
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
a\_m = (fabs.f64 a)
a\_s = (copysign.f64 #s(literal 1 binary64) a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
(FPCore (a_s x y z t a_m)
:precision binary64
(*
a_s
(if (<= (* a_m 2.0) 2e+47)
(/ (fma (* z -9.0) t (* x y)) (* a_m 2.0))
(fma (/ t a_m) (* z -4.5) (* x (/ y (* a_m 2.0)))))))a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if ((a_m * 2.0) <= 2e+47) {
tmp = fma((z * -9.0), t, (x * y)) / (a_m * 2.0);
} else {
tmp = fma((t / a_m), (z * -4.5), (x * (y / (a_m * 2.0))));
}
return a_s * tmp;
}
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) tmp = 0.0 if (Float64(a_m * 2.0) <= 2e+47) tmp = Float64(fma(Float64(z * -9.0), t, Float64(x * y)) / Float64(a_m * 2.0)); else tmp = fma(Float64(t / a_m), Float64(z * -4.5), Float64(x * Float64(y / Float64(a_m * 2.0)))); end return Float64(a_s * tmp) end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := N[(a$95$s * If[LessEqual[N[(a$95$m * 2.0), $MachinePrecision], 2e+47], N[(N[(N[(z * -9.0), $MachinePrecision] * t + N[(x * y), $MachinePrecision]), $MachinePrecision] / N[(a$95$m * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(t / a$95$m), $MachinePrecision] * N[(z * -4.5), $MachinePrecision] + N[(x * N[(y / N[(a$95$m * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;a\_m \cdot 2 \leq 2 \cdot 10^{+47}:\\
\;\;\;\;\frac{\mathsf{fma}\left(z \cdot -9, t, x \cdot y\right)}{a\_m \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{t}{a\_m}, z \cdot -4.5, x \cdot \frac{y}{a\_m \cdot 2}\right)\\
\end{array}
\end{array}
if (*.f64 a #s(literal 2 binary64)) < 2.0000000000000001e47Initial program 95.1%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lift-*.f64N/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
metadata-eval95.1
Applied rewrites95.1%
if 2.0000000000000001e47 < (*.f64 a #s(literal 2 binary64)) Initial program 83.6%
lift-/.f64N/A
lift--.f64N/A
div-subN/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
times-fracN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-neg.f64N/A
lift-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
metadata-evalN/A
lift-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6488.5
Applied rewrites88.5%
lift-neg.f64N/A
lift-*.f64N/A
distribute-rgt-neg-inN/A
metadata-evalN/A
lower-*.f6488.5
Applied rewrites88.5%
a\_m = (fabs.f64 a)
a\_s = (copysign.f64 #s(literal 1 binary64) a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
(FPCore (a_s x y z t a_m)
:precision binary64
(let* ((t_1 (* t (* z 9.0))))
(*
a_s
(if (<= t_1 -5e+54)
(* (/ z a_m) (* t -4.5))
(if (<= t_1 400.0) (* 0.5 (* x (/ y a_m))) (* t (* -4.5 (/ z a_m))))))))a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double t_1 = t * (z * 9.0);
double tmp;
if (t_1 <= -5e+54) {
tmp = (z / a_m) * (t * -4.5);
} else if (t_1 <= 400.0) {
tmp = 0.5 * (x * (y / a_m));
} else {
tmp = t * (-4.5 * (z / a_m));
}
return a_s * tmp;
}
a\_m = abs(a)
a\_s = copysign(1.0d0, a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
real(8) function code(a_s, x, y, z, t, a_m)
real(8), intent (in) :: a_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a_m
real(8) :: t_1
real(8) :: tmp
t_1 = t * (z * 9.0d0)
if (t_1 <= (-5d+54)) then
tmp = (z / a_m) * (t * (-4.5d0))
else if (t_1 <= 400.0d0) then
tmp = 0.5d0 * (x * (y / a_m))
else
tmp = t * ((-4.5d0) * (z / a_m))
end if
code = a_s * tmp
end function
a\_m = Math.abs(a);
a\_s = Math.copySign(1.0, a);
assert x < y && y < z && z < t && t < a_m;
assert x < y && y < z && z < t && t < a_m;
public static double code(double a_s, double x, double y, double z, double t, double a_m) {
double t_1 = t * (z * 9.0);
double tmp;
if (t_1 <= -5e+54) {
tmp = (z / a_m) * (t * -4.5);
} else if (t_1 <= 400.0) {
tmp = 0.5 * (x * (y / a_m));
} else {
tmp = t * (-4.5 * (z / a_m));
}
return a_s * tmp;
}
a\_m = math.fabs(a) a\_s = math.copysign(1.0, a) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) def code(a_s, x, y, z, t, a_m): t_1 = t * (z * 9.0) tmp = 0 if t_1 <= -5e+54: tmp = (z / a_m) * (t * -4.5) elif t_1 <= 400.0: tmp = 0.5 * (x * (y / a_m)) else: tmp = t * (-4.5 * (z / a_m)) return a_s * tmp
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) t_1 = Float64(t * Float64(z * 9.0)) tmp = 0.0 if (t_1 <= -5e+54) tmp = Float64(Float64(z / a_m) * Float64(t * -4.5)); elseif (t_1 <= 400.0) tmp = Float64(0.5 * Float64(x * Float64(y / a_m))); else tmp = Float64(t * Float64(-4.5 * Float64(z / a_m))); end return Float64(a_s * tmp) end
a\_m = abs(a);
a\_s = sign(a) * abs(1.0);
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
function tmp_2 = code(a_s, x, y, z, t, a_m)
t_1 = t * (z * 9.0);
tmp = 0.0;
if (t_1 <= -5e+54)
tmp = (z / a_m) * (t * -4.5);
elseif (t_1 <= 400.0)
tmp = 0.5 * (x * (y / a_m));
else
tmp = t * (-4.5 * (z / a_m));
end
tmp_2 = a_s * tmp;
end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := Block[{t$95$1 = N[(t * N[(z * 9.0), $MachinePrecision]), $MachinePrecision]}, N[(a$95$s * If[LessEqual[t$95$1, -5e+54], N[(N[(z / a$95$m), $MachinePrecision] * N[(t * -4.5), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 400.0], N[(0.5 * N[(x * N[(y / a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t * N[(-4.5 * N[(z / a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
\begin{array}{l}
t_1 := t \cdot \left(z \cdot 9\right)\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+54}:\\
\;\;\;\;\frac{z}{a\_m} \cdot \left(t \cdot -4.5\right)\\
\mathbf{elif}\;t\_1 \leq 400:\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{a\_m}\right)\\
\mathbf{else}:\\
\;\;\;\;t \cdot \left(-4.5 \cdot \frac{z}{a\_m}\right)\\
\end{array}
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -5.00000000000000005e54Initial program 94.0%
Taylor expanded in x around 0
lower-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6481.9
Applied rewrites81.9%
Applied rewrites81.9%
if -5.00000000000000005e54 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 400Initial program 94.0%
Taylor expanded in x around 0
lower-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6431.5
Applied rewrites31.5%
Applied rewrites31.5%
Applied rewrites32.0%
Taylor expanded in x around inf
lower-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6474.3
Applied rewrites74.3%
if 400 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 88.3%
Taylor expanded in x around 0
lower-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6474.4
Applied rewrites74.4%
Applied rewrites74.3%
Final simplification76.3%
a\_m = (fabs.f64 a)
a\_s = (copysign.f64 #s(literal 1 binary64) a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
(FPCore (a_s x y z t a_m)
:precision binary64
(let* ((t_1 (* t (* z 9.0))))
(*
a_s
(if (<= t_1 -5e+54)
(* -4.5 (* t (/ z a_m)))
(if (<= t_1 400.0) (* 0.5 (* x (/ y a_m))) (* t (* -4.5 (/ z a_m))))))))a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double t_1 = t * (z * 9.0);
double tmp;
if (t_1 <= -5e+54) {
tmp = -4.5 * (t * (z / a_m));
} else if (t_1 <= 400.0) {
tmp = 0.5 * (x * (y / a_m));
} else {
tmp = t * (-4.5 * (z / a_m));
}
return a_s * tmp;
}
a\_m = abs(a)
a\_s = copysign(1.0d0, a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
real(8) function code(a_s, x, y, z, t, a_m)
real(8), intent (in) :: a_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a_m
real(8) :: t_1
real(8) :: tmp
t_1 = t * (z * 9.0d0)
if (t_1 <= (-5d+54)) then
tmp = (-4.5d0) * (t * (z / a_m))
else if (t_1 <= 400.0d0) then
tmp = 0.5d0 * (x * (y / a_m))
else
tmp = t * ((-4.5d0) * (z / a_m))
end if
code = a_s * tmp
end function
a\_m = Math.abs(a);
a\_s = Math.copySign(1.0, a);
assert x < y && y < z && z < t && t < a_m;
assert x < y && y < z && z < t && t < a_m;
public static double code(double a_s, double x, double y, double z, double t, double a_m) {
double t_1 = t * (z * 9.0);
double tmp;
if (t_1 <= -5e+54) {
tmp = -4.5 * (t * (z / a_m));
} else if (t_1 <= 400.0) {
tmp = 0.5 * (x * (y / a_m));
} else {
tmp = t * (-4.5 * (z / a_m));
}
return a_s * tmp;
}
a\_m = math.fabs(a) a\_s = math.copysign(1.0, a) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) def code(a_s, x, y, z, t, a_m): t_1 = t * (z * 9.0) tmp = 0 if t_1 <= -5e+54: tmp = -4.5 * (t * (z / a_m)) elif t_1 <= 400.0: tmp = 0.5 * (x * (y / a_m)) else: tmp = t * (-4.5 * (z / a_m)) return a_s * tmp
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) t_1 = Float64(t * Float64(z * 9.0)) tmp = 0.0 if (t_1 <= -5e+54) tmp = Float64(-4.5 * Float64(t * Float64(z / a_m))); elseif (t_1 <= 400.0) tmp = Float64(0.5 * Float64(x * Float64(y / a_m))); else tmp = Float64(t * Float64(-4.5 * Float64(z / a_m))); end return Float64(a_s * tmp) end
a\_m = abs(a);
a\_s = sign(a) * abs(1.0);
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
function tmp_2 = code(a_s, x, y, z, t, a_m)
t_1 = t * (z * 9.0);
tmp = 0.0;
if (t_1 <= -5e+54)
tmp = -4.5 * (t * (z / a_m));
elseif (t_1 <= 400.0)
tmp = 0.5 * (x * (y / a_m));
else
tmp = t * (-4.5 * (z / a_m));
end
tmp_2 = a_s * tmp;
end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := Block[{t$95$1 = N[(t * N[(z * 9.0), $MachinePrecision]), $MachinePrecision]}, N[(a$95$s * If[LessEqual[t$95$1, -5e+54], N[(-4.5 * N[(t * N[(z / a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 400.0], N[(0.5 * N[(x * N[(y / a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t * N[(-4.5 * N[(z / a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
\begin{array}{l}
t_1 := t \cdot \left(z \cdot 9\right)\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+54}:\\
\;\;\;\;-4.5 \cdot \left(t \cdot \frac{z}{a\_m}\right)\\
\mathbf{elif}\;t\_1 \leq 400:\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{a\_m}\right)\\
\mathbf{else}:\\
\;\;\;\;t \cdot \left(-4.5 \cdot \frac{z}{a\_m}\right)\\
\end{array}
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -5.00000000000000005e54Initial program 94.0%
Taylor expanded in x around 0
lower-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6481.9
Applied rewrites81.9%
if -5.00000000000000005e54 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 400Initial program 94.0%
Taylor expanded in x around 0
lower-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6431.5
Applied rewrites31.5%
Applied rewrites31.5%
Applied rewrites32.0%
Taylor expanded in x around inf
lower-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6474.3
Applied rewrites74.3%
if 400 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 88.3%
Taylor expanded in x around 0
lower-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6474.4
Applied rewrites74.4%
Applied rewrites74.3%
Final simplification76.3%
a\_m = (fabs.f64 a)
a\_s = (copysign.f64 #s(literal 1 binary64) a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
(FPCore (a_s x y z t a_m)
:precision binary64
(let* ((t_1 (* -4.5 (* t (/ z a_m)))) (t_2 (* t (* z 9.0))))
(*
a_s
(if (<= t_2 -5e+54) t_1 (if (<= t_2 400.0) (* 0.5 (* x (/ y a_m))) t_1)))))a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double t_1 = -4.5 * (t * (z / a_m));
double t_2 = t * (z * 9.0);
double tmp;
if (t_2 <= -5e+54) {
tmp = t_1;
} else if (t_2 <= 400.0) {
tmp = 0.5 * (x * (y / a_m));
} else {
tmp = t_1;
}
return a_s * tmp;
}
a\_m = abs(a)
a\_s = copysign(1.0d0, a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
real(8) function code(a_s, x, y, z, t, a_m)
real(8), intent (in) :: a_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a_m
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (-4.5d0) * (t * (z / a_m))
t_2 = t * (z * 9.0d0)
if (t_2 <= (-5d+54)) then
tmp = t_1
else if (t_2 <= 400.0d0) then
tmp = 0.5d0 * (x * (y / a_m))
else
tmp = t_1
end if
code = a_s * tmp
end function
a\_m = Math.abs(a);
a\_s = Math.copySign(1.0, a);
assert x < y && y < z && z < t && t < a_m;
assert x < y && y < z && z < t && t < a_m;
public static double code(double a_s, double x, double y, double z, double t, double a_m) {
double t_1 = -4.5 * (t * (z / a_m));
double t_2 = t * (z * 9.0);
double tmp;
if (t_2 <= -5e+54) {
tmp = t_1;
} else if (t_2 <= 400.0) {
tmp = 0.5 * (x * (y / a_m));
} else {
tmp = t_1;
}
return a_s * tmp;
}
a\_m = math.fabs(a) a\_s = math.copysign(1.0, a) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) def code(a_s, x, y, z, t, a_m): t_1 = -4.5 * (t * (z / a_m)) t_2 = t * (z * 9.0) tmp = 0 if t_2 <= -5e+54: tmp = t_1 elif t_2 <= 400.0: tmp = 0.5 * (x * (y / a_m)) else: tmp = t_1 return a_s * tmp
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) t_1 = Float64(-4.5 * Float64(t * Float64(z / a_m))) t_2 = Float64(t * Float64(z * 9.0)) tmp = 0.0 if (t_2 <= -5e+54) tmp = t_1; elseif (t_2 <= 400.0) tmp = Float64(0.5 * Float64(x * Float64(y / a_m))); else tmp = t_1; end return Float64(a_s * tmp) end
a\_m = abs(a);
a\_s = sign(a) * abs(1.0);
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
function tmp_2 = code(a_s, x, y, z, t, a_m)
t_1 = -4.5 * (t * (z / a_m));
t_2 = t * (z * 9.0);
tmp = 0.0;
if (t_2 <= -5e+54)
tmp = t_1;
elseif (t_2 <= 400.0)
tmp = 0.5 * (x * (y / a_m));
else
tmp = t_1;
end
tmp_2 = a_s * tmp;
end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := Block[{t$95$1 = N[(-4.5 * N[(t * N[(z / a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(z * 9.0), $MachinePrecision]), $MachinePrecision]}, N[(a$95$s * If[LessEqual[t$95$2, -5e+54], t$95$1, If[LessEqual[t$95$2, 400.0], N[(0.5 * N[(x * N[(y / a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]), $MachinePrecision]]]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
\begin{array}{l}
t_1 := -4.5 \cdot \left(t \cdot \frac{z}{a\_m}\right)\\
t_2 := t \cdot \left(z \cdot 9\right)\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+54}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 400:\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{a\_m}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -5.00000000000000005e54 or 400 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 91.3%
Taylor expanded in x around 0
lower-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6478.4
Applied rewrites78.4%
if -5.00000000000000005e54 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 400Initial program 94.0%
Taylor expanded in x around 0
lower-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6431.5
Applied rewrites31.5%
Applied rewrites31.5%
Applied rewrites32.0%
Taylor expanded in x around inf
lower-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6474.3
Applied rewrites74.3%
Final simplification76.3%
a\_m = (fabs.f64 a)
a\_s = (copysign.f64 #s(literal 1 binary64) a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
(FPCore (a_s x y z t a_m)
:precision binary64
(*
a_s
(if (<= (* t (* z 9.0)) 2e+297)
(/ (fma (* z -9.0) t (* x y)) (* a_m 2.0))
(* (/ t a_m) (* z -4.5)))))a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if ((t * (z * 9.0)) <= 2e+297) {
tmp = fma((z * -9.0), t, (x * y)) / (a_m * 2.0);
} else {
tmp = (t / a_m) * (z * -4.5);
}
return a_s * tmp;
}
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) tmp = 0.0 if (Float64(t * Float64(z * 9.0)) <= 2e+297) tmp = Float64(fma(Float64(z * -9.0), t, Float64(x * y)) / Float64(a_m * 2.0)); else tmp = Float64(Float64(t / a_m) * Float64(z * -4.5)); end return Float64(a_s * tmp) end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := N[(a$95$s * If[LessEqual[N[(t * N[(z * 9.0), $MachinePrecision]), $MachinePrecision], 2e+297], N[(N[(N[(z * -9.0), $MachinePrecision] * t + N[(x * y), $MachinePrecision]), $MachinePrecision] / N[(a$95$m * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(t / a$95$m), $MachinePrecision] * N[(z * -4.5), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;t \cdot \left(z \cdot 9\right) \leq 2 \cdot 10^{+297}:\\
\;\;\;\;\frac{\mathsf{fma}\left(z \cdot -9, t, x \cdot y\right)}{a\_m \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{t}{a\_m} \cdot \left(z \cdot -4.5\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 2e297Initial program 94.3%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lift-*.f64N/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
metadata-eval94.3
Applied rewrites94.3%
if 2e297 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 63.4%
Taylor expanded in x around 0
lower-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6499.5
Applied rewrites99.5%
Applied rewrites99.6%
Final simplification94.6%
a\_m = (fabs.f64 a)
a\_s = (copysign.f64 #s(literal 1 binary64) a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
(FPCore (a_s x y z t a_m)
:precision binary64
(*
a_s
(if (<= (* t (* z 9.0)) 2e+297)
(* (fma z (* -9.0 t) (* x y)) (/ 0.5 a_m))
(* (/ t a_m) (* z -4.5)))))a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if ((t * (z * 9.0)) <= 2e+297) {
tmp = fma(z, (-9.0 * t), (x * y)) * (0.5 / a_m);
} else {
tmp = (t / a_m) * (z * -4.5);
}
return a_s * tmp;
}
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) tmp = 0.0 if (Float64(t * Float64(z * 9.0)) <= 2e+297) tmp = Float64(fma(z, Float64(-9.0 * t), Float64(x * y)) * Float64(0.5 / a_m)); else tmp = Float64(Float64(t / a_m) * Float64(z * -4.5)); end return Float64(a_s * tmp) end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := N[(a$95$s * If[LessEqual[N[(t * N[(z * 9.0), $MachinePrecision]), $MachinePrecision], 2e+297], N[(N[(z * N[(-9.0 * t), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision] * N[(0.5 / a$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(t / a$95$m), $MachinePrecision] * N[(z * -4.5), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;t \cdot \left(z \cdot 9\right) \leq 2 \cdot 10^{+297}:\\
\;\;\;\;\mathsf{fma}\left(z, -9 \cdot t, x \cdot y\right) \cdot \frac{0.5}{a\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{t}{a\_m} \cdot \left(z \cdot -4.5\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 2e297Initial program 94.3%
lift-/.f64N/A
div-invN/A
lower-*.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
metadata-evalN/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
metadata-eval94.2
Applied rewrites94.2%
if 2e297 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 63.4%
Taylor expanded in x around 0
lower-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6499.5
Applied rewrites99.5%
Applied rewrites99.6%
Final simplification94.5%
a\_m = (fabs.f64 a) a\_s = (copysign.f64 #s(literal 1 binary64) a) NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function. (FPCore (a_s x y z t a_m) :precision binary64 (* a_s (* -4.5 (* t (/ z a_m)))))
a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
return a_s * (-4.5 * (t * (z / a_m)));
}
a\_m = abs(a)
a\_s = copysign(1.0d0, a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
real(8) function code(a_s, x, y, z, t, a_m)
real(8), intent (in) :: a_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a_m
code = a_s * ((-4.5d0) * (t * (z / a_m)))
end function
a\_m = Math.abs(a);
a\_s = Math.copySign(1.0, a);
assert x < y && y < z && z < t && t < a_m;
assert x < y && y < z && z < t && t < a_m;
public static double code(double a_s, double x, double y, double z, double t, double a_m) {
return a_s * (-4.5 * (t * (z / a_m)));
}
a\_m = math.fabs(a) a\_s = math.copysign(1.0, a) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) def code(a_s, x, y, z, t, a_m): return a_s * (-4.5 * (t * (z / a_m)))
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) return Float64(a_s * Float64(-4.5 * Float64(t * Float64(z / a_m)))) end
a\_m = abs(a);
a\_s = sign(a) * abs(1.0);
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
function tmp = code(a_s, x, y, z, t, a_m)
tmp = a_s * (-4.5 * (t * (z / a_m)));
end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := N[(a$95$s * N[(-4.5 * N[(t * N[(z / a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
a\_s \cdot \left(-4.5 \cdot \left(t \cdot \frac{z}{a\_m}\right)\right)
\end{array}
Initial program 92.7%
Taylor expanded in x around 0
lower-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6454.0
Applied rewrites54.0%
(FPCore (x y z t a)
:precision binary64
(if (< a -2.090464557976709e+86)
(- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z))))
(if (< a 2.144030707833976e+99)
(/ (- (* x y) (* z (* 9.0 t))) (* a 2.0))
(- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a < (-2.090464557976709d+86)) then
tmp = (0.5d0 * ((y * x) / a)) - (4.5d0 * (t / (a / z)))
else if (a < 2.144030707833976d+99) then
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
else
tmp = ((y / a) * (x * 0.5d0)) - ((t / a) * (z * 4.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a < -2.090464557976709e+86: tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))) elif a < 2.144030707833976e+99: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) else: tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a < -2.090464557976709e+86) tmp = Float64(Float64(0.5 * Float64(Float64(y * x) / a)) - Float64(4.5 * Float64(t / Float64(a / z)))); elseif (a < 2.144030707833976e+99) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(y / a) * Float64(x * 0.5)) - Float64(Float64(t / a) * Float64(z * 4.5))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a < -2.090464557976709e+86) tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))); elseif (a < 2.144030707833976e+99) tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0); else tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[a, -2.090464557976709e+86], N[(N[(0.5 * N[(N[(y * x), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] - N[(4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[a, 2.144030707833976e+99], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / a), $MachinePrecision] * N[(x * 0.5), $MachinePrecision]), $MachinePrecision] - N[(N[(t / a), $MachinePrecision] * N[(z * 4.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a < -2.090464557976709 \cdot 10^{+86}:\\
\;\;\;\;0.5 \cdot \frac{y \cdot x}{a} - 4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{elif}\;a < 2.144030707833976 \cdot 10^{+99}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot \left(x \cdot 0.5\right) - \frac{t}{a} \cdot \left(z \cdot 4.5\right)\\
\end{array}
\end{array}
herbie shell --seed 2024232
(FPCore (x y z t a)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, I"
:precision binary64
:alt
(! :herbie-platform default (if (< a -209046455797670900000000000000000000000000000000000000000000000000000000000000000000000) (- (* 1/2 (/ (* y x) a)) (* 9/2 (/ t (/ a z)))) (if (< a 2144030707833976000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (- (* x y) (* z (* 9 t))) (* a 2)) (- (* (/ y a) (* x 1/2)) (* (/ t a) (* z 9/2))))))
(/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))