
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (* b b))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (b * b))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(b * b))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (b * b))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(b \cdot b\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (* b b))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (b * b))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(b * b))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (b * b))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(b \cdot b\right)\right) - 1
\end{array}
(FPCore (a b) :precision binary64 (fma (* a (fma b (* b 2.0) (* a a))) a (fma b (* b (fma b b 4.0)) -1.0)))
double code(double a, double b) {
return fma((a * fma(b, (b * 2.0), (a * a))), a, fma(b, (b * fma(b, b, 4.0)), -1.0));
}
function code(a, b) return fma(Float64(a * fma(b, Float64(b * 2.0), Float64(a * a))), a, fma(b, Float64(b * fma(b, b, 4.0)), -1.0)) end
code[a_, b_] := N[(N[(a * N[(b * N[(b * 2.0), $MachinePrecision] + N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * a + N[(b * N[(b * N[(b * b + 4.0), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(a \cdot \mathsf{fma}\left(b, b \cdot 2, a \cdot a\right), a, \mathsf{fma}\left(b, b \cdot \mathsf{fma}\left(b, b, 4\right), -1\right)\right)
\end{array}
Initial program 99.9%
Taylor expanded in a around 0
Applied rewrites94.5%
Applied rewrites100.0%
(FPCore (a b) :precision binary64 (let* ((t_0 (* 4.0 (* b b)))) (if (<= (+ (pow (+ (* a a) (* b b)) 2.0) t_0) 0.0005) -1.0 t_0)))
double code(double a, double b) {
double t_0 = 4.0 * (b * b);
double tmp;
if ((pow(((a * a) + (b * b)), 2.0) + t_0) <= 0.0005) {
tmp = -1.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: tmp
t_0 = 4.0d0 * (b * b)
if (((((a * a) + (b * b)) ** 2.0d0) + t_0) <= 0.0005d0) then
tmp = -1.0d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double a, double b) {
double t_0 = 4.0 * (b * b);
double tmp;
if ((Math.pow(((a * a) + (b * b)), 2.0) + t_0) <= 0.0005) {
tmp = -1.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(a, b): t_0 = 4.0 * (b * b) tmp = 0 if (math.pow(((a * a) + (b * b)), 2.0) + t_0) <= 0.0005: tmp = -1.0 else: tmp = t_0 return tmp
function code(a, b) t_0 = Float64(4.0 * Float64(b * b)) tmp = 0.0 if (Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + t_0) <= 0.0005) tmp = -1.0; else tmp = t_0; end return tmp end
function tmp_2 = code(a, b) t_0 = 4.0 * (b * b); tmp = 0.0; if (((((a * a) + (b * b)) ^ 2.0) + t_0) <= 0.0005) tmp = -1.0; else tmp = t_0; end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(4.0 * N[(b * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + t$95$0), $MachinePrecision], 0.0005], -1.0, t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 4 \cdot \left(b \cdot b\right)\\
\mathbf{if}\;{\left(a \cdot a + b \cdot b\right)}^{2} + t\_0 \leq 0.0005:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 b b))) < 5.0000000000000001e-4Initial program 100.0%
Taylor expanded in a around 0
associate-+r-N/A
associate--l+N/A
associate-+r+N/A
associate-*r*N/A
distribute-rgt-inN/A
+-commutativeN/A
sub-negN/A
associate-+l+N/A
metadata-evalN/A
pow-sqrN/A
distribute-lft-inN/A
associate-+r+N/A
lower-fma.f64N/A
Applied rewrites99.6%
Taylor expanded in b around 0
Applied rewrites98.9%
if 5.0000000000000001e-4 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 b b))) Initial program 99.9%
Taylor expanded in a around 0
sub-negN/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
metadata-evalN/A
pow-sqrN/A
unpow2N/A
associate-*l*N/A
distribute-lft-outN/A
distribute-lft-outN/A
lower-fma.f64N/A
lower-*.f64N/A
+-commutativeN/A
unpow2N/A
lower-fma.f64N/A
metadata-eval60.6
Applied rewrites60.6%
Taylor expanded in b around inf
Applied rewrites60.7%
Taylor expanded in b around 0
Applied rewrites36.4%
Final simplification52.1%
herbie shell --seed 2024230
(FPCore (a b)
:name "Bouland and Aaronson, Equation (26)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (* b b))) 1.0))