
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 21 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
(FPCore (re im) :precision binary64 (* (cosh im) (cos re)))
double code(double re, double im) {
return cosh(im) * cos(re);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = cosh(im) * cos(re)
end function
public static double code(double re, double im) {
return Math.cosh(im) * Math.cos(re);
}
def code(re, im): return math.cosh(im) * math.cos(re)
function code(re, im) return Float64(cosh(im) * cos(re)) end
function tmp = code(re, im) tmp = cosh(im) * cos(re); end
code[re_, im_] := N[(N[Cosh[im], $MachinePrecision] * N[Cos[re], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cosh im \cdot \cos re
\end{array}
Initial program 100.0%
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
+-commutativeN/A
lift-exp.f64N/A
lift-exp.f64N/A
lift-neg.f64N/A
cosh-undefN/A
associate-*r*N/A
metadata-evalN/A
lower-*.f64N/A
lower-cosh.f64100.0
Applied rewrites100.0%
Final simplification100.0%
(FPCore (re im)
:precision binary64
(let* ((t_0 (* (* (cos re) 0.5) (+ (exp (- im)) (exp im))))
(t_1 (fma (* im im) (fma (* im im) 0.041666666666666664 0.5) 1.0)))
(if (<= t_0 (- INFINITY))
(* (fma re (* re -0.5) 1.0) t_1)
(if (<= t_0 0.9999997510462274) (* (cos re) t_1) (* (cosh im) 1.0)))))
double code(double re, double im) {
double t_0 = (cos(re) * 0.5) * (exp(-im) + exp(im));
double t_1 = fma((im * im), fma((im * im), 0.041666666666666664, 0.5), 1.0);
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = fma(re, (re * -0.5), 1.0) * t_1;
} else if (t_0 <= 0.9999997510462274) {
tmp = cos(re) * t_1;
} else {
tmp = cosh(im) * 1.0;
}
return tmp;
}
function code(re, im) t_0 = Float64(Float64(cos(re) * 0.5) * Float64(exp(Float64(-im)) + exp(im))) t_1 = fma(Float64(im * im), fma(Float64(im * im), 0.041666666666666664, 0.5), 1.0) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = Float64(fma(re, Float64(re * -0.5), 1.0) * t_1); elseif (t_0 <= 0.9999997510462274) tmp = Float64(cos(re) * t_1); else tmp = Float64(cosh(im) * 1.0); end return tmp end
code[re_, im_] := Block[{t$95$0 = N[(N[(N[Cos[re], $MachinePrecision] * 0.5), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(im * im), $MachinePrecision] * N[(N[(im * im), $MachinePrecision] * 0.041666666666666664 + 0.5), $MachinePrecision] + 1.0), $MachinePrecision]}, If[LessEqual[t$95$0, (-Infinity)], N[(N[(re * N[(re * -0.5), $MachinePrecision] + 1.0), $MachinePrecision] * t$95$1), $MachinePrecision], If[LessEqual[t$95$0, 0.9999997510462274], N[(N[Cos[re], $MachinePrecision] * t$95$1), $MachinePrecision], N[(N[Cosh[im], $MachinePrecision] * 1.0), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\cos re \cdot 0.5\right) \cdot \left(e^{-im} + e^{im}\right)\\
t_1 := \mathsf{fma}\left(im \cdot im, \mathsf{fma}\left(im \cdot im, 0.041666666666666664, 0.5\right), 1\right)\\
\mathbf{if}\;t\_0 \leq -\infty:\\
\;\;\;\;\mathsf{fma}\left(re, re \cdot -0.5, 1\right) \cdot t\_1\\
\mathbf{elif}\;t\_0 \leq 0.9999997510462274:\\
\;\;\;\;\cos re \cdot t\_1\\
\mathbf{else}:\\
\;\;\;\;\cosh im \cdot 1\\
\end{array}
\end{array}
if (*.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 re)) (+.f64 (exp.f64 (neg.f64 im)) (exp.f64 im))) < -inf.0Initial program 100.0%
Taylor expanded in im around 0
distribute-lft-inN/A
associate-+r+N/A
associate-*r*N/A
associate-*r*N/A
distribute-rgt1-inN/A
*-commutativeN/A
*-commutativeN/A
associate-*l*N/A
unpow2N/A
associate-*r*N/A
*-commutativeN/A
distribute-rgt-outN/A
associate-+r+N/A
Applied rewrites77.0%
Taylor expanded in re around 0
Applied rewrites93.3%
if -inf.0 < (*.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 re)) (+.f64 (exp.f64 (neg.f64 im)) (exp.f64 im))) < 0.999999751046227403Initial program 100.0%
Taylor expanded in im around 0
distribute-lft-inN/A
associate-+r+N/A
associate-*r*N/A
associate-*r*N/A
distribute-rgt1-inN/A
*-commutativeN/A
*-commutativeN/A
associate-*l*N/A
unpow2N/A
associate-*r*N/A
*-commutativeN/A
distribute-rgt-outN/A
associate-+r+N/A
Applied rewrites99.5%
if 0.999999751046227403 < (*.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 re)) (+.f64 (exp.f64 (neg.f64 im)) (exp.f64 im))) Initial program 100.0%
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
+-commutativeN/A
lift-exp.f64N/A
lift-exp.f64N/A
lift-neg.f64N/A
cosh-undefN/A
associate-*r*N/A
metadata-evalN/A
lower-*.f64N/A
lower-cosh.f64100.0
Applied rewrites100.0%
Taylor expanded in re around 0
Applied rewrites99.6%
Final simplification98.8%
herbie shell --seed 2024228
(FPCore (re im)
:name "math.cos on complex, real part"
:precision binary64
(* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))