
(FPCore (a x) :precision binary64 (- (exp (* a x)) 1.0))
double code(double a, double x) {
return exp((a * x)) - 1.0;
}
real(8) function code(a, x)
real(8), intent (in) :: a
real(8), intent (in) :: x
code = exp((a * x)) - 1.0d0
end function
public static double code(double a, double x) {
return Math.exp((a * x)) - 1.0;
}
def code(a, x): return math.exp((a * x)) - 1.0
function code(a, x) return Float64(exp(Float64(a * x)) - 1.0) end
function tmp = code(a, x) tmp = exp((a * x)) - 1.0; end
code[a_, x_] := N[(N[Exp[N[(a * x), $MachinePrecision]], $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
e^{a \cdot x} - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a x) :precision binary64 (- (exp (* a x)) 1.0))
double code(double a, double x) {
return exp((a * x)) - 1.0;
}
real(8) function code(a, x)
real(8), intent (in) :: a
real(8), intent (in) :: x
code = exp((a * x)) - 1.0d0
end function
public static double code(double a, double x) {
return Math.exp((a * x)) - 1.0;
}
def code(a, x): return math.exp((a * x)) - 1.0
function code(a, x) return Float64(exp(Float64(a * x)) - 1.0) end
function tmp = code(a, x) tmp = exp((a * x)) - 1.0; end
code[a_, x_] := N[(N[Exp[N[(a * x), $MachinePrecision]], $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
e^{a \cdot x} - 1
\end{array}
(FPCore (a x) :precision binary64 (expm1 (* a x)))
double code(double a, double x) {
return expm1((a * x));
}
public static double code(double a, double x) {
return Math.expm1((a * x));
}
def code(a, x): return math.expm1((a * x))
function code(a, x) return expm1(Float64(a * x)) end
code[a_, x_] := N[(Exp[N[(a * x), $MachinePrecision]] - 1), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{expm1}\left(a \cdot x\right)
\end{array}
Initial program 52.1%
lift--.f64N/A
lift-exp.f64N/A
lower-expm1.f64100.0
Applied rewrites100.0%
(FPCore (a x) :precision binary64 (if (<= (* a x) -100000.0) (+ (/ 1.0 (fma a (- (* a (* x x)) x) 1.0)) -1.0) (fma (* x (fma a (* x 0.16666666666666666) 0.5)) (* a (* a x)) (* a x))))
double code(double a, double x) {
double tmp;
if ((a * x) <= -100000.0) {
tmp = (1.0 / fma(a, ((a * (x * x)) - x), 1.0)) + -1.0;
} else {
tmp = fma((x * fma(a, (x * 0.16666666666666666), 0.5)), (a * (a * x)), (a * x));
}
return tmp;
}
function code(a, x) tmp = 0.0 if (Float64(a * x) <= -100000.0) tmp = Float64(Float64(1.0 / fma(a, Float64(Float64(a * Float64(x * x)) - x), 1.0)) + -1.0); else tmp = fma(Float64(x * fma(a, Float64(x * 0.16666666666666666), 0.5)), Float64(a * Float64(a * x)), Float64(a * x)); end return tmp end
code[a_, x_] := If[LessEqual[N[(a * x), $MachinePrecision], -100000.0], N[(N[(1.0 / N[(a * N[(N[(a * N[(x * x), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(x * N[(a * N[(x * 0.16666666666666666), $MachinePrecision] + 0.5), $MachinePrecision]), $MachinePrecision] * N[(a * N[(a * x), $MachinePrecision]), $MachinePrecision] + N[(a * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot x \leq -100000:\\
\;\;\;\;\frac{1}{\mathsf{fma}\left(a, a \cdot \left(x \cdot x\right) - x, 1\right)} + -1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x \cdot \mathsf{fma}\left(a, x \cdot 0.16666666666666666, 0.5\right), a \cdot \left(a \cdot x\right), a \cdot x\right)\\
\end{array}
\end{array}
if (*.f64 a x) < -1e5Initial program 100.0%
Taylor expanded in a around 0
+-commutativeN/A
lower-fma.f644.6
Applied rewrites4.6%
Applied rewrites3.4%
Taylor expanded in a around 0
Applied rewrites99.3%
if -1e5 < (*.f64 a x) Initial program 28.6%
Taylor expanded in a around 0
lower-*.f64N/A
+-commutativeN/A
+-commutativeN/A
associate-*r*N/A
cube-multN/A
unpow2N/A
associate-*r*N/A
distribute-rgt-outN/A
associate-*r*N/A
+-commutativeN/A
lower-fma.f64N/A
Applied rewrites91.3%
Applied rewrites98.9%
Final simplification99.1%
(FPCore (a x) :precision binary64 (if (<= (* a x) -100000.0) (+ (/ 1.0 (fma a (- (* a (* x x)) x) 1.0)) -1.0) (* a (fma (* (* a x) (fma a (* x 0.16666666666666666) 0.5)) x x))))
double code(double a, double x) {
double tmp;
if ((a * x) <= -100000.0) {
tmp = (1.0 / fma(a, ((a * (x * x)) - x), 1.0)) + -1.0;
} else {
tmp = a * fma(((a * x) * fma(a, (x * 0.16666666666666666), 0.5)), x, x);
}
return tmp;
}
function code(a, x) tmp = 0.0 if (Float64(a * x) <= -100000.0) tmp = Float64(Float64(1.0 / fma(a, Float64(Float64(a * Float64(x * x)) - x), 1.0)) + -1.0); else tmp = Float64(a * fma(Float64(Float64(a * x) * fma(a, Float64(x * 0.16666666666666666), 0.5)), x, x)); end return tmp end
code[a_, x_] := If[LessEqual[N[(a * x), $MachinePrecision], -100000.0], N[(N[(1.0 / N[(a * N[(N[(a * N[(x * x), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(a * N[(N[(N[(a * x), $MachinePrecision] * N[(a * N[(x * 0.16666666666666666), $MachinePrecision] + 0.5), $MachinePrecision]), $MachinePrecision] * x + x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot x \leq -100000:\\
\;\;\;\;\frac{1}{\mathsf{fma}\left(a, a \cdot \left(x \cdot x\right) - x, 1\right)} + -1\\
\mathbf{else}:\\
\;\;\;\;a \cdot \mathsf{fma}\left(\left(a \cdot x\right) \cdot \mathsf{fma}\left(a, x \cdot 0.16666666666666666, 0.5\right), x, x\right)\\
\end{array}
\end{array}
if (*.f64 a x) < -1e5Initial program 100.0%
Taylor expanded in a around 0
+-commutativeN/A
lower-fma.f644.6
Applied rewrites4.6%
Applied rewrites3.4%
Taylor expanded in a around 0
Applied rewrites99.3%
if -1e5 < (*.f64 a x) Initial program 28.6%
Taylor expanded in a around 0
lower-*.f64N/A
+-commutativeN/A
+-commutativeN/A
associate-*r*N/A
cube-multN/A
unpow2N/A
associate-*r*N/A
distribute-rgt-outN/A
associate-*r*N/A
+-commutativeN/A
lower-fma.f64N/A
Applied rewrites91.3%
Applied rewrites99.0%
Final simplification99.1%
(FPCore (a x) :precision binary64 (if (<= (* a x) -100000.0) (+ (/ 1.0 (- 1.0 (* a x))) -1.0) (* a (fma (* (* a x) (fma a (* x 0.16666666666666666) 0.5)) x x))))
double code(double a, double x) {
double tmp;
if ((a * x) <= -100000.0) {
tmp = (1.0 / (1.0 - (a * x))) + -1.0;
} else {
tmp = a * fma(((a * x) * fma(a, (x * 0.16666666666666666), 0.5)), x, x);
}
return tmp;
}
function code(a, x) tmp = 0.0 if (Float64(a * x) <= -100000.0) tmp = Float64(Float64(1.0 / Float64(1.0 - Float64(a * x))) + -1.0); else tmp = Float64(a * fma(Float64(Float64(a * x) * fma(a, Float64(x * 0.16666666666666666), 0.5)), x, x)); end return tmp end
code[a_, x_] := If[LessEqual[N[(a * x), $MachinePrecision], -100000.0], N[(N[(1.0 / N[(1.0 - N[(a * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(a * N[(N[(N[(a * x), $MachinePrecision] * N[(a * N[(x * 0.16666666666666666), $MachinePrecision] + 0.5), $MachinePrecision]), $MachinePrecision] * x + x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot x \leq -100000:\\
\;\;\;\;\frac{1}{1 - a \cdot x} + -1\\
\mathbf{else}:\\
\;\;\;\;a \cdot \mathsf{fma}\left(\left(a \cdot x\right) \cdot \mathsf{fma}\left(a, x \cdot 0.16666666666666666, 0.5\right), x, x\right)\\
\end{array}
\end{array}
if (*.f64 a x) < -1e5Initial program 100.0%
Taylor expanded in a around 0
+-commutativeN/A
lower-fma.f644.6
Applied rewrites4.6%
Applied rewrites3.4%
Taylor expanded in a around 0
Applied rewrites99.1%
if -1e5 < (*.f64 a x) Initial program 28.6%
Taylor expanded in a around 0
lower-*.f64N/A
+-commutativeN/A
+-commutativeN/A
associate-*r*N/A
cube-multN/A
unpow2N/A
associate-*r*N/A
distribute-rgt-outN/A
associate-*r*N/A
+-commutativeN/A
lower-fma.f64N/A
Applied rewrites91.3%
Applied rewrites99.0%
Final simplification99.0%
(FPCore (a x) :precision binary64 (if (<= (* a x) -100000.0) (+ (/ 1.0 (- 1.0 (* a x))) -1.0) (* a (fma (* (* a x) 0.5) x x))))
double code(double a, double x) {
double tmp;
if ((a * x) <= -100000.0) {
tmp = (1.0 / (1.0 - (a * x))) + -1.0;
} else {
tmp = a * fma(((a * x) * 0.5), x, x);
}
return tmp;
}
function code(a, x) tmp = 0.0 if (Float64(a * x) <= -100000.0) tmp = Float64(Float64(1.0 / Float64(1.0 - Float64(a * x))) + -1.0); else tmp = Float64(a * fma(Float64(Float64(a * x) * 0.5), x, x)); end return tmp end
code[a_, x_] := If[LessEqual[N[(a * x), $MachinePrecision], -100000.0], N[(N[(1.0 / N[(1.0 - N[(a * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(a * N[(N[(N[(a * x), $MachinePrecision] * 0.5), $MachinePrecision] * x + x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot x \leq -100000:\\
\;\;\;\;\frac{1}{1 - a \cdot x} + -1\\
\mathbf{else}:\\
\;\;\;\;a \cdot \mathsf{fma}\left(\left(a \cdot x\right) \cdot 0.5, x, x\right)\\
\end{array}
\end{array}
if (*.f64 a x) < -1e5Initial program 100.0%
Taylor expanded in a around 0
+-commutativeN/A
lower-fma.f644.6
Applied rewrites4.6%
Applied rewrites3.4%
Taylor expanded in a around 0
Applied rewrites99.1%
if -1e5 < (*.f64 a x) Initial program 28.6%
Taylor expanded in a around 0
lower-*.f6497.5
Applied rewrites97.5%
Taylor expanded in a around 0
distribute-rgt-inN/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
metadata-evalN/A
distribute-rgt1-inN/A
metadata-evalN/A
cancel-sign-sub-invN/A
*-commutativeN/A
*-commutativeN/A
distribute-rgt-inN/A
+-commutativeN/A
Applied rewrites91.0%
Applied rewrites98.4%
Final simplification98.6%
(FPCore (a x) :precision binary64 (* a x))
double code(double a, double x) {
return a * x;
}
real(8) function code(a, x)
real(8), intent (in) :: a
real(8), intent (in) :: x
code = a * x
end function
public static double code(double a, double x) {
return a * x;
}
def code(a, x): return a * x
function code(a, x) return Float64(a * x) end
function tmp = code(a, x) tmp = a * x; end
code[a_, x_] := N[(a * x), $MachinePrecision]
\begin{array}{l}
\\
a \cdot x
\end{array}
Initial program 52.1%
Taylor expanded in a around 0
lower-*.f6467.0
Applied rewrites67.0%
(FPCore (a x) :precision binary64 (+ 1.0 -1.0))
double code(double a, double x) {
return 1.0 + -1.0;
}
real(8) function code(a, x)
real(8), intent (in) :: a
real(8), intent (in) :: x
code = 1.0d0 + (-1.0d0)
end function
public static double code(double a, double x) {
return 1.0 + -1.0;
}
def code(a, x): return 1.0 + -1.0
function code(a, x) return Float64(1.0 + -1.0) end
function tmp = code(a, x) tmp = 1.0 + -1.0; end
code[a_, x_] := N[(1.0 + -1.0), $MachinePrecision]
\begin{array}{l}
\\
1 + -1
\end{array}
Initial program 52.1%
Taylor expanded in a around 0
Applied rewrites18.0%
Final simplification18.0%
(FPCore (a x) :precision binary64 (expm1 (* a x)))
double code(double a, double x) {
return expm1((a * x));
}
public static double code(double a, double x) {
return Math.expm1((a * x));
}
def code(a, x): return math.expm1((a * x))
function code(a, x) return expm1(Float64(a * x)) end
code[a_, x_] := N[(Exp[N[(a * x), $MachinePrecision]] - 1), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{expm1}\left(a \cdot x\right)
\end{array}
herbie shell --seed 2024232
(FPCore (a x)
:name "expax (section 3.5)"
:precision binary64
:pre (> 710.0 (* a x))
:alt
(! :herbie-platform default (expm1 (* a x)))
(- (exp (* a x)) 1.0))