
(FPCore (m v) :precision binary64 (* (- (/ (* m (- 1.0 m)) v) 1.0) m))
double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * m;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (((m * (1.0d0 - m)) / v) - 1.0d0) * m
end function
public static double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * m;
}
def code(m, v): return (((m * (1.0 - m)) / v) - 1.0) * m
function code(m, v) return Float64(Float64(Float64(Float64(m * Float64(1.0 - m)) / v) - 1.0) * m) end
function tmp = code(m, v) tmp = (((m * (1.0 - m)) / v) - 1.0) * m; end
code[m_, v_] := N[(N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] - 1.0), $MachinePrecision] * m), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{m \cdot \left(1 - m\right)}{v} - 1\right) \cdot m
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (m v) :precision binary64 (* (- (/ (* m (- 1.0 m)) v) 1.0) m))
double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * m;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (((m * (1.0d0 - m)) / v) - 1.0d0) * m
end function
public static double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * m;
}
def code(m, v): return (((m * (1.0 - m)) / v) - 1.0) * m
function code(m, v) return Float64(Float64(Float64(Float64(m * Float64(1.0 - m)) / v) - 1.0) * m) end
function tmp = code(m, v) tmp = (((m * (1.0 - m)) / v) - 1.0) * m; end
code[m_, v_] := N[(N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] - 1.0), $MachinePrecision] * m), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{m \cdot \left(1 - m\right)}{v} - 1\right) \cdot m
\end{array}
(FPCore (m v) :precision binary64 (* m (+ (/ (* m (- 1.0 m)) v) -1.0)))
double code(double m, double v) {
return m * (((m * (1.0 - m)) / v) + -1.0);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = m * (((m * (1.0d0 - m)) / v) + (-1.0d0))
end function
public static double code(double m, double v) {
return m * (((m * (1.0 - m)) / v) + -1.0);
}
def code(m, v): return m * (((m * (1.0 - m)) / v) + -1.0)
function code(m, v) return Float64(m * Float64(Float64(Float64(m * Float64(1.0 - m)) / v) + -1.0)) end
function tmp = code(m, v) tmp = m * (((m * (1.0 - m)) / v) + -1.0); end
code[m_, v_] := N[(m * N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
m \cdot \left(\frac{m \cdot \left(1 - m\right)}{v} + -1\right)
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (m v) :precision binary64 (if (<= (* m (+ (/ (* m (- 1.0 m)) v) -1.0)) -1e+47) (/ (* m (* m m)) (- v)) (- (* m (/ m v)) m)))
double code(double m, double v) {
double tmp;
if ((m * (((m * (1.0 - m)) / v) + -1.0)) <= -1e+47) {
tmp = (m * (m * m)) / -v;
} else {
tmp = (m * (m / v)) - m;
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if ((m * (((m * (1.0d0 - m)) / v) + (-1.0d0))) <= (-1d+47)) then
tmp = (m * (m * m)) / -v
else
tmp = (m * (m / v)) - m
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if ((m * (((m * (1.0 - m)) / v) + -1.0)) <= -1e+47) {
tmp = (m * (m * m)) / -v;
} else {
tmp = (m * (m / v)) - m;
}
return tmp;
}
def code(m, v): tmp = 0 if (m * (((m * (1.0 - m)) / v) + -1.0)) <= -1e+47: tmp = (m * (m * m)) / -v else: tmp = (m * (m / v)) - m return tmp
function code(m, v) tmp = 0.0 if (Float64(m * Float64(Float64(Float64(m * Float64(1.0 - m)) / v) + -1.0)) <= -1e+47) tmp = Float64(Float64(m * Float64(m * m)) / Float64(-v)); else tmp = Float64(Float64(m * Float64(m / v)) - m); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if ((m * (((m * (1.0 - m)) / v) + -1.0)) <= -1e+47) tmp = (m * (m * m)) / -v; else tmp = (m * (m / v)) - m; end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[N[(m * N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision], -1e+47], N[(N[(m * N[(m * m), $MachinePrecision]), $MachinePrecision] / (-v)), $MachinePrecision], N[(N[(m * N[(m / v), $MachinePrecision]), $MachinePrecision] - m), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \cdot \left(\frac{m \cdot \left(1 - m\right)}{v} + -1\right) \leq -1 \cdot 10^{+47}:\\
\;\;\;\;\frac{m \cdot \left(m \cdot m\right)}{-v}\\
\mathbf{else}:\\
\;\;\;\;m \cdot \frac{m}{v} - m\\
\end{array}
\end{array}
if (*.f64 (-.f64 (/.f64 (*.f64 m (-.f64 #s(literal 1 binary64) m)) v) #s(literal 1 binary64)) m) < -1e47Initial program 99.9%
Taylor expanded in m around inf
associate-*r/N/A
associate-*l/N/A
metadata-evalN/A
distribute-neg-fracN/A
distribute-lft-neg-inN/A
*-commutativeN/A
lower-neg.f64N/A
associate-*r/N/A
*-rgt-identityN/A
lower-/.f64N/A
cube-multN/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6498.1
Applied rewrites98.1%
if -1e47 < (*.f64 (-.f64 (/.f64 (*.f64 m (-.f64 #s(literal 1 binary64) m)) v) #s(literal 1 binary64)) m) Initial program 99.8%
lift-*.f64N/A
*-commutativeN/A
lift--.f64N/A
flip3--N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
clear-numN/A
flip3--N/A
lift--.f64N/A
Applied rewrites99.7%
Taylor expanded in m around inf
sub-negN/A
distribute-rgt-inN/A
unpow3N/A
unpow2N/A
associate-*r*N/A
associate-/r*N/A
associate-*l/N/A
unpow2N/A
associate-*r*N/A
lft-mult-inverseN/A
*-lft-identityN/A
*-lft-identityN/A
associate-*l/N/A
associate-*r*N/A
unpow2N/A
distribute-lft-neg-inN/A
cube-multN/A
Applied rewrites41.1%
Taylor expanded in m around 0
sub-negN/A
metadata-evalN/A
distribute-lft-inN/A
associate-/l*N/A
unpow2N/A
*-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6497.3
Applied rewrites97.3%
Final simplification97.7%
herbie shell --seed 2024229
(FPCore (m v)
:name "a parameter of renormalized beta distribution"
:precision binary64
:pre (and (and (< 0.0 m) (< 0.0 v)) (< v 0.25))
(* (- (/ (* m (- 1.0 m)) v) 1.0) m))