Data.Colour.RGB:hslsv from colour-2.3.3, C

Percentage Accurate: 100.0% → 100.0%
Time: 9.1s
Alternatives: 11
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{x - y}{2 - \left(x + y\right)} \end{array} \]
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
def code(x, y):
	return (x - y) / (2.0 - (x + y))
function code(x, y)
	return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
end
function tmp = code(x, y)
	tmp = (x - y) / (2.0 - (x + y));
end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 11 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 100.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x - y}{2 - \left(x + y\right)} \end{array} \]
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
def code(x, y):
	return (x - y) / (2.0 - (x + y))
function code(x, y)
	return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
end
function tmp = code(x, y)
	tmp = (x - y) / (2.0 - (x + y));
end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}

Alternative 1: 100.0% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \frac{x}{2 - \left(x + y\right)} + \frac{y}{\left(x + y\right) - 2} \end{array} \]
(FPCore (x y)
 :precision binary64
 (+ (/ x (- 2.0 (+ x y))) (/ y (- (+ x y) 2.0))))
double code(double x, double y) {
	return (x / (2.0 - (x + y))) + (y / ((x + y) - 2.0));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x / (2.0d0 - (x + y))) + (y / ((x + y) - 2.0d0))
end function
public static double code(double x, double y) {
	return (x / (2.0 - (x + y))) + (y / ((x + y) - 2.0));
}
def code(x, y):
	return (x / (2.0 - (x + y))) + (y / ((x + y) - 2.0))
function code(x, y)
	return Float64(Float64(x / Float64(2.0 - Float64(x + y))) + Float64(y / Float64(Float64(x + y) - 2.0)))
end
function tmp = code(x, y)
	tmp = (x / (2.0 - (x + y))) + (y / ((x + y) - 2.0));
end
code[x_, y_] := N[(N[(x / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(y / N[(N[(x + y), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{2 - \left(x + y\right)} + \frac{y}{\left(x + y\right) - 2}
\end{array}
Derivation
  1. Initial program 100.0%

    \[\frac{x - y}{2 - \left(x + y\right)} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift-/.f64N/A

      \[\leadsto \color{blue}{\frac{x - y}{2 - \left(x + y\right)}} \]
    2. lift--.f64N/A

      \[\leadsto \frac{\color{blue}{x - y}}{2 - \left(x + y\right)} \]
    3. div-subN/A

      \[\leadsto \color{blue}{\frac{x}{2 - \left(x + y\right)} - \frac{y}{2 - \left(x + y\right)}} \]
    4. lower--.f64N/A

      \[\leadsto \color{blue}{\frac{x}{2 - \left(x + y\right)} - \frac{y}{2 - \left(x + y\right)}} \]
    5. lower-/.f64N/A

      \[\leadsto \color{blue}{\frac{x}{2 - \left(x + y\right)}} - \frac{y}{2 - \left(x + y\right)} \]
    6. lower-/.f64100.0

      \[\leadsto \frac{x}{2 - \left(x + y\right)} - \color{blue}{\frac{y}{2 - \left(x + y\right)}} \]
  4. Applied rewrites100.0%

    \[\leadsto \color{blue}{\frac{x}{2 - \left(x + y\right)} - \frac{y}{2 - \left(x + y\right)}} \]
  5. Final simplification100.0%

    \[\leadsto \frac{x}{2 - \left(x + y\right)} + \frac{y}{\left(x + y\right) - 2} \]
  6. Add Preprocessing

Alternative 2: 98.1% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{2 - \left(x + y\right)}\\ \mathbf{if}\;t\_0 \leq -0.05:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{elif}\;t\_0 \leq 5 \cdot 10^{-9}:\\ \;\;\;\;\frac{x - y}{2}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{y + -2}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (/ (- x y) (- 2.0 (+ x y)))))
   (if (<= t_0 -0.05)
     (/ x (- 2.0 x))
     (if (<= t_0 5e-9) (/ (- x y) 2.0) (/ y (+ y -2.0))))))
double code(double x, double y) {
	double t_0 = (x - y) / (2.0 - (x + y));
	double tmp;
	if (t_0 <= -0.05) {
		tmp = x / (2.0 - x);
	} else if (t_0 <= 5e-9) {
		tmp = (x - y) / 2.0;
	} else {
		tmp = y / (y + -2.0);
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    real(8) :: tmp
    t_0 = (x - y) / (2.0d0 - (x + y))
    if (t_0 <= (-0.05d0)) then
        tmp = x / (2.0d0 - x)
    else if (t_0 <= 5d-9) then
        tmp = (x - y) / 2.0d0
    else
        tmp = y / (y + (-2.0d0))
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double t_0 = (x - y) / (2.0 - (x + y));
	double tmp;
	if (t_0 <= -0.05) {
		tmp = x / (2.0 - x);
	} else if (t_0 <= 5e-9) {
		tmp = (x - y) / 2.0;
	} else {
		tmp = y / (y + -2.0);
	}
	return tmp;
}
def code(x, y):
	t_0 = (x - y) / (2.0 - (x + y))
	tmp = 0
	if t_0 <= -0.05:
		tmp = x / (2.0 - x)
	elif t_0 <= 5e-9:
		tmp = (x - y) / 2.0
	else:
		tmp = y / (y + -2.0)
	return tmp
function code(x, y)
	t_0 = Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
	tmp = 0.0
	if (t_0 <= -0.05)
		tmp = Float64(x / Float64(2.0 - x));
	elseif (t_0 <= 5e-9)
		tmp = Float64(Float64(x - y) / 2.0);
	else
		tmp = Float64(y / Float64(y + -2.0));
	end
	return tmp
end
function tmp_2 = code(x, y)
	t_0 = (x - y) / (2.0 - (x + y));
	tmp = 0.0;
	if (t_0 <= -0.05)
		tmp = x / (2.0 - x);
	elseif (t_0 <= 5e-9)
		tmp = (x - y) / 2.0;
	else
		tmp = y / (y + -2.0);
	end
	tmp_2 = tmp;
end
code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.05], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 5e-9], N[(N[(x - y), $MachinePrecision] / 2.0), $MachinePrecision], N[(y / N[(y + -2.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{x - y}{2 - \left(x + y\right)}\\
\mathbf{if}\;t\_0 \leq -0.05:\\
\;\;\;\;\frac{x}{2 - x}\\

\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{-9}:\\
\;\;\;\;\frac{x - y}{2}\\

\mathbf{else}:\\
\;\;\;\;\frac{y}{y + -2}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.050000000000000003

    1. Initial program 100.0%

      \[\frac{x - y}{2 - \left(x + y\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
      2. lower--.f6498.8

        \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
    5. Applied rewrites98.8%

      \[\leadsto \color{blue}{\frac{x}{2 - x}} \]

    if -0.050000000000000003 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 5.0000000000000001e-9

    1. Initial program 100.0%

      \[\frac{x - y}{2 - \left(x + y\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
    4. Step-by-step derivation
      1. lower--.f6499.2

        \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
    5. Applied rewrites99.2%

      \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
    6. Taylor expanded in y around 0

      \[\leadsto \frac{x - y}{2} \]
    7. Step-by-step derivation
      1. Applied rewrites98.0%

        \[\leadsto \frac{x - y}{2} \]

      if 5.0000000000000001e-9 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

      1. Initial program 100.0%

        \[\frac{x - y}{2 - \left(x + y\right)} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
      4. Step-by-step derivation
        1. mul-1-negN/A

          \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
        2. distribute-neg-frac2N/A

          \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
        3. mul-1-negN/A

          \[\leadsto \frac{y}{\color{blue}{-1 \cdot \left(2 - y\right)}} \]
        4. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{y}{-1 \cdot \left(2 - y\right)}} \]
        5. mul-1-negN/A

          \[\leadsto \frac{y}{\color{blue}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
        6. sub-negN/A

          \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
        7. +-commutativeN/A

          \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + 2\right)}\right)} \]
        8. distribute-neg-inN/A

          \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right) + \left(\mathsf{neg}\left(2\right)\right)}} \]
        9. mul-1-negN/A

          \[\leadsto \frac{y}{\color{blue}{-1 \cdot \left(\mathsf{neg}\left(y\right)\right)} + \left(\mathsf{neg}\left(2\right)\right)} \]
        10. mul-1-negN/A

          \[\leadsto \frac{y}{-1 \cdot \color{blue}{\left(-1 \cdot y\right)} + \left(\mathsf{neg}\left(2\right)\right)} \]
        11. associate-*r*N/A

          \[\leadsto \frac{y}{\color{blue}{\left(-1 \cdot -1\right) \cdot y} + \left(\mathsf{neg}\left(2\right)\right)} \]
        12. metadata-evalN/A

          \[\leadsto \frac{y}{\color{blue}{1} \cdot y + \left(\mathsf{neg}\left(2\right)\right)} \]
        13. *-lft-identityN/A

          \[\leadsto \frac{y}{\color{blue}{y} + \left(\mathsf{neg}\left(2\right)\right)} \]
        14. lower-+.f64N/A

          \[\leadsto \frac{y}{\color{blue}{y + \left(\mathsf{neg}\left(2\right)\right)}} \]
        15. metadata-eval99.1

          \[\leadsto \frac{y}{y + \color{blue}{-2}} \]
      5. Applied rewrites99.1%

        \[\leadsto \color{blue}{\frac{y}{y + -2}} \]
    8. Recombined 3 regimes into one program.
    9. Add Preprocessing

    Alternative 3: 85.8% accurate, 0.3× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{2 - \left(x + y\right)}\\ \mathbf{if}\;t\_0 \leq -0.05:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{elif}\;t\_0 \leq 0.01:\\ \;\;\;\;y \cdot \mathsf{fma}\left(y, -0.25, -0.5\right)\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
    (FPCore (x y)
     :precision binary64
     (let* ((t_0 (/ (- x y) (- 2.0 (+ x y)))))
       (if (<= t_0 -0.05)
         (/ x (- 2.0 x))
         (if (<= t_0 0.01) (* y (fma y -0.25 -0.5)) 1.0))))
    double code(double x, double y) {
    	double t_0 = (x - y) / (2.0 - (x + y));
    	double tmp;
    	if (t_0 <= -0.05) {
    		tmp = x / (2.0 - x);
    	} else if (t_0 <= 0.01) {
    		tmp = y * fma(y, -0.25, -0.5);
    	} else {
    		tmp = 1.0;
    	}
    	return tmp;
    }
    
    function code(x, y)
    	t_0 = Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
    	tmp = 0.0
    	if (t_0 <= -0.05)
    		tmp = Float64(x / Float64(2.0 - x));
    	elseif (t_0 <= 0.01)
    		tmp = Float64(y * fma(y, -0.25, -0.5));
    	else
    		tmp = 1.0;
    	end
    	return tmp
    end
    
    code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.05], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 0.01], N[(y * N[(y * -0.25 + -0.5), $MachinePrecision]), $MachinePrecision], 1.0]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_0 := \frac{x - y}{2 - \left(x + y\right)}\\
    \mathbf{if}\;t\_0 \leq -0.05:\\
    \;\;\;\;\frac{x}{2 - x}\\
    
    \mathbf{elif}\;t\_0 \leq 0.01:\\
    \;\;\;\;y \cdot \mathsf{fma}\left(y, -0.25, -0.5\right)\\
    
    \mathbf{else}:\\
    \;\;\;\;1\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.050000000000000003

      1. Initial program 100.0%

        \[\frac{x - y}{2 - \left(x + y\right)} \]
      2. Add Preprocessing
      3. Taylor expanded in y around 0

        \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
      4. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
        2. lower--.f6498.8

          \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
      5. Applied rewrites98.8%

        \[\leadsto \color{blue}{\frac{x}{2 - x}} \]

      if -0.050000000000000003 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 0.0100000000000000002

      1. Initial program 100.0%

        \[\frac{x - y}{2 - \left(x + y\right)} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
      4. Step-by-step derivation
        1. mul-1-negN/A

          \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
        2. distribute-neg-frac2N/A

          \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
        3. mul-1-negN/A

          \[\leadsto \frac{y}{\color{blue}{-1 \cdot \left(2 - y\right)}} \]
        4. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{y}{-1 \cdot \left(2 - y\right)}} \]
        5. mul-1-negN/A

          \[\leadsto \frac{y}{\color{blue}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
        6. sub-negN/A

          \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
        7. +-commutativeN/A

          \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + 2\right)}\right)} \]
        8. distribute-neg-inN/A

          \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right) + \left(\mathsf{neg}\left(2\right)\right)}} \]
        9. mul-1-negN/A

          \[\leadsto \frac{y}{\color{blue}{-1 \cdot \left(\mathsf{neg}\left(y\right)\right)} + \left(\mathsf{neg}\left(2\right)\right)} \]
        10. mul-1-negN/A

          \[\leadsto \frac{y}{-1 \cdot \color{blue}{\left(-1 \cdot y\right)} + \left(\mathsf{neg}\left(2\right)\right)} \]
        11. associate-*r*N/A

          \[\leadsto \frac{y}{\color{blue}{\left(-1 \cdot -1\right) \cdot y} + \left(\mathsf{neg}\left(2\right)\right)} \]
        12. metadata-evalN/A

          \[\leadsto \frac{y}{\color{blue}{1} \cdot y + \left(\mathsf{neg}\left(2\right)\right)} \]
        13. *-lft-identityN/A

          \[\leadsto \frac{y}{\color{blue}{y} + \left(\mathsf{neg}\left(2\right)\right)} \]
        14. lower-+.f64N/A

          \[\leadsto \frac{y}{\color{blue}{y + \left(\mathsf{neg}\left(2\right)\right)}} \]
        15. metadata-eval57.7

          \[\leadsto \frac{y}{y + \color{blue}{-2}} \]
      5. Applied rewrites57.7%

        \[\leadsto \color{blue}{\frac{y}{y + -2}} \]
      6. Taylor expanded in y around 0

        \[\leadsto y \cdot \color{blue}{\left(\frac{-1}{4} \cdot y - \frac{1}{2}\right)} \]
      7. Step-by-step derivation
        1. Applied rewrites56.3%

          \[\leadsto y \cdot \color{blue}{\mathsf{fma}\left(y, -0.25, -0.5\right)} \]

        if 0.0100000000000000002 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

        1. Initial program 100.0%

          \[\frac{x - y}{2 - \left(x + y\right)} \]
        2. Add Preprocessing
        3. Taylor expanded in y around inf

          \[\leadsto \color{blue}{1} \]
        4. Step-by-step derivation
          1. Applied rewrites98.9%

            \[\leadsto \color{blue}{1} \]
        5. Recombined 3 regimes into one program.
        6. Add Preprocessing

        Alternative 4: 85.3% accurate, 0.3× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{2 - \left(x + y\right)}\\ \mathbf{if}\;t\_0 \leq -0.05:\\ \;\;\;\;-1\\ \mathbf{elif}\;t\_0 \leq 0.01:\\ \;\;\;\;y \cdot \mathsf{fma}\left(y, -0.25, -0.5\right)\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
        (FPCore (x y)
         :precision binary64
         (let* ((t_0 (/ (- x y) (- 2.0 (+ x y)))))
           (if (<= t_0 -0.05) -1.0 (if (<= t_0 0.01) (* y (fma y -0.25 -0.5)) 1.0))))
        double code(double x, double y) {
        	double t_0 = (x - y) / (2.0 - (x + y));
        	double tmp;
        	if (t_0 <= -0.05) {
        		tmp = -1.0;
        	} else if (t_0 <= 0.01) {
        		tmp = y * fma(y, -0.25, -0.5);
        	} else {
        		tmp = 1.0;
        	}
        	return tmp;
        }
        
        function code(x, y)
        	t_0 = Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
        	tmp = 0.0
        	if (t_0 <= -0.05)
        		tmp = -1.0;
        	elseif (t_0 <= 0.01)
        		tmp = Float64(y * fma(y, -0.25, -0.5));
        	else
        		tmp = 1.0;
        	end
        	return tmp
        end
        
        code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.05], -1.0, If[LessEqual[t$95$0, 0.01], N[(y * N[(y * -0.25 + -0.5), $MachinePrecision]), $MachinePrecision], 1.0]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_0 := \frac{x - y}{2 - \left(x + y\right)}\\
        \mathbf{if}\;t\_0 \leq -0.05:\\
        \;\;\;\;-1\\
        
        \mathbf{elif}\;t\_0 \leq 0.01:\\
        \;\;\;\;y \cdot \mathsf{fma}\left(y, -0.25, -0.5\right)\\
        
        \mathbf{else}:\\
        \;\;\;\;1\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 3 regimes
        2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.050000000000000003

          1. Initial program 100.0%

            \[\frac{x - y}{2 - \left(x + y\right)} \]
          2. Add Preprocessing
          3. Taylor expanded in x around inf

            \[\leadsto \color{blue}{-1} \]
          4. Step-by-step derivation
            1. Applied rewrites97.2%

              \[\leadsto \color{blue}{-1} \]

            if -0.050000000000000003 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 0.0100000000000000002

            1. Initial program 100.0%

              \[\frac{x - y}{2 - \left(x + y\right)} \]
            2. Add Preprocessing
            3. Taylor expanded in x around 0

              \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
            4. Step-by-step derivation
              1. mul-1-negN/A

                \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
              2. distribute-neg-frac2N/A

                \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
              3. mul-1-negN/A

                \[\leadsto \frac{y}{\color{blue}{-1 \cdot \left(2 - y\right)}} \]
              4. lower-/.f64N/A

                \[\leadsto \color{blue}{\frac{y}{-1 \cdot \left(2 - y\right)}} \]
              5. mul-1-negN/A

                \[\leadsto \frac{y}{\color{blue}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
              6. sub-negN/A

                \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
              7. +-commutativeN/A

                \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + 2\right)}\right)} \]
              8. distribute-neg-inN/A

                \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right) + \left(\mathsf{neg}\left(2\right)\right)}} \]
              9. mul-1-negN/A

                \[\leadsto \frac{y}{\color{blue}{-1 \cdot \left(\mathsf{neg}\left(y\right)\right)} + \left(\mathsf{neg}\left(2\right)\right)} \]
              10. mul-1-negN/A

                \[\leadsto \frac{y}{-1 \cdot \color{blue}{\left(-1 \cdot y\right)} + \left(\mathsf{neg}\left(2\right)\right)} \]
              11. associate-*r*N/A

                \[\leadsto \frac{y}{\color{blue}{\left(-1 \cdot -1\right) \cdot y} + \left(\mathsf{neg}\left(2\right)\right)} \]
              12. metadata-evalN/A

                \[\leadsto \frac{y}{\color{blue}{1} \cdot y + \left(\mathsf{neg}\left(2\right)\right)} \]
              13. *-lft-identityN/A

                \[\leadsto \frac{y}{\color{blue}{y} + \left(\mathsf{neg}\left(2\right)\right)} \]
              14. lower-+.f64N/A

                \[\leadsto \frac{y}{\color{blue}{y + \left(\mathsf{neg}\left(2\right)\right)}} \]
              15. metadata-eval57.7

                \[\leadsto \frac{y}{y + \color{blue}{-2}} \]
            5. Applied rewrites57.7%

              \[\leadsto \color{blue}{\frac{y}{y + -2}} \]
            6. Taylor expanded in y around 0

              \[\leadsto y \cdot \color{blue}{\left(\frac{-1}{4} \cdot y - \frac{1}{2}\right)} \]
            7. Step-by-step derivation
              1. Applied rewrites56.3%

                \[\leadsto y \cdot \color{blue}{\mathsf{fma}\left(y, -0.25, -0.5\right)} \]

              if 0.0100000000000000002 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

              1. Initial program 100.0%

                \[\frac{x - y}{2 - \left(x + y\right)} \]
              2. Add Preprocessing
              3. Taylor expanded in y around inf

                \[\leadsto \color{blue}{1} \]
              4. Step-by-step derivation
                1. Applied rewrites98.9%

                  \[\leadsto \color{blue}{1} \]
              5. Recombined 3 regimes into one program.
              6. Add Preprocessing

              Alternative 5: 84.7% accurate, 0.4× speedup?

              \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{2 - \left(x + y\right)}\\ \mathbf{if}\;t\_0 \leq -0.05:\\ \;\;\;\;-1\\ \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-19}:\\ \;\;\;\;y \cdot -0.5\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
              (FPCore (x y)
               :precision binary64
               (let* ((t_0 (/ (- x y) (- 2.0 (+ x y)))))
                 (if (<= t_0 -0.05) -1.0 (if (<= t_0 2e-19) (* y -0.5) 1.0))))
              double code(double x, double y) {
              	double t_0 = (x - y) / (2.0 - (x + y));
              	double tmp;
              	if (t_0 <= -0.05) {
              		tmp = -1.0;
              	} else if (t_0 <= 2e-19) {
              		tmp = y * -0.5;
              	} else {
              		tmp = 1.0;
              	}
              	return tmp;
              }
              
              real(8) function code(x, y)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8) :: t_0
                  real(8) :: tmp
                  t_0 = (x - y) / (2.0d0 - (x + y))
                  if (t_0 <= (-0.05d0)) then
                      tmp = -1.0d0
                  else if (t_0 <= 2d-19) then
                      tmp = y * (-0.5d0)
                  else
                      tmp = 1.0d0
                  end if
                  code = tmp
              end function
              
              public static double code(double x, double y) {
              	double t_0 = (x - y) / (2.0 - (x + y));
              	double tmp;
              	if (t_0 <= -0.05) {
              		tmp = -1.0;
              	} else if (t_0 <= 2e-19) {
              		tmp = y * -0.5;
              	} else {
              		tmp = 1.0;
              	}
              	return tmp;
              }
              
              def code(x, y):
              	t_0 = (x - y) / (2.0 - (x + y))
              	tmp = 0
              	if t_0 <= -0.05:
              		tmp = -1.0
              	elif t_0 <= 2e-19:
              		tmp = y * -0.5
              	else:
              		tmp = 1.0
              	return tmp
              
              function code(x, y)
              	t_0 = Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
              	tmp = 0.0
              	if (t_0 <= -0.05)
              		tmp = -1.0;
              	elseif (t_0 <= 2e-19)
              		tmp = Float64(y * -0.5);
              	else
              		tmp = 1.0;
              	end
              	return tmp
              end
              
              function tmp_2 = code(x, y)
              	t_0 = (x - y) / (2.0 - (x + y));
              	tmp = 0.0;
              	if (t_0 <= -0.05)
              		tmp = -1.0;
              	elseif (t_0 <= 2e-19)
              		tmp = y * -0.5;
              	else
              		tmp = 1.0;
              	end
              	tmp_2 = tmp;
              end
              
              code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.05], -1.0, If[LessEqual[t$95$0, 2e-19], N[(y * -0.5), $MachinePrecision], 1.0]]]
              
              \begin{array}{l}
              
              \\
              \begin{array}{l}
              t_0 := \frac{x - y}{2 - \left(x + y\right)}\\
              \mathbf{if}\;t\_0 \leq -0.05:\\
              \;\;\;\;-1\\
              
              \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-19}:\\
              \;\;\;\;y \cdot -0.5\\
              
              \mathbf{else}:\\
              \;\;\;\;1\\
              
              
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 3 regimes
              2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.050000000000000003

                1. Initial program 100.0%

                  \[\frac{x - y}{2 - \left(x + y\right)} \]
                2. Add Preprocessing
                3. Taylor expanded in x around inf

                  \[\leadsto \color{blue}{-1} \]
                4. Step-by-step derivation
                  1. Applied rewrites97.2%

                    \[\leadsto \color{blue}{-1} \]

                  if -0.050000000000000003 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 2e-19

                  1. Initial program 100.0%

                    \[\frac{x - y}{2 - \left(x + y\right)} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around 0

                    \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
                  4. Step-by-step derivation
                    1. mul-1-negN/A

                      \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
                    2. distribute-neg-frac2N/A

                      \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                    3. mul-1-negN/A

                      \[\leadsto \frac{y}{\color{blue}{-1 \cdot \left(2 - y\right)}} \]
                    4. lower-/.f64N/A

                      \[\leadsto \color{blue}{\frac{y}{-1 \cdot \left(2 - y\right)}} \]
                    5. mul-1-negN/A

                      \[\leadsto \frac{y}{\color{blue}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                    6. sub-negN/A

                      \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
                    7. +-commutativeN/A

                      \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + 2\right)}\right)} \]
                    8. distribute-neg-inN/A

                      \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right) + \left(\mathsf{neg}\left(2\right)\right)}} \]
                    9. mul-1-negN/A

                      \[\leadsto \frac{y}{\color{blue}{-1 \cdot \left(\mathsf{neg}\left(y\right)\right)} + \left(\mathsf{neg}\left(2\right)\right)} \]
                    10. mul-1-negN/A

                      \[\leadsto \frac{y}{-1 \cdot \color{blue}{\left(-1 \cdot y\right)} + \left(\mathsf{neg}\left(2\right)\right)} \]
                    11. associate-*r*N/A

                      \[\leadsto \frac{y}{\color{blue}{\left(-1 \cdot -1\right) \cdot y} + \left(\mathsf{neg}\left(2\right)\right)} \]
                    12. metadata-evalN/A

                      \[\leadsto \frac{y}{\color{blue}{1} \cdot y + \left(\mathsf{neg}\left(2\right)\right)} \]
                    13. *-lft-identityN/A

                      \[\leadsto \frac{y}{\color{blue}{y} + \left(\mathsf{neg}\left(2\right)\right)} \]
                    14. lower-+.f64N/A

                      \[\leadsto \frac{y}{\color{blue}{y + \left(\mathsf{neg}\left(2\right)\right)}} \]
                    15. metadata-eval58.7

                      \[\leadsto \frac{y}{y + \color{blue}{-2}} \]
                  5. Applied rewrites58.7%

                    \[\leadsto \color{blue}{\frac{y}{y + -2}} \]
                  6. Taylor expanded in y around 0

                    \[\leadsto \frac{-1}{2} \cdot \color{blue}{y} \]
                  7. Step-by-step derivation
                    1. Applied rewrites57.7%

                      \[\leadsto y \cdot \color{blue}{-0.5} \]

                    if 2e-19 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                    1. Initial program 100.0%

                      \[\frac{x - y}{2 - \left(x + y\right)} \]
                    2. Add Preprocessing
                    3. Taylor expanded in y around inf

                      \[\leadsto \color{blue}{1} \]
                    4. Step-by-step derivation
                      1. Applied rewrites96.1%

                        \[\leadsto \color{blue}{1} \]
                    5. Recombined 3 regimes into one program.
                    6. Add Preprocessing

                    Alternative 6: 85.4% accurate, 0.4× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{2 - \left(x + y\right)}\\ \mathbf{if}\;t\_0 \leq -5 \cdot 10^{-20}:\\ \;\;\;\;-1\\ \mathbf{elif}\;t\_0 \leq 5 \cdot 10^{-9}:\\ \;\;\;\;x \cdot 0.5\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                    (FPCore (x y)
                     :precision binary64
                     (let* ((t_0 (/ (- x y) (- 2.0 (+ x y)))))
                       (if (<= t_0 -5e-20) -1.0 (if (<= t_0 5e-9) (* x 0.5) 1.0))))
                    double code(double x, double y) {
                    	double t_0 = (x - y) / (2.0 - (x + y));
                    	double tmp;
                    	if (t_0 <= -5e-20) {
                    		tmp = -1.0;
                    	} else if (t_0 <= 5e-9) {
                    		tmp = x * 0.5;
                    	} else {
                    		tmp = 1.0;
                    	}
                    	return tmp;
                    }
                    
                    real(8) function code(x, y)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8) :: t_0
                        real(8) :: tmp
                        t_0 = (x - y) / (2.0d0 - (x + y))
                        if (t_0 <= (-5d-20)) then
                            tmp = -1.0d0
                        else if (t_0 <= 5d-9) then
                            tmp = x * 0.5d0
                        else
                            tmp = 1.0d0
                        end if
                        code = tmp
                    end function
                    
                    public static double code(double x, double y) {
                    	double t_0 = (x - y) / (2.0 - (x + y));
                    	double tmp;
                    	if (t_0 <= -5e-20) {
                    		tmp = -1.0;
                    	} else if (t_0 <= 5e-9) {
                    		tmp = x * 0.5;
                    	} else {
                    		tmp = 1.0;
                    	}
                    	return tmp;
                    }
                    
                    def code(x, y):
                    	t_0 = (x - y) / (2.0 - (x + y))
                    	tmp = 0
                    	if t_0 <= -5e-20:
                    		tmp = -1.0
                    	elif t_0 <= 5e-9:
                    		tmp = x * 0.5
                    	else:
                    		tmp = 1.0
                    	return tmp
                    
                    function code(x, y)
                    	t_0 = Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
                    	tmp = 0.0
                    	if (t_0 <= -5e-20)
                    		tmp = -1.0;
                    	elseif (t_0 <= 5e-9)
                    		tmp = Float64(x * 0.5);
                    	else
                    		tmp = 1.0;
                    	end
                    	return tmp
                    end
                    
                    function tmp_2 = code(x, y)
                    	t_0 = (x - y) / (2.0 - (x + y));
                    	tmp = 0.0;
                    	if (t_0 <= -5e-20)
                    		tmp = -1.0;
                    	elseif (t_0 <= 5e-9)
                    		tmp = x * 0.5;
                    	else
                    		tmp = 1.0;
                    	end
                    	tmp_2 = tmp;
                    end
                    
                    code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -5e-20], -1.0, If[LessEqual[t$95$0, 5e-9], N[(x * 0.5), $MachinePrecision], 1.0]]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    t_0 := \frac{x - y}{2 - \left(x + y\right)}\\
                    \mathbf{if}\;t\_0 \leq -5 \cdot 10^{-20}:\\
                    \;\;\;\;-1\\
                    
                    \mathbf{elif}\;t\_0 \leq 5 \cdot 10^{-9}:\\
                    \;\;\;\;x \cdot 0.5\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;1\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 3 regimes
                    2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -4.9999999999999999e-20

                      1. Initial program 99.9%

                        \[\frac{x - y}{2 - \left(x + y\right)} \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around inf

                        \[\leadsto \color{blue}{-1} \]
                      4. Step-by-step derivation
                        1. Applied rewrites93.0%

                          \[\leadsto \color{blue}{-1} \]

                        if -4.9999999999999999e-20 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 5.0000000000000001e-9

                        1. Initial program 100.0%

                          \[\frac{x - y}{2 - \left(x + y\right)} \]
                        2. Add Preprocessing
                        3. Taylor expanded in y around 0

                          \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                        4. Step-by-step derivation
                          1. lower-/.f64N/A

                            \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                          2. lower--.f6446.2

                            \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                        5. Applied rewrites46.2%

                          \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                        6. Taylor expanded in x around 0

                          \[\leadsto \frac{1}{2} \cdot \color{blue}{x} \]
                        7. Step-by-step derivation
                          1. Applied rewrites45.3%

                            \[\leadsto x \cdot \color{blue}{0.5} \]

                          if 5.0000000000000001e-9 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                          1. Initial program 100.0%

                            \[\frac{x - y}{2 - \left(x + y\right)} \]
                          2. Add Preprocessing
                          3. Taylor expanded in y around inf

                            \[\leadsto \color{blue}{1} \]
                          4. Step-by-step derivation
                            1. Applied rewrites97.9%

                              \[\leadsto \color{blue}{1} \]
                          5. Recombined 3 regimes into one program.
                          6. Add Preprocessing

                          Alternative 7: 98.4% accurate, 0.5× speedup?

                          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(x + y\right)} \leq -0.05:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y}{2 - y}\\ \end{array} \end{array} \]
                          (FPCore (x y)
                           :precision binary64
                           (if (<= (/ (- x y) (- 2.0 (+ x y))) -0.05)
                             (/ x (- 2.0 x))
                             (/ (- x y) (- 2.0 y))))
                          double code(double x, double y) {
                          	double tmp;
                          	if (((x - y) / (2.0 - (x + y))) <= -0.05) {
                          		tmp = x / (2.0 - x);
                          	} else {
                          		tmp = (x - y) / (2.0 - y);
                          	}
                          	return tmp;
                          }
                          
                          real(8) function code(x, y)
                              real(8), intent (in) :: x
                              real(8), intent (in) :: y
                              real(8) :: tmp
                              if (((x - y) / (2.0d0 - (x + y))) <= (-0.05d0)) then
                                  tmp = x / (2.0d0 - x)
                              else
                                  tmp = (x - y) / (2.0d0 - y)
                              end if
                              code = tmp
                          end function
                          
                          public static double code(double x, double y) {
                          	double tmp;
                          	if (((x - y) / (2.0 - (x + y))) <= -0.05) {
                          		tmp = x / (2.0 - x);
                          	} else {
                          		tmp = (x - y) / (2.0 - y);
                          	}
                          	return tmp;
                          }
                          
                          def code(x, y):
                          	tmp = 0
                          	if ((x - y) / (2.0 - (x + y))) <= -0.05:
                          		tmp = x / (2.0 - x)
                          	else:
                          		tmp = (x - y) / (2.0 - y)
                          	return tmp
                          
                          function code(x, y)
                          	tmp = 0.0
                          	if (Float64(Float64(x - y) / Float64(2.0 - Float64(x + y))) <= -0.05)
                          		tmp = Float64(x / Float64(2.0 - x));
                          	else
                          		tmp = Float64(Float64(x - y) / Float64(2.0 - y));
                          	end
                          	return tmp
                          end
                          
                          function tmp_2 = code(x, y)
                          	tmp = 0.0;
                          	if (((x - y) / (2.0 - (x + y))) <= -0.05)
                          		tmp = x / (2.0 - x);
                          	else
                          		tmp = (x - y) / (2.0 - y);
                          	end
                          	tmp_2 = tmp;
                          end
                          
                          code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -0.05], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], N[(N[(x - y), $MachinePrecision] / N[(2.0 - y), $MachinePrecision]), $MachinePrecision]]
                          
                          \begin{array}{l}
                          
                          \\
                          \begin{array}{l}
                          \mathbf{if}\;\frac{x - y}{2 - \left(x + y\right)} \leq -0.05:\\
                          \;\;\;\;\frac{x}{2 - x}\\
                          
                          \mathbf{else}:\\
                          \;\;\;\;\frac{x - y}{2 - y}\\
                          
                          
                          \end{array}
                          \end{array}
                          
                          Derivation
                          1. Split input into 2 regimes
                          2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.050000000000000003

                            1. Initial program 100.0%

                              \[\frac{x - y}{2 - \left(x + y\right)} \]
                            2. Add Preprocessing
                            3. Taylor expanded in y around 0

                              \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                            4. Step-by-step derivation
                              1. lower-/.f64N/A

                                \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                              2. lower--.f6498.8

                                \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                            5. Applied rewrites98.8%

                              \[\leadsto \color{blue}{\frac{x}{2 - x}} \]

                            if -0.050000000000000003 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                            1. Initial program 100.0%

                              \[\frac{x - y}{2 - \left(x + y\right)} \]
                            2. Add Preprocessing
                            3. Taylor expanded in x around 0

                              \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                            4. Step-by-step derivation
                              1. lower--.f6499.2

                                \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                            5. Applied rewrites99.2%

                              \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                          3. Recombined 2 regimes into one program.
                          4. Add Preprocessing

                          Alternative 8: 86.5% accurate, 0.5× speedup?

                          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(x + y\right)} \leq -0.05:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{y + -2}\\ \end{array} \end{array} \]
                          (FPCore (x y)
                           :precision binary64
                           (if (<= (/ (- x y) (- 2.0 (+ x y))) -0.05) (/ x (- 2.0 x)) (/ y (+ y -2.0))))
                          double code(double x, double y) {
                          	double tmp;
                          	if (((x - y) / (2.0 - (x + y))) <= -0.05) {
                          		tmp = x / (2.0 - x);
                          	} else {
                          		tmp = y / (y + -2.0);
                          	}
                          	return tmp;
                          }
                          
                          real(8) function code(x, y)
                              real(8), intent (in) :: x
                              real(8), intent (in) :: y
                              real(8) :: tmp
                              if (((x - y) / (2.0d0 - (x + y))) <= (-0.05d0)) then
                                  tmp = x / (2.0d0 - x)
                              else
                                  tmp = y / (y + (-2.0d0))
                              end if
                              code = tmp
                          end function
                          
                          public static double code(double x, double y) {
                          	double tmp;
                          	if (((x - y) / (2.0 - (x + y))) <= -0.05) {
                          		tmp = x / (2.0 - x);
                          	} else {
                          		tmp = y / (y + -2.0);
                          	}
                          	return tmp;
                          }
                          
                          def code(x, y):
                          	tmp = 0
                          	if ((x - y) / (2.0 - (x + y))) <= -0.05:
                          		tmp = x / (2.0 - x)
                          	else:
                          		tmp = y / (y + -2.0)
                          	return tmp
                          
                          function code(x, y)
                          	tmp = 0.0
                          	if (Float64(Float64(x - y) / Float64(2.0 - Float64(x + y))) <= -0.05)
                          		tmp = Float64(x / Float64(2.0 - x));
                          	else
                          		tmp = Float64(y / Float64(y + -2.0));
                          	end
                          	return tmp
                          end
                          
                          function tmp_2 = code(x, y)
                          	tmp = 0.0;
                          	if (((x - y) / (2.0 - (x + y))) <= -0.05)
                          		tmp = x / (2.0 - x);
                          	else
                          		tmp = y / (y + -2.0);
                          	end
                          	tmp_2 = tmp;
                          end
                          
                          code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -0.05], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], N[(y / N[(y + -2.0), $MachinePrecision]), $MachinePrecision]]
                          
                          \begin{array}{l}
                          
                          \\
                          \begin{array}{l}
                          \mathbf{if}\;\frac{x - y}{2 - \left(x + y\right)} \leq -0.05:\\
                          \;\;\;\;\frac{x}{2 - x}\\
                          
                          \mathbf{else}:\\
                          \;\;\;\;\frac{y}{y + -2}\\
                          
                          
                          \end{array}
                          \end{array}
                          
                          Derivation
                          1. Split input into 2 regimes
                          2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.050000000000000003

                            1. Initial program 100.0%

                              \[\frac{x - y}{2 - \left(x + y\right)} \]
                            2. Add Preprocessing
                            3. Taylor expanded in y around 0

                              \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                            4. Step-by-step derivation
                              1. lower-/.f64N/A

                                \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                              2. lower--.f6498.8

                                \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                            5. Applied rewrites98.8%

                              \[\leadsto \color{blue}{\frac{x}{2 - x}} \]

                            if -0.050000000000000003 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                            1. Initial program 100.0%

                              \[\frac{x - y}{2 - \left(x + y\right)} \]
                            2. Add Preprocessing
                            3. Taylor expanded in x around 0

                              \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
                            4. Step-by-step derivation
                              1. mul-1-negN/A

                                \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
                              2. distribute-neg-frac2N/A

                                \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                              3. mul-1-negN/A

                                \[\leadsto \frac{y}{\color{blue}{-1 \cdot \left(2 - y\right)}} \]
                              4. lower-/.f64N/A

                                \[\leadsto \color{blue}{\frac{y}{-1 \cdot \left(2 - y\right)}} \]
                              5. mul-1-negN/A

                                \[\leadsto \frac{y}{\color{blue}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                              6. sub-negN/A

                                \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
                              7. +-commutativeN/A

                                \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + 2\right)}\right)} \]
                              8. distribute-neg-inN/A

                                \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right) + \left(\mathsf{neg}\left(2\right)\right)}} \]
                              9. mul-1-negN/A

                                \[\leadsto \frac{y}{\color{blue}{-1 \cdot \left(\mathsf{neg}\left(y\right)\right)} + \left(\mathsf{neg}\left(2\right)\right)} \]
                              10. mul-1-negN/A

                                \[\leadsto \frac{y}{-1 \cdot \color{blue}{\left(-1 \cdot y\right)} + \left(\mathsf{neg}\left(2\right)\right)} \]
                              11. associate-*r*N/A

                                \[\leadsto \frac{y}{\color{blue}{\left(-1 \cdot -1\right) \cdot y} + \left(\mathsf{neg}\left(2\right)\right)} \]
                              12. metadata-evalN/A

                                \[\leadsto \frac{y}{\color{blue}{1} \cdot y + \left(\mathsf{neg}\left(2\right)\right)} \]
                              13. *-lft-identityN/A

                                \[\leadsto \frac{y}{\color{blue}{y} + \left(\mathsf{neg}\left(2\right)\right)} \]
                              14. lower-+.f64N/A

                                \[\leadsto \frac{y}{\color{blue}{y + \left(\mathsf{neg}\left(2\right)\right)}} \]
                              15. metadata-eval81.4

                                \[\leadsto \frac{y}{y + \color{blue}{-2}} \]
                            5. Applied rewrites81.4%

                              \[\leadsto \color{blue}{\frac{y}{y + -2}} \]
                          3. Recombined 2 regimes into one program.
                          4. Add Preprocessing

                          Alternative 9: 75.1% accurate, 0.8× speedup?

                          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(x + y\right)} \leq -2 \cdot 10^{-310}:\\ \;\;\;\;-1\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                          (FPCore (x y)
                           :precision binary64
                           (if (<= (/ (- x y) (- 2.0 (+ x y))) -2e-310) -1.0 1.0))
                          double code(double x, double y) {
                          	double tmp;
                          	if (((x - y) / (2.0 - (x + y))) <= -2e-310) {
                          		tmp = -1.0;
                          	} else {
                          		tmp = 1.0;
                          	}
                          	return tmp;
                          }
                          
                          real(8) function code(x, y)
                              real(8), intent (in) :: x
                              real(8), intent (in) :: y
                              real(8) :: tmp
                              if (((x - y) / (2.0d0 - (x + y))) <= (-2d-310)) then
                                  tmp = -1.0d0
                              else
                                  tmp = 1.0d0
                              end if
                              code = tmp
                          end function
                          
                          public static double code(double x, double y) {
                          	double tmp;
                          	if (((x - y) / (2.0 - (x + y))) <= -2e-310) {
                          		tmp = -1.0;
                          	} else {
                          		tmp = 1.0;
                          	}
                          	return tmp;
                          }
                          
                          def code(x, y):
                          	tmp = 0
                          	if ((x - y) / (2.0 - (x + y))) <= -2e-310:
                          		tmp = -1.0
                          	else:
                          		tmp = 1.0
                          	return tmp
                          
                          function code(x, y)
                          	tmp = 0.0
                          	if (Float64(Float64(x - y) / Float64(2.0 - Float64(x + y))) <= -2e-310)
                          		tmp = -1.0;
                          	else
                          		tmp = 1.0;
                          	end
                          	return tmp
                          end
                          
                          function tmp_2 = code(x, y)
                          	tmp = 0.0;
                          	if (((x - y) / (2.0 - (x + y))) <= -2e-310)
                          		tmp = -1.0;
                          	else
                          		tmp = 1.0;
                          	end
                          	tmp_2 = tmp;
                          end
                          
                          code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -2e-310], -1.0, 1.0]
                          
                          \begin{array}{l}
                          
                          \\
                          \begin{array}{l}
                          \mathbf{if}\;\frac{x - y}{2 - \left(x + y\right)} \leq -2 \cdot 10^{-310}:\\
                          \;\;\;\;-1\\
                          
                          \mathbf{else}:\\
                          \;\;\;\;1\\
                          
                          
                          \end{array}
                          \end{array}
                          
                          Derivation
                          1. Split input into 2 regimes
                          2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -1.999999999999994e-310

                            1. Initial program 100.0%

                              \[\frac{x - y}{2 - \left(x + y\right)} \]
                            2. Add Preprocessing
                            3. Taylor expanded in x around inf

                              \[\leadsto \color{blue}{-1} \]
                            4. Step-by-step derivation
                              1. Applied rewrites69.6%

                                \[\leadsto \color{blue}{-1} \]

                              if -1.999999999999994e-310 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                              1. Initial program 100.0%

                                \[\frac{x - y}{2 - \left(x + y\right)} \]
                              2. Add Preprocessing
                              3. Taylor expanded in y around inf

                                \[\leadsto \color{blue}{1} \]
                              4. Step-by-step derivation
                                1. Applied rewrites79.4%

                                  \[\leadsto \color{blue}{1} \]
                              5. Recombined 2 regimes into one program.
                              6. Add Preprocessing

                              Alternative 10: 100.0% accurate, 1.0× speedup?

                              \[\begin{array}{l} \\ \frac{x - y}{2 - \left(x + y\right)} \end{array} \]
                              (FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
                              double code(double x, double y) {
                              	return (x - y) / (2.0 - (x + y));
                              }
                              
                              real(8) function code(x, y)
                                  real(8), intent (in) :: x
                                  real(8), intent (in) :: y
                                  code = (x - y) / (2.0d0 - (x + y))
                              end function
                              
                              public static double code(double x, double y) {
                              	return (x - y) / (2.0 - (x + y));
                              }
                              
                              def code(x, y):
                              	return (x - y) / (2.0 - (x + y))
                              
                              function code(x, y)
                              	return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
                              end
                              
                              function tmp = code(x, y)
                              	tmp = (x - y) / (2.0 - (x + y));
                              end
                              
                              code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                              
                              \begin{array}{l}
                              
                              \\
                              \frac{x - y}{2 - \left(x + y\right)}
                              \end{array}
                              
                              Derivation
                              1. Initial program 100.0%

                                \[\frac{x - y}{2 - \left(x + y\right)} \]
                              2. Add Preprocessing
                              3. Add Preprocessing

                              Alternative 11: 37.9% accurate, 21.0× speedup?

                              \[\begin{array}{l} \\ -1 \end{array} \]
                              (FPCore (x y) :precision binary64 -1.0)
                              double code(double x, double y) {
                              	return -1.0;
                              }
                              
                              real(8) function code(x, y)
                                  real(8), intent (in) :: x
                                  real(8), intent (in) :: y
                                  code = -1.0d0
                              end function
                              
                              public static double code(double x, double y) {
                              	return -1.0;
                              }
                              
                              def code(x, y):
                              	return -1.0
                              
                              function code(x, y)
                              	return -1.0
                              end
                              
                              function tmp = code(x, y)
                              	tmp = -1.0;
                              end
                              
                              code[x_, y_] := -1.0
                              
                              \begin{array}{l}
                              
                              \\
                              -1
                              \end{array}
                              
                              Derivation
                              1. Initial program 100.0%

                                \[\frac{x - y}{2 - \left(x + y\right)} \]
                              2. Add Preprocessing
                              3. Taylor expanded in x around inf

                                \[\leadsto \color{blue}{-1} \]
                              4. Step-by-step derivation
                                1. Applied rewrites39.4%

                                  \[\leadsto \color{blue}{-1} \]
                                2. Add Preprocessing

                                Developer Target 1: 100.0% accurate, 0.6× speedup?

                                \[\begin{array}{l} \\ \begin{array}{l} t_0 := 2 - \left(x + y\right)\\ \frac{x}{t\_0} - \frac{y}{t\_0} \end{array} \end{array} \]
                                (FPCore (x y)
                                 :precision binary64
                                 (let* ((t_0 (- 2.0 (+ x y)))) (- (/ x t_0) (/ y t_0))))
                                double code(double x, double y) {
                                	double t_0 = 2.0 - (x + y);
                                	return (x / t_0) - (y / t_0);
                                }
                                
                                real(8) function code(x, y)
                                    real(8), intent (in) :: x
                                    real(8), intent (in) :: y
                                    real(8) :: t_0
                                    t_0 = 2.0d0 - (x + y)
                                    code = (x / t_0) - (y / t_0)
                                end function
                                
                                public static double code(double x, double y) {
                                	double t_0 = 2.0 - (x + y);
                                	return (x / t_0) - (y / t_0);
                                }
                                
                                def code(x, y):
                                	t_0 = 2.0 - (x + y)
                                	return (x / t_0) - (y / t_0)
                                
                                function code(x, y)
                                	t_0 = Float64(2.0 - Float64(x + y))
                                	return Float64(Float64(x / t_0) - Float64(y / t_0))
                                end
                                
                                function tmp = code(x, y)
                                	t_0 = 2.0 - (x + y);
                                	tmp = (x / t_0) - (y / t_0);
                                end
                                
                                code[x_, y_] := Block[{t$95$0 = N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]}, N[(N[(x / t$95$0), $MachinePrecision] - N[(y / t$95$0), $MachinePrecision]), $MachinePrecision]]
                                
                                \begin{array}{l}
                                
                                \\
                                \begin{array}{l}
                                t_0 := 2 - \left(x + y\right)\\
                                \frac{x}{t\_0} - \frac{y}{t\_0}
                                \end{array}
                                \end{array}
                                

                                Reproduce

                                ?
                                herbie shell --seed 2024233 
                                (FPCore (x y)
                                  :name "Data.Colour.RGB:hslsv from colour-2.3.3, C"
                                  :precision binary64
                                
                                  :alt
                                  (! :herbie-platform default (- (/ x (- 2 (+ x y))) (/ y (- 2 (+ x y)))))
                                
                                  (/ (- x y) (- 2.0 (+ x y))))