
(FPCore (x y z t a b c i j) :precision binary64 (+ (- (* x (- (* y z) (* t a))) (* b (- (* c z) (* t i)))) (* j (- (* c a) (* y i)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i, double j) {
return ((x * ((y * z) - (t * a))) - (b * ((c * z) - (t * i)))) + (j * ((c * a) - (y * i)));
}
real(8) function code(x, y, z, t, a, b, c, i, j)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8), intent (in) :: j
code = ((x * ((y * z) - (t * a))) - (b * ((c * z) - (t * i)))) + (j * ((c * a) - (y * i)))
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i, double j) {
return ((x * ((y * z) - (t * a))) - (b * ((c * z) - (t * i)))) + (j * ((c * a) - (y * i)));
}
def code(x, y, z, t, a, b, c, i, j): return ((x * ((y * z) - (t * a))) - (b * ((c * z) - (t * i)))) + (j * ((c * a) - (y * i)))
function code(x, y, z, t, a, b, c, i, j) return Float64(Float64(Float64(x * Float64(Float64(y * z) - Float64(t * a))) - Float64(b * Float64(Float64(c * z) - Float64(t * i)))) + Float64(j * Float64(Float64(c * a) - Float64(y * i)))) end
function tmp = code(x, y, z, t, a, b, c, i, j) tmp = ((x * ((y * z) - (t * a))) - (b * ((c * z) - (t * i)))) + (j * ((c * a) - (y * i))); end
code[x_, y_, z_, t_, a_, b_, c_, i_, j_] := N[(N[(N[(x * N[(N[(y * z), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(b * N[(N[(c * z), $MachinePrecision] - N[(t * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(j * N[(N[(c * a), $MachinePrecision] - N[(y * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \left(y \cdot z - t \cdot a\right) - b \cdot \left(c \cdot z - t \cdot i\right)\right) + j \cdot \left(c \cdot a - y \cdot i\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 17 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b c i j) :precision binary64 (+ (- (* x (- (* y z) (* t a))) (* b (- (* c z) (* t i)))) (* j (- (* c a) (* y i)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i, double j) {
return ((x * ((y * z) - (t * a))) - (b * ((c * z) - (t * i)))) + (j * ((c * a) - (y * i)));
}
real(8) function code(x, y, z, t, a, b, c, i, j)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8), intent (in) :: j
code = ((x * ((y * z) - (t * a))) - (b * ((c * z) - (t * i)))) + (j * ((c * a) - (y * i)))
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i, double j) {
return ((x * ((y * z) - (t * a))) - (b * ((c * z) - (t * i)))) + (j * ((c * a) - (y * i)));
}
def code(x, y, z, t, a, b, c, i, j): return ((x * ((y * z) - (t * a))) - (b * ((c * z) - (t * i)))) + (j * ((c * a) - (y * i)))
function code(x, y, z, t, a, b, c, i, j) return Float64(Float64(Float64(x * Float64(Float64(y * z) - Float64(t * a))) - Float64(b * Float64(Float64(c * z) - Float64(t * i)))) + Float64(j * Float64(Float64(c * a) - Float64(y * i)))) end
function tmp = code(x, y, z, t, a, b, c, i, j) tmp = ((x * ((y * z) - (t * a))) - (b * ((c * z) - (t * i)))) + (j * ((c * a) - (y * i))); end
code[x_, y_, z_, t_, a_, b_, c_, i_, j_] := N[(N[(N[(x * N[(N[(y * z), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(b * N[(N[(c * z), $MachinePrecision] - N[(t * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(j * N[(N[(c * a), $MachinePrecision] - N[(y * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \left(y \cdot z - t \cdot a\right) - b \cdot \left(c \cdot z - t \cdot i\right)\right) + j \cdot \left(c \cdot a - y \cdot i\right)
\end{array}
(FPCore (x y z t a b c i j)
:precision binary64
(let* ((t_1
(+
(+ (* x (- (* y z) (* t a))) (* b (- (* t i) (* z c))))
(* j (- (* a c) (* y i))))))
(if (<= t_1 INFINITY) t_1 (* t (fma a (- x) (* b i))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i, double j) {
double t_1 = ((x * ((y * z) - (t * a))) + (b * ((t * i) - (z * c)))) + (j * ((a * c) - (y * i)));
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = t * fma(a, -x, (b * i));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i, j) t_1 = Float64(Float64(Float64(x * Float64(Float64(y * z) - Float64(t * a))) + Float64(b * Float64(Float64(t * i) - Float64(z * c)))) + Float64(j * Float64(Float64(a * c) - Float64(y * i)))) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = Float64(t * fma(a, Float64(-x), Float64(b * i))); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_, j_] := Block[{t$95$1 = N[(N[(N[(x * N[(N[(y * z), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(b * N[(N[(t * i), $MachinePrecision] - N[(z * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(j * N[(N[(a * c), $MachinePrecision] - N[(y * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, N[(t * N[(a * (-x) + N[(b * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(x \cdot \left(y \cdot z - t \cdot a\right) + b \cdot \left(t \cdot i - z \cdot c\right)\right) + j \cdot \left(a \cdot c - y \cdot i\right)\\
\mathbf{if}\;t\_1 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t \cdot \mathsf{fma}\left(a, -x, b \cdot i\right)\\
\end{array}
\end{array}
if (+.f64 (-.f64 (*.f64 x (-.f64 (*.f64 y z) (*.f64 t a))) (*.f64 b (-.f64 (*.f64 c z) (*.f64 t i)))) (*.f64 j (-.f64 (*.f64 c a) (*.f64 y i)))) < +inf.0Initial program 94.1%
if +inf.0 < (+.f64 (-.f64 (*.f64 x (-.f64 (*.f64 y z) (*.f64 t a))) (*.f64 b (-.f64 (*.f64 c z) (*.f64 t i)))) (*.f64 j (-.f64 (*.f64 c a) (*.f64 y i)))) Initial program 0.0%
Taylor expanded in t around inf
lower-*.f64N/A
sub-negN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
mul-1-negN/A
remove-double-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
*-commutativeN/A
lower-*.f6462.6
Applied rewrites62.6%
Final simplification87.0%
(FPCore (x y z t a b c i j)
:precision binary64
(let* ((t_1 (* t (fma a (- x) (* b i)))) (t_2 (* j (- (* a c) (* y i)))))
(if (<= t -8.6e+15)
(fma j (* a c) t_1)
(if (<= t -3.6e-147)
(+ t_2 (* t (* b i)))
(if (<= t 3.6e+74) (+ t_2 (* y (* x z))) t_1)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i, double j) {
double t_1 = t * fma(a, -x, (b * i));
double t_2 = j * ((a * c) - (y * i));
double tmp;
if (t <= -8.6e+15) {
tmp = fma(j, (a * c), t_1);
} else if (t <= -3.6e-147) {
tmp = t_2 + (t * (b * i));
} else if (t <= 3.6e+74) {
tmp = t_2 + (y * (x * z));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i, j) t_1 = Float64(t * fma(a, Float64(-x), Float64(b * i))) t_2 = Float64(j * Float64(Float64(a * c) - Float64(y * i))) tmp = 0.0 if (t <= -8.6e+15) tmp = fma(j, Float64(a * c), t_1); elseif (t <= -3.6e-147) tmp = Float64(t_2 + Float64(t * Float64(b * i))); elseif (t <= 3.6e+74) tmp = Float64(t_2 + Float64(y * Float64(x * z))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_, j_] := Block[{t$95$1 = N[(t * N[(a * (-x) + N[(b * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(j * N[(N[(a * c), $MachinePrecision] - N[(y * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -8.6e+15], N[(j * N[(a * c), $MachinePrecision] + t$95$1), $MachinePrecision], If[LessEqual[t, -3.6e-147], N[(t$95$2 + N[(t * N[(b * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 3.6e+74], N[(t$95$2 + N[(y * N[(x * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t \cdot \mathsf{fma}\left(a, -x, b \cdot i\right)\\
t_2 := j \cdot \left(a \cdot c - y \cdot i\right)\\
\mathbf{if}\;t \leq -8.6 \cdot 10^{+15}:\\
\;\;\;\;\mathsf{fma}\left(j, a \cdot c, t\_1\right)\\
\mathbf{elif}\;t \leq -3.6 \cdot 10^{-147}:\\
\;\;\;\;t\_2 + t \cdot \left(b \cdot i\right)\\
\mathbf{elif}\;t \leq 3.6 \cdot 10^{+74}:\\
\;\;\;\;t\_2 + y \cdot \left(x \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -8.6e15Initial program 67.1%
Taylor expanded in z around 0
+-commutativeN/A
associate--l+N/A
cancel-sign-sub-invN/A
*-commutativeN/A
associate-*r*N/A
associate-*l*N/A
metadata-evalN/A
*-lft-identityN/A
associate-*r*N/A
distribute-rgt-inN/A
*-lft-identityN/A
metadata-evalN/A
cancel-sign-sub-invN/A
lower-fma.f64N/A
Applied rewrites71.3%
Taylor expanded in a around inf
Applied rewrites65.7%
if -8.6e15 < t < -3.60000000000000012e-147Initial program 83.6%
Taylor expanded in i around inf
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6450.7
Applied rewrites50.7%
if -3.60000000000000012e-147 < t < 3.59999999999999988e74Initial program 78.8%
Taylor expanded in y around inf
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6457.6
Applied rewrites57.6%
if 3.59999999999999988e74 < t Initial program 61.0%
Taylor expanded in t around inf
lower-*.f64N/A
sub-negN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
mul-1-negN/A
remove-double-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
*-commutativeN/A
lower-*.f6465.5
Applied rewrites65.5%
Final simplification60.1%
(FPCore (x y z t a b c i j)
:precision binary64
(let* ((t_1 (* j (- (* c a) (* y i))))
(t_2
(+
(-
(* x (- (* y z) (* t a)))
(/
(* b (- (pow (* c z) 2.0) (pow (* t i) 2.0)))
(+ (* c z) (* t i))))
t_1)))
(if (< x -1.469694296777705e-64)
t_2
(if (< x 3.2113527362226803e-147)
(- (* (- (* b i) (* x a)) t) (- (* z (* c b)) t_1))
t_2))))
double code(double x, double y, double z, double t, double a, double b, double c, double i, double j) {
double t_1 = j * ((c * a) - (y * i));
double t_2 = ((x * ((y * z) - (t * a))) - ((b * (pow((c * z), 2.0) - pow((t * i), 2.0))) / ((c * z) + (t * i)))) + t_1;
double tmp;
if (x < -1.469694296777705e-64) {
tmp = t_2;
} else if (x < 3.2113527362226803e-147) {
tmp = (((b * i) - (x * a)) * t) - ((z * (c * b)) - t_1);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i, j)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8), intent (in) :: j
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = j * ((c * a) - (y * i))
t_2 = ((x * ((y * z) - (t * a))) - ((b * (((c * z) ** 2.0d0) - ((t * i) ** 2.0d0))) / ((c * z) + (t * i)))) + t_1
if (x < (-1.469694296777705d-64)) then
tmp = t_2
else if (x < 3.2113527362226803d-147) then
tmp = (((b * i) - (x * a)) * t) - ((z * (c * b)) - t_1)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i, double j) {
double t_1 = j * ((c * a) - (y * i));
double t_2 = ((x * ((y * z) - (t * a))) - ((b * (Math.pow((c * z), 2.0) - Math.pow((t * i), 2.0))) / ((c * z) + (t * i)))) + t_1;
double tmp;
if (x < -1.469694296777705e-64) {
tmp = t_2;
} else if (x < 3.2113527362226803e-147) {
tmp = (((b * i) - (x * a)) * t) - ((z * (c * b)) - t_1);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i, j): t_1 = j * ((c * a) - (y * i)) t_2 = ((x * ((y * z) - (t * a))) - ((b * (math.pow((c * z), 2.0) - math.pow((t * i), 2.0))) / ((c * z) + (t * i)))) + t_1 tmp = 0 if x < -1.469694296777705e-64: tmp = t_2 elif x < 3.2113527362226803e-147: tmp = (((b * i) - (x * a)) * t) - ((z * (c * b)) - t_1) else: tmp = t_2 return tmp
function code(x, y, z, t, a, b, c, i, j) t_1 = Float64(j * Float64(Float64(c * a) - Float64(y * i))) t_2 = Float64(Float64(Float64(x * Float64(Float64(y * z) - Float64(t * a))) - Float64(Float64(b * Float64((Float64(c * z) ^ 2.0) - (Float64(t * i) ^ 2.0))) / Float64(Float64(c * z) + Float64(t * i)))) + t_1) tmp = 0.0 if (x < -1.469694296777705e-64) tmp = t_2; elseif (x < 3.2113527362226803e-147) tmp = Float64(Float64(Float64(Float64(b * i) - Float64(x * a)) * t) - Float64(Float64(z * Float64(c * b)) - t_1)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i, j) t_1 = j * ((c * a) - (y * i)); t_2 = ((x * ((y * z) - (t * a))) - ((b * (((c * z) ^ 2.0) - ((t * i) ^ 2.0))) / ((c * z) + (t * i)))) + t_1; tmp = 0.0; if (x < -1.469694296777705e-64) tmp = t_2; elseif (x < 3.2113527362226803e-147) tmp = (((b * i) - (x * a)) * t) - ((z * (c * b)) - t_1); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_, j_] := Block[{t$95$1 = N[(j * N[(N[(c * a), $MachinePrecision] - N[(y * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(x * N[(N[(y * z), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(b * N[(N[Power[N[(c * z), $MachinePrecision], 2.0], $MachinePrecision] - N[Power[N[(t * i), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(c * z), $MachinePrecision] + N[(t * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision]}, If[Less[x, -1.469694296777705e-64], t$95$2, If[Less[x, 3.2113527362226803e-147], N[(N[(N[(N[(b * i), $MachinePrecision] - N[(x * a), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision] - N[(N[(z * N[(c * b), $MachinePrecision]), $MachinePrecision] - t$95$1), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := j \cdot \left(c \cdot a - y \cdot i\right)\\
t_2 := \left(x \cdot \left(y \cdot z - t \cdot a\right) - \frac{b \cdot \left({\left(c \cdot z\right)}^{2} - {\left(t \cdot i\right)}^{2}\right)}{c \cdot z + t \cdot i}\right) + t\_1\\
\mathbf{if}\;x < -1.469694296777705 \cdot 10^{-64}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;x < 3.2113527362226803 \cdot 10^{-147}:\\
\;\;\;\;\left(b \cdot i - x \cdot a\right) \cdot t - \left(z \cdot \left(c \cdot b\right) - t\_1\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024229
(FPCore (x y z t a b c i j)
:name "Data.Colour.Matrix:determinant from colour-2.3.3, A"
:precision binary64
:alt
(! :herbie-platform default (if (< x -293938859355541/2000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (- (* x (- (* y z) (* t a))) (/ (* b (- (pow (* c z) 2) (pow (* t i) 2))) (+ (* c z) (* t i)))) (* j (- (* c a) (* y i)))) (if (< x 32113527362226803/10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* (- (* b i) (* x a)) t) (- (* z (* c b)) (* j (- (* c a) (* y i))))) (+ (- (* x (- (* y z) (* t a))) (/ (* b (- (pow (* c z) 2) (pow (* t i) 2))) (+ (* c z) (* t i)))) (* j (- (* c a) (* y i)))))))
(+ (- (* x (- (* y z) (* t a))) (* b (- (* c z) (* t i)))) (* j (- (* c a) (* y i)))))