
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* z a))))
(if (<= (/ (- x (* y z)) t_1) INFINITY)
(fma y (/ z (fma z a (- t))) (/ x t_1))
(/ y a))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (z * a);
double tmp;
if (((x - (y * z)) / t_1) <= ((double) INFINITY)) {
tmp = fma(y, (z / fma(z, a, -t)), (x / t_1));
} else {
tmp = y / a;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(t - Float64(z * a)) tmp = 0.0 if (Float64(Float64(x - Float64(y * z)) / t_1) <= Inf) tmp = fma(y, Float64(z / fma(z, a, Float64(-t))), Float64(x / t_1)); else tmp = Float64(y / a); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision], Infinity], N[(y * N[(z / N[(z * a + (-t)), $MachinePrecision]), $MachinePrecision] + N[(x / t$95$1), $MachinePrecision]), $MachinePrecision], N[(y / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - z \cdot a\\
\mathbf{if}\;\frac{x - y \cdot z}{t\_1} \leq \infty:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{z}{\mathsf{fma}\left(z, a, -t\right)}, \frac{x}{t\_1}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < +inf.0Initial program 87.5%
Taylor expanded in x around 0
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites93.4%
if +inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 0.0%
Taylor expanded in z around inf
lower-/.f64100.0
Applied rewrites100.0%
Final simplification93.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* z a))) (t_2 (/ (- x (* y z)) t_1)))
(if (<= t_2 (- INFINITY))
(* z (/ y (- (* z a) t)))
(if (<= t_2 INFINITY) (/ (fma (- z) y x) t_1) (/ y a)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (z * a);
double t_2 = (x - (y * z)) / t_1;
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = z * (y / ((z * a) - t));
} else if (t_2 <= ((double) INFINITY)) {
tmp = fma(-z, y, x) / t_1;
} else {
tmp = y / a;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(t - Float64(z * a)) t_2 = Float64(Float64(x - Float64(y * z)) / t_1) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = Float64(z * Float64(y / Float64(Float64(z * a) - t))); elseif (t_2 <= Inf) tmp = Float64(fma(Float64(-z), y, x) / t_1); else tmp = Float64(y / a); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], N[(z * N[(y / N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, Infinity], N[(N[((-z) * y + x), $MachinePrecision] / t$95$1), $MachinePrecision], N[(y / a), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - z \cdot a\\
t_2 := \frac{x - y \cdot z}{t\_1}\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;z \cdot \frac{y}{z \cdot a - t}\\
\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;\frac{\mathsf{fma}\left(-z, y, x\right)}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -inf.0Initial program 42.0%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
lower-*.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
associate-*r*N/A
distribute-lft-neg-outN/A
mul-1-negN/A
remove-double-negN/A
*-commutativeN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6429.1
Applied rewrites29.1%
Applied rewrites86.9%
if -inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < +inf.0Initial program 92.2%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lower-neg.f6492.2
Applied rewrites92.2%
if +inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 0.0%
Taylor expanded in z around inf
lower-/.f64100.0
Applied rewrites100.0%
Final simplification92.0%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- x (* y z)) (- t (* z a)))))
(if (<= t_1 (- INFINITY))
(* z (/ y (- (* z a) t)))
(if (<= t_1 INFINITY) t_1 (/ y a)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (x - (y * z)) / (t - (z * a));
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = z * (y / ((z * a) - t));
} else if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = y / a;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (x - (y * z)) / (t - (z * a));
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = z * (y / ((z * a) - t));
} else if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (x - (y * z)) / (t - (z * a)) tmp = 0 if t_1 <= -math.inf: tmp = z * (y / ((z * a) - t)) elif t_1 <= math.inf: tmp = t_1 else: tmp = y / a return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(z * a))) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(z * Float64(y / Float64(Float64(z * a) - t))); elseif (t_1 <= Inf) tmp = t_1; else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (x - (y * z)) / (t - (z * a)); tmp = 0.0; if (t_1 <= -Inf) tmp = z * (y / ((z * a) - t)); elseif (t_1 <= Inf) tmp = t_1; else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(z * N[(y / N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, Infinity], t$95$1, N[(y / a), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y \cdot z}{t - z \cdot a}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;z \cdot \frac{y}{z \cdot a - t}\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -inf.0Initial program 42.0%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
lower-*.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
associate-*r*N/A
distribute-lft-neg-outN/A
mul-1-negN/A
remove-double-negN/A
*-commutativeN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6429.1
Applied rewrites29.1%
Applied rewrites86.9%
if -inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < +inf.0Initial program 92.2%
if +inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 0.0%
Taylor expanded in z around inf
lower-/.f64100.0
Applied rewrites100.0%
Final simplification92.0%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* y (/ z (- (* z a) t)))))
(if (<= z -1.6e+124)
(/ y a)
(if (<= z -2.4e-80)
t_1
(if (<= z -2.7e-153)
(/ (- x (* y z)) t)
(if (<= z 1.28e-36) (/ x (- t (* z a))) t_1))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = y * (z / ((z * a) - t));
double tmp;
if (z <= -1.6e+124) {
tmp = y / a;
} else if (z <= -2.4e-80) {
tmp = t_1;
} else if (z <= -2.7e-153) {
tmp = (x - (y * z)) / t;
} else if (z <= 1.28e-36) {
tmp = x / (t - (z * a));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = y * (z / ((z * a) - t))
if (z <= (-1.6d+124)) then
tmp = y / a
else if (z <= (-2.4d-80)) then
tmp = t_1
else if (z <= (-2.7d-153)) then
tmp = (x - (y * z)) / t
else if (z <= 1.28d-36) then
tmp = x / (t - (z * a))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = y * (z / ((z * a) - t));
double tmp;
if (z <= -1.6e+124) {
tmp = y / a;
} else if (z <= -2.4e-80) {
tmp = t_1;
} else if (z <= -2.7e-153) {
tmp = (x - (y * z)) / t;
} else if (z <= 1.28e-36) {
tmp = x / (t - (z * a));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = y * (z / ((z * a) - t)) tmp = 0 if z <= -1.6e+124: tmp = y / a elif z <= -2.4e-80: tmp = t_1 elif z <= -2.7e-153: tmp = (x - (y * z)) / t elif z <= 1.28e-36: tmp = x / (t - (z * a)) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(y * Float64(z / Float64(Float64(z * a) - t))) tmp = 0.0 if (z <= -1.6e+124) tmp = Float64(y / a); elseif (z <= -2.4e-80) tmp = t_1; elseif (z <= -2.7e-153) tmp = Float64(Float64(x - Float64(y * z)) / t); elseif (z <= 1.28e-36) tmp = Float64(x / Float64(t - Float64(z * a))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = y * (z / ((z * a) - t)); tmp = 0.0; if (z <= -1.6e+124) tmp = y / a; elseif (z <= -2.4e-80) tmp = t_1; elseif (z <= -2.7e-153) tmp = (x - (y * z)) / t; elseif (z <= 1.28e-36) tmp = x / (t - (z * a)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(z / N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.6e+124], N[(y / a), $MachinePrecision], If[LessEqual[z, -2.4e-80], t$95$1, If[LessEqual[z, -2.7e-153], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[z, 1.28e-36], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \frac{z}{z \cdot a - t}\\
\mathbf{if}\;z \leq -1.6 \cdot 10^{+124}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq -2.4 \cdot 10^{-80}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -2.7 \cdot 10^{-153}:\\
\;\;\;\;\frac{x - y \cdot z}{t}\\
\mathbf{elif}\;z \leq 1.28 \cdot 10^{-36}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.59999999999999996e124Initial program 53.0%
Taylor expanded in z around inf
lower-/.f6469.8
Applied rewrites69.8%
if -1.59999999999999996e124 < z < -2.3999999999999999e-80 or 1.28e-36 < z Initial program 80.8%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
lower-*.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
associate-*r*N/A
distribute-lft-neg-outN/A
mul-1-negN/A
remove-double-negN/A
*-commutativeN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6457.7
Applied rewrites57.7%
Applied rewrites69.4%
if -2.3999999999999999e-80 < z < -2.70000000000000009e-153Initial program 99.8%
Taylor expanded in t around inf
lower-/.f64N/A
lower--.f64N/A
lower-*.f6484.4
Applied rewrites84.4%
if -2.70000000000000009e-153 < z < 1.28e-36Initial program 99.8%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6482.8
Applied rewrites82.8%
Final simplification74.8%
(FPCore (x y z t a)
:precision binary64
(if (<= z -5.6e+66)
(/ (- y (/ x z)) a)
(if (<= z -3e-130)
(/ (* y z) (fma z a (- t)))
(if (<= z 1.28e-36) (/ x (- t (* z a))) (* y (/ z (- (* z a) t)))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -5.6e+66) {
tmp = (y - (x / z)) / a;
} else if (z <= -3e-130) {
tmp = (y * z) / fma(z, a, -t);
} else if (z <= 1.28e-36) {
tmp = x / (t - (z * a));
} else {
tmp = y * (z / ((z * a) - t));
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -5.6e+66) tmp = Float64(Float64(y - Float64(x / z)) / a); elseif (z <= -3e-130) tmp = Float64(Float64(y * z) / fma(z, a, Float64(-t))); elseif (z <= 1.28e-36) tmp = Float64(x / Float64(t - Float64(z * a))); else tmp = Float64(y * Float64(z / Float64(Float64(z * a) - t))); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -5.6e+66], N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[z, -3e-130], N[(N[(y * z), $MachinePrecision] / N[(z * a + (-t)), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.28e-36], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(z / N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.6 \cdot 10^{+66}:\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\
\mathbf{elif}\;z \leq -3 \cdot 10^{-130}:\\
\;\;\;\;\frac{y \cdot z}{\mathsf{fma}\left(z, a, -t\right)}\\
\mathbf{elif}\;z \leq 1.28 \cdot 10^{-36}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{z}{z \cdot a - t}\\
\end{array}
\end{array}
if z < -5.6000000000000001e66Initial program 60.9%
Taylor expanded in x around 0
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites79.4%
Taylor expanded in a around inf
Applied rewrites74.2%
if -5.6000000000000001e66 < z < -2.99999999999999986e-130Initial program 99.6%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
lower-*.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
associate-*r*N/A
distribute-lft-neg-outN/A
mul-1-negN/A
remove-double-negN/A
*-commutativeN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6468.5
Applied rewrites68.5%
if -2.99999999999999986e-130 < z < 1.28e-36Initial program 99.8%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6482.5
Applied rewrites82.5%
if 1.28e-36 < z Initial program 75.4%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
lower-*.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
associate-*r*N/A
distribute-lft-neg-outN/A
mul-1-negN/A
remove-double-negN/A
*-commutativeN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6458.1
Applied rewrites58.1%
Applied rewrites71.4%
Final simplification75.4%
(FPCore (x y z t a)
:precision binary64
(if (<= z -4.7e+107)
(/ y a)
(if (<= z -5.6e-130)
(* z (/ y (- (* z a) t)))
(if (<= z 1.28e-36) (/ x (- t (* z a))) (* z (/ y (fma z a (- t))))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -4.7e+107) {
tmp = y / a;
} else if (z <= -5.6e-130) {
tmp = z * (y / ((z * a) - t));
} else if (z <= 1.28e-36) {
tmp = x / (t - (z * a));
} else {
tmp = z * (y / fma(z, a, -t));
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -4.7e+107) tmp = Float64(y / a); elseif (z <= -5.6e-130) tmp = Float64(z * Float64(y / Float64(Float64(z * a) - t))); elseif (z <= 1.28e-36) tmp = Float64(x / Float64(t - Float64(z * a))); else tmp = Float64(z * Float64(y / fma(z, a, Float64(-t)))); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -4.7e+107], N[(y / a), $MachinePrecision], If[LessEqual[z, -5.6e-130], N[(z * N[(y / N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.28e-36], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(y / N[(z * a + (-t)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.7 \cdot 10^{+107}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq -5.6 \cdot 10^{-130}:\\
\;\;\;\;z \cdot \frac{y}{z \cdot a - t}\\
\mathbf{elif}\;z \leq 1.28 \cdot 10^{-36}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{y}{\mathsf{fma}\left(z, a, -t\right)}\\
\end{array}
\end{array}
if z < -4.7000000000000001e107Initial program 58.5%
Taylor expanded in z around inf
lower-/.f6467.9
Applied rewrites67.9%
if -4.7000000000000001e107 < z < -5.60000000000000032e-130Initial program 93.6%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
lower-*.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
associate-*r*N/A
distribute-lft-neg-outN/A
mul-1-negN/A
remove-double-negN/A
*-commutativeN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6459.2
Applied rewrites59.2%
Applied rewrites63.2%
if -5.60000000000000032e-130 < z < 1.28e-36Initial program 99.8%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6482.5
Applied rewrites82.5%
if 1.28e-36 < z Initial program 75.4%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
lower-*.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
associate-*r*N/A
distribute-lft-neg-outN/A
mul-1-negN/A
remove-double-negN/A
*-commutativeN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6458.1
Applied rewrites58.1%
Applied rewrites71.4%
Applied rewrites66.7%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* z (/ y (- (* z a) t)))))
(if (<= z -4.7e+107)
(/ y a)
(if (<= z -5.6e-130) t_1 (if (<= z 1.28e-36) (/ x (- t (* z a))) t_1)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = z * (y / ((z * a) - t));
double tmp;
if (z <= -4.7e+107) {
tmp = y / a;
} else if (z <= -5.6e-130) {
tmp = t_1;
} else if (z <= 1.28e-36) {
tmp = x / (t - (z * a));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = z * (y / ((z * a) - t))
if (z <= (-4.7d+107)) then
tmp = y / a
else if (z <= (-5.6d-130)) then
tmp = t_1
else if (z <= 1.28d-36) then
tmp = x / (t - (z * a))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = z * (y / ((z * a) - t));
double tmp;
if (z <= -4.7e+107) {
tmp = y / a;
} else if (z <= -5.6e-130) {
tmp = t_1;
} else if (z <= 1.28e-36) {
tmp = x / (t - (z * a));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = z * (y / ((z * a) - t)) tmp = 0 if z <= -4.7e+107: tmp = y / a elif z <= -5.6e-130: tmp = t_1 elif z <= 1.28e-36: tmp = x / (t - (z * a)) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(z * Float64(y / Float64(Float64(z * a) - t))) tmp = 0.0 if (z <= -4.7e+107) tmp = Float64(y / a); elseif (z <= -5.6e-130) tmp = t_1; elseif (z <= 1.28e-36) tmp = Float64(x / Float64(t - Float64(z * a))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = z * (y / ((z * a) - t)); tmp = 0.0; if (z <= -4.7e+107) tmp = y / a; elseif (z <= -5.6e-130) tmp = t_1; elseif (z <= 1.28e-36) tmp = x / (t - (z * a)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(z * N[(y / N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -4.7e+107], N[(y / a), $MachinePrecision], If[LessEqual[z, -5.6e-130], t$95$1, If[LessEqual[z, 1.28e-36], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \frac{y}{z \cdot a - t}\\
\mathbf{if}\;z \leq -4.7 \cdot 10^{+107}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq -5.6 \cdot 10^{-130}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.28 \cdot 10^{-36}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -4.7000000000000001e107Initial program 58.5%
Taylor expanded in z around inf
lower-/.f6467.9
Applied rewrites67.9%
if -4.7000000000000001e107 < z < -5.60000000000000032e-130 or 1.28e-36 < z Initial program 82.4%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
lower-*.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
associate-*r*N/A
distribute-lft-neg-outN/A
mul-1-negN/A
remove-double-negN/A
*-commutativeN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6458.5
Applied rewrites58.5%
Applied rewrites65.3%
if -5.60000000000000032e-130 < z < 1.28e-36Initial program 99.8%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6482.5
Applied rewrites82.5%
(FPCore (x y z t a)
:precision binary64
(if (<= z -2.9e+91)
(/ y a)
(if (<= z 1.85e+34)
(/ x (- t (* z a)))
(if (<= z 1.22e+101) (* z (/ y (- t))) (/ y a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -2.9e+91) {
tmp = y / a;
} else if (z <= 1.85e+34) {
tmp = x / (t - (z * a));
} else if (z <= 1.22e+101) {
tmp = z * (y / -t);
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-2.9d+91)) then
tmp = y / a
else if (z <= 1.85d+34) then
tmp = x / (t - (z * a))
else if (z <= 1.22d+101) then
tmp = z * (y / -t)
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -2.9e+91) {
tmp = y / a;
} else if (z <= 1.85e+34) {
tmp = x / (t - (z * a));
} else if (z <= 1.22e+101) {
tmp = z * (y / -t);
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -2.9e+91: tmp = y / a elif z <= 1.85e+34: tmp = x / (t - (z * a)) elif z <= 1.22e+101: tmp = z * (y / -t) else: tmp = y / a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -2.9e+91) tmp = Float64(y / a); elseif (z <= 1.85e+34) tmp = Float64(x / Float64(t - Float64(z * a))); elseif (z <= 1.22e+101) tmp = Float64(z * Float64(y / Float64(-t))); else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -2.9e+91) tmp = y / a; elseif (z <= 1.85e+34) tmp = x / (t - (z * a)); elseif (z <= 1.22e+101) tmp = z * (y / -t); else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -2.9e+91], N[(y / a), $MachinePrecision], If[LessEqual[z, 1.85e+34], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.22e+101], N[(z * N[(y / (-t)), $MachinePrecision]), $MachinePrecision], N[(y / a), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.9 \cdot 10^{+91}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq 1.85 \cdot 10^{+34}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\
\mathbf{elif}\;z \leq 1.22 \cdot 10^{+101}:\\
\;\;\;\;z \cdot \frac{y}{-t}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -2.90000000000000014e91 or 1.22e101 < z Initial program 59.4%
Taylor expanded in z around inf
lower-/.f6468.1
Applied rewrites68.1%
if -2.90000000000000014e91 < z < 1.85000000000000004e34Initial program 98.5%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6466.7
Applied rewrites66.7%
if 1.85000000000000004e34 < z < 1.22e101Initial program 83.6%
Taylor expanded in x around 0
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites99.6%
Taylor expanded in t around inf
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6449.5
Applied rewrites49.5%
Applied rewrites65.4%
Taylor expanded in z around inf
Applied rewrites57.1%
Final simplification66.5%
(FPCore (x y z t a) :precision binary64 (if (<= a -1.1e+55) (/ y a) (if (<= a 4.3e+18) (/ (fma (- z) y x) t) (/ x (- t (* z a))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= -1.1e+55) {
tmp = y / a;
} else if (a <= 4.3e+18) {
tmp = fma(-z, y, x) / t;
} else {
tmp = x / (t - (z * a));
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (a <= -1.1e+55) tmp = Float64(y / a); elseif (a <= 4.3e+18) tmp = Float64(fma(Float64(-z), y, x) / t); else tmp = Float64(x / Float64(t - Float64(z * a))); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[a, -1.1e+55], N[(y / a), $MachinePrecision], If[LessEqual[a, 4.3e+18], N[(N[((-z) * y + x), $MachinePrecision] / t), $MachinePrecision], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.1 \cdot 10^{+55}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;a \leq 4.3 \cdot 10^{+18}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-z, y, x\right)}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\
\end{array}
\end{array}
if a < -1.10000000000000005e55Initial program 70.2%
Taylor expanded in z around inf
lower-/.f6462.9
Applied rewrites62.9%
if -1.10000000000000005e55 < a < 4.3e18Initial program 90.2%
Taylor expanded in x around 0
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites96.7%
Taylor expanded in t around inf
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6468.5
Applied rewrites68.5%
Applied rewrites68.5%
if 4.3e18 < a Initial program 81.9%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6461.1
Applied rewrites61.1%
(FPCore (x y z t a) :precision binary64 (if (<= a -1.1e+55) (/ y a) (if (<= a 4.3e+18) (/ (- x (* y z)) t) (/ x (- t (* z a))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= -1.1e+55) {
tmp = y / a;
} else if (a <= 4.3e+18) {
tmp = (x - (y * z)) / t;
} else {
tmp = x / (t - (z * a));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a <= (-1.1d+55)) then
tmp = y / a
else if (a <= 4.3d+18) then
tmp = (x - (y * z)) / t
else
tmp = x / (t - (z * a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= -1.1e+55) {
tmp = y / a;
} else if (a <= 4.3e+18) {
tmp = (x - (y * z)) / t;
} else {
tmp = x / (t - (z * a));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a <= -1.1e+55: tmp = y / a elif a <= 4.3e+18: tmp = (x - (y * z)) / t else: tmp = x / (t - (z * a)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a <= -1.1e+55) tmp = Float64(y / a); elseif (a <= 4.3e+18) tmp = Float64(Float64(x - Float64(y * z)) / t); else tmp = Float64(x / Float64(t - Float64(z * a))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a <= -1.1e+55) tmp = y / a; elseif (a <= 4.3e+18) tmp = (x - (y * z)) / t; else tmp = x / (t - (z * a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[a, -1.1e+55], N[(y / a), $MachinePrecision], If[LessEqual[a, 4.3e+18], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.1 \cdot 10^{+55}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;a \leq 4.3 \cdot 10^{+18}:\\
\;\;\;\;\frac{x - y \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\
\end{array}
\end{array}
if a < -1.10000000000000005e55Initial program 70.2%
Taylor expanded in z around inf
lower-/.f6462.9
Applied rewrites62.9%
if -1.10000000000000005e55 < a < 4.3e18Initial program 90.2%
Taylor expanded in t around inf
lower-/.f64N/A
lower--.f64N/A
lower-*.f6468.5
Applied rewrites68.5%
if 4.3e18 < a Initial program 81.9%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6461.1
Applied rewrites61.1%
(FPCore (x y z t a) :precision binary64 (if (<= z -2.3e-47) (/ y a) (if (<= z 4.6e-38) (/ x t) (/ y a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -2.3e-47) {
tmp = y / a;
} else if (z <= 4.6e-38) {
tmp = x / t;
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-2.3d-47)) then
tmp = y / a
else if (z <= 4.6d-38) then
tmp = x / t
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -2.3e-47) {
tmp = y / a;
} else if (z <= 4.6e-38) {
tmp = x / t;
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -2.3e-47: tmp = y / a elif z <= 4.6e-38: tmp = x / t else: tmp = y / a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -2.3e-47) tmp = Float64(y / a); elseif (z <= 4.6e-38) tmp = Float64(x / t); else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -2.3e-47) tmp = y / a; elseif (z <= 4.6e-38) tmp = x / t; else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -2.3e-47], N[(y / a), $MachinePrecision], If[LessEqual[z, 4.6e-38], N[(x / t), $MachinePrecision], N[(y / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.3 \cdot 10^{-47}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq 4.6 \cdot 10^{-38}:\\
\;\;\;\;\frac{x}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -2.29999999999999982e-47 or 4.60000000000000003e-38 < z Initial program 73.6%
Taylor expanded in z around inf
lower-/.f6454.7
Applied rewrites54.7%
if -2.29999999999999982e-47 < z < 4.60000000000000003e-38Initial program 99.8%
Taylor expanded in z around 0
lower-/.f6460.7
Applied rewrites60.7%
(FPCore (x y z t a) :precision binary64 (/ x t))
double code(double x, double y, double z, double t, double a) {
return x / t;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x / t
end function
public static double code(double x, double y, double z, double t, double a) {
return x / t;
}
def code(x, y, z, t, a): return x / t
function code(x, y, z, t, a) return Float64(x / t) end
function tmp = code(x, y, z, t, a) tmp = x / t; end
code[x_, y_, z_, t_, a_] := N[(x / t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{t}
\end{array}
Initial program 84.4%
Taylor expanded in z around 0
lower-/.f6432.6
Applied rewrites32.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* a z))) (t_2 (- (/ x t_1) (/ y (- (/ t z) a)))))
(if (< z -32113435955957344.0)
t_2
(if (< z 3.5139522372978296e-86) (* (- x (* y z)) (/ 1.0 t_1)) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = t - (a * z)
t_2 = (x / t_1) - (y / ((t / z) - a))
if (z < (-32113435955957344.0d0)) then
tmp = t_2
else if (z < 3.5139522372978296d-86) then
tmp = (x - (y * z)) * (1.0d0 / t_1)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t - (a * z) t_2 = (x / t_1) - (y / ((t / z) - a)) tmp = 0 if z < -32113435955957344.0: tmp = t_2 elif z < 3.5139522372978296e-86: tmp = (x - (y * z)) * (1.0 / t_1) else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(t - Float64(a * z)) t_2 = Float64(Float64(x / t_1) - Float64(y / Float64(Float64(t / z) - a))) tmp = 0.0 if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = Float64(Float64(x - Float64(y * z)) * Float64(1.0 / t_1)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t - (a * z); t_2 = (x / t_1) - (y / ((t / z) - a)); tmp = 0.0; if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = (x - (y * z)) * (1.0 / t_1); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / t$95$1), $MachinePrecision] - N[(y / N[(N[(t / z), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -32113435955957344.0], t$95$2, If[Less[z, 3.5139522372978296e-86], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - a \cdot z\\
t_2 := \frac{x}{t\_1} - \frac{y}{\frac{t}{z} - a}\\
\mathbf{if}\;z < -32113435955957344:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z < 3.5139522372978296 \cdot 10^{-86}:\\
\;\;\;\;\left(x - y \cdot z\right) \cdot \frac{1}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024233
(FPCore (x y z t a)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< z -32113435955957344) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))) (if (< z 4392440296622287/125000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (- x (* y z)) (/ 1 (- t (* a z)))) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))))))
(/ (- x (* y z)) (- t (* a z))))