
(FPCore (x y z t) :precision binary64 (- (* x y) (* z t)))
double code(double x, double y, double z, double t) {
return (x * y) - (z * t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * y) - (z * t)
end function
public static double code(double x, double y, double z, double t) {
return (x * y) - (z * t);
}
def code(x, y, z, t): return (x * y) - (z * t)
function code(x, y, z, t) return Float64(Float64(x * y) - Float64(z * t)) end
function tmp = code(x, y, z, t) tmp = (x * y) - (z * t); end
code[x_, y_, z_, t_] := N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y - z \cdot t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (* x y) (* z t)))
double code(double x, double y, double z, double t) {
return (x * y) - (z * t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * y) - (z * t)
end function
public static double code(double x, double y, double z, double t) {
return (x * y) - (z * t);
}
def code(x, y, z, t): return (x * y) - (z * t)
function code(x, y, z, t) return Float64(Float64(x * y) - Float64(z * t)) end
function tmp = code(x, y, z, t) tmp = (x * y) - (z * t); end
code[x_, y_, z_, t_] := N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y - z \cdot t
\end{array}
(FPCore (x y z t) :precision binary64 (fma y x (* t (- z))))
double code(double x, double y, double z, double t) {
return fma(y, x, (t * -z));
}
function code(x, y, z, t) return fma(y, x, Float64(t * Float64(-z))) end
code[x_, y_, z_, t_] := N[(y * x + N[(t * (-z)), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, x, t \cdot \left(-z\right)\right)
\end{array}
Initial program 99.2%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-neg.f6499.6
Applied rewrites99.6%
Final simplification99.6%
(FPCore (x y z t) :precision binary64 (if (<= (* y x) -4.8e-48) (* y x) (if (<= (* y x) 3.6e-12) (* t (- z)) (* y x))))
double code(double x, double y, double z, double t) {
double tmp;
if ((y * x) <= -4.8e-48) {
tmp = y * x;
} else if ((y * x) <= 3.6e-12) {
tmp = t * -z;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y * x) <= (-4.8d-48)) then
tmp = y * x
else if ((y * x) <= 3.6d-12) then
tmp = t * -z
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y * x) <= -4.8e-48) {
tmp = y * x;
} else if ((y * x) <= 3.6e-12) {
tmp = t * -z;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y * x) <= -4.8e-48: tmp = y * x elif (y * x) <= 3.6e-12: tmp = t * -z else: tmp = y * x return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(y * x) <= -4.8e-48) tmp = Float64(y * x); elseif (Float64(y * x) <= 3.6e-12) tmp = Float64(t * Float64(-z)); else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y * x) <= -4.8e-48) tmp = y * x; elseif ((y * x) <= 3.6e-12) tmp = t * -z; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(y * x), $MachinePrecision], -4.8e-48], N[(y * x), $MachinePrecision], If[LessEqual[N[(y * x), $MachinePrecision], 3.6e-12], N[(t * (-z)), $MachinePrecision], N[(y * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot x \leq -4.8 \cdot 10^{-48}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \cdot x \leq 3.6 \cdot 10^{-12}:\\
\;\;\;\;t \cdot \left(-z\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if (*.f64 x y) < -4.8e-48 or 3.6e-12 < (*.f64 x y) Initial program 98.6%
Taylor expanded in x around inf
lower-*.f6473.5
Applied rewrites73.5%
if -4.8e-48 < (*.f64 x y) < 3.6e-12Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f64N/A
lower-*.f6480.2
Applied rewrites80.2%
Final simplification76.5%
herbie shell --seed 2024230
(FPCore (x y z t)
:name "Linear.V3:cross from linear-1.19.1.3"
:precision binary64
(- (* x y) (* z t)))