
(FPCore (x eps) :precision binary64 (- (tan (+ x eps)) (tan x)))
double code(double x, double eps) {
return tan((x + eps)) - tan(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = tan((x + eps)) - tan(x)
end function
public static double code(double x, double eps) {
return Math.tan((x + eps)) - Math.tan(x);
}
def code(x, eps): return math.tan((x + eps)) - math.tan(x)
function code(x, eps) return Float64(tan(Float64(x + eps)) - tan(x)) end
function tmp = code(x, eps) tmp = tan((x + eps)) - tan(x); end
code[x_, eps_] := N[(N[Tan[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Tan[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\tan \left(x + \varepsilon\right) - \tan x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x eps) :precision binary64 (- (tan (+ x eps)) (tan x)))
double code(double x, double eps) {
return tan((x + eps)) - tan(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = tan((x + eps)) - tan(x)
end function
public static double code(double x, double eps) {
return Math.tan((x + eps)) - Math.tan(x);
}
def code(x, eps): return math.tan((x + eps)) - math.tan(x)
function code(x, eps) return Float64(tan(Float64(x + eps)) - tan(x)) end
function tmp = code(x, eps) tmp = tan((x + eps)) - tan(x); end
code[x_, eps_] := N[(N[Tan[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Tan[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\tan \left(x + \varepsilon\right) - \tan x
\end{array}
(FPCore (x eps)
:precision binary64
(let* ((t_0 (pow (tan x) 2.0)))
(fma
eps
(fma
eps
(fma eps 0.3333333333333333 (/ (* (+ t_0 1.0) (sin x)) (cos x)))
t_0)
eps)))
double code(double x, double eps) {
double t_0 = pow(tan(x), 2.0);
return fma(eps, fma(eps, fma(eps, 0.3333333333333333, (((t_0 + 1.0) * sin(x)) / cos(x))), t_0), eps);
}
function code(x, eps) t_0 = tan(x) ^ 2.0 return fma(eps, fma(eps, fma(eps, 0.3333333333333333, Float64(Float64(Float64(t_0 + 1.0) * sin(x)) / cos(x))), t_0), eps) end
code[x_, eps_] := Block[{t$95$0 = N[Power[N[Tan[x], $MachinePrecision], 2.0], $MachinePrecision]}, N[(eps * N[(eps * N[(eps * 0.3333333333333333 + N[(N[(N[(t$95$0 + 1.0), $MachinePrecision] * N[Sin[x], $MachinePrecision]), $MachinePrecision] / N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$0), $MachinePrecision] + eps), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\tan x}^{2}\\
\mathsf{fma}\left(\varepsilon, \mathsf{fma}\left(\varepsilon, \mathsf{fma}\left(\varepsilon, 0.3333333333333333, \frac{\left(t\_0 + 1\right) \cdot \sin x}{\cos x}\right), t\_0\right), \varepsilon\right)
\end{array}
\end{array}
Initial program 62.3%
Taylor expanded in eps around 0
Applied rewrites100.0%
Applied rewrites100.0%
Taylor expanded in x around 0
Applied rewrites100.0%
Applied rewrites100.0%
(FPCore (x eps)
:precision binary64
(fma
(fma
eps
(fma
eps
0.3333333333333333
(/
(fma
(sin x)
(*
x
(*
x
(fma
(* x x)
(fma
(* x x)
(fma (* x x) 0.19682539682539682 0.37777777777777777)
0.6666666666666666)
1.0)))
(sin x))
(cos x)))
(pow (tan x) 2.0))
eps
eps))
double code(double x, double eps) {
return fma(fma(eps, fma(eps, 0.3333333333333333, (fma(sin(x), (x * (x * fma((x * x), fma((x * x), fma((x * x), 0.19682539682539682, 0.37777777777777777), 0.6666666666666666), 1.0))), sin(x)) / cos(x))), pow(tan(x), 2.0)), eps, eps);
}
function code(x, eps) return fma(fma(eps, fma(eps, 0.3333333333333333, Float64(fma(sin(x), Float64(x * Float64(x * fma(Float64(x * x), fma(Float64(x * x), fma(Float64(x * x), 0.19682539682539682, 0.37777777777777777), 0.6666666666666666), 1.0))), sin(x)) / cos(x))), (tan(x) ^ 2.0)), eps, eps) end
code[x_, eps_] := N[(N[(eps * N[(eps * 0.3333333333333333 + N[(N[(N[Sin[x], $MachinePrecision] * N[(x * N[(x * N[(N[(x * x), $MachinePrecision] * N[(N[(x * x), $MachinePrecision] * N[(N[(x * x), $MachinePrecision] * 0.19682539682539682 + 0.37777777777777777), $MachinePrecision] + 0.6666666666666666), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[Sin[x], $MachinePrecision]), $MachinePrecision] / N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[Power[N[Tan[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] * eps + eps), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\mathsf{fma}\left(\varepsilon, \mathsf{fma}\left(\varepsilon, 0.3333333333333333, \frac{\mathsf{fma}\left(\sin x, x \cdot \left(x \cdot \mathsf{fma}\left(x \cdot x, \mathsf{fma}\left(x \cdot x, \mathsf{fma}\left(x \cdot x, 0.19682539682539682, 0.37777777777777777\right), 0.6666666666666666\right), 1\right)\right), \sin x\right)}{\cos x}\right), {\tan x}^{2}\right), \varepsilon, \varepsilon\right)
\end{array}
Initial program 62.1%
Taylor expanded in eps around 0
Applied rewrites99.6%
Applied rewrites99.6%
Taylor expanded in x around 0
Applied rewrites99.5%
Taylor expanded in x around 0
Applied rewrites98.7%
(FPCore (x eps) :precision binary64 (/ (sin eps) (* (cos x) (cos (+ x eps)))))
double code(double x, double eps) {
return sin(eps) / (cos(x) * cos((x + eps)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin(eps) / (cos(x) * cos((x + eps)))
end function
public static double code(double x, double eps) {
return Math.sin(eps) / (Math.cos(x) * Math.cos((x + eps)));
}
def code(x, eps): return math.sin(eps) / (math.cos(x) * math.cos((x + eps)))
function code(x, eps) return Float64(sin(eps) / Float64(cos(x) * cos(Float64(x + eps)))) end
function tmp = code(x, eps) tmp = sin(eps) / (cos(x) * cos((x + eps))); end
code[x_, eps_] := N[(N[Sin[eps], $MachinePrecision] / N[(N[Cos[x], $MachinePrecision] * N[Cos[N[(x + eps), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin \varepsilon}{\cos x \cdot \cos \left(x + \varepsilon\right)}
\end{array}
(FPCore (x eps) :precision binary64 (- (/ (+ (tan x) (tan eps)) (- 1.0 (* (tan x) (tan eps)))) (tan x)))
double code(double x, double eps) {
return ((tan(x) + tan(eps)) / (1.0 - (tan(x) * tan(eps)))) - tan(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = ((tan(x) + tan(eps)) / (1.0d0 - (tan(x) * tan(eps)))) - tan(x)
end function
public static double code(double x, double eps) {
return ((Math.tan(x) + Math.tan(eps)) / (1.0 - (Math.tan(x) * Math.tan(eps)))) - Math.tan(x);
}
def code(x, eps): return ((math.tan(x) + math.tan(eps)) / (1.0 - (math.tan(x) * math.tan(eps)))) - math.tan(x)
function code(x, eps) return Float64(Float64(Float64(tan(x) + tan(eps)) / Float64(1.0 - Float64(tan(x) * tan(eps)))) - tan(x)) end
function tmp = code(x, eps) tmp = ((tan(x) + tan(eps)) / (1.0 - (tan(x) * tan(eps)))) - tan(x); end
code[x_, eps_] := N[(N[(N[(N[Tan[x], $MachinePrecision] + N[Tan[eps], $MachinePrecision]), $MachinePrecision] / N[(1.0 - N[(N[Tan[x], $MachinePrecision] * N[Tan[eps], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Tan[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\tan x + \tan \varepsilon}{1 - \tan x \cdot \tan \varepsilon} - \tan x
\end{array}
(FPCore (x eps) :precision binary64 (+ eps (* (* eps (tan x)) (tan x))))
double code(double x, double eps) {
return eps + ((eps * tan(x)) * tan(x));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps + ((eps * tan(x)) * tan(x))
end function
public static double code(double x, double eps) {
return eps + ((eps * Math.tan(x)) * Math.tan(x));
}
def code(x, eps): return eps + ((eps * math.tan(x)) * math.tan(x))
function code(x, eps) return Float64(eps + Float64(Float64(eps * tan(x)) * tan(x))) end
function tmp = code(x, eps) tmp = eps + ((eps * tan(x)) * tan(x)); end
code[x_, eps_] := N[(eps + N[(N[(eps * N[Tan[x], $MachinePrecision]), $MachinePrecision] * N[Tan[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon + \left(\varepsilon \cdot \tan x\right) \cdot \tan x
\end{array}
herbie shell --seed 2024229
(FPCore (x eps)
:name "2tan (problem 3.3.2)"
:precision binary64
:pre (and (and (and (<= -10000.0 x) (<= x 10000.0)) (< (* 1e-16 (fabs x)) eps)) (< eps (fabs x)))
:alt
(! :herbie-platform default (/ (sin eps) (* (cos x) (cos (+ x eps)))))
:alt
(! :herbie-platform default (- (/ (+ (tan x) (tan eps)) (- 1 (* (tan x) (tan eps)))) (tan x)))
:alt
(! :herbie-platform default (+ eps (* eps (tan x) (tan x))))
(- (tan (+ x eps)) (tan x)))