
(FPCore (x eps) :precision binary64 (- (tan (+ x eps)) (tan x)))
double code(double x, double eps) {
return tan((x + eps)) - tan(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = tan((x + eps)) - tan(x)
end function
public static double code(double x, double eps) {
return Math.tan((x + eps)) - Math.tan(x);
}
def code(x, eps): return math.tan((x + eps)) - math.tan(x)
function code(x, eps) return Float64(tan(Float64(x + eps)) - tan(x)) end
function tmp = code(x, eps) tmp = tan((x + eps)) - tan(x); end
code[x_, eps_] := N[(N[Tan[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Tan[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\tan \left(x + \varepsilon\right) - \tan x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x eps) :precision binary64 (- (tan (+ x eps)) (tan x)))
double code(double x, double eps) {
return tan((x + eps)) - tan(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = tan((x + eps)) - tan(x)
end function
public static double code(double x, double eps) {
return Math.tan((x + eps)) - Math.tan(x);
}
def code(x, eps): return math.tan((x + eps)) - math.tan(x)
function code(x, eps) return Float64(tan(Float64(x + eps)) - tan(x)) end
function tmp = code(x, eps) tmp = tan((x + eps)) - tan(x); end
code[x_, eps_] := N[(N[Tan[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Tan[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\tan \left(x + \varepsilon\right) - \tan x
\end{array}
(FPCore (x eps) :precision binary64 (/ (sin eps) (* (cos x) (- (* (cos x) (cos eps)) (* (sin eps) (sin x))))))
double code(double x, double eps) {
return sin(eps) / (cos(x) * ((cos(x) * cos(eps)) - (sin(eps) * sin(x))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin(eps) / (cos(x) * ((cos(x) * cos(eps)) - (sin(eps) * sin(x))))
end function
public static double code(double x, double eps) {
return Math.sin(eps) / (Math.cos(x) * ((Math.cos(x) * Math.cos(eps)) - (Math.sin(eps) * Math.sin(x))));
}
def code(x, eps): return math.sin(eps) / (math.cos(x) * ((math.cos(x) * math.cos(eps)) - (math.sin(eps) * math.sin(x))))
function code(x, eps) return Float64(sin(eps) / Float64(cos(x) * Float64(Float64(cos(x) * cos(eps)) - Float64(sin(eps) * sin(x))))) end
function tmp = code(x, eps) tmp = sin(eps) / (cos(x) * ((cos(x) * cos(eps)) - (sin(eps) * sin(x)))); end
code[x_, eps_] := N[(N[Sin[eps], $MachinePrecision] / N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Cos[x], $MachinePrecision] * N[Cos[eps], $MachinePrecision]), $MachinePrecision] - N[(N[Sin[eps], $MachinePrecision] * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin \varepsilon}{\cos x \cdot \left(\cos x \cdot \cos \varepsilon - \sin \varepsilon \cdot \sin x\right)}
\end{array}
Initial program 62.9%
lift-tan.f64N/A
tan-quotN/A
lower-/.f64N/A
lower-sin.f64N/A
lower-cos.f6462.8
Applied rewrites62.8%
lift--.f64N/A
lift-tan.f64N/A
tan-quotN/A
lift-cos.f64N/A
lift-/.f64N/A
frac-subN/A
lift-cos.f64N/A
lift-cos.f64N/A
lift-sin.f64N/A
sin-diffN/A
lift--.f64N/A
lift-sin.f64N/A
*-commutativeN/A
div-invN/A
lower-*.f64N/A
Applied rewrites99.6%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
lower--.f64N/A
lift-cos.f64N/A
lower-*.f64N/A
lower-cos.f64N/A
lower-*.f64N/A
lower-sin.f64N/A
lower-sin.f6499.9
Applied rewrites99.9%
Taylor expanded in eps around inf
lower-/.f64N/A
lower-sin.f64N/A
lower-*.f64N/A
lower-cos.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-cos.f64N/A
lower-cos.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sin.f64N/A
lower-sin.f6499.9
Applied rewrites99.9%
Final simplification99.9%
(FPCore (x eps) :precision binary64 (* (fma (* eps eps) (* eps (fma eps (* eps 0.008333333333333333) -0.16666666666666666)) eps) (/ 1.0 (* (cos x) (- (* (cos x) (cos eps)) (* (sin eps) (sin x)))))))
double code(double x, double eps) {
return fma((eps * eps), (eps * fma(eps, (eps * 0.008333333333333333), -0.16666666666666666)), eps) * (1.0 / (cos(x) * ((cos(x) * cos(eps)) - (sin(eps) * sin(x)))));
}
function code(x, eps) return Float64(fma(Float64(eps * eps), Float64(eps * fma(eps, Float64(eps * 0.008333333333333333), -0.16666666666666666)), eps) * Float64(1.0 / Float64(cos(x) * Float64(Float64(cos(x) * cos(eps)) - Float64(sin(eps) * sin(x)))))) end
code[x_, eps_] := N[(N[(N[(eps * eps), $MachinePrecision] * N[(eps * N[(eps * N[(eps * 0.008333333333333333), $MachinePrecision] + -0.16666666666666666), $MachinePrecision]), $MachinePrecision] + eps), $MachinePrecision] * N[(1.0 / N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Cos[x], $MachinePrecision] * N[Cos[eps], $MachinePrecision]), $MachinePrecision] - N[(N[Sin[eps], $MachinePrecision] * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\varepsilon \cdot \varepsilon, \varepsilon \cdot \mathsf{fma}\left(\varepsilon, \varepsilon \cdot 0.008333333333333333, -0.16666666666666666\right), \varepsilon\right) \cdot \frac{1}{\cos x \cdot \left(\cos x \cdot \cos \varepsilon - \sin \varepsilon \cdot \sin x\right)}
\end{array}
Initial program 62.4%
lift-tan.f64N/A
tan-quotN/A
lower-/.f64N/A
lower-sin.f64N/A
lower-cos.f6462.4
Applied rewrites62.4%
lift--.f64N/A
lift-tan.f64N/A
tan-quotN/A
lift-cos.f64N/A
lift-/.f64N/A
frac-subN/A
lift-cos.f64N/A
lift-cos.f64N/A
lift-sin.f64N/A
sin-diffN/A
lift--.f64N/A
lift-sin.f64N/A
*-commutativeN/A
div-invN/A
lower-*.f64N/A
Applied rewrites99.9%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
lower--.f64N/A
lift-cos.f64N/A
lower-*.f64N/A
lower-cos.f64N/A
lower-*.f64N/A
lower-sin.f64N/A
lower-sin.f64100.0
Applied rewrites100.0%
Taylor expanded in eps around 0
+-commutativeN/A
distribute-rgt-inN/A
associate-*l*N/A
*-lft-identityN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
lower-*.f64N/A
sub-negN/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
metadata-evalN/A
lower-fma.f64N/A
lower-*.f6499.8
Applied rewrites99.8%
Final simplification99.8%
(FPCore (x eps) :precision binary64 (/ (sin eps) (* (cos x) (cos (+ x eps)))))
double code(double x, double eps) {
return sin(eps) / (cos(x) * cos((x + eps)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin(eps) / (cos(x) * cos((x + eps)))
end function
public static double code(double x, double eps) {
return Math.sin(eps) / (Math.cos(x) * Math.cos((x + eps)));
}
def code(x, eps): return math.sin(eps) / (math.cos(x) * math.cos((x + eps)))
function code(x, eps) return Float64(sin(eps) / Float64(cos(x) * cos(Float64(x + eps)))) end
function tmp = code(x, eps) tmp = sin(eps) / (cos(x) * cos((x + eps))); end
code[x_, eps_] := N[(N[Sin[eps], $MachinePrecision] / N[(N[Cos[x], $MachinePrecision] * N[Cos[N[(x + eps), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin \varepsilon}{\cos x \cdot \cos \left(x + \varepsilon\right)}
\end{array}
(FPCore (x eps) :precision binary64 (- (/ (+ (tan x) (tan eps)) (- 1.0 (* (tan x) (tan eps)))) (tan x)))
double code(double x, double eps) {
return ((tan(x) + tan(eps)) / (1.0 - (tan(x) * tan(eps)))) - tan(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = ((tan(x) + tan(eps)) / (1.0d0 - (tan(x) * tan(eps)))) - tan(x)
end function
public static double code(double x, double eps) {
return ((Math.tan(x) + Math.tan(eps)) / (1.0 - (Math.tan(x) * Math.tan(eps)))) - Math.tan(x);
}
def code(x, eps): return ((math.tan(x) + math.tan(eps)) / (1.0 - (math.tan(x) * math.tan(eps)))) - math.tan(x)
function code(x, eps) return Float64(Float64(Float64(tan(x) + tan(eps)) / Float64(1.0 - Float64(tan(x) * tan(eps)))) - tan(x)) end
function tmp = code(x, eps) tmp = ((tan(x) + tan(eps)) / (1.0 - (tan(x) * tan(eps)))) - tan(x); end
code[x_, eps_] := N[(N[(N[(N[Tan[x], $MachinePrecision] + N[Tan[eps], $MachinePrecision]), $MachinePrecision] / N[(1.0 - N[(N[Tan[x], $MachinePrecision] * N[Tan[eps], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Tan[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\tan x + \tan \varepsilon}{1 - \tan x \cdot \tan \varepsilon} - \tan x
\end{array}
(FPCore (x eps) :precision binary64 (+ eps (* (* eps (tan x)) (tan x))))
double code(double x, double eps) {
return eps + ((eps * tan(x)) * tan(x));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps + ((eps * tan(x)) * tan(x))
end function
public static double code(double x, double eps) {
return eps + ((eps * Math.tan(x)) * Math.tan(x));
}
def code(x, eps): return eps + ((eps * math.tan(x)) * math.tan(x))
function code(x, eps) return Float64(eps + Float64(Float64(eps * tan(x)) * tan(x))) end
function tmp = code(x, eps) tmp = eps + ((eps * tan(x)) * tan(x)); end
code[x_, eps_] := N[(eps + N[(N[(eps * N[Tan[x], $MachinePrecision]), $MachinePrecision] * N[Tan[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon + \left(\varepsilon \cdot \tan x\right) \cdot \tan x
\end{array}
herbie shell --seed 2024228
(FPCore (x eps)
:name "2tan (problem 3.3.2)"
:precision binary64
:pre (and (and (and (<= -10000.0 x) (<= x 10000.0)) (< (* 1e-16 (fabs x)) eps)) (< eps (fabs x)))
:alt
(! :herbie-platform default (/ (sin eps) (* (cos x) (cos (+ x eps)))))
:alt
(! :herbie-platform default (- (/ (+ (tan x) (tan eps)) (- 1 (* (tan x) (tan eps)))) (tan x)))
:alt
(! :herbie-platform default (+ eps (* eps (tan x) (tan x))))
(- (tan (+ x eps)) (tan x)))