
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
(FPCore (x y z)
:precision binary64
(let* ((t_0 (+ x (/ (exp (- z)) y))))
(if (<= y -1.6)
t_0
(if (<= y 0.2)
(+ x (/ (fma z (* -1.0 (/ 1.0 (fma z (+ 0.5 (/ 0.5 y)) 1.0))) 1.0) y))
t_0))))
double code(double x, double y, double z) {
double t_0 = x + (exp(-z) / y);
double tmp;
if (y <= -1.6) {
tmp = t_0;
} else if (y <= 0.2) {
tmp = x + (fma(z, (-1.0 * (1.0 / fma(z, (0.5 + (0.5 / y)), 1.0))), 1.0) / y);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(x + Float64(exp(Float64(-z)) / y)) tmp = 0.0 if (y <= -1.6) tmp = t_0; elseif (y <= 0.2) tmp = Float64(x + Float64(fma(z, Float64(-1.0 * Float64(1.0 / fma(z, Float64(0.5 + Float64(0.5 / y)), 1.0))), 1.0) / y)); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.6], t$95$0, If[LessEqual[y, 0.2], N[(x + N[(N[(z * N[(-1.0 * N[(1.0 / N[(z * N[(0.5 + N[(0.5 / y), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x + \frac{e^{-z}}{y}\\
\mathbf{if}\;y \leq -1.6:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 0.2:\\
\;\;\;\;x + \frac{\mathsf{fma}\left(z, -1 \cdot \frac{1}{\mathsf{fma}\left(z, 0.5 + \frac{0.5}{y}, 1\right)}, 1\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1.6000000000000001 or 0.20000000000000001 < y Initial program 84.9%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f6499.3
Applied rewrites99.3%
if -1.6000000000000001 < y < 0.20000000000000001Initial program 84.9%
Taylor expanded in z around 0
+-commutativeN/A
lower-fma.f64N/A
sub-negN/A
metadata-evalN/A
lower-fma.f64N/A
lower-+.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6449.3
Applied rewrites49.3%
Applied rewrites48.7%
Taylor expanded in z around 0
Applied rewrites99.3%
(FPCore (x y z)
:precision binary64
(if (<= z -1150.0)
(+
x
(/
(fma
z
(* -1.0 (* y (fma -4.0 (/ (fma y (* z 0.5) y) (* z z)) (/ 2.0 z))))
1.0)
y))
(+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1150.0) {
tmp = x + (fma(z, (-1.0 * (y * fma(-4.0, (fma(y, (z * 0.5), y) / (z * z)), (2.0 / z)))), 1.0) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (z <= -1150.0) tmp = Float64(x + Float64(fma(z, Float64(-1.0 * Float64(y * fma(-4.0, Float64(fma(y, Float64(z * 0.5), y) / Float64(z * z)), Float64(2.0 / z)))), 1.0) / y)); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
code[x_, y_, z_] := If[LessEqual[z, -1150.0], N[(x + N[(N[(z * N[(-1.0 * N[(y * N[(-4.0 * N[(N[(y * N[(z * 0.5), $MachinePrecision] + y), $MachinePrecision] / N[(z * z), $MachinePrecision]), $MachinePrecision] + N[(2.0 / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1150:\\
\;\;\;\;x + \frac{\mathsf{fma}\left(z, -1 \cdot \left(y \cdot \mathsf{fma}\left(-4, \frac{\mathsf{fma}\left(y, z \cdot 0.5, y\right)}{z \cdot z}, \frac{2}{z}\right)\right), 1\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if z < -1150Initial program 49.0%
Taylor expanded in z around 0
+-commutativeN/A
lower-fma.f64N/A
sub-negN/A
metadata-evalN/A
lower-fma.f64N/A
lower-+.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6427.8
Applied rewrites27.8%
Applied rewrites27.7%
Taylor expanded in z around 0
Applied rewrites40.9%
Taylor expanded in y around 0
Applied rewrites59.8%
if -1150 < z Initial program 94.2%
Taylor expanded in y around 0
Applied rewrites96.1%
(FPCore (x y z) :precision binary64 (if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y))))
double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (exp((-1.0 / z)) / y);
} else {
tmp = x + (exp(log(pow((y / (y + z)), y))) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y / (z + y)) < 7.11541576d-315) then
tmp = x + (exp(((-1.0d0) / z)) / y)
else
tmp = x + (exp(log(((y / (y + z)) ** y))) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (Math.exp((-1.0 / z)) / y);
} else {
tmp = x + (Math.exp(Math.log(Math.pow((y / (y + z)), y))) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y / (z + y)) < 7.11541576e-315: tmp = x + (math.exp((-1.0 / z)) / y) else: tmp = x + (math.exp(math.log(math.pow((y / (y + z)), y))) / y) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(y / Float64(z + y)) < 7.11541576e-315) tmp = Float64(x + Float64(exp(Float64(-1.0 / z)) / y)); else tmp = Float64(x + Float64(exp(log((Float64(y / Float64(y + z)) ^ y))) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y / (z + y)) < 7.11541576e-315) tmp = x + (exp((-1.0 / z)) / y); else tmp = x + (exp(log(((y / (y + z)) ^ y))) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision], 7.11541576e-315], N[(x + N[(N[Exp[N[(-1.0 / z), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Exp[N[Log[N[Power[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision], y], $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{y}{z + y} < 7.11541576 \cdot 10^{-315}:\\
\;\;\;\;x + \frac{e^{\frac{-1}{z}}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{e^{\log \left({\left(\frac{y}{y + z}\right)}^{y}\right)}}{y}\\
\end{array}
\end{array}
herbie shell --seed 2024233
(FPCore (x y z)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, G"
:precision binary64
:alt
(! :herbie-platform default (if (< (/ y (+ z y)) 17788539399477/2500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ x (/ (exp (/ -1 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y))))
(+ x (/ (exp (* y (log (/ y (+ z y))))) y)))