
(FPCore (x) :precision binary64 (- (/ 1.0 (sqrt x)) (/ 1.0 (sqrt (+ x 1.0)))))
double code(double x) {
return (1.0 / sqrt(x)) - (1.0 / sqrt((x + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / sqrt(x)) - (1.0d0 / sqrt((x + 1.0d0)))
end function
public static double code(double x) {
return (1.0 / Math.sqrt(x)) - (1.0 / Math.sqrt((x + 1.0)));
}
def code(x): return (1.0 / math.sqrt(x)) - (1.0 / math.sqrt((x + 1.0)))
function code(x) return Float64(Float64(1.0 / sqrt(x)) - Float64(1.0 / sqrt(Float64(x + 1.0)))) end
function tmp = code(x) tmp = (1.0 / sqrt(x)) - (1.0 / sqrt((x + 1.0))); end
code[x_] := N[(N[(1.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[(1.0 / N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x}} - \frac{1}{\sqrt{x + 1}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (/ 1.0 (sqrt x)) (/ 1.0 (sqrt (+ x 1.0)))))
double code(double x) {
return (1.0 / sqrt(x)) - (1.0 / sqrt((x + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / sqrt(x)) - (1.0d0 / sqrt((x + 1.0d0)))
end function
public static double code(double x) {
return (1.0 / Math.sqrt(x)) - (1.0 / Math.sqrt((x + 1.0)));
}
def code(x): return (1.0 / math.sqrt(x)) - (1.0 / math.sqrt((x + 1.0)))
function code(x) return Float64(Float64(1.0 / sqrt(x)) - Float64(1.0 / sqrt(Float64(x + 1.0)))) end
function tmp = code(x) tmp = (1.0 / sqrt(x)) - (1.0 / sqrt((x + 1.0))); end
code[x_] := N[(N[(1.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[(1.0 / N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x}} - \frac{1}{\sqrt{x + 1}}
\end{array}
(FPCore (x) :precision binary64 (if (<= x 5e+21) (/ 1.0 (* (sqrt (+ 1.0 x)) (+ x (sqrt (fma x x x))))) (/ (* 0.5 (sqrt (/ 1.0 x))) x)))
double code(double x) {
double tmp;
if (x <= 5e+21) {
tmp = 1.0 / (sqrt((1.0 + x)) * (x + sqrt(fma(x, x, x))));
} else {
tmp = (0.5 * sqrt((1.0 / x))) / x;
}
return tmp;
}
function code(x) tmp = 0.0 if (x <= 5e+21) tmp = Float64(1.0 / Float64(sqrt(Float64(1.0 + x)) * Float64(x + sqrt(fma(x, x, x))))); else tmp = Float64(Float64(0.5 * sqrt(Float64(1.0 / x))) / x); end return tmp end
code[x_] := If[LessEqual[x, 5e+21], N[(1.0 / N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] * N[(x + N[Sqrt[N[(x * x + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 5 \cdot 10^{+21}:\\
\;\;\;\;\frac{1}{\sqrt{1 + x} \cdot \left(x + \sqrt{\mathsf{fma}\left(x, x, x\right)}\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5 \cdot \sqrt{\frac{1}{x}}}{x}\\
\end{array}
\end{array}
if x < 5e21Initial program 45.9%
Applied rewrites81.1%
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lift--.f64N/A
lift-+.f64N/A
associate--l+N/A
+-inversesN/A
metadata-evalN/A
lower-/.f64N/A
lower-*.f6499.4
Applied rewrites99.4%
if 5e21 < x Initial program 39.3%
Applied rewrites39.3%
Taylor expanded in x around inf
lower-/.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
cube-multN/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
Taylor expanded in x around inf
Applied rewrites99.7%
(FPCore (x) :precision binary64 (/ (/ 1.0 (+ (sqrt x) (sqrt (+ 1.0 x)))) (+ x 0.5)))
double code(double x) {
return (1.0 / (sqrt(x) + sqrt((1.0 + x)))) / (x + 0.5);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / (sqrt(x) + sqrt((1.0d0 + x)))) / (x + 0.5d0)
end function
public static double code(double x) {
return (1.0 / (Math.sqrt(x) + Math.sqrt((1.0 + x)))) / (x + 0.5);
}
def code(x): return (1.0 / (math.sqrt(x) + math.sqrt((1.0 + x)))) / (x + 0.5)
function code(x) return Float64(Float64(1.0 / Float64(sqrt(x) + sqrt(Float64(1.0 + x)))) / Float64(x + 0.5)) end
function tmp = code(x) tmp = (1.0 / (sqrt(x) + sqrt((1.0 + x)))) / (x + 0.5); end
code[x_] := N[(N[(1.0 / N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 0.5), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1}{\sqrt{x} + \sqrt{1 + x}}}{x + 0.5}
\end{array}
Initial program 39.7%
lift--.f64N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
frac-subN/A
div-invN/A
metadata-evalN/A
*-rgt-identityN/A
lower-/.f64N/A
Applied rewrites39.7%
Taylor expanded in x around inf
distribute-rgt-inN/A
*-lft-identityN/A
associate-*l*N/A
lft-mult-inverseN/A
metadata-evalN/A
lower-+.f6439.1
Applied rewrites39.1%
lift--.f64N/A
flip--N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
associate--l+N/A
+-inversesN/A
metadata-evalN/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6498.9
lift-+.f64N/A
+-commutativeN/A
lower-+.f6498.9
Applied rewrites98.9%
Final simplification98.9%
(FPCore (x) :precision binary64 (/ (* 0.5 (sqrt (/ 1.0 x))) (+ x 0.5)))
double code(double x) {
return (0.5 * sqrt((1.0 / x))) / (x + 0.5);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (0.5d0 * sqrt((1.0d0 / x))) / (x + 0.5d0)
end function
public static double code(double x) {
return (0.5 * Math.sqrt((1.0 / x))) / (x + 0.5);
}
def code(x): return (0.5 * math.sqrt((1.0 / x))) / (x + 0.5)
function code(x) return Float64(Float64(0.5 * sqrt(Float64(1.0 / x))) / Float64(x + 0.5)) end
function tmp = code(x) tmp = (0.5 * sqrt((1.0 / x))) / (x + 0.5); end
code[x_] := N[(N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(x + 0.5), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{0.5 \cdot \sqrt{\frac{1}{x}}}{x + 0.5}
\end{array}
Initial program 39.7%
lift--.f64N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
frac-subN/A
div-invN/A
metadata-evalN/A
*-rgt-identityN/A
lower-/.f64N/A
Applied rewrites39.7%
Taylor expanded in x around inf
distribute-rgt-inN/A
*-lft-identityN/A
associate-*l*N/A
lft-mult-inverseN/A
metadata-evalN/A
lower-+.f6439.1
Applied rewrites39.1%
Taylor expanded in x around inf
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6498.1
Applied rewrites98.1%
(FPCore (x) :precision binary64 (/ (/ 0.5 x) (sqrt (+ 1.0 x))))
double code(double x) {
return (0.5 / x) / sqrt((1.0 + x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (0.5d0 / x) / sqrt((1.0d0 + x))
end function
public static double code(double x) {
return (0.5 / x) / Math.sqrt((1.0 + x));
}
def code(x): return (0.5 / x) / math.sqrt((1.0 + x))
function code(x) return Float64(Float64(0.5 / x) / sqrt(Float64(1.0 + x))) end
function tmp = code(x) tmp = (0.5 / x) / sqrt((1.0 + x)); end
code[x_] := N[(N[(0.5 / x), $MachinePrecision] / N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{0.5}{x}}{\sqrt{1 + x}}
\end{array}
Initial program 39.7%
Applied rewrites41.7%
Taylor expanded in x around inf
lower-/.f6498.0
Applied rewrites98.0%
(FPCore (x) :precision binary64 (/ 1.0 (* (+ x 0.5) (* (sqrt x) 2.0))))
double code(double x) {
return 1.0 / ((x + 0.5) * (sqrt(x) * 2.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / ((x + 0.5d0) * (sqrt(x) * 2.0d0))
end function
public static double code(double x) {
return 1.0 / ((x + 0.5) * (Math.sqrt(x) * 2.0));
}
def code(x): return 1.0 / ((x + 0.5) * (math.sqrt(x) * 2.0))
function code(x) return Float64(1.0 / Float64(Float64(x + 0.5) * Float64(sqrt(x) * 2.0))) end
function tmp = code(x) tmp = 1.0 / ((x + 0.5) * (sqrt(x) * 2.0)); end
code[x_] := N[(1.0 / N[(N[(x + 0.5), $MachinePrecision] * N[(N[Sqrt[x], $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\left(x + 0.5\right) \cdot \left(\sqrt{x} \cdot 2\right)}
\end{array}
Initial program 39.7%
lift--.f64N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
frac-subN/A
div-invN/A
metadata-evalN/A
*-rgt-identityN/A
lower-/.f64N/A
Applied rewrites39.7%
Taylor expanded in x around inf
distribute-rgt-inN/A
*-lft-identityN/A
associate-*l*N/A
lft-mult-inverseN/A
metadata-evalN/A
lower-+.f6439.1
Applied rewrites39.1%
lift-/.f64N/A
div-invN/A
lift--.f64N/A
flip--N/A
frac-timesN/A
Applied rewrites97.4%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f6496.5
Applied rewrites96.5%
Final simplification96.5%
(FPCore (x) :precision binary64 (/ 0.5 (* x (sqrt x))))
double code(double x) {
return 0.5 / (x * sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.5d0 / (x * sqrt(x))
end function
public static double code(double x) {
return 0.5 / (x * Math.sqrt(x));
}
def code(x): return 0.5 / (x * math.sqrt(x))
function code(x) return Float64(0.5 / Float64(x * sqrt(x))) end
function tmp = code(x) tmp = 0.5 / (x * sqrt(x)); end
code[x_] := N[(0.5 / N[(x * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{0.5}{x \cdot \sqrt{x}}
\end{array}
Initial program 39.7%
Applied rewrites41.7%
Taylor expanded in x around inf
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
cube-multN/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6466.5
Applied rewrites66.5%
Applied rewrites96.4%
(FPCore (x) :precision binary64 (/ 1.0 (+ x (sqrt x))))
double code(double x) {
return 1.0 / (x + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (x + sqrt(x))
end function
public static double code(double x) {
return 1.0 / (x + Math.sqrt(x));
}
def code(x): return 1.0 / (x + math.sqrt(x))
function code(x) return Float64(1.0 / Float64(x + sqrt(x))) end
function tmp = code(x) tmp = 1.0 / (x + sqrt(x)); end
code[x_] := N[(1.0 / N[(x + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x + \sqrt{x}}
\end{array}
Initial program 39.7%
lift--.f64N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
frac-subN/A
div-invN/A
metadata-evalN/A
*-rgt-identityN/A
lower-/.f64N/A
Applied rewrites39.7%
Taylor expanded in x around inf
distribute-rgt-inN/A
*-lft-identityN/A
associate-*l*N/A
lft-mult-inverseN/A
metadata-evalN/A
lower-+.f6439.1
Applied rewrites39.1%
lift-/.f64N/A
div-invN/A
lift--.f64N/A
flip--N/A
frac-timesN/A
Applied rewrites97.4%
Taylor expanded in x around 0
+-commutativeN/A
distribute-lft-inN/A
rem-square-sqrtN/A
*-rgt-identityN/A
lower-+.f64N/A
lower-sqrt.f647.9
Applied rewrites7.9%
(FPCore (x) :precision binary64 (sqrt (/ 1.0 x)))
double code(double x) {
return sqrt((1.0 / x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((1.0d0 / x))
end function
public static double code(double x) {
return Math.sqrt((1.0 / x));
}
def code(x): return math.sqrt((1.0 / x))
function code(x) return sqrt(Float64(1.0 / x)) end
function tmp = code(x) tmp = sqrt((1.0 / x)); end
code[x_] := N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\frac{1}{x}}
\end{array}
Initial program 39.7%
Taylor expanded in x around 0
lower-sqrt.f64N/A
lower-/.f645.6
Applied rewrites5.6%
(FPCore (x) :precision binary64 (/ 1.0 (+ (* (+ x 1.0) (sqrt x)) (* x (sqrt (+ x 1.0))))))
double code(double x) {
return 1.0 / (((x + 1.0) * sqrt(x)) + (x * sqrt((x + 1.0))));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (((x + 1.0d0) * sqrt(x)) + (x * sqrt((x + 1.0d0))))
end function
public static double code(double x) {
return 1.0 / (((x + 1.0) * Math.sqrt(x)) + (x * Math.sqrt((x + 1.0))));
}
def code(x): return 1.0 / (((x + 1.0) * math.sqrt(x)) + (x * math.sqrt((x + 1.0))))
function code(x) return Float64(1.0 / Float64(Float64(Float64(x + 1.0) * sqrt(x)) + Float64(x * sqrt(Float64(x + 1.0))))) end
function tmp = code(x) tmp = 1.0 / (((x + 1.0) * sqrt(x)) + (x * sqrt((x + 1.0)))); end
code[x_] := N[(1.0 / N[(N[(N[(x + 1.0), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(x * N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\left(x + 1\right) \cdot \sqrt{x} + x \cdot \sqrt{x + 1}}
\end{array}
(FPCore (x) :precision binary64 (- (pow x -0.5) (pow (+ x 1.0) -0.5)))
double code(double x) {
return pow(x, -0.5) - pow((x + 1.0), -0.5);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x ** (-0.5d0)) - ((x + 1.0d0) ** (-0.5d0))
end function
public static double code(double x) {
return Math.pow(x, -0.5) - Math.pow((x + 1.0), -0.5);
}
def code(x): return math.pow(x, -0.5) - math.pow((x + 1.0), -0.5)
function code(x) return Float64((x ^ -0.5) - (Float64(x + 1.0) ^ -0.5)) end
function tmp = code(x) tmp = (x ^ -0.5) - ((x + 1.0) ^ -0.5); end
code[x_] := N[(N[Power[x, -0.5], $MachinePrecision] - N[Power[N[(x + 1.0), $MachinePrecision], -0.5], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{x}^{-0.5} - {\left(x + 1\right)}^{-0.5}
\end{array}
herbie shell --seed 2024232
(FPCore (x)
:name "2isqrt (example 3.6)"
:precision binary64
:pre (and (> x 1.0) (< x 1e+308))
:alt
(! :herbie-platform default (/ 1 (+ (* (+ x 1) (sqrt x)) (* x (sqrt (+ x 1))))))
:alt
(! :herbie-platform default (- (pow x -1/2) (pow (+ x 1) -1/2)))
(- (/ 1.0 (sqrt x)) (/ 1.0 (sqrt (+ x 1.0)))))