
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (/ (cos th) (sqrt 2.0)))) (+ (* t_1 (* a1 a1)) (* t_1 (* a2 a2)))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
t_1 = cos(th) / sqrt(2.0d0)
code = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
double t_1 = Math.cos(th) / Math.sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
def code(a1, a2, th): t_1 = math.cos(th) / math.sqrt(2.0) return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) return Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(t_1 * Float64(a2 * a2))) end
function tmp = code(a1, a2, th) t_1 = cos(th) / sqrt(2.0); tmp = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2)); end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
t\_1 \cdot \left(a1 \cdot a1\right) + t\_1 \cdot \left(a2 \cdot a2\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (/ (cos th) (sqrt 2.0)))) (+ (* t_1 (* a1 a1)) (* t_1 (* a2 a2)))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
t_1 = cos(th) / sqrt(2.0d0)
code = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
double t_1 = Math.cos(th) / Math.sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
def code(a1, a2, th): t_1 = math.cos(th) / math.sqrt(2.0) return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) return Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(t_1 * Float64(a2 * a2))) end
function tmp = code(a1, a2, th) t_1 = cos(th) / sqrt(2.0); tmp = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2)); end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
t\_1 \cdot \left(a1 \cdot a1\right) + t\_1 \cdot \left(a2 \cdot a2\right)
\end{array}
\end{array}
(FPCore (a1 a2 th) :precision binary64 (/ (fma a1 a1 (* a2 a2)) (/ (sqrt 2.0) (cos th))))
double code(double a1, double a2, double th) {
return fma(a1, a1, (a2 * a2)) / (sqrt(2.0) / cos(th));
}
function code(a1, a2, th) return Float64(fma(a1, a1, Float64(a2 * a2)) / Float64(sqrt(2.0) / cos(th))) end
code[a1_, a2_, th_] := N[(N[(a1 * a1 + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] / N[(N[Sqrt[2.0], $MachinePrecision] / N[Cos[th], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(a1, a1, a2 \cdot a2\right)}{\frac{\sqrt{2}}{\cos th}}
\end{array}
Initial program 99.6%
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-lft-outN/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lift-*.f64N/A
lower-fma.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
(FPCore (a1 a2 th)
:precision binary64
(let* ((t_1 (/ (cos th) (sqrt 2.0))))
(if (<= (+ (* t_1 (* a1 a1)) (* (* a2 a2) t_1)) -1e-27)
(* (fma -0.5 (* th th) 1.0) (/ (* a2 a2) (sqrt 2.0)))
(fma (/ a2 (sqrt 2.0)) a2 (/ (* a1 a1) (sqrt 2.0))))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
double tmp;
if (((t_1 * (a1 * a1)) + ((a2 * a2) * t_1)) <= -1e-27) {
tmp = fma(-0.5, (th * th), 1.0) * ((a2 * a2) / sqrt(2.0));
} else {
tmp = fma((a2 / sqrt(2.0)), a2, ((a1 * a1) / sqrt(2.0)));
}
return tmp;
}
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) tmp = 0.0 if (Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(Float64(a2 * a2) * t_1)) <= -1e-27) tmp = Float64(fma(-0.5, Float64(th * th), 1.0) * Float64(Float64(a2 * a2) / sqrt(2.0))); else tmp = fma(Float64(a2 / sqrt(2.0)), a2, Float64(Float64(a1 * a1) / sqrt(2.0))); end return tmp end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(N[(a2 * a2), $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision], -1e-27], N[(N[(-0.5 * N[(th * th), $MachinePrecision] + 1.0), $MachinePrecision] * N[(N[(a2 * a2), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(a2 / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision] * a2 + N[(N[(a1 * a1), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
\mathbf{if}\;t\_1 \cdot \left(a1 \cdot a1\right) + \left(a2 \cdot a2\right) \cdot t\_1 \leq -1 \cdot 10^{-27}:\\
\;\;\;\;\mathsf{fma}\left(-0.5, th \cdot th, 1\right) \cdot \frac{a2 \cdot a2}{\sqrt{2}}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{a2}{\sqrt{2}}, a2, \frac{a1 \cdot a1}{\sqrt{2}}\right)\\
\end{array}
\end{array}
if (+.f64 (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a1 a1)) (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a2 a2))) < -1e-27Initial program 99.7%
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-lft-outN/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lift-*.f64N/A
lower-fma.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
Taylor expanded in th around 0
associate-+r+N/A
+-commutativeN/A
unpow2N/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
*-commutativeN/A
Applied rewrites55.1%
Taylor expanded in a2 around inf
Applied rewrites47.9%
if -1e-27 < (+.f64 (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a1 a1)) (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a2 a2))) Initial program 99.6%
Taylor expanded in th around 0
unpow2N/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
lower-sqrt.f6487.2
Applied rewrites87.2%
Applied rewrites87.2%
Final simplification79.8%
(FPCore (a1 a2 th)
:precision binary64
(let* ((t_1 (/ (cos th) (sqrt 2.0))) (t_2 (/ (* a2 a2) (sqrt 2.0))))
(if (<= (+ (* t_1 (* a1 a1)) (* (* a2 a2) t_1)) -1e-27)
(* (fma -0.5 (* th th) 1.0) t_2)
(fma a1 (/ a1 (sqrt 2.0)) t_2))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
double t_2 = (a2 * a2) / sqrt(2.0);
double tmp;
if (((t_1 * (a1 * a1)) + ((a2 * a2) * t_1)) <= -1e-27) {
tmp = fma(-0.5, (th * th), 1.0) * t_2;
} else {
tmp = fma(a1, (a1 / sqrt(2.0)), t_2);
}
return tmp;
}
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) t_2 = Float64(Float64(a2 * a2) / sqrt(2.0)) tmp = 0.0 if (Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(Float64(a2 * a2) * t_1)) <= -1e-27) tmp = Float64(fma(-0.5, Float64(th * th), 1.0) * t_2); else tmp = fma(a1, Float64(a1 / sqrt(2.0)), t_2); end return tmp end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(a2 * a2), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(N[(a2 * a2), $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision], -1e-27], N[(N[(-0.5 * N[(th * th), $MachinePrecision] + 1.0), $MachinePrecision] * t$95$2), $MachinePrecision], N[(a1 * N[(a1 / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
t_2 := \frac{a2 \cdot a2}{\sqrt{2}}\\
\mathbf{if}\;t\_1 \cdot \left(a1 \cdot a1\right) + \left(a2 \cdot a2\right) \cdot t\_1 \leq -1 \cdot 10^{-27}:\\
\;\;\;\;\mathsf{fma}\left(-0.5, th \cdot th, 1\right) \cdot t\_2\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(a1, \frac{a1}{\sqrt{2}}, t\_2\right)\\
\end{array}
\end{array}
if (+.f64 (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a1 a1)) (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a2 a2))) < -1e-27Initial program 99.7%
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-lft-outN/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lift-*.f64N/A
lower-fma.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
Taylor expanded in th around 0
associate-+r+N/A
+-commutativeN/A
unpow2N/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
*-commutativeN/A
Applied rewrites55.1%
Taylor expanded in a2 around inf
Applied rewrites47.9%
if -1e-27 < (+.f64 (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a1 a1)) (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a2 a2))) Initial program 99.6%
Taylor expanded in th around 0
unpow2N/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
lower-sqrt.f6487.2
Applied rewrites87.2%
Final simplification79.9%
(FPCore (a1 a2 th)
:precision binary64
(let* ((t_1 (/ (cos th) (sqrt 2.0))))
(if (<= (+ (* t_1 (* a1 a1)) (* (* a2 a2) t_1)) -1e-27)
(* (fma -0.5 (* th th) 1.0) (/ (* a2 a2) (sqrt 2.0)))
(/ 1.0 (/ (sqrt 2.0) (fma a2 a2 (* a1 a1)))))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
double tmp;
if (((t_1 * (a1 * a1)) + ((a2 * a2) * t_1)) <= -1e-27) {
tmp = fma(-0.5, (th * th), 1.0) * ((a2 * a2) / sqrt(2.0));
} else {
tmp = 1.0 / (sqrt(2.0) / fma(a2, a2, (a1 * a1)));
}
return tmp;
}
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) tmp = 0.0 if (Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(Float64(a2 * a2) * t_1)) <= -1e-27) tmp = Float64(fma(-0.5, Float64(th * th), 1.0) * Float64(Float64(a2 * a2) / sqrt(2.0))); else tmp = Float64(1.0 / Float64(sqrt(2.0) / fma(a2, a2, Float64(a1 * a1)))); end return tmp end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(N[(a2 * a2), $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision], -1e-27], N[(N[(-0.5 * N[(th * th), $MachinePrecision] + 1.0), $MachinePrecision] * N[(N[(a2 * a2), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(N[Sqrt[2.0], $MachinePrecision] / N[(a2 * a2 + N[(a1 * a1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
\mathbf{if}\;t\_1 \cdot \left(a1 \cdot a1\right) + \left(a2 \cdot a2\right) \cdot t\_1 \leq -1 \cdot 10^{-27}:\\
\;\;\;\;\mathsf{fma}\left(-0.5, th \cdot th, 1\right) \cdot \frac{a2 \cdot a2}{\sqrt{2}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{\sqrt{2}}{\mathsf{fma}\left(a2, a2, a1 \cdot a1\right)}}\\
\end{array}
\end{array}
if (+.f64 (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a1 a1)) (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a2 a2))) < -1e-27Initial program 99.7%
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-lft-outN/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lift-*.f64N/A
lower-fma.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
Taylor expanded in th around 0
associate-+r+N/A
+-commutativeN/A
unpow2N/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
*-commutativeN/A
Applied rewrites55.1%
Taylor expanded in a2 around inf
Applied rewrites47.9%
if -1e-27 < (+.f64 (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a1 a1)) (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a2 a2))) Initial program 99.6%
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-lft-outN/A
lift-/.f64N/A
associate-*l/N/A
clear-numN/A
lower-/.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lift-*.f64N/A
lower-fma.f6499.3
Applied rewrites99.3%
Taylor expanded in th around 0
+-commutativeN/A
unpow2N/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6487.2
Applied rewrites87.2%
Final simplification79.8%
(FPCore (a1 a2 th)
:precision binary64
(let* ((t_1 (/ (cos th) (sqrt 2.0))))
(if (<= (+ (* t_1 (* a1 a1)) (* (* a2 a2) t_1)) -1e-27)
(* (fma -0.5 (* th th) 1.0) (/ (* a2 a2) (sqrt 2.0)))
(/ (fma a2 a2 (* a1 a1)) (sqrt 2.0)))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
double tmp;
if (((t_1 * (a1 * a1)) + ((a2 * a2) * t_1)) <= -1e-27) {
tmp = fma(-0.5, (th * th), 1.0) * ((a2 * a2) / sqrt(2.0));
} else {
tmp = fma(a2, a2, (a1 * a1)) / sqrt(2.0);
}
return tmp;
}
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) tmp = 0.0 if (Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(Float64(a2 * a2) * t_1)) <= -1e-27) tmp = Float64(fma(-0.5, Float64(th * th), 1.0) * Float64(Float64(a2 * a2) / sqrt(2.0))); else tmp = Float64(fma(a2, a2, Float64(a1 * a1)) / sqrt(2.0)); end return tmp end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(N[(a2 * a2), $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision], -1e-27], N[(N[(-0.5 * N[(th * th), $MachinePrecision] + 1.0), $MachinePrecision] * N[(N[(a2 * a2), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(a2 * a2 + N[(a1 * a1), $MachinePrecision]), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
\mathbf{if}\;t\_1 \cdot \left(a1 \cdot a1\right) + \left(a2 \cdot a2\right) \cdot t\_1 \leq -1 \cdot 10^{-27}:\\
\;\;\;\;\mathsf{fma}\left(-0.5, th \cdot th, 1\right) \cdot \frac{a2 \cdot a2}{\sqrt{2}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(a2, a2, a1 \cdot a1\right)}{\sqrt{2}}\\
\end{array}
\end{array}
if (+.f64 (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a1 a1)) (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a2 a2))) < -1e-27Initial program 99.7%
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-lft-outN/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lift-*.f64N/A
lower-fma.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
Taylor expanded in th around 0
associate-+r+N/A
+-commutativeN/A
unpow2N/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
*-commutativeN/A
Applied rewrites55.1%
Taylor expanded in a2 around inf
Applied rewrites47.9%
if -1e-27 < (+.f64 (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a1 a1)) (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a2 a2))) Initial program 99.6%
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-lft-outN/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lift-*.f64N/A
lower-fma.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
Taylor expanded in th around 0
lower-/.f64N/A
+-commutativeN/A
unpow2N/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
lower-sqrt.f6487.2
Applied rewrites87.2%
Final simplification79.8%
(FPCore (a1 a2 th)
:precision binary64
(let* ((t_1 (/ (cos th) (sqrt 2.0))))
(if (<= (+ (* t_1 (* a1 a1)) (* (* a2 a2) t_1)) -1e-27)
(* (fma -0.5 (* th th) 1.0) (/ (* a1 a1) (sqrt 2.0)))
(/ (fma a2 a2 (* a1 a1)) (sqrt 2.0)))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
double tmp;
if (((t_1 * (a1 * a1)) + ((a2 * a2) * t_1)) <= -1e-27) {
tmp = fma(-0.5, (th * th), 1.0) * ((a1 * a1) / sqrt(2.0));
} else {
tmp = fma(a2, a2, (a1 * a1)) / sqrt(2.0);
}
return tmp;
}
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) tmp = 0.0 if (Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(Float64(a2 * a2) * t_1)) <= -1e-27) tmp = Float64(fma(-0.5, Float64(th * th), 1.0) * Float64(Float64(a1 * a1) / sqrt(2.0))); else tmp = Float64(fma(a2, a2, Float64(a1 * a1)) / sqrt(2.0)); end return tmp end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(N[(a2 * a2), $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision], -1e-27], N[(N[(-0.5 * N[(th * th), $MachinePrecision] + 1.0), $MachinePrecision] * N[(N[(a1 * a1), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(a2 * a2 + N[(a1 * a1), $MachinePrecision]), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
\mathbf{if}\;t\_1 \cdot \left(a1 \cdot a1\right) + \left(a2 \cdot a2\right) \cdot t\_1 \leq -1 \cdot 10^{-27}:\\
\;\;\;\;\mathsf{fma}\left(-0.5, th \cdot th, 1\right) \cdot \frac{a1 \cdot a1}{\sqrt{2}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(a2, a2, a1 \cdot a1\right)}{\sqrt{2}}\\
\end{array}
\end{array}
if (+.f64 (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a1 a1)) (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a2 a2))) < -1e-27Initial program 99.7%
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-lft-outN/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lift-*.f64N/A
lower-fma.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
Taylor expanded in th around 0
associate-+r+N/A
+-commutativeN/A
unpow2N/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
*-commutativeN/A
Applied rewrites55.1%
Taylor expanded in a2 around 0
Applied rewrites40.9%
if -1e-27 < (+.f64 (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a1 a1)) (*.f64 (/.f64 (cos.f64 th) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a2 a2))) Initial program 99.6%
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-lft-outN/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lift-*.f64N/A
lower-fma.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
Taylor expanded in th around 0
lower-/.f64N/A
+-commutativeN/A
unpow2N/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
lower-sqrt.f6487.2
Applied rewrites87.2%
Final simplification78.5%
(FPCore (a1 a2 th) :precision binary64 (* (cos th) (/ (fma a1 a1 (* a2 a2)) (sqrt 2.0))))
double code(double a1, double a2, double th) {
return cos(th) * (fma(a1, a1, (a2 * a2)) / sqrt(2.0));
}
function code(a1, a2, th) return Float64(cos(th) * Float64(fma(a1, a1, Float64(a2 * a2)) / sqrt(2.0))) end
code[a1_, a2_, th_] := N[(N[Cos[th], $MachinePrecision] * N[(N[(a1 * a1 + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos th \cdot \frac{\mathsf{fma}\left(a1, a1, a2 \cdot a2\right)}{\sqrt{2}}
\end{array}
Initial program 99.6%
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-lft-outN/A
lift-/.f64N/A
div-invN/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
associate-*l/N/A
*-lft-identityN/A
lower-/.f64N/A
lift-*.f64N/A
lower-fma.f6499.7
Applied rewrites99.7%
Final simplification99.7%
(FPCore (a1 a2 th) :precision binary64 (* (cos th) (* (* (fma a1 a1 (* a2 a2)) (sqrt 2.0)) 0.5)))
double code(double a1, double a2, double th) {
return cos(th) * ((fma(a1, a1, (a2 * a2)) * sqrt(2.0)) * 0.5);
}
function code(a1, a2, th) return Float64(cos(th) * Float64(Float64(fma(a1, a1, Float64(a2 * a2)) * sqrt(2.0)) * 0.5)) end
code[a1_, a2_, th_] := N[(N[Cos[th], $MachinePrecision] * N[(N[(N[(a1 * a1 + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos th \cdot \left(\left(\mathsf{fma}\left(a1, a1, a2 \cdot a2\right) \cdot \sqrt{2}\right) \cdot 0.5\right)
\end{array}
Initial program 99.6%
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-lft-outN/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lift-*.f64N/A
lower-fma.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
lift-/.f64N/A
lift-/.f64N/A
associate-/r/N/A
associate-*l/N/A
*-commutativeN/A
lift-*.f64N/A
lower-/.f6499.7
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.7
Applied rewrites99.7%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l/N/A
div-invN/A
associate-*l*N/A
lift-fma.f64N/A
lift-*.f64N/A
distribute-rgt-outN/A
div-invN/A
lift-*.f64N/A
associate-*r/N/A
lift-sqrt.f64N/A
div-invN/A
lift-*.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
lift-sqrt.f64N/A
Applied rewrites99.7%
Final simplification99.7%
(FPCore (a1 a2 th) :precision binary64 (/ (* a2 (* a2 (cos th))) (sqrt 2.0)))
double code(double a1, double a2, double th) {
return (a2 * (a2 * cos(th))) / sqrt(2.0);
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = (a2 * (a2 * cos(th))) / sqrt(2.0d0)
end function
public static double code(double a1, double a2, double th) {
return (a2 * (a2 * Math.cos(th))) / Math.sqrt(2.0);
}
def code(a1, a2, th): return (a2 * (a2 * math.cos(th))) / math.sqrt(2.0)
function code(a1, a2, th) return Float64(Float64(a2 * Float64(a2 * cos(th))) / sqrt(2.0)) end
function tmp = code(a1, a2, th) tmp = (a2 * (a2 * cos(th))) / sqrt(2.0); end
code[a1_, a2_, th_] := N[(N[(a2 * N[(a2 * N[Cos[th], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a2 \cdot \left(a2 \cdot \cos th\right)}{\sqrt{2}}
\end{array}
Initial program 99.6%
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-lft-outN/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lift-*.f64N/A
lower-fma.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
Taylor expanded in a1 around 0
lower-/.f64N/A
unpow2N/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-cos.f64N/A
lower-sqrt.f6450.1
Applied rewrites50.1%
(FPCore (a1 a2 th) :precision binary64 (* (cos th) (* 0.5 (* (sqrt 2.0) (* a2 a2)))))
double code(double a1, double a2, double th) {
return cos(th) * (0.5 * (sqrt(2.0) * (a2 * a2)));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = cos(th) * (0.5d0 * (sqrt(2.0d0) * (a2 * a2)))
end function
public static double code(double a1, double a2, double th) {
return Math.cos(th) * (0.5 * (Math.sqrt(2.0) * (a2 * a2)));
}
def code(a1, a2, th): return math.cos(th) * (0.5 * (math.sqrt(2.0) * (a2 * a2)))
function code(a1, a2, th) return Float64(cos(th) * Float64(0.5 * Float64(sqrt(2.0) * Float64(a2 * a2)))) end
function tmp = code(a1, a2, th) tmp = cos(th) * (0.5 * (sqrt(2.0) * (a2 * a2))); end
code[a1_, a2_, th_] := N[(N[Cos[th], $MachinePrecision] * N[(0.5 * N[(N[Sqrt[2.0], $MachinePrecision] * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos th \cdot \left(0.5 \cdot \left(\sqrt{2} \cdot \left(a2 \cdot a2\right)\right)\right)
\end{array}
Initial program 99.6%
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-lft-outN/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lift-*.f64N/A
lower-fma.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
lift-/.f64N/A
lift-/.f64N/A
associate-/r/N/A
associate-*l/N/A
*-commutativeN/A
lift-*.f64N/A
lower-/.f6499.7
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.7
Applied rewrites99.7%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l/N/A
div-invN/A
associate-*l*N/A
lift-fma.f64N/A
lift-*.f64N/A
distribute-rgt-outN/A
div-invN/A
lift-*.f64N/A
associate-*r/N/A
lift-sqrt.f64N/A
div-invN/A
lift-*.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
lift-sqrt.f64N/A
Applied rewrites99.7%
Taylor expanded in a1 around 0
unpow2N/A
lower-*.f6450.0
Applied rewrites50.0%
Final simplification50.0%
(FPCore (a1 a2 th) :precision binary64 (/ (fma a2 a2 (* a1 a1)) (sqrt 2.0)))
double code(double a1, double a2, double th) {
return fma(a2, a2, (a1 * a1)) / sqrt(2.0);
}
function code(a1, a2, th) return Float64(fma(a2, a2, Float64(a1 * a1)) / sqrt(2.0)) end
code[a1_, a2_, th_] := N[(N[(a2 * a2 + N[(a1 * a1), $MachinePrecision]), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(a2, a2, a1 \cdot a1\right)}{\sqrt{2}}
\end{array}
Initial program 99.6%
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-lft-outN/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lift-*.f64N/A
lower-fma.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
Taylor expanded in th around 0
lower-/.f64N/A
+-commutativeN/A
unpow2N/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
lower-sqrt.f6470.9
Applied rewrites70.9%
(FPCore (a1 a2 th) :precision binary64 (* (* (fma a1 a1 (* a2 a2)) (sqrt 2.0)) 0.5))
double code(double a1, double a2, double th) {
return (fma(a1, a1, (a2 * a2)) * sqrt(2.0)) * 0.5;
}
function code(a1, a2, th) return Float64(Float64(fma(a1, a1, Float64(a2 * a2)) * sqrt(2.0)) * 0.5) end
code[a1_, a2_, th_] := N[(N[(N[(a1 * a1 + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision]
\begin{array}{l}
\\
\left(\mathsf{fma}\left(a1, a1, a2 \cdot a2\right) \cdot \sqrt{2}\right) \cdot 0.5
\end{array}
Initial program 99.6%
Taylor expanded in th around 0
unpow2N/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
lower-sqrt.f6470.9
Applied rewrites70.9%
Applied rewrites70.9%
Applied rewrites70.9%
Final simplification70.9%
(FPCore (a1 a2 th) :precision binary64 (/ (* a2 a2) (sqrt 2.0)))
double code(double a1, double a2, double th) {
return (a2 * a2) / sqrt(2.0);
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = (a2 * a2) / sqrt(2.0d0)
end function
public static double code(double a1, double a2, double th) {
return (a2 * a2) / Math.sqrt(2.0);
}
def code(a1, a2, th): return (a2 * a2) / math.sqrt(2.0)
function code(a1, a2, th) return Float64(Float64(a2 * a2) / sqrt(2.0)) end
function tmp = code(a1, a2, th) tmp = (a2 * a2) / sqrt(2.0); end
code[a1_, a2_, th_] := N[(N[(a2 * a2), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a2 \cdot a2}{\sqrt{2}}
\end{array}
Initial program 99.6%
Taylor expanded in th around 0
unpow2N/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
lower-sqrt.f6470.9
Applied rewrites70.9%
Taylor expanded in a1 around 0
Applied rewrites36.7%
(FPCore (a1 a2 th) :precision binary64 (* (sqrt 2.0) (* (* a2 a2) 0.5)))
double code(double a1, double a2, double th) {
return sqrt(2.0) * ((a2 * a2) * 0.5);
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = sqrt(2.0d0) * ((a2 * a2) * 0.5d0)
end function
public static double code(double a1, double a2, double th) {
return Math.sqrt(2.0) * ((a2 * a2) * 0.5);
}
def code(a1, a2, th): return math.sqrt(2.0) * ((a2 * a2) * 0.5)
function code(a1, a2, th) return Float64(sqrt(2.0) * Float64(Float64(a2 * a2) * 0.5)) end
function tmp = code(a1, a2, th) tmp = sqrt(2.0) * ((a2 * a2) * 0.5); end
code[a1_, a2_, th_] := N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[(a2 * a2), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2} \cdot \left(\left(a2 \cdot a2\right) \cdot 0.5\right)
\end{array}
Initial program 99.6%
Taylor expanded in th around 0
unpow2N/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
lower-sqrt.f6470.9
Applied rewrites70.9%
Applied rewrites70.9%
Taylor expanded in a1 around inf
Applied rewrites47.9%
Taylor expanded in a1 around 0
Applied rewrites36.6%
Final simplification36.6%
(FPCore (a1 a2 th) :precision binary64 (* a2 (* a2 (* (sqrt 2.0) 0.5))))
double code(double a1, double a2, double th) {
return a2 * (a2 * (sqrt(2.0) * 0.5));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = a2 * (a2 * (sqrt(2.0d0) * 0.5d0))
end function
public static double code(double a1, double a2, double th) {
return a2 * (a2 * (Math.sqrt(2.0) * 0.5));
}
def code(a1, a2, th): return a2 * (a2 * (math.sqrt(2.0) * 0.5))
function code(a1, a2, th) return Float64(a2 * Float64(a2 * Float64(sqrt(2.0) * 0.5))) end
function tmp = code(a1, a2, th) tmp = a2 * (a2 * (sqrt(2.0) * 0.5)); end
code[a1_, a2_, th_] := N[(a2 * N[(a2 * N[(N[Sqrt[2.0], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a2 \cdot \left(a2 \cdot \left(\sqrt{2} \cdot 0.5\right)\right)
\end{array}
Initial program 99.6%
Taylor expanded in th around 0
unpow2N/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
lower-sqrt.f6470.9
Applied rewrites70.9%
Applied rewrites70.9%
Taylor expanded in a1 around 0
Applied rewrites36.6%
(FPCore (a1 a2 th) :precision binary64 (* a1 (* a1 (* (sqrt 2.0) 0.5))))
double code(double a1, double a2, double th) {
return a1 * (a1 * (sqrt(2.0) * 0.5));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = a1 * (a1 * (sqrt(2.0d0) * 0.5d0))
end function
public static double code(double a1, double a2, double th) {
return a1 * (a1 * (Math.sqrt(2.0) * 0.5));
}
def code(a1, a2, th): return a1 * (a1 * (math.sqrt(2.0) * 0.5))
function code(a1, a2, th) return Float64(a1 * Float64(a1 * Float64(sqrt(2.0) * 0.5))) end
function tmp = code(a1, a2, th) tmp = a1 * (a1 * (sqrt(2.0) * 0.5)); end
code[a1_, a2_, th_] := N[(a1 * N[(a1 * N[(N[Sqrt[2.0], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a1 \cdot \left(a1 \cdot \left(\sqrt{2} \cdot 0.5\right)\right)
\end{array}
Initial program 99.6%
Taylor expanded in th around 0
unpow2N/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
lower-sqrt.f6470.9
Applied rewrites70.9%
Applied rewrites70.9%
Taylor expanded in a1 around inf
Applied rewrites47.9%
herbie shell --seed 2024231
(FPCore (a1 a2 th)
:name "Migdal et al, Equation (64)"
:precision binary64
(+ (* (/ (cos th) (sqrt 2.0)) (* a1 a1)) (* (/ (cos th) (sqrt 2.0)) (* a2 a2))))