
(FPCore (x y) :precision binary64 (- (* (+ x 1.0) y) x))
double code(double x, double y) {
return ((x + 1.0) * y) - x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x + 1.0d0) * y) - x
end function
public static double code(double x, double y) {
return ((x + 1.0) * y) - x;
}
def code(x, y): return ((x + 1.0) * y) - x
function code(x, y) return Float64(Float64(Float64(x + 1.0) * y) - x) end
function tmp = code(x, y) tmp = ((x + 1.0) * y) - x; end
code[x_, y_] := N[(N[(N[(x + 1.0), $MachinePrecision] * y), $MachinePrecision] - x), $MachinePrecision]
\begin{array}{l}
\\
\left(x + 1\right) \cdot y - x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (* (+ x 1.0) y) x))
double code(double x, double y) {
return ((x + 1.0) * y) - x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x + 1.0d0) * y) - x
end function
public static double code(double x, double y) {
return ((x + 1.0) * y) - x;
}
def code(x, y): return ((x + 1.0) * y) - x
function code(x, y) return Float64(Float64(Float64(x + 1.0) * y) - x) end
function tmp = code(x, y) tmp = ((x + 1.0) * y) - x; end
code[x_, y_] := N[(N[(N[(x + 1.0), $MachinePrecision] * y), $MachinePrecision] - x), $MachinePrecision]
\begin{array}{l}
\\
\left(x + 1\right) \cdot y - x
\end{array}
(FPCore (x y) :precision binary64 (fma y x (- y x)))
double code(double x, double y) {
return fma(y, x, (y - x));
}
function code(x, y) return fma(y, x, Float64(y - x)) end
code[x_, y_] := N[(y * x + N[(y - x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, x, y - x\right)
\end{array}
Initial program 100.0%
lift--.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
*-commutativeN/A
+-commutativeN/A
associate--l+N/A
lower-fma.f64N/A
lower--.f64100.0
Applied rewrites100.0%
(FPCore (x y) :precision binary64 (if (<= y -6500000.0) (fma y x y) (if (<= y 0.00027) (- (* y 1.0) x) (fma y x y))))
double code(double x, double y) {
double tmp;
if (y <= -6500000.0) {
tmp = fma(y, x, y);
} else if (y <= 0.00027) {
tmp = (y * 1.0) - x;
} else {
tmp = fma(y, x, y);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (y <= -6500000.0) tmp = fma(y, x, y); elseif (y <= 0.00027) tmp = Float64(Float64(y * 1.0) - x); else tmp = fma(y, x, y); end return tmp end
code[x_, y_] := If[LessEqual[y, -6500000.0], N[(y * x + y), $MachinePrecision], If[LessEqual[y, 0.00027], N[(N[(y * 1.0), $MachinePrecision] - x), $MachinePrecision], N[(y * x + y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6500000:\\
\;\;\;\;\mathsf{fma}\left(y, x, y\right)\\
\mathbf{elif}\;y \leq 0.00027:\\
\;\;\;\;y \cdot 1 - x\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y, x, y\right)\\
\end{array}
\end{array}
if y < -6.5e6 or 2.70000000000000003e-4 < y Initial program 99.9%
Taylor expanded in y around inf
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f6498.8
Applied rewrites98.8%
if -6.5e6 < y < 2.70000000000000003e-4Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites99.5%
Final simplification99.1%
(FPCore (x y) :precision binary64 (let* ((t_0 (- (* y x) x))) (if (<= x -1.1e-49) t_0 (if (<= x 1.56e-86) (fma y x y) t_0))))
double code(double x, double y) {
double t_0 = (y * x) - x;
double tmp;
if (x <= -1.1e-49) {
tmp = t_0;
} else if (x <= 1.56e-86) {
tmp = fma(y, x, y);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(y * x) - x) tmp = 0.0 if (x <= -1.1e-49) tmp = t_0; elseif (x <= 1.56e-86) tmp = fma(y, x, y); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * x), $MachinePrecision] - x), $MachinePrecision]}, If[LessEqual[x, -1.1e-49], t$95$0, If[LessEqual[x, 1.56e-86], N[(y * x + y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot x - x\\
\mathbf{if}\;x \leq -1.1 \cdot 10^{-49}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1.56 \cdot 10^{-86}:\\
\;\;\;\;\mathsf{fma}\left(y, x, y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.09999999999999995e-49 or 1.5599999999999999e-86 < x Initial program 99.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6492.6
Applied rewrites92.6%
if -1.09999999999999995e-49 < x < 1.5599999999999999e-86Initial program 100.0%
Taylor expanded in y around inf
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f6486.2
Applied rewrites86.2%
(FPCore (x y) :precision binary64 (if (<= y -1.65e-23) (fma y x y) (if (<= y 2.6e-11) (- x) (fma y x y))))
double code(double x, double y) {
double tmp;
if (y <= -1.65e-23) {
tmp = fma(y, x, y);
} else if (y <= 2.6e-11) {
tmp = -x;
} else {
tmp = fma(y, x, y);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (y <= -1.65e-23) tmp = fma(y, x, y); elseif (y <= 2.6e-11) tmp = Float64(-x); else tmp = fma(y, x, y); end return tmp end
code[x_, y_] := If[LessEqual[y, -1.65e-23], N[(y * x + y), $MachinePrecision], If[LessEqual[y, 2.6e-11], (-x), N[(y * x + y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.65 \cdot 10^{-23}:\\
\;\;\;\;\mathsf{fma}\left(y, x, y\right)\\
\mathbf{elif}\;y \leq 2.6 \cdot 10^{-11}:\\
\;\;\;\;-x\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y, x, y\right)\\
\end{array}
\end{array}
if y < -1.6500000000000001e-23 or 2.6000000000000001e-11 < y Initial program 99.9%
Taylor expanded in y around inf
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f6497.7
Applied rewrites97.7%
if -1.6500000000000001e-23 < y < 2.6000000000000001e-11Initial program 100.0%
Taylor expanded in y around 0
mul-1-negN/A
lower-neg.f6477.1
Applied rewrites77.1%
(FPCore (x y) :precision binary64 (if (<= y -3950000.0) (* y x) (if (<= y 1.0) (- x) (* y x))))
double code(double x, double y) {
double tmp;
if (y <= -3950000.0) {
tmp = y * x;
} else if (y <= 1.0) {
tmp = -x;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-3950000.0d0)) then
tmp = y * x
else if (y <= 1.0d0) then
tmp = -x
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -3950000.0) {
tmp = y * x;
} else if (y <= 1.0) {
tmp = -x;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -3950000.0: tmp = y * x elif y <= 1.0: tmp = -x else: tmp = y * x return tmp
function code(x, y) tmp = 0.0 if (y <= -3950000.0) tmp = Float64(y * x); elseif (y <= 1.0) tmp = Float64(-x); else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -3950000.0) tmp = y * x; elseif (y <= 1.0) tmp = -x; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -3950000.0], N[(y * x), $MachinePrecision], If[LessEqual[y, 1.0], (-x), N[(y * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3950000:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;-x\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if y < -3.95e6 or 1 < y Initial program 99.9%
Taylor expanded in y around inf
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f6498.8
Applied rewrites98.8%
Taylor expanded in x around inf
Applied rewrites49.8%
if -3.95e6 < y < 1Initial program 100.0%
Taylor expanded in y around 0
mul-1-negN/A
lower-neg.f6473.3
Applied rewrites73.3%
Final simplification60.6%
(FPCore (x y) :precision binary64 (- x))
double code(double x, double y) {
return -x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -x
end function
public static double code(double x, double y) {
return -x;
}
def code(x, y): return -x
function code(x, y) return Float64(-x) end
function tmp = code(x, y) tmp = -x; end
code[x_, y_] := (-x)
\begin{array}{l}
\\
-x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
mul-1-negN/A
lower-neg.f6435.3
Applied rewrites35.3%
herbie shell --seed 2024232
(FPCore (x y)
:name "Data.Colour.SRGB:transferFunction from colour-2.3.3"
:precision binary64
(- (* (+ x 1.0) y) x))