Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A

Percentage Accurate: 84.8% → 90.4%
Time: 10.9s
Alternatives: 8
Speedup: 0.7×

Specification

?
\[\begin{array}{l} \\ \frac{x - y \cdot z}{t - a \cdot z} \end{array} \]
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
	return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
	return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a):
	return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a)
	return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z)))
end
function tmp = code(x, y, z, t, a)
	tmp = (x - (y * z)) / (t - (a * z));
end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 8 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 84.8% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x - y \cdot z}{t - a \cdot z} \end{array} \]
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
	return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
	return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a):
	return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a)
	return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z)))
end
function tmp = code(x, y, z, t, a)
	tmp = (x - (y * z)) / (t - (a * z));
end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}

Alternative 1: 90.4% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{y - \frac{x}{z}}{a}\\ \mathbf{if}\;z \leq -2.6 \cdot 10^{+200}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z \leq 8.8 \cdot 10^{+143}:\\ \;\;\;\;\frac{x - z \cdot y}{t - z \cdot a}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (let* ((t_1 (/ (- y (/ x z)) a)))
   (if (<= z -2.6e+200)
     t_1
     (if (<= z 8.8e+143) (/ (- x (* z y)) (- t (* z a))) t_1))))
double code(double x, double y, double z, double t, double a) {
	double t_1 = (y - (x / z)) / a;
	double tmp;
	if (z <= -2.6e+200) {
		tmp = t_1;
	} else if (z <= 8.8e+143) {
		tmp = (x - (z * y)) / (t - (z * a));
	} else {
		tmp = t_1;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: t_1
    real(8) :: tmp
    t_1 = (y - (x / z)) / a
    if (z <= (-2.6d+200)) then
        tmp = t_1
    else if (z <= 8.8d+143) then
        tmp = (x - (z * y)) / (t - (z * a))
    else
        tmp = t_1
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double t_1 = (y - (x / z)) / a;
	double tmp;
	if (z <= -2.6e+200) {
		tmp = t_1;
	} else if (z <= 8.8e+143) {
		tmp = (x - (z * y)) / (t - (z * a));
	} else {
		tmp = t_1;
	}
	return tmp;
}
def code(x, y, z, t, a):
	t_1 = (y - (x / z)) / a
	tmp = 0
	if z <= -2.6e+200:
		tmp = t_1
	elif z <= 8.8e+143:
		tmp = (x - (z * y)) / (t - (z * a))
	else:
		tmp = t_1
	return tmp
function code(x, y, z, t, a)
	t_1 = Float64(Float64(y - Float64(x / z)) / a)
	tmp = 0.0
	if (z <= -2.6e+200)
		tmp = t_1;
	elseif (z <= 8.8e+143)
		tmp = Float64(Float64(x - Float64(z * y)) / Float64(t - Float64(z * a)));
	else
		tmp = t_1;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	t_1 = (y - (x / z)) / a;
	tmp = 0.0;
	if (z <= -2.6e+200)
		tmp = t_1;
	elseif (z <= 8.8e+143)
		tmp = (x - (z * y)) / (t - (z * a));
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[z, -2.6e+200], t$95$1, If[LessEqual[z, 8.8e+143], N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{y - \frac{x}{z}}{a}\\
\mathbf{if}\;z \leq -2.6 \cdot 10^{+200}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;z \leq 8.8 \cdot 10^{+143}:\\
\;\;\;\;\frac{x - z \cdot y}{t - z \cdot a}\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -2.6000000000000001e200 or 8.80000000000000056e143 < z

    1. Initial program 48.6%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{-1 \cdot \frac{y \cdot z}{t - a \cdot z} + \frac{x}{t - a \cdot z}} \]
    4. Step-by-step derivation
      1. mul-1-negN/A

        \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{y \cdot z}{t - a \cdot z}\right)\right)} + \frac{x}{t - a \cdot z} \]
      2. associate-/l*N/A

        \[\leadsto \left(\mathsf{neg}\left(\color{blue}{y \cdot \frac{z}{t - a \cdot z}}\right)\right) + \frac{x}{t - a \cdot z} \]
      3. distribute-rgt-neg-inN/A

        \[\leadsto \color{blue}{y \cdot \left(\mathsf{neg}\left(\frac{z}{t - a \cdot z}\right)\right)} + \frac{x}{t - a \cdot z} \]
      4. mul-1-negN/A

        \[\leadsto y \cdot \color{blue}{\left(-1 \cdot \frac{z}{t - a \cdot z}\right)} + \frac{x}{t - a \cdot z} \]
      5. lower-fma.f64N/A

        \[\leadsto \color{blue}{\mathsf{fma}\left(y, -1 \cdot \frac{z}{t - a \cdot z}, \frac{x}{t - a \cdot z}\right)} \]
    5. Applied rewrites63.9%

      \[\leadsto \color{blue}{\mathsf{fma}\left(y, \frac{z}{\mathsf{fma}\left(z, a, -t\right)}, \frac{x}{t - z \cdot a}\right)} \]
    6. Taylor expanded in a around inf

      \[\leadsto \frac{y + -1 \cdot \frac{x}{z}}{\color{blue}{a}} \]
    7. Step-by-step derivation
      1. Applied rewrites86.3%

        \[\leadsto \frac{y - \frac{x}{z}}{\color{blue}{a}} \]

      if -2.6000000000000001e200 < z < 8.80000000000000056e143

      1. Initial program 95.1%

        \[\frac{x - y \cdot z}{t - a \cdot z} \]
      2. Add Preprocessing
    8. Recombined 2 regimes into one program.
    9. Final simplification93.4%

      \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -2.6 \cdot 10^{+200}:\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \mathbf{elif}\;z \leq 8.8 \cdot 10^{+143}:\\ \;\;\;\;\frac{x - z \cdot y}{t - z \cdot a}\\ \mathbf{else}:\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \end{array} \]
    10. Add Preprocessing

    Alternative 2: 63.7% accurate, 0.7× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -5.2 \cdot 10^{+172}:\\ \;\;\;\;\frac{y}{a}\\ \mathbf{elif}\;z \leq 1.85 \cdot 10^{-36}:\\ \;\;\;\;\frac{x - z \cdot y}{t}\\ \mathbf{elif}\;z \leq 3.25 \cdot 10^{+72}:\\ \;\;\;\;\frac{x}{t - z \cdot a}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a}\\ \end{array} \end{array} \]
    (FPCore (x y z t a)
     :precision binary64
     (if (<= z -5.2e+172)
       (/ y a)
       (if (<= z 1.85e-36)
         (/ (- x (* z y)) t)
         (if (<= z 3.25e+72) (/ x (- t (* z a))) (/ y a)))))
    double code(double x, double y, double z, double t, double a) {
    	double tmp;
    	if (z <= -5.2e+172) {
    		tmp = y / a;
    	} else if (z <= 1.85e-36) {
    		tmp = (x - (z * y)) / t;
    	} else if (z <= 3.25e+72) {
    		tmp = x / (t - (z * a));
    	} else {
    		tmp = y / a;
    	}
    	return tmp;
    }
    
    real(8) function code(x, y, z, t, a)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        real(8), intent (in) :: t
        real(8), intent (in) :: a
        real(8) :: tmp
        if (z <= (-5.2d+172)) then
            tmp = y / a
        else if (z <= 1.85d-36) then
            tmp = (x - (z * y)) / t
        else if (z <= 3.25d+72) then
            tmp = x / (t - (z * a))
        else
            tmp = y / a
        end if
        code = tmp
    end function
    
    public static double code(double x, double y, double z, double t, double a) {
    	double tmp;
    	if (z <= -5.2e+172) {
    		tmp = y / a;
    	} else if (z <= 1.85e-36) {
    		tmp = (x - (z * y)) / t;
    	} else if (z <= 3.25e+72) {
    		tmp = x / (t - (z * a));
    	} else {
    		tmp = y / a;
    	}
    	return tmp;
    }
    
    def code(x, y, z, t, a):
    	tmp = 0
    	if z <= -5.2e+172:
    		tmp = y / a
    	elif z <= 1.85e-36:
    		tmp = (x - (z * y)) / t
    	elif z <= 3.25e+72:
    		tmp = x / (t - (z * a))
    	else:
    		tmp = y / a
    	return tmp
    
    function code(x, y, z, t, a)
    	tmp = 0.0
    	if (z <= -5.2e+172)
    		tmp = Float64(y / a);
    	elseif (z <= 1.85e-36)
    		tmp = Float64(Float64(x - Float64(z * y)) / t);
    	elseif (z <= 3.25e+72)
    		tmp = Float64(x / Float64(t - Float64(z * a)));
    	else
    		tmp = Float64(y / a);
    	end
    	return tmp
    end
    
    function tmp_2 = code(x, y, z, t, a)
    	tmp = 0.0;
    	if (z <= -5.2e+172)
    		tmp = y / a;
    	elseif (z <= 1.85e-36)
    		tmp = (x - (z * y)) / t;
    	elseif (z <= 3.25e+72)
    		tmp = x / (t - (z * a));
    	else
    		tmp = y / a;
    	end
    	tmp_2 = tmp;
    end
    
    code[x_, y_, z_, t_, a_] := If[LessEqual[z, -5.2e+172], N[(y / a), $MachinePrecision], If[LessEqual[z, 1.85e-36], N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[z, 3.25e+72], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y / a), $MachinePrecision]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    \mathbf{if}\;z \leq -5.2 \cdot 10^{+172}:\\
    \;\;\;\;\frac{y}{a}\\
    
    \mathbf{elif}\;z \leq 1.85 \cdot 10^{-36}:\\
    \;\;\;\;\frac{x - z \cdot y}{t}\\
    
    \mathbf{elif}\;z \leq 3.25 \cdot 10^{+72}:\\
    \;\;\;\;\frac{x}{t - z \cdot a}\\
    
    \mathbf{else}:\\
    \;\;\;\;\frac{y}{a}\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if z < -5.2e172 or 3.2500000000000001e72 < z

      1. Initial program 59.9%

        \[\frac{x - y \cdot z}{t - a \cdot z} \]
      2. Add Preprocessing
      3. Taylor expanded in z around inf

        \[\leadsto \color{blue}{\frac{y}{a}} \]
      4. Step-by-step derivation
        1. lower-/.f6472.1

          \[\leadsto \color{blue}{\frac{y}{a}} \]
      5. Applied rewrites72.1%

        \[\leadsto \color{blue}{\frac{y}{a}} \]

      if -5.2e172 < z < 1.85000000000000001e-36

      1. Initial program 95.7%

        \[\frac{x - y \cdot z}{t - a \cdot z} \]
      2. Add Preprocessing
      3. Taylor expanded in t around inf

        \[\leadsto \color{blue}{\frac{x - y \cdot z}{t}} \]
      4. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t}} \]
        2. lower--.f64N/A

          \[\leadsto \frac{\color{blue}{x - y \cdot z}}{t} \]
        3. lower-*.f6465.5

          \[\leadsto \frac{x - \color{blue}{y \cdot z}}{t} \]
      5. Applied rewrites65.5%

        \[\leadsto \color{blue}{\frac{x - y \cdot z}{t}} \]

      if 1.85000000000000001e-36 < z < 3.2500000000000001e72

      1. Initial program 95.3%

        \[\frac{x - y \cdot z}{t - a \cdot z} \]
      2. Add Preprocessing
      3. Taylor expanded in x around inf

        \[\leadsto \color{blue}{\frac{x}{t - a \cdot z}} \]
      4. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{x}{t - a \cdot z}} \]
        2. lower--.f64N/A

          \[\leadsto \frac{x}{\color{blue}{t - a \cdot z}} \]
        3. *-commutativeN/A

          \[\leadsto \frac{x}{t - \color{blue}{z \cdot a}} \]
        4. lower-*.f6477.1

          \[\leadsto \frac{x}{t - \color{blue}{z \cdot a}} \]
      5. Applied rewrites77.1%

        \[\leadsto \color{blue}{\frac{x}{t - z \cdot a}} \]
    3. Recombined 3 regimes into one program.
    4. Final simplification68.2%

      \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -5.2 \cdot 10^{+172}:\\ \;\;\;\;\frac{y}{a}\\ \mathbf{elif}\;z \leq 1.85 \cdot 10^{-36}:\\ \;\;\;\;\frac{x - z \cdot y}{t}\\ \mathbf{elif}\;z \leq 3.25 \cdot 10^{+72}:\\ \;\;\;\;\frac{x}{t - z \cdot a}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a}\\ \end{array} \]
    5. Add Preprocessing

    Alternative 3: 72.8% accurate, 0.7× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{y - \frac{x}{z}}{a}\\ \mathbf{if}\;z \leq -2.6 \cdot 10^{+26}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z \leq 6.4 \cdot 10^{-20}:\\ \;\;\;\;\frac{x - z \cdot y}{t}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
    (FPCore (x y z t a)
     :precision binary64
     (let* ((t_1 (/ (- y (/ x z)) a)))
       (if (<= z -2.6e+26) t_1 (if (<= z 6.4e-20) (/ (- x (* z y)) t) t_1))))
    double code(double x, double y, double z, double t, double a) {
    	double t_1 = (y - (x / z)) / a;
    	double tmp;
    	if (z <= -2.6e+26) {
    		tmp = t_1;
    	} else if (z <= 6.4e-20) {
    		tmp = (x - (z * y)) / t;
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    real(8) function code(x, y, z, t, a)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        real(8), intent (in) :: t
        real(8), intent (in) :: a
        real(8) :: t_1
        real(8) :: tmp
        t_1 = (y - (x / z)) / a
        if (z <= (-2.6d+26)) then
            tmp = t_1
        else if (z <= 6.4d-20) then
            tmp = (x - (z * y)) / t
        else
            tmp = t_1
        end if
        code = tmp
    end function
    
    public static double code(double x, double y, double z, double t, double a) {
    	double t_1 = (y - (x / z)) / a;
    	double tmp;
    	if (z <= -2.6e+26) {
    		tmp = t_1;
    	} else if (z <= 6.4e-20) {
    		tmp = (x - (z * y)) / t;
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    def code(x, y, z, t, a):
    	t_1 = (y - (x / z)) / a
    	tmp = 0
    	if z <= -2.6e+26:
    		tmp = t_1
    	elif z <= 6.4e-20:
    		tmp = (x - (z * y)) / t
    	else:
    		tmp = t_1
    	return tmp
    
    function code(x, y, z, t, a)
    	t_1 = Float64(Float64(y - Float64(x / z)) / a)
    	tmp = 0.0
    	if (z <= -2.6e+26)
    		tmp = t_1;
    	elseif (z <= 6.4e-20)
    		tmp = Float64(Float64(x - Float64(z * y)) / t);
    	else
    		tmp = t_1;
    	end
    	return tmp
    end
    
    function tmp_2 = code(x, y, z, t, a)
    	t_1 = (y - (x / z)) / a;
    	tmp = 0.0;
    	if (z <= -2.6e+26)
    		tmp = t_1;
    	elseif (z <= 6.4e-20)
    		tmp = (x - (z * y)) / t;
    	else
    		tmp = t_1;
    	end
    	tmp_2 = tmp;
    end
    
    code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[z, -2.6e+26], t$95$1, If[LessEqual[z, 6.4e-20], N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], t$95$1]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_1 := \frac{y - \frac{x}{z}}{a}\\
    \mathbf{if}\;z \leq -2.6 \cdot 10^{+26}:\\
    \;\;\;\;t\_1\\
    
    \mathbf{elif}\;z \leq 6.4 \cdot 10^{-20}:\\
    \;\;\;\;\frac{x - z \cdot y}{t}\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_1\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if z < -2.60000000000000002e26 or 6.39999999999999941e-20 < z

      1. Initial program 70.0%

        \[\frac{x - y \cdot z}{t - a \cdot z} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \color{blue}{-1 \cdot \frac{y \cdot z}{t - a \cdot z} + \frac{x}{t - a \cdot z}} \]
      4. Step-by-step derivation
        1. mul-1-negN/A

          \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{y \cdot z}{t - a \cdot z}\right)\right)} + \frac{x}{t - a \cdot z} \]
        2. associate-/l*N/A

          \[\leadsto \left(\mathsf{neg}\left(\color{blue}{y \cdot \frac{z}{t - a \cdot z}}\right)\right) + \frac{x}{t - a \cdot z} \]
        3. distribute-rgt-neg-inN/A

          \[\leadsto \color{blue}{y \cdot \left(\mathsf{neg}\left(\frac{z}{t - a \cdot z}\right)\right)} + \frac{x}{t - a \cdot z} \]
        4. mul-1-negN/A

          \[\leadsto y \cdot \color{blue}{\left(-1 \cdot \frac{z}{t - a \cdot z}\right)} + \frac{x}{t - a \cdot z} \]
        5. lower-fma.f64N/A

          \[\leadsto \color{blue}{\mathsf{fma}\left(y, -1 \cdot \frac{z}{t - a \cdot z}, \frac{x}{t - a \cdot z}\right)} \]
      5. Applied rewrites78.1%

        \[\leadsto \color{blue}{\mathsf{fma}\left(y, \frac{z}{\mathsf{fma}\left(z, a, -t\right)}, \frac{x}{t - z \cdot a}\right)} \]
      6. Taylor expanded in a around inf

        \[\leadsto \frac{y + -1 \cdot \frac{x}{z}}{\color{blue}{a}} \]
      7. Step-by-step derivation
        1. Applied rewrites77.2%

          \[\leadsto \frac{y - \frac{x}{z}}{\color{blue}{a}} \]

        if -2.60000000000000002e26 < z < 6.39999999999999941e-20

        1. Initial program 99.7%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Add Preprocessing
        3. Taylor expanded in t around inf

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t}} \]
        4. Step-by-step derivation
          1. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{x - y \cdot z}{t}} \]
          2. lower--.f64N/A

            \[\leadsto \frac{\color{blue}{x - y \cdot z}}{t} \]
          3. lower-*.f6470.7

            \[\leadsto \frac{x - \color{blue}{y \cdot z}}{t} \]
        5. Applied rewrites70.7%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t}} \]
      8. Recombined 2 regimes into one program.
      9. Final simplification73.7%

        \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -2.6 \cdot 10^{+26}:\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \mathbf{elif}\;z \leq 6.4 \cdot 10^{-20}:\\ \;\;\;\;\frac{x - z \cdot y}{t}\\ \mathbf{else}:\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \end{array} \]
      10. Add Preprocessing

      Alternative 4: 66.5% accurate, 0.8× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_1 := z \cdot \frac{y}{z \cdot a - t}\\ \mathbf{if}\;y \leq -2.1 \cdot 10^{+42}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;y \leq 1.85 \cdot 10^{+108}:\\ \;\;\;\;\frac{x}{\mathsf{fma}\left(-z, a, t\right)}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
      (FPCore (x y z t a)
       :precision binary64
       (let* ((t_1 (* z (/ y (- (* z a) t)))))
         (if (<= y -2.1e+42) t_1 (if (<= y 1.85e+108) (/ x (fma (- z) a t)) t_1))))
      double code(double x, double y, double z, double t, double a) {
      	double t_1 = z * (y / ((z * a) - t));
      	double tmp;
      	if (y <= -2.1e+42) {
      		tmp = t_1;
      	} else if (y <= 1.85e+108) {
      		tmp = x / fma(-z, a, t);
      	} else {
      		tmp = t_1;
      	}
      	return tmp;
      }
      
      function code(x, y, z, t, a)
      	t_1 = Float64(z * Float64(y / Float64(Float64(z * a) - t)))
      	tmp = 0.0
      	if (y <= -2.1e+42)
      		tmp = t_1;
      	elseif (y <= 1.85e+108)
      		tmp = Float64(x / fma(Float64(-z), a, t));
      	else
      		tmp = t_1;
      	end
      	return tmp
      end
      
      code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(z * N[(y / N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -2.1e+42], t$95$1, If[LessEqual[y, 1.85e+108], N[(x / N[((-z) * a + t), $MachinePrecision]), $MachinePrecision], t$95$1]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_1 := z \cdot \frac{y}{z \cdot a - t}\\
      \mathbf{if}\;y \leq -2.1 \cdot 10^{+42}:\\
      \;\;\;\;t\_1\\
      
      \mathbf{elif}\;y \leq 1.85 \cdot 10^{+108}:\\
      \;\;\;\;\frac{x}{\mathsf{fma}\left(-z, a, t\right)}\\
      
      \mathbf{else}:\\
      \;\;\;\;t\_1\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if y < -2.09999999999999995e42 or 1.8499999999999999e108 < y

        1. Initial program 81.5%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Add Preprocessing
        3. Taylor expanded in x around 0

          \[\leadsto \color{blue}{-1 \cdot \frac{y \cdot z}{t - a \cdot z}} \]
        4. Step-by-step derivation
          1. mul-1-negN/A

            \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y \cdot z}{t - a \cdot z}\right)} \]
          2. distribute-neg-frac2N/A

            \[\leadsto \color{blue}{\frac{y \cdot z}{\mathsf{neg}\left(\left(t - a \cdot z\right)\right)}} \]
          3. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{y \cdot z}{\mathsf{neg}\left(\left(t - a \cdot z\right)\right)}} \]
          4. lower-*.f64N/A

            \[\leadsto \frac{\color{blue}{y \cdot z}}{\mathsf{neg}\left(\left(t - a \cdot z\right)\right)} \]
          5. sub-negN/A

            \[\leadsto \frac{y \cdot z}{\mathsf{neg}\left(\color{blue}{\left(t + \left(\mathsf{neg}\left(a \cdot z\right)\right)\right)}\right)} \]
          6. mul-1-negN/A

            \[\leadsto \frac{y \cdot z}{\mathsf{neg}\left(\left(t + \color{blue}{-1 \cdot \left(a \cdot z\right)}\right)\right)} \]
          7. +-commutativeN/A

            \[\leadsto \frac{y \cdot z}{\mathsf{neg}\left(\color{blue}{\left(-1 \cdot \left(a \cdot z\right) + t\right)}\right)} \]
          8. distribute-neg-inN/A

            \[\leadsto \frac{y \cdot z}{\color{blue}{\left(\mathsf{neg}\left(-1 \cdot \left(a \cdot z\right)\right)\right) + \left(\mathsf{neg}\left(t\right)\right)}} \]
          9. associate-*r*N/A

            \[\leadsto \frac{y \cdot z}{\left(\mathsf{neg}\left(\color{blue}{\left(-1 \cdot a\right) \cdot z}\right)\right) + \left(\mathsf{neg}\left(t\right)\right)} \]
          10. distribute-lft-neg-outN/A

            \[\leadsto \frac{y \cdot z}{\color{blue}{\left(\mathsf{neg}\left(-1 \cdot a\right)\right) \cdot z} + \left(\mathsf{neg}\left(t\right)\right)} \]
          11. mul-1-negN/A

            \[\leadsto \frac{y \cdot z}{\left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(a\right)\right)}\right)\right) \cdot z + \left(\mathsf{neg}\left(t\right)\right)} \]
          12. remove-double-negN/A

            \[\leadsto \frac{y \cdot z}{\color{blue}{a} \cdot z + \left(\mathsf{neg}\left(t\right)\right)} \]
          13. *-commutativeN/A

            \[\leadsto \frac{y \cdot z}{\color{blue}{z \cdot a} + \left(\mathsf{neg}\left(t\right)\right)} \]
          14. mul-1-negN/A

            \[\leadsto \frac{y \cdot z}{z \cdot a + \color{blue}{-1 \cdot t}} \]
          15. lower-fma.f64N/A

            \[\leadsto \frac{y \cdot z}{\color{blue}{\mathsf{fma}\left(z, a, -1 \cdot t\right)}} \]
          16. mul-1-negN/A

            \[\leadsto \frac{y \cdot z}{\mathsf{fma}\left(z, a, \color{blue}{\mathsf{neg}\left(t\right)}\right)} \]
          17. lower-neg.f6463.5

            \[\leadsto \frac{y \cdot z}{\mathsf{fma}\left(z, a, \color{blue}{-t}\right)} \]
        5. Applied rewrites63.5%

          \[\leadsto \color{blue}{\frac{y \cdot z}{\mathsf{fma}\left(z, a, -t\right)}} \]
        6. Step-by-step derivation
          1. Applied rewrites71.7%

            \[\leadsto z \cdot \color{blue}{\frac{y}{z \cdot a - t}} \]

          if -2.09999999999999995e42 < y < 1.8499999999999999e108

          1. Initial program 88.7%

            \[\frac{x - y \cdot z}{t - a \cdot z} \]
          2. Add Preprocessing
          3. Taylor expanded in x around inf

            \[\leadsto \color{blue}{\frac{x}{t - a \cdot z}} \]
          4. Step-by-step derivation
            1. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{x}{t - a \cdot z}} \]
            2. lower--.f64N/A

              \[\leadsto \frac{x}{\color{blue}{t - a \cdot z}} \]
            3. *-commutativeN/A

              \[\leadsto \frac{x}{t - \color{blue}{z \cdot a}} \]
            4. lower-*.f6470.3

              \[\leadsto \frac{x}{t - \color{blue}{z \cdot a}} \]
          5. Applied rewrites70.3%

            \[\leadsto \color{blue}{\frac{x}{t - z \cdot a}} \]
          6. Step-by-step derivation
            1. Applied rewrites70.3%

              \[\leadsto \frac{x}{\mathsf{fma}\left(-z, \color{blue}{a}, t\right)} \]
          7. Recombined 2 regimes into one program.
          8. Add Preprocessing

          Alternative 5: 66.0% accurate, 0.9× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -1.4 \cdot 10^{+33}:\\ \;\;\;\;\frac{y}{a}\\ \mathbf{elif}\;z \leq 3.25 \cdot 10^{+72}:\\ \;\;\;\;\frac{x}{t - z \cdot a}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a}\\ \end{array} \end{array} \]
          (FPCore (x y z t a)
           :precision binary64
           (if (<= z -1.4e+33) (/ y a) (if (<= z 3.25e+72) (/ x (- t (* z a))) (/ y a))))
          double code(double x, double y, double z, double t, double a) {
          	double tmp;
          	if (z <= -1.4e+33) {
          		tmp = y / a;
          	} else if (z <= 3.25e+72) {
          		tmp = x / (t - (z * a));
          	} else {
          		tmp = y / a;
          	}
          	return tmp;
          }
          
          real(8) function code(x, y, z, t, a)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              real(8), intent (in) :: t
              real(8), intent (in) :: a
              real(8) :: tmp
              if (z <= (-1.4d+33)) then
                  tmp = y / a
              else if (z <= 3.25d+72) then
                  tmp = x / (t - (z * a))
              else
                  tmp = y / a
              end if
              code = tmp
          end function
          
          public static double code(double x, double y, double z, double t, double a) {
          	double tmp;
          	if (z <= -1.4e+33) {
          		tmp = y / a;
          	} else if (z <= 3.25e+72) {
          		tmp = x / (t - (z * a));
          	} else {
          		tmp = y / a;
          	}
          	return tmp;
          }
          
          def code(x, y, z, t, a):
          	tmp = 0
          	if z <= -1.4e+33:
          		tmp = y / a
          	elif z <= 3.25e+72:
          		tmp = x / (t - (z * a))
          	else:
          		tmp = y / a
          	return tmp
          
          function code(x, y, z, t, a)
          	tmp = 0.0
          	if (z <= -1.4e+33)
          		tmp = Float64(y / a);
          	elseif (z <= 3.25e+72)
          		tmp = Float64(x / Float64(t - Float64(z * a)));
          	else
          		tmp = Float64(y / a);
          	end
          	return tmp
          end
          
          function tmp_2 = code(x, y, z, t, a)
          	tmp = 0.0;
          	if (z <= -1.4e+33)
          		tmp = y / a;
          	elseif (z <= 3.25e+72)
          		tmp = x / (t - (z * a));
          	else
          		tmp = y / a;
          	end
          	tmp_2 = tmp;
          end
          
          code[x_, y_, z_, t_, a_] := If[LessEqual[z, -1.4e+33], N[(y / a), $MachinePrecision], If[LessEqual[z, 3.25e+72], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y / a), $MachinePrecision]]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          \mathbf{if}\;z \leq -1.4 \cdot 10^{+33}:\\
          \;\;\;\;\frac{y}{a}\\
          
          \mathbf{elif}\;z \leq 3.25 \cdot 10^{+72}:\\
          \;\;\;\;\frac{x}{t - z \cdot a}\\
          
          \mathbf{else}:\\
          \;\;\;\;\frac{y}{a}\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 2 regimes
          2. if z < -1.4e33 or 3.2500000000000001e72 < z

            1. Initial program 66.0%

              \[\frac{x - y \cdot z}{t - a \cdot z} \]
            2. Add Preprocessing
            3. Taylor expanded in z around inf

              \[\leadsto \color{blue}{\frac{y}{a}} \]
            4. Step-by-step derivation
              1. lower-/.f6460.8

                \[\leadsto \color{blue}{\frac{y}{a}} \]
            5. Applied rewrites60.8%

              \[\leadsto \color{blue}{\frac{y}{a}} \]

            if -1.4e33 < z < 3.2500000000000001e72

            1. Initial program 99.1%

              \[\frac{x - y \cdot z}{t - a \cdot z} \]
            2. Add Preprocessing
            3. Taylor expanded in x around inf

              \[\leadsto \color{blue}{\frac{x}{t - a \cdot z}} \]
            4. Step-by-step derivation
              1. lower-/.f64N/A

                \[\leadsto \color{blue}{\frac{x}{t - a \cdot z}} \]
              2. lower--.f64N/A

                \[\leadsto \frac{x}{\color{blue}{t - a \cdot z}} \]
              3. *-commutativeN/A

                \[\leadsto \frac{x}{t - \color{blue}{z \cdot a}} \]
              4. lower-*.f6468.4

                \[\leadsto \frac{x}{t - \color{blue}{z \cdot a}} \]
            5. Applied rewrites68.4%

              \[\leadsto \color{blue}{\frac{x}{t - z \cdot a}} \]
          3. Recombined 2 regimes into one program.
          4. Add Preprocessing

          Alternative 6: 55.2% accurate, 0.9× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -6.1 \cdot 10^{+26}:\\ \;\;\;\;\frac{y}{a}\\ \mathbf{elif}\;z \leq -3 \cdot 10^{-95}:\\ \;\;\;\;\frac{z \cdot y}{-t}\\ \mathbf{elif}\;z \leq 0.0028:\\ \;\;\;\;\frac{x}{t}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a}\\ \end{array} \end{array} \]
          (FPCore (x y z t a)
           :precision binary64
           (if (<= z -6.1e+26)
             (/ y a)
             (if (<= z -3e-95) (/ (* z y) (- t)) (if (<= z 0.0028) (/ x t) (/ y a)))))
          double code(double x, double y, double z, double t, double a) {
          	double tmp;
          	if (z <= -6.1e+26) {
          		tmp = y / a;
          	} else if (z <= -3e-95) {
          		tmp = (z * y) / -t;
          	} else if (z <= 0.0028) {
          		tmp = x / t;
          	} else {
          		tmp = y / a;
          	}
          	return tmp;
          }
          
          real(8) function code(x, y, z, t, a)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              real(8), intent (in) :: t
              real(8), intent (in) :: a
              real(8) :: tmp
              if (z <= (-6.1d+26)) then
                  tmp = y / a
              else if (z <= (-3d-95)) then
                  tmp = (z * y) / -t
              else if (z <= 0.0028d0) then
                  tmp = x / t
              else
                  tmp = y / a
              end if
              code = tmp
          end function
          
          public static double code(double x, double y, double z, double t, double a) {
          	double tmp;
          	if (z <= -6.1e+26) {
          		tmp = y / a;
          	} else if (z <= -3e-95) {
          		tmp = (z * y) / -t;
          	} else if (z <= 0.0028) {
          		tmp = x / t;
          	} else {
          		tmp = y / a;
          	}
          	return tmp;
          }
          
          def code(x, y, z, t, a):
          	tmp = 0
          	if z <= -6.1e+26:
          		tmp = y / a
          	elif z <= -3e-95:
          		tmp = (z * y) / -t
          	elif z <= 0.0028:
          		tmp = x / t
          	else:
          		tmp = y / a
          	return tmp
          
          function code(x, y, z, t, a)
          	tmp = 0.0
          	if (z <= -6.1e+26)
          		tmp = Float64(y / a);
          	elseif (z <= -3e-95)
          		tmp = Float64(Float64(z * y) / Float64(-t));
          	elseif (z <= 0.0028)
          		tmp = Float64(x / t);
          	else
          		tmp = Float64(y / a);
          	end
          	return tmp
          end
          
          function tmp_2 = code(x, y, z, t, a)
          	tmp = 0.0;
          	if (z <= -6.1e+26)
          		tmp = y / a;
          	elseif (z <= -3e-95)
          		tmp = (z * y) / -t;
          	elseif (z <= 0.0028)
          		tmp = x / t;
          	else
          		tmp = y / a;
          	end
          	tmp_2 = tmp;
          end
          
          code[x_, y_, z_, t_, a_] := If[LessEqual[z, -6.1e+26], N[(y / a), $MachinePrecision], If[LessEqual[z, -3e-95], N[(N[(z * y), $MachinePrecision] / (-t)), $MachinePrecision], If[LessEqual[z, 0.0028], N[(x / t), $MachinePrecision], N[(y / a), $MachinePrecision]]]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          \mathbf{if}\;z \leq -6.1 \cdot 10^{+26}:\\
          \;\;\;\;\frac{y}{a}\\
          
          \mathbf{elif}\;z \leq -3 \cdot 10^{-95}:\\
          \;\;\;\;\frac{z \cdot y}{-t}\\
          
          \mathbf{elif}\;z \leq 0.0028:\\
          \;\;\;\;\frac{x}{t}\\
          
          \mathbf{else}:\\
          \;\;\;\;\frac{y}{a}\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 3 regimes
          2. if z < -6.1000000000000003e26 or 0.00279999999999999997 < z

            1. Initial program 68.7%

              \[\frac{x - y \cdot z}{t - a \cdot z} \]
            2. Add Preprocessing
            3. Taylor expanded in z around inf

              \[\leadsto \color{blue}{\frac{y}{a}} \]
            4. Step-by-step derivation
              1. lower-/.f6458.9

                \[\leadsto \color{blue}{\frac{y}{a}} \]
            5. Applied rewrites58.9%

              \[\leadsto \color{blue}{\frac{y}{a}} \]

            if -6.1000000000000003e26 < z < -3e-95

            1. Initial program 99.6%

              \[\frac{x - y \cdot z}{t - a \cdot z} \]
            2. Add Preprocessing
            3. Taylor expanded in x around 0

              \[\leadsto \color{blue}{-1 \cdot \frac{y \cdot z}{t - a \cdot z}} \]
            4. Step-by-step derivation
              1. mul-1-negN/A

                \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y \cdot z}{t - a \cdot z}\right)} \]
              2. distribute-neg-frac2N/A

                \[\leadsto \color{blue}{\frac{y \cdot z}{\mathsf{neg}\left(\left(t - a \cdot z\right)\right)}} \]
              3. lower-/.f64N/A

                \[\leadsto \color{blue}{\frac{y \cdot z}{\mathsf{neg}\left(\left(t - a \cdot z\right)\right)}} \]
              4. lower-*.f64N/A

                \[\leadsto \frac{\color{blue}{y \cdot z}}{\mathsf{neg}\left(\left(t - a \cdot z\right)\right)} \]
              5. sub-negN/A

                \[\leadsto \frac{y \cdot z}{\mathsf{neg}\left(\color{blue}{\left(t + \left(\mathsf{neg}\left(a \cdot z\right)\right)\right)}\right)} \]
              6. mul-1-negN/A

                \[\leadsto \frac{y \cdot z}{\mathsf{neg}\left(\left(t + \color{blue}{-1 \cdot \left(a \cdot z\right)}\right)\right)} \]
              7. +-commutativeN/A

                \[\leadsto \frac{y \cdot z}{\mathsf{neg}\left(\color{blue}{\left(-1 \cdot \left(a \cdot z\right) + t\right)}\right)} \]
              8. distribute-neg-inN/A

                \[\leadsto \frac{y \cdot z}{\color{blue}{\left(\mathsf{neg}\left(-1 \cdot \left(a \cdot z\right)\right)\right) + \left(\mathsf{neg}\left(t\right)\right)}} \]
              9. associate-*r*N/A

                \[\leadsto \frac{y \cdot z}{\left(\mathsf{neg}\left(\color{blue}{\left(-1 \cdot a\right) \cdot z}\right)\right) + \left(\mathsf{neg}\left(t\right)\right)} \]
              10. distribute-lft-neg-outN/A

                \[\leadsto \frac{y \cdot z}{\color{blue}{\left(\mathsf{neg}\left(-1 \cdot a\right)\right) \cdot z} + \left(\mathsf{neg}\left(t\right)\right)} \]
              11. mul-1-negN/A

                \[\leadsto \frac{y \cdot z}{\left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(a\right)\right)}\right)\right) \cdot z + \left(\mathsf{neg}\left(t\right)\right)} \]
              12. remove-double-negN/A

                \[\leadsto \frac{y \cdot z}{\color{blue}{a} \cdot z + \left(\mathsf{neg}\left(t\right)\right)} \]
              13. *-commutativeN/A

                \[\leadsto \frac{y \cdot z}{\color{blue}{z \cdot a} + \left(\mathsf{neg}\left(t\right)\right)} \]
              14. mul-1-negN/A

                \[\leadsto \frac{y \cdot z}{z \cdot a + \color{blue}{-1 \cdot t}} \]
              15. lower-fma.f64N/A

                \[\leadsto \frac{y \cdot z}{\color{blue}{\mathsf{fma}\left(z, a, -1 \cdot t\right)}} \]
              16. mul-1-negN/A

                \[\leadsto \frac{y \cdot z}{\mathsf{fma}\left(z, a, \color{blue}{\mathsf{neg}\left(t\right)}\right)} \]
              17. lower-neg.f6445.9

                \[\leadsto \frac{y \cdot z}{\mathsf{fma}\left(z, a, \color{blue}{-t}\right)} \]
            5. Applied rewrites45.9%

              \[\leadsto \color{blue}{\frac{y \cdot z}{\mathsf{fma}\left(z, a, -t\right)}} \]
            6. Taylor expanded in z around 0

              \[\leadsto \frac{y \cdot z}{-1 \cdot \color{blue}{t}} \]
            7. Step-by-step derivation
              1. Applied rewrites38.7%

                \[\leadsto \frac{y \cdot z}{-t} \]

              if -3e-95 < z < 0.00279999999999999997

              1. Initial program 99.8%

                \[\frac{x - y \cdot z}{t - a \cdot z} \]
              2. Add Preprocessing
              3. Taylor expanded in z around 0

                \[\leadsto \color{blue}{\frac{x}{t}} \]
              4. Step-by-step derivation
                1. lower-/.f6456.9

                  \[\leadsto \color{blue}{\frac{x}{t}} \]
              5. Applied rewrites56.9%

                \[\leadsto \color{blue}{\frac{x}{t}} \]
            8. Recombined 3 regimes into one program.
            9. Final simplification56.0%

              \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -6.1 \cdot 10^{+26}:\\ \;\;\;\;\frac{y}{a}\\ \mathbf{elif}\;z \leq -3 \cdot 10^{-95}:\\ \;\;\;\;\frac{z \cdot y}{-t}\\ \mathbf{elif}\;z \leq 0.0028:\\ \;\;\;\;\frac{x}{t}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a}\\ \end{array} \]
            10. Add Preprocessing

            Alternative 7: 55.8% accurate, 1.2× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -9 \cdot 10^{+30}:\\ \;\;\;\;\frac{y}{a}\\ \mathbf{elif}\;z \leq 0.0028:\\ \;\;\;\;\frac{x}{t}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a}\\ \end{array} \end{array} \]
            (FPCore (x y z t a)
             :precision binary64
             (if (<= z -9e+30) (/ y a) (if (<= z 0.0028) (/ x t) (/ y a))))
            double code(double x, double y, double z, double t, double a) {
            	double tmp;
            	if (z <= -9e+30) {
            		tmp = y / a;
            	} else if (z <= 0.0028) {
            		tmp = x / t;
            	} else {
            		tmp = y / a;
            	}
            	return tmp;
            }
            
            real(8) function code(x, y, z, t, a)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                real(8), intent (in) :: t
                real(8), intent (in) :: a
                real(8) :: tmp
                if (z <= (-9d+30)) then
                    tmp = y / a
                else if (z <= 0.0028d0) then
                    tmp = x / t
                else
                    tmp = y / a
                end if
                code = tmp
            end function
            
            public static double code(double x, double y, double z, double t, double a) {
            	double tmp;
            	if (z <= -9e+30) {
            		tmp = y / a;
            	} else if (z <= 0.0028) {
            		tmp = x / t;
            	} else {
            		tmp = y / a;
            	}
            	return tmp;
            }
            
            def code(x, y, z, t, a):
            	tmp = 0
            	if z <= -9e+30:
            		tmp = y / a
            	elif z <= 0.0028:
            		tmp = x / t
            	else:
            		tmp = y / a
            	return tmp
            
            function code(x, y, z, t, a)
            	tmp = 0.0
            	if (z <= -9e+30)
            		tmp = Float64(y / a);
            	elseif (z <= 0.0028)
            		tmp = Float64(x / t);
            	else
            		tmp = Float64(y / a);
            	end
            	return tmp
            end
            
            function tmp_2 = code(x, y, z, t, a)
            	tmp = 0.0;
            	if (z <= -9e+30)
            		tmp = y / a;
            	elseif (z <= 0.0028)
            		tmp = x / t;
            	else
            		tmp = y / a;
            	end
            	tmp_2 = tmp;
            end
            
            code[x_, y_, z_, t_, a_] := If[LessEqual[z, -9e+30], N[(y / a), $MachinePrecision], If[LessEqual[z, 0.0028], N[(x / t), $MachinePrecision], N[(y / a), $MachinePrecision]]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            \mathbf{if}\;z \leq -9 \cdot 10^{+30}:\\
            \;\;\;\;\frac{y}{a}\\
            
            \mathbf{elif}\;z \leq 0.0028:\\
            \;\;\;\;\frac{x}{t}\\
            
            \mathbf{else}:\\
            \;\;\;\;\frac{y}{a}\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 2 regimes
            2. if z < -8.9999999999999999e30 or 0.00279999999999999997 < z

              1. Initial program 68.7%

                \[\frac{x - y \cdot z}{t - a \cdot z} \]
              2. Add Preprocessing
              3. Taylor expanded in z around inf

                \[\leadsto \color{blue}{\frac{y}{a}} \]
              4. Step-by-step derivation
                1. lower-/.f6458.9

                  \[\leadsto \color{blue}{\frac{y}{a}} \]
              5. Applied rewrites58.9%

                \[\leadsto \color{blue}{\frac{y}{a}} \]

              if -8.9999999999999999e30 < z < 0.00279999999999999997

              1. Initial program 99.7%

                \[\frac{x - y \cdot z}{t - a \cdot z} \]
              2. Add Preprocessing
              3. Taylor expanded in z around 0

                \[\leadsto \color{blue}{\frac{x}{t}} \]
              4. Step-by-step derivation
                1. lower-/.f6450.6

                  \[\leadsto \color{blue}{\frac{x}{t}} \]
              5. Applied rewrites50.6%

                \[\leadsto \color{blue}{\frac{x}{t}} \]
            3. Recombined 2 regimes into one program.
            4. Add Preprocessing

            Alternative 8: 34.8% accurate, 2.3× speedup?

            \[\begin{array}{l} \\ \frac{x}{t} \end{array} \]
            (FPCore (x y z t a) :precision binary64 (/ x t))
            double code(double x, double y, double z, double t, double a) {
            	return x / t;
            }
            
            real(8) function code(x, y, z, t, a)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                real(8), intent (in) :: t
                real(8), intent (in) :: a
                code = x / t
            end function
            
            public static double code(double x, double y, double z, double t, double a) {
            	return x / t;
            }
            
            def code(x, y, z, t, a):
            	return x / t
            
            function code(x, y, z, t, a)
            	return Float64(x / t)
            end
            
            function tmp = code(x, y, z, t, a)
            	tmp = x / t;
            end
            
            code[x_, y_, z_, t_, a_] := N[(x / t), $MachinePrecision]
            
            \begin{array}{l}
            
            \\
            \frac{x}{t}
            \end{array}
            
            Derivation
            1. Initial program 86.0%

              \[\frac{x - y \cdot z}{t - a \cdot z} \]
            2. Add Preprocessing
            3. Taylor expanded in z around 0

              \[\leadsto \color{blue}{\frac{x}{t}} \]
            4. Step-by-step derivation
              1. lower-/.f6435.3

                \[\leadsto \color{blue}{\frac{x}{t}} \]
            5. Applied rewrites35.3%

              \[\leadsto \color{blue}{\frac{x}{t}} \]
            6. Add Preprocessing

            Developer Target 1: 97.5% accurate, 0.5× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} t_1 := t - a \cdot z\\ t_2 := \frac{x}{t\_1} - \frac{y}{\frac{t}{z} - a}\\ \mathbf{if}\;z < -32113435955957344:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;z < 3.5139522372978296 \cdot 10^{-86}:\\ \;\;\;\;\left(x - y \cdot z\right) \cdot \frac{1}{t\_1}\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
            (FPCore (x y z t a)
             :precision binary64
             (let* ((t_1 (- t (* a z))) (t_2 (- (/ x t_1) (/ y (- (/ t z) a)))))
               (if (< z -32113435955957344.0)
                 t_2
                 (if (< z 3.5139522372978296e-86) (* (- x (* y z)) (/ 1.0 t_1)) t_2))))
            double code(double x, double y, double z, double t, double a) {
            	double t_1 = t - (a * z);
            	double t_2 = (x / t_1) - (y / ((t / z) - a));
            	double tmp;
            	if (z < -32113435955957344.0) {
            		tmp = t_2;
            	} else if (z < 3.5139522372978296e-86) {
            		tmp = (x - (y * z)) * (1.0 / t_1);
            	} else {
            		tmp = t_2;
            	}
            	return tmp;
            }
            
            real(8) function code(x, y, z, t, a)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                real(8), intent (in) :: t
                real(8), intent (in) :: a
                real(8) :: t_1
                real(8) :: t_2
                real(8) :: tmp
                t_1 = t - (a * z)
                t_2 = (x / t_1) - (y / ((t / z) - a))
                if (z < (-32113435955957344.0d0)) then
                    tmp = t_2
                else if (z < 3.5139522372978296d-86) then
                    tmp = (x - (y * z)) * (1.0d0 / t_1)
                else
                    tmp = t_2
                end if
                code = tmp
            end function
            
            public static double code(double x, double y, double z, double t, double a) {
            	double t_1 = t - (a * z);
            	double t_2 = (x / t_1) - (y / ((t / z) - a));
            	double tmp;
            	if (z < -32113435955957344.0) {
            		tmp = t_2;
            	} else if (z < 3.5139522372978296e-86) {
            		tmp = (x - (y * z)) * (1.0 / t_1);
            	} else {
            		tmp = t_2;
            	}
            	return tmp;
            }
            
            def code(x, y, z, t, a):
            	t_1 = t - (a * z)
            	t_2 = (x / t_1) - (y / ((t / z) - a))
            	tmp = 0
            	if z < -32113435955957344.0:
            		tmp = t_2
            	elif z < 3.5139522372978296e-86:
            		tmp = (x - (y * z)) * (1.0 / t_1)
            	else:
            		tmp = t_2
            	return tmp
            
            function code(x, y, z, t, a)
            	t_1 = Float64(t - Float64(a * z))
            	t_2 = Float64(Float64(x / t_1) - Float64(y / Float64(Float64(t / z) - a)))
            	tmp = 0.0
            	if (z < -32113435955957344.0)
            		tmp = t_2;
            	elseif (z < 3.5139522372978296e-86)
            		tmp = Float64(Float64(x - Float64(y * z)) * Float64(1.0 / t_1));
            	else
            		tmp = t_2;
            	end
            	return tmp
            end
            
            function tmp_2 = code(x, y, z, t, a)
            	t_1 = t - (a * z);
            	t_2 = (x / t_1) - (y / ((t / z) - a));
            	tmp = 0.0;
            	if (z < -32113435955957344.0)
            		tmp = t_2;
            	elseif (z < 3.5139522372978296e-86)
            		tmp = (x - (y * z)) * (1.0 / t_1);
            	else
            		tmp = t_2;
            	end
            	tmp_2 = tmp;
            end
            
            code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / t$95$1), $MachinePrecision] - N[(y / N[(N[(t / z), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -32113435955957344.0], t$95$2, If[Less[z, 3.5139522372978296e-86], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            t_1 := t - a \cdot z\\
            t_2 := \frac{x}{t\_1} - \frac{y}{\frac{t}{z} - a}\\
            \mathbf{if}\;z < -32113435955957344:\\
            \;\;\;\;t\_2\\
            
            \mathbf{elif}\;z < 3.5139522372978296 \cdot 10^{-86}:\\
            \;\;\;\;\left(x - y \cdot z\right) \cdot \frac{1}{t\_1}\\
            
            \mathbf{else}:\\
            \;\;\;\;t\_2\\
            
            
            \end{array}
            \end{array}
            

            Reproduce

            ?
            herbie shell --seed 2024231 
            (FPCore (x y z t a)
              :name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A"
              :precision binary64
            
              :alt
              (! :herbie-platform default (if (< z -32113435955957344) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))) (if (< z 4392440296622287/125000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (- x (* y z)) (/ 1 (- t (* a z)))) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))))))
            
              (/ (- x (* y z)) (- t (* a z))))