
(FPCore (x) :precision binary64 (- (* (* x x) 2.0) 1.0))
double code(double x) {
return ((x * x) * 2.0) - 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((x * x) * 2.0d0) - 1.0d0
end function
public static double code(double x) {
return ((x * x) * 2.0) - 1.0;
}
def code(x): return ((x * x) * 2.0) - 1.0
function code(x) return Float64(Float64(Float64(x * x) * 2.0) - 1.0) end
function tmp = code(x) tmp = ((x * x) * 2.0) - 1.0; end
code[x_] := N[(N[(N[(x * x), $MachinePrecision] * 2.0), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x\right) \cdot 2 - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (* (* x x) 2.0) 1.0))
double code(double x) {
return ((x * x) * 2.0) - 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((x * x) * 2.0d0) - 1.0d0
end function
public static double code(double x) {
return ((x * x) * 2.0) - 1.0;
}
def code(x): return ((x * x) * 2.0) - 1.0
function code(x) return Float64(Float64(Float64(x * x) * 2.0) - 1.0) end
function tmp = code(x) tmp = ((x * x) * 2.0) - 1.0; end
code[x_] := N[(N[(N[(x * x), $MachinePrecision] * 2.0), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x\right) \cdot 2 - 1
\end{array}
(FPCore (x) :precision binary64 (fma (* x x) 2.0 -1.0))
double code(double x) {
return fma((x * x), 2.0, -1.0);
}
function code(x) return fma(Float64(x * x), 2.0, -1.0) end
code[x_] := N[(N[(x * x), $MachinePrecision] * 2.0 + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x \cdot x, 2, -1\right)
\end{array}
Initial program 100.0%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
lower-fma.f64N/A
metadata-eval100.0
Applied rewrites100.0%
(FPCore (x) :precision binary64 (if (<= (* x x) 4e-7) -1.0 (* (* 2.0 x) x)))
double code(double x) {
double tmp;
if ((x * x) <= 4e-7) {
tmp = -1.0;
} else {
tmp = (2.0 * x) * x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x * x) <= 4d-7) then
tmp = -1.0d0
else
tmp = (2.0d0 * x) * x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x * x) <= 4e-7) {
tmp = -1.0;
} else {
tmp = (2.0 * x) * x;
}
return tmp;
}
def code(x): tmp = 0 if (x * x) <= 4e-7: tmp = -1.0 else: tmp = (2.0 * x) * x return tmp
function code(x) tmp = 0.0 if (Float64(x * x) <= 4e-7) tmp = -1.0; else tmp = Float64(Float64(2.0 * x) * x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x * x) <= 4e-7) tmp = -1.0; else tmp = (2.0 * x) * x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[N[(x * x), $MachinePrecision], 4e-7], -1.0, N[(N[(2.0 * x), $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot x \leq 4 \cdot 10^{-7}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;\left(2 \cdot x\right) \cdot x\\
\end{array}
\end{array}
if (*.f64 x x) < 3.9999999999999998e-7Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites99.6%
if 3.9999999999999998e-7 < (*.f64 x x) Initial program 100.0%
Taylor expanded in x around inf
unpow2N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6498.0
Applied rewrites98.0%
Final simplification98.8%
herbie shell --seed 2024230
(FPCore (x)
:name "Numeric.SpecFunctions:logGammaCorrection from math-functions-0.1.5.2"
:precision binary64
(- (* (* x x) 2.0) 1.0))