
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
(FPCore (x y) :precision binary64 (fma y -500.0 (* 500.0 x)))
double code(double x, double y) {
return fma(y, -500.0, (500.0 * x));
}
function code(x, y) return fma(y, -500.0, Float64(500.0 * x)) end
code[x_, y_] := N[(y * -500.0 + N[(500.0 * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, -500, 500 \cdot x\right)
\end{array}
Initial program 100.0%
lift-*.f64N/A
lift--.f64N/A
sub-negN/A
distribute-rgt-inN/A
+-commutativeN/A
distribute-lft-neg-outN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
metadata-evalN/A
lower-fma.f64N/A
metadata-evalN/A
*-commutativeN/A
lower-*.f64100.0
Applied rewrites100.0%
(FPCore (x y) :precision binary64 (if (<= y -1.1e+27) (* y -500.0) (if (<= y 3.4e-21) (* 500.0 x) (* y -500.0))))
double code(double x, double y) {
double tmp;
if (y <= -1.1e+27) {
tmp = y * -500.0;
} else if (y <= 3.4e-21) {
tmp = 500.0 * x;
} else {
tmp = y * -500.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.1d+27)) then
tmp = y * (-500.0d0)
else if (y <= 3.4d-21) then
tmp = 500.0d0 * x
else
tmp = y * (-500.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.1e+27) {
tmp = y * -500.0;
} else if (y <= 3.4e-21) {
tmp = 500.0 * x;
} else {
tmp = y * -500.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.1e+27: tmp = y * -500.0 elif y <= 3.4e-21: tmp = 500.0 * x else: tmp = y * -500.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.1e+27) tmp = Float64(y * -500.0); elseif (y <= 3.4e-21) tmp = Float64(500.0 * x); else tmp = Float64(y * -500.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.1e+27) tmp = y * -500.0; elseif (y <= 3.4e-21) tmp = 500.0 * x; else tmp = y * -500.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.1e+27], N[(y * -500.0), $MachinePrecision], If[LessEqual[y, 3.4e-21], N[(500.0 * x), $MachinePrecision], N[(y * -500.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.1 \cdot 10^{+27}:\\
\;\;\;\;y \cdot -500\\
\mathbf{elif}\;y \leq 3.4 \cdot 10^{-21}:\\
\;\;\;\;500 \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot -500\\
\end{array}
\end{array}
if y < -1.0999999999999999e27 or 3.4e-21 < y Initial program 99.9%
Taylor expanded in x around 0
lower-*.f6481.8
Applied rewrites81.8%
if -1.0999999999999999e27 < y < 3.4e-21Initial program 100.0%
Taylor expanded in x around inf
lower-*.f6478.1
Applied rewrites78.1%
Final simplification79.8%
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (* y -500.0))
double code(double x, double y) {
return y * -500.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y * (-500.0d0)
end function
public static double code(double x, double y) {
return y * -500.0;
}
def code(x, y): return y * -500.0
function code(x, y) return Float64(y * -500.0) end
function tmp = code(x, y) tmp = y * -500.0; end
code[x_, y_] := N[(y * -500.0), $MachinePrecision]
\begin{array}{l}
\\
y \cdot -500
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
lower-*.f6450.8
Applied rewrites50.8%
Final simplification50.8%
herbie shell --seed 2024233
(FPCore (x y)
:name "Data.Colour.CIE:cieLABView from colour-2.3.3, B"
:precision binary64
(* 500.0 (- x y)))