
(FPCore (x y) :precision binary64 (+ x (/ (fabs (- y x)) 2.0)))
double code(double x, double y) {
return x + (fabs((y - x)) / 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (abs((y - x)) / 2.0d0)
end function
public static double code(double x, double y) {
return x + (Math.abs((y - x)) / 2.0);
}
def code(x, y): return x + (math.fabs((y - x)) / 2.0)
function code(x, y) return Float64(x + Float64(abs(Float64(y - x)) / 2.0)) end
function tmp = code(x, y) tmp = x + (abs((y - x)) / 2.0); end
code[x_, y_] := N[(x + N[(N[Abs[N[(y - x), $MachinePrecision]], $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left|y - x\right|}{2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ x (/ (fabs (- y x)) 2.0)))
double code(double x, double y) {
return x + (fabs((y - x)) / 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (abs((y - x)) / 2.0d0)
end function
public static double code(double x, double y) {
return x + (Math.abs((y - x)) / 2.0);
}
def code(x, y): return x + (math.fabs((y - x)) / 2.0)
function code(x, y) return Float64(x + Float64(abs(Float64(y - x)) / 2.0)) end
function tmp = code(x, y) tmp = x + (abs((y - x)) / 2.0); end
code[x_, y_] := N[(x + N[(N[Abs[N[(y - x), $MachinePrecision]], $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left|y - x\right|}{2}
\end{array}
(FPCore (x y) :precision binary64 (fma (fabs (- y x)) 0.5 x))
double code(double x, double y) {
return fma(fabs((y - x)), 0.5, x);
}
function code(x, y) return fma(abs(Float64(y - x)), 0.5, x) end
code[x_, y_] := N[(N[Abs[N[(y - x), $MachinePrecision]], $MachinePrecision] * 0.5 + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\left|y - x\right|, 0.5, x\right)
\end{array}
Initial program 99.9%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
div-invN/A
lower-fma.f64N/A
lift-fabs.f64N/A
neg-fabsN/A
lower-fabs.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
lower--.f64N/A
metadata-eval99.9
Applied rewrites99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (let* ((t_0 (fabs (- y x)))) (if (<= (+ (/ t_0 2.0) x) -4e-237) (* 0.75 x) (* 0.5 t_0))))
double code(double x, double y) {
double t_0 = fabs((y - x));
double tmp;
if (((t_0 / 2.0) + x) <= -4e-237) {
tmp = 0.75 * x;
} else {
tmp = 0.5 * t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = abs((y - x))
if (((t_0 / 2.0d0) + x) <= (-4d-237)) then
tmp = 0.75d0 * x
else
tmp = 0.5d0 * t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.abs((y - x));
double tmp;
if (((t_0 / 2.0) + x) <= -4e-237) {
tmp = 0.75 * x;
} else {
tmp = 0.5 * t_0;
}
return tmp;
}
def code(x, y): t_0 = math.fabs((y - x)) tmp = 0 if ((t_0 / 2.0) + x) <= -4e-237: tmp = 0.75 * x else: tmp = 0.5 * t_0 return tmp
function code(x, y) t_0 = abs(Float64(y - x)) tmp = 0.0 if (Float64(Float64(t_0 / 2.0) + x) <= -4e-237) tmp = Float64(0.75 * x); else tmp = Float64(0.5 * t_0); end return tmp end
function tmp_2 = code(x, y) t_0 = abs((y - x)); tmp = 0.0; if (((t_0 / 2.0) + x) <= -4e-237) tmp = 0.75 * x; else tmp = 0.5 * t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[Abs[N[(y - x), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[N[(N[(t$95$0 / 2.0), $MachinePrecision] + x), $MachinePrecision], -4e-237], N[(0.75 * x), $MachinePrecision], N[(0.5 * t$95$0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left|y - x\right|\\
\mathbf{if}\;\frac{t\_0}{2} + x \leq -4 \cdot 10^{-237}:\\
\;\;\;\;0.75 \cdot x\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot t\_0\\
\end{array}
\end{array}
if (+.f64 x (/.f64 (fabs.f64 (-.f64 y x)) #s(literal 2 binary64))) < -4e-237Initial program 100.0%
Applied rewrites50.8%
Taylor expanded in x around inf
lower-*.f6420.0
Applied rewrites20.0%
if -4e-237 < (+.f64 x (/.f64 (fabs.f64 (-.f64 y x)) #s(literal 2 binary64))) Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
sub-negN/A
mul-1-negN/A
lower-*.f64N/A
Applied rewrites70.4%
Final simplification58.3%
herbie shell --seed 2024230
(FPCore (x y)
:name "Graphics.Rendering.Chart.Plot.AreaSpots:renderSpotLegend from Chart-1.5.3"
:precision binary64
(+ x (/ (fabs (- y x)) 2.0)))