
(FPCore (xi yi zi ux uy maxCos)
:precision binary32
(let* ((t_0 (* (* (- 1.0 ux) maxCos) ux))
(t_1 (sqrt (- 1.0 (* t_0 t_0))))
(t_2 (* (* uy 2.0) PI)))
(+ (+ (* (* (cos t_2) t_1) xi) (* (* (sin t_2) t_1) yi)) (* t_0 zi))))
float code(float xi, float yi, float zi, float ux, float uy, float maxCos) {
float t_0 = ((1.0f - ux) * maxCos) * ux;
float t_1 = sqrtf((1.0f - (t_0 * t_0)));
float t_2 = (uy * 2.0f) * ((float) M_PI);
return (((cosf(t_2) * t_1) * xi) + ((sinf(t_2) * t_1) * yi)) + (t_0 * zi);
}
function code(xi, yi, zi, ux, uy, maxCos) t_0 = Float32(Float32(Float32(Float32(1.0) - ux) * maxCos) * ux) t_1 = sqrt(Float32(Float32(1.0) - Float32(t_0 * t_0))) t_2 = Float32(Float32(uy * Float32(2.0)) * Float32(pi)) return Float32(Float32(Float32(Float32(cos(t_2) * t_1) * xi) + Float32(Float32(sin(t_2) * t_1) * yi)) + Float32(t_0 * zi)) end
function tmp = code(xi, yi, zi, ux, uy, maxCos) t_0 = ((single(1.0) - ux) * maxCos) * ux; t_1 = sqrt((single(1.0) - (t_0 * t_0))); t_2 = (uy * single(2.0)) * single(pi); tmp = (((cos(t_2) * t_1) * xi) + ((sin(t_2) * t_1) * yi)) + (t_0 * zi); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\left(1 - ux\right) \cdot maxCos\right) \cdot ux\\
t_1 := \sqrt{1 - t\_0 \cdot t\_0}\\
t_2 := \left(uy \cdot 2\right) \cdot \pi\\
\left(\left(\cos t\_2 \cdot t\_1\right) \cdot xi + \left(\sin t\_2 \cdot t\_1\right) \cdot yi\right) + t\_0 \cdot zi
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 24 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (xi yi zi ux uy maxCos)
:precision binary32
(let* ((t_0 (* (* (- 1.0 ux) maxCos) ux))
(t_1 (sqrt (- 1.0 (* t_0 t_0))))
(t_2 (* (* uy 2.0) PI)))
(+ (+ (* (* (cos t_2) t_1) xi) (* (* (sin t_2) t_1) yi)) (* t_0 zi))))
float code(float xi, float yi, float zi, float ux, float uy, float maxCos) {
float t_0 = ((1.0f - ux) * maxCos) * ux;
float t_1 = sqrtf((1.0f - (t_0 * t_0)));
float t_2 = (uy * 2.0f) * ((float) M_PI);
return (((cosf(t_2) * t_1) * xi) + ((sinf(t_2) * t_1) * yi)) + (t_0 * zi);
}
function code(xi, yi, zi, ux, uy, maxCos) t_0 = Float32(Float32(Float32(Float32(1.0) - ux) * maxCos) * ux) t_1 = sqrt(Float32(Float32(1.0) - Float32(t_0 * t_0))) t_2 = Float32(Float32(uy * Float32(2.0)) * Float32(pi)) return Float32(Float32(Float32(Float32(cos(t_2) * t_1) * xi) + Float32(Float32(sin(t_2) * t_1) * yi)) + Float32(t_0 * zi)) end
function tmp = code(xi, yi, zi, ux, uy, maxCos) t_0 = ((single(1.0) - ux) * maxCos) * ux; t_1 = sqrt((single(1.0) - (t_0 * t_0))); t_2 = (uy * single(2.0)) * single(pi); tmp = (((cos(t_2) * t_1) * xi) + ((sin(t_2) * t_1) * yi)) + (t_0 * zi); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\left(1 - ux\right) \cdot maxCos\right) \cdot ux\\
t_1 := \sqrt{1 - t\_0 \cdot t\_0}\\
t_2 := \left(uy \cdot 2\right) \cdot \pi\\
\left(\left(\cos t\_2 \cdot t\_1\right) \cdot xi + \left(\sin t\_2 \cdot t\_1\right) \cdot yi\right) + t\_0 \cdot zi
\end{array}
\end{array}
(FPCore (xi yi zi ux uy maxCos)
:precision binary32
(let* ((t_0 (* (* uy 2.0) PI))
(t_1 (* ux (* (- 1.0 ux) maxCos)))
(t_2 (sqrt (+ 1.0 (* t_1 (* ux (* maxCos (+ ux -1.0))))))))
(+ (+ (* (* t_2 (cos t_0)) xi) (* (* t_2 (sin t_0)) yi)) (* t_1 zi))))
float code(float xi, float yi, float zi, float ux, float uy, float maxCos) {
float t_0 = (uy * 2.0f) * ((float) M_PI);
float t_1 = ux * ((1.0f - ux) * maxCos);
float t_2 = sqrtf((1.0f + (t_1 * (ux * (maxCos * (ux + -1.0f))))));
return (((t_2 * cosf(t_0)) * xi) + ((t_2 * sinf(t_0)) * yi)) + (t_1 * zi);
}
function code(xi, yi, zi, ux, uy, maxCos) t_0 = Float32(Float32(uy * Float32(2.0)) * Float32(pi)) t_1 = Float32(ux * Float32(Float32(Float32(1.0) - ux) * maxCos)) t_2 = sqrt(Float32(Float32(1.0) + Float32(t_1 * Float32(ux * Float32(maxCos * Float32(ux + Float32(-1.0))))))) return Float32(Float32(Float32(Float32(t_2 * cos(t_0)) * xi) + Float32(Float32(t_2 * sin(t_0)) * yi)) + Float32(t_1 * zi)) end
function tmp = code(xi, yi, zi, ux, uy, maxCos) t_0 = (uy * single(2.0)) * single(pi); t_1 = ux * ((single(1.0) - ux) * maxCos); t_2 = sqrt((single(1.0) + (t_1 * (ux * (maxCos * (ux + single(-1.0))))))); tmp = (((t_2 * cos(t_0)) * xi) + ((t_2 * sin(t_0)) * yi)) + (t_1 * zi); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(uy \cdot 2\right) \cdot \pi\\
t_1 := ux \cdot \left(\left(1 - ux\right) \cdot maxCos\right)\\
t_2 := \sqrt{1 + t\_1 \cdot \left(ux \cdot \left(maxCos \cdot \left(ux + -1\right)\right)\right)}\\
\left(\left(t\_2 \cdot \cos t\_0\right) \cdot xi + \left(t\_2 \cdot \sin t\_0\right) \cdot yi\right) + t\_1 \cdot zi
\end{array}
\end{array}
Initial program 99.0%
Final simplification99.0%
(FPCore (xi yi zi ux uy maxCos)
:precision binary32
(let* ((t_0 (* 2.0 (* uy PI)))
(t_1 (* (- 1.0 ux) maxCos))
(t_2 (sqrt (fma (* ux ux) (* t_1 (* maxCos (+ ux -1.0))) 1.0))))
(fma (* ux t_1) zi (fma (cos t_0) (* xi t_2) (* t_2 (* yi (sin t_0)))))))
float code(float xi, float yi, float zi, float ux, float uy, float maxCos) {
float t_0 = 2.0f * (uy * ((float) M_PI));
float t_1 = (1.0f - ux) * maxCos;
float t_2 = sqrtf(fmaf((ux * ux), (t_1 * (maxCos * (ux + -1.0f))), 1.0f));
return fmaf((ux * t_1), zi, fmaf(cosf(t_0), (xi * t_2), (t_2 * (yi * sinf(t_0)))));
}
function code(xi, yi, zi, ux, uy, maxCos) t_0 = Float32(Float32(2.0) * Float32(uy * Float32(pi))) t_1 = Float32(Float32(Float32(1.0) - ux) * maxCos) t_2 = sqrt(fma(Float32(ux * ux), Float32(t_1 * Float32(maxCos * Float32(ux + Float32(-1.0)))), Float32(1.0))) return fma(Float32(ux * t_1), zi, fma(cos(t_0), Float32(xi * t_2), Float32(t_2 * Float32(yi * sin(t_0))))) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 2 \cdot \left(uy \cdot \pi\right)\\
t_1 := \left(1 - ux\right) \cdot maxCos\\
t_2 := \sqrt{\mathsf{fma}\left(ux \cdot ux, t\_1 \cdot \left(maxCos \cdot \left(ux + -1\right)\right), 1\right)}\\
\mathsf{fma}\left(ux \cdot t\_1, zi, \mathsf{fma}\left(\cos t\_0, xi \cdot t\_2, t\_2 \cdot \left(yi \cdot \sin t\_0\right)\right)\right)
\end{array}
\end{array}
Initial program 99.0%
lift-+.f32N/A
+-commutativeN/A
lift-*.f32N/A
lower-fma.f3299.0
Applied rewrites99.0%
Final simplification99.0%
herbie shell --seed 2024230
(FPCore (xi yi zi ux uy maxCos)
:name "UniformSampleCone 2"
:precision binary32
:pre (and (and (and (and (and (and (<= -10000.0 xi) (<= xi 10000.0)) (and (<= -10000.0 yi) (<= yi 10000.0))) (and (<= -10000.0 zi) (<= zi 10000.0))) (and (<= 2.328306437e-10 ux) (<= ux 1.0))) (and (<= 2.328306437e-10 uy) (<= uy 1.0))) (and (<= 0.0 maxCos) (<= maxCos 1.0)))
(+ (+ (* (* (cos (* (* uy 2.0) PI)) (sqrt (- 1.0 (* (* (* (- 1.0 ux) maxCos) ux) (* (* (- 1.0 ux) maxCos) ux))))) xi) (* (* (sin (* (* uy 2.0) PI)) (sqrt (- 1.0 (* (* (* (- 1.0 ux) maxCos) ux) (* (* (- 1.0 ux) maxCos) ux))))) yi)) (* (* (* (- 1.0 ux) maxCos) ux) zi)))