
(FPCore (x y z t a b c) :precision binary64 (/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)))
double code(double x, double y, double z, double t, double a, double b, double c) {
return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((((x * 9.0d0) * y) - (((z * 4.0d0) * t) * a)) + b) / (z * c)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
}
def code(x, y, z, t, a, b, c): return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c)
function code(x, y, z, t, a, b, c) return Float64(Float64(Float64(Float64(Float64(x * 9.0) * y) - Float64(Float64(Float64(z * 4.0) * t) * a)) + b) / Float64(z * c)) end
function tmp = code(x, y, z, t, a, b, c) tmp = ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c); end
code[x_, y_, z_, t_, a_, b_, c_] := N[(N[(N[(N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision] - N[(N[(N[(z * 4.0), $MachinePrecision] * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(\left(x \cdot 9\right) \cdot y - \left(\left(z \cdot 4\right) \cdot t\right) \cdot a\right) + b}{z \cdot c}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 19 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b c) :precision binary64 (/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)))
double code(double x, double y, double z, double t, double a, double b, double c) {
return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((((x * 9.0d0) * y) - (((z * 4.0d0) * t) * a)) + b) / (z * c)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
}
def code(x, y, z, t, a, b, c): return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c)
function code(x, y, z, t, a, b, c) return Float64(Float64(Float64(Float64(Float64(x * 9.0) * y) - Float64(Float64(Float64(z * 4.0) * t) * a)) + b) / Float64(z * c)) end
function tmp = code(x, y, z, t, a, b, c) tmp = ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c); end
code[x_, y_, z_, t_, a_, b_, c_] := N[(N[(N[(N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision] - N[(N[(N[(z * 4.0), $MachinePrecision] * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(\left(x \cdot 9\right) \cdot y - \left(\left(z \cdot 4\right) \cdot t\right) \cdot a\right) + b}{z \cdot c}
\end{array}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (/ (fma a (* t -4.0) (fma x (* 9.0 (/ y z)) (/ b z))) c)))
(if (<= z -1.6e+45)
t_1
(if (<= z 5e+121)
(/ (fma (* a (* z -4.0)) t (fma x (* 9.0 y) b)) (* z c))
t_1))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = fma(a, (t * -4.0), fma(x, (9.0 * (y / z)), (b / z))) / c;
double tmp;
if (z <= -1.6e+45) {
tmp = t_1;
} else if (z <= 5e+121) {
tmp = fma((a * (z * -4.0)), t, fma(x, (9.0 * y), b)) / (z * c);
} else {
tmp = t_1;
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(fma(a, Float64(t * -4.0), fma(x, Float64(9.0 * Float64(y / z)), Float64(b / z))) / c) tmp = 0.0 if (z <= -1.6e+45) tmp = t_1; elseif (z <= 5e+121) tmp = Float64(fma(Float64(a * Float64(z * -4.0)), t, fma(x, Float64(9.0 * y), b)) / Float64(z * c)); else tmp = t_1; end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(a * N[(t * -4.0), $MachinePrecision] + N[(x * N[(9.0 * N[(y / z), $MachinePrecision]), $MachinePrecision] + N[(b / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision]}, If[LessEqual[z, -1.6e+45], t$95$1, If[LessEqual[z, 5e+121], N[(N[(N[(a * N[(z * -4.0), $MachinePrecision]), $MachinePrecision] * t + N[(x * N[(9.0 * y), $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := \frac{\mathsf{fma}\left(a, t \cdot -4, \mathsf{fma}\left(x, 9 \cdot \frac{y}{z}, \frac{b}{z}\right)\right)}{c}\\
\mathbf{if}\;z \leq -1.6 \cdot 10^{+45}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 5 \cdot 10^{+121}:\\
\;\;\;\;\frac{\mathsf{fma}\left(a \cdot \left(z \cdot -4\right), t, \mathsf{fma}\left(x, 9 \cdot y, b\right)\right)}{z \cdot c}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.6000000000000001e45 or 5.00000000000000007e121 < z Initial program 57.3%
Taylor expanded in x around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6445.7
Applied rewrites45.7%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites56.9%
Taylor expanded in x around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6493.2
Applied rewrites93.2%
if -1.6000000000000001e45 < z < 5.00000000000000007e121Initial program 97.3%
lift-+.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
distribute-lft-neg-inN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f64N/A
lift-*.f64N/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
metadata-evalN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
Applied rewrites94.9%
Final simplification94.2%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (if (<= (/ (+ b (- (* y (* x 9.0)) (* a (* t (* z 4.0))))) (* z c)) INFINITY) (/ (fma (* a (* z -4.0)) t (fma x (* 9.0 y) b)) (* z c)) (* a (/ (* t -4.0) c))))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((b + ((y * (x * 9.0)) - (a * (t * (z * 4.0))))) / (z * c)) <= ((double) INFINITY)) {
tmp = fma((a * (z * -4.0)), t, fma(x, (9.0 * y), b)) / (z * c);
} else {
tmp = a * ((t * -4.0) / c);
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if (Float64(Float64(b + Float64(Float64(y * Float64(x * 9.0)) - Float64(a * Float64(t * Float64(z * 4.0))))) / Float64(z * c)) <= Inf) tmp = Float64(fma(Float64(a * Float64(z * -4.0)), t, fma(x, Float64(9.0 * y), b)) / Float64(z * c)); else tmp = Float64(a * Float64(Float64(t * -4.0) / c)); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[N[(N[(b + N[(N[(y * N[(x * 9.0), $MachinePrecision]), $MachinePrecision] - N[(a * N[(t * N[(z * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(N[(a * N[(z * -4.0), $MachinePrecision]), $MachinePrecision] * t + N[(x * N[(9.0 * y), $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], N[(a * N[(N[(t * -4.0), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{b + \left(y \cdot \left(x \cdot 9\right) - a \cdot \left(t \cdot \left(z \cdot 4\right)\right)\right)}{z \cdot c} \leq \infty:\\
\;\;\;\;\frac{\mathsf{fma}\left(a \cdot \left(z \cdot -4\right), t, \mathsf{fma}\left(x, 9 \cdot y, b\right)\right)}{z \cdot c}\\
\mathbf{else}:\\
\;\;\;\;a \cdot \frac{t \cdot -4}{c}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) < +inf.0Initial program 88.2%
lift-+.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
distribute-lft-neg-inN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f64N/A
lift-*.f64N/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
metadata-evalN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
Applied rewrites86.9%
if +inf.0 < (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) Initial program 0.0%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites3.3%
Taylor expanded in a around 0
+-commutativeN/A
lower-fma.f64N/A
lower-*.f645.4
Applied rewrites5.4%
Taylor expanded in a around inf
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
associate-*r/N/A
lower-/.f64N/A
lower-*.f6462.0
Applied rewrites62.0%
Final simplification85.2%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (if (<= (/ (+ b (- (* y (* x 9.0)) (* a (* t (* z 4.0))))) (* z c)) INFINITY) (/ (fma (* z -4.0) (* t a) (fma x (* 9.0 y) b)) (* z c)) (* a (/ (* t -4.0) c))))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((b + ((y * (x * 9.0)) - (a * (t * (z * 4.0))))) / (z * c)) <= ((double) INFINITY)) {
tmp = fma((z * -4.0), (t * a), fma(x, (9.0 * y), b)) / (z * c);
} else {
tmp = a * ((t * -4.0) / c);
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if (Float64(Float64(b + Float64(Float64(y * Float64(x * 9.0)) - Float64(a * Float64(t * Float64(z * 4.0))))) / Float64(z * c)) <= Inf) tmp = Float64(fma(Float64(z * -4.0), Float64(t * a), fma(x, Float64(9.0 * y), b)) / Float64(z * c)); else tmp = Float64(a * Float64(Float64(t * -4.0) / c)); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[N[(N[(b + N[(N[(y * N[(x * 9.0), $MachinePrecision]), $MachinePrecision] - N[(a * N[(t * N[(z * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(N[(z * -4.0), $MachinePrecision] * N[(t * a), $MachinePrecision] + N[(x * N[(9.0 * y), $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], N[(a * N[(N[(t * -4.0), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{b + \left(y \cdot \left(x \cdot 9\right) - a \cdot \left(t \cdot \left(z \cdot 4\right)\right)\right)}{z \cdot c} \leq \infty:\\
\;\;\;\;\frac{\mathsf{fma}\left(z \cdot -4, t \cdot a, \mathsf{fma}\left(x, 9 \cdot y, b\right)\right)}{z \cdot c}\\
\mathbf{else}:\\
\;\;\;\;a \cdot \frac{t \cdot -4}{c}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) < +inf.0Initial program 88.2%
lift-+.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lift-*.f64N/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
metadata-evalN/A
lower-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-fma.f64N/A
lower-*.f6487.4
Applied rewrites87.4%
if +inf.0 < (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) Initial program 0.0%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites3.3%
Taylor expanded in a around 0
+-commutativeN/A
lower-fma.f64N/A
lower-*.f645.4
Applied rewrites5.4%
Taylor expanded in a around inf
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
associate-*r/N/A
lower-/.f64N/A
lower-*.f6462.0
Applied rewrites62.0%
Final simplification85.6%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (if (<= (/ (+ b (- (* y (* x 9.0)) (* a (* t (* z 4.0))))) (* z c)) INFINITY) (/ (fma (* x 9.0) y (fma a (* -4.0 (* z t)) b)) (* z c)) (* a (/ (* t -4.0) c))))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((b + ((y * (x * 9.0)) - (a * (t * (z * 4.0))))) / (z * c)) <= ((double) INFINITY)) {
tmp = fma((x * 9.0), y, fma(a, (-4.0 * (z * t)), b)) / (z * c);
} else {
tmp = a * ((t * -4.0) / c);
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if (Float64(Float64(b + Float64(Float64(y * Float64(x * 9.0)) - Float64(a * Float64(t * Float64(z * 4.0))))) / Float64(z * c)) <= Inf) tmp = Float64(fma(Float64(x * 9.0), y, fma(a, Float64(-4.0 * Float64(z * t)), b)) / Float64(z * c)); else tmp = Float64(a * Float64(Float64(t * -4.0) / c)); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[N[(N[(b + N[(N[(y * N[(x * 9.0), $MachinePrecision]), $MachinePrecision] - N[(a * N[(t * N[(z * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(N[(x * 9.0), $MachinePrecision] * y + N[(a * N[(-4.0 * N[(z * t), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], N[(a * N[(N[(t * -4.0), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{b + \left(y \cdot \left(x \cdot 9\right) - a \cdot \left(t \cdot \left(z \cdot 4\right)\right)\right)}{z \cdot c} \leq \infty:\\
\;\;\;\;\frac{\mathsf{fma}\left(x \cdot 9, y, \mathsf{fma}\left(a, -4 \cdot \left(z \cdot t\right), b\right)\right)}{z \cdot c}\\
\mathbf{else}:\\
\;\;\;\;a \cdot \frac{t \cdot -4}{c}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) < +inf.0Initial program 88.2%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
sub-negN/A
lift-*.f64N/A
lower-fma.f64N/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
lift-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-evalN/A
lower-*.f6488.2
Applied rewrites88.2%
if +inf.0 < (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) Initial program 0.0%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites3.3%
Taylor expanded in a around 0
+-commutativeN/A
lower-fma.f64N/A
lower-*.f645.4
Applied rewrites5.4%
Taylor expanded in a around inf
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
associate-*r/N/A
lower-/.f64N/A
lower-*.f6462.0
Applied rewrites62.0%
Final simplification86.3%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (* y (* x 9.0))))
(if (<= t_1 -4e-36)
(/ (* 9.0 (* x y)) (* z c))
(if (<= t_1 -1e-125)
(* a (/ (* t -4.0) c))
(if (<= t_1 -2e-207)
(/ b (* z c))
(if (<= t_1 2e+134)
(* -4.0 (* t (/ a c)))
(* x (* 9.0 (/ y (* z c))))))))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = y * (x * 9.0);
double tmp;
if (t_1 <= -4e-36) {
tmp = (9.0 * (x * y)) / (z * c);
} else if (t_1 <= -1e-125) {
tmp = a * ((t * -4.0) / c);
} else if (t_1 <= -2e-207) {
tmp = b / (z * c);
} else if (t_1 <= 2e+134) {
tmp = -4.0 * (t * (a / c));
} else {
tmp = x * (9.0 * (y / (z * c)));
}
return tmp;
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: tmp
t_1 = y * (x * 9.0d0)
if (t_1 <= (-4d-36)) then
tmp = (9.0d0 * (x * y)) / (z * c)
else if (t_1 <= (-1d-125)) then
tmp = a * ((t * (-4.0d0)) / c)
else if (t_1 <= (-2d-207)) then
tmp = b / (z * c)
else if (t_1 <= 2d+134) then
tmp = (-4.0d0) * (t * (a / c))
else
tmp = x * (9.0d0 * (y / (z * c)))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = y * (x * 9.0);
double tmp;
if (t_1 <= -4e-36) {
tmp = (9.0 * (x * y)) / (z * c);
} else if (t_1 <= -1e-125) {
tmp = a * ((t * -4.0) / c);
} else if (t_1 <= -2e-207) {
tmp = b / (z * c);
} else if (t_1 <= 2e+134) {
tmp = -4.0 * (t * (a / c));
} else {
tmp = x * (9.0 * (y / (z * c)));
}
return tmp;
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) [x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): t_1 = y * (x * 9.0) tmp = 0 if t_1 <= -4e-36: tmp = (9.0 * (x * y)) / (z * c) elif t_1 <= -1e-125: tmp = a * ((t * -4.0) / c) elif t_1 <= -2e-207: tmp = b / (z * c) elif t_1 <= 2e+134: tmp = -4.0 * (t * (a / c)) else: tmp = x * (9.0 * (y / (z * c))) return tmp
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(y * Float64(x * 9.0)) tmp = 0.0 if (t_1 <= -4e-36) tmp = Float64(Float64(9.0 * Float64(x * y)) / Float64(z * c)); elseif (t_1 <= -1e-125) tmp = Float64(a * Float64(Float64(t * -4.0) / c)); elseif (t_1 <= -2e-207) tmp = Float64(b / Float64(z * c)); elseif (t_1 <= 2e+134) tmp = Float64(-4.0 * Float64(t * Float64(a / c))); else tmp = Float64(x * Float64(9.0 * Float64(y / Float64(z * c)))); end return tmp end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp_2 = code(x, y, z, t, a, b, c)
t_1 = y * (x * 9.0);
tmp = 0.0;
if (t_1 <= -4e-36)
tmp = (9.0 * (x * y)) / (z * c);
elseif (t_1 <= -1e-125)
tmp = a * ((t * -4.0) / c);
elseif (t_1 <= -2e-207)
tmp = b / (z * c);
elseif (t_1 <= 2e+134)
tmp = -4.0 * (t * (a / c));
else
tmp = x * (9.0 * (y / (z * c)));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(y * N[(x * 9.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -4e-36], N[(N[(9.0 * N[(x * y), $MachinePrecision]), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, -1e-125], N[(a * N[(N[(t * -4.0), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, -2e-207], N[(b / N[(z * c), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+134], N[(-4.0 * N[(t * N[(a / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(9.0 * N[(y / N[(z * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := y \cdot \left(x \cdot 9\right)\\
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{-36}:\\
\;\;\;\;\frac{9 \cdot \left(x \cdot y\right)}{z \cdot c}\\
\mathbf{elif}\;t\_1 \leq -1 \cdot 10^{-125}:\\
\;\;\;\;a \cdot \frac{t \cdot -4}{c}\\
\mathbf{elif}\;t\_1 \leq -2 \cdot 10^{-207}:\\
\;\;\;\;\frac{b}{z \cdot c}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+134}:\\
\;\;\;\;-4 \cdot \left(t \cdot \frac{a}{c}\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(9 \cdot \frac{y}{z \cdot c}\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -3.9999999999999998e-36Initial program 81.8%
Taylor expanded in x around inf
lower-*.f64N/A
lower-*.f6466.4
Applied rewrites66.4%
if -3.9999999999999998e-36 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -1.00000000000000001e-125Initial program 83.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites83.8%
Taylor expanded in a around 0
+-commutativeN/A
lower-fma.f64N/A
lower-*.f6452.1
Applied rewrites52.1%
Taylor expanded in a around inf
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
associate-*r/N/A
lower-/.f64N/A
lower-*.f6457.6
Applied rewrites57.6%
if -1.00000000000000001e-125 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -1.99999999999999985e-207Initial program 89.8%
Taylor expanded in b around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f6481.9
Applied rewrites81.9%
if -1.99999999999999985e-207 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < 1.99999999999999984e134Initial program 84.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites83.8%
Taylor expanded in a around inf
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6445.8
Applied rewrites45.8%
Applied rewrites46.9%
if 1.99999999999999984e134 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) Initial program 72.5%
Taylor expanded in x around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6428.4
Applied rewrites28.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites24.0%
Taylor expanded in x around inf
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6461.5
Applied rewrites61.5%
Final simplification56.8%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (* y (* x 9.0))) (t_2 (/ (fma 9.0 (* x y) b) (* z c))))
(if (<= t_1 -4e-47)
t_2
(if (<= t_1 5e-39)
(fma a (* t (/ -4.0 c)) (/ b (* z c)))
(if (<= t_1 4e+301) t_2 (* 9.0 (* x (/ y (* z c)))))))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = y * (x * 9.0);
double t_2 = fma(9.0, (x * y), b) / (z * c);
double tmp;
if (t_1 <= -4e-47) {
tmp = t_2;
} else if (t_1 <= 5e-39) {
tmp = fma(a, (t * (-4.0 / c)), (b / (z * c)));
} else if (t_1 <= 4e+301) {
tmp = t_2;
} else {
tmp = 9.0 * (x * (y / (z * c)));
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(y * Float64(x * 9.0)) t_2 = Float64(fma(9.0, Float64(x * y), b) / Float64(z * c)) tmp = 0.0 if (t_1 <= -4e-47) tmp = t_2; elseif (t_1 <= 5e-39) tmp = fma(a, Float64(t * Float64(-4.0 / c)), Float64(b / Float64(z * c))); elseif (t_1 <= 4e+301) tmp = t_2; else tmp = Float64(9.0 * Float64(x * Float64(y / Float64(z * c)))); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(y * N[(x * 9.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(9.0 * N[(x * y), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -4e-47], t$95$2, If[LessEqual[t$95$1, 5e-39], N[(a * N[(t * N[(-4.0 / c), $MachinePrecision]), $MachinePrecision] + N[(b / N[(z * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 4e+301], t$95$2, N[(9.0 * N[(x * N[(y / N[(z * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := y \cdot \left(x \cdot 9\right)\\
t_2 := \frac{\mathsf{fma}\left(9, x \cdot y, b\right)}{z \cdot c}\\
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{-47}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-39}:\\
\;\;\;\;\mathsf{fma}\left(a, t \cdot \frac{-4}{c}, \frac{b}{z \cdot c}\right)\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+301}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;9 \cdot \left(x \cdot \frac{y}{z \cdot c}\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -3.9999999999999999e-47 or 4.9999999999999998e-39 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < 4.00000000000000021e301Initial program 85.7%
Taylor expanded in z around 0
+-commutativeN/A
lower-fma.f64N/A
lower-*.f6475.3
Applied rewrites75.3%
if -3.9999999999999999e-47 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < 4.9999999999999998e-39Initial program 81.4%
Taylor expanded in x around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
associate-*l/N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
associate-*l*N/A
*-commutativeN/A
Applied rewrites85.7%
Taylor expanded in x around 0
Applied rewrites86.1%
if 4.00000000000000021e301 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) Initial program 54.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites48.5%
Taylor expanded in x around inf
lower-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6479.2
Applied rewrites79.2%
Final simplification80.2%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (* y (* x 9.0))) (t_2 (/ (fma 9.0 (* x y) b) (* z c))))
(if (<= t_1 -2e-87)
t_2
(if (<= t_1 5e-39)
(/ (- (/ b z) (* 4.0 (* t a))) c)
(if (<= t_1 4e+301) t_2 (* 9.0 (* x (/ y (* z c)))))))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = y * (x * 9.0);
double t_2 = fma(9.0, (x * y), b) / (z * c);
double tmp;
if (t_1 <= -2e-87) {
tmp = t_2;
} else if (t_1 <= 5e-39) {
tmp = ((b / z) - (4.0 * (t * a))) / c;
} else if (t_1 <= 4e+301) {
tmp = t_2;
} else {
tmp = 9.0 * (x * (y / (z * c)));
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(y * Float64(x * 9.0)) t_2 = Float64(fma(9.0, Float64(x * y), b) / Float64(z * c)) tmp = 0.0 if (t_1 <= -2e-87) tmp = t_2; elseif (t_1 <= 5e-39) tmp = Float64(Float64(Float64(b / z) - Float64(4.0 * Float64(t * a))) / c); elseif (t_1 <= 4e+301) tmp = t_2; else tmp = Float64(9.0 * Float64(x * Float64(y / Float64(z * c)))); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(y * N[(x * 9.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(9.0 * N[(x * y), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e-87], t$95$2, If[LessEqual[t$95$1, 5e-39], N[(N[(N[(b / z), $MachinePrecision] - N[(4.0 * N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision], If[LessEqual[t$95$1, 4e+301], t$95$2, N[(9.0 * N[(x * N[(y / N[(z * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := y \cdot \left(x \cdot 9\right)\\
t_2 := \frac{\mathsf{fma}\left(9, x \cdot y, b\right)}{z \cdot c}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{-87}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-39}:\\
\;\;\;\;\frac{\frac{b}{z} - 4 \cdot \left(t \cdot a\right)}{c}\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+301}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;9 \cdot \left(x \cdot \frac{y}{z \cdot c}\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -2.00000000000000004e-87 or 4.9999999999999998e-39 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < 4.00000000000000021e301Initial program 86.6%
Taylor expanded in z around 0
+-commutativeN/A
lower-fma.f64N/A
lower-*.f6474.8
Applied rewrites74.8%
if -2.00000000000000004e-87 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < 4.9999999999999998e-39Initial program 79.8%
Taylor expanded in x around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
associate-*l/N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
associate-*l*N/A
*-commutativeN/A
Applied rewrites86.4%
Taylor expanded in c around -inf
Applied rewrites87.6%
Taylor expanded in x around 0
Applied rewrites86.6%
if 4.00000000000000021e301 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) Initial program 54.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites48.5%
Taylor expanded in x around inf
lower-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6479.2
Applied rewrites79.2%
Final simplification79.7%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (* y (* x 9.0))) (t_2 (/ (fma 9.0 (* x y) b) (* z c))))
(if (<= t_1 -4e-47)
t_2
(if (<= t_1 5e-39)
(/ (fma (* a (* z -4.0)) t b) (* z c))
(if (<= t_1 4e+301) t_2 (* 9.0 (* x (/ y (* z c)))))))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = y * (x * 9.0);
double t_2 = fma(9.0, (x * y), b) / (z * c);
double tmp;
if (t_1 <= -4e-47) {
tmp = t_2;
} else if (t_1 <= 5e-39) {
tmp = fma((a * (z * -4.0)), t, b) / (z * c);
} else if (t_1 <= 4e+301) {
tmp = t_2;
} else {
tmp = 9.0 * (x * (y / (z * c)));
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(y * Float64(x * 9.0)) t_2 = Float64(fma(9.0, Float64(x * y), b) / Float64(z * c)) tmp = 0.0 if (t_1 <= -4e-47) tmp = t_2; elseif (t_1 <= 5e-39) tmp = Float64(fma(Float64(a * Float64(z * -4.0)), t, b) / Float64(z * c)); elseif (t_1 <= 4e+301) tmp = t_2; else tmp = Float64(9.0 * Float64(x * Float64(y / Float64(z * c)))); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(y * N[(x * 9.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(9.0 * N[(x * y), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -4e-47], t$95$2, If[LessEqual[t$95$1, 5e-39], N[(N[(N[(a * N[(z * -4.0), $MachinePrecision]), $MachinePrecision] * t + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 4e+301], t$95$2, N[(9.0 * N[(x * N[(y / N[(z * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := y \cdot \left(x \cdot 9\right)\\
t_2 := \frac{\mathsf{fma}\left(9, x \cdot y, b\right)}{z \cdot c}\\
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{-47}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-39}:\\
\;\;\;\;\frac{\mathsf{fma}\left(a \cdot \left(z \cdot -4\right), t, b\right)}{z \cdot c}\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+301}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;9 \cdot \left(x \cdot \frac{y}{z \cdot c}\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -3.9999999999999999e-47 or 4.9999999999999998e-39 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < 4.00000000000000021e301Initial program 85.7%
Taylor expanded in z around 0
+-commutativeN/A
lower-fma.f64N/A
lower-*.f6475.3
Applied rewrites75.3%
if -3.9999999999999999e-47 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < 4.9999999999999998e-39Initial program 81.4%
Taylor expanded in x around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6477.3
Applied rewrites77.3%
Applied rewrites75.5%
if 4.00000000000000021e301 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) Initial program 54.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites48.5%
Taylor expanded in x around inf
lower-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6479.2
Applied rewrites79.2%
Final simplification75.6%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (* y (* x 9.0))) (t_2 (/ (fma 9.0 (* x y) b) (* z c))))
(if (<= t_1 -4e-47)
t_2
(if (<= t_1 5e-39)
(/ (fma a (* -4.0 (* z t)) b) (* z c))
(if (<= t_1 4e+301) t_2 (* 9.0 (* x (/ y (* z c)))))))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = y * (x * 9.0);
double t_2 = fma(9.0, (x * y), b) / (z * c);
double tmp;
if (t_1 <= -4e-47) {
tmp = t_2;
} else if (t_1 <= 5e-39) {
tmp = fma(a, (-4.0 * (z * t)), b) / (z * c);
} else if (t_1 <= 4e+301) {
tmp = t_2;
} else {
tmp = 9.0 * (x * (y / (z * c)));
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(y * Float64(x * 9.0)) t_2 = Float64(fma(9.0, Float64(x * y), b) / Float64(z * c)) tmp = 0.0 if (t_1 <= -4e-47) tmp = t_2; elseif (t_1 <= 5e-39) tmp = Float64(fma(a, Float64(-4.0 * Float64(z * t)), b) / Float64(z * c)); elseif (t_1 <= 4e+301) tmp = t_2; else tmp = Float64(9.0 * Float64(x * Float64(y / Float64(z * c)))); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(y * N[(x * 9.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(9.0 * N[(x * y), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -4e-47], t$95$2, If[LessEqual[t$95$1, 5e-39], N[(N[(a * N[(-4.0 * N[(z * t), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 4e+301], t$95$2, N[(9.0 * N[(x * N[(y / N[(z * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := y \cdot \left(x \cdot 9\right)\\
t_2 := \frac{\mathsf{fma}\left(9, x \cdot y, b\right)}{z \cdot c}\\
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{-47}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-39}:\\
\;\;\;\;\frac{\mathsf{fma}\left(a, -4 \cdot \left(z \cdot t\right), b\right)}{z \cdot c}\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+301}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;9 \cdot \left(x \cdot \frac{y}{z \cdot c}\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -3.9999999999999999e-47 or 4.9999999999999998e-39 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < 4.00000000000000021e301Initial program 85.7%
Taylor expanded in z around 0
+-commutativeN/A
lower-fma.f64N/A
lower-*.f6475.3
Applied rewrites75.3%
if -3.9999999999999999e-47 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < 4.9999999999999998e-39Initial program 81.4%
Taylor expanded in x around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6477.3
Applied rewrites77.3%
if 4.00000000000000021e301 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) Initial program 54.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites48.5%
Taylor expanded in x around inf
lower-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6479.2
Applied rewrites79.2%
Final simplification76.4%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (/ y (* z c))) (t_2 (* y (* x 9.0))))
(if (<= t_2 -1e+49)
(* 9.0 (* x t_1))
(if (<= t_2 -2e-207)
(/ b (* z c))
(if (<= t_2 2e+134) (* -4.0 (* t (/ a c))) (* x (* 9.0 t_1)))))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = y / (z * c);
double t_2 = y * (x * 9.0);
double tmp;
if (t_2 <= -1e+49) {
tmp = 9.0 * (x * t_1);
} else if (t_2 <= -2e-207) {
tmp = b / (z * c);
} else if (t_2 <= 2e+134) {
tmp = -4.0 * (t * (a / c));
} else {
tmp = x * (9.0 * t_1);
}
return tmp;
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = y / (z * c)
t_2 = y * (x * 9.0d0)
if (t_2 <= (-1d+49)) then
tmp = 9.0d0 * (x * t_1)
else if (t_2 <= (-2d-207)) then
tmp = b / (z * c)
else if (t_2 <= 2d+134) then
tmp = (-4.0d0) * (t * (a / c))
else
tmp = x * (9.0d0 * t_1)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = y / (z * c);
double t_2 = y * (x * 9.0);
double tmp;
if (t_2 <= -1e+49) {
tmp = 9.0 * (x * t_1);
} else if (t_2 <= -2e-207) {
tmp = b / (z * c);
} else if (t_2 <= 2e+134) {
tmp = -4.0 * (t * (a / c));
} else {
tmp = x * (9.0 * t_1);
}
return tmp;
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) [x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): t_1 = y / (z * c) t_2 = y * (x * 9.0) tmp = 0 if t_2 <= -1e+49: tmp = 9.0 * (x * t_1) elif t_2 <= -2e-207: tmp = b / (z * c) elif t_2 <= 2e+134: tmp = -4.0 * (t * (a / c)) else: tmp = x * (9.0 * t_1) return tmp
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(y / Float64(z * c)) t_2 = Float64(y * Float64(x * 9.0)) tmp = 0.0 if (t_2 <= -1e+49) tmp = Float64(9.0 * Float64(x * t_1)); elseif (t_2 <= -2e-207) tmp = Float64(b / Float64(z * c)); elseif (t_2 <= 2e+134) tmp = Float64(-4.0 * Float64(t * Float64(a / c))); else tmp = Float64(x * Float64(9.0 * t_1)); end return tmp end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp_2 = code(x, y, z, t, a, b, c)
t_1 = y / (z * c);
t_2 = y * (x * 9.0);
tmp = 0.0;
if (t_2 <= -1e+49)
tmp = 9.0 * (x * t_1);
elseif (t_2 <= -2e-207)
tmp = b / (z * c);
elseif (t_2 <= 2e+134)
tmp = -4.0 * (t * (a / c));
else
tmp = x * (9.0 * t_1);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(y / N[(z * c), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(y * N[(x * 9.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+49], N[(9.0 * N[(x * t$95$1), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, -2e-207], N[(b / N[(z * c), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2e+134], N[(-4.0 * N[(t * N[(a / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(9.0 * t$95$1), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := \frac{y}{z \cdot c}\\
t_2 := y \cdot \left(x \cdot 9\right)\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+49}:\\
\;\;\;\;9 \cdot \left(x \cdot t\_1\right)\\
\mathbf{elif}\;t\_2 \leq -2 \cdot 10^{-207}:\\
\;\;\;\;\frac{b}{z \cdot c}\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+134}:\\
\;\;\;\;-4 \cdot \left(t \cdot \frac{a}{c}\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(9 \cdot t\_1\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -9.99999999999999946e48Initial program 79.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites81.9%
Taylor expanded in x around inf
lower-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6469.3
Applied rewrites69.3%
if -9.99999999999999946e48 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -1.99999999999999985e-207Initial program 86.5%
Taylor expanded in b around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f6449.6
Applied rewrites49.6%
if -1.99999999999999985e-207 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < 1.99999999999999984e134Initial program 84.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites83.8%
Taylor expanded in a around inf
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6445.8
Applied rewrites45.8%
Applied rewrites46.9%
if 1.99999999999999984e134 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) Initial program 72.5%
Taylor expanded in x around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6428.4
Applied rewrites28.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites24.0%
Taylor expanded in x around inf
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6461.5
Applied rewrites61.5%
Final simplification54.4%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (* y (* x 9.0))) (t_2 (* 9.0 (* x (/ y (* z c))))))
(if (<= t_1 -1e+49)
t_2
(if (<= t_1 -2e-207)
(/ b (* z c))
(if (<= t_1 2e+134) (* -4.0 (* t (/ a c))) t_2)))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = y * (x * 9.0);
double t_2 = 9.0 * (x * (y / (z * c)));
double tmp;
if (t_1 <= -1e+49) {
tmp = t_2;
} else if (t_1 <= -2e-207) {
tmp = b / (z * c);
} else if (t_1 <= 2e+134) {
tmp = -4.0 * (t * (a / c));
} else {
tmp = t_2;
}
return tmp;
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = y * (x * 9.0d0)
t_2 = 9.0d0 * (x * (y / (z * c)))
if (t_1 <= (-1d+49)) then
tmp = t_2
else if (t_1 <= (-2d-207)) then
tmp = b / (z * c)
else if (t_1 <= 2d+134) then
tmp = (-4.0d0) * (t * (a / c))
else
tmp = t_2
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = y * (x * 9.0);
double t_2 = 9.0 * (x * (y / (z * c)));
double tmp;
if (t_1 <= -1e+49) {
tmp = t_2;
} else if (t_1 <= -2e-207) {
tmp = b / (z * c);
} else if (t_1 <= 2e+134) {
tmp = -4.0 * (t * (a / c));
} else {
tmp = t_2;
}
return tmp;
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) [x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): t_1 = y * (x * 9.0) t_2 = 9.0 * (x * (y / (z * c))) tmp = 0 if t_1 <= -1e+49: tmp = t_2 elif t_1 <= -2e-207: tmp = b / (z * c) elif t_1 <= 2e+134: tmp = -4.0 * (t * (a / c)) else: tmp = t_2 return tmp
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(y * Float64(x * 9.0)) t_2 = Float64(9.0 * Float64(x * Float64(y / Float64(z * c)))) tmp = 0.0 if (t_1 <= -1e+49) tmp = t_2; elseif (t_1 <= -2e-207) tmp = Float64(b / Float64(z * c)); elseif (t_1 <= 2e+134) tmp = Float64(-4.0 * Float64(t * Float64(a / c))); else tmp = t_2; end return tmp end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp_2 = code(x, y, z, t, a, b, c)
t_1 = y * (x * 9.0);
t_2 = 9.0 * (x * (y / (z * c)));
tmp = 0.0;
if (t_1 <= -1e+49)
tmp = t_2;
elseif (t_1 <= -2e-207)
tmp = b / (z * c);
elseif (t_1 <= 2e+134)
tmp = -4.0 * (t * (a / c));
else
tmp = t_2;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(y * N[(x * 9.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(9.0 * N[(x * N[(y / N[(z * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+49], t$95$2, If[LessEqual[t$95$1, -2e-207], N[(b / N[(z * c), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+134], N[(-4.0 * N[(t * N[(a / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := y \cdot \left(x \cdot 9\right)\\
t_2 := 9 \cdot \left(x \cdot \frac{y}{z \cdot c}\right)\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+49}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq -2 \cdot 10^{-207}:\\
\;\;\;\;\frac{b}{z \cdot c}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+134}:\\
\;\;\;\;-4 \cdot \left(t \cdot \frac{a}{c}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -9.99999999999999946e48 or 1.99999999999999984e134 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) Initial program 76.5%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites74.9%
Taylor expanded in x around inf
lower-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6465.8
Applied rewrites65.8%
if -9.99999999999999946e48 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -1.99999999999999985e-207Initial program 86.5%
Taylor expanded in b around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f6449.6
Applied rewrites49.6%
if -1.99999999999999985e-207 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < 1.99999999999999984e134Initial program 84.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites83.8%
Taylor expanded in a around inf
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6445.8
Applied rewrites45.8%
Applied rewrites46.9%
Final simplification54.4%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (fma x (* 9.0 y) b)))
(if (<= z -5.5e+43)
(fma 9.0 (* y (/ x (* z c))) (* a (/ (* t -4.0) c)))
(if (<= z 9.5e-68)
(/ (/ (fma (* a (* z -4.0)) t t_1) c) z)
(/ (/ (fma z (* t (* a -4.0)) t_1) z) c)))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = fma(x, (9.0 * y), b);
double tmp;
if (z <= -5.5e+43) {
tmp = fma(9.0, (y * (x / (z * c))), (a * ((t * -4.0) / c)));
} else if (z <= 9.5e-68) {
tmp = (fma((a * (z * -4.0)), t, t_1) / c) / z;
} else {
tmp = (fma(z, (t * (a * -4.0)), t_1) / z) / c;
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = fma(x, Float64(9.0 * y), b) tmp = 0.0 if (z <= -5.5e+43) tmp = fma(9.0, Float64(y * Float64(x / Float64(z * c))), Float64(a * Float64(Float64(t * -4.0) / c))); elseif (z <= 9.5e-68) tmp = Float64(Float64(fma(Float64(a * Float64(z * -4.0)), t, t_1) / c) / z); else tmp = Float64(Float64(fma(z, Float64(t * Float64(a * -4.0)), t_1) / z) / c); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(x * N[(9.0 * y), $MachinePrecision] + b), $MachinePrecision]}, If[LessEqual[z, -5.5e+43], N[(9.0 * N[(y * N[(x / N[(z * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(t * -4.0), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 9.5e-68], N[(N[(N[(N[(a * N[(z * -4.0), $MachinePrecision]), $MachinePrecision] * t + t$95$1), $MachinePrecision] / c), $MachinePrecision] / z), $MachinePrecision], N[(N[(N[(z * N[(t * N[(a * -4.0), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] / z), $MachinePrecision] / c), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(x, 9 \cdot y, b\right)\\
\mathbf{if}\;z \leq -5.5 \cdot 10^{+43}:\\
\;\;\;\;\mathsf{fma}\left(9, y \cdot \frac{x}{z \cdot c}, a \cdot \frac{t \cdot -4}{c}\right)\\
\mathbf{elif}\;z \leq 9.5 \cdot 10^{-68}:\\
\;\;\;\;\frac{\frac{\mathsf{fma}\left(a \cdot \left(z \cdot -4\right), t, t\_1\right)}{c}}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\mathsf{fma}\left(z, t \cdot \left(a \cdot -4\right), t\_1\right)}{z}}{c}\\
\end{array}
\end{array}
if z < -5.49999999999999989e43Initial program 51.6%
Taylor expanded in x around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
associate-*l/N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
associate-*l*N/A
*-commutativeN/A
Applied rewrites83.3%
Taylor expanded in b around 0
Applied rewrites70.7%
if -5.49999999999999989e43 < z < 9.4999999999999997e-68Initial program 96.7%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites97.1%
lift-fma.f64N/A
+-commutativeN/A
lift-fma.f64N/A
associate-+l+N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*r*N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
*-commutativeN/A
lift-*.f64N/A
+-commutativeN/A
lift-fma.f64N/A
lift-fma.f6496.6
Applied rewrites96.6%
if 9.4999999999999997e-68 < z Initial program 79.5%
lift-+.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
distribute-lft-neg-inN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f64N/A
lift-*.f64N/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
metadata-evalN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
Applied rewrites73.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites87.0%
Final simplification88.3%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (fma 9.0 (* y (/ x (* z c))) (* a (/ (* t -4.0) c)))))
(if (<= z -2.25e+49)
t_1
(if (<= z 2e+225)
(/ (fma (* a (* z -4.0)) t (fma x (* 9.0 y) b)) (* z c))
t_1))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = fma(9.0, (y * (x / (z * c))), (a * ((t * -4.0) / c)));
double tmp;
if (z <= -2.25e+49) {
tmp = t_1;
} else if (z <= 2e+225) {
tmp = fma((a * (z * -4.0)), t, fma(x, (9.0 * y), b)) / (z * c);
} else {
tmp = t_1;
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = fma(9.0, Float64(y * Float64(x / Float64(z * c))), Float64(a * Float64(Float64(t * -4.0) / c))) tmp = 0.0 if (z <= -2.25e+49) tmp = t_1; elseif (z <= 2e+225) tmp = Float64(fma(Float64(a * Float64(z * -4.0)), t, fma(x, Float64(9.0 * y), b)) / Float64(z * c)); else tmp = t_1; end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(9.0 * N[(y * N[(x / N[(z * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(t * -4.0), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -2.25e+49], t$95$1, If[LessEqual[z, 2e+225], N[(N[(N[(a * N[(z * -4.0), $MachinePrecision]), $MachinePrecision] * t + N[(x * N[(9.0 * y), $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(9, y \cdot \frac{x}{z \cdot c}, a \cdot \frac{t \cdot -4}{c}\right)\\
\mathbf{if}\;z \leq -2.25 \cdot 10^{+49}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 2 \cdot 10^{+225}:\\
\;\;\;\;\frac{\mathsf{fma}\left(a \cdot \left(z \cdot -4\right), t, \mathsf{fma}\left(x, 9 \cdot y, b\right)\right)}{z \cdot c}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -2.24999999999999991e49 or 1.99999999999999986e225 < z Initial program 52.6%
Taylor expanded in x around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
associate-*l/N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
associate-*l*N/A
*-commutativeN/A
Applied rewrites81.7%
Taylor expanded in b around 0
Applied rewrites72.5%
if -2.24999999999999991e49 < z < 1.99999999999999986e225Initial program 93.9%
lift-+.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
distribute-lft-neg-inN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f64N/A
lift-*.f64N/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
metadata-evalN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
Applied rewrites91.3%
Final simplification85.9%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(if (<= t -1.75e+161)
(* a (/ (* t -4.0) c))
(if (<= t 3.4e+37)
(* (fma x (* 9.0 y) b) (/ 1.0 (* z c)))
(* -4.0 (* t (/ a c))))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (t <= -1.75e+161) {
tmp = a * ((t * -4.0) / c);
} else if (t <= 3.4e+37) {
tmp = fma(x, (9.0 * y), b) * (1.0 / (z * c));
} else {
tmp = -4.0 * (t * (a / c));
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if (t <= -1.75e+161) tmp = Float64(a * Float64(Float64(t * -4.0) / c)); elseif (t <= 3.4e+37) tmp = Float64(fma(x, Float64(9.0 * y), b) * Float64(1.0 / Float64(z * c))); else tmp = Float64(-4.0 * Float64(t * Float64(a / c))); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[t, -1.75e+161], N[(a * N[(N[(t * -4.0), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 3.4e+37], N[(N[(x * N[(9.0 * y), $MachinePrecision] + b), $MachinePrecision] * N[(1.0 / N[(z * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-4.0 * N[(t * N[(a / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.75 \cdot 10^{+161}:\\
\;\;\;\;a \cdot \frac{t \cdot -4}{c}\\
\mathbf{elif}\;t \leq 3.4 \cdot 10^{+37}:\\
\;\;\;\;\mathsf{fma}\left(x, 9 \cdot y, b\right) \cdot \frac{1}{z \cdot c}\\
\mathbf{else}:\\
\;\;\;\;-4 \cdot \left(t \cdot \frac{a}{c}\right)\\
\end{array}
\end{array}
if t < -1.74999999999999994e161Initial program 76.1%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites76.1%
Taylor expanded in a around 0
+-commutativeN/A
lower-fma.f64N/A
lower-*.f6432.9
Applied rewrites32.9%
Taylor expanded in a around inf
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
associate-*r/N/A
lower-/.f64N/A
lower-*.f6484.6
Applied rewrites84.6%
if -1.74999999999999994e161 < t < 3.40000000000000006e37Initial program 84.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites83.2%
Taylor expanded in a around 0
+-commutativeN/A
lower-fma.f64N/A
lower-*.f6469.0
Applied rewrites69.0%
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lift-*.f64N/A
div-invN/A
lift-/.f64N/A
lower-*.f6471.4
Applied rewrites71.5%
if 3.40000000000000006e37 < t Initial program 78.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites75.4%
Taylor expanded in a around inf
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6430.3
Applied rewrites30.3%
Applied rewrites38.7%
Final simplification66.1%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (if (<= t -1.75e+161) (* a (/ (* t -4.0) c)) (if (<= t 3.4e+37) (/ (fma 9.0 (* x y) b) (* z c)) (* -4.0 (* t (/ a c))))))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (t <= -1.75e+161) {
tmp = a * ((t * -4.0) / c);
} else if (t <= 3.4e+37) {
tmp = fma(9.0, (x * y), b) / (z * c);
} else {
tmp = -4.0 * (t * (a / c));
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if (t <= -1.75e+161) tmp = Float64(a * Float64(Float64(t * -4.0) / c)); elseif (t <= 3.4e+37) tmp = Float64(fma(9.0, Float64(x * y), b) / Float64(z * c)); else tmp = Float64(-4.0 * Float64(t * Float64(a / c))); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[t, -1.75e+161], N[(a * N[(N[(t * -4.0), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 3.4e+37], N[(N[(9.0 * N[(x * y), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], N[(-4.0 * N[(t * N[(a / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.75 \cdot 10^{+161}:\\
\;\;\;\;a \cdot \frac{t \cdot -4}{c}\\
\mathbf{elif}\;t \leq 3.4 \cdot 10^{+37}:\\
\;\;\;\;\frac{\mathsf{fma}\left(9, x \cdot y, b\right)}{z \cdot c}\\
\mathbf{else}:\\
\;\;\;\;-4 \cdot \left(t \cdot \frac{a}{c}\right)\\
\end{array}
\end{array}
if t < -1.74999999999999994e161Initial program 76.1%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites76.1%
Taylor expanded in a around 0
+-commutativeN/A
lower-fma.f64N/A
lower-*.f6432.9
Applied rewrites32.9%
Taylor expanded in a around inf
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
associate-*r/N/A
lower-/.f64N/A
lower-*.f6484.6
Applied rewrites84.6%
if -1.74999999999999994e161 < t < 3.40000000000000006e37Initial program 84.4%
Taylor expanded in z around 0
+-commutativeN/A
lower-fma.f64N/A
lower-*.f6471.5
Applied rewrites71.5%
if 3.40000000000000006e37 < t Initial program 78.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites75.4%
Taylor expanded in a around inf
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6430.3
Applied rewrites30.3%
Applied rewrites38.7%
Final simplification66.1%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (if (<= z -3.8e+49) (* a (/ (* t -4.0) c)) (if (<= z 0.0008) (* b (/ 1.0 (* z c))) (* -4.0 (* t (/ a c))))))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (z <= -3.8e+49) {
tmp = a * ((t * -4.0) / c);
} else if (z <= 0.0008) {
tmp = b * (1.0 / (z * c));
} else {
tmp = -4.0 * (t * (a / c));
}
return tmp;
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (z <= (-3.8d+49)) then
tmp = a * ((t * (-4.0d0)) / c)
else if (z <= 0.0008d0) then
tmp = b * (1.0d0 / (z * c))
else
tmp = (-4.0d0) * (t * (a / c))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (z <= -3.8e+49) {
tmp = a * ((t * -4.0) / c);
} else if (z <= 0.0008) {
tmp = b * (1.0 / (z * c));
} else {
tmp = -4.0 * (t * (a / c));
}
return tmp;
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) [x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): tmp = 0 if z <= -3.8e+49: tmp = a * ((t * -4.0) / c) elif z <= 0.0008: tmp = b * (1.0 / (z * c)) else: tmp = -4.0 * (t * (a / c)) return tmp
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if (z <= -3.8e+49) tmp = Float64(a * Float64(Float64(t * -4.0) / c)); elseif (z <= 0.0008) tmp = Float64(b * Float64(1.0 / Float64(z * c))); else tmp = Float64(-4.0 * Float64(t * Float64(a / c))); end return tmp end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp_2 = code(x, y, z, t, a, b, c)
tmp = 0.0;
if (z <= -3.8e+49)
tmp = a * ((t * -4.0) / c);
elseif (z <= 0.0008)
tmp = b * (1.0 / (z * c));
else
tmp = -4.0 * (t * (a / c));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[z, -3.8e+49], N[(a * N[(N[(t * -4.0), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 0.0008], N[(b * N[(1.0 / N[(z * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-4.0 * N[(t * N[(a / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.8 \cdot 10^{+49}:\\
\;\;\;\;a \cdot \frac{t \cdot -4}{c}\\
\mathbf{elif}\;z \leq 0.0008:\\
\;\;\;\;b \cdot \frac{1}{z \cdot c}\\
\mathbf{else}:\\
\;\;\;\;-4 \cdot \left(t \cdot \frac{a}{c}\right)\\
\end{array}
\end{array}
if z < -3.7999999999999999e49Initial program 51.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites55.9%
Taylor expanded in a around 0
+-commutativeN/A
lower-fma.f64N/A
lower-*.f6434.3
Applied rewrites34.3%
Taylor expanded in a around inf
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
associate-*r/N/A
lower-/.f64N/A
lower-*.f6456.2
Applied rewrites56.2%
if -3.7999999999999999e49 < z < 8.00000000000000038e-4Initial program 96.3%
Taylor expanded in b around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f6446.5
Applied rewrites46.5%
Applied rewrites46.5%
if 8.00000000000000038e-4 < z Initial program 75.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites66.6%
Taylor expanded in a around inf
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6453.9
Applied rewrites53.9%
Applied rewrites50.5%
Final simplification49.5%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (let* ((t_1 (* -4.0 (* t (/ a c))))) (if (<= z -3.95e+49) t_1 (if (<= z 0.0008) (* b (/ 1.0 (* z c))) t_1))))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = -4.0 * (t * (a / c));
double tmp;
if (z <= -3.95e+49) {
tmp = t_1;
} else if (z <= 0.0008) {
tmp = b * (1.0 / (z * c));
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: tmp
t_1 = (-4.0d0) * (t * (a / c))
if (z <= (-3.95d+49)) then
tmp = t_1
else if (z <= 0.0008d0) then
tmp = b * (1.0d0 / (z * c))
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = -4.0 * (t * (a / c));
double tmp;
if (z <= -3.95e+49) {
tmp = t_1;
} else if (z <= 0.0008) {
tmp = b * (1.0 / (z * c));
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) [x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): t_1 = -4.0 * (t * (a / c)) tmp = 0 if z <= -3.95e+49: tmp = t_1 elif z <= 0.0008: tmp = b * (1.0 / (z * c)) else: tmp = t_1 return tmp
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(-4.0 * Float64(t * Float64(a / c))) tmp = 0.0 if (z <= -3.95e+49) tmp = t_1; elseif (z <= 0.0008) tmp = Float64(b * Float64(1.0 / Float64(z * c))); else tmp = t_1; end return tmp end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp_2 = code(x, y, z, t, a, b, c)
t_1 = -4.0 * (t * (a / c));
tmp = 0.0;
if (z <= -3.95e+49)
tmp = t_1;
elseif (z <= 0.0008)
tmp = b * (1.0 / (z * c));
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(-4.0 * N[(t * N[(a / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -3.95e+49], t$95$1, If[LessEqual[z, 0.0008], N[(b * N[(1.0 / N[(z * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := -4 \cdot \left(t \cdot \frac{a}{c}\right)\\
\mathbf{if}\;z \leq -3.95 \cdot 10^{+49}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 0.0008:\\
\;\;\;\;b \cdot \frac{1}{z \cdot c}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -3.9500000000000002e49 or 8.00000000000000038e-4 < z Initial program 65.5%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites62.1%
Taylor expanded in a around inf
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6454.8
Applied rewrites54.8%
Applied rewrites54.3%
if -3.9500000000000002e49 < z < 8.00000000000000038e-4Initial program 96.3%
Taylor expanded in b around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f6446.5
Applied rewrites46.5%
Applied rewrites46.5%
Final simplification50.1%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (let* ((t_1 (/ (* -4.0 (* t a)) c))) (if (<= z -4.2e+49) t_1 (if (<= z 0.0008) (* b (/ 1.0 (* z c))) t_1))))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = (-4.0 * (t * a)) / c;
double tmp;
if (z <= -4.2e+49) {
tmp = t_1;
} else if (z <= 0.0008) {
tmp = b * (1.0 / (z * c));
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: tmp
t_1 = ((-4.0d0) * (t * a)) / c
if (z <= (-4.2d+49)) then
tmp = t_1
else if (z <= 0.0008d0) then
tmp = b * (1.0d0 / (z * c))
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = (-4.0 * (t * a)) / c;
double tmp;
if (z <= -4.2e+49) {
tmp = t_1;
} else if (z <= 0.0008) {
tmp = b * (1.0 / (z * c));
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) [x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): t_1 = (-4.0 * (t * a)) / c tmp = 0 if z <= -4.2e+49: tmp = t_1 elif z <= 0.0008: tmp = b * (1.0 / (z * c)) else: tmp = t_1 return tmp
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(Float64(-4.0 * Float64(t * a)) / c) tmp = 0.0 if (z <= -4.2e+49) tmp = t_1; elseif (z <= 0.0008) tmp = Float64(b * Float64(1.0 / Float64(z * c))); else tmp = t_1; end return tmp end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp_2 = code(x, y, z, t, a, b, c)
t_1 = (-4.0 * (t * a)) / c;
tmp = 0.0;
if (z <= -4.2e+49)
tmp = t_1;
elseif (z <= 0.0008)
tmp = b * (1.0 / (z * c));
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(-4.0 * N[(t * a), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision]}, If[LessEqual[z, -4.2e+49], t$95$1, If[LessEqual[z, 0.0008], N[(b * N[(1.0 / N[(z * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := \frac{-4 \cdot \left(t \cdot a\right)}{c}\\
\mathbf{if}\;z \leq -4.2 \cdot 10^{+49}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 0.0008:\\
\;\;\;\;b \cdot \frac{1}{z \cdot c}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -4.20000000000000022e49 or 8.00000000000000038e-4 < z Initial program 65.5%
Taylor expanded in z around inf
associate-*r/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-*.f6454.8
Applied rewrites54.8%
if -4.20000000000000022e49 < z < 8.00000000000000038e-4Initial program 96.3%
Taylor expanded in b around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f6446.5
Applied rewrites46.5%
Applied rewrites46.5%
Final simplification50.4%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (/ b (* z c)))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
return b / (z * c);
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = b / (z * c)
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return b / (z * c);
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) [x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): return b / (z * c)
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) return Float64(b / Float64(z * c)) end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp = code(x, y, z, t, a, b, c)
tmp = b / (z * c);
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := N[(b / N[(z * c), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\frac{b}{z \cdot c}
\end{array}
Initial program 82.0%
Taylor expanded in b around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f6434.6
Applied rewrites34.6%
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (/ b (* c z)))
(t_2 (* 4.0 (/ (* a t) c)))
(t_3 (* (* x 9.0) y))
(t_4 (+ (- t_3 (* (* (* z 4.0) t) a)) b))
(t_5 (/ t_4 (* z c)))
(t_6 (/ (+ (- t_3 (* (* z 4.0) (* t a))) b) (* z c))))
(if (< t_5 -1.100156740804105e-171)
t_6
(if (< t_5 0.0)
(/ (/ t_4 z) c)
(if (< t_5 1.1708877911747488e-53)
t_6
(if (< t_5 2.876823679546137e+130)
(- (+ (* (* 9.0 (/ y c)) (/ x z)) t_1) t_2)
(if (< t_5 1.3838515042456319e+158)
t_6
(- (+ (* 9.0 (* (/ y (* c z)) x)) t_1) t_2))))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = b / (c * z);
double t_2 = 4.0 * ((a * t) / c);
double t_3 = (x * 9.0) * y;
double t_4 = (t_3 - (((z * 4.0) * t) * a)) + b;
double t_5 = t_4 / (z * c);
double t_6 = ((t_3 - ((z * 4.0) * (t * a))) + b) / (z * c);
double tmp;
if (t_5 < -1.100156740804105e-171) {
tmp = t_6;
} else if (t_5 < 0.0) {
tmp = (t_4 / z) / c;
} else if (t_5 < 1.1708877911747488e-53) {
tmp = t_6;
} else if (t_5 < 2.876823679546137e+130) {
tmp = (((9.0 * (y / c)) * (x / z)) + t_1) - t_2;
} else if (t_5 < 1.3838515042456319e+158) {
tmp = t_6;
} else {
tmp = ((9.0 * ((y / (c * z)) * x)) + t_1) - t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: t_4
real(8) :: t_5
real(8) :: t_6
real(8) :: tmp
t_1 = b / (c * z)
t_2 = 4.0d0 * ((a * t) / c)
t_3 = (x * 9.0d0) * y
t_4 = (t_3 - (((z * 4.0d0) * t) * a)) + b
t_5 = t_4 / (z * c)
t_6 = ((t_3 - ((z * 4.0d0) * (t * a))) + b) / (z * c)
if (t_5 < (-1.100156740804105d-171)) then
tmp = t_6
else if (t_5 < 0.0d0) then
tmp = (t_4 / z) / c
else if (t_5 < 1.1708877911747488d-53) then
tmp = t_6
else if (t_5 < 2.876823679546137d+130) then
tmp = (((9.0d0 * (y / c)) * (x / z)) + t_1) - t_2
else if (t_5 < 1.3838515042456319d+158) then
tmp = t_6
else
tmp = ((9.0d0 * ((y / (c * z)) * x)) + t_1) - t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = b / (c * z);
double t_2 = 4.0 * ((a * t) / c);
double t_3 = (x * 9.0) * y;
double t_4 = (t_3 - (((z * 4.0) * t) * a)) + b;
double t_5 = t_4 / (z * c);
double t_6 = ((t_3 - ((z * 4.0) * (t * a))) + b) / (z * c);
double tmp;
if (t_5 < -1.100156740804105e-171) {
tmp = t_6;
} else if (t_5 < 0.0) {
tmp = (t_4 / z) / c;
} else if (t_5 < 1.1708877911747488e-53) {
tmp = t_6;
} else if (t_5 < 2.876823679546137e+130) {
tmp = (((9.0 * (y / c)) * (x / z)) + t_1) - t_2;
} else if (t_5 < 1.3838515042456319e+158) {
tmp = t_6;
} else {
tmp = ((9.0 * ((y / (c * z)) * x)) + t_1) - t_2;
}
return tmp;
}
def code(x, y, z, t, a, b, c): t_1 = b / (c * z) t_2 = 4.0 * ((a * t) / c) t_3 = (x * 9.0) * y t_4 = (t_3 - (((z * 4.0) * t) * a)) + b t_5 = t_4 / (z * c) t_6 = ((t_3 - ((z * 4.0) * (t * a))) + b) / (z * c) tmp = 0 if t_5 < -1.100156740804105e-171: tmp = t_6 elif t_5 < 0.0: tmp = (t_4 / z) / c elif t_5 < 1.1708877911747488e-53: tmp = t_6 elif t_5 < 2.876823679546137e+130: tmp = (((9.0 * (y / c)) * (x / z)) + t_1) - t_2 elif t_5 < 1.3838515042456319e+158: tmp = t_6 else: tmp = ((9.0 * ((y / (c * z)) * x)) + t_1) - t_2 return tmp
function code(x, y, z, t, a, b, c) t_1 = Float64(b / Float64(c * z)) t_2 = Float64(4.0 * Float64(Float64(a * t) / c)) t_3 = Float64(Float64(x * 9.0) * y) t_4 = Float64(Float64(t_3 - Float64(Float64(Float64(z * 4.0) * t) * a)) + b) t_5 = Float64(t_4 / Float64(z * c)) t_6 = Float64(Float64(Float64(t_3 - Float64(Float64(z * 4.0) * Float64(t * a))) + b) / Float64(z * c)) tmp = 0.0 if (t_5 < -1.100156740804105e-171) tmp = t_6; elseif (t_5 < 0.0) tmp = Float64(Float64(t_4 / z) / c); elseif (t_5 < 1.1708877911747488e-53) tmp = t_6; elseif (t_5 < 2.876823679546137e+130) tmp = Float64(Float64(Float64(Float64(9.0 * Float64(y / c)) * Float64(x / z)) + t_1) - t_2); elseif (t_5 < 1.3838515042456319e+158) tmp = t_6; else tmp = Float64(Float64(Float64(9.0 * Float64(Float64(y / Float64(c * z)) * x)) + t_1) - t_2); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) t_1 = b / (c * z); t_2 = 4.0 * ((a * t) / c); t_3 = (x * 9.0) * y; t_4 = (t_3 - (((z * 4.0) * t) * a)) + b; t_5 = t_4 / (z * c); t_6 = ((t_3 - ((z * 4.0) * (t * a))) + b) / (z * c); tmp = 0.0; if (t_5 < -1.100156740804105e-171) tmp = t_6; elseif (t_5 < 0.0) tmp = (t_4 / z) / c; elseif (t_5 < 1.1708877911747488e-53) tmp = t_6; elseif (t_5 < 2.876823679546137e+130) tmp = (((9.0 * (y / c)) * (x / z)) + t_1) - t_2; elseif (t_5 < 1.3838515042456319e+158) tmp = t_6; else tmp = ((9.0 * ((y / (c * z)) * x)) + t_1) - t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(b / N[(c * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(4.0 * N[(N[(a * t), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision]}, Block[{t$95$4 = N[(N[(t$95$3 - N[(N[(N[(z * 4.0), $MachinePrecision] * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision]}, Block[{t$95$5 = N[(t$95$4 / N[(z * c), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$6 = N[(N[(N[(t$95$3 - N[(N[(z * 4.0), $MachinePrecision] * N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$5, -1.100156740804105e-171], t$95$6, If[Less[t$95$5, 0.0], N[(N[(t$95$4 / z), $MachinePrecision] / c), $MachinePrecision], If[Less[t$95$5, 1.1708877911747488e-53], t$95$6, If[Less[t$95$5, 2.876823679546137e+130], N[(N[(N[(N[(9.0 * N[(y / c), $MachinePrecision]), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] - t$95$2), $MachinePrecision], If[Less[t$95$5, 1.3838515042456319e+158], t$95$6, N[(N[(N[(9.0 * N[(N[(y / N[(c * z), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] - t$95$2), $MachinePrecision]]]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{b}{c \cdot z}\\
t_2 := 4 \cdot \frac{a \cdot t}{c}\\
t_3 := \left(x \cdot 9\right) \cdot y\\
t_4 := \left(t\_3 - \left(\left(z \cdot 4\right) \cdot t\right) \cdot a\right) + b\\
t_5 := \frac{t\_4}{z \cdot c}\\
t_6 := \frac{\left(t\_3 - \left(z \cdot 4\right) \cdot \left(t \cdot a\right)\right) + b}{z \cdot c}\\
\mathbf{if}\;t\_5 < -1.100156740804105 \cdot 10^{-171}:\\
\;\;\;\;t\_6\\
\mathbf{elif}\;t\_5 < 0:\\
\;\;\;\;\frac{\frac{t\_4}{z}}{c}\\
\mathbf{elif}\;t\_5 < 1.1708877911747488 \cdot 10^{-53}:\\
\;\;\;\;t\_6\\
\mathbf{elif}\;t\_5 < 2.876823679546137 \cdot 10^{+130}:\\
\;\;\;\;\left(\left(9 \cdot \frac{y}{c}\right) \cdot \frac{x}{z} + t\_1\right) - t\_2\\
\mathbf{elif}\;t\_5 < 1.3838515042456319 \cdot 10^{+158}:\\
\;\;\;\;t\_6\\
\mathbf{else}:\\
\;\;\;\;\left(9 \cdot \left(\frac{y}{c \cdot z} \cdot x\right) + t\_1\right) - t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024232
(FPCore (x y z t a b c)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, J"
:precision binary64
:alt
(! :herbie-platform default (if (< (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) (* z c)) -220031348160821/200000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (+ (- (* (* x 9) y) (* (* z 4) (* t a))) b) (* z c)) (if (< (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) (* z c)) 0) (/ (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) z) c) (if (< (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) (* z c)) 365902434742109/31250000000000000000000000000000000000000000000000000000000000000000) (/ (+ (- (* (* x 9) y) (* (* z 4) (* t a))) b) (* z c)) (if (< (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) (* z c)) 28768236795461370000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (+ (* (* 9 (/ y c)) (/ x z)) (/ b (* c z))) (* 4 (/ (* a t) c))) (if (< (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) (* z c)) 138385150424563190000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (+ (- (* (* x 9) y) (* (* z 4) (* t a))) b) (* z c)) (- (+ (* 9 (* (/ y (* c z)) x)) (/ b (* c z))) (* 4 (/ (* a t) c)))))))))
(/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)))