
(FPCore (w0 M D h l d) :precision binary64 (* w0 (sqrt (- 1.0 (* (pow (/ (* M D) (* 2.0 d)) 2.0) (/ h l))))))
double code(double w0, double M, double D, double h, double l, double d) {
return w0 * sqrt((1.0 - (pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
real(8) function code(w0, m, d, h, l, d_1)
real(8), intent (in) :: w0
real(8), intent (in) :: m
real(8), intent (in) :: d
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_1
code = w0 * sqrt((1.0d0 - ((((m * d) / (2.0d0 * d_1)) ** 2.0d0) * (h / l))))
end function
public static double code(double w0, double M, double D, double h, double l, double d) {
return w0 * Math.sqrt((1.0 - (Math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
def code(w0, M, D, h, l, d): return w0 * math.sqrt((1.0 - (math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))))
function code(w0, M, D, h, l, d) return Float64(w0 * sqrt(Float64(1.0 - Float64((Float64(Float64(M * D) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l))))) end
function tmp = code(w0, M, D, h, l, d) tmp = w0 * sqrt((1.0 - ((((M * D) / (2.0 * d)) ^ 2.0) * (h / l)))); end
code[w0_, M_, D_, h_, l_, d_] := N[(w0 * N[Sqrt[N[(1.0 - N[(N[Power[N[(N[(M * D), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
w0 \cdot \sqrt{1 - {\left(\frac{M \cdot D}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w0 M D h l d) :precision binary64 (* w0 (sqrt (- 1.0 (* (pow (/ (* M D) (* 2.0 d)) 2.0) (/ h l))))))
double code(double w0, double M, double D, double h, double l, double d) {
return w0 * sqrt((1.0 - (pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
real(8) function code(w0, m, d, h, l, d_1)
real(8), intent (in) :: w0
real(8), intent (in) :: m
real(8), intent (in) :: d
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_1
code = w0 * sqrt((1.0d0 - ((((m * d) / (2.0d0 * d_1)) ** 2.0d0) * (h / l))))
end function
public static double code(double w0, double M, double D, double h, double l, double d) {
return w0 * Math.sqrt((1.0 - (Math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
def code(w0, M, D, h, l, d): return w0 * math.sqrt((1.0 - (math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))))
function code(w0, M, D, h, l, d) return Float64(w0 * sqrt(Float64(1.0 - Float64((Float64(Float64(M * D) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l))))) end
function tmp = code(w0, M, D, h, l, d) tmp = w0 * sqrt((1.0 - ((((M * D) / (2.0 * d)) ^ 2.0) * (h / l)))); end
code[w0_, M_, D_, h_, l_, d_] := N[(w0 * N[Sqrt[N[(1.0 - N[(N[Power[N[(N[(M * D), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
w0 \cdot \sqrt{1 - {\left(\frac{M \cdot D}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell}}
\end{array}
d_m = (fabs.f64 d)
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d_m)
:precision binary64
(if (<= (* d_m 2.0) 5e+153)
(*
w0
(sqrt
(fma
(/ (* M_m D_m) (* d_m 2.0))
(/ (/ (* (* M_m D_m) h) (* d_m 2.0)) (- l))
1.0)))
(*
w0
(sqrt
(+
1.0
(*
(/ (* (/ D_m d_m) (* (* M_m M_m) 0.25)) l)
(/ (/ D_m d_m) (/ -1.0 h))))))))d_m = fabs(d);
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double tmp;
if ((d_m * 2.0) <= 5e+153) {
tmp = w0 * sqrt(fma(((M_m * D_m) / (d_m * 2.0)), ((((M_m * D_m) * h) / (d_m * 2.0)) / -l), 1.0));
} else {
tmp = w0 * sqrt((1.0 + ((((D_m / d_m) * ((M_m * M_m) * 0.25)) / l) * ((D_m / d_m) / (-1.0 / h)))));
}
return tmp;
}
d_m = abs(d) D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d_m = sort([w0, M_m, D_m, h, l, d_m]) function code(w0, M_m, D_m, h, l, d_m) tmp = 0.0 if (Float64(d_m * 2.0) <= 5e+153) tmp = Float64(w0 * sqrt(fma(Float64(Float64(M_m * D_m) / Float64(d_m * 2.0)), Float64(Float64(Float64(Float64(M_m * D_m) * h) / Float64(d_m * 2.0)) / Float64(-l)), 1.0))); else tmp = Float64(w0 * sqrt(Float64(1.0 + Float64(Float64(Float64(Float64(D_m / d_m) * Float64(Float64(M_m * M_m) * 0.25)) / l) * Float64(Float64(D_m / d_m) / Float64(-1.0 / h)))))); end return tmp end
d_m = N[Abs[d], $MachinePrecision] D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := If[LessEqual[N[(d$95$m * 2.0), $MachinePrecision], 5e+153], N[(w0 * N[Sqrt[N[(N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(d$95$m * 2.0), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(N[(M$95$m * D$95$m), $MachinePrecision] * h), $MachinePrecision] / N[(d$95$m * 2.0), $MachinePrecision]), $MachinePrecision] / (-l)), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(w0 * N[Sqrt[N[(1.0 + N[(N[(N[(N[(D$95$m / d$95$m), $MachinePrecision] * N[(N[(M$95$m * M$95$m), $MachinePrecision] * 0.25), $MachinePrecision]), $MachinePrecision] / l), $MachinePrecision] * N[(N[(D$95$m / d$95$m), $MachinePrecision] / N[(-1.0 / h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
d_m = \left|d\right|
\\
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0, M_m, D_m, h, l, d_m])\\
\\
\begin{array}{l}
\mathbf{if}\;d\_m \cdot 2 \leq 5 \cdot 10^{+153}:\\
\;\;\;\;w0 \cdot \sqrt{\mathsf{fma}\left(\frac{M\_m \cdot D\_m}{d\_m \cdot 2}, \frac{\frac{\left(M\_m \cdot D\_m\right) \cdot h}{d\_m \cdot 2}}{-\ell}, 1\right)}\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot \sqrt{1 + \frac{\frac{D\_m}{d\_m} \cdot \left(\left(M\_m \cdot M\_m\right) \cdot 0.25\right)}{\ell} \cdot \frac{\frac{D\_m}{d\_m}}{\frac{-1}{h}}}\\
\end{array}
\end{array}
if (*.f64 #s(literal 2 binary64) d) < 5.00000000000000018e153Initial program 83.7%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
distribute-neg-frac2N/A
lift-pow.f64N/A
unpow2N/A
associate-*l*N/A
associate-/l*N/A
lower-fma.f64N/A
Applied rewrites90.9%
if 5.00000000000000018e153 < (*.f64 #s(literal 2 binary64) d) Initial program 81.6%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lift-pow.f64N/A
unpow2N/A
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
associate-*r*N/A
div-invN/A
times-fracN/A
lower-*.f64N/A
Applied rewrites73.3%
Final simplification88.4%
d_m = (fabs.f64 d)
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d_m)
:precision binary64
(let* ((t_0 (/ (* M_m D_m) (* d_m 2.0))))
(if (<= (* (pow t_0 2.0) (/ h l)) -1e-118)
(* w0 (sqrt (fma t_0 (* (/ (* M_m D_m) (* d_m -2.0)) (/ h l)) 1.0)))
(*
w0
(sqrt
(fma
(/ (* D_m (/ M_m l)) (* d_m -2.0))
(* (* D_m 0.5) (/ (* M_m h) d_m))
1.0))))))d_m = fabs(d);
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double t_0 = (M_m * D_m) / (d_m * 2.0);
double tmp;
if ((pow(t_0, 2.0) * (h / l)) <= -1e-118) {
tmp = w0 * sqrt(fma(t_0, (((M_m * D_m) / (d_m * -2.0)) * (h / l)), 1.0));
} else {
tmp = w0 * sqrt(fma(((D_m * (M_m / l)) / (d_m * -2.0)), ((D_m * 0.5) * ((M_m * h) / d_m)), 1.0));
}
return tmp;
}
d_m = abs(d) D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d_m = sort([w0, M_m, D_m, h, l, d_m]) function code(w0, M_m, D_m, h, l, d_m) t_0 = Float64(Float64(M_m * D_m) / Float64(d_m * 2.0)) tmp = 0.0 if (Float64((t_0 ^ 2.0) * Float64(h / l)) <= -1e-118) tmp = Float64(w0 * sqrt(fma(t_0, Float64(Float64(Float64(M_m * D_m) / Float64(d_m * -2.0)) * Float64(h / l)), 1.0))); else tmp = Float64(w0 * sqrt(fma(Float64(Float64(D_m * Float64(M_m / l)) / Float64(d_m * -2.0)), Float64(Float64(D_m * 0.5) * Float64(Float64(M_m * h) / d_m)), 1.0))); end return tmp end
d_m = N[Abs[d], $MachinePrecision]
D_m = N[Abs[D], $MachinePrecision]
M_m = N[Abs[M], $MachinePrecision]
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
code[w0_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := Block[{t$95$0 = N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(d$95$m * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Power[t$95$0, 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision], -1e-118], N[(w0 * N[Sqrt[N[(t$95$0 * N[(N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(d$95$m * -2.0), $MachinePrecision]), $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(w0 * N[Sqrt[N[(N[(N[(D$95$m * N[(M$95$m / l), $MachinePrecision]), $MachinePrecision] / N[(d$95$m * -2.0), $MachinePrecision]), $MachinePrecision] * N[(N[(D$95$m * 0.5), $MachinePrecision] * N[(N[(M$95$m * h), $MachinePrecision] / d$95$m), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
d_m = \left|d\right|
\\
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0, M_m, D_m, h, l, d_m])\\
\\
\begin{array}{l}
t_0 := \frac{M\_m \cdot D\_m}{d\_m \cdot 2}\\
\mathbf{if}\;{t\_0}^{2} \cdot \frac{h}{\ell} \leq -1 \cdot 10^{-118}:\\
\;\;\;\;w0 \cdot \sqrt{\mathsf{fma}\left(t\_0, \frac{M\_m \cdot D\_m}{d\_m \cdot -2} \cdot \frac{h}{\ell}, 1\right)}\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot \sqrt{\mathsf{fma}\left(\frac{D\_m \cdot \frac{M\_m}{\ell}}{d\_m \cdot -2}, \left(D\_m \cdot 0.5\right) \cdot \frac{M\_m \cdot h}{d\_m}, 1\right)}\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -9.99999999999999985e-119Initial program 70.6%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift-pow.f64N/A
unpow2N/A
distribute-rgt-neg-inN/A
associate-*l*N/A
lower-fma.f64N/A
Applied rewrites77.1%
if -9.99999999999999985e-119 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 89.9%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lift-pow.f64N/A
unpow2N/A
distribute-lft-neg-inN/A
div-invN/A
times-fracN/A
lower-fma.f64N/A
Applied rewrites98.8%
Taylor expanded in M around 0
associate-*r/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6494.7
Applied rewrites94.7%
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lift-*.f64N/A
times-fracN/A
associate-*r/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f6492.3
Applied rewrites92.3%
Applied rewrites91.8%
Final simplification86.8%
d_m = (fabs.f64 d)
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d_m)
:precision binary64
(let* ((t_0 (/ (* M_m D_m) (* d_m 2.0))))
(if (<= (* (pow t_0 2.0) (/ h l)) 2e-54)
(* w0 (sqrt (fma t_0 (* (/ (* M_m D_m) (* d_m -2.0)) (/ h l)) 1.0)))
(*
w0
(sqrt
(fma
(* (* D_m -0.25) (/ (* h (* M_m M_m)) (* d_m (* d_m l))))
D_m
1.0))))))d_m = fabs(d);
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double t_0 = (M_m * D_m) / (d_m * 2.0);
double tmp;
if ((pow(t_0, 2.0) * (h / l)) <= 2e-54) {
tmp = w0 * sqrt(fma(t_0, (((M_m * D_m) / (d_m * -2.0)) * (h / l)), 1.0));
} else {
tmp = w0 * sqrt(fma(((D_m * -0.25) * ((h * (M_m * M_m)) / (d_m * (d_m * l)))), D_m, 1.0));
}
return tmp;
}
d_m = abs(d) D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d_m = sort([w0, M_m, D_m, h, l, d_m]) function code(w0, M_m, D_m, h, l, d_m) t_0 = Float64(Float64(M_m * D_m) / Float64(d_m * 2.0)) tmp = 0.0 if (Float64((t_0 ^ 2.0) * Float64(h / l)) <= 2e-54) tmp = Float64(w0 * sqrt(fma(t_0, Float64(Float64(Float64(M_m * D_m) / Float64(d_m * -2.0)) * Float64(h / l)), 1.0))); else tmp = Float64(w0 * sqrt(fma(Float64(Float64(D_m * -0.25) * Float64(Float64(h * Float64(M_m * M_m)) / Float64(d_m * Float64(d_m * l)))), D_m, 1.0))); end return tmp end
d_m = N[Abs[d], $MachinePrecision]
D_m = N[Abs[D], $MachinePrecision]
M_m = N[Abs[M], $MachinePrecision]
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
code[w0_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := Block[{t$95$0 = N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(d$95$m * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Power[t$95$0, 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision], 2e-54], N[(w0 * N[Sqrt[N[(t$95$0 * N[(N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(d$95$m * -2.0), $MachinePrecision]), $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(w0 * N[Sqrt[N[(N[(N[(D$95$m * -0.25), $MachinePrecision] * N[(N[(h * N[(M$95$m * M$95$m), $MachinePrecision]), $MachinePrecision] / N[(d$95$m * N[(d$95$m * l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * D$95$m + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
d_m = \left|d\right|
\\
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0, M_m, D_m, h, l, d_m])\\
\\
\begin{array}{l}
t_0 := \frac{M\_m \cdot D\_m}{d\_m \cdot 2}\\
\mathbf{if}\;{t\_0}^{2} \cdot \frac{h}{\ell} \leq 2 \cdot 10^{-54}:\\
\;\;\;\;w0 \cdot \sqrt{\mathsf{fma}\left(t\_0, \frac{M\_m \cdot D\_m}{d\_m \cdot -2} \cdot \frac{h}{\ell}, 1\right)}\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot \sqrt{\mathsf{fma}\left(\left(D\_m \cdot -0.25\right) \cdot \frac{h \cdot \left(M\_m \cdot M\_m\right)}{d\_m \cdot \left(d\_m \cdot \ell\right)}, D\_m, 1\right)}\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < 2.0000000000000001e-54Initial program 89.2%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift-pow.f64N/A
unpow2N/A
distribute-rgt-neg-inN/A
associate-*l*N/A
lower-fma.f64N/A
Applied rewrites91.6%
if 2.0000000000000001e-54 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 10.5%
Taylor expanded in M around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*l*N/A
metadata-evalN/A
distribute-rgt-neg-inN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites47.8%
Applied rewrites58.7%
Final simplification89.1%
d_m = (fabs.f64 d)
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d_m)
:precision binary64
(if (<= (* (pow (/ (* M_m D_m) (* d_m 2.0)) 2.0) (/ h l)) -4e+30)
(*
w0
(sqrt
(fma
(/ (* M_m D_m) (* (* d_m -2.0) l))
(* h (/ (* (* M_m D_m) 0.5) d_m))
1.0)))
(* w0 1.0)))d_m = fabs(d);
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double tmp;
if ((pow(((M_m * D_m) / (d_m * 2.0)), 2.0) * (h / l)) <= -4e+30) {
tmp = w0 * sqrt(fma(((M_m * D_m) / ((d_m * -2.0) * l)), (h * (((M_m * D_m) * 0.5) / d_m)), 1.0));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
d_m = abs(d) D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d_m = sort([w0, M_m, D_m, h, l, d_m]) function code(w0, M_m, D_m, h, l, d_m) tmp = 0.0 if (Float64((Float64(Float64(M_m * D_m) / Float64(d_m * 2.0)) ^ 2.0) * Float64(h / l)) <= -4e+30) tmp = Float64(w0 * sqrt(fma(Float64(Float64(M_m * D_m) / Float64(Float64(d_m * -2.0) * l)), Float64(h * Float64(Float64(Float64(M_m * D_m) * 0.5) / d_m)), 1.0))); else tmp = Float64(w0 * 1.0); end return tmp end
d_m = N[Abs[d], $MachinePrecision] D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := If[LessEqual[N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(d$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision], -4e+30], N[(w0 * N[Sqrt[N[(N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(N[(d$95$m * -2.0), $MachinePrecision] * l), $MachinePrecision]), $MachinePrecision] * N[(h * N[(N[(N[(M$95$m * D$95$m), $MachinePrecision] * 0.5), $MachinePrecision] / d$95$m), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(w0 * 1.0), $MachinePrecision]]
\begin{array}{l}
d_m = \left|d\right|
\\
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0, M_m, D_m, h, l, d_m])\\
\\
\begin{array}{l}
\mathbf{if}\;{\left(\frac{M\_m \cdot D\_m}{d\_m \cdot 2}\right)}^{2} \cdot \frac{h}{\ell} \leq -4 \cdot 10^{+30}:\\
\;\;\;\;w0 \cdot \sqrt{\mathsf{fma}\left(\frac{M\_m \cdot D\_m}{\left(d\_m \cdot -2\right) \cdot \ell}, h \cdot \frac{\left(M\_m \cdot D\_m\right) \cdot 0.5}{d\_m}, 1\right)}\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot 1\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -4.0000000000000001e30Initial program 68.8%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lift-pow.f64N/A
unpow2N/A
distribute-lft-neg-inN/A
div-invN/A
times-fracN/A
lower-fma.f64N/A
Applied rewrites77.0%
Applied rewrites74.1%
if -4.0000000000000001e30 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 90.2%
Taylor expanded in M around 0
Applied rewrites97.9%
Final simplification90.2%
d_m = (fabs.f64 d)
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d_m)
:precision binary64
(if (<=
(- 1.0 (* (pow (/ (* M_m D_m) (* d_m 2.0)) 2.0) (/ h l)))
2000000000000.0)
(* w0 1.0)
(*
w0
(sqrt
(fma (* M_m D_m) (* h (/ (* M_m D_m) (* d_m (* (* d_m l) -4.0)))) 1.0)))))d_m = fabs(d);
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double tmp;
if ((1.0 - (pow(((M_m * D_m) / (d_m * 2.0)), 2.0) * (h / l))) <= 2000000000000.0) {
tmp = w0 * 1.0;
} else {
tmp = w0 * sqrt(fma((M_m * D_m), (h * ((M_m * D_m) / (d_m * ((d_m * l) * -4.0)))), 1.0));
}
return tmp;
}
d_m = abs(d) D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d_m = sort([w0, M_m, D_m, h, l, d_m]) function code(w0, M_m, D_m, h, l, d_m) tmp = 0.0 if (Float64(1.0 - Float64((Float64(Float64(M_m * D_m) / Float64(d_m * 2.0)) ^ 2.0) * Float64(h / l))) <= 2000000000000.0) tmp = Float64(w0 * 1.0); else tmp = Float64(w0 * sqrt(fma(Float64(M_m * D_m), Float64(h * Float64(Float64(M_m * D_m) / Float64(d_m * Float64(Float64(d_m * l) * -4.0)))), 1.0))); end return tmp end
d_m = N[Abs[d], $MachinePrecision] D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := If[LessEqual[N[(1.0 - N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(d$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2000000000000.0], N[(w0 * 1.0), $MachinePrecision], N[(w0 * N[Sqrt[N[(N[(M$95$m * D$95$m), $MachinePrecision] * N[(h * N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(d$95$m * N[(N[(d$95$m * l), $MachinePrecision] * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
d_m = \left|d\right|
\\
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0, M_m, D_m, h, l, d_m])\\
\\
\begin{array}{l}
\mathbf{if}\;1 - {\left(\frac{M\_m \cdot D\_m}{d\_m \cdot 2}\right)}^{2} \cdot \frac{h}{\ell} \leq 2000000000000:\\
\;\;\;\;w0 \cdot 1\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot \sqrt{\mathsf{fma}\left(M\_m \cdot D\_m, h \cdot \frac{M\_m \cdot D\_m}{d\_m \cdot \left(\left(d\_m \cdot \ell\right) \cdot -4\right)}, 1\right)}\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))) < 2e12Initial program 100.0%
Taylor expanded in M around 0
Applied rewrites99.4%
if 2e12 < (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))) Initial program 57.0%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lift-pow.f64N/A
unpow2N/A
distribute-lft-neg-inN/A
div-invN/A
times-fracN/A
lower-fma.f64N/A
Applied rewrites79.0%
lift-*.f64N/A
*-commutativeN/A
Applied rewrites59.9%
lift-fma.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
associate-*l*N/A
lower-fma.f64N/A
Applied rewrites70.0%
Final simplification88.0%
d_m = (fabs.f64 d)
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d_m)
:precision binary64
(if (<= (* (pow (/ (* M_m D_m) (* d_m 2.0)) 2.0) (/ h l)) -4e+30)
(*
w0
(sqrt
(fma
(/ (* (* M_m D_m) h) (* l (* d_m (* d_m 4.0))))
(- (* M_m D_m))
1.0)))
(* w0 1.0)))d_m = fabs(d);
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double tmp;
if ((pow(((M_m * D_m) / (d_m * 2.0)), 2.0) * (h / l)) <= -4e+30) {
tmp = w0 * sqrt(fma((((M_m * D_m) * h) / (l * (d_m * (d_m * 4.0)))), -(M_m * D_m), 1.0));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
d_m = abs(d) D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d_m = sort([w0, M_m, D_m, h, l, d_m]) function code(w0, M_m, D_m, h, l, d_m) tmp = 0.0 if (Float64((Float64(Float64(M_m * D_m) / Float64(d_m * 2.0)) ^ 2.0) * Float64(h / l)) <= -4e+30) tmp = Float64(w0 * sqrt(fma(Float64(Float64(Float64(M_m * D_m) * h) / Float64(l * Float64(d_m * Float64(d_m * 4.0)))), Float64(-Float64(M_m * D_m)), 1.0))); else tmp = Float64(w0 * 1.0); end return tmp end
d_m = N[Abs[d], $MachinePrecision] D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := If[LessEqual[N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(d$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision], -4e+30], N[(w0 * N[Sqrt[N[(N[(N[(N[(M$95$m * D$95$m), $MachinePrecision] * h), $MachinePrecision] / N[(l * N[(d$95$m * N[(d$95$m * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * (-N[(M$95$m * D$95$m), $MachinePrecision]) + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(w0 * 1.0), $MachinePrecision]]
\begin{array}{l}
d_m = \left|d\right|
\\
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0, M_m, D_m, h, l, d_m])\\
\\
\begin{array}{l}
\mathbf{if}\;{\left(\frac{M\_m \cdot D\_m}{d\_m \cdot 2}\right)}^{2} \cdot \frac{h}{\ell} \leq -4 \cdot 10^{+30}:\\
\;\;\;\;w0 \cdot \sqrt{\mathsf{fma}\left(\frac{\left(M\_m \cdot D\_m\right) \cdot h}{\ell \cdot \left(d\_m \cdot \left(d\_m \cdot 4\right)\right)}, -M\_m \cdot D\_m, 1\right)}\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot 1\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -4.0000000000000001e30Initial program 68.8%
lift-*.f64N/A
*-commutativeN/A
lift-pow.f64N/A
unpow2N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lift-/.f64N/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
lower-*.f64N/A
associate-*r/N/A
lower-/.f64N/A
Applied rewrites67.9%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6467.9
Applied rewrites68.0%
if -4.0000000000000001e30 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 90.2%
Taylor expanded in M around 0
Applied rewrites97.9%
Final simplification88.3%
d_m = (fabs.f64 d)
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d_m)
:precision binary64
(if (<= (* (pow (/ (* M_m D_m) (* d_m 2.0)) 2.0) (/ h l)) -2e+51)
(*
w0
(sqrt (/ (* -0.25 (* (* M_m D_m) (* M_m (* D_m h)))) (* l (* d_m d_m)))))
(* w0 1.0)))d_m = fabs(d);
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double tmp;
if ((pow(((M_m * D_m) / (d_m * 2.0)), 2.0) * (h / l)) <= -2e+51) {
tmp = w0 * sqrt(((-0.25 * ((M_m * D_m) * (M_m * (D_m * h)))) / (l * (d_m * d_m))));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
d_m = abs(d)
D_m = abs(d)
M_m = abs(m)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d_m_1)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_m_1
real(8) :: tmp
if (((((m_m * d_m) / (d_m_1 * 2.0d0)) ** 2.0d0) * (h / l)) <= (-2d+51)) then
tmp = w0 * sqrt((((-0.25d0) * ((m_m * d_m) * (m_m * (d_m * h)))) / (l * (d_m_1 * d_m_1))))
else
tmp = w0 * 1.0d0
end if
code = tmp
end function
d_m = Math.abs(d);
D_m = Math.abs(D);
M_m = Math.abs(M);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m;
public static double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double tmp;
if ((Math.pow(((M_m * D_m) / (d_m * 2.0)), 2.0) * (h / l)) <= -2e+51) {
tmp = w0 * Math.sqrt(((-0.25 * ((M_m * D_m) * (M_m * (D_m * h)))) / (l * (d_m * d_m))));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
d_m = math.fabs(d) D_m = math.fabs(D) M_m = math.fabs(M) [w0, M_m, D_m, h, l, d_m] = sort([w0, M_m, D_m, h, l, d_m]) def code(w0, M_m, D_m, h, l, d_m): tmp = 0 if (math.pow(((M_m * D_m) / (d_m * 2.0)), 2.0) * (h / l)) <= -2e+51: tmp = w0 * math.sqrt(((-0.25 * ((M_m * D_m) * (M_m * (D_m * h)))) / (l * (d_m * d_m)))) else: tmp = w0 * 1.0 return tmp
d_m = abs(d) D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d_m = sort([w0, M_m, D_m, h, l, d_m]) function code(w0, M_m, D_m, h, l, d_m) tmp = 0.0 if (Float64((Float64(Float64(M_m * D_m) / Float64(d_m * 2.0)) ^ 2.0) * Float64(h / l)) <= -2e+51) tmp = Float64(w0 * sqrt(Float64(Float64(-0.25 * Float64(Float64(M_m * D_m) * Float64(M_m * Float64(D_m * h)))) / Float64(l * Float64(d_m * d_m))))); else tmp = Float64(w0 * 1.0); end return tmp end
d_m = abs(d);
D_m = abs(D);
M_m = abs(M);
w0, M_m, D_m, h, l, d_m = num2cell(sort([w0, M_m, D_m, h, l, d_m])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d_m)
tmp = 0.0;
if (((((M_m * D_m) / (d_m * 2.0)) ^ 2.0) * (h / l)) <= -2e+51)
tmp = w0 * sqrt(((-0.25 * ((M_m * D_m) * (M_m * (D_m * h)))) / (l * (d_m * d_m))));
else
tmp = w0 * 1.0;
end
tmp_2 = tmp;
end
d_m = N[Abs[d], $MachinePrecision] D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := If[LessEqual[N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(d$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision], -2e+51], N[(w0 * N[Sqrt[N[(N[(-0.25 * N[(N[(M$95$m * D$95$m), $MachinePrecision] * N[(M$95$m * N[(D$95$m * h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(l * N[(d$95$m * d$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(w0 * 1.0), $MachinePrecision]]
\begin{array}{l}
d_m = \left|d\right|
\\
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0, M_m, D_m, h, l, d_m])\\
\\
\begin{array}{l}
\mathbf{if}\;{\left(\frac{M\_m \cdot D\_m}{d\_m \cdot 2}\right)}^{2} \cdot \frac{h}{\ell} \leq -2 \cdot 10^{+51}:\\
\;\;\;\;w0 \cdot \sqrt{\frac{-0.25 \cdot \left(\left(M\_m \cdot D\_m\right) \cdot \left(M\_m \cdot \left(D\_m \cdot h\right)\right)\right)}{\ell \cdot \left(d\_m \cdot d\_m\right)}}\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot 1\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -2e51Initial program 68.1%
lift-*.f64N/A
*-commutativeN/A
lift-pow.f64N/A
unpow2N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lift-/.f64N/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
lower-*.f64N/A
associate-*r/N/A
lower-/.f64N/A
Applied rewrites68.4%
Taylor expanded in h around inf
associate-*r/N/A
lower-/.f64N/A
lower-*.f64N/A
*-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6453.7
Applied rewrites53.7%
Applied rewrites62.1%
if -2e51 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 90.3%
Taylor expanded in M around 0
Applied rewrites96.9%
Final simplification86.0%
d_m = (fabs.f64 d) D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d_m) :precision binary64 (if (<= (* (pow (/ (* M_m D_m) (* d_m 2.0)) 2.0) (/ h l)) -2e+85) (* (* D_m D_m) (* (/ (* M_m (* (* M_m h) -0.125)) (* d_m l)) (/ w0 d_m))) (* w0 1.0)))
d_m = fabs(d);
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double tmp;
if ((pow(((M_m * D_m) / (d_m * 2.0)), 2.0) * (h / l)) <= -2e+85) {
tmp = (D_m * D_m) * (((M_m * ((M_m * h) * -0.125)) / (d_m * l)) * (w0 / d_m));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
d_m = abs(d)
D_m = abs(d)
M_m = abs(m)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d_m_1)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_m_1
real(8) :: tmp
if (((((m_m * d_m) / (d_m_1 * 2.0d0)) ** 2.0d0) * (h / l)) <= (-2d+85)) then
tmp = (d_m * d_m) * (((m_m * ((m_m * h) * (-0.125d0))) / (d_m_1 * l)) * (w0 / d_m_1))
else
tmp = w0 * 1.0d0
end if
code = tmp
end function
d_m = Math.abs(d);
D_m = Math.abs(D);
M_m = Math.abs(M);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m;
public static double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double tmp;
if ((Math.pow(((M_m * D_m) / (d_m * 2.0)), 2.0) * (h / l)) <= -2e+85) {
tmp = (D_m * D_m) * (((M_m * ((M_m * h) * -0.125)) / (d_m * l)) * (w0 / d_m));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
d_m = math.fabs(d) D_m = math.fabs(D) M_m = math.fabs(M) [w0, M_m, D_m, h, l, d_m] = sort([w0, M_m, D_m, h, l, d_m]) def code(w0, M_m, D_m, h, l, d_m): tmp = 0 if (math.pow(((M_m * D_m) / (d_m * 2.0)), 2.0) * (h / l)) <= -2e+85: tmp = (D_m * D_m) * (((M_m * ((M_m * h) * -0.125)) / (d_m * l)) * (w0 / d_m)) else: tmp = w0 * 1.0 return tmp
d_m = abs(d) D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d_m = sort([w0, M_m, D_m, h, l, d_m]) function code(w0, M_m, D_m, h, l, d_m) tmp = 0.0 if (Float64((Float64(Float64(M_m * D_m) / Float64(d_m * 2.0)) ^ 2.0) * Float64(h / l)) <= -2e+85) tmp = Float64(Float64(D_m * D_m) * Float64(Float64(Float64(M_m * Float64(Float64(M_m * h) * -0.125)) / Float64(d_m * l)) * Float64(w0 / d_m))); else tmp = Float64(w0 * 1.0); end return tmp end
d_m = abs(d);
D_m = abs(D);
M_m = abs(M);
w0, M_m, D_m, h, l, d_m = num2cell(sort([w0, M_m, D_m, h, l, d_m])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d_m)
tmp = 0.0;
if (((((M_m * D_m) / (d_m * 2.0)) ^ 2.0) * (h / l)) <= -2e+85)
tmp = (D_m * D_m) * (((M_m * ((M_m * h) * -0.125)) / (d_m * l)) * (w0 / d_m));
else
tmp = w0 * 1.0;
end
tmp_2 = tmp;
end
d_m = N[Abs[d], $MachinePrecision] D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := If[LessEqual[N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(d$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision], -2e+85], N[(N[(D$95$m * D$95$m), $MachinePrecision] * N[(N[(N[(M$95$m * N[(N[(M$95$m * h), $MachinePrecision] * -0.125), $MachinePrecision]), $MachinePrecision] / N[(d$95$m * l), $MachinePrecision]), $MachinePrecision] * N[(w0 / d$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(w0 * 1.0), $MachinePrecision]]
\begin{array}{l}
d_m = \left|d\right|
\\
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0, M_m, D_m, h, l, d_m])\\
\\
\begin{array}{l}
\mathbf{if}\;{\left(\frac{M\_m \cdot D\_m}{d\_m \cdot 2}\right)}^{2} \cdot \frac{h}{\ell} \leq -2 \cdot 10^{+85}:\\
\;\;\;\;\left(D\_m \cdot D\_m\right) \cdot \left(\frac{M\_m \cdot \left(\left(M\_m \cdot h\right) \cdot -0.125\right)}{d\_m \cdot \ell} \cdot \frac{w0}{d\_m}\right)\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot 1\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -2e85Initial program 67.3%
Taylor expanded in M around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites47.9%
Taylor expanded in D around inf
Applied rewrites46.5%
Applied rewrites51.8%
if -2e85 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 90.4%
Taylor expanded in M around 0
Applied rewrites95.9%
Final simplification82.4%
d_m = (fabs.f64 d)
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d_m)
:precision binary64
(if (<= (* (pow (/ (* M_m D_m) (* d_m 2.0)) 2.0) (/ h l)) -1e+33)
(fma
(* D_m D_m)
(/ (* -0.125 (* M_m (* h (* w0 M_m)))) (* l (* d_m d_m)))
w0)
(* w0 1.0)))d_m = fabs(d);
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double tmp;
if ((pow(((M_m * D_m) / (d_m * 2.0)), 2.0) * (h / l)) <= -1e+33) {
tmp = fma((D_m * D_m), ((-0.125 * (M_m * (h * (w0 * M_m)))) / (l * (d_m * d_m))), w0);
} else {
tmp = w0 * 1.0;
}
return tmp;
}
d_m = abs(d) D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d_m = sort([w0, M_m, D_m, h, l, d_m]) function code(w0, M_m, D_m, h, l, d_m) tmp = 0.0 if (Float64((Float64(Float64(M_m * D_m) / Float64(d_m * 2.0)) ^ 2.0) * Float64(h / l)) <= -1e+33) tmp = fma(Float64(D_m * D_m), Float64(Float64(-0.125 * Float64(M_m * Float64(h * Float64(w0 * M_m)))) / Float64(l * Float64(d_m * d_m))), w0); else tmp = Float64(w0 * 1.0); end return tmp end
d_m = N[Abs[d], $MachinePrecision] D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := If[LessEqual[N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(d$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision], -1e+33], N[(N[(D$95$m * D$95$m), $MachinePrecision] * N[(N[(-0.125 * N[(M$95$m * N[(h * N[(w0 * M$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(l * N[(d$95$m * d$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + w0), $MachinePrecision], N[(w0 * 1.0), $MachinePrecision]]
\begin{array}{l}
d_m = \left|d\right|
\\
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0, M_m, D_m, h, l, d_m])\\
\\
\begin{array}{l}
\mathbf{if}\;{\left(\frac{M\_m \cdot D\_m}{d\_m \cdot 2}\right)}^{2} \cdot \frac{h}{\ell} \leq -1 \cdot 10^{+33}:\\
\;\;\;\;\mathsf{fma}\left(D\_m \cdot D\_m, \frac{-0.125 \cdot \left(M\_m \cdot \left(h \cdot \left(w0 \cdot M\_m\right)\right)\right)}{\ell \cdot \left(d\_m \cdot d\_m\right)}, w0\right)\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot 1\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -9.9999999999999995e32Initial program 68.5%
Taylor expanded in M around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites47.4%
Applied rewrites48.6%
if -9.9999999999999995e32 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 90.3%
Taylor expanded in M around 0
Applied rewrites97.4%
Final simplification81.9%
d_m = (fabs.f64 d) D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d_m) :precision binary64 (if (<= (* (pow (/ (* M_m D_m) (* d_m 2.0)) 2.0) (/ h l)) -2e+85) (* (* D_m D_m) (* w0 (/ (* M_m (* (* M_m h) -0.125)) (* l (* d_m d_m))))) (* w0 1.0)))
d_m = fabs(d);
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double tmp;
if ((pow(((M_m * D_m) / (d_m * 2.0)), 2.0) * (h / l)) <= -2e+85) {
tmp = (D_m * D_m) * (w0 * ((M_m * ((M_m * h) * -0.125)) / (l * (d_m * d_m))));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
d_m = abs(d)
D_m = abs(d)
M_m = abs(m)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d_m_1)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_m_1
real(8) :: tmp
if (((((m_m * d_m) / (d_m_1 * 2.0d0)) ** 2.0d0) * (h / l)) <= (-2d+85)) then
tmp = (d_m * d_m) * (w0 * ((m_m * ((m_m * h) * (-0.125d0))) / (l * (d_m_1 * d_m_1))))
else
tmp = w0 * 1.0d0
end if
code = tmp
end function
d_m = Math.abs(d);
D_m = Math.abs(D);
M_m = Math.abs(M);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m;
public static double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double tmp;
if ((Math.pow(((M_m * D_m) / (d_m * 2.0)), 2.0) * (h / l)) <= -2e+85) {
tmp = (D_m * D_m) * (w0 * ((M_m * ((M_m * h) * -0.125)) / (l * (d_m * d_m))));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
d_m = math.fabs(d) D_m = math.fabs(D) M_m = math.fabs(M) [w0, M_m, D_m, h, l, d_m] = sort([w0, M_m, D_m, h, l, d_m]) def code(w0, M_m, D_m, h, l, d_m): tmp = 0 if (math.pow(((M_m * D_m) / (d_m * 2.0)), 2.0) * (h / l)) <= -2e+85: tmp = (D_m * D_m) * (w0 * ((M_m * ((M_m * h) * -0.125)) / (l * (d_m * d_m)))) else: tmp = w0 * 1.0 return tmp
d_m = abs(d) D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d_m = sort([w0, M_m, D_m, h, l, d_m]) function code(w0, M_m, D_m, h, l, d_m) tmp = 0.0 if (Float64((Float64(Float64(M_m * D_m) / Float64(d_m * 2.0)) ^ 2.0) * Float64(h / l)) <= -2e+85) tmp = Float64(Float64(D_m * D_m) * Float64(w0 * Float64(Float64(M_m * Float64(Float64(M_m * h) * -0.125)) / Float64(l * Float64(d_m * d_m))))); else tmp = Float64(w0 * 1.0); end return tmp end
d_m = abs(d);
D_m = abs(D);
M_m = abs(M);
w0, M_m, D_m, h, l, d_m = num2cell(sort([w0, M_m, D_m, h, l, d_m])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d_m)
tmp = 0.0;
if (((((M_m * D_m) / (d_m * 2.0)) ^ 2.0) * (h / l)) <= -2e+85)
tmp = (D_m * D_m) * (w0 * ((M_m * ((M_m * h) * -0.125)) / (l * (d_m * d_m))));
else
tmp = w0 * 1.0;
end
tmp_2 = tmp;
end
d_m = N[Abs[d], $MachinePrecision] D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := If[LessEqual[N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(d$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision], -2e+85], N[(N[(D$95$m * D$95$m), $MachinePrecision] * N[(w0 * N[(N[(M$95$m * N[(N[(M$95$m * h), $MachinePrecision] * -0.125), $MachinePrecision]), $MachinePrecision] / N[(l * N[(d$95$m * d$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(w0 * 1.0), $MachinePrecision]]
\begin{array}{l}
d_m = \left|d\right|
\\
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0, M_m, D_m, h, l, d_m])\\
\\
\begin{array}{l}
\mathbf{if}\;{\left(\frac{M\_m \cdot D\_m}{d\_m \cdot 2}\right)}^{2} \cdot \frac{h}{\ell} \leq -2 \cdot 10^{+85}:\\
\;\;\;\;\left(D\_m \cdot D\_m\right) \cdot \left(w0 \cdot \frac{M\_m \cdot \left(\left(M\_m \cdot h\right) \cdot -0.125\right)}{\ell \cdot \left(d\_m \cdot d\_m\right)}\right)\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot 1\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -2e85Initial program 67.3%
Taylor expanded in M around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites47.9%
Taylor expanded in D around inf
Applied rewrites46.5%
Applied rewrites49.2%
if -2e85 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 90.4%
Taylor expanded in M around 0
Applied rewrites95.9%
Final simplification81.7%
d_m = (fabs.f64 d)
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d_m)
:precision binary64
(*
w0
(sqrt
(fma
(/ (/ (* M_m D_m) (* d_m -2.0)) l)
(/ (/ (* M_m D_m) (* d_m 2.0)) (/ 1.0 h))
1.0))))d_m = fabs(d);
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
return w0 * sqrt(fma((((M_m * D_m) / (d_m * -2.0)) / l), (((M_m * D_m) / (d_m * 2.0)) / (1.0 / h)), 1.0));
}
d_m = abs(d) D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d_m = sort([w0, M_m, D_m, h, l, d_m]) function code(w0, M_m, D_m, h, l, d_m) return Float64(w0 * sqrt(fma(Float64(Float64(Float64(M_m * D_m) / Float64(d_m * -2.0)) / l), Float64(Float64(Float64(M_m * D_m) / Float64(d_m * 2.0)) / Float64(1.0 / h)), 1.0))) end
d_m = N[Abs[d], $MachinePrecision] D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := N[(w0 * N[Sqrt[N[(N[(N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(d$95$m * -2.0), $MachinePrecision]), $MachinePrecision] / l), $MachinePrecision] * N[(N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(d$95$m * 2.0), $MachinePrecision]), $MachinePrecision] / N[(1.0 / h), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
d_m = \left|d\right|
\\
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0, M_m, D_m, h, l, d_m])\\
\\
w0 \cdot \sqrt{\mathsf{fma}\left(\frac{\frac{M\_m \cdot D\_m}{d\_m \cdot -2}}{\ell}, \frac{\frac{M\_m \cdot D\_m}{d\_m \cdot 2}}{\frac{1}{h}}, 1\right)}
\end{array}
Initial program 83.4%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lift-pow.f64N/A
unpow2N/A
distribute-lft-neg-inN/A
div-invN/A
times-fracN/A
lower-fma.f64N/A
Applied rewrites91.9%
Final simplification91.9%
d_m = (fabs.f64 d)
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d_m)
:precision binary64
(*
w0
(sqrt
(fma
(/ (* M_m D_m) (* d_m 2.0))
(/ (/ (* (* M_m D_m) h) (* d_m 2.0)) (- l))
1.0))))d_m = fabs(d);
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
return w0 * sqrt(fma(((M_m * D_m) / (d_m * 2.0)), ((((M_m * D_m) * h) / (d_m * 2.0)) / -l), 1.0));
}
d_m = abs(d) D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d_m = sort([w0, M_m, D_m, h, l, d_m]) function code(w0, M_m, D_m, h, l, d_m) return Float64(w0 * sqrt(fma(Float64(Float64(M_m * D_m) / Float64(d_m * 2.0)), Float64(Float64(Float64(Float64(M_m * D_m) * h) / Float64(d_m * 2.0)) / Float64(-l)), 1.0))) end
d_m = N[Abs[d], $MachinePrecision] D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := N[(w0 * N[Sqrt[N[(N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(d$95$m * 2.0), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(N[(M$95$m * D$95$m), $MachinePrecision] * h), $MachinePrecision] / N[(d$95$m * 2.0), $MachinePrecision]), $MachinePrecision] / (-l)), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
d_m = \left|d\right|
\\
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0, M_m, D_m, h, l, d_m])\\
\\
w0 \cdot \sqrt{\mathsf{fma}\left(\frac{M\_m \cdot D\_m}{d\_m \cdot 2}, \frac{\frac{\left(M\_m \cdot D\_m\right) \cdot h}{d\_m \cdot 2}}{-\ell}, 1\right)}
\end{array}
Initial program 83.4%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
distribute-neg-frac2N/A
lift-pow.f64N/A
unpow2N/A
associate-*l*N/A
associate-/l*N/A
lower-fma.f64N/A
Applied rewrites90.4%
Final simplification90.4%
d_m = (fabs.f64 d)
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d_m)
:precision binary64
(if (<= M_m 5.1e+20)
(*
w0
(sqrt
(fma (* (/ (* M_m D_m) (* (* d_m l) -4.0)) (/ (* M_m D_m) d_m)) h 1.0)))
(*
w0
(sqrt
(fma (* (* D_m h) (/ (* M_m M_m) (* (* d_m (* d_m l)) -4.0))) D_m 1.0)))))d_m = fabs(d);
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
double tmp;
if (M_m <= 5.1e+20) {
tmp = w0 * sqrt(fma((((M_m * D_m) / ((d_m * l) * -4.0)) * ((M_m * D_m) / d_m)), h, 1.0));
} else {
tmp = w0 * sqrt(fma(((D_m * h) * ((M_m * M_m) / ((d_m * (d_m * l)) * -4.0))), D_m, 1.0));
}
return tmp;
}
d_m = abs(d) D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d_m = sort([w0, M_m, D_m, h, l, d_m]) function code(w0, M_m, D_m, h, l, d_m) tmp = 0.0 if (M_m <= 5.1e+20) tmp = Float64(w0 * sqrt(fma(Float64(Float64(Float64(M_m * D_m) / Float64(Float64(d_m * l) * -4.0)) * Float64(Float64(M_m * D_m) / d_m)), h, 1.0))); else tmp = Float64(w0 * sqrt(fma(Float64(Float64(D_m * h) * Float64(Float64(M_m * M_m) / Float64(Float64(d_m * Float64(d_m * l)) * -4.0))), D_m, 1.0))); end return tmp end
d_m = N[Abs[d], $MachinePrecision] D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := If[LessEqual[M$95$m, 5.1e+20], N[(w0 * N[Sqrt[N[(N[(N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(N[(d$95$m * l), $MachinePrecision] * -4.0), $MachinePrecision]), $MachinePrecision] * N[(N[(M$95$m * D$95$m), $MachinePrecision] / d$95$m), $MachinePrecision]), $MachinePrecision] * h + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(w0 * N[Sqrt[N[(N[(N[(D$95$m * h), $MachinePrecision] * N[(N[(M$95$m * M$95$m), $MachinePrecision] / N[(N[(d$95$m * N[(d$95$m * l), $MachinePrecision]), $MachinePrecision] * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * D$95$m + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
d_m = \left|d\right|
\\
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0, M_m, D_m, h, l, d_m])\\
\\
\begin{array}{l}
\mathbf{if}\;M\_m \leq 5.1 \cdot 10^{+20}:\\
\;\;\;\;w0 \cdot \sqrt{\mathsf{fma}\left(\frac{M\_m \cdot D\_m}{\left(d\_m \cdot \ell\right) \cdot -4} \cdot \frac{M\_m \cdot D\_m}{d\_m}, h, 1\right)}\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot \sqrt{\mathsf{fma}\left(\left(D\_m \cdot h\right) \cdot \frac{M\_m \cdot M\_m}{\left(d\_m \cdot \left(d\_m \cdot \ell\right)\right) \cdot -4}, D\_m, 1\right)}\\
\end{array}
\end{array}
if M < 5.1e20Initial program 84.6%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lift-pow.f64N/A
unpow2N/A
distribute-lft-neg-inN/A
div-invN/A
times-fracN/A
lower-fma.f64N/A
Applied rewrites91.9%
lift-*.f64N/A
*-commutativeN/A
Applied rewrites78.3%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*r*N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*r*N/A
*-commutativeN/A
lift-*.f64N/A
associate-*l*N/A
metadata-evalN/A
metadata-evalN/A
lower-*.f64N/A
metadata-evalN/A
lower-/.f6487.9
Applied rewrites87.9%
if 5.1e20 < M Initial program 77.8%
Taylor expanded in M around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*l*N/A
metadata-evalN/A
distribute-rgt-neg-inN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites46.8%
Applied rewrites46.8%
Applied rewrites57.1%
Final simplification82.1%
d_m = (fabs.f64 d) D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d_m) :precision binary64 (* w0 1.0))
d_m = fabs(d);
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m);
double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
return w0 * 1.0;
}
d_m = abs(d)
D_m = abs(d)
M_m = abs(m)
NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d_m_1)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_m_1
code = w0 * 1.0d0
end function
d_m = Math.abs(d);
D_m = Math.abs(D);
M_m = Math.abs(M);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d_m;
public static double code(double w0, double M_m, double D_m, double h, double l, double d_m) {
return w0 * 1.0;
}
d_m = math.fabs(d) D_m = math.fabs(D) M_m = math.fabs(M) [w0, M_m, D_m, h, l, d_m] = sort([w0, M_m, D_m, h, l, d_m]) def code(w0, M_m, D_m, h, l, d_m): return w0 * 1.0
d_m = abs(d) D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d_m = sort([w0, M_m, D_m, h, l, d_m]) function code(w0, M_m, D_m, h, l, d_m) return Float64(w0 * 1.0) end
d_m = abs(d);
D_m = abs(D);
M_m = abs(M);
w0, M_m, D_m, h, l, d_m = num2cell(sort([w0, M_m, D_m, h, l, d_m])){:}
function tmp = code(w0, M_m, D_m, h, l, d_m)
tmp = w0 * 1.0;
end
d_m = N[Abs[d], $MachinePrecision] D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d_m should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d$95$m_] := N[(w0 * 1.0), $MachinePrecision]
\begin{array}{l}
d_m = \left|d\right|
\\
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d_m] = \mathsf{sort}([w0, M_m, D_m, h, l, d_m])\\
\\
w0 \cdot 1
\end{array}
Initial program 83.4%
Taylor expanded in M around 0
Applied rewrites68.5%
herbie shell --seed 2024231
(FPCore (w0 M D h l d)
:name "Henrywood and Agarwal, Equation (9a)"
:precision binary64
(* w0 (sqrt (- 1.0 (* (pow (/ (* M D) (* 2.0 d)) 2.0) (/ h l))))))