
(FPCore (x y z t a b) :precision binary64 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))
double code(double x, double y, double z, double t, double a, double b) {
return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (x + ((y * z) / t)) / ((a + 1.0d0) + ((y * b) / t))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
def code(x, y, z, t, a, b): return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t))
function code(x, y, z, t, a, b) return Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) end
function tmp = code(x, y, z, t, a, b) tmp = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t)); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 23 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))
double code(double x, double y, double z, double t, double a, double b) {
return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (x + ((y * z) / t)) / ((a + 1.0d0) + ((y * b) / t))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
def code(x, y, z, t, a, b): return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t))
function code(x, y, z, t, a, b) return Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) end
function tmp = code(x, y, z, t, a, b) tmp = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t)); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}
\end{array}
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ (/ (* y b) t) (+ a 1.0)))
(t_2 (fma y (/ b t) a))
(t_3 (/ (+ x (/ (* y z) t)) t_1))
(t_4 (* t (- (/ x b) (/ (fma z a z) (* b b))))))
(if (<= t_3 -2e-310)
(/ (+ x (/ z (/ t y))) (fma b (/ y t) (+ a 1.0)))
(if (<= t_3 0.0)
(+ (/ z b) (/ (fma (* (- -1.0 a) t_4) (/ t (* y b)) t_4) y))
(if (<= t_3 1e+263)
(/ (fma (/ 1.0 t) (* y z) x) t_1)
(if (<= t_3 INFINITY)
(* z (+ (/ x (fma z t_2 z)) (/ y (fma t t_2 t))))
(/ z b)))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((y * b) / t) + (a + 1.0);
double t_2 = fma(y, (b / t), a);
double t_3 = (x + ((y * z) / t)) / t_1;
double t_4 = t * ((x / b) - (fma(z, a, z) / (b * b)));
double tmp;
if (t_3 <= -2e-310) {
tmp = (x + (z / (t / y))) / fma(b, (y / t), (a + 1.0));
} else if (t_3 <= 0.0) {
tmp = (z / b) + (fma(((-1.0 - a) * t_4), (t / (y * b)), t_4) / y);
} else if (t_3 <= 1e+263) {
tmp = fma((1.0 / t), (y * z), x) / t_1;
} else if (t_3 <= ((double) INFINITY)) {
tmp = z * ((x / fma(z, t_2, z)) + (y / fma(t, t_2, t)));
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(y * b) / t) + Float64(a + 1.0)) t_2 = fma(y, Float64(b / t), a) t_3 = Float64(Float64(x + Float64(Float64(y * z) / t)) / t_1) t_4 = Float64(t * Float64(Float64(x / b) - Float64(fma(z, a, z) / Float64(b * b)))) tmp = 0.0 if (t_3 <= -2e-310) tmp = Float64(Float64(x + Float64(z / Float64(t / y))) / fma(b, Float64(y / t), Float64(a + 1.0))); elseif (t_3 <= 0.0) tmp = Float64(Float64(z / b) + Float64(fma(Float64(Float64(-1.0 - a) * t_4), Float64(t / Float64(y * b)), t_4) / y)); elseif (t_3 <= 1e+263) tmp = Float64(fma(Float64(1.0 / t), Float64(y * z), x) / t_1); elseif (t_3 <= Inf) tmp = Float64(z * Float64(Float64(x / fma(z, t_2, z)) + Float64(y / fma(t, t_2, t)))); else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(y * N[(b / t), $MachinePrecision] + a), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]}, Block[{t$95$4 = N[(t * N[(N[(x / b), $MachinePrecision] - N[(N[(z * a + z), $MachinePrecision] / N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -2e-310], N[(N[(x + N[(z / N[(t / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(b * N[(y / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 0.0], N[(N[(z / b), $MachinePrecision] + N[(N[(N[(N[(-1.0 - a), $MachinePrecision] * t$95$4), $MachinePrecision] * N[(t / N[(y * b), $MachinePrecision]), $MachinePrecision] + t$95$4), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 1e+263], N[(N[(N[(1.0 / t), $MachinePrecision] * N[(y * z), $MachinePrecision] + x), $MachinePrecision] / t$95$1), $MachinePrecision], If[LessEqual[t$95$3, Infinity], N[(z * N[(N[(x / N[(z * t$95$2 + z), $MachinePrecision]), $MachinePrecision] + N[(y / N[(t * t$95$2 + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z / b), $MachinePrecision]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y \cdot b}{t} + \left(a + 1\right)\\
t_2 := \mathsf{fma}\left(y, \frac{b}{t}, a\right)\\
t_3 := \frac{x + \frac{y \cdot z}{t}}{t\_1}\\
t_4 := t \cdot \left(\frac{x}{b} - \frac{\mathsf{fma}\left(z, a, z\right)}{b \cdot b}\right)\\
\mathbf{if}\;t\_3 \leq -2 \cdot 10^{-310}:\\
\;\;\;\;\frac{x + \frac{z}{\frac{t}{y}}}{\mathsf{fma}\left(b, \frac{y}{t}, a + 1\right)}\\
\mathbf{elif}\;t\_3 \leq 0:\\
\;\;\;\;\frac{z}{b} + \frac{\mathsf{fma}\left(\left(-1 - a\right) \cdot t\_4, \frac{t}{y \cdot b}, t\_4\right)}{y}\\
\mathbf{elif}\;t\_3 \leq 10^{+263}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{1}{t}, y \cdot z, x\right)}{t\_1}\\
\mathbf{elif}\;t\_3 \leq \infty:\\
\;\;\;\;z \cdot \left(\frac{x}{\mathsf{fma}\left(z, t\_2, z\right)} + \frac{y}{\mathsf{fma}\left(t, t\_2, t\right)}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.999999999999994e-310Initial program 91.7%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6489.4
Applied rewrites89.4%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*r/N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6493.1
Applied rewrites93.1%
if -1.999999999999994e-310 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -0.0Initial program 47.0%
Taylor expanded in y around -inf
Applied rewrites82.0%
if -0.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1.00000000000000002e263Initial program 98.5%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-fma.f64N/A
lower-/.f6498.6
Applied rewrites98.6%
if 1.00000000000000002e263 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < +inf.0Initial program 50.4%
Taylor expanded in z around inf
lower-*.f64N/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f64N/A
+-commutativeN/A
Applied rewrites99.7%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 0.0%
Taylor expanded in y around inf
lower-/.f64100.0
Applied rewrites100.0%
Final simplification94.1%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ (/ (* y b) t) (+ a 1.0)))
(t_2 (fma y (/ b t) a))
(t_3 (/ (+ x (/ (* y z) t)) t_1)))
(if (<= t_3 -2e-310)
(/ (+ x (/ z (/ t y))) (fma b (/ y t) (+ a 1.0)))
(if (<= t_3 0.0)
(/ (/ (* t (fma y (/ z t) x)) y) b)
(if (<= t_3 1e+263)
(/ (fma (/ 1.0 t) (* y z) x) t_1)
(if (<= t_3 INFINITY)
(* z (+ (/ x (fma z t_2 z)) (/ y (fma t t_2 t))))
(/ z b)))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((y * b) / t) + (a + 1.0);
double t_2 = fma(y, (b / t), a);
double t_3 = (x + ((y * z) / t)) / t_1;
double tmp;
if (t_3 <= -2e-310) {
tmp = (x + (z / (t / y))) / fma(b, (y / t), (a + 1.0));
} else if (t_3 <= 0.0) {
tmp = ((t * fma(y, (z / t), x)) / y) / b;
} else if (t_3 <= 1e+263) {
tmp = fma((1.0 / t), (y * z), x) / t_1;
} else if (t_3 <= ((double) INFINITY)) {
tmp = z * ((x / fma(z, t_2, z)) + (y / fma(t, t_2, t)));
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(y * b) / t) + Float64(a + 1.0)) t_2 = fma(y, Float64(b / t), a) t_3 = Float64(Float64(x + Float64(Float64(y * z) / t)) / t_1) tmp = 0.0 if (t_3 <= -2e-310) tmp = Float64(Float64(x + Float64(z / Float64(t / y))) / fma(b, Float64(y / t), Float64(a + 1.0))); elseif (t_3 <= 0.0) tmp = Float64(Float64(Float64(t * fma(y, Float64(z / t), x)) / y) / b); elseif (t_3 <= 1e+263) tmp = Float64(fma(Float64(1.0 / t), Float64(y * z), x) / t_1); elseif (t_3 <= Inf) tmp = Float64(z * Float64(Float64(x / fma(z, t_2, z)) + Float64(y / fma(t, t_2, t)))); else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(y * N[(b / t), $MachinePrecision] + a), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]}, If[LessEqual[t$95$3, -2e-310], N[(N[(x + N[(z / N[(t / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(b * N[(y / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 0.0], N[(N[(N[(t * N[(y * N[(z / t), $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision] / b), $MachinePrecision], If[LessEqual[t$95$3, 1e+263], N[(N[(N[(1.0 / t), $MachinePrecision] * N[(y * z), $MachinePrecision] + x), $MachinePrecision] / t$95$1), $MachinePrecision], If[LessEqual[t$95$3, Infinity], N[(z * N[(N[(x / N[(z * t$95$2 + z), $MachinePrecision]), $MachinePrecision] + N[(y / N[(t * t$95$2 + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z / b), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y \cdot b}{t} + \left(a + 1\right)\\
t_2 := \mathsf{fma}\left(y, \frac{b}{t}, a\right)\\
t_3 := \frac{x + \frac{y \cdot z}{t}}{t\_1}\\
\mathbf{if}\;t\_3 \leq -2 \cdot 10^{-310}:\\
\;\;\;\;\frac{x + \frac{z}{\frac{t}{y}}}{\mathsf{fma}\left(b, \frac{y}{t}, a + 1\right)}\\
\mathbf{elif}\;t\_3 \leq 0:\\
\;\;\;\;\frac{\frac{t \cdot \mathsf{fma}\left(y, \frac{z}{t}, x\right)}{y}}{b}\\
\mathbf{elif}\;t\_3 \leq 10^{+263}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{1}{t}, y \cdot z, x\right)}{t\_1}\\
\mathbf{elif}\;t\_3 \leq \infty:\\
\;\;\;\;z \cdot \left(\frac{x}{\mathsf{fma}\left(z, t\_2, z\right)} + \frac{y}{\mathsf{fma}\left(t, t\_2, t\right)}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.999999999999994e-310Initial program 91.7%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6489.4
Applied rewrites89.4%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*r/N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6493.1
Applied rewrites93.1%
if -1.999999999999994e-310 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -0.0Initial program 47.0%
Taylor expanded in b around inf
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*r/N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6427.3
Applied rewrites27.3%
Applied rewrites79.8%
if -0.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1.00000000000000002e263Initial program 98.5%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-fma.f64N/A
lower-/.f6498.6
Applied rewrites98.6%
if 1.00000000000000002e263 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < +inf.0Initial program 50.4%
Taylor expanded in z around inf
lower-*.f64N/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f64N/A
+-commutativeN/A
Applied rewrites99.7%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 0.0%
Taylor expanded in y around inf
lower-/.f64100.0
Applied rewrites100.0%
Final simplification93.7%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ x (/ (* y z) t)) (+ (/ (* y b) t) (+ a 1.0))))
(t_2 (/ x (+ a 1.0))))
(if (<= t_1 -1e+177)
(/ (* y z) (fma t a t))
(if (<= t_1 -2e-310)
t_2
(if (<= t_1 4e-302) (/ z b) (if (<= t_1 1e+263) t_2 (/ z b)))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + ((y * z) / t)) / (((y * b) / t) + (a + 1.0));
double t_2 = x / (a + 1.0);
double tmp;
if (t_1 <= -1e+177) {
tmp = (y * z) / fma(t, a, t);
} else if (t_1 <= -2e-310) {
tmp = t_2;
} else if (t_1 <= 4e-302) {
tmp = z / b;
} else if (t_1 <= 1e+263) {
tmp = t_2;
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(Float64(y * b) / t) + Float64(a + 1.0))) t_2 = Float64(x / Float64(a + 1.0)) tmp = 0.0 if (t_1 <= -1e+177) tmp = Float64(Float64(y * z) / fma(t, a, t)); elseif (t_1 <= -2e-310) tmp = t_2; elseif (t_1 <= 4e-302) tmp = Float64(z / b); elseif (t_1 <= 1e+263) tmp = t_2; else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x / N[(a + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+177], N[(N[(y * z), $MachinePrecision] / N[(t * a + t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, -2e-310], t$95$2, If[LessEqual[t$95$1, 4e-302], N[(z / b), $MachinePrecision], If[LessEqual[t$95$1, 1e+263], t$95$2, N[(z / b), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z}{t}}{\frac{y \cdot b}{t} + \left(a + 1\right)}\\
t_2 := \frac{x}{a + 1}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+177}:\\
\;\;\;\;\frac{y \cdot z}{\mathsf{fma}\left(t, a, t\right)}\\
\mathbf{elif}\;t\_1 \leq -2 \cdot 10^{-310}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{-302}:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{elif}\;t\_1 \leq 10^{+263}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1e177Initial program 74.5%
Taylor expanded in x around 0
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6462.6
Applied rewrites62.6%
Taylor expanded in t around inf
Applied rewrites51.1%
if -1e177 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.999999999999994e-310 or 3.9999999999999999e-302 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1.00000000000000002e263Initial program 98.8%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6457.4
Applied rewrites57.4%
if -1.999999999999994e-310 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 3.9999999999999999e-302 or 1.00000000000000002e263 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 38.4%
Taylor expanded in y around inf
lower-/.f6472.4
Applied rewrites72.4%
Final simplification62.0%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ x (/ (* y z) t)) (+ (/ (* y b) t) (+ a 1.0))))
(t_2 (/ x (+ a 1.0))))
(if (<= t_1 (- INFINITY))
(* y (/ z (fma t a t)))
(if (<= t_1 -2e-310)
t_2
(if (<= t_1 4e-302) (/ z b) (if (<= t_1 1e+263) t_2 (/ z b)))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + ((y * z) / t)) / (((y * b) / t) + (a + 1.0));
double t_2 = x / (a + 1.0);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = y * (z / fma(t, a, t));
} else if (t_1 <= -2e-310) {
tmp = t_2;
} else if (t_1 <= 4e-302) {
tmp = z / b;
} else if (t_1 <= 1e+263) {
tmp = t_2;
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(Float64(y * b) / t) + Float64(a + 1.0))) t_2 = Float64(x / Float64(a + 1.0)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(y * Float64(z / fma(t, a, t))); elseif (t_1 <= -2e-310) tmp = t_2; elseif (t_1 <= 4e-302) tmp = Float64(z / b); elseif (t_1 <= 1e+263) tmp = t_2; else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x / N[(a + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(y * N[(z / N[(t * a + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, -2e-310], t$95$2, If[LessEqual[t$95$1, 4e-302], N[(z / b), $MachinePrecision], If[LessEqual[t$95$1, 1e+263], t$95$2, N[(z / b), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z}{t}}{\frac{y \cdot b}{t} + \left(a + 1\right)}\\
t_2 := \frac{x}{a + 1}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;y \cdot \frac{z}{\mathsf{fma}\left(t, a, t\right)}\\
\mathbf{elif}\;t\_1 \leq -2 \cdot 10^{-310}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{-302}:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{elif}\;t\_1 \leq 10^{+263}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0Initial program 49.4%
Taylor expanded in y around 0
lower-fma.f64N/A
Applied rewrites62.3%
Taylor expanded in z around inf
Applied rewrites62.3%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.999999999999994e-310 or 3.9999999999999999e-302 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1.00000000000000002e263Initial program 98.8%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6455.5
Applied rewrites55.5%
if -1.999999999999994e-310 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 3.9999999999999999e-302 or 1.00000000000000002e263 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 38.4%
Taylor expanded in y around inf
lower-/.f6472.4
Applied rewrites72.4%
Final simplification61.7%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ x (/ (* y z) t)) (+ (/ (* y b) t) (+ a 1.0))))
(t_2 (/ x (+ a 1.0))))
(if (<= t_1 -2e+201)
(fma y (/ z t) x)
(if (<= t_1 -2e-310)
t_2
(if (<= t_1 4e-302) (/ z b) (if (<= t_1 1e+263) t_2 (/ z b)))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + ((y * z) / t)) / (((y * b) / t) + (a + 1.0));
double t_2 = x / (a + 1.0);
double tmp;
if (t_1 <= -2e+201) {
tmp = fma(y, (z / t), x);
} else if (t_1 <= -2e-310) {
tmp = t_2;
} else if (t_1 <= 4e-302) {
tmp = z / b;
} else if (t_1 <= 1e+263) {
tmp = t_2;
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(Float64(y * b) / t) + Float64(a + 1.0))) t_2 = Float64(x / Float64(a + 1.0)) tmp = 0.0 if (t_1 <= -2e+201) tmp = fma(y, Float64(z / t), x); elseif (t_1 <= -2e-310) tmp = t_2; elseif (t_1 <= 4e-302) tmp = Float64(z / b); elseif (t_1 <= 1e+263) tmp = t_2; else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x / N[(a + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+201], N[(y * N[(z / t), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, -2e-310], t$95$2, If[LessEqual[t$95$1, 4e-302], N[(z / b), $MachinePrecision], If[LessEqual[t$95$1, 1e+263], t$95$2, N[(z / b), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z}{t}}{\frac{y \cdot b}{t} + \left(a + 1\right)}\\
t_2 := \frac{x}{a + 1}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+201}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{z}{t}, x\right)\\
\mathbf{elif}\;t\_1 \leq -2 \cdot 10^{-310}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{-302}:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{elif}\;t\_1 \leq 10^{+263}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -2.00000000000000008e201Initial program 73.5%
Taylor expanded in a around 0
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*r/N/A
lower-fma.f64N/A
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6461.5
Applied rewrites61.5%
Taylor expanded in b around 0
Applied rewrites39.0%
if -2.00000000000000008e201 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.999999999999994e-310 or 3.9999999999999999e-302 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1.00000000000000002e263Initial program 98.8%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6457.0
Applied rewrites57.0%
if -1.999999999999994e-310 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 3.9999999999999999e-302 or 1.00000000000000002e263 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 38.4%
Taylor expanded in y around inf
lower-/.f6472.4
Applied rewrites72.4%
Final simplification60.6%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ (/ (* y b) t) (+ a 1.0))) (t_2 (/ (+ x (/ (* y z) t)) t_1)))
(if (<= t_2 -2e-310)
(/ (+ x (/ z (/ t y))) (fma b (/ y t) (+ a 1.0)))
(if (<= t_2 0.0)
(/ (/ (* t (fma y (/ z t) x)) y) b)
(if (<= t_2 1e+263) (/ (fma (/ 1.0 t) (* y z) x) t_1) (/ z b))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((y * b) / t) + (a + 1.0);
double t_2 = (x + ((y * z) / t)) / t_1;
double tmp;
if (t_2 <= -2e-310) {
tmp = (x + (z / (t / y))) / fma(b, (y / t), (a + 1.0));
} else if (t_2 <= 0.0) {
tmp = ((t * fma(y, (z / t), x)) / y) / b;
} else if (t_2 <= 1e+263) {
tmp = fma((1.0 / t), (y * z), x) / t_1;
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(y * b) / t) + Float64(a + 1.0)) t_2 = Float64(Float64(x + Float64(Float64(y * z) / t)) / t_1) tmp = 0.0 if (t_2 <= -2e-310) tmp = Float64(Float64(x + Float64(z / Float64(t / y))) / fma(b, Float64(y / t), Float64(a + 1.0))); elseif (t_2 <= 0.0) tmp = Float64(Float64(Float64(t * fma(y, Float64(z / t), x)) / y) / b); elseif (t_2 <= 1e+263) tmp = Float64(fma(Float64(1.0 / t), Float64(y * z), x) / t_1); else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]}, If[LessEqual[t$95$2, -2e-310], N[(N[(x + N[(z / N[(t / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(b * N[(y / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 0.0], N[(N[(N[(t * N[(y * N[(z / t), $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision] / b), $MachinePrecision], If[LessEqual[t$95$2, 1e+263], N[(N[(N[(1.0 / t), $MachinePrecision] * N[(y * z), $MachinePrecision] + x), $MachinePrecision] / t$95$1), $MachinePrecision], N[(z / b), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y \cdot b}{t} + \left(a + 1\right)\\
t_2 := \frac{x + \frac{y \cdot z}{t}}{t\_1}\\
\mathbf{if}\;t\_2 \leq -2 \cdot 10^{-310}:\\
\;\;\;\;\frac{x + \frac{z}{\frac{t}{y}}}{\mathsf{fma}\left(b, \frac{y}{t}, a + 1\right)}\\
\mathbf{elif}\;t\_2 \leq 0:\\
\;\;\;\;\frac{\frac{t \cdot \mathsf{fma}\left(y, \frac{z}{t}, x\right)}{y}}{b}\\
\mathbf{elif}\;t\_2 \leq 10^{+263}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{1}{t}, y \cdot z, x\right)}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.999999999999994e-310Initial program 91.7%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6489.4
Applied rewrites89.4%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*r/N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6493.1
Applied rewrites93.1%
if -1.999999999999994e-310 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -0.0Initial program 47.0%
Taylor expanded in b around inf
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*r/N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6427.3
Applied rewrites27.3%
Applied rewrites79.8%
if -0.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1.00000000000000002e263Initial program 98.5%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-fma.f64N/A
lower-/.f6498.6
Applied rewrites98.6%
if 1.00000000000000002e263 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 23.3%
Taylor expanded in y around inf
lower-/.f6480.8
Applied rewrites80.8%
Final simplification90.6%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ (/ (* y b) t) (+ a 1.0))) (t_2 (/ (+ x (/ (* y z) t)) t_1)))
(if (<= t_2 -2e-310)
t_2
(if (<= t_2 0.0)
(/ (/ (* t (fma y (/ z t) x)) y) b)
(if (<= t_2 1e+263) (/ (fma (/ 1.0 t) (* y z) x) t_1) (/ z b))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((y * b) / t) + (a + 1.0);
double t_2 = (x + ((y * z) / t)) / t_1;
double tmp;
if (t_2 <= -2e-310) {
tmp = t_2;
} else if (t_2 <= 0.0) {
tmp = ((t * fma(y, (z / t), x)) / y) / b;
} else if (t_2 <= 1e+263) {
tmp = fma((1.0 / t), (y * z), x) / t_1;
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(y * b) / t) + Float64(a + 1.0)) t_2 = Float64(Float64(x + Float64(Float64(y * z) / t)) / t_1) tmp = 0.0 if (t_2 <= -2e-310) tmp = t_2; elseif (t_2 <= 0.0) tmp = Float64(Float64(Float64(t * fma(y, Float64(z / t), x)) / y) / b); elseif (t_2 <= 1e+263) tmp = Float64(fma(Float64(1.0 / t), Float64(y * z), x) / t_1); else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]}, If[LessEqual[t$95$2, -2e-310], t$95$2, If[LessEqual[t$95$2, 0.0], N[(N[(N[(t * N[(y * N[(z / t), $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision] / b), $MachinePrecision], If[LessEqual[t$95$2, 1e+263], N[(N[(N[(1.0 / t), $MachinePrecision] * N[(y * z), $MachinePrecision] + x), $MachinePrecision] / t$95$1), $MachinePrecision], N[(z / b), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y \cdot b}{t} + \left(a + 1\right)\\
t_2 := \frac{x + \frac{y \cdot z}{t}}{t\_1}\\
\mathbf{if}\;t\_2 \leq -2 \cdot 10^{-310}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_2 \leq 0:\\
\;\;\;\;\frac{\frac{t \cdot \mathsf{fma}\left(y, \frac{z}{t}, x\right)}{y}}{b}\\
\mathbf{elif}\;t\_2 \leq 10^{+263}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{1}{t}, y \cdot z, x\right)}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.999999999999994e-310Initial program 91.7%
if -1.999999999999994e-310 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -0.0Initial program 47.0%
Taylor expanded in b around inf
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*r/N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6427.3
Applied rewrites27.3%
Applied rewrites79.8%
if -0.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1.00000000000000002e263Initial program 98.5%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-fma.f64N/A
lower-/.f6498.6
Applied rewrites98.6%
if 1.00000000000000002e263 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 23.3%
Taylor expanded in y around inf
lower-/.f6480.8
Applied rewrites80.8%
Final simplification90.2%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ x (/ (* y z) t)) (+ (/ (* y b) t) (+ a 1.0)))))
(if (<= t_1 -2e-310)
t_1
(if (<= t_1 0.0)
(/ (/ (* t (fma y (/ z t) x)) y) b)
(if (<= t_1 1e+263) t_1 (/ z b))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + ((y * z) / t)) / (((y * b) / t) + (a + 1.0));
double tmp;
if (t_1 <= -2e-310) {
tmp = t_1;
} else if (t_1 <= 0.0) {
tmp = ((t * fma(y, (z / t), x)) / y) / b;
} else if (t_1 <= 1e+263) {
tmp = t_1;
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(Float64(y * b) / t) + Float64(a + 1.0))) tmp = 0.0 if (t_1 <= -2e-310) tmp = t_1; elseif (t_1 <= 0.0) tmp = Float64(Float64(Float64(t * fma(y, Float64(z / t), x)) / y) / b); elseif (t_1 <= 1e+263) tmp = t_1; else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e-310], t$95$1, If[LessEqual[t$95$1, 0.0], N[(N[(N[(t * N[(y * N[(z / t), $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision] / b), $MachinePrecision], If[LessEqual[t$95$1, 1e+263], t$95$1, N[(z / b), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z}{t}}{\frac{y \cdot b}{t} + \left(a + 1\right)}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{-310}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_1 \leq 0:\\
\;\;\;\;\frac{\frac{t \cdot \mathsf{fma}\left(y, \frac{z}{t}, x\right)}{y}}{b}\\
\mathbf{elif}\;t\_1 \leq 10^{+263}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.999999999999994e-310 or -0.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1.00000000000000002e263Initial program 95.1%
if -1.999999999999994e-310 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -0.0Initial program 47.0%
Taylor expanded in b around inf
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*r/N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6427.3
Applied rewrites27.3%
Applied rewrites79.8%
if 1.00000000000000002e263 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 23.3%
Taylor expanded in y around inf
lower-/.f6480.8
Applied rewrites80.8%
Final simplification90.2%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ x (/ (* y z) t)) (+ (/ (* y b) t) (+ a 1.0)))))
(if (<= t_1 -2e-310)
(/ (+ x (/ z (/ t y))) (+ a 1.0))
(if (<= t_1 5e-319)
(/ (/ (* t (fma y (/ z t) x)) y) b)
(if (<= t_1 2e+251)
(/ (fma (/ 1.0 t) (* y z) x) (+ a 1.0))
(fma t (/ x (* y b)) (/ z b)))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + ((y * z) / t)) / (((y * b) / t) + (a + 1.0));
double tmp;
if (t_1 <= -2e-310) {
tmp = (x + (z / (t / y))) / (a + 1.0);
} else if (t_1 <= 5e-319) {
tmp = ((t * fma(y, (z / t), x)) / y) / b;
} else if (t_1 <= 2e+251) {
tmp = fma((1.0 / t), (y * z), x) / (a + 1.0);
} else {
tmp = fma(t, (x / (y * b)), (z / b));
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(Float64(y * b) / t) + Float64(a + 1.0))) tmp = 0.0 if (t_1 <= -2e-310) tmp = Float64(Float64(x + Float64(z / Float64(t / y))) / Float64(a + 1.0)); elseif (t_1 <= 5e-319) tmp = Float64(Float64(Float64(t * fma(y, Float64(z / t), x)) / y) / b); elseif (t_1 <= 2e+251) tmp = Float64(fma(Float64(1.0 / t), Float64(y * z), x) / Float64(a + 1.0)); else tmp = fma(t, Float64(x / Float64(y * b)), Float64(z / b)); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e-310], N[(N[(x + N[(z / N[(t / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e-319], N[(N[(N[(t * N[(y * N[(z / t), $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision] / b), $MachinePrecision], If[LessEqual[t$95$1, 2e+251], N[(N[(N[(1.0 / t), $MachinePrecision] * N[(y * z), $MachinePrecision] + x), $MachinePrecision] / N[(a + 1.0), $MachinePrecision]), $MachinePrecision], N[(t * N[(x / N[(y * b), $MachinePrecision]), $MachinePrecision] + N[(z / b), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z}{t}}{\frac{y \cdot b}{t} + \left(a + 1\right)}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{-310}:\\
\;\;\;\;\frac{x + \frac{z}{\frac{t}{y}}}{a + 1}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-319}:\\
\;\;\;\;\frac{\frac{t \cdot \mathsf{fma}\left(y, \frac{z}{t}, x\right)}{y}}{b}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+251}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{1}{t}, y \cdot z, x\right)}{a + 1}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{x}{y \cdot b}, \frac{z}{b}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.999999999999994e-310Initial program 91.7%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6489.4
Applied rewrites89.4%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*r/N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6493.1
Applied rewrites93.1%
Taylor expanded in b around 0
lower-+.f6478.6
Applied rewrites78.6%
if -1.999999999999994e-310 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 4.9999937e-319Initial program 48.1%
Taylor expanded in b around inf
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*r/N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6428.9
Applied rewrites28.9%
Applied rewrites80.3%
if 4.9999937e-319 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 2.0000000000000001e251Initial program 98.5%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6496.2
Applied rewrites96.2%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*r/N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6495.2
Applied rewrites95.2%
Taylor expanded in b around 0
lower-+.f6480.2
Applied rewrites80.2%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
associate-/r*N/A
lift-*.f64N/A
associate-/r/N/A
lower-fma.f64N/A
lower-/.f6481.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6481.8
Applied rewrites81.8%
if 2.0000000000000001e251 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 25.2%
Taylor expanded in b around inf
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*r/N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6426.7
Applied rewrites26.7%
Taylor expanded in z around 0
Applied rewrites80.9%
Final simplification80.3%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ x (/ (* y z) t)) (+ (/ (* y b) t) (+ a 1.0))))
(t_2 (fma t (/ x (* y b)) (/ z b))))
(if (<= t_1 -2e-310)
(/ (+ x (/ z (/ t y))) (+ a 1.0))
(if (<= t_1 5e-319)
t_2
(if (<= t_1 2e+251) (/ (fma (/ 1.0 t) (* y z) x) (+ a 1.0)) t_2)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + ((y * z) / t)) / (((y * b) / t) + (a + 1.0));
double t_2 = fma(t, (x / (y * b)), (z / b));
double tmp;
if (t_1 <= -2e-310) {
tmp = (x + (z / (t / y))) / (a + 1.0);
} else if (t_1 <= 5e-319) {
tmp = t_2;
} else if (t_1 <= 2e+251) {
tmp = fma((1.0 / t), (y * z), x) / (a + 1.0);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(Float64(y * b) / t) + Float64(a + 1.0))) t_2 = fma(t, Float64(x / Float64(y * b)), Float64(z / b)) tmp = 0.0 if (t_1 <= -2e-310) tmp = Float64(Float64(x + Float64(z / Float64(t / y))) / Float64(a + 1.0)); elseif (t_1 <= 5e-319) tmp = t_2; elseif (t_1 <= 2e+251) tmp = Float64(fma(Float64(1.0 / t), Float64(y * z), x) / Float64(a + 1.0)); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(x / N[(y * b), $MachinePrecision]), $MachinePrecision] + N[(z / b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e-310], N[(N[(x + N[(z / N[(t / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e-319], t$95$2, If[LessEqual[t$95$1, 2e+251], N[(N[(N[(1.0 / t), $MachinePrecision] * N[(y * z), $MachinePrecision] + x), $MachinePrecision] / N[(a + 1.0), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z}{t}}{\frac{y \cdot b}{t} + \left(a + 1\right)}\\
t_2 := \mathsf{fma}\left(t, \frac{x}{y \cdot b}, \frac{z}{b}\right)\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{-310}:\\
\;\;\;\;\frac{x + \frac{z}{\frac{t}{y}}}{a + 1}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-319}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+251}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{1}{t}, y \cdot z, x\right)}{a + 1}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.999999999999994e-310Initial program 91.7%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6489.4
Applied rewrites89.4%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*r/N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6493.1
Applied rewrites93.1%
Taylor expanded in b around 0
lower-+.f6478.6
Applied rewrites78.6%
if -1.999999999999994e-310 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 4.9999937e-319 or 2.0000000000000001e251 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 37.0%
Taylor expanded in b around inf
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*r/N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6427.8
Applied rewrites27.8%
Taylor expanded in z around 0
Applied rewrites77.4%
if 4.9999937e-319 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 2.0000000000000001e251Initial program 98.5%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6496.2
Applied rewrites96.2%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*r/N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6495.2
Applied rewrites95.2%
Taylor expanded in b around 0
lower-+.f6480.2
Applied rewrites80.2%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
associate-/r*N/A
lift-*.f64N/A
associate-/r/N/A
lower-fma.f64N/A
lower-/.f6481.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6481.8
Applied rewrites81.8%
Final simplification79.2%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ x (/ (* y z) t)) (+ (/ (* y b) t) (+ a 1.0))))
(t_2 (fma t (/ x (* y b)) (/ z b))))
(if (<= t_1 -2e-310)
(/ (fma z (/ y t) x) (+ a 1.0))
(if (<= t_1 5e-319)
t_2
(if (<= t_1 2e+251) (/ (fma (/ 1.0 t) (* y z) x) (+ a 1.0)) t_2)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + ((y * z) / t)) / (((y * b) / t) + (a + 1.0));
double t_2 = fma(t, (x / (y * b)), (z / b));
double tmp;
if (t_1 <= -2e-310) {
tmp = fma(z, (y / t), x) / (a + 1.0);
} else if (t_1 <= 5e-319) {
tmp = t_2;
} else if (t_1 <= 2e+251) {
tmp = fma((1.0 / t), (y * z), x) / (a + 1.0);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(Float64(y * b) / t) + Float64(a + 1.0))) t_2 = fma(t, Float64(x / Float64(y * b)), Float64(z / b)) tmp = 0.0 if (t_1 <= -2e-310) tmp = Float64(fma(z, Float64(y / t), x) / Float64(a + 1.0)); elseif (t_1 <= 5e-319) tmp = t_2; elseif (t_1 <= 2e+251) tmp = Float64(fma(Float64(1.0 / t), Float64(y * z), x) / Float64(a + 1.0)); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(x / N[(y * b), $MachinePrecision]), $MachinePrecision] + N[(z / b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e-310], N[(N[(z * N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(a + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e-319], t$95$2, If[LessEqual[t$95$1, 2e+251], N[(N[(N[(1.0 / t), $MachinePrecision] * N[(y * z), $MachinePrecision] + x), $MachinePrecision] / N[(a + 1.0), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z}{t}}{\frac{y \cdot b}{t} + \left(a + 1\right)}\\
t_2 := \mathsf{fma}\left(t, \frac{x}{y \cdot b}, \frac{z}{b}\right)\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{-310}:\\
\;\;\;\;\frac{\mathsf{fma}\left(z, \frac{y}{t}, x\right)}{a + 1}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-319}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+251}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{1}{t}, y \cdot z, x\right)}{a + 1}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.999999999999994e-310Initial program 91.7%
Taylor expanded in b around 0
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*r/N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6478.5
Applied rewrites78.5%
if -1.999999999999994e-310 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 4.9999937e-319 or 2.0000000000000001e251 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 37.0%
Taylor expanded in b around inf
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*r/N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6427.8
Applied rewrites27.8%
Taylor expanded in z around 0
Applied rewrites77.4%
if 4.9999937e-319 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 2.0000000000000001e251Initial program 98.5%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6496.2
Applied rewrites96.2%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*r/N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6495.2
Applied rewrites95.2%
Taylor expanded in b around 0
lower-+.f6480.2
Applied rewrites80.2%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
associate-/r*N/A
lift-*.f64N/A
associate-/r/N/A
lower-fma.f64N/A
lower-/.f6481.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6481.8
Applied rewrites81.8%
Final simplification79.2%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ x (/ (* y z) t)))
(t_2 (/ t_1 (+ (/ (* y b) t) (+ a 1.0))))
(t_3 (fma t (/ x (* y b)) (/ z b))))
(if (<= t_2 -2e-310)
(/ (fma z (/ y t) x) (+ a 1.0))
(if (<= t_2 5e-319) t_3 (if (<= t_2 2e+251) (/ t_1 (+ a 1.0)) t_3)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x + ((y * z) / t);
double t_2 = t_1 / (((y * b) / t) + (a + 1.0));
double t_3 = fma(t, (x / (y * b)), (z / b));
double tmp;
if (t_2 <= -2e-310) {
tmp = fma(z, (y / t), x) / (a + 1.0);
} else if (t_2 <= 5e-319) {
tmp = t_3;
} else if (t_2 <= 2e+251) {
tmp = t_1 / (a + 1.0);
} else {
tmp = t_3;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(x + Float64(Float64(y * z) / t)) t_2 = Float64(t_1 / Float64(Float64(Float64(y * b) / t) + Float64(a + 1.0))) t_3 = fma(t, Float64(x / Float64(y * b)), Float64(z / b)) tmp = 0.0 if (t_2 <= -2e-310) tmp = Float64(fma(z, Float64(y / t), x) / Float64(a + 1.0)); elseif (t_2 <= 5e-319) tmp = t_3; elseif (t_2 <= 2e+251) tmp = Float64(t_1 / Float64(a + 1.0)); else tmp = t_3; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 / N[(N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(t * N[(x / N[(y * b), $MachinePrecision]), $MachinePrecision] + N[(z / b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -2e-310], N[(N[(z * N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(a + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 5e-319], t$95$3, If[LessEqual[t$95$2, 2e+251], N[(t$95$1 / N[(a + 1.0), $MachinePrecision]), $MachinePrecision], t$95$3]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \frac{y \cdot z}{t}\\
t_2 := \frac{t\_1}{\frac{y \cdot b}{t} + \left(a + 1\right)}\\
t_3 := \mathsf{fma}\left(t, \frac{x}{y \cdot b}, \frac{z}{b}\right)\\
\mathbf{if}\;t\_2 \leq -2 \cdot 10^{-310}:\\
\;\;\;\;\frac{\mathsf{fma}\left(z, \frac{y}{t}, x\right)}{a + 1}\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{-319}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+251}:\\
\;\;\;\;\frac{t\_1}{a + 1}\\
\mathbf{else}:\\
\;\;\;\;t\_3\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.999999999999994e-310Initial program 91.7%
Taylor expanded in b around 0
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*r/N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6478.5
Applied rewrites78.5%
if -1.999999999999994e-310 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 4.9999937e-319 or 2.0000000000000001e251 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 37.0%
Taylor expanded in b around inf
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*r/N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6427.8
Applied rewrites27.8%
Taylor expanded in z around 0
Applied rewrites77.4%
if 4.9999937e-319 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 2.0000000000000001e251Initial program 98.5%
Taylor expanded in y around 0
lower-+.f6481.8
Applied rewrites81.8%
Final simplification79.2%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (fma t (/ x (* y b)) (/ z b)))
(t_2 (/ (+ x (/ (* y z) t)) (+ (/ (* y b) t) (+ a 1.0))))
(t_3 (/ (fma z (/ y t) x) (+ a 1.0))))
(if (<= t_2 -2e-310)
t_3
(if (<= t_2 5e-319) t_1 (if (<= t_2 2e+251) t_3 t_1)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma(t, (x / (y * b)), (z / b));
double t_2 = (x + ((y * z) / t)) / (((y * b) / t) + (a + 1.0));
double t_3 = fma(z, (y / t), x) / (a + 1.0);
double tmp;
if (t_2 <= -2e-310) {
tmp = t_3;
} else if (t_2 <= 5e-319) {
tmp = t_1;
} else if (t_2 <= 2e+251) {
tmp = t_3;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = fma(t, Float64(x / Float64(y * b)), Float64(z / b)) t_2 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(Float64(y * b) / t) + Float64(a + 1.0))) t_3 = Float64(fma(z, Float64(y / t), x) / Float64(a + 1.0)) tmp = 0.0 if (t_2 <= -2e-310) tmp = t_3; elseif (t_2 <= 5e-319) tmp = t_1; elseif (t_2 <= 2e+251) tmp = t_3; else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(t * N[(x / N[(y * b), $MachinePrecision]), $MachinePrecision] + N[(z / b), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(z * N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(a + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -2e-310], t$95$3, If[LessEqual[t$95$2, 5e-319], t$95$1, If[LessEqual[t$95$2, 2e+251], t$95$3, t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(t, \frac{x}{y \cdot b}, \frac{z}{b}\right)\\
t_2 := \frac{x + \frac{y \cdot z}{t}}{\frac{y \cdot b}{t} + \left(a + 1\right)}\\
t_3 := \frac{\mathsf{fma}\left(z, \frac{y}{t}, x\right)}{a + 1}\\
\mathbf{if}\;t\_2 \leq -2 \cdot 10^{-310}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{-319}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+251}:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.999999999999994e-310 or 4.9999937e-319 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 2.0000000000000001e251Initial program 95.0%
Taylor expanded in b around 0
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*r/N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6480.1
Applied rewrites80.1%
if -1.999999999999994e-310 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 4.9999937e-319 or 2.0000000000000001e251 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 37.0%
Taylor expanded in b around inf
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*r/N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6427.8
Applied rewrites27.8%
Taylor expanded in z around 0
Applied rewrites77.4%
Final simplification79.2%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ x (/ (* y z) t)) (+ (/ (* y b) t) (+ a 1.0))))
(t_2 (/ (fma z (/ y t) x) (+ a 1.0))))
(if (<= t_1 -2e-310)
t_2
(if (<= t_1 5e-319) (/ z b) (if (<= t_1 1e+263) t_2 (/ z b))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + ((y * z) / t)) / (((y * b) / t) + (a + 1.0));
double t_2 = fma(z, (y / t), x) / (a + 1.0);
double tmp;
if (t_1 <= -2e-310) {
tmp = t_2;
} else if (t_1 <= 5e-319) {
tmp = z / b;
} else if (t_1 <= 1e+263) {
tmp = t_2;
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(Float64(y * b) / t) + Float64(a + 1.0))) t_2 = Float64(fma(z, Float64(y / t), x) / Float64(a + 1.0)) tmp = 0.0 if (t_1 <= -2e-310) tmp = t_2; elseif (t_1 <= 5e-319) tmp = Float64(z / b); elseif (t_1 <= 1e+263) tmp = t_2; else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z * N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(a + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e-310], t$95$2, If[LessEqual[t$95$1, 5e-319], N[(z / b), $MachinePrecision], If[LessEqual[t$95$1, 1e+263], t$95$2, N[(z / b), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z}{t}}{\frac{y \cdot b}{t} + \left(a + 1\right)}\\
t_2 := \frac{\mathsf{fma}\left(z, \frac{y}{t}, x\right)}{a + 1}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{-310}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-319}:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{elif}\;t\_1 \leq 10^{+263}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.999999999999994e-310 or 4.9999937e-319 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1.00000000000000002e263Initial program 95.1%
Taylor expanded in b around 0
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*r/N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6479.7
Applied rewrites79.7%
if -1.999999999999994e-310 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 4.9999937e-319 or 1.00000000000000002e263 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 36.3%
Taylor expanded in y around inf
lower-/.f6473.8
Applied rewrites73.8%
Final simplification77.7%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ x (/ (* y z) t)) (+ (/ (* y b) t) (+ a 1.0))))
(t_2 (/ x (+ a 1.0))))
(if (<= t_1 -2e-310)
t_2
(if (<= t_1 4e-302) (/ z b) (if (<= t_1 1e+263) t_2 (/ z b))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + ((y * z) / t)) / (((y * b) / t) + (a + 1.0));
double t_2 = x / (a + 1.0);
double tmp;
if (t_1 <= -2e-310) {
tmp = t_2;
} else if (t_1 <= 4e-302) {
tmp = z / b;
} else if (t_1 <= 1e+263) {
tmp = t_2;
} else {
tmp = z / b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x + ((y * z) / t)) / (((y * b) / t) + (a + 1.0d0))
t_2 = x / (a + 1.0d0)
if (t_1 <= (-2d-310)) then
tmp = t_2
else if (t_1 <= 4d-302) then
tmp = z / b
else if (t_1 <= 1d+263) then
tmp = t_2
else
tmp = z / b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + ((y * z) / t)) / (((y * b) / t) + (a + 1.0));
double t_2 = x / (a + 1.0);
double tmp;
if (t_1 <= -2e-310) {
tmp = t_2;
} else if (t_1 <= 4e-302) {
tmp = z / b;
} else if (t_1 <= 1e+263) {
tmp = t_2;
} else {
tmp = z / b;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (x + ((y * z) / t)) / (((y * b) / t) + (a + 1.0)) t_2 = x / (a + 1.0) tmp = 0 if t_1 <= -2e-310: tmp = t_2 elif t_1 <= 4e-302: tmp = z / b elif t_1 <= 1e+263: tmp = t_2 else: tmp = z / b return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(Float64(y * b) / t) + Float64(a + 1.0))) t_2 = Float64(x / Float64(a + 1.0)) tmp = 0.0 if (t_1 <= -2e-310) tmp = t_2; elseif (t_1 <= 4e-302) tmp = Float64(z / b); elseif (t_1 <= 1e+263) tmp = t_2; else tmp = Float64(z / b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (x + ((y * z) / t)) / (((y * b) / t) + (a + 1.0)); t_2 = x / (a + 1.0); tmp = 0.0; if (t_1 <= -2e-310) tmp = t_2; elseif (t_1 <= 4e-302) tmp = z / b; elseif (t_1 <= 1e+263) tmp = t_2; else tmp = z / b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x / N[(a + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e-310], t$95$2, If[LessEqual[t$95$1, 4e-302], N[(z / b), $MachinePrecision], If[LessEqual[t$95$1, 1e+263], t$95$2, N[(z / b), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z}{t}}{\frac{y \cdot b}{t} + \left(a + 1\right)}\\
t_2 := \frac{x}{a + 1}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{-310}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{-302}:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{elif}\;t\_1 \leq 10^{+263}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.999999999999994e-310 or 3.9999999999999999e-302 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1.00000000000000002e263Initial program 95.0%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6451.4
Applied rewrites51.4%
if -1.999999999999994e-310 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 3.9999999999999999e-302 or 1.00000000000000002e263 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 38.4%
Taylor expanded in y around inf
lower-/.f6472.4
Applied rewrites72.4%
Final simplification58.7%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ x (/ (* y z) t)) (+ (/ (* y b) t) (+ a 1.0)))))
(if (<= t_1 -2e-272)
(/ x a)
(if (<= t_1 4e-302) (/ z b) (if (<= t_1 1e+263) (/ x 1.0) (/ z b))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + ((y * z) / t)) / (((y * b) / t) + (a + 1.0));
double tmp;
if (t_1 <= -2e-272) {
tmp = x / a;
} else if (t_1 <= 4e-302) {
tmp = z / b;
} else if (t_1 <= 1e+263) {
tmp = x / 1.0;
} else {
tmp = z / b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (x + ((y * z) / t)) / (((y * b) / t) + (a + 1.0d0))
if (t_1 <= (-2d-272)) then
tmp = x / a
else if (t_1 <= 4d-302) then
tmp = z / b
else if (t_1 <= 1d+263) then
tmp = x / 1.0d0
else
tmp = z / b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + ((y * z) / t)) / (((y * b) / t) + (a + 1.0));
double tmp;
if (t_1 <= -2e-272) {
tmp = x / a;
} else if (t_1 <= 4e-302) {
tmp = z / b;
} else if (t_1 <= 1e+263) {
tmp = x / 1.0;
} else {
tmp = z / b;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (x + ((y * z) / t)) / (((y * b) / t) + (a + 1.0)) tmp = 0 if t_1 <= -2e-272: tmp = x / a elif t_1 <= 4e-302: tmp = z / b elif t_1 <= 1e+263: tmp = x / 1.0 else: tmp = z / b return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(Float64(y * b) / t) + Float64(a + 1.0))) tmp = 0.0 if (t_1 <= -2e-272) tmp = Float64(x / a); elseif (t_1 <= 4e-302) tmp = Float64(z / b); elseif (t_1 <= 1e+263) tmp = Float64(x / 1.0); else tmp = Float64(z / b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (x + ((y * z) / t)) / (((y * b) / t) + (a + 1.0)); tmp = 0.0; if (t_1 <= -2e-272) tmp = x / a; elseif (t_1 <= 4e-302) tmp = z / b; elseif (t_1 <= 1e+263) tmp = x / 1.0; else tmp = z / b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e-272], N[(x / a), $MachinePrecision], If[LessEqual[t$95$1, 4e-302], N[(z / b), $MachinePrecision], If[LessEqual[t$95$1, 1e+263], N[(x / 1.0), $MachinePrecision], N[(z / b), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z}{t}}{\frac{y \cdot b}{t} + \left(a + 1\right)}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{-272}:\\
\;\;\;\;\frac{x}{a}\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{-302}:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{elif}\;t\_1 \leq 10^{+263}:\\
\;\;\;\;\frac{x}{1}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.99999999999999986e-272Initial program 91.6%
Taylor expanded in y around inf
lower-/.f6413.1
Applied rewrites13.1%
Taylor expanded in x around inf
lower-/.f64N/A
lower-+.f64N/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6447.0
Applied rewrites47.0%
Taylor expanded in a around inf
Applied rewrites26.9%
if -1.99999999999999986e-272 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 3.9999999999999999e-302 or 1.00000000000000002e263 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 39.1%
Taylor expanded in y around inf
lower-/.f6471.7
Applied rewrites71.7%
if 3.9999999999999999e-302 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1.00000000000000002e263Initial program 98.5%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6462.3
Applied rewrites62.3%
Taylor expanded in a around 0
Applied rewrites35.5%
Final simplification45.3%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ x (/ (* y z) t)) (+ (/ (* y b) t) (+ a 1.0)))))
(if (<= t_1 -2e+243)
(/ (* y z) (fma y b (fma t a t)))
(if (<= t_1 1e+263) (/ x (+ 1.0 (fma b (/ y t) a))) (/ z b)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + ((y * z) / t)) / (((y * b) / t) + (a + 1.0));
double tmp;
if (t_1 <= -2e+243) {
tmp = (y * z) / fma(y, b, fma(t, a, t));
} else if (t_1 <= 1e+263) {
tmp = x / (1.0 + fma(b, (y / t), a));
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(Float64(y * b) / t) + Float64(a + 1.0))) tmp = 0.0 if (t_1 <= -2e+243) tmp = Float64(Float64(y * z) / fma(y, b, fma(t, a, t))); elseif (t_1 <= 1e+263) tmp = Float64(x / Float64(1.0 + fma(b, Float64(y / t), a))); else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+243], N[(N[(y * z), $MachinePrecision] / N[(y * b + N[(t * a + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+263], N[(x / N[(1.0 + N[(b * N[(y / t), $MachinePrecision] + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z / b), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z}{t}}{\frac{y \cdot b}{t} + \left(a + 1\right)}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+243}:\\
\;\;\;\;\frac{y \cdot z}{\mathsf{fma}\left(y, b, \mathsf{fma}\left(t, a, t\right)\right)}\\
\mathbf{elif}\;t\_1 \leq 10^{+263}:\\
\;\;\;\;\frac{x}{1 + \mathsf{fma}\left(b, \frac{y}{t}, a\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -2.0000000000000001e243Initial program 67.0%
Taylor expanded in x around 0
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6466.3
Applied rewrites66.3%
Taylor expanded in t around 0
Applied rewrites66.3%
if -2.0000000000000001e243 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1.00000000000000002e263Initial program 87.1%
Taylor expanded in y around inf
lower-/.f6424.3
Applied rewrites24.3%
Taylor expanded in x around inf
lower-/.f64N/A
lower-+.f64N/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6462.7
Applied rewrites62.7%
if 1.00000000000000002e263 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 23.3%
Taylor expanded in y around inf
lower-/.f6480.8
Applied rewrites80.8%
Final simplification65.9%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ x (/ (* y z) t))))
(if (<= (/ t_1 (+ (/ (* y b) t) (+ a 1.0))) 1e+263)
(/ t_1 (fma b (/ y t) (+ a 1.0)))
(/ z b))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x + ((y * z) / t);
double tmp;
if ((t_1 / (((y * b) / t) + (a + 1.0))) <= 1e+263) {
tmp = t_1 / fma(b, (y / t), (a + 1.0));
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(x + Float64(Float64(y * z) / t)) tmp = 0.0 if (Float64(t_1 / Float64(Float64(Float64(y * b) / t) + Float64(a + 1.0))) <= 1e+263) tmp = Float64(t_1 / fma(b, Float64(y / t), Float64(a + 1.0))); else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$1 / N[(N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1e+263], N[(t$95$1 / N[(b * N[(y / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \frac{y \cdot z}{t}\\
\mathbf{if}\;\frac{t\_1}{\frac{y \cdot b}{t} + \left(a + 1\right)} \leq 10^{+263}:\\
\;\;\;\;\frac{t\_1}{\mathsf{fma}\left(b, \frac{y}{t}, a + 1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1.00000000000000002e263Initial program 85.2%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6486.9
Applied rewrites86.9%
if 1.00000000000000002e263 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 23.3%
Taylor expanded in y around inf
lower-/.f6480.8
Applied rewrites80.8%
Final simplification85.9%
(FPCore (x y z t a b) :precision binary64 (if (<= (/ (+ x (/ (* y z) t)) (+ (/ (* y b) t) (+ a 1.0))) INFINITY) (/ (fma y (/ z t) x) (fma y (/ b t) (+ a 1.0))) (/ z b)))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (((x + ((y * z) / t)) / (((y * b) / t) + (a + 1.0))) <= ((double) INFINITY)) {
tmp = fma(y, (z / t), x) / fma(y, (b / t), (a + 1.0));
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(Float64(y * b) / t) + Float64(a + 1.0))) <= Inf) tmp = Float64(fma(y, Float64(z / t), x) / fma(y, Float64(b / t), Float64(a + 1.0))); else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(y * N[(z / t), $MachinePrecision] + x), $MachinePrecision] / N[(y * N[(b / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x + \frac{y \cdot z}{t}}{\frac{y \cdot b}{t} + \left(a + 1\right)} \leq \infty:\\
\;\;\;\;\frac{\mathsf{fma}\left(y, \frac{z}{t}, x\right)}{\mathsf{fma}\left(y, \frac{b}{t}, a + 1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < +inf.0Initial program 82.4%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6480.5
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6481.3
Applied rewrites81.3%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 0.0%
Taylor expanded in y around inf
lower-/.f64100.0
Applied rewrites100.0%
Final simplification82.9%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ x (+ a 1.0))))
(if (<= t -1.24e-20)
t_1
(if (<= t 820.0) (/ (* y z) (fma y b (fma t a t))) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x / (a + 1.0);
double tmp;
if (t <= -1.24e-20) {
tmp = t_1;
} else if (t <= 820.0) {
tmp = (y * z) / fma(y, b, fma(t, a, t));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(x / Float64(a + 1.0)) tmp = 0.0 if (t <= -1.24e-20) tmp = t_1; elseif (t <= 820.0) tmp = Float64(Float64(y * z) / fma(y, b, fma(t, a, t))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(x / N[(a + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -1.24e-20], t$95$1, If[LessEqual[t, 820.0], N[(N[(y * z), $MachinePrecision] / N[(y * b + N[(t * a + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{a + 1}\\
\mathbf{if}\;t \leq -1.24 \cdot 10^{-20}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 820:\\
\;\;\;\;\frac{y \cdot z}{\mathsf{fma}\left(y, b, \mathsf{fma}\left(t, a, t\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -1.2399999999999999e-20 or 820 < t Initial program 84.5%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6458.9
Applied rewrites58.9%
if -1.2399999999999999e-20 < t < 820Initial program 66.8%
Taylor expanded in x around 0
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6447.9
Applied rewrites47.9%
Taylor expanded in t around 0
Applied rewrites63.5%
Final simplification61.3%
(FPCore (x y z t a b) :precision binary64 (if (<= a -0.00055) (/ x a) (if (<= a 4.7e-20) (- x (* x a)) (/ x a))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -0.00055) {
tmp = x / a;
} else if (a <= 4.7e-20) {
tmp = x - (x * a);
} else {
tmp = x / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-0.00055d0)) then
tmp = x / a
else if (a <= 4.7d-20) then
tmp = x - (x * a)
else
tmp = x / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -0.00055) {
tmp = x / a;
} else if (a <= 4.7e-20) {
tmp = x - (x * a);
} else {
tmp = x / a;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if a <= -0.00055: tmp = x / a elif a <= 4.7e-20: tmp = x - (x * a) else: tmp = x / a return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (a <= -0.00055) tmp = Float64(x / a); elseif (a <= 4.7e-20) tmp = Float64(x - Float64(x * a)); else tmp = Float64(x / a); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (a <= -0.00055) tmp = x / a; elseif (a <= 4.7e-20) tmp = x - (x * a); else tmp = x / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[a, -0.00055], N[(x / a), $MachinePrecision], If[LessEqual[a, 4.7e-20], N[(x - N[(x * a), $MachinePrecision]), $MachinePrecision], N[(x / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -0.00055:\\
\;\;\;\;\frac{x}{a}\\
\mathbf{elif}\;a \leq 4.7 \cdot 10^{-20}:\\
\;\;\;\;x - x \cdot a\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{a}\\
\end{array}
\end{array}
if a < -5.50000000000000033e-4 or 4.70000000000000015e-20 < a Initial program 70.9%
Taylor expanded in y around inf
lower-/.f6429.6
Applied rewrites29.6%
Taylor expanded in x around inf
lower-/.f64N/A
lower-+.f64N/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6449.2
Applied rewrites49.2%
Taylor expanded in a around inf
Applied rewrites39.1%
if -5.50000000000000033e-4 < a < 4.70000000000000015e-20Initial program 79.9%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6435.3
Applied rewrites35.3%
Taylor expanded in a around 0
Applied rewrites35.3%
(FPCore (x y z t a b) :precision binary64 (- x (* x a)))
double code(double x, double y, double z, double t, double a, double b) {
return x - (x * a);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = x - (x * a)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return x - (x * a);
}
def code(x, y, z, t, a, b): return x - (x * a)
function code(x, y, z, t, a, b) return Float64(x - Float64(x * a)) end
function tmp = code(x, y, z, t, a, b) tmp = x - (x * a); end
code[x_, y_, z_, t_, a_, b_] := N[(x - N[(x * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - x \cdot a
\end{array}
Initial program 75.3%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6437.6
Applied rewrites37.6%
Taylor expanded in a around 0
Applied rewrites19.6%
(FPCore (x y z t a b) :precision binary64 (- (* x a)))
double code(double x, double y, double z, double t, double a, double b) {
return -(x * a);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -(x * a)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return -(x * a);
}
def code(x, y, z, t, a, b): return -(x * a)
function code(x, y, z, t, a, b) return Float64(-Float64(x * a)) end
function tmp = code(x, y, z, t, a, b) tmp = -(x * a); end
code[x_, y_, z_, t_, a_, b_] := (-N[(x * a), $MachinePrecision])
\begin{array}{l}
\\
-x \cdot a
\end{array}
Initial program 75.3%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6437.6
Applied rewrites37.6%
Taylor expanded in a around 0
Applied rewrites19.6%
Taylor expanded in a around inf
Applied rewrites6.8%
Final simplification6.8%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1
(* 1.0 (* (+ x (* (/ y t) z)) (/ 1.0 (+ (+ a 1.0) (* (/ y t) b)))))))
(if (< t -1.3659085366310088e-271)
t_1
(if (< t 3.036967103737246e-130) (/ z b) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = 1.0 * ((x + ((y / t) * z)) * (1.0 / ((a + 1.0) + ((y / t) * b))));
double tmp;
if (t < -1.3659085366310088e-271) {
tmp = t_1;
} else if (t < 3.036967103737246e-130) {
tmp = z / b;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 * ((x + ((y / t) * z)) * (1.0d0 / ((a + 1.0d0) + ((y / t) * b))))
if (t < (-1.3659085366310088d-271)) then
tmp = t_1
else if (t < 3.036967103737246d-130) then
tmp = z / b
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = 1.0 * ((x + ((y / t) * z)) * (1.0 / ((a + 1.0) + ((y / t) * b))));
double tmp;
if (t < -1.3659085366310088e-271) {
tmp = t_1;
} else if (t < 3.036967103737246e-130) {
tmp = z / b;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = 1.0 * ((x + ((y / t) * z)) * (1.0 / ((a + 1.0) + ((y / t) * b)))) tmp = 0 if t < -1.3659085366310088e-271: tmp = t_1 elif t < 3.036967103737246e-130: tmp = z / b else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(1.0 * Float64(Float64(x + Float64(Float64(y / t) * z)) * Float64(1.0 / Float64(Float64(a + 1.0) + Float64(Float64(y / t) * b))))) tmp = 0.0 if (t < -1.3659085366310088e-271) tmp = t_1; elseif (t < 3.036967103737246e-130) tmp = Float64(z / b); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = 1.0 * ((x + ((y / t) * z)) * (1.0 / ((a + 1.0) + ((y / t) * b)))); tmp = 0.0; if (t < -1.3659085366310088e-271) tmp = t_1; elseif (t < 3.036967103737246e-130) tmp = z / b; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(1.0 * N[(N[(x + N[(N[(y / t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y / t), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t, -1.3659085366310088e-271], t$95$1, If[Less[t, 3.036967103737246e-130], N[(z / b), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 1 \cdot \left(\left(x + \frac{y}{t} \cdot z\right) \cdot \frac{1}{\left(a + 1\right) + \frac{y}{t} \cdot b}\right)\\
\mathbf{if}\;t < -1.3659085366310088 \cdot 10^{-271}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t < 3.036967103737246 \cdot 10^{-130}:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024232
(FPCore (x y z t a b)
:name "Diagrams.Solve.Tridiagonal:solveCyclicTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:alt
(! :herbie-platform default (if (< t -1707385670788761/12500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* 1 (* (+ x (* (/ y t) z)) (/ 1 (+ (+ a 1) (* (/ y t) b))))) (if (< t 1518483551868623/5000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ z b) (* 1 (* (+ x (* (/ y t) z)) (/ 1 (+ (+ a 1) (* (/ y t) b))))))))
(/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))