
(FPCore (x y)
:precision binary64
(/
(+
2.0
(*
(*
(* (sqrt 2.0) (- (sin x) (/ (sin y) 16.0)))
(- (sin y) (/ (sin x) 16.0)))
(- (cos x) (cos y))))
(*
3.0
(+
(+ 1.0 (* (/ (- (sqrt 5.0) 1.0) 2.0) (cos x)))
(* (/ (- 3.0 (sqrt 5.0)) 2.0) (cos y))))))
double code(double x, double y) {
return (2.0 + (((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * (sin(y) - (sin(x) / 16.0))) * (cos(x) - cos(y)))) / (3.0 * ((1.0 + (((sqrt(5.0) - 1.0) / 2.0) * cos(x))) + (((3.0 - sqrt(5.0)) / 2.0) * cos(y))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 + (((sqrt(2.0d0) * (sin(x) - (sin(y) / 16.0d0))) * (sin(y) - (sin(x) / 16.0d0))) * (cos(x) - cos(y)))) / (3.0d0 * ((1.0d0 + (((sqrt(5.0d0) - 1.0d0) / 2.0d0) * cos(x))) + (((3.0d0 - sqrt(5.0d0)) / 2.0d0) * cos(y))))
end function
public static double code(double x, double y) {
return (2.0 + (((Math.sqrt(2.0) * (Math.sin(x) - (Math.sin(y) / 16.0))) * (Math.sin(y) - (Math.sin(x) / 16.0))) * (Math.cos(x) - Math.cos(y)))) / (3.0 * ((1.0 + (((Math.sqrt(5.0) - 1.0) / 2.0) * Math.cos(x))) + (((3.0 - Math.sqrt(5.0)) / 2.0) * Math.cos(y))));
}
def code(x, y): return (2.0 + (((math.sqrt(2.0) * (math.sin(x) - (math.sin(y) / 16.0))) * (math.sin(y) - (math.sin(x) / 16.0))) * (math.cos(x) - math.cos(y)))) / (3.0 * ((1.0 + (((math.sqrt(5.0) - 1.0) / 2.0) * math.cos(x))) + (((3.0 - math.sqrt(5.0)) / 2.0) * math.cos(y))))
function code(x, y) return Float64(Float64(2.0 + Float64(Float64(Float64(sqrt(2.0) * Float64(sin(x) - Float64(sin(y) / 16.0))) * Float64(sin(y) - Float64(sin(x) / 16.0))) * Float64(cos(x) - cos(y)))) / Float64(3.0 * Float64(Float64(1.0 + Float64(Float64(Float64(sqrt(5.0) - 1.0) / 2.0) * cos(x))) + Float64(Float64(Float64(3.0 - sqrt(5.0)) / 2.0) * cos(y))))) end
function tmp = code(x, y) tmp = (2.0 + (((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * (sin(y) - (sin(x) / 16.0))) * (cos(x) - cos(y)))) / (3.0 * ((1.0 + (((sqrt(5.0) - 1.0) / 2.0) * cos(x))) + (((3.0 - sqrt(5.0)) / 2.0) * cos(y)))); end
code[x_, y_] := N[(N[(2.0 + N[(N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Sin[x], $MachinePrecision] - N[(N[Sin[y], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(1.0 + N[(N[(N[(N[Sqrt[5.0], $MachinePrecision] - 1.0), $MachinePrecision] / 2.0), $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision] * N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 + \left(\left(\sqrt{2} \cdot \left(\sin x - \frac{\sin y}{16}\right)\right) \cdot \left(\sin y - \frac{\sin x}{16}\right)\right) \cdot \left(\cos x - \cos y\right)}{3 \cdot \left(\left(1 + \frac{\sqrt{5} - 1}{2} \cdot \cos x\right) + \frac{3 - \sqrt{5}}{2} \cdot \cos y\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 40 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y)
:precision binary64
(/
(+
2.0
(*
(*
(* (sqrt 2.0) (- (sin x) (/ (sin y) 16.0)))
(- (sin y) (/ (sin x) 16.0)))
(- (cos x) (cos y))))
(*
3.0
(+
(+ 1.0 (* (/ (- (sqrt 5.0) 1.0) 2.0) (cos x)))
(* (/ (- 3.0 (sqrt 5.0)) 2.0) (cos y))))))
double code(double x, double y) {
return (2.0 + (((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * (sin(y) - (sin(x) / 16.0))) * (cos(x) - cos(y)))) / (3.0 * ((1.0 + (((sqrt(5.0) - 1.0) / 2.0) * cos(x))) + (((3.0 - sqrt(5.0)) / 2.0) * cos(y))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 + (((sqrt(2.0d0) * (sin(x) - (sin(y) / 16.0d0))) * (sin(y) - (sin(x) / 16.0d0))) * (cos(x) - cos(y)))) / (3.0d0 * ((1.0d0 + (((sqrt(5.0d0) - 1.0d0) / 2.0d0) * cos(x))) + (((3.0d0 - sqrt(5.0d0)) / 2.0d0) * cos(y))))
end function
public static double code(double x, double y) {
return (2.0 + (((Math.sqrt(2.0) * (Math.sin(x) - (Math.sin(y) / 16.0))) * (Math.sin(y) - (Math.sin(x) / 16.0))) * (Math.cos(x) - Math.cos(y)))) / (3.0 * ((1.0 + (((Math.sqrt(5.0) - 1.0) / 2.0) * Math.cos(x))) + (((3.0 - Math.sqrt(5.0)) / 2.0) * Math.cos(y))));
}
def code(x, y): return (2.0 + (((math.sqrt(2.0) * (math.sin(x) - (math.sin(y) / 16.0))) * (math.sin(y) - (math.sin(x) / 16.0))) * (math.cos(x) - math.cos(y)))) / (3.0 * ((1.0 + (((math.sqrt(5.0) - 1.0) / 2.0) * math.cos(x))) + (((3.0 - math.sqrt(5.0)) / 2.0) * math.cos(y))))
function code(x, y) return Float64(Float64(2.0 + Float64(Float64(Float64(sqrt(2.0) * Float64(sin(x) - Float64(sin(y) / 16.0))) * Float64(sin(y) - Float64(sin(x) / 16.0))) * Float64(cos(x) - cos(y)))) / Float64(3.0 * Float64(Float64(1.0 + Float64(Float64(Float64(sqrt(5.0) - 1.0) / 2.0) * cos(x))) + Float64(Float64(Float64(3.0 - sqrt(5.0)) / 2.0) * cos(y))))) end
function tmp = code(x, y) tmp = (2.0 + (((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * (sin(y) - (sin(x) / 16.0))) * (cos(x) - cos(y)))) / (3.0 * ((1.0 + (((sqrt(5.0) - 1.0) / 2.0) * cos(x))) + (((3.0 - sqrt(5.0)) / 2.0) * cos(y)))); end
code[x_, y_] := N[(N[(2.0 + N[(N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Sin[x], $MachinePrecision] - N[(N[Sin[y], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(1.0 + N[(N[(N[(N[Sqrt[5.0], $MachinePrecision] - 1.0), $MachinePrecision] / 2.0), $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision] * N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 + \left(\left(\sqrt{2} \cdot \left(\sin x - \frac{\sin y}{16}\right)\right) \cdot \left(\sin y - \frac{\sin x}{16}\right)\right) \cdot \left(\cos x - \cos y\right)}{3 \cdot \left(\left(1 + \frac{\sqrt{5} - 1}{2} \cdot \cos x\right) + \frac{3 - \sqrt{5}}{2} \cdot \cos y\right)}
\end{array}
(FPCore (x y) :precision binary64 (/ (fma (* (- (cos x) (cos y)) (fma -0.0625 (sin y) (sin x))) (* (fma -0.0625 (sin x) (sin y)) (sqrt 2.0)) 2.0) (fma 3.0 (fma (fma 0.5 (sqrt 5.0) -0.5) (cos x) (/ (cos y) (fma 0.5 (sqrt 5.0) 1.5))) 3.0)))
double code(double x, double y) {
return fma(((cos(x) - cos(y)) * fma(-0.0625, sin(y), sin(x))), (fma(-0.0625, sin(x), sin(y)) * sqrt(2.0)), 2.0) / fma(3.0, fma(fma(0.5, sqrt(5.0), -0.5), cos(x), (cos(y) / fma(0.5, sqrt(5.0), 1.5))), 3.0);
}
function code(x, y) return Float64(fma(Float64(Float64(cos(x) - cos(y)) * fma(-0.0625, sin(y), sin(x))), Float64(fma(-0.0625, sin(x), sin(y)) * sqrt(2.0)), 2.0) / fma(3.0, fma(fma(0.5, sqrt(5.0), -0.5), cos(x), Float64(cos(y) / fma(0.5, sqrt(5.0), 1.5))), 3.0)) end
code[x_, y_] := N[(N[(N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(-0.0625 * N[Sin[y], $MachinePrecision] + N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(-0.0625 * N[Sin[x], $MachinePrecision] + N[Sin[y], $MachinePrecision]), $MachinePrecision] * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision] / N[(3.0 * N[(N[(0.5 * N[Sqrt[5.0], $MachinePrecision] + -0.5), $MachinePrecision] * N[Cos[x], $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] / N[(0.5 * N[Sqrt[5.0], $MachinePrecision] + 1.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(\left(\cos x - \cos y\right) \cdot \mathsf{fma}\left(-0.0625, \sin y, \sin x\right), \mathsf{fma}\left(-0.0625, \sin x, \sin y\right) \cdot \sqrt{2}, 2\right)}{\mathsf{fma}\left(3, \mathsf{fma}\left(\mathsf{fma}\left(0.5, \sqrt{5}, -0.5\right), \cos x, \frac{\cos y}{\mathsf{fma}\left(0.5, \sqrt{5}, 1.5\right)}\right), 3\right)}
\end{array}
Initial program 99.2%
lift-*.f64N/A
lift-+.f64N/A
+-commutativeN/A
distribute-lft-inN/A
lift-*.f64N/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites99.3%
lift-*.f64N/A
lift--.f64N/A
flip--N/A
associate-*r/N/A
metadata-evalN/A
lift-*.f64N/A
lift-*.f64N/A
swap-sqrN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
lower-/.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.4
Applied rewrites99.4%
Taylor expanded in x around inf
Applied rewrites99.4%
Applied rewrites99.4%
(FPCore (x y)
:precision binary64
(/
(fma
(sqrt 2.0)
(*
(- (cos x) (cos y))
(* (fma -0.0625 (sin y) (sin x)) (fma -0.0625 (sin x) (sin y))))
2.0)
(fma
3.0
(fma (fma 0.5 (sqrt 5.0) -0.5) (cos x) (/ (cos y) (fma 0.5 (sqrt 5.0) 1.5)))
3.0)))
double code(double x, double y) {
return fma(sqrt(2.0), ((cos(x) - cos(y)) * (fma(-0.0625, sin(y), sin(x)) * fma(-0.0625, sin(x), sin(y)))), 2.0) / fma(3.0, fma(fma(0.5, sqrt(5.0), -0.5), cos(x), (cos(y) / fma(0.5, sqrt(5.0), 1.5))), 3.0);
}
function code(x, y) return Float64(fma(sqrt(2.0), Float64(Float64(cos(x) - cos(y)) * Float64(fma(-0.0625, sin(y), sin(x)) * fma(-0.0625, sin(x), sin(y)))), 2.0) / fma(3.0, fma(fma(0.5, sqrt(5.0), -0.5), cos(x), Float64(cos(y) / fma(0.5, sqrt(5.0), 1.5))), 3.0)) end
code[x_, y_] := N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[(-0.0625 * N[Sin[y], $MachinePrecision] + N[Sin[x], $MachinePrecision]), $MachinePrecision] * N[(-0.0625 * N[Sin[x], $MachinePrecision] + N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision] / N[(3.0 * N[(N[(0.5 * N[Sqrt[5.0], $MachinePrecision] + -0.5), $MachinePrecision] * N[Cos[x], $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] / N[(0.5 * N[Sqrt[5.0], $MachinePrecision] + 1.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(\sqrt{2}, \left(\cos x - \cos y\right) \cdot \left(\mathsf{fma}\left(-0.0625, \sin y, \sin x\right) \cdot \mathsf{fma}\left(-0.0625, \sin x, \sin y\right)\right), 2\right)}{\mathsf{fma}\left(3, \mathsf{fma}\left(\mathsf{fma}\left(0.5, \sqrt{5}, -0.5\right), \cos x, \frac{\cos y}{\mathsf{fma}\left(0.5, \sqrt{5}, 1.5\right)}\right), 3\right)}
\end{array}
Initial program 99.3%
lift-*.f64N/A
lift-+.f64N/A
+-commutativeN/A
distribute-lft-inN/A
lift-*.f64N/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites99.3%
lift-*.f64N/A
lift--.f64N/A
flip--N/A
associate-*r/N/A
metadata-evalN/A
lift-*.f64N/A
lift-*.f64N/A
swap-sqrN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
lower-/.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.4
Applied rewrites99.4%
Taylor expanded in x around inf
Applied rewrites99.4%
herbie shell --seed 2024228
(FPCore (x y)
:name "Diagrams.TwoD.Path.Metafont.Internal:hobbyF from diagrams-contrib-1.3.0.5"
:precision binary64
(/ (+ 2.0 (* (* (* (sqrt 2.0) (- (sin x) (/ (sin y) 16.0))) (- (sin y) (/ (sin x) 16.0))) (- (cos x) (cos y)))) (* 3.0 (+ (+ 1.0 (* (/ (- (sqrt 5.0) 1.0) 2.0) (cos x))) (* (/ (- 3.0 (sqrt 5.0)) 2.0) (cos y))))))