
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)
\end{array}
im\_m = (fabs.f64 im)
im\_s = (copysign.f64 #s(literal 1 binary64) im)
(FPCore (im_s re im_m)
:precision binary64
(let* ((t_0 (- (exp (- im_m)) (exp im_m))) (t_1 (* 0.5 (cos re))))
(*
im_s
(if (<= t_0 (- INFINITY))
(* t_0 t_1)
(*
t_1
(*
im_m
(fma
(* im_m im_m)
(fma
im_m
(*
im_m
(fma (* im_m im_m) -0.0003968253968253968 -0.016666666666666666))
-0.3333333333333333)
-2.0)))))))im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double t_0 = exp(-im_m) - exp(im_m);
double t_1 = 0.5 * cos(re);
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = t_0 * t_1;
} else {
tmp = t_1 * (im_m * fma((im_m * im_m), fma(im_m, (im_m * fma((im_m * im_m), -0.0003968253968253968, -0.016666666666666666)), -0.3333333333333333), -2.0));
}
return im_s * tmp;
}
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) t_0 = Float64(exp(Float64(-im_m)) - exp(im_m)) t_1 = Float64(0.5 * cos(re)) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = Float64(t_0 * t_1); else tmp = Float64(t_1 * Float64(im_m * fma(Float64(im_m * im_m), fma(im_m, Float64(im_m * fma(Float64(im_m * im_m), -0.0003968253968253968, -0.016666666666666666)), -0.3333333333333333), -2.0))); end return Float64(im_s * tmp) end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := Block[{t$95$0 = N[(N[Exp[(-im$95$m)], $MachinePrecision] - N[Exp[im$95$m], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision]}, N[(im$95$s * If[LessEqual[t$95$0, (-Infinity)], N[(t$95$0 * t$95$1), $MachinePrecision], N[(t$95$1 * N[(im$95$m * N[(N[(im$95$m * im$95$m), $MachinePrecision] * N[(im$95$m * N[(im$95$m * N[(N[(im$95$m * im$95$m), $MachinePrecision] * -0.0003968253968253968 + -0.016666666666666666), $MachinePrecision]), $MachinePrecision] + -0.3333333333333333), $MachinePrecision] + -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
\begin{array}{l}
t_0 := e^{-im\_m} - e^{im\_m}\\
t_1 := 0.5 \cdot \cos re\\
im\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -\infty:\\
\;\;\;\;t\_0 \cdot t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_1 \cdot \left(im\_m \cdot \mathsf{fma}\left(im\_m \cdot im\_m, \mathsf{fma}\left(im\_m, im\_m \cdot \mathsf{fma}\left(im\_m \cdot im\_m, -0.0003968253968253968, -0.016666666666666666\right), -0.3333333333333333\right), -2\right)\right)\\
\end{array}
\end{array}
\end{array}
if (-.f64 (exp.f64 (-.f64 #s(literal 0 binary64) im)) (exp.f64 im)) < -inf.0Initial program 100.0%
if -inf.0 < (-.f64 (exp.f64 (-.f64 #s(literal 0 binary64) im)) (exp.f64 im)) Initial program 7.8%
Taylor expanded in im around 0
lower-*.f64N/A
sub-negN/A
metadata-evalN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
sub-negN/A
unpow2N/A
associate-*l*N/A
metadata-evalN/A
lower-fma.f64N/A
lower-*.f64N/A
sub-negN/A
*-commutativeN/A
metadata-evalN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6499.8
Applied rewrites99.8%
Final simplification99.9%
im\_m = (fabs.f64 im)
im\_s = (copysign.f64 #s(literal 1 binary64) im)
(FPCore (im_s re im_m)
:precision binary64
(let* ((t_0 (* 0.5 (cos re))) (t_1 (* (- (exp (- im_m)) (exp im_m)) t_0)))
(*
im_s
(if (<= t_1 (- INFINITY))
(* 0.5 (- 1.0 (exp im_m)))
(if (<= t_1 0.004)
(*
t_0
(*
im_m
(fma
(* im_m im_m)
(fma im_m (* im_m -0.016666666666666666) -0.3333333333333333)
-2.0)))
(*
(fma
(* re re)
(fma (* re re) (* (* re re) -0.001388888888888889) -0.5)
1.0)
(- im_m)))))))im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double t_0 = 0.5 * cos(re);
double t_1 = (exp(-im_m) - exp(im_m)) * t_0;
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = 0.5 * (1.0 - exp(im_m));
} else if (t_1 <= 0.004) {
tmp = t_0 * (im_m * fma((im_m * im_m), fma(im_m, (im_m * -0.016666666666666666), -0.3333333333333333), -2.0));
} else {
tmp = fma((re * re), fma((re * re), ((re * re) * -0.001388888888888889), -0.5), 1.0) * -im_m;
}
return im_s * tmp;
}
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) t_0 = Float64(0.5 * cos(re)) t_1 = Float64(Float64(exp(Float64(-im_m)) - exp(im_m)) * t_0) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(0.5 * Float64(1.0 - exp(im_m))); elseif (t_1 <= 0.004) tmp = Float64(t_0 * Float64(im_m * fma(Float64(im_m * im_m), fma(im_m, Float64(im_m * -0.016666666666666666), -0.3333333333333333), -2.0))); else tmp = Float64(fma(Float64(re * re), fma(Float64(re * re), Float64(Float64(re * re) * -0.001388888888888889), -0.5), 1.0) * Float64(-im_m)); end return Float64(im_s * tmp) end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := Block[{t$95$0 = N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[Exp[(-im$95$m)], $MachinePrecision] - N[Exp[im$95$m], $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision]}, N[(im$95$s * If[LessEqual[t$95$1, (-Infinity)], N[(0.5 * N[(1.0 - N[Exp[im$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 0.004], N[(t$95$0 * N[(im$95$m * N[(N[(im$95$m * im$95$m), $MachinePrecision] * N[(im$95$m * N[(im$95$m * -0.016666666666666666), $MachinePrecision] + -0.3333333333333333), $MachinePrecision] + -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(re * re), $MachinePrecision] * N[(N[(re * re), $MachinePrecision] * N[(N[(re * re), $MachinePrecision] * -0.001388888888888889), $MachinePrecision] + -0.5), $MachinePrecision] + 1.0), $MachinePrecision] * (-im$95$m)), $MachinePrecision]]]), $MachinePrecision]]]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
\begin{array}{l}
t_0 := 0.5 \cdot \cos re\\
t_1 := \left(e^{-im\_m} - e^{im\_m}\right) \cdot t\_0\\
im\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;0.5 \cdot \left(1 - e^{im\_m}\right)\\
\mathbf{elif}\;t\_1 \leq 0.004:\\
\;\;\;\;t\_0 \cdot \left(im\_m \cdot \mathsf{fma}\left(im\_m \cdot im\_m, \mathsf{fma}\left(im\_m, im\_m \cdot -0.016666666666666666, -0.3333333333333333\right), -2\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(re \cdot re, \mathsf{fma}\left(re \cdot re, \left(re \cdot re\right) \cdot -0.001388888888888889, -0.5\right), 1\right) \cdot \left(-im\_m\right)\\
\end{array}
\end{array}
\end{array}
if (*.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 re)) (-.f64 (exp.f64 (-.f64 #s(literal 0 binary64) im)) (exp.f64 im))) < -inf.0Initial program 100.0%
Taylor expanded in re around 0
lower-*.f64N/A
lower--.f64N/A
lower-exp.f64N/A
lower-neg.f64N/A
lower-exp.f64100.0
Applied rewrites100.0%
Taylor expanded in im around 0
Applied rewrites100.0%
if -inf.0 < (*.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 re)) (-.f64 (exp.f64 (-.f64 #s(literal 0 binary64) im)) (exp.f64 im))) < 0.0040000000000000001Initial program 8.8%
Taylor expanded in im around 0
lower-*.f64N/A
sub-negN/A
metadata-evalN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
sub-negN/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
metadata-evalN/A
lower-fma.f64N/A
lower-*.f6499.3
Applied rewrites99.3%
if 0.0040000000000000001 < (*.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 re)) (-.f64 (exp.f64 (-.f64 #s(literal 0 binary64) im)) (exp.f64 im))) Initial program 100.0%
Taylor expanded in im around 0
mul-1-negN/A
lower-neg.f64N/A
lower-*.f64N/A
lower-cos.f645.5
Applied rewrites5.5%
Taylor expanded in re around 0
Applied rewrites91.8%
Taylor expanded in re around inf
Applied rewrites91.8%
Final simplification98.6%
(FPCore (re im)
:precision binary64
(if (< (fabs im) 1.0)
(-
(*
(cos re)
(+
(+ im (* (* (* 0.16666666666666666 im) im) im))
(* (* (* (* (* 0.008333333333333333 im) im) im) im) im))))
(* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im)))))
double code(double re, double im) {
double tmp;
if (fabs(im) < 1.0) {
tmp = -(cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
} else {
tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (abs(im) < 1.0d0) then
tmp = -(cos(re) * ((im + (((0.16666666666666666d0 * im) * im) * im)) + (((((0.008333333333333333d0 * im) * im) * im) * im) * im)))
else
tmp = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (Math.abs(im) < 1.0) {
tmp = -(Math.cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
} else {
tmp = (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
return tmp;
}
def code(re, im): tmp = 0 if math.fabs(im) < 1.0: tmp = -(math.cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im))) else: tmp = (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im)) return tmp
function code(re, im) tmp = 0.0 if (abs(im) < 1.0) tmp = Float64(-Float64(cos(re) * Float64(Float64(im + Float64(Float64(Float64(0.16666666666666666 * im) * im) * im)) + Float64(Float64(Float64(Float64(Float64(0.008333333333333333 * im) * im) * im) * im) * im)))); else tmp = Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (abs(im) < 1.0) tmp = -(cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im))); else tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end tmp_2 = tmp; end
code[re_, im_] := If[Less[N[Abs[im], $MachinePrecision], 1.0], (-N[(N[Cos[re], $MachinePrecision] * N[(N[(im + N[(N[(N[(0.16666666666666666 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(N[(N[(0.008333333333333333 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left|im\right| < 1:\\
\;\;\;\;-\cos re \cdot \left(\left(im + \left(\left(0.16666666666666666 \cdot im\right) \cdot im\right) \cdot im\right) + \left(\left(\left(\left(0.008333333333333333 \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right)\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)\\
\end{array}
\end{array}
herbie shell --seed 2024230
(FPCore (re im)
:name "math.sin on complex, imaginary part"
:precision binary64
:alt
(! :herbie-platform default (if (< (fabs im) 1) (- (* (cos re) (+ im (* 1/6 im im im) (* 1/120 im im im im im)))) (* (* 1/2 (cos re)) (- (exp (- 0 im)) (exp im)))))
(* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))