
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (- (sqrt (+ (* re re) (* im im))) re)))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * (sqrt(((re * re) + (im * im))) - re)))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) - re)));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) - re)))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) - re)))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} - re\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (- (sqrt (+ (* re re) (* im im))) re)))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * (sqrt(((re * re) + (im * im))) - re)))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) - re)));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) - re)))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) - re)))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} - re\right)}
\end{array}
(FPCore (re im) :precision binary64 (if (<= (sqrt (* 2.0 (- (sqrt (+ (* re re) (* im im))) re))) 0.0) (* (* im 0.5) (sqrt (/ 1.0 re))) (* 0.5 (sqrt (* 2.0 (- (hypot re im) re))))))
double code(double re, double im) {
double tmp;
if (sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re))) <= 0.0) {
tmp = (im * 0.5) * sqrt((1.0 / re));
} else {
tmp = 0.5 * sqrt((2.0 * (hypot(re, im) - re)));
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if (Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) - re))) <= 0.0) {
tmp = (im * 0.5) * Math.sqrt((1.0 / re));
} else {
tmp = 0.5 * Math.sqrt((2.0 * (Math.hypot(re, im) - re)));
}
return tmp;
}
def code(re, im): tmp = 0 if math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) - re))) <= 0.0: tmp = (im * 0.5) * math.sqrt((1.0 / re)) else: tmp = 0.5 * math.sqrt((2.0 * (math.hypot(re, im) - re))) return tmp
function code(re, im) tmp = 0.0 if (sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) - re))) <= 0.0) tmp = Float64(Float64(im * 0.5) * sqrt(Float64(1.0 / re))); else tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(hypot(re, im) - re)))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re))) <= 0.0) tmp = (im * 0.5) * sqrt((1.0 / re)); else tmp = 0.5 * sqrt((2.0 * (hypot(re, im) - re))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], 0.0], N[(N[(im * 0.5), $MachinePrecision] * N[Sqrt[N[(1.0 / re), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[re ^ 2 + im ^ 2], $MachinePrecision] - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} - re\right)} \leq 0:\\
\;\;\;\;\left(im \cdot 0.5\right) \cdot \sqrt{\frac{1}{re}}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(\mathsf{hypot}\left(re, im\right) - re\right)}\\
\end{array}
\end{array}
if (sqrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (sqrt.f64 (+.f64 (*.f64 re re) (*.f64 im im))) re))) < 0.0Initial program 13.5%
Taylor expanded in re around inf
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
associate-*r*N/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-*.f64N/A
lower-sqrt.f6498.6
Applied rewrites98.6%
Applied rewrites99.5%
Taylor expanded in im around 0
Applied rewrites99.5%
if 0.0 < (sqrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (sqrt.f64 (+.f64 (*.f64 re re) (*.f64 im im))) re))) Initial program 38.0%
lift-sqrt.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lower-hypot.f6487.9
Applied rewrites87.9%
Final simplification89.4%
(FPCore (re im)
:precision binary64
(if (<= re -2.1e+152)
(* 0.5 (sqrt (* re -4.0)))
(if (<= re 960.0)
(* 0.5 (sqrt (* 2.0 (- im re))))
(/ (* im 0.5) (sqrt re)))))
double code(double re, double im) {
double tmp;
if (re <= -2.1e+152) {
tmp = 0.5 * sqrt((re * -4.0));
} else if (re <= 960.0) {
tmp = 0.5 * sqrt((2.0 * (im - re)));
} else {
tmp = (im * 0.5) / sqrt(re);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-2.1d+152)) then
tmp = 0.5d0 * sqrt((re * (-4.0d0)))
else if (re <= 960.0d0) then
tmp = 0.5d0 * sqrt((2.0d0 * (im - re)))
else
tmp = (im * 0.5d0) / sqrt(re)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -2.1e+152) {
tmp = 0.5 * Math.sqrt((re * -4.0));
} else if (re <= 960.0) {
tmp = 0.5 * Math.sqrt((2.0 * (im - re)));
} else {
tmp = (im * 0.5) / Math.sqrt(re);
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -2.1e+152: tmp = 0.5 * math.sqrt((re * -4.0)) elif re <= 960.0: tmp = 0.5 * math.sqrt((2.0 * (im - re))) else: tmp = (im * 0.5) / math.sqrt(re) return tmp
function code(re, im) tmp = 0.0 if (re <= -2.1e+152) tmp = Float64(0.5 * sqrt(Float64(re * -4.0))); elseif (re <= 960.0) tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(im - re)))); else tmp = Float64(Float64(im * 0.5) / sqrt(re)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -2.1e+152) tmp = 0.5 * sqrt((re * -4.0)); elseif (re <= 960.0) tmp = 0.5 * sqrt((2.0 * (im - re))); else tmp = (im * 0.5) / sqrt(re); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -2.1e+152], N[(0.5 * N[Sqrt[N[(re * -4.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[re, 960.0], N[(0.5 * N[Sqrt[N[(2.0 * N[(im - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(im * 0.5), $MachinePrecision] / N[Sqrt[re], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -2.1 \cdot 10^{+152}:\\
\;\;\;\;0.5 \cdot \sqrt{re \cdot -4}\\
\mathbf{elif}\;re \leq 960:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(im - re\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{im \cdot 0.5}{\sqrt{re}}\\
\end{array}
\end{array}
if re < -2.1000000000000002e152Initial program 5.0%
Taylor expanded in re around -inf
*-commutativeN/A
lower-*.f6489.2
Applied rewrites89.2%
if -2.1000000000000002e152 < re < 960Initial program 60.1%
Taylor expanded in re around 0
mul-1-negN/A
unsub-negN/A
lower--.f6472.4
Applied rewrites72.4%
if 960 < re Initial program 12.5%
Taylor expanded in re around inf
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
associate-*r*N/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-*.f64N/A
lower-sqrt.f6476.4
Applied rewrites76.4%
Applied rewrites77.1%
herbie shell --seed 2024230
(FPCore (re im)
:name "math.sqrt on complex, imaginary part, im greater than 0 branch"
:precision binary64
:pre (> im 0.0)
(* 0.5 (sqrt (* 2.0 (- (sqrt (+ (* re re) (* im im))) re)))))