
(FPCore (x y) :precision binary64 (* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))
double code(double x, double y) {
return (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (3.0d0 * sqrt(x)) * ((y + (1.0d0 / (x * 9.0d0))) - 1.0d0)
end function
public static double code(double x, double y) {
return (3.0 * Math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
def code(x, y): return (3.0 * math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0)
function code(x, y) return Float64(Float64(3.0 * sqrt(x)) * Float64(Float64(y + Float64(1.0 / Float64(x * 9.0))) - 1.0)) end
function tmp = code(x, y) tmp = (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0); end
code[x_, y_] := N[(N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[(N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))
double code(double x, double y) {
return (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (3.0d0 * sqrt(x)) * ((y + (1.0d0 / (x * 9.0d0))) - 1.0d0)
end function
public static double code(double x, double y) {
return (3.0 * Math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
def code(x, y): return (3.0 * math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0)
function code(x, y) return Float64(Float64(3.0 * sqrt(x)) * Float64(Float64(y + Float64(1.0 / Float64(x * 9.0))) - 1.0)) end
function tmp = code(x, y) tmp = (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0); end
code[x_, y_] := N[(N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[(N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)
\end{array}
(FPCore (x y) :precision binary64 (fma 0.3333333333333333 (sqrt (/ 1.0 x)) (* (sqrt x) (fma 3.0 y -3.0))))
double code(double x, double y) {
return fma(0.3333333333333333, sqrt((1.0 / x)), (sqrt(x) * fma(3.0, y, -3.0)));
}
function code(x, y) return fma(0.3333333333333333, sqrt(Float64(1.0 / x)), Float64(sqrt(x) * fma(3.0, y, -3.0))) end
code[x_, y_] := N[(0.3333333333333333 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision] + N[(N[Sqrt[x], $MachinePrecision] * N[(3.0 * y + -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(0.3333333333333333, \sqrt{\frac{1}{x}}, \sqrt{x} \cdot \mathsf{fma}\left(3, y, -3\right)\right)
\end{array}
Initial program 99.4%
Taylor expanded in x around 0
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*l*N/A
lower-fma.f64N/A
lower-sqrt.f64N/A
cube-multN/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
sub-negN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-sqrt.f6463.6
Applied rewrites63.6%
Taylor expanded in y around 0
Applied rewrites99.5%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* 3.0 (sqrt x))) (t_1 (* (+ (+ y (/ 1.0 (* x 9.0))) -1.0) t_0)))
(if (<= t_1 -2e+27)
(* (sqrt x) (fma 3.0 y -3.0))
(if (<= t_1 2e+151) (* (sqrt x) (+ -3.0 (/ 3.0 (* x 9.0)))) (* y t_0)))))
double code(double x, double y) {
double t_0 = 3.0 * sqrt(x);
double t_1 = ((y + (1.0 / (x * 9.0))) + -1.0) * t_0;
double tmp;
if (t_1 <= -2e+27) {
tmp = sqrt(x) * fma(3.0, y, -3.0);
} else if (t_1 <= 2e+151) {
tmp = sqrt(x) * (-3.0 + (3.0 / (x * 9.0)));
} else {
tmp = y * t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(3.0 * sqrt(x)) t_1 = Float64(Float64(Float64(y + Float64(1.0 / Float64(x * 9.0))) + -1.0) * t_0) tmp = 0.0 if (t_1 <= -2e+27) tmp = Float64(sqrt(x) * fma(3.0, y, -3.0)); elseif (t_1 <= 2e+151) tmp = Float64(sqrt(x) * Float64(-3.0 + Float64(3.0 / Float64(x * 9.0)))); else tmp = Float64(y * t_0); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision] * t$95$0), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+27], N[(N[Sqrt[x], $MachinePrecision] * N[(3.0 * y + -3.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+151], N[(N[Sqrt[x], $MachinePrecision] * N[(-3.0 + N[(3.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * t$95$0), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 3 \cdot \sqrt{x}\\
t_1 := \left(\left(y + \frac{1}{x \cdot 9}\right) + -1\right) \cdot t\_0\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+27}:\\
\;\;\;\;\sqrt{x} \cdot \mathsf{fma}\left(3, y, -3\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+151}:\\
\;\;\;\;\sqrt{x} \cdot \left(-3 + \frac{3}{x \cdot 9}\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot t\_0\\
\end{array}
\end{array}
if (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) < -2e27Initial program 99.5%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
lower-sqrt.f64N/A
*-commutativeN/A
sub-negN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
lower-fma.f6498.9
Applied rewrites98.9%
if -2e27 < (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) < 2.00000000000000003e151Initial program 99.3%
Taylor expanded in y around 0
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
lower-sqrt.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
distribute-rgt-inN/A
metadata-evalN/A
lower-+.f64N/A
associate-*r/N/A
metadata-evalN/A
associate-*l/N/A
metadata-evalN/A
lower-/.f6486.0
Applied rewrites86.0%
Applied rewrites86.0%
if 2.00000000000000003e151 < (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) Initial program 99.6%
Taylor expanded in y around inf
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f6494.6
Applied rewrites94.6%
Final simplification92.3%
(FPCore (x y) :precision binary64 (* 3.0 (+ (* y (sqrt x)) (* (- (/ 1.0 (* x 9.0)) 1.0) (sqrt x)))))
double code(double x, double y) {
return 3.0 * ((y * sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 3.0d0 * ((y * sqrt(x)) + (((1.0d0 / (x * 9.0d0)) - 1.0d0) * sqrt(x)))
end function
public static double code(double x, double y) {
return 3.0 * ((y * Math.sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * Math.sqrt(x)));
}
def code(x, y): return 3.0 * ((y * math.sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * math.sqrt(x)))
function code(x, y) return Float64(3.0 * Float64(Float64(y * sqrt(x)) + Float64(Float64(Float64(1.0 / Float64(x * 9.0)) - 1.0) * sqrt(x)))) end
function tmp = code(x, y) tmp = 3.0 * ((y * sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * sqrt(x))); end
code[x_, y_] := N[(3.0 * N[(N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[(N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
3 \cdot \left(y \cdot \sqrt{x} + \left(\frac{1}{x \cdot 9} - 1\right) \cdot \sqrt{x}\right)
\end{array}
herbie shell --seed 2024228
(FPCore (x y)
:name "Numeric.SpecFunctions:incompleteGamma from math-functions-0.1.5.2, B"
:precision binary64
:alt
(! :herbie-platform default (* 3 (+ (* y (sqrt x)) (* (- (/ 1 (* x 9)) 1) (sqrt x)))))
(* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))