
(FPCore (x y) :precision binary64 (- 1.0 (log (- 1.0 (/ (- x y) (- 1.0 y))))))
double code(double x, double y) {
return 1.0 - log((1.0 - ((x - y) / (1.0 - y))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - log((1.0d0 - ((x - y) / (1.0d0 - y))))
end function
public static double code(double x, double y) {
return 1.0 - Math.log((1.0 - ((x - y) / (1.0 - y))));
}
def code(x, y): return 1.0 - math.log((1.0 - ((x - y) / (1.0 - y))))
function code(x, y) return Float64(1.0 - log(Float64(1.0 - Float64(Float64(x - y) / Float64(1.0 - y))))) end
function tmp = code(x, y) tmp = 1.0 - log((1.0 - ((x - y) / (1.0 - y)))); end
code[x_, y_] := N[(1.0 - N[Log[N[(1.0 - N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \log \left(1 - \frac{x - y}{1 - y}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (log (- 1.0 (/ (- x y) (- 1.0 y))))))
double code(double x, double y) {
return 1.0 - log((1.0 - ((x - y) / (1.0 - y))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - log((1.0d0 - ((x - y) / (1.0d0 - y))))
end function
public static double code(double x, double y) {
return 1.0 - Math.log((1.0 - ((x - y) / (1.0 - y))));
}
def code(x, y): return 1.0 - math.log((1.0 - ((x - y) / (1.0 - y))))
function code(x, y) return Float64(1.0 - log(Float64(1.0 - Float64(Float64(x - y) / Float64(1.0 - y))))) end
function tmp = code(x, y) tmp = 1.0 - log((1.0 - ((x - y) / (1.0 - y)))); end
code[x_, y_] := N[(1.0 - N[Log[N[(1.0 - N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \log \left(1 - \frac{x - y}{1 - y}\right)
\end{array}
(FPCore (x y) :precision binary64 (if (<= (/ (- x y) (- 1.0 y)) 5e-8) (- 1.0 (log (+ 1.0 (/ (- x y) (+ y -1.0))))) (- 1.0 (log (/ (+ x -1.0) y)))))
double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 5e-8) {
tmp = 1.0 - log((1.0 + ((x - y) / (y + -1.0))));
} else {
tmp = 1.0 - log(((x + -1.0) / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((x - y) / (1.0d0 - y)) <= 5d-8) then
tmp = 1.0d0 - log((1.0d0 + ((x - y) / (y + (-1.0d0)))))
else
tmp = 1.0d0 - log(((x + (-1.0d0)) / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 5e-8) {
tmp = 1.0 - Math.log((1.0 + ((x - y) / (y + -1.0))));
} else {
tmp = 1.0 - Math.log(((x + -1.0) / y));
}
return tmp;
}
def code(x, y): tmp = 0 if ((x - y) / (1.0 - y)) <= 5e-8: tmp = 1.0 - math.log((1.0 + ((x - y) / (y + -1.0)))) else: tmp = 1.0 - math.log(((x + -1.0) / y)) return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x - y) / Float64(1.0 - y)) <= 5e-8) tmp = Float64(1.0 - log(Float64(1.0 + Float64(Float64(x - y) / Float64(y + -1.0))))); else tmp = Float64(1.0 - log(Float64(Float64(x + -1.0) / y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((x - y) / (1.0 - y)) <= 5e-8) tmp = 1.0 - log((1.0 + ((x - y) / (y + -1.0)))); else tmp = 1.0 - log(((x + -1.0) / y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 5e-8], N[(1.0 - N[Log[N[(1.0 + N[(N[(x - y), $MachinePrecision] / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x - y}{1 - y} \leq 5 \cdot 10^{-8}:\\
\;\;\;\;1 - \log \left(1 + \frac{x - y}{y + -1}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{x + -1}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 4.9999999999999998e-8Initial program 100.0%
if 4.9999999999999998e-8 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 7.5%
Taylor expanded in y around inf
mul-1-negN/A
distribute-frac-negN/A
+-commutativeN/A
distribute-neg-inN/A
mul-1-negN/A
remove-double-negN/A
sub-negN/A
lower-/.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (- x y) (- 1.0 y))))
(if (<= t_0 -5e+15)
(- 1.0 (log (/ x (+ y -1.0))))
(if (<= t_0 5e-8)
(- 1.0 (+ y (log1p (- x))))
(- 1.0 (log (/ (+ x -1.0) y)))))))
double code(double x, double y) {
double t_0 = (x - y) / (1.0 - y);
double tmp;
if (t_0 <= -5e+15) {
tmp = 1.0 - log((x / (y + -1.0)));
} else if (t_0 <= 5e-8) {
tmp = 1.0 - (y + log1p(-x));
} else {
tmp = 1.0 - log(((x + -1.0) / y));
}
return tmp;
}
public static double code(double x, double y) {
double t_0 = (x - y) / (1.0 - y);
double tmp;
if (t_0 <= -5e+15) {
tmp = 1.0 - Math.log((x / (y + -1.0)));
} else if (t_0 <= 5e-8) {
tmp = 1.0 - (y + Math.log1p(-x));
} else {
tmp = 1.0 - Math.log(((x + -1.0) / y));
}
return tmp;
}
def code(x, y): t_0 = (x - y) / (1.0 - y) tmp = 0 if t_0 <= -5e+15: tmp = 1.0 - math.log((x / (y + -1.0))) elif t_0 <= 5e-8: tmp = 1.0 - (y + math.log1p(-x)) else: tmp = 1.0 - math.log(((x + -1.0) / y)) return tmp
function code(x, y) t_0 = Float64(Float64(x - y) / Float64(1.0 - y)) tmp = 0.0 if (t_0 <= -5e+15) tmp = Float64(1.0 - log(Float64(x / Float64(y + -1.0)))); elseif (t_0 <= 5e-8) tmp = Float64(1.0 - Float64(y + log1p(Float64(-x)))); else tmp = Float64(1.0 - log(Float64(Float64(x + -1.0) / y))); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -5e+15], N[(1.0 - N[Log[N[(x / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 5e-8], N[(1.0 - N[(y + N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x - y}{1 - y}\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{+15}:\\
\;\;\;\;1 - \log \left(\frac{x}{y + -1}\right)\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{-8}:\\
\;\;\;\;1 - \left(y + \mathsf{log1p}\left(-x\right)\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{x + -1}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < -5e15Initial program 100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
mul-1-negN/A
remove-double-negN/A
metadata-evalN/A
lower-+.f64100.0
Applied rewrites100.0%
if -5e15 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 4.9999999999999998e-8Initial program 99.9%
Taylor expanded in y around 0
+-commutativeN/A
+-commutativeN/A
mul-1-negN/A
sub-negN/A
sub-negN/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
div-subN/A
sub-negN/A
mul-1-negN/A
*-inversesN/A
*-rgt-identityN/A
lower-+.f64N/A
sub-negN/A
mul-1-negN/A
Applied rewrites97.2%
if 4.9999999999999998e-8 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 10.5%
Taylor expanded in y around inf
mul-1-negN/A
distribute-frac-negN/A
+-commutativeN/A
distribute-neg-inN/A
mul-1-negN/A
remove-double-negN/A
sub-negN/A
lower-/.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
lower-+.f6495.9
Applied rewrites95.9%
Final simplification97.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- 1.0 (log (- (/ x (* y y)) (- (/ 1.0 y) (/ x y)))))))
(if (< y -81284752.61947241)
t_0
(if (< y 3.0094271212461764e+25)
(log (/ (exp 1.0) (- 1.0 (/ (- x y) (- 1.0 y)))))
t_0))))
double code(double x, double y) {
double t_0 = 1.0 - log(((x / (y * y)) - ((1.0 / y) - (x / y))));
double tmp;
if (y < -81284752.61947241) {
tmp = t_0;
} else if (y < 3.0094271212461764e+25) {
tmp = log((exp(1.0) / (1.0 - ((x - y) / (1.0 - y)))));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 - log(((x / (y * y)) - ((1.0d0 / y) - (x / y))))
if (y < (-81284752.61947241d0)) then
tmp = t_0
else if (y < 3.0094271212461764d+25) then
tmp = log((exp(1.0d0) / (1.0d0 - ((x - y) / (1.0d0 - y)))))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 - Math.log(((x / (y * y)) - ((1.0 / y) - (x / y))));
double tmp;
if (y < -81284752.61947241) {
tmp = t_0;
} else if (y < 3.0094271212461764e+25) {
tmp = Math.log((Math.exp(1.0) / (1.0 - ((x - y) / (1.0 - y)))));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 - math.log(((x / (y * y)) - ((1.0 / y) - (x / y)))) tmp = 0 if y < -81284752.61947241: tmp = t_0 elif y < 3.0094271212461764e+25: tmp = math.log((math.exp(1.0) / (1.0 - ((x - y) / (1.0 - y))))) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 - log(Float64(Float64(x / Float64(y * y)) - Float64(Float64(1.0 / y) - Float64(x / y))))) tmp = 0.0 if (y < -81284752.61947241) tmp = t_0; elseif (y < 3.0094271212461764e+25) tmp = log(Float64(exp(1.0) / Float64(1.0 - Float64(Float64(x - y) / Float64(1.0 - y))))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 - log(((x / (y * y)) - ((1.0 / y) - (x / y)))); tmp = 0.0; if (y < -81284752.61947241) tmp = t_0; elseif (y < 3.0094271212461764e+25) tmp = log((exp(1.0) / (1.0 - ((x - y) / (1.0 - y))))); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 - N[Log[N[(N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(N[(1.0 / y), $MachinePrecision] - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[Less[y, -81284752.61947241], t$95$0, If[Less[y, 3.0094271212461764e+25], N[Log[N[(N[Exp[1.0], $MachinePrecision] / N[(1.0 - N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \log \left(\frac{x}{y \cdot y} - \left(\frac{1}{y} - \frac{x}{y}\right)\right)\\
\mathbf{if}\;y < -81284752.61947241:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 3.0094271212461764 \cdot 10^{+25}:\\
\;\;\;\;\log \left(\frac{e^{1}}{1 - \frac{x - y}{1 - y}}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024228
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteGamma from math-functions-0.1.5.2, B"
:precision binary64
:alt
(! :herbie-platform default (if (< y -8128475261947241/100000000) (- 1 (log (- (/ x (* y y)) (- (/ 1 y) (/ x y))))) (if (< y 30094271212461764000000000) (log (/ (exp 1) (- 1 (/ (- x y) (- 1 y))))) (- 1 (log (- (/ x (* y y)) (- (/ 1 y) (/ x y))))))))
(- 1.0 (log (- 1.0 (/ (- x y) (- 1.0 y))))))