
(FPCore (x y z) :precision binary64 (+ x (/ (- y x) z)))
double code(double x, double y, double z) {
return x + ((y - x) / z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y - x) / z)
end function
public static double code(double x, double y, double z) {
return x + ((y - x) / z);
}
def code(x, y, z): return x + ((y - x) / z)
function code(x, y, z) return Float64(x + Float64(Float64(y - x) / z)) end
function tmp = code(x, y, z) tmp = x + ((y - x) / z); end
code[x_, y_, z_] := N[(x + N[(N[(y - x), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y - x}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (/ (- y x) z)))
double code(double x, double y, double z) {
return x + ((y - x) / z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y - x) / z)
end function
public static double code(double x, double y, double z) {
return x + ((y - x) / z);
}
def code(x, y, z): return x + ((y - x) / z)
function code(x, y, z) return Float64(x + Float64(Float64(y - x) / z)) end
function tmp = code(x, y, z) tmp = x + ((y - x) / z); end
code[x_, y_, z_] := N[(x + N[(N[(y - x), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y - x}{z}
\end{array}
(FPCore (x y z) :precision binary64 (+ (/ (- y x) z) x))
double code(double x, double y, double z) {
return ((y - x) / z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((y - x) / z) + x
end function
public static double code(double x, double y, double z) {
return ((y - x) / z) + x;
}
def code(x, y, z): return ((y - x) / z) + x
function code(x, y, z) return Float64(Float64(Float64(y - x) / z) + x) end
function tmp = code(x, y, z) tmp = ((y - x) / z) + x; end
code[x_, y_, z_] := N[(N[(N[(y - x), $MachinePrecision] / z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\frac{y - x}{z} + x
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (+ (/ y z) x))) (if (<= z -1.0) t_0 (if (<= z 6e-5) (/ (- y x) z) t_0))))
double code(double x, double y, double z) {
double t_0 = (y / z) + x;
double tmp;
if (z <= -1.0) {
tmp = t_0;
} else if (z <= 6e-5) {
tmp = (y - x) / z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (y / z) + x
if (z <= (-1.0d0)) then
tmp = t_0
else if (z <= 6d-5) then
tmp = (y - x) / z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (y / z) + x;
double tmp;
if (z <= -1.0) {
tmp = t_0;
} else if (z <= 6e-5) {
tmp = (y - x) / z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (y / z) + x tmp = 0 if z <= -1.0: tmp = t_0 elif z <= 6e-5: tmp = (y - x) / z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(y / z) + x) tmp = 0.0 if (z <= -1.0) tmp = t_0; elseif (z <= 6e-5) tmp = Float64(Float64(y - x) / z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (y / z) + x; tmp = 0.0; if (z <= -1.0) tmp = t_0; elseif (z <= 6e-5) tmp = (y - x) / z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(y / z), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[z, -1.0], t$95$0, If[LessEqual[z, 6e-5], N[(N[(y - x), $MachinePrecision] / z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y}{z} + x\\
\mathbf{if}\;z \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 6 \cdot 10^{-5}:\\
\;\;\;\;\frac{y - x}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -1 or 6.00000000000000015e-5 < z Initial program 100.0%
Taylor expanded in y around inf
lower-/.f6498.6
Applied rewrites98.6%
if -1 < z < 6.00000000000000015e-5Initial program 100.0%
Taylor expanded in z around 0
lower-/.f64N/A
lower--.f6499.0
Applied rewrites99.0%
Final simplification98.8%
herbie shell --seed 2024230
(FPCore (x y z)
:name "Statistics.Sample:$swelfordMean from math-functions-0.1.5.2"
:precision binary64
(+ x (/ (- y x) z)))