
(FPCore (w0 M D h l d) :precision binary64 (* w0 (sqrt (- 1.0 (* (pow (/ (* M D) (* 2.0 d)) 2.0) (/ h l))))))
double code(double w0, double M, double D, double h, double l, double d) {
return w0 * sqrt((1.0 - (pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
real(8) function code(w0, m, d, h, l, d_1)
real(8), intent (in) :: w0
real(8), intent (in) :: m
real(8), intent (in) :: d
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_1
code = w0 * sqrt((1.0d0 - ((((m * d) / (2.0d0 * d_1)) ** 2.0d0) * (h / l))))
end function
public static double code(double w0, double M, double D, double h, double l, double d) {
return w0 * Math.sqrt((1.0 - (Math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
def code(w0, M, D, h, l, d): return w0 * math.sqrt((1.0 - (math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))))
function code(w0, M, D, h, l, d) return Float64(w0 * sqrt(Float64(1.0 - Float64((Float64(Float64(M * D) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l))))) end
function tmp = code(w0, M, D, h, l, d) tmp = w0 * sqrt((1.0 - ((((M * D) / (2.0 * d)) ^ 2.0) * (h / l)))); end
code[w0_, M_, D_, h_, l_, d_] := N[(w0 * N[Sqrt[N[(1.0 - N[(N[Power[N[(N[(M * D), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
w0 \cdot \sqrt{1 - {\left(\frac{M \cdot D}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w0 M D h l d) :precision binary64 (* w0 (sqrt (- 1.0 (* (pow (/ (* M D) (* 2.0 d)) 2.0) (/ h l))))))
double code(double w0, double M, double D, double h, double l, double d) {
return w0 * sqrt((1.0 - (pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
real(8) function code(w0, m, d, h, l, d_1)
real(8), intent (in) :: w0
real(8), intent (in) :: m
real(8), intent (in) :: d
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_1
code = w0 * sqrt((1.0d0 - ((((m * d) / (2.0d0 * d_1)) ** 2.0d0) * (h / l))))
end function
public static double code(double w0, double M, double D, double h, double l, double d) {
return w0 * Math.sqrt((1.0 - (Math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
def code(w0, M, D, h, l, d): return w0 * math.sqrt((1.0 - (math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))))
function code(w0, M, D, h, l, d) return Float64(w0 * sqrt(Float64(1.0 - Float64((Float64(Float64(M * D) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l))))) end
function tmp = code(w0, M, D, h, l, d) tmp = w0 * sqrt((1.0 - ((((M * D) / (2.0 * d)) ^ 2.0) * (h / l)))); end
code[w0_, M_, D_, h_, l_, d_] := N[(w0 * N[Sqrt[N[(1.0 - N[(N[Power[N[(N[(M * D), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
w0 \cdot \sqrt{1 - {\left(\frac{M \cdot D}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell}}
\end{array}
d_m = (fabs.f64 d)
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d_m)
:precision binary64
(if (<= (* d_m 2.0) 1e-120)
(*
w0
(sqrt
(fma
(/ (* M_m D_m) (* d_m 2.0))
(* (/ (* M_m D_m) (* d_m -2.0)) (/ h l))
1.0)))
(*
w0
(sqrt
(fma
(/ D_m d_m)
(* (/ D_m d_m) (* (* M_m -0.25) (/ (* M_m h) l)))
1.0)))))d_m = fabs(d);
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double tmp;
if ((d_m * 2.0) <= 1e-120) {
tmp = w0 * sqrt(fma(((M_m * D_m) / (d_m * 2.0)), (((M_m * D_m) / (d_m * -2.0)) * (h / l)), 1.0));
} else {
tmp = w0 * sqrt(fma((D_m / d_m), ((D_m / d_m) * ((M_m * -0.25) * ((M_m * h) / l))), 1.0));
}
return tmp;
}
d_m = abs(d) D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d_m = sort([w0, M_m, D_m, h, l, d_m]) function code(w0, M_m, D_m, h, l, d_m) tmp = 0.0 if (Float64(d_m * 2.0) <= 1e-120) tmp = Float64(w0 * sqrt(fma(Float64(Float64(M_m * D_m) / Float64(d_m * 2.0)), Float64(Float64(Float64(M_m * D_m) / Float64(d_m * -2.0)) * Float64(h / l)), 1.0))); else tmp = Float64(w0 * sqrt(fma(Float64(D_m / d_m), Float64(Float64(D_m / d_m) * Float64(Float64(M_m * -0.25) * Float64(Float64(M_m * h) / l))), 1.0))); end return tmp end
d_m = N[Abs[d], $MachinePrecision] D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := If[LessEqual[N[(d$95$m * 2.0), $MachinePrecision], 1e-120], N[(w0 * N[Sqrt[N[(N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(d$95$m * 2.0), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(d$95$m * -2.0), $MachinePrecision]), $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(w0 * N[Sqrt[N[(N[(D$95$m / d$95$m), $MachinePrecision] * N[(N[(D$95$m / d$95$m), $MachinePrecision] * N[(N[(M$95$m * -0.25), $MachinePrecision] * N[(N[(M$95$m * h), $MachinePrecision] / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
d_m = \left|d\right|
\\
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0, M_m, D_m, h, l, d_m])\\
\\
\begin{array}{l}
\mathbf{if}\;d\_m \cdot 2 \leq 10^{-120}:\\
\;\;\;\;w0 \cdot \sqrt{\mathsf{fma}\left(\frac{M\_m \cdot D\_m}{d\_m \cdot 2}, \frac{M\_m \cdot D\_m}{d\_m \cdot -2} \cdot \frac{h}{\ell}, 1\right)}\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot \sqrt{\mathsf{fma}\left(\frac{D\_m}{d\_m}, \frac{D\_m}{d\_m} \cdot \left(\left(M\_m \cdot -0.25\right) \cdot \frac{M\_m \cdot h}{\ell}\right), 1\right)}\\
\end{array}
\end{array}
if (*.f64 #s(literal 2 binary64) d) < 9.99999999999999979e-121Initial program 77.7%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift-pow.f64N/A
unpow2N/A
distribute-rgt-neg-inN/A
associate-*l*N/A
lower-fma.f64N/A
Applied rewrites80.9%
if 9.99999999999999979e-121 < (*.f64 #s(literal 2 binary64) d) Initial program 83.5%
Taylor expanded in M around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*l*N/A
metadata-evalN/A
distribute-rgt-neg-inN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites62.4%
Applied rewrites64.5%
Applied rewrites81.5%
Applied rewrites86.7%
Final simplification83.1%
d_m = (fabs.f64 d)
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d_m)
:precision binary64
(if (<= (* (/ h l) (pow (/ (* M_m D_m) (* d_m 2.0)) 2.0)) -1e-12)
(*
w0
(sqrt
(fma (* D_m (* M_m (/ (* M_m D_m) (* d_m (* l (* d_m -4.0)))))) h 1.0)))
(* w0 1.0)))d_m = fabs(d);
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double tmp;
if (((h / l) * pow(((M_m * D_m) / (d_m * 2.0)), 2.0)) <= -1e-12) {
tmp = w0 * sqrt(fma((D_m * (M_m * ((M_m * D_m) / (d_m * (l * (d_m * -4.0)))))), h, 1.0));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
d_m = abs(d) D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d_m = sort([w0, M_m, D_m, h, l, d_m]) function code(w0, M_m, D_m, h, l, d_m) tmp = 0.0 if (Float64(Float64(h / l) * (Float64(Float64(M_m * D_m) / Float64(d_m * 2.0)) ^ 2.0)) <= -1e-12) tmp = Float64(w0 * sqrt(fma(Float64(D_m * Float64(M_m * Float64(Float64(M_m * D_m) / Float64(d_m * Float64(l * Float64(d_m * -4.0)))))), h, 1.0))); else tmp = Float64(w0 * 1.0); end return tmp end
d_m = N[Abs[d], $MachinePrecision] D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := If[LessEqual[N[(N[(h / l), $MachinePrecision] * N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(d$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision], -1e-12], N[(w0 * N[Sqrt[N[(N[(D$95$m * N[(M$95$m * N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(d$95$m * N[(l * N[(d$95$m * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * h + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(w0 * 1.0), $MachinePrecision]]
\begin{array}{l}
d_m = \left|d\right|
\\
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0, M_m, D_m, h, l, d_m])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{h}{\ell} \cdot {\left(\frac{M\_m \cdot D\_m}{d\_m \cdot 2}\right)}^{2} \leq -1 \cdot 10^{-12}:\\
\;\;\;\;w0 \cdot \sqrt{\mathsf{fma}\left(D\_m \cdot \left(M\_m \cdot \frac{M\_m \cdot D\_m}{d\_m \cdot \left(\ell \cdot \left(d\_m \cdot -4\right)\right)}\right), h, 1\right)}\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot 1\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -9.9999999999999998e-13Initial program 59.4%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lift-pow.f64N/A
unpow2N/A
distribute-lft-neg-inN/A
div-invN/A
times-fracN/A
lower-fma.f64N/A
Applied rewrites66.0%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6466.0
Applied rewrites46.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-/.f6450.2
lift-*.f64N/A
*-commutativeN/A
lower-*.f6450.2
lift-*.f64N/A
lift-*.f64N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
lift-*.f64N/A
associate-*l*N/A
Applied rewrites50.2%
if -9.9999999999999998e-13 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 88.0%
Taylor expanded in M around 0
Applied rewrites96.2%
Final simplification83.1%
d_m = (fabs.f64 d)
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d_m)
:precision binary64
(if (<= (* (/ h l) (pow (/ (* M_m D_m) (* d_m 2.0)) 2.0)) -1e-12)
(*
w0
(sqrt
(fma (/ (* D_m (* -0.25 (* M_m (* M_m h)))) (* d_m (* d_m l))) D_m 1.0)))
(* w0 1.0)))d_m = fabs(d);
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double tmp;
if (((h / l) * pow(((M_m * D_m) / (d_m * 2.0)), 2.0)) <= -1e-12) {
tmp = w0 * sqrt(fma(((D_m * (-0.25 * (M_m * (M_m * h)))) / (d_m * (d_m * l))), D_m, 1.0));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
d_m = abs(d) D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d_m = sort([w0, M_m, D_m, h, l, d_m]) function code(w0, M_m, D_m, h, l, d_m) tmp = 0.0 if (Float64(Float64(h / l) * (Float64(Float64(M_m * D_m) / Float64(d_m * 2.0)) ^ 2.0)) <= -1e-12) tmp = Float64(w0 * sqrt(fma(Float64(Float64(D_m * Float64(-0.25 * Float64(M_m * Float64(M_m * h)))) / Float64(d_m * Float64(d_m * l))), D_m, 1.0))); else tmp = Float64(w0 * 1.0); end return tmp end
d_m = N[Abs[d], $MachinePrecision] D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := If[LessEqual[N[(N[(h / l), $MachinePrecision] * N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(d$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision], -1e-12], N[(w0 * N[Sqrt[N[(N[(N[(D$95$m * N[(-0.25 * N[(M$95$m * N[(M$95$m * h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(d$95$m * N[(d$95$m * l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * D$95$m + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(w0 * 1.0), $MachinePrecision]]
\begin{array}{l}
d_m = \left|d\right|
\\
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0, M_m, D_m, h, l, d_m])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{h}{\ell} \cdot {\left(\frac{M\_m \cdot D\_m}{d\_m \cdot 2}\right)}^{2} \leq -1 \cdot 10^{-12}:\\
\;\;\;\;w0 \cdot \sqrt{\mathsf{fma}\left(\frac{D\_m \cdot \left(-0.25 \cdot \left(M\_m \cdot \left(M\_m \cdot h\right)\right)\right)}{d\_m \cdot \left(d\_m \cdot \ell\right)}, D\_m, 1\right)}\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot 1\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -9.9999999999999998e-13Initial program 59.4%
Taylor expanded in M around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*l*N/A
metadata-evalN/A
distribute-rgt-neg-inN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites39.5%
Applied rewrites39.6%
Applied rewrites46.8%
if -9.9999999999999998e-13 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 88.0%
Taylor expanded in M around 0
Applied rewrites96.2%
Final simplification82.1%
d_m = (fabs.f64 d)
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d_m)
:precision binary64
(if (<= (* (/ h l) (pow (/ (* M_m D_m) (* d_m 2.0)) 2.0)) -1e-12)
(*
w0
(sqrt
(fma (* D_m D_m) (* (* -0.25 (* M_m M_m)) (/ h (* d_m (* d_m l)))) 1.0)))
(* w0 1.0)))d_m = fabs(d);
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double tmp;
if (((h / l) * pow(((M_m * D_m) / (d_m * 2.0)), 2.0)) <= -1e-12) {
tmp = w0 * sqrt(fma((D_m * D_m), ((-0.25 * (M_m * M_m)) * (h / (d_m * (d_m * l)))), 1.0));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
d_m = abs(d) D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d_m = sort([w0, M_m, D_m, h, l, d_m]) function code(w0, M_m, D_m, h, l, d_m) tmp = 0.0 if (Float64(Float64(h / l) * (Float64(Float64(M_m * D_m) / Float64(d_m * 2.0)) ^ 2.0)) <= -1e-12) tmp = Float64(w0 * sqrt(fma(Float64(D_m * D_m), Float64(Float64(-0.25 * Float64(M_m * M_m)) * Float64(h / Float64(d_m * Float64(d_m * l)))), 1.0))); else tmp = Float64(w0 * 1.0); end return tmp end
d_m = N[Abs[d], $MachinePrecision] D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := If[LessEqual[N[(N[(h / l), $MachinePrecision] * N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(d$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision], -1e-12], N[(w0 * N[Sqrt[N[(N[(D$95$m * D$95$m), $MachinePrecision] * N[(N[(-0.25 * N[(M$95$m * M$95$m), $MachinePrecision]), $MachinePrecision] * N[(h / N[(d$95$m * N[(d$95$m * l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(w0 * 1.0), $MachinePrecision]]
\begin{array}{l}
d_m = \left|d\right|
\\
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0, M_m, D_m, h, l, d_m])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{h}{\ell} \cdot {\left(\frac{M\_m \cdot D\_m}{d\_m \cdot 2}\right)}^{2} \leq -1 \cdot 10^{-12}:\\
\;\;\;\;w0 \cdot \sqrt{\mathsf{fma}\left(D\_m \cdot D\_m, \left(-0.25 \cdot \left(M\_m \cdot M\_m\right)\right) \cdot \frac{h}{d\_m \cdot \left(d\_m \cdot \ell\right)}, 1\right)}\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot 1\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -9.9999999999999998e-13Initial program 59.4%
Taylor expanded in M around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*l*N/A
metadata-evalN/A
distribute-rgt-neg-inN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites39.5%
Applied rewrites41.2%
if -9.9999999999999998e-13 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 88.0%
Taylor expanded in M around 0
Applied rewrites96.2%
Final simplification80.5%
d_m = (fabs.f64 d) D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d_m) :precision binary64 (if (<= (* (/ h l) (pow (/ (* M_m D_m) (* d_m 2.0)) 2.0)) -1e+243) (* (/ (* (* M_m (* M_m (* w0 h))) (* D_m -0.125)) d_m) (/ D_m (* d_m l))) (* w0 1.0)))
d_m = fabs(d);
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double tmp;
if (((h / l) * pow(((M_m * D_m) / (d_m * 2.0)), 2.0)) <= -1e+243) {
tmp = (((M_m * (M_m * (w0 * h))) * (D_m * -0.125)) / d_m) * (D_m / (d_m * l));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
d_m = abs(d)
D_m = abs(d)
M_m = abs(m)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d_m_1)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_m_1
real(8) :: tmp
if (((h / l) * (((m_m * d_m) / (d_m_1 * 2.0d0)) ** 2.0d0)) <= (-1d+243)) then
tmp = (((m_m * (m_m * (w0 * h))) * (d_m * (-0.125d0))) / d_m_1) * (d_m / (d_m_1 * l))
else
tmp = w0 * 1.0d0
end if
code = tmp
end function
d_m = Math.abs(d);
D_m = Math.abs(D);
M_m = Math.abs(M);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m;
public static double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double tmp;
if (((h / l) * Math.pow(((M_m * D_m) / (d_m * 2.0)), 2.0)) <= -1e+243) {
tmp = (((M_m * (M_m * (w0 * h))) * (D_m * -0.125)) / d_m) * (D_m / (d_m * l));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
d_m = math.fabs(d) D_m = math.fabs(D) M_m = math.fabs(M) [w0, M_m, D_m, h, l, d_m] = sort([w0, M_m, D_m, h, l, d_m]) def code(w0, M_m, D_m, h, l, d_m): tmp = 0 if ((h / l) * math.pow(((M_m * D_m) / (d_m * 2.0)), 2.0)) <= -1e+243: tmp = (((M_m * (M_m * (w0 * h))) * (D_m * -0.125)) / d_m) * (D_m / (d_m * l)) else: tmp = w0 * 1.0 return tmp
d_m = abs(d) D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d_m = sort([w0, M_m, D_m, h, l, d_m]) function code(w0, M_m, D_m, h, l, d_m) tmp = 0.0 if (Float64(Float64(h / l) * (Float64(Float64(M_m * D_m) / Float64(d_m * 2.0)) ^ 2.0)) <= -1e+243) tmp = Float64(Float64(Float64(Float64(M_m * Float64(M_m * Float64(w0 * h))) * Float64(D_m * -0.125)) / d_m) * Float64(D_m / Float64(d_m * l))); else tmp = Float64(w0 * 1.0); end return tmp end
d_m = abs(d);
D_m = abs(D);
M_m = abs(M);
w0, M_m, D_m, h, l, d_m = num2cell(sort([w0, M_m, D_m, h, l, d_m])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d_m)
tmp = 0.0;
if (((h / l) * (((M_m * D_m) / (d_m * 2.0)) ^ 2.0)) <= -1e+243)
tmp = (((M_m * (M_m * (w0 * h))) * (D_m * -0.125)) / d_m) * (D_m / (d_m * l));
else
tmp = w0 * 1.0;
end
tmp_2 = tmp;
end
d_m = N[Abs[d], $MachinePrecision] D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := If[LessEqual[N[(N[(h / l), $MachinePrecision] * N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(d$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision], -1e+243], N[(N[(N[(N[(M$95$m * N[(M$95$m * N[(w0 * h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(D$95$m * -0.125), $MachinePrecision]), $MachinePrecision] / d$95$m), $MachinePrecision] * N[(D$95$m / N[(d$95$m * l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(w0 * 1.0), $MachinePrecision]]
\begin{array}{l}
d_m = \left|d\right|
\\
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0, M_m, D_m, h, l, d_m])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{h}{\ell} \cdot {\left(\frac{M\_m \cdot D\_m}{d\_m \cdot 2}\right)}^{2} \leq -1 \cdot 10^{+243}:\\
\;\;\;\;\frac{\left(M\_m \cdot \left(M\_m \cdot \left(w0 \cdot h\right)\right)\right) \cdot \left(D\_m \cdot -0.125\right)}{d\_m} \cdot \frac{D\_m}{d\_m \cdot \ell}\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot 1\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -1.0000000000000001e243Initial program 52.2%
Taylor expanded in M around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites43.3%
Taylor expanded in D around inf
Applied rewrites41.5%
Applied rewrites47.2%
if -1.0000000000000001e243 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 88.7%
Taylor expanded in M around 0
Applied rewrites91.6%
Final simplification80.9%
d_m = (fabs.f64 d) D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d_m) :precision binary64 (if (<= (* (/ h l) (pow (/ (* M_m D_m) (* d_m 2.0)) 2.0)) -1e+243) (* (/ (* D_m D_m) d_m) (/ (* h (* -0.125 (* M_m (* w0 M_m)))) (* d_m l))) (* w0 1.0)))
d_m = fabs(d);
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double tmp;
if (((h / l) * pow(((M_m * D_m) / (d_m * 2.0)), 2.0)) <= -1e+243) {
tmp = ((D_m * D_m) / d_m) * ((h * (-0.125 * (M_m * (w0 * M_m)))) / (d_m * l));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
d_m = abs(d)
D_m = abs(d)
M_m = abs(m)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d_m_1)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_m_1
real(8) :: tmp
if (((h / l) * (((m_m * d_m) / (d_m_1 * 2.0d0)) ** 2.0d0)) <= (-1d+243)) then
tmp = ((d_m * d_m) / d_m_1) * ((h * ((-0.125d0) * (m_m * (w0 * m_m)))) / (d_m_1 * l))
else
tmp = w0 * 1.0d0
end if
code = tmp
end function
d_m = Math.abs(d);
D_m = Math.abs(D);
M_m = Math.abs(M);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m;
public static double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double tmp;
if (((h / l) * Math.pow(((M_m * D_m) / (d_m * 2.0)), 2.0)) <= -1e+243) {
tmp = ((D_m * D_m) / d_m) * ((h * (-0.125 * (M_m * (w0 * M_m)))) / (d_m * l));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
d_m = math.fabs(d) D_m = math.fabs(D) M_m = math.fabs(M) [w0, M_m, D_m, h, l, d_m] = sort([w0, M_m, D_m, h, l, d_m]) def code(w0, M_m, D_m, h, l, d_m): tmp = 0 if ((h / l) * math.pow(((M_m * D_m) / (d_m * 2.0)), 2.0)) <= -1e+243: tmp = ((D_m * D_m) / d_m) * ((h * (-0.125 * (M_m * (w0 * M_m)))) / (d_m * l)) else: tmp = w0 * 1.0 return tmp
d_m = abs(d) D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d_m = sort([w0, M_m, D_m, h, l, d_m]) function code(w0, M_m, D_m, h, l, d_m) tmp = 0.0 if (Float64(Float64(h / l) * (Float64(Float64(M_m * D_m) / Float64(d_m * 2.0)) ^ 2.0)) <= -1e+243) tmp = Float64(Float64(Float64(D_m * D_m) / d_m) * Float64(Float64(h * Float64(-0.125 * Float64(M_m * Float64(w0 * M_m)))) / Float64(d_m * l))); else tmp = Float64(w0 * 1.0); end return tmp end
d_m = abs(d);
D_m = abs(D);
M_m = abs(M);
w0, M_m, D_m, h, l, d_m = num2cell(sort([w0, M_m, D_m, h, l, d_m])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d_m)
tmp = 0.0;
if (((h / l) * (((M_m * D_m) / (d_m * 2.0)) ^ 2.0)) <= -1e+243)
tmp = ((D_m * D_m) / d_m) * ((h * (-0.125 * (M_m * (w0 * M_m)))) / (d_m * l));
else
tmp = w0 * 1.0;
end
tmp_2 = tmp;
end
d_m = N[Abs[d], $MachinePrecision] D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := If[LessEqual[N[(N[(h / l), $MachinePrecision] * N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(d$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision], -1e+243], N[(N[(N[(D$95$m * D$95$m), $MachinePrecision] / d$95$m), $MachinePrecision] * N[(N[(h * N[(-0.125 * N[(M$95$m * N[(w0 * M$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(d$95$m * l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(w0 * 1.0), $MachinePrecision]]
\begin{array}{l}
d_m = \left|d\right|
\\
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0, M_m, D_m, h, l, d_m])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{h}{\ell} \cdot {\left(\frac{M\_m \cdot D\_m}{d\_m \cdot 2}\right)}^{2} \leq -1 \cdot 10^{+243}:\\
\;\;\;\;\frac{D\_m \cdot D\_m}{d\_m} \cdot \frac{h \cdot \left(-0.125 \cdot \left(M\_m \cdot \left(w0 \cdot M\_m\right)\right)\right)}{d\_m \cdot \ell}\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot 1\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -1.0000000000000001e243Initial program 52.2%
Taylor expanded in M around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites43.3%
Taylor expanded in D around inf
Applied rewrites41.5%
Applied rewrites45.3%
if -1.0000000000000001e243 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 88.7%
Taylor expanded in M around 0
Applied rewrites91.6%
Final simplification80.4%
d_m = (fabs.f64 d) D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d_m) :precision binary64 (if (<= (* (/ h l) (pow (/ (* M_m D_m) (* d_m 2.0)) 2.0)) -1e+292) (/ (* (* M_m (* w0 M_m)) (* (* D_m D_m) (* h -0.125))) (* l (* d_m d_m))) (* w0 1.0)))
d_m = fabs(d);
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double tmp;
if (((h / l) * pow(((M_m * D_m) / (d_m * 2.0)), 2.0)) <= -1e+292) {
tmp = ((M_m * (w0 * M_m)) * ((D_m * D_m) * (h * -0.125))) / (l * (d_m * d_m));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
d_m = abs(d)
D_m = abs(d)
M_m = abs(m)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d_m_1)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_m_1
real(8) :: tmp
if (((h / l) * (((m_m * d_m) / (d_m_1 * 2.0d0)) ** 2.0d0)) <= (-1d+292)) then
tmp = ((m_m * (w0 * m_m)) * ((d_m * d_m) * (h * (-0.125d0)))) / (l * (d_m_1 * d_m_1))
else
tmp = w0 * 1.0d0
end if
code = tmp
end function
d_m = Math.abs(d);
D_m = Math.abs(D);
M_m = Math.abs(M);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m;
public static double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double tmp;
if (((h / l) * Math.pow(((M_m * D_m) / (d_m * 2.0)), 2.0)) <= -1e+292) {
tmp = ((M_m * (w0 * M_m)) * ((D_m * D_m) * (h * -0.125))) / (l * (d_m * d_m));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
d_m = math.fabs(d) D_m = math.fabs(D) M_m = math.fabs(M) [w0, M_m, D_m, h, l, d_m] = sort([w0, M_m, D_m, h, l, d_m]) def code(w0, M_m, D_m, h, l, d_m): tmp = 0 if ((h / l) * math.pow(((M_m * D_m) / (d_m * 2.0)), 2.0)) <= -1e+292: tmp = ((M_m * (w0 * M_m)) * ((D_m * D_m) * (h * -0.125))) / (l * (d_m * d_m)) else: tmp = w0 * 1.0 return tmp
d_m = abs(d) D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d_m = sort([w0, M_m, D_m, h, l, d_m]) function code(w0, M_m, D_m, h, l, d_m) tmp = 0.0 if (Float64(Float64(h / l) * (Float64(Float64(M_m * D_m) / Float64(d_m * 2.0)) ^ 2.0)) <= -1e+292) tmp = Float64(Float64(Float64(M_m * Float64(w0 * M_m)) * Float64(Float64(D_m * D_m) * Float64(h * -0.125))) / Float64(l * Float64(d_m * d_m))); else tmp = Float64(w0 * 1.0); end return tmp end
d_m = abs(d);
D_m = abs(D);
M_m = abs(M);
w0, M_m, D_m, h, l, d_m = num2cell(sort([w0, M_m, D_m, h, l, d_m])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d_m)
tmp = 0.0;
if (((h / l) * (((M_m * D_m) / (d_m * 2.0)) ^ 2.0)) <= -1e+292)
tmp = ((M_m * (w0 * M_m)) * ((D_m * D_m) * (h * -0.125))) / (l * (d_m * d_m));
else
tmp = w0 * 1.0;
end
tmp_2 = tmp;
end
d_m = N[Abs[d], $MachinePrecision] D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := If[LessEqual[N[(N[(h / l), $MachinePrecision] * N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(d$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision], -1e+292], N[(N[(N[(M$95$m * N[(w0 * M$95$m), $MachinePrecision]), $MachinePrecision] * N[(N[(D$95$m * D$95$m), $MachinePrecision] * N[(h * -0.125), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(l * N[(d$95$m * d$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(w0 * 1.0), $MachinePrecision]]
\begin{array}{l}
d_m = \left|d\right|
\\
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0, M_m, D_m, h, l, d_m])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{h}{\ell} \cdot {\left(\frac{M\_m \cdot D\_m}{d\_m \cdot 2}\right)}^{2} \leq -1 \cdot 10^{+292}:\\
\;\;\;\;\frac{\left(M\_m \cdot \left(w0 \cdot M\_m\right)\right) \cdot \left(\left(D\_m \cdot D\_m\right) \cdot \left(h \cdot -0.125\right)\right)}{\ell \cdot \left(d\_m \cdot d\_m\right)}\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot 1\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -1e292Initial program 51.4%
Taylor expanded in M around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites43.9%
Taylor expanded in D around inf
Applied rewrites42.2%
Applied rewrites44.0%
if -1e292 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 88.7%
Taylor expanded in M around 0
Applied rewrites91.2%
Final simplification79.9%
d_m = (fabs.f64 d) D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d_m) :precision binary64 (if (<= (* (/ h l) (pow (/ (* M_m D_m) (* d_m 2.0)) 2.0)) -1e+292) (* D_m (/ (* (* M_m (* M_m (* w0 h))) (* D_m -0.125)) (* l (* d_m d_m)))) (* w0 1.0)))
d_m = fabs(d);
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double tmp;
if (((h / l) * pow(((M_m * D_m) / (d_m * 2.0)), 2.0)) <= -1e+292) {
tmp = D_m * (((M_m * (M_m * (w0 * h))) * (D_m * -0.125)) / (l * (d_m * d_m)));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
d_m = abs(d)
D_m = abs(d)
M_m = abs(m)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d_m_1)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_m_1
real(8) :: tmp
if (((h / l) * (((m_m * d_m) / (d_m_1 * 2.0d0)) ** 2.0d0)) <= (-1d+292)) then
tmp = d_m * (((m_m * (m_m * (w0 * h))) * (d_m * (-0.125d0))) / (l * (d_m_1 * d_m_1)))
else
tmp = w0 * 1.0d0
end if
code = tmp
end function
d_m = Math.abs(d);
D_m = Math.abs(D);
M_m = Math.abs(M);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m;
public static double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double tmp;
if (((h / l) * Math.pow(((M_m * D_m) / (d_m * 2.0)), 2.0)) <= -1e+292) {
tmp = D_m * (((M_m * (M_m * (w0 * h))) * (D_m * -0.125)) / (l * (d_m * d_m)));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
d_m = math.fabs(d) D_m = math.fabs(D) M_m = math.fabs(M) [w0, M_m, D_m, h, l, d_m] = sort([w0, M_m, D_m, h, l, d_m]) def code(w0, M_m, D_m, h, l, d_m): tmp = 0 if ((h / l) * math.pow(((M_m * D_m) / (d_m * 2.0)), 2.0)) <= -1e+292: tmp = D_m * (((M_m * (M_m * (w0 * h))) * (D_m * -0.125)) / (l * (d_m * d_m))) else: tmp = w0 * 1.0 return tmp
d_m = abs(d) D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d_m = sort([w0, M_m, D_m, h, l, d_m]) function code(w0, M_m, D_m, h, l, d_m) tmp = 0.0 if (Float64(Float64(h / l) * (Float64(Float64(M_m * D_m) / Float64(d_m * 2.0)) ^ 2.0)) <= -1e+292) tmp = Float64(D_m * Float64(Float64(Float64(M_m * Float64(M_m * Float64(w0 * h))) * Float64(D_m * -0.125)) / Float64(l * Float64(d_m * d_m)))); else tmp = Float64(w0 * 1.0); end return tmp end
d_m = abs(d);
D_m = abs(D);
M_m = abs(M);
w0, M_m, D_m, h, l, d_m = num2cell(sort([w0, M_m, D_m, h, l, d_m])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d_m)
tmp = 0.0;
if (((h / l) * (((M_m * D_m) / (d_m * 2.0)) ^ 2.0)) <= -1e+292)
tmp = D_m * (((M_m * (M_m * (w0 * h))) * (D_m * -0.125)) / (l * (d_m * d_m)));
else
tmp = w0 * 1.0;
end
tmp_2 = tmp;
end
d_m = N[Abs[d], $MachinePrecision] D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := If[LessEqual[N[(N[(h / l), $MachinePrecision] * N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(d$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision], -1e+292], N[(D$95$m * N[(N[(N[(M$95$m * N[(M$95$m * N[(w0 * h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(D$95$m * -0.125), $MachinePrecision]), $MachinePrecision] / N[(l * N[(d$95$m * d$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(w0 * 1.0), $MachinePrecision]]
\begin{array}{l}
d_m = \left|d\right|
\\
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0, M_m, D_m, h, l, d_m])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{h}{\ell} \cdot {\left(\frac{M\_m \cdot D\_m}{d\_m \cdot 2}\right)}^{2} \leq -1 \cdot 10^{+292}:\\
\;\;\;\;D\_m \cdot \frac{\left(M\_m \cdot \left(M\_m \cdot \left(w0 \cdot h\right)\right)\right) \cdot \left(D\_m \cdot -0.125\right)}{\ell \cdot \left(d\_m \cdot d\_m\right)}\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot 1\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -1e292Initial program 51.4%
Taylor expanded in M around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites43.9%
Taylor expanded in D around inf
Applied rewrites42.2%
Applied rewrites46.0%
if -1e292 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 88.7%
Taylor expanded in M around 0
Applied rewrites91.2%
Final simplification80.4%
d_m = (fabs.f64 d)
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d_m)
:precision binary64
(if (<= (* d_m 2.0) 1e-120)
(*
w0
(sqrt
(fma
(/ (* M_m D_m) (* d_m 2.0))
(* h (/ (* M_m D_m) (* -2.0 (* d_m l))))
1.0)))
(*
w0
(sqrt
(fma
(/ D_m d_m)
(* (/ D_m d_m) (* (* M_m -0.25) (/ (* M_m h) l)))
1.0)))))d_m = fabs(d);
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double tmp;
if ((d_m * 2.0) <= 1e-120) {
tmp = w0 * sqrt(fma(((M_m * D_m) / (d_m * 2.0)), (h * ((M_m * D_m) / (-2.0 * (d_m * l)))), 1.0));
} else {
tmp = w0 * sqrt(fma((D_m / d_m), ((D_m / d_m) * ((M_m * -0.25) * ((M_m * h) / l))), 1.0));
}
return tmp;
}
d_m = abs(d) D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d_m = sort([w0, M_m, D_m, h, l, d_m]) function code(w0, M_m, D_m, h, l, d_m) tmp = 0.0 if (Float64(d_m * 2.0) <= 1e-120) tmp = Float64(w0 * sqrt(fma(Float64(Float64(M_m * D_m) / Float64(d_m * 2.0)), Float64(h * Float64(Float64(M_m * D_m) / Float64(-2.0 * Float64(d_m * l)))), 1.0))); else tmp = Float64(w0 * sqrt(fma(Float64(D_m / d_m), Float64(Float64(D_m / d_m) * Float64(Float64(M_m * -0.25) * Float64(Float64(M_m * h) / l))), 1.0))); end return tmp end
d_m = N[Abs[d], $MachinePrecision] D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := If[LessEqual[N[(d$95$m * 2.0), $MachinePrecision], 1e-120], N[(w0 * N[Sqrt[N[(N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(d$95$m * 2.0), $MachinePrecision]), $MachinePrecision] * N[(h * N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(-2.0 * N[(d$95$m * l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(w0 * N[Sqrt[N[(N[(D$95$m / d$95$m), $MachinePrecision] * N[(N[(D$95$m / d$95$m), $MachinePrecision] * N[(N[(M$95$m * -0.25), $MachinePrecision] * N[(N[(M$95$m * h), $MachinePrecision] / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
d_m = \left|d\right|
\\
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0, M_m, D_m, h, l, d_m])\\
\\
\begin{array}{l}
\mathbf{if}\;d\_m \cdot 2 \leq 10^{-120}:\\
\;\;\;\;w0 \cdot \sqrt{\mathsf{fma}\left(\frac{M\_m \cdot D\_m}{d\_m \cdot 2}, h \cdot \frac{M\_m \cdot D\_m}{-2 \cdot \left(d\_m \cdot \ell\right)}, 1\right)}\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot \sqrt{\mathsf{fma}\left(\frac{D\_m}{d\_m}, \frac{D\_m}{d\_m} \cdot \left(\left(M\_m \cdot -0.25\right) \cdot \frac{M\_m \cdot h}{\ell}\right), 1\right)}\\
\end{array}
\end{array}
if (*.f64 #s(literal 2 binary64) d) < 9.99999999999999979e-121Initial program 77.7%
lift-pow.f64N/A
unpow2N/A
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
*-commutativeN/A
associate-*l*N/A
pow2N/A
lower-*.f64N/A
lower-/.f64N/A
div-invN/A
metadata-evalN/A
unpow-prod-downN/A
metadata-evalN/A
metadata-evalN/A
lower-*.f64N/A
pow2N/A
lower-*.f64N/A
Applied rewrites69.1%
Applied rewrites82.0%
if 9.99999999999999979e-121 < (*.f64 #s(literal 2 binary64) d) Initial program 83.5%
Taylor expanded in M around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*l*N/A
metadata-evalN/A
distribute-rgt-neg-inN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites62.4%
Applied rewrites64.5%
Applied rewrites81.5%
Applied rewrites86.7%
Final simplification83.8%
d_m = (fabs.f64 d)
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d_m)
:precision binary64
(*
w0
(sqrt
(fma
(/ (/ (* M_m D_m) (* d_m -2.0)) l)
(* (/ (* M_m D_m) (* d_m 2.0)) h)
1.0))))d_m = fabs(d);
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
return w0 * sqrt(fma((((M_m * D_m) / (d_m * -2.0)) / l), (((M_m * D_m) / (d_m * 2.0)) * h), 1.0));
}
d_m = abs(d) D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d_m = sort([w0, M_m, D_m, h, l, d_m]) function code(w0, M_m, D_m, h, l, d_m) return Float64(w0 * sqrt(fma(Float64(Float64(Float64(M_m * D_m) / Float64(d_m * -2.0)) / l), Float64(Float64(Float64(M_m * D_m) / Float64(d_m * 2.0)) * h), 1.0))) end
d_m = N[Abs[d], $MachinePrecision] D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := N[(w0 * N[Sqrt[N[(N[(N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(d$95$m * -2.0), $MachinePrecision]), $MachinePrecision] / l), $MachinePrecision] * N[(N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(d$95$m * 2.0), $MachinePrecision]), $MachinePrecision] * h), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
d_m = \left|d\right|
\\
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0, M_m, D_m, h, l, d_m])\\
\\
w0 \cdot \sqrt{\mathsf{fma}\left(\frac{\frac{M\_m \cdot D\_m}{d\_m \cdot -2}}{\ell}, \frac{M\_m \cdot D\_m}{d\_m \cdot 2} \cdot h, 1\right)}
\end{array}
Initial program 79.9%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lift-pow.f64N/A
unpow2N/A
distribute-lft-neg-inN/A
div-invN/A
times-fracN/A
lower-fma.f64N/A
Applied rewrites88.0%
lift-/.f64N/A
lift-/.f64N/A
associate-/r/N/A
/-rgt-identityN/A
lower-*.f6488.0
Applied rewrites88.0%
Final simplification88.0%
d_m = (fabs.f64 d)
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d_m)
:precision binary64
(if (<= M_m 2.8e-184)
(* w0 1.0)
(*
w0
(sqrt
(fma
(/ D_m d_m)
(* D_m (/ (* -0.25 (* M_m (* M_m h))) (* d_m l)))
1.0)))))d_m = fabs(d);
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double tmp;
if (M_m <= 2.8e-184) {
tmp = w0 * 1.0;
} else {
tmp = w0 * sqrt(fma((D_m / d_m), (D_m * ((-0.25 * (M_m * (M_m * h))) / (d_m * l))), 1.0));
}
return tmp;
}
d_m = abs(d) D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d_m = sort([w0, M_m, D_m, h, l, d_m]) function code(w0, M_m, D_m, h, l, d_m) tmp = 0.0 if (M_m <= 2.8e-184) tmp = Float64(w0 * 1.0); else tmp = Float64(w0 * sqrt(fma(Float64(D_m / d_m), Float64(D_m * Float64(Float64(-0.25 * Float64(M_m * Float64(M_m * h))) / Float64(d_m * l))), 1.0))); end return tmp end
d_m = N[Abs[d], $MachinePrecision] D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := If[LessEqual[M$95$m, 2.8e-184], N[(w0 * 1.0), $MachinePrecision], N[(w0 * N[Sqrt[N[(N[(D$95$m / d$95$m), $MachinePrecision] * N[(D$95$m * N[(N[(-0.25 * N[(M$95$m * N[(M$95$m * h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(d$95$m * l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
d_m = \left|d\right|
\\
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0, M_m, D_m, h, l, d_m])\\
\\
\begin{array}{l}
\mathbf{if}\;M\_m \leq 2.8 \cdot 10^{-184}:\\
\;\;\;\;w0 \cdot 1\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot \sqrt{\mathsf{fma}\left(\frac{D\_m}{d\_m}, D\_m \cdot \frac{-0.25 \cdot \left(M\_m \cdot \left(M\_m \cdot h\right)\right)}{d\_m \cdot \ell}, 1\right)}\\
\end{array}
\end{array}
if M < 2.7999999999999998e-184Initial program 79.6%
Taylor expanded in M around 0
Applied rewrites76.6%
if 2.7999999999999998e-184 < M Initial program 80.3%
Taylor expanded in M around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*l*N/A
metadata-evalN/A
distribute-rgt-neg-inN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites50.5%
Applied rewrites54.6%
Applied rewrites77.7%
Applied rewrites76.2%
d_m = (fabs.f64 d)
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d_m)
:precision binary64
(*
w0
(sqrt
(fma
(/ (* M_m D_m) (* d_m 2.0))
(* h (/ (* M_m D_m) (* -2.0 (* d_m l))))
1.0))))d_m = fabs(d);
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
return w0 * sqrt(fma(((M_m * D_m) / (d_m * 2.0)), (h * ((M_m * D_m) / (-2.0 * (d_m * l)))), 1.0));
}
d_m = abs(d) D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d_m = sort([w0, M_m, D_m, h, l, d_m]) function code(w0, M_m, D_m, h, l, d_m) return Float64(w0 * sqrt(fma(Float64(Float64(M_m * D_m) / Float64(d_m * 2.0)), Float64(h * Float64(Float64(M_m * D_m) / Float64(-2.0 * Float64(d_m * l)))), 1.0))) end
d_m = N[Abs[d], $MachinePrecision] D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := N[(w0 * N[Sqrt[N[(N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(d$95$m * 2.0), $MachinePrecision]), $MachinePrecision] * N[(h * N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(-2.0 * N[(d$95$m * l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
d_m = \left|d\right|
\\
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0, M_m, D_m, h, l, d_m])\\
\\
w0 \cdot \sqrt{\mathsf{fma}\left(\frac{M\_m \cdot D\_m}{d\_m \cdot 2}, h \cdot \frac{M\_m \cdot D\_m}{-2 \cdot \left(d\_m \cdot \ell\right)}, 1\right)}
\end{array}
Initial program 79.9%
lift-pow.f64N/A
unpow2N/A
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
*-commutativeN/A
associate-*l*N/A
pow2N/A
lower-*.f64N/A
lower-/.f64N/A
div-invN/A
metadata-evalN/A
unpow-prod-downN/A
metadata-evalN/A
metadata-evalN/A
lower-*.f64N/A
pow2N/A
lower-*.f64N/A
Applied rewrites72.1%
Applied rewrites84.5%
Final simplification84.5%
d_m = (fabs.f64 d) D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d_m) :precision binary64 (* w0 1.0))
d_m = fabs(d);
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
return w0 * 1.0;
}
d_m = abs(d)
D_m = abs(d)
M_m = abs(m)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d_m_1)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_m_1
code = w0 * 1.0d0
end function
d_m = Math.abs(d);
D_m = Math.abs(D);
M_m = Math.abs(M);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m;
public static double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
return w0 * 1.0;
}
d_m = math.fabs(d) D_m = math.fabs(D) M_m = math.fabs(M) [w0, M_m, D_m, h, l, d_m] = sort([w0, M_m, D_m, h, l, d_m]) def code(w0, M_m, D_m, h, l, d_m): return w0 * 1.0
d_m = abs(d) D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d_m = sort([w0, M_m, D_m, h, l, d_m]) function code(w0, M_m, D_m, h, l, d_m) return Float64(w0 * 1.0) end
d_m = abs(d);
D_m = abs(D);
M_m = abs(M);
w0, M_m, D_m, h, l, d_m = num2cell(sort([w0, M_m, D_m, h, l, d_m])){:}
function tmp = code(w0, M_m, D_m, h, l, d_m)
tmp = w0 * 1.0;
end
d_m = N[Abs[d], $MachinePrecision] D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := N[(w0 * 1.0), $MachinePrecision]
\begin{array}{l}
d_m = \left|d\right|
\\
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0, M_m, D_m, h, l, d_m])\\
\\
w0 \cdot 1
\end{array}
Initial program 79.9%
Taylor expanded in M around 0
Applied rewrites71.0%
herbie shell --seed 2024232
(FPCore (w0 M D h l d)
:name "Henrywood and Agarwal, Equation (9a)"
:precision binary64
(* w0 (sqrt (- 1.0 (* (pow (/ (* M D) (* 2.0 d)) 2.0) (/ h l))))))