
(FPCore (ux uy maxCos) :precision binary32 (let* ((t_0 (+ (- 1.0 ux) (* ux maxCos)))) (* (sin (* (* uy 2.0) PI)) (sqrt (- 1.0 (* t_0 t_0))))))
float code(float ux, float uy, float maxCos) {
float t_0 = (1.0f - ux) + (ux * maxCos);
return sinf(((uy * 2.0f) * ((float) M_PI))) * sqrtf((1.0f - (t_0 * t_0)));
}
function code(ux, uy, maxCos) t_0 = Float32(Float32(Float32(1.0) - ux) + Float32(ux * maxCos)) return Float32(sin(Float32(Float32(uy * Float32(2.0)) * Float32(pi))) * sqrt(Float32(Float32(1.0) - Float32(t_0 * t_0)))) end
function tmp = code(ux, uy, maxCos) t_0 = (single(1.0) - ux) + (ux * maxCos); tmp = sin(((uy * single(2.0)) * single(pi))) * sqrt((single(1.0) - (t_0 * t_0))); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(1 - ux\right) + ux \cdot maxCos\\
\sin \left(\left(uy \cdot 2\right) \cdot \pi\right) \cdot \sqrt{1 - t\_0 \cdot t\_0}
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (ux uy maxCos) :precision binary32 (let* ((t_0 (+ (- 1.0 ux) (* ux maxCos)))) (* (sin (* (* uy 2.0) PI)) (sqrt (- 1.0 (* t_0 t_0))))))
float code(float ux, float uy, float maxCos) {
float t_0 = (1.0f - ux) + (ux * maxCos);
return sinf(((uy * 2.0f) * ((float) M_PI))) * sqrtf((1.0f - (t_0 * t_0)));
}
function code(ux, uy, maxCos) t_0 = Float32(Float32(Float32(1.0) - ux) + Float32(ux * maxCos)) return Float32(sin(Float32(Float32(uy * Float32(2.0)) * Float32(pi))) * sqrt(Float32(Float32(1.0) - Float32(t_0 * t_0)))) end
function tmp = code(ux, uy, maxCos) t_0 = (single(1.0) - ux) + (ux * maxCos); tmp = sin(((uy * single(2.0)) * single(pi))) * sqrt((single(1.0) - (t_0 * t_0))); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(1 - ux\right) + ux \cdot maxCos\\
\sin \left(\left(uy \cdot 2\right) \cdot \pi\right) \cdot \sqrt{1 - t\_0 \cdot t\_0}
\end{array}
\end{array}
(FPCore (ux uy maxCos)
:precision binary32
(*
(sin (* (* uy 2.0) PI))
(sqrt
(/
(*
ux
(*
(fma ux (* (+ maxCos -1.0) (- 1.0 maxCos)) (fma maxCos -2.0 2.0))
(*
(- ux)
(fma (- 1.0 maxCos) (- 1.0 maxCos) (/ (fma maxCos -2.0 2.0) ux)))))
(- (* (+ maxCos -1.0) (* ux (- 1.0 maxCos))) (fma maxCos -2.0 2.0))))))
float code(float ux, float uy, float maxCos) {
return sinf(((uy * 2.0f) * ((float) M_PI))) * sqrtf(((ux * (fmaf(ux, ((maxCos + -1.0f) * (1.0f - maxCos)), fmaf(maxCos, -2.0f, 2.0f)) * (-ux * fmaf((1.0f - maxCos), (1.0f - maxCos), (fmaf(maxCos, -2.0f, 2.0f) / ux))))) / (((maxCos + -1.0f) * (ux * (1.0f - maxCos))) - fmaf(maxCos, -2.0f, 2.0f))));
}
function code(ux, uy, maxCos) return Float32(sin(Float32(Float32(uy * Float32(2.0)) * Float32(pi))) * sqrt(Float32(Float32(ux * Float32(fma(ux, Float32(Float32(maxCos + Float32(-1.0)) * Float32(Float32(1.0) - maxCos)), fma(maxCos, Float32(-2.0), Float32(2.0))) * Float32(Float32(-ux) * fma(Float32(Float32(1.0) - maxCos), Float32(Float32(1.0) - maxCos), Float32(fma(maxCos, Float32(-2.0), Float32(2.0)) / ux))))) / Float32(Float32(Float32(maxCos + Float32(-1.0)) * Float32(ux * Float32(Float32(1.0) - maxCos))) - fma(maxCos, Float32(-2.0), Float32(2.0)))))) end
\begin{array}{l}
\\
\sin \left(\left(uy \cdot 2\right) \cdot \pi\right) \cdot \sqrt{\frac{ux \cdot \left(\mathsf{fma}\left(ux, \left(maxCos + -1\right) \cdot \left(1 - maxCos\right), \mathsf{fma}\left(maxCos, -2, 2\right)\right) \cdot \left(\left(-ux\right) \cdot \mathsf{fma}\left(1 - maxCos, 1 - maxCos, \frac{\mathsf{fma}\left(maxCos, -2, 2\right)}{ux}\right)\right)\right)}{\left(maxCos + -1\right) \cdot \left(ux \cdot \left(1 - maxCos\right)\right) - \mathsf{fma}\left(maxCos, -2, 2\right)}}
\end{array}
Initial program 61.0%
Taylor expanded in ux around 0
lower-*.f32N/A
cancel-sign-sub-invN/A
+-commutativeN/A
metadata-evalN/A
associate-+l+N/A
mul-1-negN/A
distribute-rgt-neg-inN/A
lower-fma.f32N/A
Applied rewrites98.3%
Applied rewrites98.3%
Taylor expanded in ux around -inf
Applied rewrites98.3%
Final simplification98.3%
(FPCore (ux uy maxCos)
:precision binary32
(*
(sin (* (* uy 2.0) PI))
(sqrt
(/
1.0
(/
1.0
(*
ux
(-
(+ (- 1.0 (+ maxCos -1.0)) (* (+ maxCos -1.0) (* ux (- 1.0 maxCos))))
maxCos)))))))
float code(float ux, float uy, float maxCos) {
return sinf(((uy * 2.0f) * ((float) M_PI))) * sqrtf((1.0f / (1.0f / (ux * (((1.0f - (maxCos + -1.0f)) + ((maxCos + -1.0f) * (ux * (1.0f - maxCos)))) - maxCos)))));
}
function code(ux, uy, maxCos) return Float32(sin(Float32(Float32(uy * Float32(2.0)) * Float32(pi))) * sqrt(Float32(Float32(1.0) / Float32(Float32(1.0) / Float32(ux * Float32(Float32(Float32(Float32(1.0) - Float32(maxCos + Float32(-1.0))) + Float32(Float32(maxCos + Float32(-1.0)) * Float32(ux * Float32(Float32(1.0) - maxCos)))) - maxCos)))))) end
function tmp = code(ux, uy, maxCos) tmp = sin(((uy * single(2.0)) * single(pi))) * sqrt((single(1.0) / (single(1.0) / (ux * (((single(1.0) - (maxCos + single(-1.0))) + ((maxCos + single(-1.0)) * (ux * (single(1.0) - maxCos)))) - maxCos))))); end
\begin{array}{l}
\\
\sin \left(\left(uy \cdot 2\right) \cdot \pi\right) \cdot \sqrt{\frac{1}{\frac{1}{ux \cdot \left(\left(\left(1 - \left(maxCos + -1\right)\right) + \left(maxCos + -1\right) \cdot \left(ux \cdot \left(1 - maxCos\right)\right)\right) - maxCos\right)}}}
\end{array}
Initial program 57.8%
lift--.f32N/A
flip3--N/A
clear-numN/A
lower-/.f32N/A
Applied rewrites57.9%
Taylor expanded in ux around 0
lower-*.f32N/A
lower--.f32N/A
Applied rewrites98.2%
Final simplification98.2%
herbie shell --seed 2024230
(FPCore (ux uy maxCos)
:name "UniformSampleCone, y"
:precision binary32
:pre (and (and (and (<= 2.328306437e-10 ux) (<= ux 1.0)) (and (<= 2.328306437e-10 uy) (<= uy 1.0))) (and (<= 0.0 maxCos) (<= maxCos 1.0)))
(* (sin (* (* uy 2.0) PI)) (sqrt (- 1.0 (* (+ (- 1.0 ux) (* ux maxCos)) (+ (- 1.0 ux) (* ux maxCos)))))))