Curve intersection, scale width based on ribbon orientation

Time bar (total: 12.5s)

start0.0ms (0%)

Memory
0.2MiB live, 0.2MiB allocated

analyze448.0ms (3.6%)

Memory
37.9MiB live, 707.9MiB allocated
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%0.8%99.2%0%0%0%0
0%0%0.8%99.2%0%0%0%1
0%0%0.8%99.2%0%0%0%2
0%0%0.8%99.2%0%0%0%3
0%0%0.8%99.2%0%0%0%4
0%0%0.8%99.2%0%0%0%5
16.7%0.1%0.5%99.2%0%0.2%0%6
25%0.1%0.4%99.2%0%0.2%0%7
25%0.1%0.4%99.2%0%0.2%0%8
25%0.1%0.4%99.2%0%0.2%0%9
45%0.2%0.3%99.2%0%0.3%0%10
52.5%0.3%0.2%99.2%0%0.3%0%11
52.5%0.3%0.2%99.2%0%0.3%0%12
Compiler

Compiled 59 to 39 computations (33.9% saved)

sample3.4s (27.3%)

Memory
81.6MiB live, 5 286.5MiB allocated
Samples
2.0s8 256×0valid
735.0ms2 005×0invalid
Precisions
Click to see histograms. Total time spent on operations: 2.3s
ival-sin: 563.0ms (24.9% of total)
ival-mult: 530.0ms (23.4% of total)
ival-<=: 526.0ms (23.2% of total)
ival-div: 206.0ms (9.1% of total)
const: 205.0ms (9.1% of total)
ival-sub: 63.0ms (2.8% of total)
ival-and: 52.0ms (2.3% of total)
ival-add: 49.0ms (2.2% of total)
ival-pi: 43.0ms (1.9% of total)
exact: 22.0ms (1% of total)
ival-assert: 5.0ms (0.2% of total)
Bogosity

explain240.0ms (1.9%)

Memory
-26.4MiB live, 358.5MiB allocated
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
180-16(1.456793650202352e-36 1.9858700284203223e-7 -1.2697074171923205e-16 -1.4563880768037052e-6)(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
00-0-(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
00-0-(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
00-0-(*.f32 u normAngle)
00-0-n1_i
00-0-(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
00-0-(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
00-0-n0_i
00-0-normAngle
00-0-(-.f32 #s(literal 1 binary32) u)
00-0-(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
00-0-#s(literal 1 binary32)
00-0-(sin.f32 (*.f32 u normAngle))
00-0-u
00-0-(sin.f32 normAngle)
00-0-(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
00-0-(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
Explanations
Click to see full explanations table
OperatorSubexpressionExplanationCount
*.f32(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))n*u20
Confusion
Predicted +Predicted -
+28
-0246
Precision
1.0
Recall
0.2
Confusion?
Predicted +Predicted MaybePredicted -
+208
-00246
Precision?
1.0
Recall?
0.2
Freqs
test
numberfreq
0254
12
Total Confusion?
Predicted +Predicted MaybePredicted -
+100
-000
Precision?
1.0
Recall?
1.0
Samples
59.0ms502×0valid
5.0ms10×1valid
Compiler

Compiled 235 to 55 computations (76.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 43.0ms
ival-mult: 19.0ms (44.5% of total)
ival-sin: 12.0ms (28.1% of total)
ival-div: 6.0ms (14% of total)
ival-add: 2.0ms (4.7% of total)
ival-sub: 2.0ms (4.7% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

preprocess126.0ms (1%)

Memory
30.6MiB live, 124.7MiB allocated
Algorithm
egg-herbie
Rules
1 402×unsub-neg
1 014×times-frac
832×lower-fma.f64
832×lower-fma.f32
738×neg-mul-1
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0106368
1279300
2741283
31977255
43516252
56491252
01725
02925
14821
28820
315618
420318
523818
628218
736718
851018
960918
1073518
11117318
12188618
13229318
14231218
15231318
16231318
0231317
Stop Event
iter limit
saturated
iter limit
node limit
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Outputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(/.f32 (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
Symmetry

(abs normAngle)

Compiler

Compiled 29 to 17 computations (41.4% saved)

eval0.0ms (0%)

Memory
0.4MiB live, 0.4MiB allocated
Compiler

Compiled 4 to 4 computations (0% saved)

prune1.0ms (0%)

Memory
3.2MiB live, 3.2MiB allocated
Alt Table
Click to see full alt table
StatusAccuracyProgram
96.6%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 29 to 17 computations (41.4% saved)

simplify79.0ms (0.6%)

Memory
-24.9MiB live, 101.4MiB allocated
Algorithm
egg-herbie
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
cost-diff160
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff160
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff3616
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Rules
832×lower-fma.f64
832×lower-fma.f32
576×lower-*.f64
564×lower-*.f32
486×times-frac
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
017101
029101
14889
28888
315686
420386
523886
628286
736786
851086
960986
1073586
11117386
12188686
13229386
14231286
15231386
16231386
0231385
Stop Event
iter limit
saturated
iter limit
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
n1_i
Outputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(/.f32 (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(fma.f32 u (neg.f32 normAngle) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
n1_i

localize57.0ms (0.5%)

Memory
12.3MiB live, 86.8MiB allocated
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
accuracy0.1171875
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
accuracy0.140625
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
accuracy0.37404252930532605
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy1.405582092067704
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
Samples
39.0ms251×0valid
1.0ms1valid
Compiler

Compiled 103 to 19 computations (81.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 19.0ms
ival-mult: 8.0ms (41.6% of total)
ival-sin: 6.0ms (31.2% of total)
ival-div: 2.0ms (10.4% of total)
ival-add: 1.0ms (5.2% of total)
ival-sub: 1.0ms (5.2% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series36.0ms (0.3%)

Memory
-16.8MiB live, 74.0MiB allocated
Counts
5 → 156
Calls
Call 1
Inputs
#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())
#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())
#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())
Outputs
#s(alt n0_i (taylor 0 u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
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#s(alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle)))) (taylor 0 u) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
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#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
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#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u)))))) (taylor 0 u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle)))))))) (taylor 0 u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
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#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt normAngle (taylor 0 u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (+ normAngle (* -1 (* normAngle u))) (taylor 0 u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (+ normAngle (* -1 (* normAngle u))) (taylor 0 u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (+ normAngle (* -1 (* normAngle u))) (taylor 0 u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle u)) (taylor inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 normAngle) (/ normAngle u))) (taylor inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 normAngle) (/ normAngle u))) (taylor inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 normAngle) (/ normAngle u))) (taylor inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle u)) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor -inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor -inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor -inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor -inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
Calls

39 calls:

TimeVariablePointExpression
3.0ms
u
@-inf
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
3.0ms
u
@inf
(* (sin (* u normAngle)) (/ 1 (sin normAngle)))
2.0ms
n0_i
@0
(* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i)
2.0ms
normAngle
@inf
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
2.0ms
normAngle
@0
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))

simplify263.0ms (2.1%)

Memory
28.5MiB live, 542.2MiB allocated
Algorithm
egg-herbie
Rules
12 022×lower-fma.f64
12 022×lower-fma.f32
6 426×lower-+.f64
6 426×lower-+.f32
5 452×lower-*.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03212830
19872714
233852654
081242540
Stop Event
iter limit
node limit
Counts
156 → 152
Calls
Call 1
Inputs
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(* -1 (* normAngle u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* -1 (* normAngle u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
Outputs
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 n0_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 n0_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) (fma.f32 (fma.f32 n1_i (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (cos.f32 normAngle) (*.f32 n0_i (*.f32 normAngle (*.f32 normAngle normAngle)))) (sin.f32 normAngle)))) (*.f32 u u) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))) n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32)))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 n1_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u)) (*.f32 #s(literal -1/36 binary32) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))) (fma.f32 #s(literal -1/720 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))))))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32)))))))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
1
#s(literal 1 binary32)
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(fma.f32 (*.f32 u normAngle) (/.f32 (cos.f32 normAngle) (neg.f32 (sin.f32 normAngle))) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(fma.f32 u (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(fma.f32 u (fma.f32 u (fma.f32 normAngle (*.f32 normAngle #s(literal -1/2 binary32)) (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle)))) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) #s(literal 1 binary32))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u))
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/6 binary32) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u))
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/6 binary32) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (fma.f32 #s(literal 1/120 binary32) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (fma.f32 #s(literal -1/5040 binary32) (neg.f32 u) #s(literal -1/5040 binary32))))) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/6 binary32) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (* normAngle u) (sin normAngle))
(/.f32 (*.f32 u normAngle) (sin.f32 normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 u u) (/.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 u u) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 u (*.f32 u (pow.f32 normAngle #s(literal 7 binary32)))) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 normAngle))) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32)) (fma.f32 #s(literal 1/6 binary32) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (fma.f32 #s(literal -1/5040 binary32) (neg.f32 u) (*.f32 #s(literal 1/720 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) u)
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(fma.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (neg.f32 u) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(fma.f32 u (*.f32 n0_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(fma.f32 u (fma.f32 u (*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle #s(literal -1/2 binary32)) (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle))))) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (neg.f32 (sin.f32 normAngle)))) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (- 1 u))
(fma.f32 n0_i (neg.f32 u) n0_i)
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (fma.f32 n0_i (fma.f32 #s(literal -1/5040 binary32) (neg.f32 u) #s(literal -1/5040 binary32)) (*.f32 #s(literal -1/720 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))))) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 u (neg.f32 normAngle) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 u (neg.f32 normAngle) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* -1 (* normAngle u))
(*.f32 u (neg.f32 normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* -1 (* normAngle u))
(*.f32 u (neg.f32 normAngle))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)

rewrite337.0ms (2.7%)

Memory
-24.4MiB live, 347.4MiB allocated
Rules
7 546×lower-fma.f64
7 546×lower-fma.f32
5 814×lower-*.f64
5 802×lower-*.f32
2 004×lower-pow.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01763
02953
18353
246952
3484552
0848951
Stop Event
iter limit
node limit
iter limit
Counts
5 → 240
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
Outputs
(neg.f32 (/.f32 (+.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))) (neg.f32 (fma.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))))))
(neg.f32 (/.f32 (fma.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (neg.f32 (*.f32 n1_i n1_i)))) (neg.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))))
(neg.f32 (/.f32 (neg.f32 (+.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))) (fma.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))))
(neg.f32 (/.f32 (neg.f32 (fma.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (neg.f32 (*.f32 n1_i n1_i))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))))
(exp.f32 (*.f32 (log.f32 (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))) #s(literal -1 binary32)))
(+.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(+.f32 (/.f32 (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n0_i n0_i)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))))
(pow.f32 (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) #s(literal 1 binary32)) #s(literal -1 binary32))
(pow.f32 (/.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle)) (-.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n0_i n0_i)))) #s(literal -1 binary32))
(fma.f32 #s(literal 1 binary32) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
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(/.f32 (fma.f32 (*.f32 normAngle normAngle) normAngle (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 normAngle normAngle) normAngle))) (fma.f32 normAngle normAngle (-.f32 (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 normAngle (neg.f32 u))) (*.f32 normAngle (*.f32 normAngle (neg.f32 u))))))
(/.f32 (-.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 normAngle (neg.f32 u)))) (-.f32 normAngle (*.f32 normAngle (neg.f32 u))))
(/.f32 (*.f32 normAngle (neg.f32 (fma.f32 u (*.f32 u u) #s(literal 1 binary32)))) (neg.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u))))
(/.f32 (*.f32 normAngle (+.f32 #s(literal -1 binary32) (*.f32 u u))) (neg.f32 (+.f32 #s(literal 1 binary32) u)))
(/.f32 (*.f32 (neg.f32 (fma.f32 u (*.f32 u u) #s(literal 1 binary32))) normAngle) (neg.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u))))
(/.f32 (*.f32 (+.f32 #s(literal -1 binary32) (*.f32 u u)) normAngle) (neg.f32 (+.f32 #s(literal 1 binary32) u)))
(*.f32 normAngle (+.f32 #s(literal 1 binary32) u))
(*.f32 (fma.f32 u (*.f32 u u) #s(literal 1 binary32)) (*.f32 (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) (fma.f32 u u u))) normAngle))
(*.f32 (fma.f32 u (*.f32 u u) #s(literal 1 binary32)) (/.f32 normAngle (+.f32 #s(literal 1 binary32) (fma.f32 u u u))))
(*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (*.f32 (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) u)) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (/.f32 normAngle (+.f32 #s(literal 1 binary32) u)))
(*.f32 (+.f32 #s(literal 1 binary32) u) normAngle)
(*.f32 (*.f32 normAngle (fma.f32 u (*.f32 u u) #s(literal 1 binary32))) (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) (fma.f32 u u u))))
(*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u))) (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) u)))
(*.f32 (/.f32 (*.f32 normAngle (fma.f32 u (*.f32 u u) #s(literal 1 binary32))) (fma.f32 (fma.f32 u u u) (*.f32 (fma.f32 u u u) (fma.f32 u u u)) #s(literal 1 binary32))) (fma.f32 (fma.f32 u u u) (-.f32 (fma.f32 u u u) #s(literal 1 binary32)) #s(literal 1 binary32)))
(*.f32 (/.f32 (*.f32 normAngle (fma.f32 u (*.f32 u u) #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) (*.f32 (fma.f32 u u u) (fma.f32 u u u)))) (-.f32 #s(literal 1 binary32) (fma.f32 u u u)))
(*.f32 (/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u))) (-.f32 #s(literal 1 binary32) (*.f32 u u))) (+.f32 #s(literal 1 binary32) u))
(*.f32 (/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u))) (fma.f32 u (*.f32 u u) #s(literal 1 binary32))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)))

eval54.0ms (0.4%)

Memory
-17.0MiB live, 75.2MiB allocated
Compiler

Compiled 15 119 to 1 045 computations (93.1% saved)

prune105.0ms (0.8%)

Memory
15.7MiB live, 116.2MiB allocated
Pruning

11 alts after pruning (11 fresh and 0 done)

PrunedKeptTotal
New38111392
Fresh000
Picked101
Done000
Total38211393
Accuracy
100.0%
Counts
393 → 11
Alt Table
Click to see full alt table
StatusAccuracyProgram
98.3%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i))
96.8%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
79.6%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
97.0%
(+.f32 #s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
75.3%
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (*.f32 u normAngle)) n1_i (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)))
98.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))))
99.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i))
97.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
58.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
37.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
63.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
Compiler

Compiled 514 to 304 computations (40.9% saved)

simplify215.0ms (1.7%)

Memory
-36.6MiB live, 104.7MiB allocated
Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff0
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))
cost-diff0
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)
cost-diff64
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
cost-diff160
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff0
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
cost-diff0
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)
cost-diff64
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
cost-diff160
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff0
(*.f32 u normAngle)
cost-diff0
(sin.f32 (*.f32 u normAngle))
cost-diff0
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
cost-diff0
(*.f32 u n1_i)
cost-diff0
(-.f32 #s(literal 1 binary32) u)
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
cost-diff160
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
cost-diff0
(/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))
cost-diff0
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i))
cost-diff3712
(fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
Rules
5 850×lower-fma.f64
5 844×lower-fma.f32
3 102×lower-*.f64
3 084×lower-*.f32
1 410×unsub-neg
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
044420
070416
1122384
2241378
3598360
41621360
52363358
63043358
74122358
85297358
96423358
107475358
08043351
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i))
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
u
(fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
n0_i
(/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))
(*.f32 normAngle (cos.f32 normAngle))
normAngle
(cos.f32 normAngle)
(neg.f32 (sin.f32 normAngle))
(sin.f32 normAngle)
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(/.f32 n1_i (sin.f32 normAngle))
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
n0_i
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
(*.f32 u n1_i)
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
u
normAngle
(/.f32 n1_i (sin.f32 normAngle))
n1_i
(sin.f32 normAngle)
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
#s(literal 1 binary32)
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n1_i
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n1_i
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (*.f32 u normAngle) (sin.f32 normAngle)) (fma.f32 (cos.f32 normAngle) (neg.f32 n0_i) n1_i) n0_i))
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(fma.f32 (/.f32 (*.f32 u normAngle) (sin.f32 normAngle)) (fma.f32 (cos.f32 normAngle) (neg.f32 n0_i) n1_i) n0_i)
u
(fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 (cos.f32 normAngle) (neg.f32 n0_i) n1_i))
n0_i
(/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))
(*.f32 normAngle (cos.f32 normAngle))
normAngle
(cos.f32 normAngle)
(neg.f32 (sin.f32 normAngle))
(sin.f32 normAngle)
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/.f32 n1_i (sin.f32 normAngle))
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
n0_i
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
(*.f32 u n1_i)
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle))))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
u
normAngle
(/.f32 n1_i (sin.f32 normAngle))
n1_i
(sin.f32 normAngle)
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(fma.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle))))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)
(*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
#s(literal 1 binary32)
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n1_i
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(fma.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle))))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)
(*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n1_i

localize150.0ms (1.2%)

Memory
30.6MiB live, 169.4MiB allocated
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy0.10546875
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
accuracy0.1171875
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)
accuracy0.28706675766228645
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))
accuracy1.4055820920677033
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy0.10546875
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
accuracy0.1171875
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)
accuracy1.4055820920677033
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy9.405214982895288
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
accuracy0
(sin.f32 normAngle)
accuracy0.04296875
(/.f32 n1_i (sin.f32 normAngle))
accuracy1.384162285942081
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
accuracy19.49873941748438
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
accuracy0
(-.f32 #s(literal 1 binary32) u)
accuracy0
(*.f32 u n1_i)
accuracy0.15234375
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
accuracy0.5306232283743213
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
accuracy0.04296875
(/.f32 n1_i (sin.f32 normAngle))
accuracy0.05594503162065376
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
accuracy0.1328125
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
accuracy0.14259800484037394
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i))
Samples
104.0ms247×0valid
4.0ms1valid
Compiler

Compiled 369 to 33 computations (91.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 40.0ms
ival-mult: 18.0ms (44.7% of total)
ival-div: 7.0ms (17.4% of total)
ival-sin: 6.0ms (14.9% of total)
ival-add: 4.0ms (9.9% of total)
ival-cos: 2.0ms (5% of total)
ival-sub: 1.0ms (2.5% of total)
ival-neg: 1.0ms (2.5% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series101.0ms (0.8%)

Memory
-21.9MiB live, 80.7MiB allocated
Counts
22 → 696
Calls
Call 1
Inputs
#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)) #<representation binary32>) () ())
#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())
#s(alt (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (patch (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) (patch (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))) #<representation binary32>) () ())
#s(alt (-.f32 #s(literal 1 binary32) u) (patch (-.f32 #s(literal 1 binary32) u) #<representation binary32>) () ())
#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())
#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (sin.f32 (*.f32 u normAngle)) (patch (sin.f32 (*.f32 u normAngle)) #<representation binary32>) () ())
#s(alt (*.f32 u normAngle) (patch (*.f32 u normAngle) #<representation binary32>) () ())
#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())
#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())
#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())
#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())
#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #<representation binary32>) () ())
#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())
#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())
#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())
Outputs
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor 0 n0_i) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (taylor inf n0_i) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (taylor -inf n0_i) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (taylor -inf n0_i) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (taylor -inf n0_i) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (taylor -inf n0_i) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (* -1 n0_i)) (taylor 0 normAngle) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))))) (taylor 0 normAngle) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i))))) (taylor 0 normAngle) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (+ (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (* (pow normAngle 2) (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i))))) (taylor 0 normAngle) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (taylor inf normAngle) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (taylor inf normAngle) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (taylor inf normAngle) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (taylor inf normAngle) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) (taylor -inf normAngle) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
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#s(alt (+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (taylor inf n0_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) (taylor inf n0_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) (taylor inf n0_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) (taylor inf n0_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 normAngle) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i)))))) (taylor 0 normAngle) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))) (taylor 0 normAngle) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))))))) (taylor 0 normAngle) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* normAngle (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))) (taylor inf normAngle) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle))) (taylor inf normAngle) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle))) (taylor inf normAngle) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle))) (taylor inf normAngle) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))) (taylor -inf normAngle) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))) (taylor -inf normAngle) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))) (taylor -inf normAngle) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))) (taylor -inf normAngle) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) (taylor 0 n1_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (* normAngle u)) (sin normAngle)) (taylor inf n1_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
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#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
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#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
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#s(alt (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle)))))))) (taylor 0 u) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf u) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf u) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf u) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf u) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) (taylor -inf u) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) (taylor -inf u) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) (taylor -inf u) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) (taylor -inf u) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (- 1 u) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor -inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor -inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor -inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor -inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt n1_i (taylor 0 normAngle) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) (taylor 0 normAngle) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) (taylor 0 normAngle) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) (taylor 0 normAngle) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor 0 n1_i) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor 0 n1_i) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor 0 n1_i) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor 0 n1_i) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor inf n1_i) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor inf n1_i) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor inf n1_i) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor inf n1_i) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor -inf n1_i) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor -inf n1_i) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor -inf n1_i) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor -inf n1_i) (#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor 0 n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor 0 n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor 0 n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor 0 n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor inf n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor inf n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor inf n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor inf n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor -inf n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor -inf n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor -inf n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor -inf n1_i) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i normAngle) (taylor 0 normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle) (taylor 0 normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle) (taylor 0 normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle) (taylor 0 normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor -inf normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor -inf normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor -inf normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor -inf normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt normAngle (taylor 0 normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ 1 (* -1/6 (pow normAngle 2)))) (taylor 0 normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6)))) (taylor 0 normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))) (taylor 0 normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ())
#s(alt (sin normAngle) (taylor inf normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ())
#s(alt (sin normAngle) (taylor inf normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ())
#s(alt (sin normAngle) (taylor inf normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ())
#s(alt (sin normAngle) (taylor inf normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ())
#s(alt (sin normAngle) (taylor -inf normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ())
#s(alt (sin normAngle) (taylor -inf normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ())
#s(alt (sin normAngle) (taylor -inf normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ())
#s(alt (sin normAngle) (taylor -inf normAngle) (#s(alt (sin.f32 normAngle) (patch (sin.f32 normAngle) #<representation binary32>) () ())) ())
Calls

174 calls:

TimeVariablePointExpression
34.0ms
normAngle
@inf
(/ (* normAngle (cos normAngle)) (neg (sin normAngle)))
2.0ms
normAngle
@-inf
(+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))
2.0ms
normAngle
@inf
(+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))
1.0ms
n0_i
@0
(+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))
1.0ms
normAngle
@0
(+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))

simplify587.0ms (4.7%)

Memory
41.0MiB live, 415.7MiB allocated
Algorithm
egg-herbie
Rules
11 758×lower-fma.f64
11 758×lower-fma.f32
7 026×lower-*.f64
7 026×lower-*.f32
4 004×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
062012604
1203111906
2726911895
0810311313
Stop Event
iter limit
node limit
Counts
696 → 684
Calls
Call 1
Inputs
(/ (* n1_i normAngle) (sin normAngle))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(+ n1_i (* -1 n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i)))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (+ (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (* (pow normAngle 2) (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(/ (* n1_i normAngle) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(* normAngle (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* -1 (* normAngle (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
-1
(- (* 1/3 (pow normAngle 2)) 1)
(- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1)
(- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* n1_i u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* n0_i (- 1 u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- 1 u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(* u (+ n1_i (* -1 n0_i)))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* n1_i u)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
1
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(* -1 u)
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* -1 u)
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i u)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* normAngle u)
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5))))))))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(* normAngle u)
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(/ (* normAngle u) (sin normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
n1_i
(+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))
(+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
(+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i normAngle)
(/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
normAngle
(* normAngle (+ 1 (* -1/6 (pow normAngle 2))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(sin normAngle)
(sin normAngle)
(sin normAngle)
(sin normAngle)
(sin normAngle)
(sin normAngle)
(sin normAngle)
(sin normAngle)
Outputs
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(neg.f32 (*.f32 (*.f32 normAngle n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) n0_i)) (*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) n0_i)) (*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) n0_i)) (*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)))))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(neg.f32 (*.f32 (*.f32 normAngle n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 (neg.f32 n1_i) (/.f32 normAngle (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))) (neg.f32 n0_i))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 (neg.f32 n1_i) (/.f32 normAngle (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))) (neg.f32 n0_i))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 (neg.f32 n1_i) (/.f32 normAngle (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))) (neg.f32 n0_i))
(+ n1_i (* -1 n0_i))
(-.f32 n1_i n0_i)
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i)))))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (+ (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (* (pow normAngle 2) (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32))))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(*.f32 (-.f32 (/.f32 (*.f32 n0_i (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(*.f32 (-.f32 (/.f32 (*.f32 n0_i (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(*.f32 (-.f32 (/.f32 (*.f32 n0_i (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(*.f32 (-.f32 (/.f32 (*.f32 n0_i (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(neg.f32 (*.f32 (*.f32 normAngle n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (*.f32 n1_i (sin.f32 normAngle)))) (/.f32 normAngle (sin.f32 normAngle))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (*.f32 n1_i (sin.f32 normAngle)))) (/.f32 normAngle (sin.f32 normAngle))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (*.f32 n1_i (sin.f32 normAngle)))) (/.f32 normAngle (sin.f32 normAngle))))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(*.f32 (fma.f32 n0_i (*.f32 (cos.f32 normAngle) (/.f32 normAngle (*.f32 n1_i (sin.f32 normAngle)))) (neg.f32 (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(*.f32 (fma.f32 n0_i (*.f32 (cos.f32 normAngle) (/.f32 normAngle (*.f32 n1_i (sin.f32 normAngle)))) (neg.f32 (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(*.f32 (fma.f32 n0_i (*.f32 (cos.f32 normAngle) (/.f32 normAngle (*.f32 n1_i (sin.f32 normAngle)))) (neg.f32 (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 n1_i))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 normAngle u) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) u)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 u (fma.f32 u (fma.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle))) (*.f32 n0_i (*.f32 normAngle (*.f32 normAngle #s(literal -1/2 binary32))))))) n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 n1_i (*.f32 u (*.f32 u u)) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))) (fma.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)))))) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (fma.f32 normAngle (*.f32 normAngle (-.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (*.f32 n0_i (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32)))))) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u)))))))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))) (fma.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u))))))) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 normAngle u) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 normAngle u) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 normAngle u) n0_i)
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 normAngle u))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 u (fma.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 n0_i u)))
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#s(literal -1 binary32)
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n0_i
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(fma.f32 (-.f32 n1_i n0_i) u n0_i)
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(fma.f32 (-.f32 n1_i n0_i) u n0_i)
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n0_i
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(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
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(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
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(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
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(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
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(/ (* n1_i (* normAngle u)) (sin normAngle))
(*.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) u)
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
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(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))
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(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i u)
(*.f32 n1_i u)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u))) (*.f32 n1_i u))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)))) (*.f32 n1_i u))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (fma.f32 #s(literal -1/720 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))) (*.f32 n1_i (*.f32 #s(literal -1/5040 binary32) u))))) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)))) (*.f32 n1_i u))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(* normAngle u)
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(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))
(*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))
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(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5))))))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 u u) (fma.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32)) (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (*.f32 (*.f32 u u) #s(literal -1/5040 binary32)))) (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(* normAngle u)
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(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))
(*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))
(*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))
(*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))) (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(/ (* normAngle u) (sin normAngle))
(*.f32 normAngle (/.f32 u (sin.f32 normAngle)))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (/.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (sin.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (/.f32 #s(literal -1/6 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 u u) (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32)))) (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 u u) (fma.f32 #s(literal 1/120 binary32) (/.f32 (pow.f32 normAngle #s(literal 5 binary32)) (sin.f32 normAngle)) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (*.f32 (*.f32 u u) #s(literal -1/5040 binary32))) (sin.f32 normAngle))) (/.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) u (*.f32 #s(literal 1/36 binary32) (fma.f32 u (*.f32 u u) (neg.f32 u))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 u (*.f32 u u) (neg.f32 u)))) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32))) (fma.f32 #s(literal -1/720 binary32) (fma.f32 u (*.f32 u u) (neg.f32 u)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) u (*.f32 #s(literal 1/36 binary32) (fma.f32 u (*.f32 u u) (neg.f32 u))))) (*.f32 #s(literal -1/5040 binary32) u)))) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) u (*.f32 #s(literal 1/36 binary32) (fma.f32 u (*.f32 u u) (neg.f32 u)))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 u (*.f32 u u) (neg.f32 u)))) u)
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 normAngle u) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) u)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 u (fma.f32 u (fma.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle))) (*.f32 n0_i (*.f32 normAngle (*.f32 normAngle #s(literal -1/2 binary32))))))) n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 n1_i (*.f32 u (*.f32 u u)) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))) (fma.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)))))) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (fma.f32 normAngle (*.f32 normAngle (-.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (*.f32 n0_i (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32)))))) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u)))))))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))) (fma.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u))))))) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(fma.f32 (neg.f32 n0_i) (*.f32 (*.f32 normAngle u) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(fma.f32 u (fma.f32 normAngle (*.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (*.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) u)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(fma.f32 u (fma.f32 u (fma.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle u) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)))) (*.f32 n0_i (*.f32 normAngle (*.f32 normAngle #s(literal -1/2 binary32))))) (neg.f32 (*.f32 (*.f32 normAngle n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))))) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
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(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
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(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
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(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
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(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (- 1 u))
(fma.f32 n0_i (neg.f32 u) n0_i)
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (*.f32 n0_i (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32)))))) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u))) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (*.f32 n0_i #s(literal -1/5040 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (*.f32 n0_i (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32)))))) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (*.f32 n0_i (fma.f32 #s(literal -1/5040 binary32) (neg.f32 u) #s(literal -1/5040 binary32)))))) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (*.f32 n0_i (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32))))))) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u))) (fma.f32 n0_i (neg.f32 u) n0_i))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
1
#s(literal 1 binary32)
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(fma.f32 (neg.f32 normAngle) (/.f32 (*.f32 (cos.f32 normAngle) u) (sin.f32 normAngle)) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal -1/2 binary32)) (*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)))) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(fma.f32 u (fma.f32 u (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (/.f32 (*.f32 (cos.f32 normAngle) u) (sin.f32 normAngle)) (*.f32 normAngle (*.f32 normAngle #s(literal -1/2 binary32)))) (*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)))) #s(literal 1 binary32))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u) (-.f32 #s(literal 1 binary32) u))
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u) (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32))))) (*.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u))) (-.f32 #s(literal 1 binary32) u))
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u) (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32)))) (fma.f32 #s(literal -1/720 binary32) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u) (fma.f32 #s(literal -1/5040 binary32) (neg.f32 u) #s(literal -1/5040 binary32))))) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u) (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32))))) (*.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u))) (-.f32 #s(literal 1 binary32) u))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 normAngle u) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) u)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 u (fma.f32 u (fma.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle))) (*.f32 n0_i (*.f32 normAngle (*.f32 normAngle #s(literal -1/2 binary32))))))) n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 n1_i (*.f32 u (*.f32 u u)) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))) (fma.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)))))) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (fma.f32 normAngle (*.f32 normAngle (-.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (*.f32 n0_i (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32)))))) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u)))))))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))) (fma.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u))))))) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(fma.f32 (neg.f32 n0_i) (*.f32 (*.f32 normAngle u) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(fma.f32 u (fma.f32 normAngle (*.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (*.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) u)))) n0_i)
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1
#s(literal 1 binary32)
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(- 1 u)
(-.f32 #s(literal 1 binary32) u)
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(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
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n1_i
(+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))
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(+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
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(/ (* n1_i normAngle) (sin normAngle))
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(/ (* n1_i normAngle) (sin normAngle))
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(/ (* n1_i normAngle) (sin normAngle))
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(/ (* n1_i normAngle) (sin normAngle))
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(/ (* n1_i normAngle) (sin normAngle))
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(/ (* n1_i normAngle) (sin normAngle))
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(/ (* n1_i normAngle) (sin normAngle))
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(/ (* n1_i normAngle) (sin normAngle))
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(/ (* n1_i normAngle) (sin normAngle))
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(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
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(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
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(/ (* n1_i normAngle) (sin normAngle))
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(/ (* n1_i normAngle) (sin normAngle))
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(/ (* n1_i normAngle) (sin normAngle))
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(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
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(/ n1_i (sin normAngle))
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(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i normAngle)
(/.f32 n1_i normAngle)
(/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle)
(/.f32 (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 n1_i #s(literal 7/360 binary32))))) n1_i) normAngle)
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
normAngle
(* normAngle (+ 1 (* -1/6 (pow normAngle 2))))
(fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle)
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32))) #s(literal -1/6 binary32)) normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)

rewrite662.0ms (5.3%)

Memory
3.8MiB live, 557.6MiB allocated
Rules
6 114×lower-fma.f64
6 108×lower-fma.f32
4 568×lower-/.f64
4 562×lower-/.f32
4 438×lower-*.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
044324
070294
1223294
21576290
08154282
Stop Event
iter limit
node limit
iter limit
Counts
22 → 681
Calls
Call 1
Inputs
(fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i))
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
(-.f32 #s(literal 1 binary32) u)
(*.f32 u n1_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(/.f32 n1_i (sin.f32 normAngle))
(sin.f32 normAngle)
Outputs
(+.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))
(+.f32 (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(pow.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))) #s(literal -1 binary32))
(fma.f32 n0_i (neg.f32 (*.f32 normAngle (/.f32 #s(literal 1 binary32) (tan.f32 normAngle)))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))
(fma.f32 normAngle (*.f32 (neg.f32 (/.f32 #s(literal 1 binary32) (tan.f32 normAngle))) n0_i) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) n0_i) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (neg.f32 (*.f32 normAngle (/.f32 #s(literal 1 binary32) (tan.f32 normAngle)))) n0_i (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (neg.f32 (*.f32 normAngle (/.f32 #s(literal 1 binary32) (tan.f32 normAngle)))) (/.f32 n0_i #s(literal 1 binary32)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 n1_i (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) normAngle) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))
(fma.f32 (/.f32 n1_i (sin.f32 normAngle)) normAngle (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))
(fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 normAngle #s(literal 1 binary32)) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))
(fma.f32 #s(literal 1 binary32) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))
(fma.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 normAngle (/.f32 #s(literal 1 binary32) n1_i)) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))
(fma.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 normAngle (/.f32 #s(literal 1 binary32) (tan.f32 normAngle)))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (/.f32 n0_i (/.f32 #s(literal 1 binary32) (*.f32 normAngle (cos.f32 normAngle)))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (*.f32 normAngle (/.f32 #s(literal 1 binary32) (tan.f32 normAngle))) (*.f32 n0_i #s(literal -1 binary32)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (*.f32 normAngle (cos.f32 normAngle)) #s(literal -1 binary32)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (*.f32 (*.f32 n0_i normAngle) (cos.f32 normAngle)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (*.f32 normAngle n1_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))
(fma.f32 (neg.f32 (*.f32 (*.f32 n0_i normAngle) (cos.f32 normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (neg.f32 (*.f32 normAngle n1_i)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))
(fma.f32 (*.f32 n0_i #s(literal -1 binary32)) (*.f32 normAngle (/.f32 #s(literal 1 binary32) (tan.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 (neg.f32 n1_i) (sin.f32 normAngle)) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))
(fma.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (*.f32 (cos.f32 normAngle) #s(literal -1 binary32)) (/.f32 n0_i (/.f32 (sin.f32 normAngle) normAngle)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (neg.f32 n1_i) #s(literal -1 binary32)) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))
(fma.f32 (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n1_i #s(literal 1 binary32)) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))
(fma.f32 (/.f32 (neg.f32 n1_i) (sin.f32 normAngle)) (*.f32 normAngle #s(literal -1 binary32)) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))
(fma.f32 (*.f32 n0_i #s(literal 1 binary32)) (neg.f32 (*.f32 normAngle (/.f32 #s(literal 1 binary32) (tan.f32 normAngle)))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (*.f32 normAngle #s(literal 1 binary32)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))
(fma.f32 (*.f32 #s(literal 1 binary32) n0_i) (neg.f32 (*.f32 normAngle (/.f32 #s(literal 1 binary32) (tan.f32 normAngle)))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (*.f32 #s(literal 1 binary32) normAngle) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))
(fma.f32 (*.f32 n0_i normAngle) (neg.f32 (/.f32 #s(literal 1 binary32) (tan.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (*.f32 n0_i (*.f32 (cos.f32 normAngle) (neg.f32 normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (*.f32 normAngle (neg.f32 n1_i)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))
(fma.f32 (*.f32 (*.f32 (cos.f32 normAngle) (neg.f32 normAngle)) n0_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (*.f32 (neg.f32 n1_i) normAngle) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))
(fma.f32 (*.f32 (neg.f32 n1_i) #s(literal -1 binary32)) (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))
(fma.f32 (*.f32 (*.f32 (*.f32 n0_i normAngle) (cos.f32 normAngle)) #s(literal -1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (*.f32 (*.f32 normAngle (cos.f32 normAngle)) #s(literal -1 binary32)) (/.f32 n0_i (sin.f32 normAngle)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 n1_i #s(literal -1 binary32)) (/.f32 (neg.f32 normAngle) (sin.f32 normAngle)) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))
(fma.f32 (/.f32 n0_i #s(literal 1 binary32)) (neg.f32 (*.f32 normAngle (/.f32 #s(literal 1 binary32) (tan.f32 normAngle)))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 n0_i (neg.f32 (sin.f32 normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (*.f32 normAngle (cos.f32 normAngle)))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 (*.f32 n0_i normAngle) (sin.f32 normAngle)) (*.f32 (cos.f32 normAngle) #s(literal -1 binary32)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 (*.f32 n0_i normAngle) #s(literal -1 binary32)) (/.f32 #s(literal 1 binary32) (tan.f32 normAngle)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 (*.f32 n0_i (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 normAngle #s(literal -1 binary32)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 (*.f32 n0_i (cos.f32 normAngle)) #s(literal -1 binary32)) (/.f32 normAngle (sin.f32 normAngle)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 n0_i (/.f32 #s(literal -1 binary32) normAngle)) (/.f32 #s(literal 1 binary32) (tan.f32 normAngle)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 n0_i (/.f32 #s(literal -1 binary32) (cos.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 (*.f32 (cos.f32 normAngle) (neg.f32 normAngle)) #s(literal -1 binary32)) (/.f32 n0_i (neg.f32 (sin.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 n1_i #s(literal 1 binary32)) (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))
(fma.f32 (/.f32 normAngle #s(literal 1 binary32)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))))
(-.f32 (/.f32 (pow.f32 (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))) #s(literal 2 binary32)) (/.f32 (-.f32 (neg.f32 (*.f32 (*.f32 n0_i normAngle) (cos.f32 normAngle))) (*.f32 normAngle n1_i)) (sin.f32 normAngle))) (/.f32 (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (-.f32 (neg.f32 (*.f32 (*.f32 n0_i normAngle) (cos.f32 normAngle))) (*.f32 normAngle n1_i)) (sin.f32 normAngle))))
(-.f32 (/.f32 (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (-.f32 (*.f32 normAngle n1_i) (neg.f32 (*.f32 (*.f32 n0_i normAngle) (cos.f32 normAngle)))) (sin.f32 normAngle))) (/.f32 (pow.f32 (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))) #s(literal 2 binary32)) (/.f32 (-.f32 (*.f32 normAngle n1_i) (neg.f32 (*.f32 (*.f32 n0_i normAngle) (cos.f32 normAngle)))) (sin.f32 normAngle))))
(/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (-.f32 (pow.f32 (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))) #s(literal 2 binary32)) (*.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle)))))) (+.f32 (pow.f32 (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) #s(literal 3 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 n0_i normAngle) (cos.f32 normAngle))))))
(/.f32 #s(literal 1 binary32) (/.f32 (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 (*.f32 (*.f32 n0_i normAngle) (cos.f32 normAngle)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 normAngle n1_i)))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (-.f32 (*.f32 normAngle n1_i) (neg.f32 (*.f32 (*.f32 n0_i normAngle) (cos.f32 normAngle)))) (sin.f32 normAngle)) (-.f32 (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (pow.f32 (*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle))) #s(literal 2 binary32)))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 n0_i (tan.f32 normAngle)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))))))
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(/.f32 #s(literal 1 binary32) (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 normAngle (neg.f32 n1_i))))
(/.f32 #s(literal 1 binary32) (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 n1_i) normAngle)))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i))))
(/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 normAngle n1_i)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 normAngle) (neg.f32 (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (*.f32 normAngle #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) n1_i))
(/.f32 (*.f32 #s(literal 1 binary32) normAngle) (/.f32 (sin.f32 normAngle) n1_i))
(/.f32 (*.f32 normAngle (neg.f32 n1_i)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 (neg.f32 n1_i) normAngle) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (neg.f32 (*.f32 normAngle n1_i))) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 normAngle #s(literal 1 binary32))) (neg.f32 (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (neg.f32 (*.f32 #s(literal 1 binary32) normAngle)) (neg.f32 (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (neg.f32 (*.f32 normAngle (neg.f32 n1_i))) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 (neg.f32 n1_i) normAngle)) (sin.f32 normAngle))
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 n1_i (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) normAngle))
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) normAngle)
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 normAngle #s(literal 1 binary32)))
(*.f32 #s(literal 1 binary32) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 normAngle (/.f32 #s(literal 1 binary32) n1_i)))
(*.f32 (*.f32 normAngle n1_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (neg.f32 (*.f32 normAngle n1_i)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 normAngle #s(literal -1 binary32)) (/.f32 (neg.f32 n1_i) (sin.f32 normAngle)))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (neg.f32 n1_i) #s(literal -1 binary32)))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n1_i #s(literal 1 binary32)))
(*.f32 (/.f32 (neg.f32 n1_i) (sin.f32 normAngle)) (*.f32 normAngle #s(literal -1 binary32)))
(*.f32 (*.f32 normAngle #s(literal 1 binary32)) (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 (*.f32 #s(literal 1 binary32) normAngle) (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 (*.f32 normAngle (neg.f32 n1_i)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 (neg.f32 n1_i) normAngle) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 (neg.f32 n1_i) #s(literal -1 binary32)) (/.f32 normAngle (sin.f32 normAngle)))
(*.f32 (/.f32 n1_i #s(literal -1 binary32)) (/.f32 (neg.f32 normAngle) (sin.f32 normAngle)))
(*.f32 (/.f32 n1_i #s(literal 1 binary32)) (/.f32 normAngle (sin.f32 normAngle)))
(*.f32 (/.f32 normAngle #s(literal 1 binary32)) (/.f32 n1_i (sin.f32 normAngle)))
(neg.f32 (/.f32 (neg.f32 n1_i) (sin.f32 normAngle)))
(exp.f32 (*.f32 (log.f32 (/.f32 (sin.f32 normAngle) n1_i)) #s(literal -1 binary32)))
(pow.f32 (/.f32 (sin.f32 normAngle) n1_i) #s(literal -1 binary32))
(-.f32 (/.f32 #s(literal 0 binary32) (neg.f32 (sin.f32 normAngle))) (/.f32 (neg.f32 n1_i) (sin.f32 normAngle)))
(/.f32 n1_i (sin.f32 normAngle))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) n1_i))
(/.f32 #s(literal 1 binary32) (neg.f32 (neg.f32 (/.f32 (sin.f32 normAngle) n1_i))))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 n1_i #s(literal 1 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n1_i #s(literal -1 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) n1_i)))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 (neg.f32 n1_i) #s(literal -1 binary32))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (neg.f32 n1_i) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (neg.f32 n1_i)) (sin.f32 normAngle))
(/.f32 (*.f32 n1_i #s(literal 1 binary32)) (sin.f32 normAngle))
(/.f32 (*.f32 n1_i #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 #s(literal 1 binary32) n1_i) (sin.f32 normAngle))
(/.f32 (*.f32 (neg.f32 n1_i) #s(literal -1 binary32)) (sin.f32 normAngle))
(/.f32 (neg.f32 (neg.f32 (neg.f32 n1_i))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 n1_i #s(literal 1 binary32))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 n1_i #s(literal -1 binary32))) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 #s(literal 1 binary32) n1_i)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 (neg.f32 n1_i) #s(literal -1 binary32))) (neg.f32 (sin.f32 normAngle)))
(*.f32 n1_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) #s(literal 1 binary32))
(*.f32 #s(literal 1 binary32) (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) n1_i)
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (pow.f32 (/.f32 #s(literal 1 binary32) n1_i) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 n1_i #s(literal 1 binary32)))
(*.f32 #s(literal -1 binary32) (/.f32 (neg.f32 n1_i) (sin.f32 normAngle)))
(*.f32 #s(literal -1 binary32) (/.f32 #s(literal 1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) n1_i))))
(*.f32 (neg.f32 n1_i) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (/.f32 n1_i #s(literal -1 binary32)))
(*.f32 (neg.f32 (neg.f32 n1_i)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 n1_i #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 n1_i #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 #s(literal 1 binary32) n1_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 (neg.f32 n1_i) #s(literal -1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 n1_i #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 n1_i #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(neg.f32 (neg.f32 (sin.f32 normAngle)))
(exp.f32 (neg.f32 (*.f32 (log.f32 (sin.f32 normAngle)) #s(literal -1 binary32))))
(sin.f32 normAngle)
(pow.f32 (sin.f32 normAngle) #s(literal 1 binary32))
(pow.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal -1 binary32))
(-.f32 #s(literal 0 binary32) (neg.f32 (sin.f32 normAngle)))
(/.f32 (sin.f32 normAngle) #s(literal 1 binary32))
(/.f32 (neg.f32 (sin.f32 normAngle)) #s(literal -1 binary32))
(/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 1 binary32)))
(/.f32 #s(literal -1 binary32) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(/.f32 (-.f32 #s(literal 0 binary32) (neg.f32 (pow.f32 (sin.f32 normAngle) #s(literal 3 binary32)))) (+.f32 #s(literal 0 binary32) (+.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))) (*.f32 #s(literal 0 binary32) (neg.f32 (sin.f32 normAngle))))))
(*.f32 (sin.f32 normAngle) #s(literal 1 binary32))
(*.f32 (neg.f32 (sin.f32 normAngle)) #s(literal -1 binary32))
(*.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(*.f32 #s(literal -1 binary32) (neg.f32 (sin.f32 normAngle)))

eval230.0ms (1.8%)

Memory
23.6MiB live, 284.3MiB allocated
Compiler

Compiled 43 516 to 2 994 computations (93.1% saved)

prune387.0ms (3.1%)

Memory
7.5MiB live, 503.4MiB allocated
Pruning

26 alts after pruning (25 fresh and 1 done)

PrunedKeptTotal
New1 715231 738
Fresh426
Picked415
Done000
Total1 723261 749
Accuracy
100.0%
Counts
1 749 → 26
Alt Table
Click to see full alt table
StatusAccuracyProgram
79.7%
(fma.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
96.7%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32))) #s(literal -1/6 binary32)) normAngle)))) n1_i))
79.5%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32))) #s(literal -1/6 binary32)) normAngle)))) n1_i))
81.2%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i))
98.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
98.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))))
99.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
98.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
81.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) n0_i))
98.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
97.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
97.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) (fma.f32 u (/.f32 #s(literal 1 binary32) u) (neg.f32 u))) (*.f32 u n1_i)))
80.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 u n1_i)))
58.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
37.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32))) #s(literal -1/6 binary32)) normAngle)))))
36.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle)))))
36.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i #s(approx (sin normAngle) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))))
37.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))))
36.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
98.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
58.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)))
36.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u)))
97.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))))
37.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
97.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))))
38.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u))) (*.f32 n1_i u))))
Compiler

Compiled 1 083 to 604 computations (44.2% saved)

simplify221.0ms (1.8%)

Memory
30.4MiB live, 481.6MiB allocated
Algorithm
egg-herbie
Localize:

Found 19 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f32 u normAngle)
cost-diff0
(sin.f32 (*.f32 u normAngle))
cost-diff0
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle))))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle)))))
cost-diff0
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
cost-diff0
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)
cost-diff64
(fma.f32 u (*.f32 u u) (neg.f32 u))
cost-diff64
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i))
cost-diff0
(+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i))
cost-diff0
#s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i))))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))))
cost-diff416
(*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))
cost-diff0
(*.f32 n1_i u)
cost-diff0
#s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
cost-diff64
(-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))))
cost-diff192
(fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))
cost-diff256
(-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))
Rules
10 898×lower-fma.f64
10 880×lower-fma.f32
3 736×lower-+.f64
3 732×lower-+.f32
3 398×lower-*.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
078754
0120720
1244664
2606649
31859619
45499615
08194592
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
(fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)
u
#s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))
(*.f32 normAngle normAngle)
normAngle
(fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))
(-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))))
(*.f32 n1_i #s(literal 7/360 binary32))
n1_i
#s(literal 7/360 binary32)
(-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))
(*.f32 n0_i #s(literal 1/24 binary32))
n0_i
#s(literal 1/24 binary32)
(fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))
#s(literal 1/18 binary32)
(*.f32 n0_i #s(literal 1/120 binary32))
#s(literal 1/120 binary32)
(fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))
#s(literal 1/6 binary32)
(*.f32 n0_i #s(literal 1/3 binary32))
#s(literal 1/3 binary32)
(-.f32 n1_i n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u))
(*.f32 n1_i u)
n1_i
u
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))))
#s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i))))
(*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))
u
(+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i))
n1_i
(-.f32 (/.f32 n0_i u) n0_i)
(/.f32 n0_i u)
n0_i
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
#s(literal 1 binary32)
n0_i
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u))
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(*.f32 normAngle normAngle)
normAngle
#s(literal -1/6 binary32)
(fma.f32 u (*.f32 u u) (neg.f32 u))
u
(*.f32 u u)
(neg.f32 u)
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle)))))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle))))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
u
normAngle
(/.f32 n1_i #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle)))
n1_i
#s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle)
(*.f32 normAngle normAngle)
(*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle)
(fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32))
#s(literal 1/120 binary32)
#s(literal -1/6 binary32)
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) (-.f32 n1_i n0_i))) n0_i))
(fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)
(fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) (-.f32 n1_i n0_i))) n0_i)
u
#s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))
#s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) (-.f32 n1_i n0_i)))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) (-.f32 n1_i n0_i))
(*.f32 normAngle normAngle)
normAngle
(fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))))
(fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))
(*.f32 n1_i #s(literal 7/360 binary32))
n1_i
#s(literal 7/360 binary32)
(-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))
(*.f32 n0_i #s(literal -1/45 binary32))
(*.f32 n0_i #s(literal 1/24 binary32))
n0_i
#s(literal 1/24 binary32)
(fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))
(*.f32 n0_i #s(literal 23/360 binary32))
#s(literal 1/18 binary32)
(*.f32 n0_i #s(literal 1/120 binary32))
#s(literal 1/120 binary32)
(fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
#s(literal 1/6 binary32)
(*.f32 n0_i #s(literal 1/3 binary32))
#s(literal 1/3 binary32)
(-.f32 n1_i n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u))
#s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u n1_i))
(*.f32 n1_i u)
(*.f32 u n1_i)
n1_i
u
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 u (-.f32 n1_i n0_i) n0_i)))
#s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i))))
#s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
u
(+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i))
n1_i
(-.f32 (/.f32 n0_i u) n0_i)
(/.f32 n0_i u)
n0_i
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i))
(fma.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 normAngle (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 normAngle (fma.f32 u u #s(literal -1 binary32))))) u)) (*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)
(*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
#s(literal 1 binary32)
n0_i
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)
(*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 normAngle (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 normAngle (fma.f32 u u #s(literal -1 binary32))))) u)))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 normAngle (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 normAngle (fma.f32 u u #s(literal -1 binary32))))) u))
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)
(fma.f32 normAngle (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 normAngle (fma.f32 u u #s(literal -1 binary32))))) u)
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(*.f32 normAngle normAngle)
normAngle
#s(literal -1/6 binary32)
(fma.f32 u (*.f32 u u) (neg.f32 u))
(*.f32 u (fma.f32 u u #s(literal -1 binary32)))
u
(*.f32 u u)
(neg.f32 u)
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 u normAngle))) #s(approx (sin normAngle) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32))) normAngle))))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle))))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 u normAngle))) #s(approx (sin normAngle) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32))) normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
u
normAngle
(/.f32 n1_i #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle)))
(/.f32 n1_i #s(approx (sin normAngle) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32))) normAngle)))
n1_i
#s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle))
#s(approx (sin normAngle) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32))) normAngle))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle)
(fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32))) normAngle)
(*.f32 normAngle normAngle)
(*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle)
(*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)))
(fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32))
#s(literal 1/120 binary32)
#s(literal -1/6 binary32)

localize348.0ms (2.8%)

Memory
-37.7MiB live, 593.3MiB allocated
Localize:

Found 19 expressions of interest:

NewMetricScoreProgram
accuracy0.27821872701163225
#s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle))
accuracy0.328125
(*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle)
accuracy1.384162285942081
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle))))
accuracy19.49873941748438
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle)))))
accuracy0.1171875
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)
accuracy0.1875
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
accuracy0.6232335592471482
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u))
accuracy9.405214982895288
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
accuracy0.0546875
(+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i))
accuracy0.21875
(*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))
accuracy0.268573779305326
(-.f32 (/.f32 n0_i u) n0_i)
accuracy0.5306232283743213
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))))
accuracy0
(*.f32 n1_i u)
accuracy0.5306232283743213
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
accuracy19.50259671242744
#s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u))
accuracy0.3515625
(*.f32 n1_i #s(literal 7/360 binary32))
accuracy0.3805391681595077
#s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))
accuracy0.59375
(*.f32 n0_i #s(literal 1/120 binary32))
accuracy0.6391564942110507
(-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))
Samples
192.0ms246×0valid
49.0ms10×1valid
Compiler

Compiled 493 to 73 computations (85.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 212.0ms
const: 82.0ms (38.8% of total)
ival-mult: 79.0ms (37.3% of total)
ival-add: 20.0ms (9.5% of total)
ival-div: 8.0ms (3.8% of total)
ival-sin: 8.0ms (3.8% of total)
ival-sub: 7.0ms (3.3% of total)
ival-neg: 3.0ms (1.4% of total)
ival-cos: 2.0ms (0.9% of total)
adjust: 1.0ms (0.5% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series87.0ms (0.7%)

Memory
0.9MiB live, 95.3MiB allocated
Counts
27 → 756
Calls
Call 1
Inputs
#s(alt (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (patch (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) #<representation binary32>) () ())
#s(alt (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))) (patch (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))) #<representation binary32>) () ())
#s(alt (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (patch (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)) #<representation binary32>) () ())
#s(alt (*.f32 n1_i u) (patch (*.f32 n1_i u) #<representation binary32>) () ())
#s(alt (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i))) (patch (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i))))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())
#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())
#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) #<representation binary32>) () ())
#s(alt (fma.f32 u (*.f32 u u) (neg.f32 u)) (patch (fma.f32 u (*.f32 u u) (neg.f32 u)) #<representation binary32>) () ())
#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #<representation binary32>) () ())
#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle))))) #<representation binary32>) () ())
#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle)))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle)))) #<representation binary32>) () ())
#s(alt (sin.f32 (*.f32 u normAngle)) (patch (sin.f32 (*.f32 u normAngle)) #<representation binary32>) () ())
#s(alt (*.f32 u normAngle) (patch (*.f32 u normAngle) #<representation binary32>) () ())
#s(alt (*.f32 n0_i #s(literal 1/120 binary32)) (patch (*.f32 n0_i #s(literal 1/120 binary32)) #<representation binary32>) () ())
#s(alt #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) #<representation binary32>) () ())
#s(alt (*.f32 n1_i #s(literal 7/360 binary32)) (patch (*.f32 n1_i #s(literal 7/360 binary32)) #<representation binary32>) () ())
#s(alt (-.f32 (/.f32 n0_i u) n0_i) (patch (-.f32 (/.f32 n0_i u) n0_i) #<representation binary32>) () ())
#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) #<representation binary32>) () ())
#s(alt (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (patch (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) #<representation binary32>) () ())
#s(alt (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) (patch (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) #<representation binary32>) () ())
#s(alt #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle)) (patch #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle)) #<representation binary32>) () ())
Outputs
#s(alt (* -1/45 n0_i) (taylor 0 n0_i) (#s(alt (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (patch (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -1/45 n0_i) (taylor 0 n0_i) (#s(alt (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (patch (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -1/45 n0_i) (taylor 0 n0_i) (#s(alt (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (patch (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -1/45 n0_i) (taylor 0 n0_i) (#s(alt (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (patch (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -1/45 n0_i) (taylor inf n0_i) (#s(alt (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (patch (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -1/45 n0_i) (taylor inf n0_i) (#s(alt (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (patch (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -1/45 n0_i) (taylor inf n0_i) (#s(alt (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (patch (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -1/45 n0_i) (taylor inf n0_i) (#s(alt (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (patch (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -1/45 n0_i) (taylor -inf n0_i) (#s(alt (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (patch (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -1/45 n0_i) (taylor -inf n0_i) (#s(alt (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (patch (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -1/45 n0_i) (taylor -inf n0_i) (#s(alt (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (patch (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) #<representation binary32>) () ())) ())
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#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) #<representation binary32>) () ())) ())
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#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) #<representation binary32>) () ())) ())
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#s(alt (* n1_i u) (taylor 0 n0_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor -inf n0_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 u) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 u) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 u) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (* -1 n0_i))) (taylor inf u) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) (taylor inf u) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) (taylor inf u) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) (taylor inf u) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (* -1 n1_i)))) (taylor -inf u) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) (taylor -inf u) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) (taylor -inf u) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) (taylor -inf u) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor inf n1_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (taylor inf n1_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (taylor inf n1_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (taylor inf n1_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor -inf n1_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (- (/ n0_i u) n0_i) (taylor 0 n1_i) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (/ n0_i u)) n0_i) (taylor 0 n1_i) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (/ n0_i u)) n0_i) (taylor 0 n1_i) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (/ n0_i u)) n0_i) (taylor 0 n1_i) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt n1_i (taylor inf n1_i) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (- (+ 1 (/ n0_i (* n1_i u))) (/ n0_i n1_i))) (taylor inf n1_i) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (- (+ 1 (/ n0_i (* n1_i u))) (/ n0_i n1_i))) (taylor inf n1_i) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (- (+ 1 (/ n0_i (* n1_i u))) (/ n0_i n1_i))) (taylor inf n1_i) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt n1_i (taylor -inf n1_i) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1))) (taylor -inf n1_i) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1))) (taylor -inf n1_i) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* -1 (/ (- (/ n0_i u) n0_i) n1_i)) 1))) (taylor -inf n1_i) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt n1_i (taylor 0 n0_i) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (* n0_i (- (/ 1 u) 1))) (taylor 0 n0_i) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (* n0_i (- (/ 1 u) 1))) (taylor 0 n0_i) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (* n0_i (- (/ 1 u) 1))) (taylor 0 n0_i) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (/ 1 u) 1)) (taylor inf n0_i) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ (/ 1 u) (/ n1_i n0_i)) 1)) (taylor inf n0_i) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
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#s(alt (/ (+ n0_i (* u (- n1_i n0_i))) u) (taylor 0 u) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (+ n0_i (* u (- n1_i n0_i))) u) (taylor 0 u) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (+ n0_i (* u (- n1_i n0_i))) u) (taylor 0 u) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (- n1_i n0_i) (taylor inf u) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
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#s(alt (- (+ n1_i (/ n0_i u)) n0_i) (taylor inf u) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (- n1_i n0_i) (taylor -inf u) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
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#s(alt (- (+ n1_i (/ n0_i u)) n0_i) (taylor -inf u) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (/ n0_i u)) n0_i) (taylor -inf u) (#s(alt (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) (patch (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i)) #<representation binary32>) () ())) ())
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#s(alt (sin normAngle) (taylor inf normAngle) (#s(alt #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle)) (patch #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin normAngle) (taylor -inf normAngle) (#s(alt #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle)) (patch #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin normAngle) (taylor -inf normAngle) (#s(alt #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle)) (patch #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin normAngle) (taylor -inf normAngle) (#s(alt #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle)) (patch #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin normAngle) (taylor -inf normAngle) (#s(alt #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle)) (patch #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle)) #<representation binary32>) () ())) ())
Calls

189 calls:

TimeVariablePointExpression
3.0ms
n0_i
@inf
(* n0_i 1/120)
1.0ms
n0_i
@0
(- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))
1.0ms
n0_i
@inf
(- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))
1.0ms
u
@-inf
(* u (+ n1_i (- (/ n0_i u) n0_i)))
0.0ms
n1_i
@0
(- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120))))

simplify337.0ms (2.7%)

Memory
47.1MiB live, 462.7MiB allocated
Algorithm
egg-herbie
Rules
12 194×lower-fma.f64
12 194×lower-fma.f32
7 138×lower-*.f64
7 138×lower-*.f32
3 444×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
063111570
1200811098
2676110915
0829210332
Stop Event
iter limit
node limit
Counts
756 → 742
Calls
Call 1
Inputs
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))
(* 7/360 n1_i)
(* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))
(* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))
(* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))
(* 7/360 n1_i)
(* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))
(* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))
(* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))
(* 7/360 n1_i)
(+ (* 7/360 n1_i) (* 1/45 n0_i))
(+ (* 7/360 n1_i) (* 1/45 n0_i))
(+ (* 7/360 n1_i) (* 1/45 n0_i))
(* 1/45 n0_i)
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(* 1/45 n0_i)
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* n1_i u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* n0_i (- 1 u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- 1 u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
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(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
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(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 u)
(* u (- (pow u 2) 1))
(* u (- (pow u 2) 1))
(* u (- (pow u 2) 1))
(pow u 3)
(* (pow u 3) (- 1 (/ 1 (pow u 2))))
(* (pow u 3) (- 1 (/ 1 (pow u 2))))
(* (pow u 3) (- 1 (/ 1 (pow u 2))))
(pow u 3)
(* -1 (* (pow u 3) (- (/ 1 (pow u 2)) 1)))
(* -1 (* (pow u 3) (- (/ 1 (pow u 2)) 1)))
(* -1 (* (pow u 3) (- (/ 1 (pow u 2)) 1)))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i u)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* normAngle u)
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5))))))))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(* normAngle u)
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* 1/120 n0_i)
(* 1/120 n0_i)
(* 1/120 n0_i)
(* 1/120 n0_i)
(* 1/120 n0_i)
(* 1/120 n0_i)
(* 1/120 n0_i)
(* 1/120 n0_i)
(* 1/120 n0_i)
(* 1/120 n0_i)
(* 1/120 n0_i)
(* 1/120 n0_i)
(/ (* n1_i normAngle) (sin normAngle))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(+ n1_i (* -1 n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i)))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (+ (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (* (pow normAngle 2) (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(/ (* n1_i normAngle) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* n0_i (- (/ 1 u) 1))
(* -1 (* n0_i (- 1 (/ 1 u))))
(* -1 (* n0_i (- 1 (/ 1 u))))
(* -1 (* n0_i (- 1 (/ 1 u))))
(* -1 (* n0_i (- 1 (/ 1 u))))
(/ n0_i u)
(/ (+ n0_i (* -1 (* n0_i u))) u)
(/ (+ n0_i (* -1 (* n0_i u))) u)
(/ (+ n0_i (* -1 (* n0_i u))) u)
(* -1 n0_i)
(- (/ n0_i u) n0_i)
(- (/ n0_i u) n0_i)
(- (/ n0_i u) n0_i)
(* -1 n0_i)
(- (/ n0_i u) n0_i)
(- (/ n0_i u) n0_i)
(- (/ n0_i u) n0_i)
(/ (* normAngle u) (sin normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* -1/6 normAngle)
(* normAngle (- (* 1/120 (pow normAngle 2)) 1/6))
(* normAngle (- (* 1/120 (pow normAngle 2)) 1/6))
(* normAngle (- (* 1/120 (pow normAngle 2)) 1/6))
(* 1/120 (pow normAngle 3))
(* (pow normAngle 3) (- 1/120 (* 1/6 (/ 1 (pow normAngle 2)))))
(* (pow normAngle 3) (- 1/120 (* 1/6 (/ 1 (pow normAngle 2)))))
(* (pow normAngle 3) (- 1/120 (* 1/6 (/ 1 (pow normAngle 2)))))
(* 1/120 (pow normAngle 3))
(* -1 (* (pow normAngle 3) (- (* 1/6 (/ 1 (pow normAngle 2))) 1/120)))
(* -1 (* (pow normAngle 3) (- (* 1/6 (/ 1 (pow normAngle 2))) 1/120)))
(* -1 (* (pow normAngle 3) (- (* 1/6 (/ 1 (pow normAngle 2))) 1/120)))
normAngle
(* normAngle (+ 1 (* -1/6 (pow normAngle 2))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(sin normAngle)
(sin normAngle)
(sin normAngle)
(sin normAngle)
(sin normAngle)
(sin normAngle)
(sin normAngle)
(sin normAngle)
Outputs
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))
(*.f32 n0_i #s(literal 1/45 binary32))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))
(fma.f32 n0_i #s(literal -1/24 binary32) (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 #s(literal 7/360 binary32) n1_i)))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))
(fma.f32 n0_i #s(literal -1/24 binary32) (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 #s(literal 7/360 binary32) n1_i)))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))
(fma.f32 n0_i #s(literal -1/24 binary32) (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 #s(literal 7/360 binary32) n1_i)))
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))
(*.f32 n1_i (fma.f32 (/.f32 n0_i n1_i) #s(literal 1/45 binary32) #s(literal 7/360 binary32)))
(* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))
(*.f32 n1_i (fma.f32 (/.f32 n0_i n1_i) #s(literal 1/45 binary32) #s(literal 7/360 binary32)))
(* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))
(*.f32 n1_i (fma.f32 (/.f32 n0_i n1_i) #s(literal 1/45 binary32) #s(literal 7/360 binary32)))
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))
(*.f32 (fma.f32 #s(literal -1/45 binary32) (/.f32 n0_i n1_i) #s(literal -7/360 binary32)) (neg.f32 n1_i))
(* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))
(*.f32 (fma.f32 #s(literal -1/45 binary32) (/.f32 n0_i n1_i) #s(literal -7/360 binary32)) (neg.f32 n1_i))
(* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))
(*.f32 (fma.f32 #s(literal -1/45 binary32) (/.f32 n0_i n1_i) #s(literal -7/360 binary32)) (neg.f32 n1_i))
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(+ (* 7/360 n1_i) (* 1/45 n0_i))
(fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i))
(+ (* 7/360 n1_i) (* 1/45 n0_i))
(fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i))
(+ (* 7/360 n1_i) (* 1/45 n0_i))
(fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i))
(* 1/45 n0_i)
(*.f32 n0_i #s(literal 1/45 binary32))
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(*.f32 n0_i (fma.f32 #s(literal 7/360 binary32) (/.f32 n1_i n0_i) #s(literal 1/45 binary32)))
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(*.f32 n0_i (fma.f32 #s(literal 7/360 binary32) (/.f32 n1_i n0_i) #s(literal 1/45 binary32)))
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(*.f32 n0_i (fma.f32 #s(literal 7/360 binary32) (/.f32 n1_i n0_i) #s(literal 1/45 binary32)))
(* 1/45 n0_i)
(*.f32 n0_i #s(literal 1/45 binary32))
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(*.f32 (fma.f32 (/.f32 n1_i n0_i) #s(literal -7/360 binary32) #s(literal -1/45 binary32)) (neg.f32 n0_i))
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(*.f32 (fma.f32 (/.f32 n1_i n0_i) #s(literal -7/360 binary32) #s(literal -1/45 binary32)) (neg.f32 n0_i))
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(*.f32 (fma.f32 (/.f32 n1_i n0_i) #s(literal -7/360 binary32) #s(literal -1/45 binary32)) (neg.f32 n0_i))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 n0_i (*.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle))) (*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 u (fma.f32 u (fma.f32 n1_i (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 normAngle (*.f32 normAngle normAngle)))) (cos.f32 normAngle)) (sin.f32 normAngle))) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) (*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))) n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (fma.f32 u (neg.f32 n0_i) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (*.f32 u (*.f32 u u)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (fma.f32 u (neg.f32 n0_i) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (*.f32 u (*.f32 u u)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) #s(literal -1/120 binary32)))) (*.f32 #s(literal 1/6 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal -1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (*.f32 n0_i (*.f32 #s(literal 1/120 binary32) (+.f32 #s(literal -1 binary32) u))))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (fma.f32 n1_i (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal -1/36 binary32) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i))))) (fma.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) #s(literal -1/120 binary32))))) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 n0_i (*.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle))) (*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 u (fma.f32 u (fma.f32 n1_i (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 normAngle (*.f32 normAngle normAngle)))) (cos.f32 normAngle)) (sin.f32 normAngle))) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) (*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))) n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (fma.f32 u (neg.f32 n0_i) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (*.f32 u (*.f32 u u)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (fma.f32 u (neg.f32 n0_i) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (*.f32 u (*.f32 u u)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) #s(literal -1/120 binary32)))) (*.f32 #s(literal 1/6 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal -1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (*.f32 n0_i (*.f32 #s(literal 1/120 binary32) (+.f32 #s(literal -1 binary32) u))))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (fma.f32 n1_i (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal -1/36 binary32) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i))))) (fma.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) #s(literal -1/120 binary32))))) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i u)
(*.f32 n1_i u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(* n0_i (- 1 u))
(fma.f32 u (neg.f32 n0_i) n0_i)
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 1 binary32) u)))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 1 binary32) u)))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 1 binary32) u)))
(* n0_i (- 1 u))
(fma.f32 u (neg.f32 n0_i) n0_i)
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 1 binary32) u)))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 1 binary32) u)))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 1 binary32) u)))
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(* u (+ n1_i (* -1 n0_i)))
(*.f32 u (-.f32 n1_i n0_i))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(*.f32 u (+.f32 (-.f32 n1_i n0_i) (/.f32 n0_i u)))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(*.f32 u (+.f32 (-.f32 n1_i n0_i) (/.f32 n0_i u)))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(*.f32 u (+.f32 (-.f32 n1_i n0_i) (/.f32 n0_i u)))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(*.f32 u (-.f32 n1_i n0_i))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(*.f32 u (+.f32 (-.f32 n1_i n0_i) (/.f32 n0_i u)))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(*.f32 u (+.f32 (-.f32 n1_i n0_i) (/.f32 n0_i u)))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(*.f32 u (+.f32 (-.f32 n1_i n0_i) (/.f32 n0_i u)))
(* n0_i (- 1 u))
(fma.f32 u (neg.f32 n0_i) n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
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(* n1_i u)
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(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
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(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
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(* n1_i u)
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(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
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(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
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(* n1_i u)
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(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
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(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
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(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
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(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (fma.f32 u (neg.f32 n0_i) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (*.f32 u (*.f32 u u)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (fma.f32 u (neg.f32 n0_i) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (*.f32 u (*.f32 u u)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) #s(literal -1/120 binary32)))) (*.f32 #s(literal 1/6 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal -1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (*.f32 n0_i (*.f32 #s(literal 1/120 binary32) (+.f32 #s(literal -1 binary32) u))))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (fma.f32 n1_i (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal -1/36 binary32) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i))))) (fma.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) #s(literal -1/120 binary32))))) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
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(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (fma.f32 u (neg.f32 n0_i) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (*.f32 u (*.f32 u u)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (fma.f32 u (neg.f32 n0_i) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (*.f32 u (*.f32 u u)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) #s(literal -1/120 binary32)))) (*.f32 #s(literal 1/6 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal -1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (*.f32 n0_i (*.f32 #s(literal 1/120 binary32) (+.f32 #s(literal -1 binary32) u))))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (fma.f32 n1_i (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal -1/36 binary32) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i))))) (fma.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) #s(literal -1/120 binary32))))) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1 u)
(neg.f32 u)
(* u (- (pow u 2) 1))
(*.f32 u (fma.f32 u u #s(literal -1 binary32)))
(* u (- (pow u 2) 1))
(*.f32 u (fma.f32 u u #s(literal -1 binary32)))
(* u (- (pow u 2) 1))
(*.f32 u (fma.f32 u u #s(literal -1 binary32)))
(pow u 3)
(*.f32 u (*.f32 u u))
(* (pow u 3) (- 1 (/ 1 (pow u 2))))
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (*.f32 u u))))
(* (pow u 3) (- 1 (/ 1 (pow u 2))))
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (*.f32 u u))))
(* (pow u 3) (- 1 (/ 1 (pow u 2))))
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (*.f32 u u))))
(pow u 3)
(*.f32 u (*.f32 u u))
(* -1 (* (pow u 3) (- (/ 1 (pow u 2)) 1)))
(*.f32 (*.f32 u (*.f32 u u)) (neg.f32 (+.f32 #s(literal -1 binary32) (/.f32 #s(literal 1 binary32) (*.f32 u u)))))
(* -1 (* (pow u 3) (- (/ 1 (pow u 2)) 1)))
(*.f32 (*.f32 u (*.f32 u u)) (neg.f32 (+.f32 #s(literal -1 binary32) (/.f32 #s(literal 1 binary32) (*.f32 u u)))))
(* -1 (* (pow u 3) (- (/ 1 (pow u 2)) 1)))
(*.f32 (*.f32 u (*.f32 u u)) (neg.f32 (+.f32 #s(literal -1 binary32) (/.f32 #s(literal 1 binary32) (*.f32 u u)))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(fma.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (neg.f32 u) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(fma.f32 u (fma.f32 (neg.f32 (*.f32 n0_i normAngle)) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (*.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(fma.f32 u (fma.f32 u (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (/.f32 (*.f32 (cos.f32 normAngle) (*.f32 u (*.f32 normAngle (*.f32 normAngle normAngle)))) (sin.f32 normAngle)))) (neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (- 1 u))
(fma.f32 u (neg.f32 n0_i) n0_i)
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal -1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (*.f32 n0_i (*.f32 #s(literal 1/120 binary32) (+.f32 #s(literal -1 binary32) u)))))) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u))) (fma.f32 u (neg.f32 n0_i) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal -1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (*.f32 n0_i (*.f32 #s(literal 1/120 binary32) (+.f32 #s(literal -1 binary32) u))))) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i #s(literal -1/5040 binary32))))))) (fma.f32 #s(literal -1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (*.f32 n0_i (*.f32 #s(literal 1/120 binary32) (+.f32 #s(literal -1 binary32) u)))))) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u))) (fma.f32 u (neg.f32 n0_i) n0_i))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
1
#s(literal 1 binary32)
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(fma.f32 (*.f32 u (cos.f32 normAngle)) (neg.f32 (/.f32 normAngle (sin.f32 normAngle))) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(fma.f32 u (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle))) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(fma.f32 u (fma.f32 u (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle))) (/.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle))) #s(literal 1 binary32))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(fma.f32 #s(literal -1/6 binary32) (*.f32 (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u) (*.f32 normAngle normAngle)) (-.f32 #s(literal 1 binary32) u))
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (fma.f32 #s(literal -1/36 binary32) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u) (*.f32 #s(literal 1/120 binary32) (+.f32 #s(literal -1 binary32) u)))) (*.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u))) (-.f32 #s(literal 1 binary32) u))
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (fma.f32 #s(literal 1/6 binary32) (fma.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (fma.f32 #s(literal -1/36 binary32) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u) (*.f32 #s(literal 1/120 binary32) (+.f32 #s(literal -1 binary32) u)))) (neg.f32 (fma.f32 #s(literal -1/720 binary32) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u) (fma.f32 #s(literal -1/5040 binary32) (neg.f32 u) #s(literal -1/5040 binary32)))))) (fma.f32 #s(literal -1/36 binary32) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u) (*.f32 #s(literal 1/120 binary32) (+.f32 #s(literal -1 binary32) u))))) (*.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u))) (-.f32 #s(literal 1 binary32) u))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 n0_i (*.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle))) (*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 u (fma.f32 u (fma.f32 n1_i (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 normAngle (*.f32 normAngle normAngle)))) (cos.f32 normAngle)) (sin.f32 normAngle))) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) (*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))) n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (fma.f32 u (neg.f32 n0_i) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (*.f32 u (*.f32 u u)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (fma.f32 u (neg.f32 n0_i) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (*.f32 u (*.f32 u u)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) #s(literal -1/120 binary32)))) (*.f32 #s(literal 1/6 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal -1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (*.f32 n0_i (*.f32 #s(literal 1/120 binary32) (+.f32 #s(literal -1 binary32) u))))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (fma.f32 n1_i (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal -1/36 binary32) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i))))) (fma.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) #s(literal -1/120 binary32))))) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 u (fma.f32 u (/.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) n1_i)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (*.f32 (*.f32 u u) (/.f32 (pow.f32 normAngle #s(literal 5 binary32)) (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) n1_i) (sin.f32 normAngle))))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 u u) (fma.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (*.f32 (*.f32 u u) #s(literal -1/5040 binary32))) (sin.f32 normAngle)))) (/.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) n1_i) (sin.f32 normAngle))) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i u)
(*.f32 n1_i u)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i u))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (fma.f32 n1_i (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal -1/36 binary32) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 n1_i u))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32))) (fma.f32 #s(literal 1/6 binary32) (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (fma.f32 n1_i (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal -1/36 binary32) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (neg.f32 (fma.f32 #s(literal -1/720 binary32) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i u) #s(literal -1/5040 binary32)))))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (fma.f32 n1_i (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal -1/36 binary32) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 n1_i u))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* normAngle u)
(*.f32 u normAngle)
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))
(*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) u))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 u (*.f32 u (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle)))) normAngle))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5))))))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 u u) (fma.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32)) (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (*.f32 (*.f32 u u) #s(literal -1/5040 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle)))) normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(* normAngle u)
(*.f32 u normAngle)
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))
(*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) u))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))
(*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u)))) u))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))
(*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32))))))) u))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* 1/120 n0_i)
(*.f32 n0_i #s(literal 1/120 binary32))
(* 1/120 n0_i)
(*.f32 n0_i #s(literal 1/120 binary32))
(* 1/120 n0_i)
(*.f32 n0_i #s(literal 1/120 binary32))
(* 1/120 n0_i)
(*.f32 n0_i #s(literal 1/120 binary32))
(* 1/120 n0_i)
(*.f32 n0_i #s(literal 1/120 binary32))
(* 1/120 n0_i)
(*.f32 n0_i #s(literal 1/120 binary32))
(* 1/120 n0_i)
(*.f32 n0_i #s(literal 1/120 binary32))
(* 1/120 n0_i)
(*.f32 n0_i #s(literal 1/120 binary32))
(* 1/120 n0_i)
(*.f32 n0_i #s(literal 1/120 binary32))
(* 1/120 n0_i)
(*.f32 n0_i #s(literal 1/120 binary32))
(* 1/120 n0_i)
(*.f32 n0_i #s(literal 1/120 binary32))
(* 1/120 n0_i)
(*.f32 n0_i #s(literal 1/120 binary32))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 (cos.f32 normAngle) (neg.f32 (/.f32 normAngle (sin.f32 normAngle))) (/.f32 (*.f32 n1_i normAngle) (*.f32 n0_i (sin.f32 normAngle)))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 (cos.f32 normAngle) (neg.f32 (/.f32 normAngle (sin.f32 normAngle))) (/.f32 (*.f32 n1_i normAngle) (*.f32 n0_i (sin.f32 normAngle)))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 (cos.f32 normAngle) (neg.f32 (/.f32 normAngle (sin.f32 normAngle))) (/.f32 (*.f32 n1_i normAngle) (*.f32 n0_i (sin.f32 normAngle)))))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(*.f32 n0_i (fma.f32 (cos.f32 normAngle) (neg.f32 (/.f32 normAngle (sin.f32 normAngle))) (/.f32 (*.f32 n1_i normAngle) (*.f32 n0_i (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(*.f32 n0_i (fma.f32 (cos.f32 normAngle) (neg.f32 (/.f32 normAngle (sin.f32 normAngle))) (/.f32 (*.f32 n1_i normAngle) (*.f32 n0_i (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(*.f32 n0_i (fma.f32 (cos.f32 normAngle) (neg.f32 (/.f32 normAngle (sin.f32 normAngle))) (/.f32 (*.f32 n1_i normAngle) (*.f32 n0_i (sin.f32 normAngle)))))
(+ n1_i (* -1 n0_i))
(-.f32 n1_i n0_i)
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i)))))
(fma.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) normAngle) normAngle (-.f32 n1_i n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (+ (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (* (pow normAngle 2) (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 n1_i #s(literal -1/840 binary32) (*.f32 n1_i #s(literal 7/2160 binary32))) (fma.f32 n0_i #s(literal -1/720 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))))) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(*.f32 n1_i (fma.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (/.f32 n0_i (*.f32 n1_i (sin.f32 normAngle)))) (/.f32 normAngle (sin.f32 normAngle))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(*.f32 n1_i (fma.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (/.f32 n0_i (*.f32 n1_i (sin.f32 normAngle)))) (/.f32 normAngle (sin.f32 normAngle))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(*.f32 n1_i (fma.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (/.f32 n0_i (*.f32 n1_i (sin.f32 normAngle)))) (/.f32 normAngle (sin.f32 normAngle))))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(*.f32 n1_i (fma.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (/.f32 n0_i (*.f32 n1_i (sin.f32 normAngle)))) (/.f32 normAngle (sin.f32 normAngle))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(*.f32 n1_i (fma.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (/.f32 n0_i (*.f32 n1_i (sin.f32 normAngle)))) (/.f32 normAngle (sin.f32 normAngle))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(*.f32 n1_i (fma.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (/.f32 n0_i (*.f32 n1_i (sin.f32 normAngle)))) (/.f32 normAngle (sin.f32 normAngle))))
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* n0_i (- (/ 1 u) 1))
(fma.f32 n0_i (/.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))
(* n0_i (- (/ 1 u) 1))
(fma.f32 n0_i (/.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))
(* n0_i (- (/ 1 u) 1))
(fma.f32 n0_i (/.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))
(* n0_i (- (/ 1 u) 1))
(fma.f32 n0_i (/.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))
(* n0_i (- (/ 1 u) 1))
(fma.f32 n0_i (/.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))
(* n0_i (- (/ 1 u) 1))
(fma.f32 n0_i (/.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))
(* n0_i (- (/ 1 u) 1))
(fma.f32 n0_i (/.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))
(* n0_i (- (/ 1 u) 1))
(fma.f32 n0_i (/.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))
(* -1 (* n0_i (- 1 (/ 1 u))))
(neg.f32 (-.f32 n0_i (/.f32 n0_i u)))
(* -1 (* n0_i (- 1 (/ 1 u))))
(neg.f32 (-.f32 n0_i (/.f32 n0_i u)))
(* -1 (* n0_i (- 1 (/ 1 u))))
(neg.f32 (-.f32 n0_i (/.f32 n0_i u)))
(* -1 (* n0_i (- 1 (/ 1 u))))
(neg.f32 (-.f32 n0_i (/.f32 n0_i u)))
(/ n0_i u)
(/.f32 n0_i u)
(/ (+ n0_i (* -1 (* n0_i u))) u)
(/.f32 (fma.f32 u (neg.f32 n0_i) n0_i) u)
(/ (+ n0_i (* -1 (* n0_i u))) u)
(/.f32 (fma.f32 u (neg.f32 n0_i) n0_i) u)
(/ (+ n0_i (* -1 (* n0_i u))) u)
(/.f32 (fma.f32 u (neg.f32 n0_i) n0_i) u)
(* -1 n0_i)
(neg.f32 n0_i)
(- (/ n0_i u) n0_i)
(-.f32 (/.f32 n0_i u) n0_i)
(- (/ n0_i u) n0_i)
(-.f32 (/.f32 n0_i u) n0_i)
(- (/ n0_i u) n0_i)
(-.f32 (/.f32 n0_i u) n0_i)
(* -1 n0_i)
(neg.f32 n0_i)
(- (/ n0_i u) n0_i)
(-.f32 (/.f32 n0_i u) n0_i)
(- (/ n0_i u) n0_i)
(-.f32 (/.f32 n0_i u) n0_i)
(- (/ n0_i u) n0_i)
(-.f32 (/.f32 n0_i u) n0_i)
(/ (* normAngle u) (sin normAngle))
(*.f32 u (/.f32 normAngle (sin.f32 normAngle)))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 u (*.f32 u (*.f32 normAngle (*.f32 normAngle normAngle)))) (sin.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 #s(literal 1/120 binary32) (*.f32 (*.f32 u u) (/.f32 (pow.f32 normAngle #s(literal 5 binary32)) (sin.f32 normAngle))) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 u u) (fma.f32 (*.f32 u (*.f32 u (pow.f32 normAngle #s(literal 7 binary32)))) (/.f32 #s(literal -1/5040 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 normAngle))) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)) (fma.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 u #s(literal -1/120 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32)) (fma.f32 #s(literal 1/6 binary32) (fma.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)) (fma.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 u #s(literal -1/120 binary32)))) (neg.f32 (fma.f32 #s(literal -1/720 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 u #s(literal -1/5040 binary32)))))) (fma.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)) (fma.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 u #s(literal -1/120 binary32))))) (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) u)
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(* -1/6 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(* -1/6 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(* -1/6 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(* -1/6 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(* -1/6 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(* -1/6 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(* -1/6 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(* -1/6 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(* -1/6 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(* -1/6 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(* -1/6 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(* -1/6 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(* -1/6 normAngle)
(*.f32 normAngle #s(literal -1/6 binary32))
(* normAngle (- (* 1/120 (pow normAngle 2)) 1/6))
(*.f32 normAngle (fma.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))
(* normAngle (- (* 1/120 (pow normAngle 2)) 1/6))
(*.f32 normAngle (fma.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))
(* normAngle (- (* 1/120 (pow normAngle 2)) 1/6))
(*.f32 normAngle (fma.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))
(* 1/120 (pow normAngle 3))
(*.f32 #s(literal 1/120 binary32) (*.f32 normAngle (*.f32 normAngle normAngle)))
(* (pow normAngle 3) (- 1/120 (* 1/6 (/ 1 (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (+.f32 #s(literal 1/120 binary32) (/.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)))))
(* (pow normAngle 3) (- 1/120 (* 1/6 (/ 1 (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (+.f32 #s(literal 1/120 binary32) (/.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)))))
(* (pow normAngle 3) (- 1/120 (* 1/6 (/ 1 (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (+.f32 #s(literal 1/120 binary32) (/.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)))))
(* 1/120 (pow normAngle 3))
(*.f32 #s(literal 1/120 binary32) (*.f32 normAngle (*.f32 normAngle normAngle)))
(* -1 (* (pow normAngle 3) (- (* 1/6 (/ 1 (pow normAngle 2))) 1/120)))
(*.f32 (+.f32 (/.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) #s(literal -1/120 binary32)) (neg.f32 (*.f32 normAngle (*.f32 normAngle normAngle))))
(* -1 (* (pow normAngle 3) (- (* 1/6 (/ 1 (pow normAngle 2))) 1/120)))
(*.f32 (+.f32 (/.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) #s(literal -1/120 binary32)) (neg.f32 (*.f32 normAngle (*.f32 normAngle normAngle))))
(* -1 (* (pow normAngle 3) (- (* 1/6 (/ 1 (pow normAngle 2))) 1/120)))
(*.f32 (+.f32 (/.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) #s(literal -1/120 binary32)) (neg.f32 (*.f32 normAngle (*.f32 normAngle normAngle))))
normAngle
(* normAngle (+ 1 (* -1/6 (pow normAngle 2))))
(fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6))))
(fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)

rewrite287.0ms (2.3%)

Memory
5.9MiB live, 369.1MiB allocated
Rules
5 192×lower-fma.f64
5 174×lower-fma.f32
5 144×lower-*.f64
5 116×lower-*.f32
3 306×lower-pow.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
078512
0120465
1497446
24221442
08368428
Stop Event
iter limit
node limit
iter limit
Counts
27 → 282
Calls
Call 1
Inputs
(-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))
(fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))
(-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u))
(*.f32 n1_i u)
(*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))))
#s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i))))
(+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i))
(fma.f32 u (*.f32 u u) (neg.f32 u))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i)
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle)))))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle))))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
(*.f32 n0_i #s(literal 1/120 binary32))
#s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))
(*.f32 n1_i #s(literal 7/360 binary32))
(-.f32 (/.f32 n0_i u) n0_i)
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle)
#s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle))
Outputs
(+.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (*.f32 n0_i #s(literal -23/360 binary32)))
(+.f32 (*.f32 n0_i #s(literal -23/360 binary32)) (*.f32 n0_i #s(literal 1/24 binary32)))
(+.f32 (*.f32 n0_i #s(literal -1/72 binary32)) (neg.f32 (*.f32 n0_i #s(literal 1/120 binary32))))
(+.f32 (*.f32 n0_i #s(literal -1/72 binary32)) (*.f32 (neg.f32 n0_i) #s(literal 1/120 binary32)))
(+.f32 (*.f32 n0_i #s(literal -1/72 binary32)) (*.f32 #s(literal -1/120 binary32) n0_i))
(pow.f32 (/.f32 (fma.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32))) (-.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32)) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 12167/46656000 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 n0_i #s(literal -1/45 binary32)))) #s(literal -1 binary32))
(fma.f32 n0_i #s(literal 1/24 binary32) (*.f32 n0_i #s(literal -23/360 binary32)))
(fma.f32 n0_i #s(literal -23/360 binary32) (*.f32 n0_i #s(literal 1/24 binary32)))
(fma.f32 n0_i #s(literal -1/72 binary32) (neg.f32 (*.f32 n0_i #s(literal 1/120 binary32))))
(fma.f32 n0_i #s(literal -1/72 binary32) (*.f32 (neg.f32 n0_i) #s(literal 1/120 binary32)))
(fma.f32 n0_i #s(literal -1/72 binary32) (*.f32 #s(literal -1/120 binary32) n0_i))
(fma.f32 #s(literal 1/24 binary32) n0_i (*.f32 n0_i #s(literal -23/360 binary32)))
(fma.f32 #s(literal -1 binary32) (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 1/24 binary32)))
(fma.f32 (neg.f32 n0_i) #s(literal 23/360 binary32) (*.f32 n0_i #s(literal 1/24 binary32)))
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(-.f32 (*.f32 n0_i #s(literal -1/72 binary32)) (*.f32 n0_i #s(literal 1/120 binary32)))
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#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 u normAngle))) #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (fma.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) normAngle))))
(pow.f32 (/.f32 #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (fma.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) #s(literal -1 binary32))
(/.f32 #s(literal 1 binary32) (/.f32 #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (fma.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))))
(/.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (fma.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) normAngle)) n1_i))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 u normAngle))) #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (fma.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) normAngle)))
(/.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (neg.f32 #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (fma.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) normAngle))))
(/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (neg.f32 n1_i)) (neg.f32 #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (fma.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) normAngle))))
(/.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle))) (neg.f32 #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (fma.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) normAngle))))
(*.f32 n1_i (*.f32 (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (fma.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) normAngle))) (sin.f32 (*.f32 u normAngle))))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (fma.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) normAngle))))
(*.f32 (/.f32 n1_i #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (fma.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) normAngle))) (sin.f32 (*.f32 u normAngle)))
(*.f32 (*.f32 n1_i (sin.f32 (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (fma.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) normAngle))))
(sin.f32 (*.f32 u normAngle))
(*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 u normAngle)))
(*.f32 (sin.f32 (*.f32 u normAngle)) #s(literal 1 binary32))
(*.f32 u normAngle)
(*.f32 normAngle u)
(*.f32 n0_i #s(literal 1/120 binary32))
(*.f32 #s(literal 1/120 binary32) n0_i)
#s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 n0_i #s(literal -1/45 binary32))) (*.f32 normAngle normAngle))))) (-.f32 n1_i n0_i)))
(*.f32 n1_i #s(literal 7/360 binary32))
(*.f32 #s(literal 7/360 binary32) n1_i)
(+.f32 (/.f32 n0_i u) (neg.f32 n0_i))
(+.f32 (neg.f32 n0_i) (/.f32 n0_i u))
(pow.f32 (/.f32 (fma.f32 n0_i (+.f32 n0_i (/.f32 n0_i u)) (/.f32 (*.f32 n0_i n0_i) (*.f32 u u))) (-.f32 (/.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u))) (*.f32 n0_i (*.f32 n0_i n0_i)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (+.f32 n0_i (/.f32 n0_i u)) (-.f32 (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)) (*.f32 n0_i n0_i))) #s(literal -1 binary32))
(fma.f32 n0_i (/.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))
(fma.f32 #s(literal 1 binary32) (/.f32 n0_i u) (neg.f32 n0_i))
(fma.f32 #s(literal -1 binary32) n0_i (/.f32 n0_i u))
(fma.f32 (neg.f32 n0_i) (/.f32 #s(literal 1 binary32) (neg.f32 u)) (neg.f32 n0_i))
(fma.f32 (/.f32 #s(literal 1 binary32) u) n0_i (neg.f32 n0_i))
(fma.f32 (/.f32 #s(literal 1 binary32) u) (pow.f32 (/.f32 #s(literal 1 binary32) n0_i) #s(literal -1 binary32)) (neg.f32 n0_i))
(-.f32 (/.f32 n0_i u) n0_i)
(-.f32 (/.f32 (/.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u))) (fma.f32 n0_i (+.f32 n0_i (/.f32 n0_i u)) (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)))) (/.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (fma.f32 n0_i (+.f32 n0_i (/.f32 n0_i u)) (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)))))
(-.f32 (/.f32 (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)) (+.f32 n0_i (/.f32 n0_i u))) (/.f32 (*.f32 n0_i n0_i) (+.f32 n0_i (/.f32 n0_i u))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n0_i (+.f32 n0_i (/.f32 n0_i u)) (/.f32 (*.f32 n0_i n0_i) (*.f32 u u))) (-.f32 (/.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u))) (*.f32 n0_i (*.f32 n0_i n0_i)))))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 n0_i (/.f32 n0_i u)) (-.f32 (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)) (*.f32 n0_i n0_i))))
(/.f32 (-.f32 (/.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u))) (*.f32 n0_i (*.f32 n0_i n0_i))) (fma.f32 n0_i (+.f32 n0_i (/.f32 n0_i u)) (/.f32 (*.f32 n0_i n0_i) (*.f32 u u))))
(/.f32 (-.f32 (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)) (*.f32 n0_i n0_i)) (+.f32 n0_i (/.f32 n0_i u)))
(/.f32 (neg.f32 (-.f32 (/.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u))) (*.f32 n0_i (*.f32 n0_i n0_i)))) (neg.f32 (fma.f32 n0_i (+.f32 n0_i (/.f32 n0_i u)) (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)))))
(/.f32 (neg.f32 (-.f32 (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)) (*.f32 n0_i n0_i))) (neg.f32 (+.f32 n0_i (/.f32 n0_i u))))
(/.f32 (+.f32 (/.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 n0_i n0_i)))) (+.f32 (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)) (-.f32 (*.f32 (neg.f32 n0_i) (neg.f32 n0_i)) (*.f32 (/.f32 n0_i u) (neg.f32 n0_i)))))
(/.f32 (-.f32 (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)) (*.f32 (neg.f32 n0_i) (neg.f32 n0_i))) (-.f32 (/.f32 n0_i u) (neg.f32 n0_i)))
(*.f32 (-.f32 (/.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u))) (*.f32 n0_i (*.f32 n0_i n0_i))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (+.f32 n0_i (/.f32 n0_i u)) (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)))))
(*.f32 (-.f32 (/.f32 (*.f32 n0_i n0_i) (*.f32 u u)) (*.f32 n0_i n0_i)) (/.f32 #s(literal 1 binary32) (+.f32 n0_i (/.f32 n0_i u))))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 u (*.f32 u u) u)) u))
(*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32)))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))
(*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) normAngle)
(+.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle))))
(+.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle)) normAngle))
(+.f32 (*.f32 normAngle (*.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle))) (*.f32 normAngle #s(literal -1/6 binary32)))
(+.f32 (*.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle)) normAngle) (*.f32 normAngle #s(literal -1/6 binary32)))
(fma.f32 normAngle #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle))))
(fma.f32 normAngle #s(literal -1/6 binary32) (*.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle)) normAngle))
(fma.f32 normAngle (*.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle)) (*.f32 normAngle #s(literal -1/6 binary32)))
(fma.f32 #s(literal -1/6 binary32) normAngle (*.f32 normAngle (*.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle))))
(fma.f32 #s(literal -1/6 binary32) normAngle (*.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle)) normAngle))
(fma.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle)) normAngle (*.f32 normAngle #s(literal -1/6 binary32)))
(/.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) #s(literal 1/1728000 binary32)) #s(literal -1/216 binary32))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 1/14400 binary32) (-.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/720 binary32)))))
(/.f32 (*.f32 normAngle (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 1/14400 binary32) #s(literal -1/36 binary32))) (fma.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))
(/.f32 (*.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) #s(literal 1/1728000 binary32)) #s(literal -1/216 binary32)) normAngle) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 1/14400 binary32) (-.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/720 binary32)))))
(/.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 1/14400 binary32) #s(literal -1/36 binary32)) normAngle) (fma.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))
(*.f32 normAngle (fma.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))
(*.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)
#s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (fma.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) normAngle))

eval143.0ms (1.1%)

Memory
-28.2MiB live, 169.1MiB allocated
Compiler

Compiled 26 601 to 1 731 computations (93.5% saved)

prune140.0ms (1.1%)

Memory
33.6MiB live, 275.6MiB allocated
Pruning

29 alts after pruning (25 fresh and 4 done)

PrunedKeptTotal
New1 011131 024
Fresh81220
Picked235
Done011
Total1 021291 050
Accuracy
100.0%
Counts
1 050 → 29
Alt Table
Click to see full alt table
StatusAccuracyProgram
79.7%
(fma.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
96.7%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32))) #s(literal -1/6 binary32)) normAngle)))) n1_i))
79.5%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32))) #s(literal -1/6 binary32)) normAngle)))) n1_i))
81.2%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) u)) n1_i))
81.1%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) #s(approx (+ (* u (* u u)) (neg u)) (neg.f32 u)) u)) n1_i))
98.6%
(+.f32 #s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 u (neg.f32 n0_i) n0_i)) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i))
98.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
98.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))))
98.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) normAngle) normAngle (-.f32 n1_i n0_i))) n0_i))
99.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 n1_i #s(literal -1/840 binary32) (*.f32 n1_i #s(literal 7/2160 binary32))) (fma.f32 n0_i #s(literal -1/720 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))))) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
99.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
81.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) n0_i))
98.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
97.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
80.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 u n1_i)))
58.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
37.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle)))))
36.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle)))))
36.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle)))))
36.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) u))) (/.f32 n1_i #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle)))))
37.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))))
58.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 u (neg.f32 n0_i) n0_i)))
36.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u)))
97.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))))
57.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u #s(approx (+ n1_i (- (/ n0_i u) n0_i)) (fma.f32 n0_i (/.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))))))
37.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
97.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))))
38.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i u))))
29.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))))
Compiler

Compiled 1 257 to 689 computations (45.2% saved)

simplify457.0ms (3.6%)

Memory
4.2MiB live, 282.2MiB allocated
Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))
cost-diff0
#s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u)))
cost-diff0
(*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle)))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))))
cost-diff0
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))
cost-diff0
#s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))
cost-diff0
(fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
cost-diff0
(fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))
cost-diff0
#s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))))
cost-diff512
(*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))
cost-diff0
(-.f32 n1_i n0_i)
cost-diff0
(*.f32 (-.f32 n1_i n0_i) u)
cost-diff0
#s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u)))
cost-diff192
(fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))
cost-diff192
(fma.f32 n0_i #s(literal -1/720 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))))
cost-diff192
(fma.f32 n1_i #s(literal -1/840 binary32) (*.f32 n1_i #s(literal 7/2160 binary32)))
cost-diff256
(-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32))))
Rules
12 994×lower-fma.f64
12 966×lower-fma.f32
4 174×lower-*.f64
4 144×lower-*.f32
3 126×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0951086
01451007
1319929
2860860
32885796
45835796
08153777
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 n1_i #s(literal -1/840 binary32) (*.f32 n1_i #s(literal 7/2160 binary32))) (fma.f32 n0_i #s(literal -1/720 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))))) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
(fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 n1_i #s(literal -1/840 binary32) (*.f32 n1_i #s(literal 7/2160 binary32))) (fma.f32 n0_i #s(literal -1/720 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))))) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)
u
#s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 n1_i #s(literal -1/840 binary32) (*.f32 n1_i #s(literal 7/2160 binary32))) (fma.f32 n0_i #s(literal -1/720 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))))) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 n1_i #s(literal -1/840 binary32) (*.f32 n1_i #s(literal 7/2160 binary32))) (fma.f32 n0_i #s(literal -1/720 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))))) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))
(*.f32 normAngle normAngle)
normAngle
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 n1_i #s(literal -1/840 binary32) (*.f32 n1_i #s(literal 7/2160 binary32))) (fma.f32 n0_i #s(literal -1/720 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))))) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))
(fma.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 n1_i #s(literal -1/840 binary32) (*.f32 n1_i #s(literal 7/2160 binary32))) (fma.f32 n0_i #s(literal -1/720 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))))) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i)))
(-.f32 (fma.f32 n1_i #s(literal -1/840 binary32) (*.f32 n1_i #s(literal 7/2160 binary32))) (fma.f32 n0_i #s(literal -1/720 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32))))))
(fma.f32 n1_i #s(literal -1/840 binary32) (*.f32 n1_i #s(literal 7/2160 binary32)))
n1_i
#s(literal -1/840 binary32)
(*.f32 n1_i #s(literal 7/2160 binary32))
#s(literal 7/2160 binary32)
(fma.f32 n0_i #s(literal -1/720 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))))
n0_i
#s(literal -1/720 binary32)
(-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32))))
(*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))
#s(literal -1/6 binary32)
(*.f32 n0_i #s(literal 1/45 binary32))
#s(literal 1/45 binary32)
(fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))
#s(literal -1/360 binary32)
(*.f32 n0_i #s(literal -1/5040 binary32))
#s(literal -1/5040 binary32)
(fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i))
(*.f32 #s(literal 7/360 binary32) n1_i)
#s(literal 7/360 binary32)
(fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))
#s(literal 1/6 binary32)
(*.f32 n0_i #s(literal 1/3 binary32))
#s(literal 1/3 binary32)
(-.f32 n1_i n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u)))
#s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u))
(*.f32 (-.f32 n1_i n0_i) u)
(-.f32 n1_i n0_i)
n1_i
n0_i
u
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))))
#s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))
(*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))
n0_i
(fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))
u
(/.f32 n1_i n0_i)
n1_i
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
(fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)
u
#s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))
(*.f32 normAngle normAngle)
normAngle
(fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))
#s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i))
(*.f32 #s(literal 7/360 binary32) n1_i)
#s(literal 7/360 binary32)
n1_i
(fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))
#s(literal 1/6 binary32)
(*.f32 n0_i #s(literal 1/3 binary32))
n0_i
#s(literal 1/3 binary32)
(-.f32 n1_i n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))))
(*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle)))
#s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u)))
(*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))
normAngle
(fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u)
(*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32))))
(*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))
u
(*.f32 (*.f32 u u) #s(literal -1/6 binary32))
(*.f32 u u)
#s(literal -1/6 binary32)
(/.f32 n1_i (sin.f32 normAngle))
n1_i
(sin.f32 normAngle)
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 n1_i #s(literal -1/840 binary32) (*.f32 n1_i #s(literal 7/2160 binary32))) (fma.f32 n0_i #s(literal -1/720 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))))) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 n1_i #s(literal 31/15120 binary32)))) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
(fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 n1_i #s(literal -1/840 binary32) (*.f32 n1_i #s(literal 7/2160 binary32))) (fma.f32 n0_i #s(literal -1/720 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))))) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)
(fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 n1_i #s(literal 31/15120 binary32)))) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)
u
#s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 n1_i #s(literal -1/840 binary32) (*.f32 n1_i #s(literal 7/2160 binary32))) (fma.f32 n0_i #s(literal -1/720 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))))) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))
#s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 n1_i #s(literal 31/15120 binary32)))) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 n1_i #s(literal -1/840 binary32) (*.f32 n1_i #s(literal 7/2160 binary32))) (fma.f32 n0_i #s(literal -1/720 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))))) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 n1_i #s(literal 31/15120 binary32)))) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))
(*.f32 normAngle normAngle)
normAngle
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 n1_i #s(literal -1/840 binary32) (*.f32 n1_i #s(literal 7/2160 binary32))) (fma.f32 n0_i #s(literal -1/720 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))))) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 n1_i #s(literal 31/15120 binary32)))) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))
(fma.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 n1_i #s(literal -1/840 binary32) (*.f32 n1_i #s(literal 7/2160 binary32))) (fma.f32 n0_i #s(literal -1/720 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))))) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i)))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 n1_i #s(literal 31/15120 binary32)))) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32))))
(-.f32 (fma.f32 n1_i #s(literal -1/840 binary32) (*.f32 n1_i #s(literal 7/2160 binary32))) (fma.f32 n0_i #s(literal -1/720 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32))))))
(fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 n1_i #s(literal 31/15120 binary32)))
(fma.f32 n1_i #s(literal -1/840 binary32) (*.f32 n1_i #s(literal 7/2160 binary32)))
(*.f32 n1_i #s(literal 31/15120 binary32))
n1_i
#s(literal -1/840 binary32)
(*.f32 n1_i #s(literal 7/2160 binary32))
#s(literal 7/2160 binary32)
(fma.f32 n0_i #s(literal -1/720 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))))
(*.f32 n0_i #s(literal -2/945 binary32))
n0_i
#s(literal -1/720 binary32)
(-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32))))
(*.f32 n0_i #s(literal -11/15120 binary32))
(*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))
(*.f32 n0_i #s(literal -1/270 binary32))
#s(literal -1/6 binary32)
(*.f32 n0_i #s(literal 1/45 binary32))
#s(literal 1/45 binary32)
(fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))
(*.f32 n0_i #s(literal -1/336 binary32))
#s(literal -1/360 binary32)
(*.f32 n0_i #s(literal -1/5040 binary32))
#s(literal -1/5040 binary32)
(fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i))
(fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))
(*.f32 #s(literal 7/360 binary32) n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
#s(literal 7/360 binary32)
(fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))
#s(literal 1/6 binary32)
(*.f32 n0_i #s(literal 1/3 binary32))
#s(literal 1/3 binary32)
(-.f32 n1_i n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (-.f32 n1_i n0_i))))
#s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u))
#s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (-.f32 n1_i n0_i)))
(*.f32 (-.f32 n1_i n0_i) u)
(*.f32 u (-.f32 n1_i n0_i))
(-.f32 n1_i n0_i)
n1_i
n0_i
u
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 u (-.f32 n1_i n0_i) n0_i)))
#s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
n0_i
(fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))
u
(/.f32 n1_i n0_i)
n1_i
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (-.f32 n1_i n0_i))) n0_i))
(fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)
(fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (-.f32 n1_i n0_i))) n0_i)
u
#s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))
#s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (-.f32 n1_i n0_i)))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (-.f32 n1_i n0_i))
(*.f32 normAngle normAngle)
normAngle
(fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))
(fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))
#s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i))
#s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 n1_i #s(literal 7/360 binary32)))
(*.f32 #s(literal 7/360 binary32) n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
#s(literal 7/360 binary32)
n1_i
(fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))
#s(literal 1/6 binary32)
(*.f32 n0_i #s(literal 1/3 binary32))
n0_i
#s(literal 1/3 binary32)
(-.f32 n1_i n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle))) (/.f32 n1_i (sin.f32 normAngle))))
(*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 #s(approx (sin (* u normAngle)) (*.f32 u (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle))) (/.f32 n1_i (sin.f32 normAngle)))
#s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u)))
#s(approx (sin (* u normAngle)) (*.f32 u (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)))
(*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))
(*.f32 u (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle))
normAngle
(fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u)
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (*.f32 u (*.f32 normAngle normAngle)) u)
(*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32))))
(*.f32 (*.f32 u normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))
(*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))
(*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))
u
(*.f32 (*.f32 u u) #s(literal -1/6 binary32))
(*.f32 #s(literal -1/6 binary32) (*.f32 u u))
(*.f32 u u)
#s(literal -1/6 binary32)
(/.f32 n1_i (sin.f32 normAngle))
n1_i
(sin.f32 normAngle)

localize328.0ms (2.6%)

Memory
-13.8MiB live, 507.9MiB allocated
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy0.24609375
(*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))
accuracy0.34375
(*.f32 (*.f32 u u) #s(literal -1/6 binary32))
accuracy1.384162285942081
(*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle)))
accuracy19.49873941748438
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))))
accuracy0.33984375
(*.f32 n0_i #s(literal 1/3 binary32))
accuracy0.3515625
(*.f32 #s(literal 7/360 binary32) n1_i)
accuracy0.3805391681595077
#s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))
accuracy16.540664086652786
#s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i))
accuracy0
#s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))
accuracy0.171875
(fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))
accuracy0.19921875
(*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))
accuracy0.5306232283743213
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))))
accuracy0
(-.f32 n1_i n0_i)
accuracy0.09765625
(*.f32 (-.f32 n1_i n0_i) u)
accuracy0.5306232283743213
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u)))
accuracy20.03485584628879
#s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u))
accuracy0.3515625
(*.f32 #s(literal 7/360 binary32) n1_i)
accuracy0.41796875
(*.f32 n1_i #s(literal 7/2160 binary32))
accuracy0.41929628907376804
(fma.f32 n1_i #s(literal -1/840 binary32) (*.f32 n1_i #s(literal 7/2160 binary32)))
accuracy1.083639720692153
(-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32))))
Samples
216.0ms252×0valid
5.0ms1valid
Compiler

Compiled 706 to 94 computations (86.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 191.0ms
ival-mult: 71.0ms (37.2% of total)
const: 55.0ms (28.8% of total)
ival-div: 30.0ms (15.7% of total)
ival-add: 18.0ms (9.4% of total)
ival-sub: 7.0ms (3.7% of total)
ival-sin: 6.0ms (3.1% of total)
ival-cos: 2.0ms (1% of total)
adjust: 1.0ms (0.5% of total)
ival-neg: 1.0ms (0.5% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series75.0ms (0.6%)

Memory
39.0MiB live, 129.8MiB allocated
Counts
26 → 732
Calls
Call 1
Inputs
#s(alt (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))) (patch (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))) #<representation binary32>) () ())
#s(alt (fma.f32 n1_i #s(literal -1/840 binary32) (*.f32 n1_i #s(literal 7/2160 binary32))) (patch (fma.f32 n1_i #s(literal -1/840 binary32) (*.f32 n1_i #s(literal 7/2160 binary32))) #<representation binary32>) () ())
#s(alt (fma.f32 n0_i #s(literal -1/720 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32))))) (patch (fma.f32 n0_i #s(literal -1/720 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32))))) #<representation binary32>) () ())
#s(alt (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32))) (patch (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u)) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u)) #<representation binary32>) () ())
#s(alt (*.f32 (-.f32 n1_i n0_i) u) (patch (*.f32 (-.f32 n1_i n0_i) u) #<representation binary32>) () ())
#s(alt (-.f32 n1_i n0_i) (patch (-.f32 n1_i n0_i) #<representation binary32>) () ())
#s(alt (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))) (patch (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())
#s(alt (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)) (patch (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) #<representation binary32>) () ())
#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())
#s(alt #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) #<representation binary32>) () ())
#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())
#s(alt (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (patch #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) #<representation binary32>) () ())
#s(alt (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u)) (patch (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u)) #<representation binary32>) () ())
#s(alt (*.f32 n1_i #s(literal 7/2160 binary32)) (patch (*.f32 n1_i #s(literal 7/2160 binary32)) #<representation binary32>) () ())
#s(alt (*.f32 #s(literal 7/360 binary32) n1_i) (patch (*.f32 #s(literal 7/360 binary32) n1_i) #<representation binary32>) () ())
#s(alt #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (patch #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())
#s(alt (*.f32 n0_i #s(literal 1/3 binary32)) (patch (*.f32 n0_i #s(literal 1/3 binary32)) #<representation binary32>) () ())
#s(alt (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) (patch (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) #<representation binary32>) () ())
#s(alt (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32))) (patch (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32))) #<representation binary32>) () ())
Outputs
#s(alt (* -11/15120 n0_i) (taylor 0 n0_i) (#s(alt (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))) (patch (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -11/15120 n0_i) (taylor 0 n0_i) (#s(alt (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))) (patch (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -11/15120 n0_i) (taylor 0 n0_i) (#s(alt (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))) (patch (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -11/15120 n0_i) (taylor 0 n0_i) (#s(alt (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))) (patch (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -11/15120 n0_i) (taylor inf n0_i) (#s(alt (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))) (patch (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -11/15120 n0_i) (taylor inf n0_i) (#s(alt (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))) (patch (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -11/15120 n0_i) (taylor inf n0_i) (#s(alt (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))) (patch (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -11/15120 n0_i) (taylor inf n0_i) (#s(alt (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))) (patch (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -11/15120 n0_i) (taylor -inf n0_i) (#s(alt (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))) (patch (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -11/15120 n0_i) (taylor -inf n0_i) (#s(alt (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))) (patch (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -11/15120 n0_i) (taylor -inf n0_i) (#s(alt (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))) (patch (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))) #<representation binary32>) () ())) ())
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#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor 0 n0_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (taylor inf n0_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor -inf n0_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 u) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 u) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 u) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (* -1 n0_i))) (taylor inf u) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) (taylor inf u) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) (taylor inf u) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) (taylor inf u) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (* -1 n1_i)))) (taylor -inf u) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) (taylor -inf u) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) (taylor -inf u) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) (taylor -inf u) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor 0 n1_i) (#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
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#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)) #<representation binary32>) () ())) ())
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#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (taylor inf u) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle))))) (taylor inf u) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle))))) (taylor inf u) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle))))) (taylor inf u) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (taylor -inf u) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))))) (taylor -inf u) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))))) (taylor -inf u) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))))) (taylor -inf u) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (* normAngle u)) (sin normAngle)) (taylor 0 n0_i) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (taylor inf n0_i) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) (taylor inf n0_i) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) (taylor inf n0_i) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) (taylor inf n0_i) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 normAngle) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i)))))) (taylor 0 normAngle) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))) (taylor 0 normAngle) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))))))) (taylor 0 normAngle) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* normAngle (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))) (taylor inf normAngle) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle))) (taylor inf normAngle) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle))) (taylor inf normAngle) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle))) (taylor inf normAngle) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))) (taylor -inf normAngle) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))) (taylor -inf normAngle) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))) (taylor -inf normAngle) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))) (taylor -inf normAngle) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) (taylor 0 n1_i) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (* normAngle u)) (sin normAngle)) (taylor inf n1_i) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) (patch (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i) #<representation binary32>) () ())) ())
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#s(alt (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
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#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor inf n1_i) (#s(alt #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle)))) (taylor inf n1_i) (#s(alt #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle)))) (taylor inf n1_i) (#s(alt #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle)))) (taylor inf n1_i) (#s(alt #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor -inf n1_i) (#s(alt #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) (patch #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) #<representation binary32>) () ())) ())
#s(alt (- n1_i n0_i) (taylor 0 normAngle) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i) (taylor 0 normAngle) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))) n0_i) (taylor 0 normAngle) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))) n0_i) (taylor 0 normAngle) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (taylor inf normAngle) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 2))))))) (* 1/24 n0_i))) (taylor inf normAngle) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4))))))) (+ (* 1/24 n0_i) (/ n0_i (pow normAngle 4))))) (taylor inf normAngle) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4))))))) (+ (* 1/24 n0_i) (/ n0_i (pow normAngle 4))))) (taylor inf normAngle) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))) (taylor -inf normAngle) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 2))))))) (* 1/24 n0_i))) (taylor -inf normAngle) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4))))))) (+ (* 1/24 n0_i) (/ n0_i (pow normAngle 4))))) (taylor -inf normAngle) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4))))))) (+ (* 1/24 n0_i) (/ n0_i (pow normAngle 4))))) (taylor -inf normAngle) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n0_i) (taylor 0 n1_i) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))) n0_i) (taylor 0 n1_i) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))) n0_i) (taylor 0 n1_i) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))) n0_i) (taylor 0 n1_i) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (taylor inf n1_i) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (/ (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n1_i))) (/ n0_i n1_i))) (taylor inf n1_i) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (/ (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n1_i))) (/ n0_i n1_i))) (taylor inf n1_i) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (/ (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n1_i))) (/ n0_i n1_i))) (taylor inf n1_i) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1))) (taylor -inf n1_i) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6))) 1))) (taylor -inf n1_i) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6))) 1))) (taylor -inf n1_i) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6))) 1))) (taylor -inf n1_i) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))) (taylor 0 n0_i) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1)) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))))) (taylor 0 n0_i) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1)) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))))) (taylor 0 n0_i) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1)) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))))) (taylor 0 n0_i) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1)) (taylor inf n0_i) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))) n0_i))) 1)) (taylor inf n0_i) (#s(alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (patch (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #<representation binary32>) () ())) ())
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#s(alt (+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n1_i) (#s(alt (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n1_i) (#s(alt (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n1_i) (#s(alt (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n1_i) (#s(alt (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf n1_i) (#s(alt (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf n1_i) (#s(alt (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf n1_i) (#s(alt (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf n1_i) (#s(alt (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor 0 u) (#s(alt #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (patch #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) #<representation binary32>) () ())) ())
#s(alt (* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2))))) (taylor 0 u) (#s(alt #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (patch #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) #<representation binary32>) () ())) ())
#s(alt (* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2))))))) (taylor 0 u) (#s(alt #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (patch #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) #<representation binary32>) () ())) ())
#s(alt (* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5)))))))) (taylor 0 u) (#s(alt #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (patch #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle u)) (taylor inf u) (#s(alt #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (patch #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle u)) (taylor inf u) (#s(alt #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (patch #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle u)) (taylor inf u) (#s(alt #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (patch #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle u)) (taylor inf u) (#s(alt #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (patch #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle u)) (taylor -inf u) (#s(alt #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (patch #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle u)) (taylor -inf u) (#s(alt #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (patch #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle u)) (taylor -inf u) (#s(alt #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (patch #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle u)) (taylor -inf u) (#s(alt #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (patch #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor 0 normAngle) (#s(alt #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (patch #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3))))) (taylor 0 normAngle) (#s(alt #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (patch #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5))))))) (taylor 0 normAngle) (#s(alt #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (patch #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) #<representation binary32>) () ())) ())
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#s(alt (sin (* normAngle u)) (taylor inf normAngle) (#s(alt #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (patch #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle u)) (taylor inf normAngle) (#s(alt #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (patch #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) #<representation binary32>) () ())) ())
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#s(alt (sin (* normAngle u)) (taylor -inf normAngle) (#s(alt #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (patch #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) #<representation binary32>) () ())) ())
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#s(alt (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)) (taylor 0 n1_i) (#s(alt #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (patch #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)) (taylor 0 n1_i) (#s(alt #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (patch #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* 7/360 n1_i) (taylor inf n1_i) (#s(alt #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (patch #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i)))) (taylor inf n1_i) (#s(alt #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (patch #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i)))) (taylor inf n1_i) (#s(alt #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (patch #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i)))) (taylor inf n1_i) (#s(alt #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (patch #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* 7/360 n1_i) (taylor -inf n1_i) (#s(alt #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (patch #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360))) (taylor -inf n1_i) (#s(alt #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (patch #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360))) (taylor -inf n1_i) (#s(alt #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (patch #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360))) (taylor -inf n1_i) (#s(alt #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (patch #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* 7/360 n1_i) (taylor 0 n0_i) (#s(alt #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (patch #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* 7/360 n1_i) (* 1/45 n0_i)) (taylor 0 n0_i) (#s(alt #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (patch #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* 7/360 n1_i) (* 1/45 n0_i)) (taylor 0 n0_i) (#s(alt #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (patch #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* 7/360 n1_i) (* 1/45 n0_i)) (taylor 0 n0_i) (#s(alt #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (patch #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* 1/45 n0_i) (taylor inf n0_i) (#s(alt #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (patch #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i)))) (taylor inf n0_i) (#s(alt #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (patch #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i)))) (taylor inf n0_i) (#s(alt #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (patch #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i)))) (taylor inf n0_i) (#s(alt #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (patch #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* 1/45 n0_i) (taylor -inf n0_i) (#s(alt #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (patch #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45))) (taylor -inf n0_i) (#s(alt #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (patch #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45))) (taylor -inf n0_i) (#s(alt #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (patch #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45))) (taylor -inf n0_i) (#s(alt #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (patch #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* 1/3 n0_i) (taylor 0 n0_i) (#s(alt (*.f32 n0_i #s(literal 1/3 binary32)) (patch (*.f32 n0_i #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (* 1/3 n0_i) (taylor 0 n0_i) (#s(alt (*.f32 n0_i #s(literal 1/3 binary32)) (patch (*.f32 n0_i #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (* 1/3 n0_i) (taylor 0 n0_i) (#s(alt (*.f32 n0_i #s(literal 1/3 binary32)) (patch (*.f32 n0_i #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (* 1/3 n0_i) (taylor 0 n0_i) (#s(alt (*.f32 n0_i #s(literal 1/3 binary32)) (patch (*.f32 n0_i #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (* 1/3 n0_i) (taylor inf n0_i) (#s(alt (*.f32 n0_i #s(literal 1/3 binary32)) (patch (*.f32 n0_i #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (* 1/3 n0_i) (taylor inf n0_i) (#s(alt (*.f32 n0_i #s(literal 1/3 binary32)) (patch (*.f32 n0_i #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (* 1/3 n0_i) (taylor inf n0_i) (#s(alt (*.f32 n0_i #s(literal 1/3 binary32)) (patch (*.f32 n0_i #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (* 1/3 n0_i) (taylor inf n0_i) (#s(alt (*.f32 n0_i #s(literal 1/3 binary32)) (patch (*.f32 n0_i #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (* 1/3 n0_i) (taylor -inf n0_i) (#s(alt (*.f32 n0_i #s(literal 1/3 binary32)) (patch (*.f32 n0_i #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (* 1/3 n0_i) (taylor -inf n0_i) (#s(alt (*.f32 n0_i #s(literal 1/3 binary32)) (patch (*.f32 n0_i #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (* 1/3 n0_i) (taylor -inf n0_i) (#s(alt (*.f32 n0_i #s(literal 1/3 binary32)) (patch (*.f32 n0_i #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (* 1/3 n0_i) (taylor -inf n0_i) (#s(alt (*.f32 n0_i #s(literal 1/3 binary32)) (patch (*.f32 n0_i #s(literal 1/3 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (pow u 2)) (taylor 0 u) (#s(alt (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) (patch (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (pow u 2)) (taylor 0 u) (#s(alt (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) (patch (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (pow u 2)) (taylor 0 u) (#s(alt (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) (patch (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (pow u 2)) (taylor 0 u) (#s(alt (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) (patch (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (pow u 2)) (taylor inf u) (#s(alt (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) (patch (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (pow u 2)) (taylor inf u) (#s(alt (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) (patch (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (pow u 2)) (taylor inf u) (#s(alt (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) (patch (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (pow u 2)) (taylor inf u) (#s(alt (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) (patch (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (pow u 2)) (taylor -inf u) (#s(alt (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) (patch (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (pow u 2)) (taylor -inf u) (#s(alt (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) (patch (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (pow u 2)) (taylor -inf u) (#s(alt (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) (patch (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (pow u 2)) (taylor -inf u) (#s(alt (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) (patch (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (pow u 3)) (taylor 0 u) (#s(alt (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32))) (patch (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (pow u 3)) (taylor 0 u) (#s(alt (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32))) (patch (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (pow u 3)) (taylor 0 u) (#s(alt (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32))) (patch (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (pow u 3)) (taylor 0 u) (#s(alt (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32))) (patch (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (pow u 3)) (taylor inf u) (#s(alt (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32))) (patch (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (pow u 3)) (taylor inf u) (#s(alt (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32))) (patch (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (pow u 3)) (taylor inf u) (#s(alt (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32))) (patch (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (pow u 3)) (taylor inf u) (#s(alt (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32))) (patch (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (pow u 3)) (taylor -inf u) (#s(alt (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32))) (patch (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (pow u 3)) (taylor -inf u) (#s(alt (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32))) (patch (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (pow u 3)) (taylor -inf u) (#s(alt (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32))) (patch (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (pow u 3)) (taylor -inf u) (#s(alt (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32))) (patch (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32))) #<representation binary32>) () ())) ())
Calls

183 calls:

TimeVariablePointExpression
12.0ms
u
@inf
(* normAngle (+ (* normAngle (* normAngle (* u (* (* u u) -1/6)))) u))
4.0ms
n1_i
@-inf
(+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120))))) (+ (* n1_i 1/6) (* n0_i 1/3)))) (- n1_i n0_i))
2.0ms
u
@inf
(* u (* (* u u) -1/6))
1.0ms
n1_i
@0
(+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120))))) (+ (* n1_i 1/6) (* n0_i 1/3)))) (- n1_i n0_i))
1.0ms
normAngle
@inf
(+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120))))) (+ (* n1_i 1/6) (* n0_i 1/3)))) (- n1_i n0_i))

simplify413.0ms (3.3%)

Memory
-16.9MiB live, 574.0MiB allocated
Algorithm
egg-herbie
Rules
13 916×lower-fma.f64
13 916×lower-fma.f32
8 194×lower-*.f64
8 194×lower-*.f32
4 416×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
065711643
1216810870
2773510867
0866710251
Stop Event
iter limit
node limit
Counts
732 → 721
Calls
Call 1
Inputs
(* -11/15120 n0_i)
(* -11/15120 n0_i)
(* -11/15120 n0_i)
(* -11/15120 n0_i)
(* -11/15120 n0_i)
(* -11/15120 n0_i)
(* -11/15120 n0_i)
(* -11/15120 n0_i)
(* -11/15120 n0_i)
(* -11/15120 n0_i)
(* -11/15120 n0_i)
(* -11/15120 n0_i)
(* 31/15120 n1_i)
(* 31/15120 n1_i)
(* 31/15120 n1_i)
(* 31/15120 n1_i)
(* 31/15120 n1_i)
(* 31/15120 n1_i)
(* 31/15120 n1_i)
(* 31/15120 n1_i)
(* 31/15120 n1_i)
(* 31/15120 n1_i)
(* 31/15120 n1_i)
(* 31/15120 n1_i)
(* -2/945 n0_i)
(* -2/945 n0_i)
(* -2/945 n0_i)
(* -2/945 n0_i)
(* -2/945 n0_i)
(* -2/945 n0_i)
(* -2/945 n0_i)
(* -2/945 n0_i)
(* -2/945 n0_i)
(* -2/945 n0_i)
(* -2/945 n0_i)
(* -2/945 n0_i)
(* -1/336 n0_i)
(* -1/336 n0_i)
(* -1/336 n0_i)
(* -1/336 n0_i)
(* -1/336 n0_i)
(* -1/336 n0_i)
(* -1/336 n0_i)
(* -1/336 n0_i)
(* -1/336 n0_i)
(* -1/336 n0_i)
(* -1/336 n0_i)
(* -1/336 n0_i)
n0_i
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(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
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(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
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(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
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n0_i
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(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
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(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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n0_i
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(* n1_i u)
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(* n1_i u)
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(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
1
(+ 1 (* u (- (/ n1_i n0_i) 1)))
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(* -1 (* u (+ 1 (* -1 (/ n1_i n0_i)))))
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(/ (* n1_i u) n0_i)
(* n1_i (- (+ (/ 1 n1_i) (/ u n0_i)) (/ u n1_i)))
(* n1_i (- (+ (/ 1 n1_i) (/ u n0_i)) (/ u n1_i)))
(* n1_i (- (+ (/ 1 n1_i) (/ u n0_i)) (/ u n1_i)))
(/ (* n1_i u) n0_i)
(* -1 (* n1_i (+ (* -1 (/ u n0_i)) (* -1 (/ (- 1 u) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ u n0_i)) (* -1 (/ (- 1 u) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ u n0_i)) (* -1 (/ (- 1 u) n1_i)))))
(/ (* n1_i u) n0_i)
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(- 1 u)
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(- (+ 1 (/ (* n1_i u) n0_i)) u)
(- 1 u)
(- (+ 1 (/ (* n1_i u) n0_i)) u)
(- (+ 1 (/ (* n1_i u) n0_i)) u)
(- (+ 1 (/ (* n1_i u) n0_i)) u)
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
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(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
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(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(* normAngle (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* -1 (* normAngle (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(/ (* n1_i normAngle) (sin normAngle))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(+ n1_i (* -1 n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i)))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (+ (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (* (pow normAngle 2) (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(/ (* n1_i normAngle) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(- n1_i n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))) n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))) n0_i)
(* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))
(* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 2))))))) (* 1/24 n0_i)))
(* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4))))))) (+ (* 1/24 n0_i) (/ n0_i (pow normAngle 4)))))
(* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4))))))) (+ (* 1/24 n0_i) (/ n0_i (pow normAngle 4)))))
(* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))
(* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 2))))))) (* 1/24 n0_i)))
(* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4))))))) (+ (* 1/24 n0_i) (/ n0_i (pow normAngle 4)))))
(* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4))))))) (+ (* 1/24 n0_i) (/ n0_i (pow normAngle 4)))))
(- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n0_i)
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))) n0_i)
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))) n0_i)
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))) n0_i)
(* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))
(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (/ (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n1_i))) (/ n0_i n1_i)))
(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (/ (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n1_i))) (/ n0_i n1_i)))
(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (/ (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n1_i))) (/ n0_i n1_i)))
(* -1 (* n1_i (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6))) 1)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6))) 1)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6))) 1)))
(+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))))
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1)) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))))
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1)) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))))
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1)) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))))
(* n0_i (- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))) n0_i))) 1))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))) n0_i))) 1))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))) n0_i))) 1))
(* -1 (* n0_i (+ 1 (* (pow normAngle 2) (- (* -1/45 (pow normAngle 2)) 1/3)))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))) n0_i)) (* (pow normAngle 2) (- (* -1/45 (pow normAngle 2)) 1/3))))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))) n0_i)) (* (pow normAngle 2) (- (* -1/45 (pow normAngle 2)) 1/3))))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))) n0_i)) (* (pow normAngle 2) (- (* -1/45 (pow normAngle 2)) 1/3))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i u)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* normAngle u)
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5))))))))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(* normAngle u)
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(* normAngle u)
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))
(* -1/6 (* (pow normAngle 3) (pow u 3)))
(* (pow normAngle 3) (+ (* -1/6 (pow u 3)) (/ u (pow normAngle 2))))
(* (pow normAngle 3) (+ (* -1/6 (pow u 3)) (/ u (pow normAngle 2))))
(* (pow normAngle 3) (+ (* -1/6 (pow u 3)) (/ u (pow normAngle 2))))
(* -1/6 (* (pow normAngle 3) (pow u 3)))
(* -1 (* (pow normAngle 3) (+ (* -1 (/ u (pow normAngle 2))) (* 1/6 (pow u 3)))))
(* -1 (* (pow normAngle 3) (+ (* -1 (/ u (pow normAngle 2))) (* 1/6 (pow u 3)))))
(* -1 (* (pow normAngle 3) (+ (* -1 (/ u (pow normAngle 2))) (* 1/6 (pow u 3)))))
(* normAngle u)
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))
(* -1/6 (* (pow normAngle 3) (pow u 3)))
(* (pow u 3) (+ (* -1/6 (pow normAngle 3)) (/ normAngle (pow u 2))))
(* (pow u 3) (+ (* -1/6 (pow normAngle 3)) (/ normAngle (pow u 2))))
(* (pow u 3) (+ (* -1/6 (pow normAngle 3)) (/ normAngle (pow u 2))))
(* -1/6 (* (pow normAngle 3) (pow u 3)))
(* -1 (* (pow u 3) (+ (* -1 (/ normAngle (pow u 2))) (* 1/6 (pow normAngle 3)))))
(* -1 (* (pow u 3) (+ (* -1 (/ normAngle (pow u 2))) (* 1/6 (pow normAngle 3)))))
(* -1 (* (pow u 3) (+ (* -1 (/ normAngle (pow u 2))) (* 1/6 (pow normAngle 3)))))
(* 7/2160 n1_i)
(* 7/2160 n1_i)
(* 7/2160 n1_i)
(* 7/2160 n1_i)
(* 7/2160 n1_i)
(* 7/2160 n1_i)
(* 7/2160 n1_i)
(* 7/2160 n1_i)
(* 7/2160 n1_i)
(* 7/2160 n1_i)
(* 7/2160 n1_i)
(* 7/2160 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))
(* 7/360 n1_i)
(* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))
(* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))
(* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))
(* 7/360 n1_i)
(* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))
(* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))
(* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))
(* 7/360 n1_i)
(+ (* 7/360 n1_i) (* 1/45 n0_i))
(+ (* 7/360 n1_i) (* 1/45 n0_i))
(+ (* 7/360 n1_i) (* 1/45 n0_i))
(* 1/45 n0_i)
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(* 1/45 n0_i)
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* -1/6 (pow u 2))
(* -1/6 (pow u 2))
(* -1/6 (pow u 2))
(* -1/6 (pow u 2))
(* -1/6 (pow u 2))
(* -1/6 (pow u 2))
(* -1/6 (pow u 2))
(* -1/6 (pow u 2))
(* -1/6 (pow u 2))
(* -1/6 (pow u 2))
(* -1/6 (pow u 2))
(* -1/6 (pow u 2))
(* -1/6 (pow u 3))
(* -1/6 (pow u 3))
(* -1/6 (pow u 3))
(* -1/6 (pow u 3))
(* -1/6 (pow u 3))
(* -1/6 (pow u 3))
(* -1/6 (pow u 3))
(* -1/6 (pow u 3))
(* -1/6 (pow u 3))
(* -1/6 (pow u 3))
(* -1/6 (pow u 3))
(* -1/6 (pow u 3))
Outputs
(* -11/15120 n0_i)
(*.f32 #s(literal -11/15120 binary32) n0_i)
(* -11/15120 n0_i)
(*.f32 #s(literal -11/15120 binary32) n0_i)
(* -11/15120 n0_i)
(*.f32 #s(literal -11/15120 binary32) n0_i)
(* -11/15120 n0_i)
(*.f32 #s(literal -11/15120 binary32) n0_i)
(* -11/15120 n0_i)
(*.f32 #s(literal -11/15120 binary32) n0_i)
(* -11/15120 n0_i)
(*.f32 #s(literal -11/15120 binary32) n0_i)
(* -11/15120 n0_i)
(*.f32 #s(literal -11/15120 binary32) n0_i)
(* -11/15120 n0_i)
(*.f32 #s(literal -11/15120 binary32) n0_i)
(* -11/15120 n0_i)
(*.f32 #s(literal -11/15120 binary32) n0_i)
(* -11/15120 n0_i)
(*.f32 #s(literal -11/15120 binary32) n0_i)
(* -11/15120 n0_i)
(*.f32 #s(literal -11/15120 binary32) n0_i)
(* -11/15120 n0_i)
(*.f32 #s(literal -11/15120 binary32) n0_i)
(* 31/15120 n1_i)
(*.f32 #s(literal 31/15120 binary32) n1_i)
(* 31/15120 n1_i)
(*.f32 #s(literal 31/15120 binary32) n1_i)
(* 31/15120 n1_i)
(*.f32 #s(literal 31/15120 binary32) n1_i)
(* 31/15120 n1_i)
(*.f32 #s(literal 31/15120 binary32) n1_i)
(* 31/15120 n1_i)
(*.f32 #s(literal 31/15120 binary32) n1_i)
(* 31/15120 n1_i)
(*.f32 #s(literal 31/15120 binary32) n1_i)
(* 31/15120 n1_i)
(*.f32 #s(literal 31/15120 binary32) n1_i)
(* 31/15120 n1_i)
(*.f32 #s(literal 31/15120 binary32) n1_i)
(* 31/15120 n1_i)
(*.f32 #s(literal 31/15120 binary32) n1_i)
(* 31/15120 n1_i)
(*.f32 #s(literal 31/15120 binary32) n1_i)
(* 31/15120 n1_i)
(*.f32 #s(literal 31/15120 binary32) n1_i)
(* 31/15120 n1_i)
(*.f32 #s(literal 31/15120 binary32) n1_i)
(* -2/945 n0_i)
(*.f32 n0_i #s(literal -2/945 binary32))
(* -2/945 n0_i)
(*.f32 n0_i #s(literal -2/945 binary32))
(* -2/945 n0_i)
(*.f32 n0_i #s(literal -2/945 binary32))
(* -2/945 n0_i)
(*.f32 n0_i #s(literal -2/945 binary32))
(* -2/945 n0_i)
(*.f32 n0_i #s(literal -2/945 binary32))
(* -2/945 n0_i)
(*.f32 n0_i #s(literal -2/945 binary32))
(* -2/945 n0_i)
(*.f32 n0_i #s(literal -2/945 binary32))
(* -2/945 n0_i)
(*.f32 n0_i #s(literal -2/945 binary32))
(* -2/945 n0_i)
(*.f32 n0_i #s(literal -2/945 binary32))
(* -2/945 n0_i)
(*.f32 n0_i #s(literal -2/945 binary32))
(* -2/945 n0_i)
(*.f32 n0_i #s(literal -2/945 binary32))
(* -2/945 n0_i)
(*.f32 n0_i #s(literal -2/945 binary32))
(* -1/336 n0_i)
(*.f32 n0_i #s(literal -1/336 binary32))
(* -1/336 n0_i)
(*.f32 n0_i #s(literal -1/336 binary32))
(* -1/336 n0_i)
(*.f32 n0_i #s(literal -1/336 binary32))
(* -1/336 n0_i)
(*.f32 n0_i #s(literal -1/336 binary32))
(* -1/336 n0_i)
(*.f32 n0_i #s(literal -1/336 binary32))
(* -1/336 n0_i)
(*.f32 n0_i #s(literal -1/336 binary32))
(* -1/336 n0_i)
(*.f32 n0_i #s(literal -1/336 binary32))
(* -1/336 n0_i)
(*.f32 n0_i #s(literal -1/336 binary32))
(* -1/336 n0_i)
(*.f32 n0_i #s(literal -1/336 binary32))
(* -1/336 n0_i)
(*.f32 n0_i #s(literal -1/336 binary32))
(* -1/336 n0_i)
(*.f32 n0_i #s(literal -1/336 binary32))
(* -1/336 n0_i)
(*.f32 n0_i #s(literal -1/336 binary32))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (*.f32 u normAngle) (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 u (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 normAngle (*.f32 normAngle normAngle)))) (cos.f32 normAngle)) (sin.f32 normAngle))) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) (*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))) n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (*.f32 u (*.f32 u u)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (*.f32 u (*.f32 u u))))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (*.f32 u (*.f32 u u)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) #s(literal 1/120 binary32)))) (fma.f32 n1_i (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (neg.f32 (fma.f32 n1_i (*.f32 #s(literal 1/120 binary32) u) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u))))))) (fma.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i))))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i))))))) (*.f32 #s(literal 1/6 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
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n0_i
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(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
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(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
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(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
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(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (*.f32 u (*.f32 u u)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (*.f32 u (*.f32 u u))))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (*.f32 u (*.f32 u u)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) #s(literal 1/120 binary32)))) (fma.f32 n1_i (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (neg.f32 (fma.f32 n1_i (*.f32 #s(literal 1/120 binary32) u) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u))))))) (fma.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i))))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i))))))) (*.f32 #s(literal 1/6 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
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(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
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(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 u (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 normAngle (*.f32 normAngle normAngle)))) (cos.f32 normAngle)) (sin.f32 normAngle))) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) (*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))) n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (*.f32 u (*.f32 u u)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (*.f32 u (*.f32 u u))))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (*.f32 u (*.f32 u u)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) #s(literal 1/120 binary32)))) (fma.f32 n1_i (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (neg.f32 (fma.f32 n1_i (*.f32 #s(literal 1/120 binary32) u) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u))))))) (fma.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i))))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i))))))) (*.f32 #s(literal 1/6 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (*.f32 u normAngle) (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (*.f32 u normAngle) (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (*.f32 u normAngle) (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) n0_i)
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 (*.f32 u normAngle) (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
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(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
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(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
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(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 (*.f32 u normAngle) (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
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(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
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(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
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(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
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(fma.f32 n0_i (fma.f32 (neg.f32 normAngle) (*.f32 (cos.f32 normAngle) (/.f32 u (sin.f32 normAngle))) #s(literal 1 binary32)) (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle)))
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(fma.f32 n0_i (fma.f32 (neg.f32 normAngle) (*.f32 (cos.f32 normAngle) (/.f32 u (sin.f32 normAngle))) #s(literal 1 binary32)) (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle)))
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(* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))))
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(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(fma.f32 n0_i (fma.f32 (neg.f32 normAngle) (*.f32 (cos.f32 normAngle) (/.f32 u (sin.f32 normAngle))) (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle)))) n0_i)
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(fma.f32 n0_i (fma.f32 (neg.f32 normAngle) (*.f32 (cos.f32 normAngle) (/.f32 u (sin.f32 normAngle))) (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle)))) n0_i)
(* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1)))
(*.f32 (neg.f32 n0_i) (fma.f32 (*.f32 u normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) #s(literal -1 binary32)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
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(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(*.f32 (neg.f32 n0_i) (fma.f32 n1_i (neg.f32 (*.f32 u (/.f32 normAngle (*.f32 n0_i (sin.f32 normAngle))))) (fma.f32 (*.f32 u normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) #s(literal -1 binary32))))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(*.f32 (neg.f32 n0_i) (fma.f32 n1_i (neg.f32 (*.f32 u (/.f32 normAngle (*.f32 n0_i (sin.f32 normAngle))))) (fma.f32 (*.f32 u normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) #s(literal -1 binary32))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))))))
(fma.f32 u (-.f32 n1_i n0_i) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) n0_i))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(fma.f32 u (-.f32 n1_i n0_i) (fma.f32 normAngle (*.f32 normAngle (fma.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n1_i #s(literal 7/360 binary32) (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (*.f32 n0_i #s(literal 23/360 binary32))))))))) n0_i))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(fma.f32 u (-.f32 n1_i n0_i) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 u (fma.f32 n1_i #s(literal 7/360 binary32) (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (*.f32 n0_i #s(literal 23/360 binary32))))) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 n0_i #s(literal -1/360 binary32) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (*.f32 n0_i #s(literal 23/360 binary32))) (*.f32 n0_i #s(literal -1/5040 binary32))))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))))))) (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) n0_i))
(* normAngle (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))))
(*.f32 (*.f32 u normAngle) (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(*.f32 normAngle (fma.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
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(* -1 (* normAngle (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))
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(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
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(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
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(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
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(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
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(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
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(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
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(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
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(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
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(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
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(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
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(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
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(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
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(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
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(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
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(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
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(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
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(+ n1_i (* -1 n0_i))
(-.f32 n1_i n0_i)
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i)))))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (*.f32 n0_i #s(literal 23/360 binary32))))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (+ (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (* (pow normAngle 2) (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 n0_i #s(literal -1/360 binary32) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (*.f32 n0_i #s(literal 23/360 binary32))) (*.f32 n0_i #s(literal -1/5040 binary32))))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (fma.f32 n1_i #s(literal 7/360 binary32) (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (*.f32 n0_i #s(literal 23/360 binary32)))))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (neg.f32 (/.f32 n1_i (sin.f32 normAngle)))) (neg.f32 normAngle))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (neg.f32 (/.f32 n1_i (sin.f32 normAngle)))) (neg.f32 normAngle))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (neg.f32 (/.f32 n1_i (sin.f32 normAngle)))) (neg.f32 normAngle))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (neg.f32 (/.f32 n1_i (sin.f32 normAngle)))) (neg.f32 normAngle))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (neg.f32 normAngle) (sin.f32 normAngle))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (neg.f32 normAngle) (sin.f32 normAngle))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (neg.f32 normAngle) (sin.f32 normAngle))))
(- n1_i n0_i)
(-.f32 n1_i n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)
(fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) normAngle) normAngle (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))))))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) normAngle) normAngle (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))
(*.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (pow.f32 normAngle #s(literal 4 binary32)))
(* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 2))))))) (* 1/24 n0_i)))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (fma.f32 n0_i #s(literal -1/24 binary32) (+.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n0_i (/.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 normAngle normAngle))))))
(* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4))))))) (+ (* 1/24 n0_i) (/ n0_i (pow normAngle 4)))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (-.f32 (+.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n1_i (/.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i (/.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle)) (/.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32)))))) (fma.f32 n0_i #s(literal 1/24 binary32) (/.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32))))))
(* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4))))))) (+ (* 1/24 n0_i) (/ n0_i (pow normAngle 4)))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (-.f32 (+.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n1_i (/.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i (/.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle)) (/.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32)))))) (fma.f32 n0_i #s(literal 1/24 binary32) (/.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32))))))
(* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)))
(*.f32 (fma.f32 n0_i #s(literal -1/24 binary32) (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (pow.f32 normAngle #s(literal 4 binary32)))
(* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 2))))))) (* 1/24 n0_i)))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (fma.f32 n0_i #s(literal -1/24 binary32) (+.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n0_i (/.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 normAngle normAngle))))))
(* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4))))))) (+ (* 1/24 n0_i) (/ n0_i (pow normAngle 4)))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (-.f32 (+.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n1_i (/.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i (/.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle)) (/.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32)))))) (fma.f32 n0_i #s(literal 1/24 binary32) (/.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32))))))
(* (pow normAngle 4) (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4))))))) (+ (* 1/24 n0_i) (/ n0_i (pow normAngle 4)))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (-.f32 (+.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n1_i (/.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i (/.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle)) (/.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32)))))) (fma.f32 n0_i #s(literal 1/24 binary32) (/.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32))))))
(- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i #s(literal 1/3 binary32))) (neg.f32 n0_i))
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))) n0_i)
(fma.f32 n1_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32))) #s(literal 1 binary32)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i #s(literal 1/3 binary32))) (neg.f32 n0_i)))
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))) n0_i)
(fma.f32 n1_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32))) #s(literal 1 binary32)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i #s(literal 1/3 binary32))) (neg.f32 n0_i)))
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)))))) n0_i)
(fma.f32 n1_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32))) #s(literal 1 binary32)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i #s(literal 1/3 binary32))) (neg.f32 n0_i)))
(* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)) (*.f32 n1_i (*.f32 normAngle normAngle)) n1_i)
(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (/ (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n1_i))) (/ n0_i n1_i)))
(+.f32 n1_i (*.f32 n1_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32))) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i #s(literal 1/3 binary32))) (neg.f32 n0_i)) n1_i))))
(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (/ (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n1_i))) (/ n0_i n1_i)))
(+.f32 n1_i (*.f32 n1_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32))) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i #s(literal 1/3 binary32))) (neg.f32 n0_i)) n1_i))))
(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (/ (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n1_i))) (/ n0_i n1_i)))
(+.f32 n1_i (*.f32 n1_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32))) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i #s(literal 1/3 binary32))) (neg.f32 n0_i)) n1_i))))
(* -1 (* n1_i (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1)))
(*.f32 (neg.f32 n1_i) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32) #s(literal -1/6 binary32)) #s(literal -1 binary32)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6))) 1)))
(neg.f32 (fma.f32 n1_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32) #s(literal -1/6 binary32))) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i #s(literal 1/3 binary32))) (neg.f32 n0_i)) (neg.f32 n1_i))) (neg.f32 n1_i)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6))) 1)))
(neg.f32 (fma.f32 n1_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32) #s(literal -1/6 binary32))) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i #s(literal 1/3 binary32))) (neg.f32 n0_i)) (neg.f32 n1_i))) (neg.f32 n1_i)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6))) 1)))
(neg.f32 (fma.f32 n1_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32) #s(literal -1/6 binary32))) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i #s(literal 1/3 binary32))) (neg.f32 n0_i)) (neg.f32 n1_i))) (neg.f32 n1_i)))
(+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i)
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1)) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))))
(fma.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i))
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1)) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))))
(fma.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i))
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1)) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))))
(fma.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i))
(* n0_i (- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1))
(*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))) n0_i))) 1))
(fma.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (/.f32 (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) n0_i)) (fma.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) normAngle) normAngle (/.f32 n1_i n0_i))) (neg.f32 n0_i))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))) n0_i))) 1))
(fma.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (/.f32 (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) n0_i)) (fma.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) normAngle) normAngle (/.f32 n1_i n0_i))) (neg.f32 n0_i))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))) n0_i))) 1))
(fma.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (/.f32 (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) n0_i)) (fma.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) normAngle) normAngle (/.f32 n1_i n0_i))) (neg.f32 n0_i))
(* -1 (* n0_i (+ 1 (* (pow normAngle 2) (- (* -1/45 (pow normAngle 2)) 1/3)))))
(neg.f32 (fma.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/45 binary32) #s(literal -1/3 binary32)) n0_i))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))) n0_i)) (* (pow normAngle 2) (- (* -1/45 (pow normAngle 2)) 1/3))))))
(*.f32 (neg.f32 n0_i) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/45 binary32) #s(literal -1/3 binary32))) (-.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) n0_i))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))) n0_i)) (* (pow normAngle 2) (- (* -1/45 (pow normAngle 2)) 1/3))))))
(*.f32 (neg.f32 n0_i) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/45 binary32) #s(literal -1/3 binary32))) (-.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) n0_i))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))) n0_i)) (* (pow normAngle 2) (- (* -1/45 (pow normAngle 2)) 1/3))))))
(*.f32 (neg.f32 n0_i) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/45 binary32) #s(literal -1/3 binary32))) (-.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) n0_i))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (*.f32 u normAngle) (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 u (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 normAngle (*.f32 normAngle normAngle)))) (cos.f32 normAngle)) (sin.f32 normAngle))) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) (*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))) n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (*.f32 u (*.f32 u u)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (*.f32 u (*.f32 u u))))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (*.f32 u (*.f32 u u)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) #s(literal 1/120 binary32)))) (fma.f32 n1_i (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (neg.f32 (fma.f32 n1_i (*.f32 #s(literal 1/120 binary32) u) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u))))))) (fma.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i))))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i))))))) (*.f32 #s(literal 1/6 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
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(* n1_i u)
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(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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(sin (* normAngle u))
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(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))
(*.f32 u (fma.f32 u (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle)))) normAngle))
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))
(*.f32 u (fma.f32 u (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle)))) normAngle))
(* -1/6 (* (pow normAngle 3) (pow u 3)))
(*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u)))))
(* (pow u 3) (+ (* -1/6 (pow normAngle 3)) (/ normAngle (pow u 2))))
(*.f32 (*.f32 u (*.f32 u u)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (/.f32 normAngle (*.f32 u u))))
(* (pow u 3) (+ (* -1/6 (pow normAngle 3)) (/ normAngle (pow u 2))))
(*.f32 (*.f32 u (*.f32 u u)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (/.f32 normAngle (*.f32 u u))))
(* (pow u 3) (+ (* -1/6 (pow normAngle 3)) (/ normAngle (pow u 2))))
(*.f32 (*.f32 u (*.f32 u u)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (/.f32 normAngle (*.f32 u u))))
(* -1/6 (* (pow normAngle 3) (pow u 3)))
(*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u)))))
(* -1 (* (pow u 3) (+ (* -1 (/ normAngle (pow u 2))) (* 1/6 (pow normAngle 3)))))
(*.f32 (*.f32 u (*.f32 u u)) (neg.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 normAngle #s(literal 1/6 binary32))) (neg.f32 (/.f32 normAngle (*.f32 u u))))))
(* -1 (* (pow u 3) (+ (* -1 (/ normAngle (pow u 2))) (* 1/6 (pow normAngle 3)))))
(*.f32 (*.f32 u (*.f32 u u)) (neg.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 normAngle #s(literal 1/6 binary32))) (neg.f32 (/.f32 normAngle (*.f32 u u))))))
(* -1 (* (pow u 3) (+ (* -1 (/ normAngle (pow u 2))) (* 1/6 (pow normAngle 3)))))
(*.f32 (*.f32 u (*.f32 u u)) (neg.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 normAngle #s(literal 1/6 binary32))) (neg.f32 (/.f32 normAngle (*.f32 u u))))))
(* 7/2160 n1_i)
(*.f32 n1_i #s(literal 7/2160 binary32))
(* 7/2160 n1_i)
(*.f32 n1_i #s(literal 7/2160 binary32))
(* 7/2160 n1_i)
(*.f32 n1_i #s(literal 7/2160 binary32))
(* 7/2160 n1_i)
(*.f32 n1_i #s(literal 7/2160 binary32))
(* 7/2160 n1_i)
(*.f32 n1_i #s(literal 7/2160 binary32))
(* 7/2160 n1_i)
(*.f32 n1_i #s(literal 7/2160 binary32))
(* 7/2160 n1_i)
(*.f32 n1_i #s(literal 7/2160 binary32))
(* 7/2160 n1_i)
(*.f32 n1_i #s(literal 7/2160 binary32))
(* 7/2160 n1_i)
(*.f32 n1_i #s(literal 7/2160 binary32))
(* 7/2160 n1_i)
(*.f32 n1_i #s(literal 7/2160 binary32))
(* 7/2160 n1_i)
(*.f32 n1_i #s(literal 7/2160 binary32))
(* 7/2160 n1_i)
(*.f32 n1_i #s(literal 7/2160 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))
(*.f32 n0_i #s(literal 1/45 binary32))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))
(fma.f32 n0_i #s(literal -1/24 binary32) (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))
(fma.f32 n0_i #s(literal -1/24 binary32) (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))
(fma.f32 n0_i #s(literal -1/24 binary32) (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))
(*.f32 n1_i (fma.f32 (/.f32 n0_i n1_i) #s(literal 1/45 binary32) #s(literal 7/360 binary32)))
(* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))
(*.f32 n1_i (fma.f32 (/.f32 n0_i n1_i) #s(literal 1/45 binary32) #s(literal 7/360 binary32)))
(* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))
(*.f32 n1_i (fma.f32 (/.f32 n0_i n1_i) #s(literal 1/45 binary32) #s(literal 7/360 binary32)))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))
(*.f32 (neg.f32 n1_i) (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/45 binary32) #s(literal -7/360 binary32)))
(* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))
(*.f32 (neg.f32 n1_i) (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/45 binary32) #s(literal -7/360 binary32)))
(* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))
(*.f32 (neg.f32 n1_i) (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/45 binary32) #s(literal -7/360 binary32)))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(+ (* 7/360 n1_i) (* 1/45 n0_i))
(fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))
(+ (* 7/360 n1_i) (* 1/45 n0_i))
(fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))
(+ (* 7/360 n1_i) (* 1/45 n0_i))
(fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))
(* 1/45 n0_i)
(*.f32 n0_i #s(literal 1/45 binary32))
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 #s(literal 7/360 binary32) n0_i) #s(literal 1/45 binary32)))
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 #s(literal 7/360 binary32) n0_i) #s(literal 1/45 binary32)))
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 #s(literal 7/360 binary32) n0_i) #s(literal 1/45 binary32)))
(* 1/45 n0_i)
(*.f32 n0_i #s(literal 1/45 binary32))
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(neg.f32 (*.f32 n0_i (fma.f32 (/.f32 n1_i n0_i) #s(literal -7/360 binary32) #s(literal -1/45 binary32))))
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(neg.f32 (*.f32 n0_i (fma.f32 (/.f32 n1_i n0_i) #s(literal -7/360 binary32) #s(literal -1/45 binary32))))
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(neg.f32 (*.f32 n0_i (fma.f32 (/.f32 n1_i n0_i) #s(literal -7/360 binary32) #s(literal -1/45 binary32))))
(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
(* -1/6 (pow u 2))
(*.f32 #s(literal -1/6 binary32) (*.f32 u u))
(* -1/6 (pow u 2))
(*.f32 #s(literal -1/6 binary32) (*.f32 u u))
(* -1/6 (pow u 2))
(*.f32 #s(literal -1/6 binary32) (*.f32 u u))
(* -1/6 (pow u 2))
(*.f32 #s(literal -1/6 binary32) (*.f32 u u))
(* -1/6 (pow u 2))
(*.f32 #s(literal -1/6 binary32) (*.f32 u u))
(* -1/6 (pow u 2))
(*.f32 #s(literal -1/6 binary32) (*.f32 u u))
(* -1/6 (pow u 2))
(*.f32 #s(literal -1/6 binary32) (*.f32 u u))
(* -1/6 (pow u 2))
(*.f32 #s(literal -1/6 binary32) (*.f32 u u))
(* -1/6 (pow u 2))
(*.f32 #s(literal -1/6 binary32) (*.f32 u u))
(* -1/6 (pow u 2))
(*.f32 #s(literal -1/6 binary32) (*.f32 u u))
(* -1/6 (pow u 2))
(*.f32 #s(literal -1/6 binary32) (*.f32 u u))
(* -1/6 (pow u 2))
(*.f32 #s(literal -1/6 binary32) (*.f32 u u))
(* -1/6 (pow u 3))
(*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u)))
(* -1/6 (pow u 3))
(*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u)))
(* -1/6 (pow u 3))
(*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u)))
(* -1/6 (pow u 3))
(*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u)))
(* -1/6 (pow u 3))
(*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u)))
(* -1/6 (pow u 3))
(*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u)))
(* -1/6 (pow u 3))
(*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u)))
(* -1/6 (pow u 3))
(*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u)))
(* -1/6 (pow u 3))
(*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u)))
(* -1/6 (pow u 3))
(*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u)))
(* -1/6 (pow u 3))
(*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u)))
(* -1/6 (pow u 3))
(*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u)))

rewrite316.0ms (2.5%)

Memory
-43.1MiB live, 452.4MiB allocated
Rules
5 336×lower-*.f64
5 306×lower-*.f32
5 042×lower-fma.f64
5 024×lower-fma.f32
3 358×lower-pow.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
087564
0127516
1502482
24214476
08397463
Stop Event
iter limit
node limit
iter limit
Counts
26 → 299
Calls
Call 1
Inputs
(-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32))))
(fma.f32 n1_i #s(literal -1/840 binary32) (*.f32 n1_i #s(literal 7/2160 binary32)))
(fma.f32 n0_i #s(literal -1/720 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))))
(fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u)))
#s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u))
(*.f32 (-.f32 n1_i n0_i) u)
(-.f32 n1_i n0_i)
(*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))))
#s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))))
(fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
(fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)
#s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))))
(*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle)))
#s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u)))
(*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))
(*.f32 n1_i #s(literal 7/2160 binary32))
(*.f32 #s(literal 7/360 binary32) n1_i)
#s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i))
(*.f32 n0_i #s(literal 1/3 binary32))
(*.f32 (*.f32 u u) #s(literal -1/6 binary32))
(*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))
Outputs
(+.f32 (*.f32 n0_i #s(literal -1/270 binary32)) (*.f32 n0_i #s(literal 1/336 binary32)))
(+.f32 (*.f32 n0_i #s(literal 1/336 binary32)) (*.f32 n0_i #s(literal -1/270 binary32)))
(+.f32 (fma.f32 n0_i #s(literal -1/270 binary32) (*.f32 #s(literal 1/360 binary32) n0_i)) (neg.f32 (*.f32 n0_i #s(literal -1/5040 binary32))))
(+.f32 (fma.f32 n0_i #s(literal -1/270 binary32) (*.f32 #s(literal 1/360 binary32) n0_i)) (*.f32 (neg.f32 n0_i) #s(literal -1/5040 binary32)))
(+.f32 (fma.f32 n0_i #s(literal -1/270 binary32) (*.f32 #s(literal 1/360 binary32) n0_i)) (*.f32 #s(literal 1/5040 binary32) n0_i))
(pow.f32 (/.f32 (fma.f32 (*.f32 n0_i #s(literal -1/336 binary32)) (fma.f32 n0_i #s(literal -1/336 binary32) (*.f32 n0_i #s(literal -1/270 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/72900 binary32))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/19683000 binary32) (neg.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/37933056 binary32))))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 n0_i #s(literal -1/336 binary32) (*.f32 n0_i #s(literal -1/270 binary32))) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/72900 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/112896 binary32)))) #s(literal -1 binary32))
(fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32)) (*.f32 n0_i #s(literal 1/336 binary32)))
(fma.f32 n0_i #s(literal 1/336 binary32) (*.f32 n0_i #s(literal -1/270 binary32)))
(fma.f32 n0_i #s(literal -1/270 binary32) (*.f32 n0_i #s(literal 1/336 binary32)))
(fma.f32 #s(literal 1/45 binary32) (*.f32 #s(literal -1/6 binary32) n0_i) (*.f32 n0_i #s(literal 1/336 binary32)))
(fma.f32 (*.f32 n0_i #s(literal 1/45 binary32)) #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/336 binary32)))
(fma.f32 #s(literal -1 binary32) (*.f32 n0_i #s(literal -1/336 binary32)) (*.f32 n0_i #s(literal -1/270 binary32)))
(fma.f32 (neg.f32 n0_i) #s(literal -1/336 binary32) (*.f32 n0_i #s(literal -1/270 binary32)))
(fma.f32 (*.f32 #s(literal -1/6 binary32) n0_i) #s(literal 1/45 binary32) (*.f32 n0_i #s(literal 1/336 binary32)))
(fma.f32 #s(literal -1/270 binary32) n0_i (*.f32 n0_i #s(literal 1/336 binary32)))
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(*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) (neg.f32 (-.f32 n1_i n0_i)))) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) (neg.f32 (-.f32 n1_i n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (*.f32 n1_i #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) u)))) (sin.f32 normAngle)))
(pow.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) u))))) #s(literal -1 binary32))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 n1_i #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) u))))))
(/.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) u))) (/.f32 (sin.f32 normAngle) n1_i))
(/.f32 (*.f32 n1_i #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) u)))) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 n1_i #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) u))))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) u))) #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) n1_i))
(/.f32 (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) u))) (neg.f32 n1_i)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 #s(literal 1 binary32) #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) u)))) (/.f32 (sin.f32 normAngle) n1_i))
(/.f32 (*.f32 (neg.f32 n1_i) #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) u)))) (neg.f32 (sin.f32 normAngle)))
(*.f32 n1_i (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) u)))))
(*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) u))) (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) u))))
(*.f32 (*.f32 n1_i #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
#s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) u)))
(+.f32 (*.f32 u normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 u normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))
(+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 u normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 u normAngle))
(fma.f32 u normAngle (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 u normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))
(fma.f32 normAngle u (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 u normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))
(fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 u normAngle)) (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) (*.f32 u normAngle))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 u normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) (*.f32 u normAngle))
(fma.f32 (*.f32 (*.f32 u normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) (*.f32 normAngle normAngle) (*.f32 u normAngle))
(fma.f32 (*.f32 (*.f32 normAngle (*.f32 u normAngle)) (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) normAngle (*.f32 u normAngle))
(fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u normAngle))
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u)))))) (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 u (*.f32 u u)) (*.f32 normAngle (*.f32 normAngle normAngle)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 u normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 u normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (-.f32 (*.f32 (*.f32 u normAngle) (*.f32 u normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 u normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 u normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 u normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 u normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (*.f32 u normAngle) (*.f32 u normAngle))) (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 u normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 u normAngle)))
(/.f32 (*.f32 normAngle (fma.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u))))) (*.f32 u (*.f32 u u)))) (fma.f32 u (-.f32 u (*.f32 (*.f32 normAngle (*.f32 u normAngle)) (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 (*.f32 normAngle (*.f32 u normAngle)) (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))))
(/.f32 (*.f32 normAngle (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) u) (fma.f32 normAngle (*.f32 (*.f32 u normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) (neg.f32 u)))) (fma.f32 normAngle (*.f32 (*.f32 u normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) (neg.f32 u)))
(/.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u))))) (*.f32 u (*.f32 u u))) normAngle) (fma.f32 u (-.f32 u (*.f32 (*.f32 normAngle (*.f32 u normAngle)) (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 (*.f32 normAngle (*.f32 u normAngle)) (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))))
(/.f32 (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) u) (fma.f32 normAngle (*.f32 (*.f32 u normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) (neg.f32 u))) normAngle) (fma.f32 normAngle (*.f32 (*.f32 u normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) (neg.f32 u)))
(*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) u))
(*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) u) normAngle)
(*.f32 n1_i #s(literal 7/2160 binary32))
(*.f32 #s(literal 7/2160 binary32) n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(*.f32 #s(literal 7/360 binary32) n1_i)
#s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 n1_i #s(literal 7/360 binary32)))
(*.f32 n0_i #s(literal 1/3 binary32))
(*.f32 #s(literal 1/3 binary32) n0_i)
(*.f32 #s(literal -1/6 binary32) (*.f32 u u))
(*.f32 u (*.f32 #s(literal -1/6 binary32) u))
(*.f32 (*.f32 u u) #s(literal -1/6 binary32))
(*.f32 (*.f32 #s(literal -1/6 binary32) u) u)
(*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u)))
(*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))
(*.f32 (*.f32 u u) (*.f32 #s(literal -1/6 binary32) u))
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u)
(*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/6 binary32))
(*.f32 (*.f32 #s(literal -1/6 binary32) u) (*.f32 u u))

eval111.0ms (0.9%)

Memory
8.3MiB live, 193.9MiB allocated
Compiler

Compiled 35 975 to 2 090 computations (94.2% saved)

prune220.0ms (1.8%)

Memory
34.9MiB live, 315.3MiB allocated
Pruning

37 alts after pruning (30 fresh and 7 done)

PrunedKeptTotal
New1 114121 126
Fresh21820
Picked235
Done044
Total1 118371 155
Accuracy
100.0%
Counts
1 155 → 37
Alt Table
Click to see full alt table
StatusAccuracyProgram
79.7%
(fma.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
96.7%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32))) #s(literal -1/6 binary32)) normAngle)))) n1_i))
79.5%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32))) #s(literal -1/6 binary32)) normAngle)))) n1_i))
81.2%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) u)) n1_i))
81.1%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) #s(approx (+ (* u (* u u)) (neg u)) (neg.f32 u)) u)) n1_i))
98.6%
(+.f32 #s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 u (neg.f32 n0_i) n0_i)) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i))
98.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
98.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))))
98.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) normAngle) normAngle (-.f32 n1_i n0_i))) n0_i))
99.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 n1_i #s(literal -1/840 binary32) (*.f32 n1_i #s(literal 7/2160 binary32))) #s(approx (+ (* n0_i -1/720) (- (* -1/6 (* n0_i 1/45)) (+ (* n0_i -1/360) (* n0_i -1/5040)))) (*.f32 n0_i #s(literal -2/945 binary32)))) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
73.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))) n0_i))
81.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) #s(approx (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120))))) (+ (* n1_i 1/6) (* n0_i 1/3)))) (- n1_i n0_i)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)) (*.f32 n1_i (*.f32 normAngle normAngle)) n1_i))) n0_i))
81.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) #s(approx (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120))))) (+ (* n1_i 1/6) (* n0_i 1/3)))) (- n1_i n0_i)) (*.f32 (neg.f32 n1_i) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32) #s(literal -1/6 binary32)) #s(literal -1 binary32))))) n0_i))
98.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
97.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
80.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 u n1_i)))
29.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (*.f32 n1_i #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) u)))) (sin.f32 normAngle)))
58.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
37.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle)))))
36.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle)))))
36.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle)))))
36.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) u))) (/.f32 n1_i #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle)))))
37.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))))
98.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 u (-.f32 n1_i n0_i) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) n0_i))))
29.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))))
76.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (/.f32 (*.f32 (*.f32 n1_i u) n0_i) n0_i))))
58.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 u (neg.f32 n0_i) n0_i)))
33.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 (/.f32 (*.f32 (+.f32 n0_i n1_i) (-.f32 n1_i n0_i)) (+.f32 n0_i n1_i)) u)))
36.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u)))
97.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))))
57.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u #s(approx (+ n1_i (- (/ n0_i u) n0_i)) (fma.f32 n0_i (/.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))))))
37.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
97.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))))
58.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i #s(approx (+ (* u (/ n1_i n0_i)) (- 1 u)) (-.f32 #s(literal 1 binary32) u)))))
46.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i #s(approx (+ (* u (/ n1_i n0_i)) (- 1 u)) #s(literal 1 binary32)))))
33.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) #s(approx (* (- n1_i n0_i) u) (*.f32 (*.f32 n0_i u) (+.f32 #s(literal -1 binary32) (/.f32 n1_i n0_i))))))
38.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i u))))
Compiler

Compiled 1 907 to 671 computations (64.8% saved)

regimes105.0ms (0.8%)

Memory
-32.6MiB live, 112.3MiB allocated
Counts
60 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i #s(approx (+ (* u (/ n1_i n0_i)) (- 1 u)) #s(literal 1 binary32)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i #s(approx (+ (* u (/ n1_i n0_i)) (- 1 u)) (-.f32 #s(literal 1 binary32) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 u (neg.f32 n0_i) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) #s(approx (* (- n1_i n0_i) u) (*.f32 (*.f32 n0_i u) (+.f32 #s(literal -1 binary32) (/.f32 n1_i n0_i))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u #s(approx (+ n1_i (- (/ n0_i u) n0_i)) (fma.f32 n0_i (/.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 (/.f32 (*.f32 (+.f32 n0_i n1_i) (-.f32 n1_i n0_i)) (+.f32 n0_i n1_i)) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (/.f32 (*.f32 (*.f32 n1_i u) n0_i) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) (fma.f32 u (/.f32 #s(literal 1 binary32) u) (neg.f32 u))) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) normAngle) normAngle (-.f32 n1_i n0_i))) n0_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) #s(approx (+ (* u (* u u)) (neg u)) (neg.f32 u)) u)) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) #s(approx (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120))))) (+ (* n1_i 1/6) (* n0_i 1/3)))) (- n1_i n0_i)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)) (*.f32 n1_i (*.f32 normAngle normAngle)) n1_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) #s(approx (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120))))) (+ (* n1_i 1/6) (* n0_i 1/3)))) (- n1_i n0_i)) (*.f32 (neg.f32 n1_i) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32) #s(literal -1/6 binary32)) #s(literal -1 binary32))))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 u (-.f32 n1_i n0_i) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u))) (*.f32 n1_i u))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i))
(+.f32 #s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 u (neg.f32 n0_i) n0_i)) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) u))) (/.f32 n1_i #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 n1_i #s(literal -1/840 binary32) (*.f32 n1_i #s(literal 7/2160 binary32))) #s(approx (+ (* n0_i -1/720) (- (* -1/6 (* n0_i 1/45)) (+ (* n0_i -1/360) (* n0_i -1/5040)))) (*.f32 n0_i #s(literal -2/945 binary32)))) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 n1_i #s(literal -1/840 binary32) (*.f32 n1_i #s(literal 7/2160 binary32))) (fma.f32 n0_i #s(literal -1/720 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))))) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i #s(approx (sin normAngle) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (*.f32 n1_i #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) u)))) (sin.f32 normAngle)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32))) #s(literal -1/6 binary32)) normAngle)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle)))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32))) #s(literal -1/6 binary32)) normAngle)))) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32))) #s(literal -1/6 binary32)) normAngle)))) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(fma.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 #s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (*.f32 u normAngle)) n1_i (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i))
Calls

5 calls:

34.0ms
u
19.0ms
n1_i
15.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
15.0ms
n0_i
15.0ms
normAngle
Results
AccuracySegmentsBranch
99.2%1normAngle
99.2%1u
99.2%1n0_i
99.2%1n1_i
99.2%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes101.0ms (0.8%)

Memory
-9.3MiB live, 135.9MiB allocated
Counts
57 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i #s(approx (+ (* u (/ n1_i n0_i)) (- 1 u)) #s(literal 1 binary32)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i #s(approx (+ (* u (/ n1_i n0_i)) (- 1 u)) (-.f32 #s(literal 1 binary32) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 u (neg.f32 n0_i) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) #s(approx (* (- n1_i n0_i) u) (*.f32 (*.f32 n0_i u) (+.f32 #s(literal -1 binary32) (/.f32 n1_i n0_i))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u #s(approx (+ n1_i (- (/ n0_i u) n0_i)) (fma.f32 n0_i (/.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 (/.f32 (*.f32 (+.f32 n0_i n1_i) (-.f32 n1_i n0_i)) (+.f32 n0_i n1_i)) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (/.f32 (*.f32 (*.f32 n1_i u) n0_i) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) (fma.f32 u (/.f32 #s(literal 1 binary32) u) (neg.f32 u))) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) normAngle) normAngle (-.f32 n1_i n0_i))) n0_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) #s(approx (+ (* u (* u u)) (neg u)) (neg.f32 u)) u)) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) #s(approx (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120))))) (+ (* n1_i 1/6) (* n0_i 1/3)))) (- n1_i n0_i)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)) (*.f32 n1_i (*.f32 normAngle normAngle)) n1_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) #s(approx (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120))))) (+ (* n1_i 1/6) (* n0_i 1/3)))) (- n1_i n0_i)) (*.f32 (neg.f32 n1_i) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32) #s(literal -1/6 binary32)) #s(literal -1 binary32))))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 u (-.f32 n1_i n0_i) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u))) (*.f32 n1_i u))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i))
(+.f32 #s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 u (neg.f32 n0_i) n0_i)) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) u))) (/.f32 n1_i #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 n1_i #s(literal -1/840 binary32) (*.f32 n1_i #s(literal 7/2160 binary32))) #s(approx (+ (* n0_i -1/720) (- (* -1/6 (* n0_i 1/45)) (+ (* n0_i -1/360) (* n0_i -1/5040)))) (*.f32 n0_i #s(literal -2/945 binary32)))) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 n1_i #s(literal -1/840 binary32) (*.f32 n1_i #s(literal 7/2160 binary32))) (fma.f32 n0_i #s(literal -1/720 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))))) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i #s(approx (sin normAngle) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))) (/.f32 n1_i (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (*.f32 n1_i #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) u)))) (sin.f32 normAngle)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32))) #s(literal -1/6 binary32)) normAngle)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle)))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32))) #s(literal -1/6 binary32)) normAngle)))) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32))) #s(literal -1/6 binary32)) normAngle)))) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(fma.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 #s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (*.f32 u normAngle)) n1_i (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 n1_i #s(literal -1/840 binary32) (*.f32 n1_i #s(literal 7/2160 binary32))) #s(approx (+ (* n0_i -1/720) (- (* -1/6 (* n0_i 1/45)) (+ (* n0_i -1/360) (* n0_i -1/5040)))) (*.f32 n0_i #s(literal -2/945 binary32)))) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
Calls

5 calls:

29.0ms
n1_i
23.0ms
normAngle
16.0ms
u
15.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
14.0ms
n0_i
Results
AccuracySegmentsBranch
99.2%1normAngle
99.2%1u
99.2%1n0_i
99.2%1n1_i
99.2%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes54.0ms (0.4%)

Memory
10.8MiB live, 98.8MiB allocated
Counts
34 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i #s(approx (+ (* u (/ n1_i n0_i)) (- 1 u)) #s(literal 1 binary32)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i #s(approx (+ (* u (/ n1_i n0_i)) (- 1 u)) (-.f32 #s(literal 1 binary32) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 u (neg.f32 n0_i) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) #s(approx (* (- n1_i n0_i) u) (*.f32 (*.f32 n0_i u) (+.f32 #s(literal -1 binary32) (/.f32 n1_i n0_i))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u #s(approx (+ n1_i (- (/ n0_i u) n0_i)) (fma.f32 n0_i (/.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 (/.f32 (*.f32 (+.f32 n0_i n1_i) (-.f32 n1_i n0_i)) (+.f32 n0_i n1_i)) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (/.f32 (*.f32 (*.f32 n1_i u) n0_i) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) (fma.f32 u (/.f32 #s(literal 1 binary32) u) (neg.f32 u))) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) normAngle) normAngle (-.f32 n1_i n0_i))) n0_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) #s(approx (+ (* u (* u u)) (neg u)) (neg.f32 u)) u)) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) #s(approx (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120))))) (+ (* n1_i 1/6) (* n0_i 1/3)))) (- n1_i n0_i)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)) (*.f32 n1_i (*.f32 normAngle normAngle)) n1_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) #s(approx (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120))))) (+ (* n1_i 1/6) (* n0_i 1/3)))) (- n1_i n0_i)) (*.f32 (neg.f32 n1_i) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32) #s(literal -1/6 binary32)) #s(literal -1 binary32))))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 u (-.f32 n1_i n0_i) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u))) (*.f32 n1_i u))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i))
(+.f32 #s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 u (neg.f32 n0_i) n0_i)) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) u))) (/.f32 n1_i #s(approx (sin normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32) #s(literal -1/6 binary32)) normAngle) normAngle)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
Calls

5 calls:

13.0ms
normAngle
11.0ms
n0_i
9.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
9.0ms
u
9.0ms
n1_i
Results
AccuracySegmentsBranch
99.0%1normAngle
99.0%1u
99.0%1n0_i
99.0%1n1_i
99.0%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes50.0ms (0.4%)

Memory
2.2MiB live, 105.7MiB allocated
Counts
29 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i #s(approx (+ (* u (/ n1_i n0_i)) (- 1 u)) #s(literal 1 binary32)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i #s(approx (+ (* u (/ n1_i n0_i)) (- 1 u)) (-.f32 #s(literal 1 binary32) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 u (neg.f32 n0_i) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) #s(approx (* (- n1_i n0_i) u) (*.f32 (*.f32 n0_i u) (+.f32 #s(literal -1 binary32) (/.f32 n1_i n0_i))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u #s(approx (+ n1_i (- (/ n0_i u) n0_i)) (fma.f32 n0_i (/.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 (/.f32 (*.f32 (+.f32 n0_i n1_i) (-.f32 n1_i n0_i)) (+.f32 n0_i n1_i)) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (/.f32 (*.f32 (*.f32 n1_i u) n0_i) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) (fma.f32 u (/.f32 #s(literal 1 binary32) u) (neg.f32 u))) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) normAngle) normAngle (-.f32 n1_i n0_i))) n0_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) #s(approx (+ (* u (* u u)) (neg u)) (neg.f32 u)) u)) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) #s(approx (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120))))) (+ (* n1_i 1/6) (* n0_i 1/3)))) (- n1_i n0_i)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)) (*.f32 n1_i (*.f32 normAngle normAngle)) n1_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) #s(approx (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120))))) (+ (* n1_i 1/6) (* n0_i 1/3)))) (- n1_i n0_i)) (*.f32 (neg.f32 n1_i) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32) #s(literal -1/6 binary32)) #s(literal -1 binary32))))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 u (-.f32 n1_i n0_i) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u))) (*.f32 n1_i u))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i))
(+.f32 #s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 u (neg.f32 n0_i) n0_i)) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u u) (neg.f32 u)) u)) n1_i))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
Calls

5 calls:

12.0ms
normAngle
12.0ms
n1_i
8.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
8.0ms
n0_i
8.0ms
u
Results
AccuracySegmentsBranch
98.9%1normAngle
98.9%1u
98.9%1n0_i
98.9%1n1_i
98.9%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes30.0ms (0.2%)

Memory
27.5MiB live, 71.9MiB allocated
Counts
17 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i #s(approx (+ (* u (/ n1_i n0_i)) (- 1 u)) #s(literal 1 binary32)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i #s(approx (+ (* u (/ n1_i n0_i)) (- 1 u)) (-.f32 #s(literal 1 binary32) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 u (neg.f32 n0_i) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) #s(approx (* (- n1_i n0_i) u) (*.f32 (*.f32 n0_i u) (+.f32 #s(literal -1 binary32) (/.f32 n1_i n0_i))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u #s(approx (+ n1_i (- (/ n0_i u) n0_i)) (fma.f32 n0_i (/.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 (/.f32 (*.f32 (+.f32 n0_i n1_i) (-.f32 n1_i n0_i)) (+.f32 n0_i n1_i)) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (/.f32 (*.f32 (*.f32 n1_i u) n0_i) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) (fma.f32 u (/.f32 #s(literal 1 binary32) u) (neg.f32 u))) (*.f32 u n1_i)))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
Calls

5 calls:

8.0ms
n0_i
6.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
5.0ms
u
5.0ms
normAngle
5.0ms
n1_i
Results
AccuracySegmentsBranch
98.2%1normAngle
98.2%1u
98.2%1n0_i
98.2%1n1_i
98.2%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes15.0ms (0.1%)

Memory
-5.1MiB live, 41.4MiB allocated
Counts
6 → 3
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i #s(approx (+ (* u (/ n1_i n0_i)) (- 1 u)) #s(literal 1 binary32)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i #s(approx (+ (* u (/ n1_i n0_i)) (- 1 u)) (-.f32 #s(literal 1 binary32) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 u (neg.f32 n0_i) n0_i)))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
Calls

5 calls:

4.0ms
normAngle
3.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
3.0ms
n0_i
3.0ms
u
3.0ms
n1_i
Results
AccuracySegmentsBranch
58.3%1u
71.8%3n0_i
72.6%3n1_i
58.3%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
58.3%1normAngle
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes2.0ms (0%)

Memory
6.2MiB live, 6.2MiB allocated
Counts
4 → 3
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i #s(approx (+ (* u (/ n1_i n0_i)) (- 1 u)) #s(literal 1 binary32)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i #s(approx (+ (* u (/ n1_i n0_i)) (- 1 u)) (-.f32 #s(literal 1 binary32) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u)))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i #s(approx (+ (* u (/ n1_i n0_i)) (- 1 u)) (-.f32 #s(literal 1 binary32) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
Calls

1 calls:

2.0ms
n1_i
Results
AccuracySegmentsBranch
72.5%3n1_i
Compiler

Compiled 5 to 4 computations (20% saved)

regimes9.0ms (0.1%)

Memory
-25.3MiB live, 21.0MiB allocated
Counts
2 → 3
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i #s(approx (+ (* u (/ n1_i n0_i)) (- 1 u)) #s(literal 1 binary32)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i #s(approx (+ (* u (/ n1_i n0_i)) (- 1 u)) #s(literal 1 binary32)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
Calls

5 calls:

2.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
1.0ms
n0_i
1.0ms
u
1.0ms
n1_i
1.0ms
normAngle
Results
AccuracySegmentsBranch
50.8%2(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
46.8%1normAngle
53.3%2u
61.7%3n0_i
62.5%3n1_i
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes5.0ms (0%)

Memory
16.3MiB live, 16.3MiB allocated
Accuracy

Total 0.0b remaining (0%)

Threshold costs 0b (0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i #s(approx (+ (* u (/ n1_i n0_i)) (- 1 u)) #s(literal 1 binary32)))))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i #s(approx (+ (* u (/ n1_i n0_i)) (- 1 u)) #s(literal 1 binary32)))))
Calls

4 calls:

1.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
1.0ms
n0_i
1.0ms
u
1.0ms
n1_i
Results
AccuracySegmentsBranch
46.8%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
46.8%1u
46.8%1n0_i
46.8%1n1_i
Compiler

Compiled 44 to 29 computations (34.1% saved)

bsearch0.0ms (0%)

Memory
2.1MiB live, 2.1MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
0.0ms
1.1386553795656416e-14
1.2282159847271015e-14
0.0ms
-1.4689505105996418e-17
-1.030406729502302e-17
Compiler

Compiled 32 to 24 computations (25% saved)

bsearch0.0ms (0%)

Memory
1.8MiB live, 1.8MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
0.0ms
1.1386553795656416e-14
1.2282159847271015e-14
0.0ms
-1.4689505105996418e-17
-1.030406729502302e-17
Compiler

Compiled 32 to 24 computations (25% saved)

bsearch0.0ms (0%)

Memory
1.7MiB live, 1.7MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
0.0ms
5.0847404764334594e-15
7.252015726485778e-15
0.0ms
-1.4689505105996418e-17
-1.030406729502302e-17
Compiler

Compiled 32 to 24 computations (25% saved)

simplify52.0ms (0.4%)

Memory
-38.6MiB live, 15.9MiB allocated
Algorithm
egg-herbie
Rules
36×*-commutative_binary32
22×sub-neg_binary32
22×+-commutative_binary32
16×neg-sub0_binary32
16×neg-mul-1_binary32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0128770
1153770
2168770
3184770
4193770
5198770
6200770
Stop Event
saturated
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 n1_i #s(literal -1/840 binary32) (*.f32 n1_i #s(literal 7/2160 binary32))) #s(approx (+ (* n0_i -1/720) (- (* -1/6 (* n0_i 1/45)) (+ (* n0_i -1/360) (* n0_i -1/5040)))) (*.f32 n0_i #s(literal -2/945 binary32)))) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(if (<=.f32 n1_i #s(literal -7253555/604462909807314587353088 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u))) (if (<=.f32 n1_i #s(literal 14167099/1180591620717411303424 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))))
(if (<=.f32 n1_i #s(literal -7253555/604462909807314587353088 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u))) (if (<=.f32 n1_i #s(literal 14167099/1180591620717411303424 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i #s(approx (+ (* u (/ n1_i n0_i)) (- 1 u)) (-.f32 #s(literal 1 binary32) u))))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))))
(if (<=.f32 n1_i #s(literal -7253555/604462909807314587353088 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u))) (if (<=.f32 n1_i #s(literal 14167099/2361183241434822606848 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i #s(approx (+ (* u (/ n1_i n0_i)) (- 1 u)) #s(literal 1 binary32))))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i #s(approx (+ (* u (/ n1_i n0_i)) (- 1 u)) #s(literal 1 binary32)))))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 n1_i #s(literal -1/840 binary32) (*.f32 n1_i #s(literal 7/2160 binary32))) #s(approx (+ (* n0_i -1/720) (- (* -1/6 (* n0_i 1/45)) (+ (* n0_i -1/360) (* n0_i -1/5040)))) (*.f32 n0_i #s(literal -2/945 binary32)))) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 n1_i #s(literal -1/840 binary32) (*.f32 n1_i #s(literal 7/2160 binary32))) #s(approx (+ (* n0_i -1/720) (- (* -1/6 (* n0_i 1/45)) (+ (* n0_i -1/360) (* n0_i -1/5040)))) (*.f32 n0_i #s(literal -2/945 binary32)))) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* n1_i 7/360) (- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(if (<=.f32 n1_i #s(literal -7253555/604462909807314587353088 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u))) (if (<=.f32 n1_i #s(literal 14167099/1180591620717411303424 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))))
(if (<=.f32 n1_i #s(literal -7253555/604462909807314587353088 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u n1_i))) (if (<=.f32 n1_i #s(literal 14167099/1180591620717411303424 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u n1_i)))))
(if (<=.f32 n1_i #s(literal -7253555/604462909807314587353088 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u))) (if (<=.f32 n1_i #s(literal 14167099/1180591620717411303424 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i #s(approx (+ (* u (/ n1_i n0_i)) (- 1 u)) (-.f32 #s(literal 1 binary32) u))))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))))
(if (<=.f32 n1_i #s(literal -7253555/604462909807314587353088 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u n1_i))) (if (<=.f32 n1_i #s(literal 14167099/1180591620717411303424 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i #s(approx (+ (* u (/ n1_i n0_i)) (- 1 u)) (-.f32 #s(literal 1 binary32) u))))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u n1_i)))))
(if (<=.f32 n1_i #s(literal -7253555/604462909807314587353088 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u))) (if (<=.f32 n1_i #s(literal 14167099/2361183241434822606848 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i #s(approx (+ (* u (/ n1_i n0_i)) (- 1 u)) #s(literal 1 binary32))))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))))
(if (<=.f32 n1_i #s(literal -7253555/604462909807314587353088 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u n1_i))) (if (<=.f32 n1_i #s(literal 14167099/2361183241434822606848 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i #s(approx (+ (* u (/ n1_i n0_i)) (- 1 u)) #s(literal 1 binary32))))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u n1_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i #s(approx (+ (* u (/ n1_i n0_i)) (- 1 u)) #s(literal 1 binary32)))))

soundness989.0ms (7.9%)

Memory
29.2MiB live, 832.8MiB allocated
Rules
13 916×lower-fma.f64
13 916×lower-fma.f32
12 194×lower-fma.f64
12 194×lower-fma.f32
12 022×lower-fma.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
063111570
1200811098
2676110915
0829210332
065711643
1216810870
2773510867
0866710251
03212830
19872714
233852654
081242540
062012604
1203111906
2726911895
0810311313
Stop Event
fuel
iter limit
node limit
iter limit
node limit
iter limit
node limit
iter limit
node limit
Compiler

Compiled 375 to 198 computations (47.2% saved)

preprocess122.0ms (1%)

Memory
18.6MiB live, 106.0MiB allocated
Remove

(abs normAngle)

Compiler

Compiled 600 to 232 computations (61.3% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated

Profiling

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