Codec.Picture.Types:toneMapping from JuicyPixels-3.2.6.1

Percentage Accurate: 87.9% → 99.9%
Time: 8.8s
Alternatives: 13
Speedup: 1.1×

Specification

?
\[\begin{array}{l} \\ \frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \end{array} \]
(FPCore (x y) :precision binary64 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))
double code(double x, double y) {
	return (x * ((x / y) + 1.0)) / (x + 1.0);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x * ((x / y) + 1.0d0)) / (x + 1.0d0)
end function
public static double code(double x, double y) {
	return (x * ((x / y) + 1.0)) / (x + 1.0);
}
def code(x, y):
	return (x * ((x / y) + 1.0)) / (x + 1.0)
function code(x, y)
	return Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0))
end
function tmp = code(x, y)
	tmp = (x * ((x / y) + 1.0)) / (x + 1.0);
end
code[x_, y_] := N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 13 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 87.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \end{array} \]
(FPCore (x y) :precision binary64 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))
double code(double x, double y) {
	return (x * ((x / y) + 1.0)) / (x + 1.0);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x * ((x / y) + 1.0d0)) / (x + 1.0d0)
end function
public static double code(double x, double y) {
	return (x * ((x / y) + 1.0)) / (x + 1.0);
}
def code(x, y):
	return (x * ((x / y) + 1.0)) / (x + 1.0)
function code(x, y)
	return Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0))
end
function tmp = code(x, y)
	tmp = (x * ((x / y) + 1.0)) / (x + 1.0);
end
code[x_, y_] := N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}
\end{array}

Alternative 1: 99.9% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -4 \cdot 10^{-62}:\\ \;\;\;\;\frac{\frac{x}{x + 1} \cdot \left(x + y\right)}{y}\\ \mathbf{elif}\;x \leq 5800000000000:\\ \;\;\;\;\frac{\mathsf{fma}\left(\frac{x}{y}, x, x\right)}{x + 1}\\ \mathbf{else}:\\ \;\;\;\;1 + \frac{x + -1}{y}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (if (<= x -4e-62)
   (/ (* (/ x (+ x 1.0)) (+ x y)) y)
   (if (<= x 5800000000000.0)
     (/ (fma (/ x y) x x) (+ x 1.0))
     (+ 1.0 (/ (+ x -1.0) y)))))
double code(double x, double y) {
	double tmp;
	if (x <= -4e-62) {
		tmp = ((x / (x + 1.0)) * (x + y)) / y;
	} else if (x <= 5800000000000.0) {
		tmp = fma((x / y), x, x) / (x + 1.0);
	} else {
		tmp = 1.0 + ((x + -1.0) / y);
	}
	return tmp;
}
function code(x, y)
	tmp = 0.0
	if (x <= -4e-62)
		tmp = Float64(Float64(Float64(x / Float64(x + 1.0)) * Float64(x + y)) / y);
	elseif (x <= 5800000000000.0)
		tmp = Float64(fma(Float64(x / y), x, x) / Float64(x + 1.0));
	else
		tmp = Float64(1.0 + Float64(Float64(x + -1.0) / y));
	end
	return tmp
end
code[x_, y_] := If[LessEqual[x, -4e-62], N[(N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[x, 5800000000000.0], N[(N[(N[(x / y), $MachinePrecision] * x + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -4 \cdot 10^{-62}:\\
\;\;\;\;\frac{\frac{x}{x + 1} \cdot \left(x + y\right)}{y}\\

\mathbf{elif}\;x \leq 5800000000000:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{x}{y}, x, x\right)}{x + 1}\\

\mathbf{else}:\\
\;\;\;\;1 + \frac{x + -1}{y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if x < -4.0000000000000002e-62

    1. Initial program 84.8%

      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{\frac{\frac{x \cdot y}{1 + x} + \frac{{x}^{2}}{1 + x}}{y}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{\frac{x \cdot y}{1 + x} + \frac{{x}^{2}}{1 + x}}{y}} \]
      2. *-commutativeN/A

        \[\leadsto \frac{\frac{\color{blue}{y \cdot x}}{1 + x} + \frac{{x}^{2}}{1 + x}}{y} \]
      3. associate-/l*N/A

        \[\leadsto \frac{\color{blue}{y \cdot \frac{x}{1 + x}} + \frac{{x}^{2}}{1 + x}}{y} \]
      4. unpow2N/A

        \[\leadsto \frac{y \cdot \frac{x}{1 + x} + \frac{\color{blue}{x \cdot x}}{1 + x}}{y} \]
      5. associate-/l*N/A

        \[\leadsto \frac{y \cdot \frac{x}{1 + x} + \color{blue}{x \cdot \frac{x}{1 + x}}}{y} \]
      6. distribute-rgt-outN/A

        \[\leadsto \frac{\color{blue}{\frac{x}{1 + x} \cdot \left(y + x\right)}}{y} \]
      7. +-commutativeN/A

        \[\leadsto \frac{\frac{x}{1 + x} \cdot \color{blue}{\left(x + y\right)}}{y} \]
      8. lower-*.f64N/A

        \[\leadsto \frac{\color{blue}{\frac{x}{1 + x} \cdot \left(x + y\right)}}{y} \]
      9. lower-/.f64N/A

        \[\leadsto \frac{\color{blue}{\frac{x}{1 + x}} \cdot \left(x + y\right)}{y} \]
      10. +-commutativeN/A

        \[\leadsto \frac{\frac{x}{\color{blue}{x + 1}} \cdot \left(x + y\right)}{y} \]
      11. lower-+.f64N/A

        \[\leadsto \frac{\frac{x}{\color{blue}{x + 1}} \cdot \left(x + y\right)}{y} \]
      12. lower-+.f64100.0

        \[\leadsto \frac{\frac{x}{x + 1} \cdot \color{blue}{\left(x + y\right)}}{y} \]
    5. Applied rewrites100.0%

      \[\leadsto \color{blue}{\frac{\frac{x}{x + 1} \cdot \left(x + y\right)}{y}} \]

    if -4.0000000000000002e-62 < x < 5.8e12

    1. Initial program 99.9%

      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-*.f64N/A

        \[\leadsto \frac{\color{blue}{x \cdot \left(\frac{x}{y} + 1\right)}}{x + 1} \]
      2. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{\left(\frac{x}{y} + 1\right) \cdot x}}{x + 1} \]
      3. lift-+.f64N/A

        \[\leadsto \frac{\color{blue}{\left(\frac{x}{y} + 1\right)} \cdot x}{x + 1} \]
      4. distribute-lft1-inN/A

        \[\leadsto \frac{\color{blue}{\frac{x}{y} \cdot x + x}}{x + 1} \]
      5. lower-fma.f6499.9

        \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\frac{x}{y}, x, x\right)}}{x + 1} \]
    4. Applied rewrites99.9%

      \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\frac{x}{y}, x, x\right)}}{x + 1} \]

    if 5.8e12 < x

    1. Initial program 75.7%

      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{x \cdot \left(1 + x \cdot \left(\frac{1}{y} - 1\right)\right)} \]
    4. Step-by-step derivation
      1. +-commutativeN/A

        \[\leadsto x \cdot \color{blue}{\left(x \cdot \left(\frac{1}{y} - 1\right) + 1\right)} \]
      2. distribute-lft-inN/A

        \[\leadsto \color{blue}{x \cdot \left(x \cdot \left(\frac{1}{y} - 1\right)\right) + x \cdot 1} \]
      3. *-rgt-identityN/A

        \[\leadsto x \cdot \left(x \cdot \left(\frac{1}{y} - 1\right)\right) + \color{blue}{x} \]
      4. lower-fma.f64N/A

        \[\leadsto \color{blue}{\mathsf{fma}\left(x, x \cdot \left(\frac{1}{y} - 1\right), x\right)} \]
      5. distribute-rgt-out--N/A

        \[\leadsto \mathsf{fma}\left(x, \color{blue}{\frac{1}{y} \cdot x - 1 \cdot x}, x\right) \]
      6. associate-*l/N/A

        \[\leadsto \mathsf{fma}\left(x, \color{blue}{\frac{1 \cdot x}{y}} - 1 \cdot x, x\right) \]
      7. *-lft-identityN/A

        \[\leadsto \mathsf{fma}\left(x, \frac{\color{blue}{x}}{y} - 1 \cdot x, x\right) \]
      8. *-lft-identityN/A

        \[\leadsto \mathsf{fma}\left(x, \frac{x}{y} - \color{blue}{x}, x\right) \]
      9. lower--.f64N/A

        \[\leadsto \mathsf{fma}\left(x, \color{blue}{\frac{x}{y} - x}, x\right) \]
      10. lower-/.f6428.1

        \[\leadsto \mathsf{fma}\left(x, \color{blue}{\frac{x}{y}} - x, x\right) \]
    5. Applied rewrites28.1%

      \[\leadsto \color{blue}{\mathsf{fma}\left(x, \frac{x}{y} - x, x\right)} \]
    6. Taylor expanded in y around inf

      \[\leadsto x + \color{blue}{-1 \cdot {x}^{2}} \]
    7. Step-by-step derivation
      1. Applied rewrites11.5%

        \[\leadsto x - \color{blue}{x \cdot x} \]
      2. Taylor expanded in x around inf

        \[\leadsto \color{blue}{x \cdot \left(\left(\frac{1}{x} + \frac{1}{y}\right) - \frac{1}{x \cdot y}\right)} \]
      3. Step-by-step derivation
        1. associate--l+N/A

          \[\leadsto x \cdot \color{blue}{\left(\frac{1}{x} + \left(\frac{1}{y} - \frac{1}{x \cdot y}\right)\right)} \]
        2. distribute-rgt-inN/A

          \[\leadsto \color{blue}{\frac{1}{x} \cdot x + \left(\frac{1}{y} - \frac{1}{x \cdot y}\right) \cdot x} \]
        3. lft-mult-inverseN/A

          \[\leadsto \color{blue}{1} + \left(\frac{1}{y} - \frac{1}{x \cdot y}\right) \cdot x \]
        4. *-commutativeN/A

          \[\leadsto 1 + \color{blue}{x \cdot \left(\frac{1}{y} - \frac{1}{x \cdot y}\right)} \]
        5. sub-negN/A

          \[\leadsto 1 + x \cdot \color{blue}{\left(\frac{1}{y} + \left(\mathsf{neg}\left(\frac{1}{x \cdot y}\right)\right)\right)} \]
        6. distribute-lft-inN/A

          \[\leadsto 1 + \color{blue}{\left(x \cdot \frac{1}{y} + x \cdot \left(\mathsf{neg}\left(\frac{1}{x \cdot y}\right)\right)\right)} \]
        7. associate-*r/N/A

          \[\leadsto 1 + \left(\color{blue}{\frac{x \cdot 1}{y}} + x \cdot \left(\mathsf{neg}\left(\frac{1}{x \cdot y}\right)\right)\right) \]
        8. *-rgt-identityN/A

          \[\leadsto 1 + \left(\frac{\color{blue}{x}}{y} + x \cdot \left(\mathsf{neg}\left(\frac{1}{x \cdot y}\right)\right)\right) \]
        9. distribute-rgt-neg-outN/A

          \[\leadsto 1 + \left(\frac{x}{y} + \color{blue}{\left(\mathsf{neg}\left(x \cdot \frac{1}{x \cdot y}\right)\right)}\right) \]
        10. associate-/r*N/A

          \[\leadsto 1 + \left(\frac{x}{y} + \left(\mathsf{neg}\left(x \cdot \color{blue}{\frac{\frac{1}{x}}{y}}\right)\right)\right) \]
        11. associate-*r/N/A

          \[\leadsto 1 + \left(\frac{x}{y} + \left(\mathsf{neg}\left(\color{blue}{\frac{x \cdot \frac{1}{x}}{y}}\right)\right)\right) \]
        12. rgt-mult-inverseN/A

          \[\leadsto 1 + \left(\frac{x}{y} + \left(\mathsf{neg}\left(\frac{\color{blue}{1}}{y}\right)\right)\right) \]
        13. sub-negN/A

          \[\leadsto 1 + \color{blue}{\left(\frac{x}{y} - \frac{1}{y}\right)} \]
        14. lower-+.f64N/A

          \[\leadsto \color{blue}{1 + \left(\frac{x}{y} - \frac{1}{y}\right)} \]
        15. div-subN/A

          \[\leadsto 1 + \color{blue}{\frac{x - 1}{y}} \]
        16. lower-/.f64N/A

          \[\leadsto 1 + \color{blue}{\frac{x - 1}{y}} \]
        17. sub-negN/A

          \[\leadsto 1 + \frac{\color{blue}{x + \left(\mathsf{neg}\left(1\right)\right)}}{y} \]
        18. metadata-evalN/A

          \[\leadsto 1 + \frac{x + \color{blue}{-1}}{y} \]
        19. lower-+.f64100.0

          \[\leadsto 1 + \frac{\color{blue}{x + -1}}{y} \]
      4. Applied rewrites100.0%

        \[\leadsto \color{blue}{1 + \frac{x + -1}{y}} \]
    8. Recombined 3 regimes into one program.
    9. Add Preprocessing

    Alternative 2: 84.2% accurate, 0.3× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}\\ t_1 := \frac{x + -1}{y}\\ \mathbf{if}\;t\_0 \leq -2 \cdot 10^{+25}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_0 \leq 2:\\ \;\;\;\;\frac{x}{x + 1}\\ \mathbf{elif}\;t\_0 \leq 5 \cdot 10^{+111}:\\ \;\;\;\;x \cdot \frac{x}{y}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
    (FPCore (x y)
     :precision binary64
     (let* ((t_0 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0))) (t_1 (/ (+ x -1.0) y)))
       (if (<= t_0 -2e+25)
         t_1
         (if (<= t_0 2.0)
           (/ x (+ x 1.0))
           (if (<= t_0 5e+111) (* x (/ x y)) t_1)))))
    double code(double x, double y) {
    	double t_0 = (x * ((x / y) + 1.0)) / (x + 1.0);
    	double t_1 = (x + -1.0) / y;
    	double tmp;
    	if (t_0 <= -2e+25) {
    		tmp = t_1;
    	} else if (t_0 <= 2.0) {
    		tmp = x / (x + 1.0);
    	} else if (t_0 <= 5e+111) {
    		tmp = x * (x / y);
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    real(8) function code(x, y)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8) :: t_0
        real(8) :: t_1
        real(8) :: tmp
        t_0 = (x * ((x / y) + 1.0d0)) / (x + 1.0d0)
        t_1 = (x + (-1.0d0)) / y
        if (t_0 <= (-2d+25)) then
            tmp = t_1
        else if (t_0 <= 2.0d0) then
            tmp = x / (x + 1.0d0)
        else if (t_0 <= 5d+111) then
            tmp = x * (x / y)
        else
            tmp = t_1
        end if
        code = tmp
    end function
    
    public static double code(double x, double y) {
    	double t_0 = (x * ((x / y) + 1.0)) / (x + 1.0);
    	double t_1 = (x + -1.0) / y;
    	double tmp;
    	if (t_0 <= -2e+25) {
    		tmp = t_1;
    	} else if (t_0 <= 2.0) {
    		tmp = x / (x + 1.0);
    	} else if (t_0 <= 5e+111) {
    		tmp = x * (x / y);
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    def code(x, y):
    	t_0 = (x * ((x / y) + 1.0)) / (x + 1.0)
    	t_1 = (x + -1.0) / y
    	tmp = 0
    	if t_0 <= -2e+25:
    		tmp = t_1
    	elif t_0 <= 2.0:
    		tmp = x / (x + 1.0)
    	elif t_0 <= 5e+111:
    		tmp = x * (x / y)
    	else:
    		tmp = t_1
    	return tmp
    
    function code(x, y)
    	t_0 = Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0))
    	t_1 = Float64(Float64(x + -1.0) / y)
    	tmp = 0.0
    	if (t_0 <= -2e+25)
    		tmp = t_1;
    	elseif (t_0 <= 2.0)
    		tmp = Float64(x / Float64(x + 1.0));
    	elseif (t_0 <= 5e+111)
    		tmp = Float64(x * Float64(x / y));
    	else
    		tmp = t_1;
    	end
    	return tmp
    end
    
    function tmp_2 = code(x, y)
    	t_0 = (x * ((x / y) + 1.0)) / (x + 1.0);
    	t_1 = (x + -1.0) / y;
    	tmp = 0.0;
    	if (t_0 <= -2e+25)
    		tmp = t_1;
    	elseif (t_0 <= 2.0)
    		tmp = x / (x + 1.0);
    	elseif (t_0 <= 5e+111)
    		tmp = x * (x / y);
    	else
    		tmp = t_1;
    	end
    	tmp_2 = tmp;
    end
    
    code[x_, y_] := Block[{t$95$0 = N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[t$95$0, -2e+25], t$95$1, If[LessEqual[t$95$0, 2.0], N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 5e+111], N[(x * N[(x / y), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_0 := \frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}\\
    t_1 := \frac{x + -1}{y}\\
    \mathbf{if}\;t\_0 \leq -2 \cdot 10^{+25}:\\
    \;\;\;\;t\_1\\
    
    \mathbf{elif}\;t\_0 \leq 2:\\
    \;\;\;\;\frac{x}{x + 1}\\
    
    \mathbf{elif}\;t\_0 \leq 5 \cdot 10^{+111}:\\
    \;\;\;\;x \cdot \frac{x}{y}\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_1\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -2.00000000000000018e25 or 4.9999999999999997e111 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64)))

      1. Initial program 67.4%

        \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in y around 0

        \[\leadsto \color{blue}{\frac{{x}^{2}}{y \cdot \left(1 + x\right)}} \]
      4. Step-by-step derivation
        1. unpow2N/A

          \[\leadsto \frac{\color{blue}{x \cdot x}}{y \cdot \left(1 + x\right)} \]
        2. associate-/l*N/A

          \[\leadsto \color{blue}{x \cdot \frac{x}{y \cdot \left(1 + x\right)}} \]
        3. lower-*.f64N/A

          \[\leadsto \color{blue}{x \cdot \frac{x}{y \cdot \left(1 + x\right)}} \]
        4. lower-/.f64N/A

          \[\leadsto x \cdot \color{blue}{\frac{x}{y \cdot \left(1 + x\right)}} \]
        5. +-commutativeN/A

          \[\leadsto x \cdot \frac{x}{y \cdot \color{blue}{\left(x + 1\right)}} \]
        6. distribute-rgt-inN/A

          \[\leadsto x \cdot \frac{x}{\color{blue}{x \cdot y + 1 \cdot y}} \]
        7. *-lft-identityN/A

          \[\leadsto x \cdot \frac{x}{x \cdot y + \color{blue}{y}} \]
        8. lower-fma.f6487.8

          \[\leadsto x \cdot \frac{x}{\color{blue}{\mathsf{fma}\left(x, y, y\right)}} \]
      5. Applied rewrites87.8%

        \[\leadsto \color{blue}{x \cdot \frac{x}{\mathsf{fma}\left(x, y, y\right)}} \]
      6. Taylor expanded in x around inf

        \[\leadsto x \cdot \color{blue}{\left(\frac{1}{y} - \frac{1}{x \cdot y}\right)} \]
      7. Step-by-step derivation
        1. Applied rewrites88.4%

          \[\leadsto \frac{1}{y} \cdot \color{blue}{\left(x + -1\right)} \]
        2. Taylor expanded in x around inf

          \[\leadsto x \cdot \color{blue}{\left(\frac{1}{y} - \frac{1}{x \cdot y}\right)} \]
        3. Step-by-step derivation
          1. Applied rewrites88.7%

            \[\leadsto \frac{x + -1}{\color{blue}{y}} \]

          if -2.00000000000000018e25 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 2

          1. Initial program 99.9%

            \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in y around inf

            \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
          4. Step-by-step derivation
            1. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
            2. +-commutativeN/A

              \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
            3. lower-+.f6486.1

              \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
          5. Applied rewrites86.1%

            \[\leadsto \color{blue}{\frac{x}{x + 1}} \]

          if 2 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 4.9999999999999997e111

          1. Initial program 99.7%

            \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in y around 0

            \[\leadsto \color{blue}{\frac{{x}^{2}}{y \cdot \left(1 + x\right)}} \]
          4. Step-by-step derivation
            1. unpow2N/A

              \[\leadsto \frac{\color{blue}{x \cdot x}}{y \cdot \left(1 + x\right)} \]
            2. associate-/l*N/A

              \[\leadsto \color{blue}{x \cdot \frac{x}{y \cdot \left(1 + x\right)}} \]
            3. lower-*.f64N/A

              \[\leadsto \color{blue}{x \cdot \frac{x}{y \cdot \left(1 + x\right)}} \]
            4. lower-/.f64N/A

              \[\leadsto x \cdot \color{blue}{\frac{x}{y \cdot \left(1 + x\right)}} \]
            5. +-commutativeN/A

              \[\leadsto x \cdot \frac{x}{y \cdot \color{blue}{\left(x + 1\right)}} \]
            6. distribute-rgt-inN/A

              \[\leadsto x \cdot \frac{x}{\color{blue}{x \cdot y + 1 \cdot y}} \]
            7. *-lft-identityN/A

              \[\leadsto x \cdot \frac{x}{x \cdot y + \color{blue}{y}} \]
            8. lower-fma.f6481.6

              \[\leadsto x \cdot \frac{x}{\color{blue}{\mathsf{fma}\left(x, y, y\right)}} \]
          5. Applied rewrites81.6%

            \[\leadsto \color{blue}{x \cdot \frac{x}{\mathsf{fma}\left(x, y, y\right)}} \]
          6. Taylor expanded in x around 0

            \[\leadsto x \cdot \frac{x}{\color{blue}{y}} \]
          7. Step-by-step derivation
            1. Applied rewrites33.3%

              \[\leadsto x \cdot \frac{x}{\color{blue}{y}} \]
          8. Recombined 3 regimes into one program.
          9. Add Preprocessing

          Developer Target 1: 99.8% accurate, 0.8× speedup?

          \[\begin{array}{l} \\ \frac{x}{1} \cdot \frac{\frac{x}{y} + 1}{x + 1} \end{array} \]
          (FPCore (x y) :precision binary64 (* (/ x 1.0) (/ (+ (/ x y) 1.0) (+ x 1.0))))
          double code(double x, double y) {
          	return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0));
          }
          
          real(8) function code(x, y)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              code = (x / 1.0d0) * (((x / y) + 1.0d0) / (x + 1.0d0))
          end function
          
          public static double code(double x, double y) {
          	return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0));
          }
          
          def code(x, y):
          	return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0))
          
          function code(x, y)
          	return Float64(Float64(x / 1.0) * Float64(Float64(Float64(x / y) + 1.0) / Float64(x + 1.0)))
          end
          
          function tmp = code(x, y)
          	tmp = (x / 1.0) * (((x / y) + 1.0) / (x + 1.0));
          end
          
          code[x_, y_] := N[(N[(x / 1.0), $MachinePrecision] * N[(N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
          
          \begin{array}{l}
          
          \\
          \frac{x}{1} \cdot \frac{\frac{x}{y} + 1}{x + 1}
          \end{array}
          

          Reproduce

          ?
          herbie shell --seed 2024228 
          (FPCore (x y)
            :name "Codec.Picture.Types:toneMapping from JuicyPixels-3.2.6.1"
            :precision binary64
          
            :alt
            (! :herbie-platform default (* (/ x 1) (/ (+ (/ x y) 1) (+ x 1))))
          
            (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))