
(FPCore (alpha beta) :precision binary64 (let* ((t_0 (+ (+ alpha beta) (* 2.0 1.0)))) (/ (/ (/ (+ (+ (+ alpha beta) (* beta alpha)) 1.0) t_0) t_0) (+ t_0 1.0))))
double code(double alpha, double beta) {
double t_0 = (alpha + beta) + (2.0 * 1.0);
return (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0);
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: t_0
t_0 = (alpha + beta) + (2.0d0 * 1.0d0)
code = (((((alpha + beta) + (beta * alpha)) + 1.0d0) / t_0) / t_0) / (t_0 + 1.0d0)
end function
public static double code(double alpha, double beta) {
double t_0 = (alpha + beta) + (2.0 * 1.0);
return (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0);
}
def code(alpha, beta): t_0 = (alpha + beta) + (2.0 * 1.0) return (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0)
function code(alpha, beta) t_0 = Float64(Float64(alpha + beta) + Float64(2.0 * 1.0)) return Float64(Float64(Float64(Float64(Float64(Float64(alpha + beta) + Float64(beta * alpha)) + 1.0) / t_0) / t_0) / Float64(t_0 + 1.0)) end
function tmp = code(alpha, beta) t_0 = (alpha + beta) + (2.0 * 1.0); tmp = (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0); end
code[alpha_, beta_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * 1.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(N[(N[(N[(alpha + beta), $MachinePrecision] + N[(beta * alpha), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] / t$95$0), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(t$95$0 + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + 2 \cdot 1\\
\frac{\frac{\frac{\left(\left(\alpha + \beta\right) + \beta \cdot \alpha\right) + 1}{t\_0}}{t\_0}}{t\_0 + 1}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 22 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alpha beta) :precision binary64 (let* ((t_0 (+ (+ alpha beta) (* 2.0 1.0)))) (/ (/ (/ (+ (+ (+ alpha beta) (* beta alpha)) 1.0) t_0) t_0) (+ t_0 1.0))))
double code(double alpha, double beta) {
double t_0 = (alpha + beta) + (2.0 * 1.0);
return (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0);
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: t_0
t_0 = (alpha + beta) + (2.0d0 * 1.0d0)
code = (((((alpha + beta) + (beta * alpha)) + 1.0d0) / t_0) / t_0) / (t_0 + 1.0d0)
end function
public static double code(double alpha, double beta) {
double t_0 = (alpha + beta) + (2.0 * 1.0);
return (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0);
}
def code(alpha, beta): t_0 = (alpha + beta) + (2.0 * 1.0) return (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0)
function code(alpha, beta) t_0 = Float64(Float64(alpha + beta) + Float64(2.0 * 1.0)) return Float64(Float64(Float64(Float64(Float64(Float64(alpha + beta) + Float64(beta * alpha)) + 1.0) / t_0) / t_0) / Float64(t_0 + 1.0)) end
function tmp = code(alpha, beta) t_0 = (alpha + beta) + (2.0 * 1.0); tmp = (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0); end
code[alpha_, beta_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * 1.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(N[(N[(N[(alpha + beta), $MachinePrecision] + N[(beta * alpha), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] / t$95$0), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(t$95$0 + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + 2 \cdot 1\\
\frac{\frac{\frac{\left(\left(\alpha + \beta\right) + \beta \cdot \alpha\right) + 1}{t\_0}}{t\_0}}{t\_0 + 1}
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
(FPCore (alpha beta)
:precision binary64
(if (<= beta 2900000000.0)
(*
(/
(/
(+ (fma alpha beta (+ beta alpha)) 1.0)
(fma (+ beta alpha) (+ beta alpha) -4.0))
(+ alpha (+ beta 3.0)))
(/ (+ (+ beta alpha) -2.0) (+ (+ beta alpha) 2.0)))
(/
(/
(+
(* (- -1.0 alpha) (/ (fma alpha 2.0 4.0) beta))
(+ (+ (/ 1.0 beta) (/ alpha beta)) (+ alpha 1.0)))
beta)
(* beta (+ (/ (+ alpha 3.0) beta) 1.0)))))assert(alpha < beta);
double code(double alpha, double beta) {
double tmp;
if (beta <= 2900000000.0) {
tmp = (((fma(alpha, beta, (beta + alpha)) + 1.0) / fma((beta + alpha), (beta + alpha), -4.0)) / (alpha + (beta + 3.0))) * (((beta + alpha) + -2.0) / ((beta + alpha) + 2.0));
} else {
tmp = ((((-1.0 - alpha) * (fma(alpha, 2.0, 4.0) / beta)) + (((1.0 / beta) + (alpha / beta)) + (alpha + 1.0))) / beta) / (beta * (((alpha + 3.0) / beta) + 1.0));
}
return tmp;
}
alpha, beta = sort([alpha, beta]) function code(alpha, beta) tmp = 0.0 if (beta <= 2900000000.0) tmp = Float64(Float64(Float64(Float64(fma(alpha, beta, Float64(beta + alpha)) + 1.0) / fma(Float64(beta + alpha), Float64(beta + alpha), -4.0)) / Float64(alpha + Float64(beta + 3.0))) * Float64(Float64(Float64(beta + alpha) + -2.0) / Float64(Float64(beta + alpha) + 2.0))); else tmp = Float64(Float64(Float64(Float64(Float64(-1.0 - alpha) * Float64(fma(alpha, 2.0, 4.0) / beta)) + Float64(Float64(Float64(1.0 / beta) + Float64(alpha / beta)) + Float64(alpha + 1.0))) / beta) / Float64(beta * Float64(Float64(Float64(alpha + 3.0) / beta) + 1.0))); end return tmp end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := If[LessEqual[beta, 2900000000.0], N[(N[(N[(N[(N[(alpha * beta + N[(beta + alpha), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] / N[(N[(beta + alpha), $MachinePrecision] * N[(beta + alpha), $MachinePrecision] + -4.0), $MachinePrecision]), $MachinePrecision] / N[(alpha + N[(beta + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(beta + alpha), $MachinePrecision] + -2.0), $MachinePrecision] / N[(N[(beta + alpha), $MachinePrecision] + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(N[(-1.0 - alpha), $MachinePrecision] * N[(N[(alpha * 2.0 + 4.0), $MachinePrecision] / beta), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(1.0 / beta), $MachinePrecision] + N[(alpha / beta), $MachinePrecision]), $MachinePrecision] + N[(alpha + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / beta), $MachinePrecision] / N[(beta * N[(N[(N[(alpha + 3.0), $MachinePrecision] / beta), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 2900000000:\\
\;\;\;\;\frac{\frac{\mathsf{fma}\left(\alpha, \beta, \beta + \alpha\right) + 1}{\mathsf{fma}\left(\beta + \alpha, \beta + \alpha, -4\right)}}{\alpha + \left(\beta + 3\right)} \cdot \frac{\left(\beta + \alpha\right) + -2}{\left(\beta + \alpha\right) + 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\left(-1 - \alpha\right) \cdot \frac{\mathsf{fma}\left(\alpha, 2, 4\right)}{\beta} + \left(\left(\frac{1}{\beta} + \frac{\alpha}{\beta}\right) + \left(\alpha + 1\right)\right)}{\beta}}{\beta \cdot \left(\frac{\alpha + 3}{\beta} + 1\right)}\\
\end{array}
\end{array}
if beta < 2.9e9Initial program 99.9%
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lift-/.f64N/A
lift-+.f64N/A
flip-+N/A
associate-/r/N/A
times-fracN/A
Applied rewrites99.9%
if 2.9e9 < beta Initial program 86.7%
Taylor expanded in beta around inf
lower-+.f6499.4
Applied rewrites99.4%
Taylor expanded in beta around -inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
sub-negN/A
metadata-evalN/A
lower-+.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6499.4
Applied rewrites99.4%
Taylor expanded in beta around inf
lower-/.f64N/A
Applied rewrites99.8%
Final simplification99.9%
NOTE: alpha and beta should be sorted in increasing order before calling this function.
(FPCore (alpha beta)
:precision binary64
(let* ((t_0 (+ (+ beta alpha) 2.0)))
(if (<= beta 2900000000.0)
(*
(/
(/
(+ (fma alpha beta (+ beta alpha)) 1.0)
(fma (+ beta alpha) (+ beta alpha) -4.0))
(+ alpha (+ beta 3.0)))
(/ (+ (+ beta alpha) -2.0) t_0))
(/
(/
(+
(+ (+ (/ 1.0 beta) (/ alpha beta)) (+ alpha 1.0))
(* (- -1.0 alpha) (/ (fma 2.0 alpha 4.0) beta)))
beta)
(+ t_0 1.0)))))assert(alpha < beta);
double code(double alpha, double beta) {
double t_0 = (beta + alpha) + 2.0;
double tmp;
if (beta <= 2900000000.0) {
tmp = (((fma(alpha, beta, (beta + alpha)) + 1.0) / fma((beta + alpha), (beta + alpha), -4.0)) / (alpha + (beta + 3.0))) * (((beta + alpha) + -2.0) / t_0);
} else {
tmp = (((((1.0 / beta) + (alpha / beta)) + (alpha + 1.0)) + ((-1.0 - alpha) * (fma(2.0, alpha, 4.0) / beta))) / beta) / (t_0 + 1.0);
}
return tmp;
}
alpha, beta = sort([alpha, beta]) function code(alpha, beta) t_0 = Float64(Float64(beta + alpha) + 2.0) tmp = 0.0 if (beta <= 2900000000.0) tmp = Float64(Float64(Float64(Float64(fma(alpha, beta, Float64(beta + alpha)) + 1.0) / fma(Float64(beta + alpha), Float64(beta + alpha), -4.0)) / Float64(alpha + Float64(beta + 3.0))) * Float64(Float64(Float64(beta + alpha) + -2.0) / t_0)); else tmp = Float64(Float64(Float64(Float64(Float64(Float64(1.0 / beta) + Float64(alpha / beta)) + Float64(alpha + 1.0)) + Float64(Float64(-1.0 - alpha) * Float64(fma(2.0, alpha, 4.0) / beta))) / beta) / Float64(t_0 + 1.0)); end return tmp end
NOTE: alpha and beta should be sorted in increasing order before calling this function.
code[alpha_, beta_] := Block[{t$95$0 = N[(N[(beta + alpha), $MachinePrecision] + 2.0), $MachinePrecision]}, If[LessEqual[beta, 2900000000.0], N[(N[(N[(N[(N[(alpha * beta + N[(beta + alpha), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] / N[(N[(beta + alpha), $MachinePrecision] * N[(beta + alpha), $MachinePrecision] + -4.0), $MachinePrecision]), $MachinePrecision] / N[(alpha + N[(beta + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(beta + alpha), $MachinePrecision] + -2.0), $MachinePrecision] / t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(N[(N[(1.0 / beta), $MachinePrecision] + N[(alpha / beta), $MachinePrecision]), $MachinePrecision] + N[(alpha + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(-1.0 - alpha), $MachinePrecision] * N[(N[(2.0 * alpha + 4.0), $MachinePrecision] / beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / beta), $MachinePrecision] / N[(t$95$0 + 1.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
t_0 := \left(\beta + \alpha\right) + 2\\
\mathbf{if}\;\beta \leq 2900000000:\\
\;\;\;\;\frac{\frac{\mathsf{fma}\left(\alpha, \beta, \beta + \alpha\right) + 1}{\mathsf{fma}\left(\beta + \alpha, \beta + \alpha, -4\right)}}{\alpha + \left(\beta + 3\right)} \cdot \frac{\left(\beta + \alpha\right) + -2}{t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\left(\left(\frac{1}{\beta} + \frac{\alpha}{\beta}\right) + \left(\alpha + 1\right)\right) + \left(-1 - \alpha\right) \cdot \frac{\mathsf{fma}\left(2, \alpha, 4\right)}{\beta}}{\beta}}{t\_0 + 1}\\
\end{array}
\end{array}
if beta < 2.9e9Initial program 99.9%
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lift-/.f64N/A
lift-+.f64N/A
flip-+N/A
associate-/r/N/A
times-fracN/A
Applied rewrites99.9%
if 2.9e9 < beta Initial program 89.7%
Taylor expanded in beta around inf
lower-/.f64N/A
Applied rewrites99.3%
Final simplification99.6%
herbie shell --seed 2024230
(FPCore (alpha beta)
:name "Octave 3.8, jcobi/3"
:precision binary64
:pre (and (> alpha -1.0) (> beta -1.0))
(/ (/ (/ (+ (+ (+ alpha beta) (* beta alpha)) 1.0) (+ (+ alpha beta) (* 2.0 1.0))) (+ (+ alpha beta) (* 2.0 1.0))) (+ (+ (+ alpha beta) (* 2.0 1.0)) 1.0)))