
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
(FPCore (B x) :precision binary64 (- (/ 1.0 (sin B)) (/ x (tan B))))
double code(double B, double x) {
return (1.0 / sin(B)) - (x / tan(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 / sin(b)) - (x / tan(b))
end function
public static double code(double B, double x) {
return (1.0 / Math.sin(B)) - (x / Math.tan(B));
}
def code(B, x): return (1.0 / math.sin(B)) - (x / math.tan(B))
function code(B, x) return Float64(Float64(1.0 / sin(B)) - Float64(x / tan(B))) end
function tmp = code(B, x) tmp = (1.0 / sin(B)) - (x / tan(B)); end
code[B_, x_] := N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sin B} - \frac{x}{\tan B}
\end{array}
Initial program 99.6%
Applied rewrites99.8%
(FPCore (B x)
:precision binary64
(let* ((t_0 (+ (/ 1.0 (sin B)) (* x (/ -1.0 (tan B)))))
(t_1 (- (/ 1.0 B) (/ x (tan B)))))
(if (<= t_0 -200000000000.0)
t_1
(if (<= t_0 2000.0) (/ (+ x -1.0) (- (sin B))) t_1))))
double code(double B, double x) {
double t_0 = (1.0 / sin(B)) + (x * (-1.0 / tan(B)));
double t_1 = (1.0 / B) - (x / tan(B));
double tmp;
if (t_0 <= -200000000000.0) {
tmp = t_1;
} else if (t_0 <= 2000.0) {
tmp = (x + -1.0) / -sin(B);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (1.0d0 / sin(b)) + (x * ((-1.0d0) / tan(b)))
t_1 = (1.0d0 / b) - (x / tan(b))
if (t_0 <= (-200000000000.0d0)) then
tmp = t_1
else if (t_0 <= 2000.0d0) then
tmp = (x + (-1.0d0)) / -sin(b)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double B, double x) {
double t_0 = (1.0 / Math.sin(B)) + (x * (-1.0 / Math.tan(B)));
double t_1 = (1.0 / B) - (x / Math.tan(B));
double tmp;
if (t_0 <= -200000000000.0) {
tmp = t_1;
} else if (t_0 <= 2000.0) {
tmp = (x + -1.0) / -Math.sin(B);
} else {
tmp = t_1;
}
return tmp;
}
def code(B, x): t_0 = (1.0 / math.sin(B)) + (x * (-1.0 / math.tan(B))) t_1 = (1.0 / B) - (x / math.tan(B)) tmp = 0 if t_0 <= -200000000000.0: tmp = t_1 elif t_0 <= 2000.0: tmp = (x + -1.0) / -math.sin(B) else: tmp = t_1 return tmp
function code(B, x) t_0 = Float64(Float64(1.0 / sin(B)) + Float64(x * Float64(-1.0 / tan(B)))) t_1 = Float64(Float64(1.0 / B) - Float64(x / tan(B))) tmp = 0.0 if (t_0 <= -200000000000.0) tmp = t_1; elseif (t_0 <= 2000.0) tmp = Float64(Float64(x + -1.0) / Float64(-sin(B))); else tmp = t_1; end return tmp end
function tmp_2 = code(B, x) t_0 = (1.0 / sin(B)) + (x * (-1.0 / tan(B))); t_1 = (1.0 / B) - (x / tan(B)); tmp = 0.0; if (t_0 <= -200000000000.0) tmp = t_1; elseif (t_0 <= 2000.0) tmp = (x + -1.0) / -sin(B); else tmp = t_1; end tmp_2 = tmp; end
code[B_, x_] := Block[{t$95$0 = N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] + N[(x * N[(-1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(1.0 / B), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -200000000000.0], t$95$1, If[LessEqual[t$95$0, 2000.0], N[(N[(x + -1.0), $MachinePrecision] / (-N[Sin[B], $MachinePrecision])), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{\sin B} + x \cdot \frac{-1}{\tan B}\\
t_1 := \frac{1}{B} - \frac{x}{\tan B}\\
\mathbf{if}\;t\_0 \leq -200000000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 2000:\\
\;\;\;\;\frac{x + -1}{-\sin B}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (+.f64 (neg.f64 (*.f64 x (/.f64 #s(literal 1 binary64) (tan.f64 B)))) (/.f64 #s(literal 1 binary64) (sin.f64 B))) < -2e11 or 2e3 < (+.f64 (neg.f64 (*.f64 x (/.f64 #s(literal 1 binary64) (tan.f64 B)))) (/.f64 #s(literal 1 binary64) (sin.f64 B))) Initial program 99.7%
Applied rewrites99.8%
Taylor expanded in B around 0
lower-/.f6499.5
Applied rewrites99.5%
if -2e11 < (+.f64 (neg.f64 (*.f64 x (/.f64 #s(literal 1 binary64) (tan.f64 B)))) (/.f64 #s(literal 1 binary64) (sin.f64 B))) < 2e3Initial program 99.6%
lift-neg.f64N/A
neg-mul-1N/A
lift-*.f64N/A
lift-/.f64N/A
un-div-invN/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6499.6
Applied rewrites99.6%
lift-/.f64N/A
div-invN/A
lift-tan.f64N/A
tan-quotN/A
lift-sin.f64N/A
associate-*l/N/A
clear-numN/A
lower-/.f64N/A
lower-/.f64N/A
lower-cos.f64N/A
un-div-invN/A
lower-/.f6499.6
Applied rewrites99.6%
Applied rewrites99.6%
Taylor expanded in B around 0
sub-negN/A
metadata-evalN/A
+-commutativeN/A
lower-+.f6495.7
Applied rewrites95.7%
Final simplification98.5%
herbie shell --seed 2024230
(FPCore (B x)
:name "VandenBroeck and Keller, Equation (24)"
:precision binary64
(+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))