
(FPCore (re im) :precision binary64 (* (* 0.5 (sin re)) (- (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * sin(re)) * (exp(-im) - exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * sin(re)) * (exp(-im) - exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.sin(re)) * (Math.exp(-im) - Math.exp(im));
}
def code(re, im): return (0.5 * math.sin(re)) * (math.exp(-im) - math.exp(im))
function code(re, im) return Float64(Float64(0.5 * sin(re)) * Float64(exp(Float64(-im)) - exp(im))) end
function tmp = code(re, im) tmp = (0.5 * sin(re)) * (exp(-im) - exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Sin[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \sin re\right) \cdot \left(e^{-im} - e^{im}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 23 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (* 0.5 (sin re)) (- (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * sin(re)) * (exp(-im) - exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * sin(re)) * (exp(-im) - exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.sin(re)) * (Math.exp(-im) - Math.exp(im));
}
def code(re, im): return (0.5 * math.sin(re)) * (math.exp(-im) - math.exp(im))
function code(re, im) return Float64(Float64(0.5 * sin(re)) * Float64(exp(Float64(-im)) - exp(im))) end
function tmp = code(re, im) tmp = (0.5 * sin(re)) * (exp(-im) - exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Sin[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \sin re\right) \cdot \left(e^{-im} - e^{im}\right)
\end{array}
im\_m = (fabs.f64 im)
im\_s = (copysign.f64 #s(literal 1 binary64) im)
(FPCore (im_s re im_m)
:precision binary64
(let* ((t_0 (- (exp (- im_m)) (exp im_m))))
(*
im_s
(if (<= t_0 -2000.0)
(* t_0 (* 0.5 (sin re)))
(*
im_m
(*
(sin re)
(fma
(* im_m im_m)
(fma (* im_m im_m) -0.008333333333333333 -0.16666666666666666)
-1.0)))))))im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double t_0 = exp(-im_m) - exp(im_m);
double tmp;
if (t_0 <= -2000.0) {
tmp = t_0 * (0.5 * sin(re));
} else {
tmp = im_m * (sin(re) * fma((im_m * im_m), fma((im_m * im_m), -0.008333333333333333, -0.16666666666666666), -1.0));
}
return im_s * tmp;
}
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) t_0 = Float64(exp(Float64(-im_m)) - exp(im_m)) tmp = 0.0 if (t_0 <= -2000.0) tmp = Float64(t_0 * Float64(0.5 * sin(re))); else tmp = Float64(im_m * Float64(sin(re) * fma(Float64(im_m * im_m), fma(Float64(im_m * im_m), -0.008333333333333333, -0.16666666666666666), -1.0))); end return Float64(im_s * tmp) end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := Block[{t$95$0 = N[(N[Exp[(-im$95$m)], $MachinePrecision] - N[Exp[im$95$m], $MachinePrecision]), $MachinePrecision]}, N[(im$95$s * If[LessEqual[t$95$0, -2000.0], N[(t$95$0 * N[(0.5 * N[Sin[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(im$95$m * N[(N[Sin[re], $MachinePrecision] * N[(N[(im$95$m * im$95$m), $MachinePrecision] * N[(N[(im$95$m * im$95$m), $MachinePrecision] * -0.008333333333333333 + -0.16666666666666666), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
\begin{array}{l}
t_0 := e^{-im\_m} - e^{im\_m}\\
im\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -2000:\\
\;\;\;\;t\_0 \cdot \left(0.5 \cdot \sin re\right)\\
\mathbf{else}:\\
\;\;\;\;im\_m \cdot \left(\sin re \cdot \mathsf{fma}\left(im\_m \cdot im\_m, \mathsf{fma}\left(im\_m \cdot im\_m, -0.008333333333333333, -0.16666666666666666\right), -1\right)\right)\\
\end{array}
\end{array}
\end{array}
if (-.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) < -2e3Initial program 100.0%
if -2e3 < (-.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) Initial program 31.1%
Taylor expanded in im around 0
lower-*.f64N/A
+-commutativeN/A
Applied rewrites99.8%
Final simplification99.9%
im\_m = (fabs.f64 im)
im\_s = (copysign.f64 #s(literal 1 binary64) im)
(FPCore (im_s re im_m)
:precision binary64
(let* ((t_0 (* (- (exp (- im_m)) (exp im_m)) (* 0.5 (sin re)))))
(*
im_s
(if (<= t_0 (- INFINITY))
(* (- 1.0 (exp im_m)) (* 0.5 re))
(if (<= t_0 2e-15)
(*
im_m
(*
(sin re)
(fma
(* im_m im_m)
(fma (* im_m im_m) -0.008333333333333333 -0.16666666666666666)
-1.0)))
(*
(- im_m)
(fma
(fma
(* re re)
(* -0.0001984126984126984 (* re re))
-0.16666666666666666)
(* re (* re re))
re)))))))im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double t_0 = (exp(-im_m) - exp(im_m)) * (0.5 * sin(re));
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = (1.0 - exp(im_m)) * (0.5 * re);
} else if (t_0 <= 2e-15) {
tmp = im_m * (sin(re) * fma((im_m * im_m), fma((im_m * im_m), -0.008333333333333333, -0.16666666666666666), -1.0));
} else {
tmp = -im_m * fma(fma((re * re), (-0.0001984126984126984 * (re * re)), -0.16666666666666666), (re * (re * re)), re);
}
return im_s * tmp;
}
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) t_0 = Float64(Float64(exp(Float64(-im_m)) - exp(im_m)) * Float64(0.5 * sin(re))) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = Float64(Float64(1.0 - exp(im_m)) * Float64(0.5 * re)); elseif (t_0 <= 2e-15) tmp = Float64(im_m * Float64(sin(re) * fma(Float64(im_m * im_m), fma(Float64(im_m * im_m), -0.008333333333333333, -0.16666666666666666), -1.0))); else tmp = Float64(Float64(-im_m) * fma(fma(Float64(re * re), Float64(-0.0001984126984126984 * Float64(re * re)), -0.16666666666666666), Float64(re * Float64(re * re)), re)); end return Float64(im_s * tmp) end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := Block[{t$95$0 = N[(N[(N[Exp[(-im$95$m)], $MachinePrecision] - N[Exp[im$95$m], $MachinePrecision]), $MachinePrecision] * N[(0.5 * N[Sin[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(im$95$s * If[LessEqual[t$95$0, (-Infinity)], N[(N[(1.0 - N[Exp[im$95$m], $MachinePrecision]), $MachinePrecision] * N[(0.5 * re), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 2e-15], N[(im$95$m * N[(N[Sin[re], $MachinePrecision] * N[(N[(im$95$m * im$95$m), $MachinePrecision] * N[(N[(im$95$m * im$95$m), $MachinePrecision] * -0.008333333333333333 + -0.16666666666666666), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[((-im$95$m) * N[(N[(N[(re * re), $MachinePrecision] * N[(-0.0001984126984126984 * N[(re * re), $MachinePrecision]), $MachinePrecision] + -0.16666666666666666), $MachinePrecision] * N[(re * N[(re * re), $MachinePrecision]), $MachinePrecision] + re), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
\begin{array}{l}
t_0 := \left(e^{-im\_m} - e^{im\_m}\right) \cdot \left(0.5 \cdot \sin re\right)\\
im\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -\infty:\\
\;\;\;\;\left(1 - e^{im\_m}\right) \cdot \left(0.5 \cdot re\right)\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-15}:\\
\;\;\;\;im\_m \cdot \left(\sin re \cdot \mathsf{fma}\left(im\_m \cdot im\_m, \mathsf{fma}\left(im\_m \cdot im\_m, -0.008333333333333333, -0.16666666666666666\right), -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(-im\_m\right) \cdot \mathsf{fma}\left(\mathsf{fma}\left(re \cdot re, -0.0001984126984126984 \cdot \left(re \cdot re\right), -0.16666666666666666\right), re \cdot \left(re \cdot re\right), re\right)\\
\end{array}
\end{array}
\end{array}
if (*.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 re)) (-.f64 (exp.f64 (neg.f64 im)) (exp.f64 im))) < -inf.0Initial program 100.0%
Taylor expanded in im around 0
Applied rewrites100.0%
Taylor expanded in re around 0
lower-*.f6475.9
Applied rewrites75.9%
if -inf.0 < (*.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 re)) (-.f64 (exp.f64 (neg.f64 im)) (exp.f64 im))) < 2.0000000000000002e-15Initial program 31.1%
Taylor expanded in im around 0
lower-*.f64N/A
+-commutativeN/A
Applied rewrites99.2%
if 2.0000000000000002e-15 < (*.f64 (*.f64 #s(literal 1/2 binary64) (sin.f64 re)) (-.f64 (exp.f64 (neg.f64 im)) (exp.f64 im))) Initial program 99.4%
Taylor expanded in im around 0
mul-1-negN/A
lower-neg.f64N/A
lower-*.f64N/A
lower-sin.f645.8
Applied rewrites5.8%
Taylor expanded in re around 0
Applied rewrites25.9%
Taylor expanded in re around inf
Applied rewrites25.9%
Final simplification74.6%
(FPCore (re im)
:precision binary64
(if (< (fabs im) 1.0)
(-
(*
(sin re)
(+
(+ im (* (* (* 0.16666666666666666 im) im) im))
(* (* (* (* (* 0.008333333333333333 im) im) im) im) im))))
(* (* 0.5 (sin re)) (- (exp (- im)) (exp im)))))
double code(double re, double im) {
double tmp;
if (fabs(im) < 1.0) {
tmp = -(sin(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
} else {
tmp = (0.5 * sin(re)) * (exp(-im) - exp(im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (abs(im) < 1.0d0) then
tmp = -(sin(re) * ((im + (((0.16666666666666666d0 * im) * im) * im)) + (((((0.008333333333333333d0 * im) * im) * im) * im) * im)))
else
tmp = (0.5d0 * sin(re)) * (exp(-im) - exp(im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (Math.abs(im) < 1.0) {
tmp = -(Math.sin(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
} else {
tmp = (0.5 * Math.sin(re)) * (Math.exp(-im) - Math.exp(im));
}
return tmp;
}
def code(re, im): tmp = 0 if math.fabs(im) < 1.0: tmp = -(math.sin(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im))) else: tmp = (0.5 * math.sin(re)) * (math.exp(-im) - math.exp(im)) return tmp
function code(re, im) tmp = 0.0 if (abs(im) < 1.0) tmp = Float64(-Float64(sin(re) * Float64(Float64(im + Float64(Float64(Float64(0.16666666666666666 * im) * im) * im)) + Float64(Float64(Float64(Float64(Float64(0.008333333333333333 * im) * im) * im) * im) * im)))); else tmp = Float64(Float64(0.5 * sin(re)) * Float64(exp(Float64(-im)) - exp(im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (abs(im) < 1.0) tmp = -(sin(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im))); else tmp = (0.5 * sin(re)) * (exp(-im) - exp(im)); end tmp_2 = tmp; end
code[re_, im_] := If[Less[N[Abs[im], $MachinePrecision], 1.0], (-N[(N[Sin[re], $MachinePrecision] * N[(N[(im + N[(N[(N[(0.16666666666666666 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(N[(N[(0.008333333333333333 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), N[(N[(0.5 * N[Sin[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left|im\right| < 1:\\
\;\;\;\;-\sin re \cdot \left(\left(im + \left(\left(0.16666666666666666 \cdot im\right) \cdot im\right) \cdot im\right) + \left(\left(\left(\left(0.008333333333333333 \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right)\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \sin re\right) \cdot \left(e^{-im} - e^{im}\right)\\
\end{array}
\end{array}
herbie shell --seed 2024228
(FPCore (re im)
:name "math.cos on complex, imaginary part"
:precision binary64
:alt
(! :herbie-platform default (if (< (fabs im) 1) (- (* (sin re) (+ im (* 1/6 im im im) (* 1/120 im im im im im)))) (* (* 1/2 (sin re)) (- (exp (- im)) (exp im)))))
(* (* 0.5 (sin re)) (- (exp (- im)) (exp im))))