Curve intersection, scale width based on ribbon orientation

Time bar (total: 13.6s)

start0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated

analyze440.0ms (3.2%)

Memory
33.9MiB live, 502.0MiB allocated
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%0.8%99.2%0%0%0%0
0%0%0.8%99.2%0%0%0%1
0%0%0.8%99.2%0%0%0%2
0%0%0.8%99.2%0%0%0%3
0%0%0.8%99.2%0%0%0%4
0%0%0.8%99.2%0%0%0%5
16.7%0.1%0.5%99.2%0%0.2%0%6
25%0.1%0.4%99.2%0%0.2%0%7
25%0.1%0.4%99.2%0%0.2%0%8
25%0.1%0.4%99.2%0%0.2%0%9
45%0.2%0.3%99.2%0%0.3%0%10
52.5%0.3%0.2%99.2%0%0.3%0%11
52.5%0.3%0.2%99.2%0%0.3%0%12
Compiler

Compiled 59 to 39 computations (33.9% saved)

sample3.3s (24.2%)

Memory
-28.3MiB live, 4 270.2MiB allocated
Samples
1.7s8 256×0valid
572.0ms2 050×0invalid
Precisions
Click to see histograms. Total time spent on operations: 1.8s
ival-sin: 489.0ms (27.2% of total)
ival-mult: 465.0ms (25.8% of total)
ival-<=: 249.0ms (13.8% of total)
const: 234.0ms (13% of total)
ival-div: 155.0ms (8.6% of total)
ival-sub: 51.0ms (2.8% of total)
ival-and: 49.0ms (2.7% of total)
ival-pi: 42.0ms (2.3% of total)
ival-add: 42.0ms (2.3% of total)
exact: 19.0ms (1.1% of total)
ival-assert: 3.0ms (0.2% of total)
Bogosity

explain199.0ms (1.5%)

Memory
-1.9MiB live, 394.4MiB allocated
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
280-24(1.817451457975069e-38 0.00010977013880619779 3.6502929353627006e-31 3.280251513509598e-22)(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
10-0-(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
00-0-(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
00-0-(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
00-0-(*.f32 u normAngle)
00-0-n1_i
00-0-(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
00-0-(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
00-0-n0_i
00-0-normAngle
00-0-(-.f32 #s(literal 1 binary32) u)
00-0-(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
00-0-#s(literal 1 binary32)
00-0-(sin.f32 (*.f32 u normAngle))
00-0-u
00-0-(sin.f32 normAngle)
00-0-(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
Explanations
Click to see full explanations table
OperatorSubexpressionExplanationCount
*.f32(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))n*u30
*.f32(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))n*o10
*.f32(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))n*o10
Confusion
Predicted +Predicted -
+214
-2238
Precision
0.5
Recall
0.125
Confusion?
Predicted +Predicted MaybePredicted -
+2014
-20238
Precision?
0.5
Recall?
0.125
Freqs
test
numberfreq
0252
13
21
Total Confusion?
Predicted +Predicted MaybePredicted -
+100
-000
Precision?
1.0
Recall?
1.0
Samples
72.0ms496×0valid
4.0ms16×1valid
Compiler

Compiled 235 to 55 computations (76.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 52.0ms
ival-mult: 21.0ms (40.5% of total)
ival-sin: 12.0ms (23.2% of total)
ival-sub: 12.0ms (23.2% of total)
ival-div: 4.0ms (7.7% of total)
ival-add: 2.0ms (3.9% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

preprocess130.0ms (1%)

Memory
16.5MiB live, 137.8MiB allocated
Algorithm
egg-herbie
Rules
1 402×unsub-neg
1 014×times-frac
832×lower-fma.f64
832×lower-fma.f32
738×neg-mul-1
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0106368
1279300
2741283
31977255
43516252
56491252
01725
02925
14821
28820
315618
420318
523818
628218
736718
851018
960918
1073518
11117318
12188618
13229318
14231218
15231318
16231318
0231317
Stop Event
iter limit
saturated
iter limit
node limit
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Outputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(/.f32 (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
Symmetry

(abs normAngle)

Compiler

Compiled 29 to 17 computations (41.4% saved)

eval0.0ms (0%)

Memory
0.7MiB live, 0.7MiB allocated
Compiler

Compiled 4 to 4 computations (0% saved)

prune1.0ms (0%)

Memory
3.3MiB live, 3.3MiB allocated
Alt Table
Click to see full alt table
StatusAccuracyProgram
95.7%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 29 to 17 computations (41.4% saved)

simplify64.0ms (0.5%)

Memory
-0.5MiB live, 78.4MiB allocated
Algorithm
egg-herbie
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
cost-diff160
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff160
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff3616
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Rules
832×lower-fma.f64
832×lower-fma.f32
576×lower-*.f64
564×lower-*.f32
486×times-frac
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
017101
029101
14889
28888
315686
420386
523886
628286
736786
851086
960986
1073586
11117386
12188686
13229386
14231286
15231386
16231386
0231385
Stop Event
iter limit
saturated
iter limit
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
n1_i
Outputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(/.f32 (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(fma.f32 u (neg.f32 normAngle) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
n1_i

localize49.0ms (0.4%)

Memory
-15.2MiB live, 103.7MiB allocated
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
accuracy0.13671875
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
accuracy0.140625
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
accuracy0.5286713120148886
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy1.896514173651871
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
Samples
32.0ms248×0valid
2.0ms1valid
Compiler

Compiled 103 to 19 computations (81.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 24.0ms
ival-mult: 10.0ms (41.3% of total)
ival-sin: 8.0ms (33% of total)
ival-div: 4.0ms (16.5% of total)
ival-add: 1.0ms (4.1% of total)
ival-sub: 1.0ms (4.1% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series36.0ms (0.3%)

Memory
-2.2MiB live, 74.7MiB allocated
Counts
5 → 156
Calls
Call 1
Inputs
#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())
#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())
#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())
Outputs
#s(alt n0_i (taylor 0 u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
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#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt normAngle (taylor 0 u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (+ normAngle (* -1 (* normAngle u))) (taylor 0 u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (+ normAngle (* -1 (* normAngle u))) (taylor 0 u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (+ normAngle (* -1 (* normAngle u))) (taylor 0 u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle u)) (taylor inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 normAngle) (/ normAngle u))) (taylor inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 normAngle) (/ normAngle u))) (taylor inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 normAngle) (/ normAngle u))) (taylor inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle u)) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) (taylor -inf u) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor -inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor -inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor -inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor -inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
Calls

39 calls:

TimeVariablePointExpression
4.0ms
normAngle
@inf
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
3.0ms
u
@inf
(* (sin (* u normAngle)) (/ 1 (sin normAngle)))
2.0ms
normAngle
@0
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
2.0ms
u
@inf
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
2.0ms
u
@-inf
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))

simplify305.0ms (2.2%)

Memory
17.4MiB live, 296.4MiB allocated
Algorithm
egg-herbie
Rules
12 022×lower-fma.f64
12 022×lower-fma.f32
6 426×lower-+.f64
6 426×lower-+.f32
5 452×lower-*.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03212830
19872714
233852654
081242540
Stop Event
iter limit
node limit
Counts
156 → 152
Calls
Call 1
Inputs
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(* -1 (* normAngle u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* -1 (* normAngle u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
Outputs
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 n0_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 n0_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) (fma.f32 (fma.f32 n1_i (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (cos.f32 normAngle) (*.f32 n0_i (*.f32 normAngle (*.f32 normAngle normAngle)))) (sin.f32 normAngle)))) (*.f32 u u) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))) n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32)))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 n1_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u)) (*.f32 #s(literal -1/36 binary32) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))) (fma.f32 #s(literal -1/720 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))))))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32)))))))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
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(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
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(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
1
#s(literal 1 binary32)
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(fma.f32 (*.f32 u normAngle) (/.f32 (cos.f32 normAngle) (neg.f32 (sin.f32 normAngle))) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(fma.f32 u (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(fma.f32 u (fma.f32 u (fma.f32 normAngle (*.f32 normAngle #s(literal -1/2 binary32)) (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle)))) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) #s(literal 1 binary32))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u))
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/6 binary32) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u))
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/6 binary32) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (fma.f32 #s(literal 1/120 binary32) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (fma.f32 #s(literal -1/5040 binary32) (neg.f32 u) #s(literal -1/5040 binary32))))) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/6 binary32) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (* normAngle u) (sin normAngle))
(/.f32 (*.f32 u normAngle) (sin.f32 normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 u u) (/.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 u u) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 u (*.f32 u (pow.f32 normAngle #s(literal 7 binary32)))) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 normAngle))) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32)) (fma.f32 #s(literal 1/6 binary32) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (fma.f32 #s(literal -1/5040 binary32) (neg.f32 u) (*.f32 #s(literal 1/720 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) u)
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(fma.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (neg.f32 u) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(fma.f32 u (*.f32 n0_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(fma.f32 u (fma.f32 u (*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle #s(literal -1/2 binary32)) (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle))))) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (neg.f32 (sin.f32 normAngle)))) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (- 1 u))
(fma.f32 n0_i (neg.f32 u) n0_i)
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (fma.f32 n0_i (fma.f32 #s(literal -1/5040 binary32) (neg.f32 u) #s(literal -1/5040 binary32)) (*.f32 #s(literal -1/720 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))))) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 u (neg.f32 normAngle) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 u (neg.f32 normAngle) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* -1 (* normAngle u))
(*.f32 u (neg.f32 normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* -1 (* normAngle u))
(*.f32 u (neg.f32 normAngle))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)

rewrite493.0ms (3.6%)

Memory
-12.2MiB live, 337.4MiB allocated
Rules
7 546×lower-fma.f64
7 546×lower-fma.f32
5 814×lower-*.f64
5 802×lower-*.f32
2 004×lower-pow.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01763
02953
18353
246952
3484552
0848951
Stop Event
iter limit
node limit
iter limit
Counts
5 → 240
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
Outputs
(neg.f32 (/.f32 (+.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))) (neg.f32 (fma.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))))))
(neg.f32 (/.f32 (fma.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (neg.f32 (*.f32 n1_i n1_i)))) (neg.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))))
(neg.f32 (/.f32 (neg.f32 (+.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))) (fma.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))))
(neg.f32 (/.f32 (neg.f32 (fma.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (neg.f32 (*.f32 n1_i n1_i))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))))
(exp.f32 (*.f32 (log.f32 (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))) #s(literal -1 binary32)))
(+.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(+.f32 (/.f32 (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n0_i n0_i)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))))
(pow.f32 (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) #s(literal 1 binary32)) #s(literal -1 binary32))
(pow.f32 (/.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle)) (-.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n0_i n0_i)))) #s(literal -1 binary32))
(fma.f32 #s(literal 1 binary32) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
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(/.f32 (fma.f32 (*.f32 normAngle normAngle) normAngle (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 normAngle normAngle) normAngle))) (fma.f32 normAngle normAngle (-.f32 (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 normAngle (neg.f32 u))) (*.f32 normAngle (*.f32 normAngle (neg.f32 u))))))
(/.f32 (-.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 normAngle (neg.f32 u)))) (-.f32 normAngle (*.f32 normAngle (neg.f32 u))))
(/.f32 (*.f32 normAngle (neg.f32 (fma.f32 u (*.f32 u u) #s(literal 1 binary32)))) (neg.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u))))
(/.f32 (*.f32 normAngle (+.f32 #s(literal -1 binary32) (*.f32 u u))) (neg.f32 (+.f32 #s(literal 1 binary32) u)))
(/.f32 (*.f32 (neg.f32 (fma.f32 u (*.f32 u u) #s(literal 1 binary32))) normAngle) (neg.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u))))
(/.f32 (*.f32 (+.f32 #s(literal -1 binary32) (*.f32 u u)) normAngle) (neg.f32 (+.f32 #s(literal 1 binary32) u)))
(*.f32 normAngle (+.f32 #s(literal 1 binary32) u))
(*.f32 (fma.f32 u (*.f32 u u) #s(literal 1 binary32)) (*.f32 (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) (fma.f32 u u u))) normAngle))
(*.f32 (fma.f32 u (*.f32 u u) #s(literal 1 binary32)) (/.f32 normAngle (+.f32 #s(literal 1 binary32) (fma.f32 u u u))))
(*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (*.f32 (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) u)) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (/.f32 normAngle (+.f32 #s(literal 1 binary32) u)))
(*.f32 (+.f32 #s(literal 1 binary32) u) normAngle)
(*.f32 (*.f32 normAngle (fma.f32 u (*.f32 u u) #s(literal 1 binary32))) (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) (fma.f32 u u u))))
(*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u))) (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) u)))
(*.f32 (/.f32 (*.f32 normAngle (fma.f32 u (*.f32 u u) #s(literal 1 binary32))) (fma.f32 (fma.f32 u u u) (*.f32 (fma.f32 u u u) (fma.f32 u u u)) #s(literal 1 binary32))) (fma.f32 (fma.f32 u u u) (-.f32 (fma.f32 u u u) #s(literal 1 binary32)) #s(literal 1 binary32)))
(*.f32 (/.f32 (*.f32 normAngle (fma.f32 u (*.f32 u u) #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) (*.f32 (fma.f32 u u u) (fma.f32 u u u)))) (-.f32 #s(literal 1 binary32) (fma.f32 u u u)))
(*.f32 (/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u))) (-.f32 #s(literal 1 binary32) (*.f32 u u))) (+.f32 #s(literal 1 binary32) u))
(*.f32 (/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u))) (fma.f32 u (*.f32 u u) #s(literal 1 binary32))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)))

eval55.0ms (0.4%)

Memory
22.7MiB live, 67.9MiB allocated
Compiler

Compiled 15 119 to 1 045 computations (93.1% saved)

prune105.0ms (0.8%)

Memory
-11.9MiB live, 100.9MiB allocated
Pruning

13 alts after pruning (13 fresh and 0 done)

PrunedKeptTotal
New37913392
Fresh000
Picked101
Done000
Total38013393
Accuracy
100.0%
Counts
393 → 13
Alt Table
Click to see full alt table
StatusAccuracyProgram
96.2%
(fma.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
83.4%
(fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
98.3%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i))
96.1%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
80.4%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
95.9%
(+.f32 #s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
74.3%
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))
99.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))))
99.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i))
98.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
55.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
42.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
62.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
Compiler

Compiled 644 to 376 computations (41.6% saved)

simplify323.0ms (2.4%)

Memory
-19.0MiB live, 230.1MiB allocated
Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f32 u normAngle)
cost-diff0
(sin.f32 (*.f32 u normAngle))
cost-diff0
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
cost-diff3552
(fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
cost-diff0
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
cost-diff0
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
cost-diff64
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i))
cost-diff160
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff0
(fma.f32 u (neg.f32 normAngle) normAngle)
cost-diff0
(sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle))
cost-diff0
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
cost-diff0
(*.f32 u n1_i)
cost-diff0
(-.f32 #s(literal 1 binary32) u)
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
cost-diff160
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
cost-diff0
(/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))
cost-diff0
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i))
cost-diff3712
(fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
Rules
11 142×lower-fma.f64
11 126×lower-fma.f32
3 602×lower-*.f64
3 576×lower-*.f32
1 418×lower--.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
061478
0108483
1193451
2394448
3913428
42239428
53380426
64389426
75747426
86878426
08070415
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i))
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
u
(fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
n0_i
(/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))
(*.f32 normAngle (cos.f32 normAngle))
normAngle
(cos.f32 normAngle)
(neg.f32 (sin.f32 normAngle))
(sin.f32 normAngle)
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(/.f32 n1_i (sin.f32 normAngle))
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
n0_i
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
(*.f32 u n1_i)
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle))
(fma.f32 u (neg.f32 normAngle) normAngle)
u
(neg.f32 normAngle)
normAngle
(/.f32 n0_i (sin.f32 normAngle))
n0_i
(sin.f32 normAngle)
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)
(*.f32 normAngle normAngle)
(*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)))
(fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))
(*.f32 u u)
#s(literal -1/6 binary32)
#s(literal 1/6 binary32)
n1_i
(fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
u
normAngle
(sin.f32 normAngle)
n1_i
(/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(fma.f32 normAngle (neg.f32 u) normAngle)
(neg.f32 u)
n0_i
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 u normAngle) (/.f32 (fma.f32 (cos.f32 normAngle) (neg.f32 n0_i) n1_i) (sin.f32 normAngle)) n0_i))
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(fma.f32 (*.f32 u normAngle) (/.f32 (fma.f32 (cos.f32 normAngle) (neg.f32 n0_i) n1_i) (sin.f32 normAngle)) n0_i)
u
(fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
(/.f32 (*.f32 normAngle (fma.f32 (cos.f32 normAngle) (neg.f32 n0_i) n1_i)) (sin.f32 normAngle))
n0_i
(/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))
(*.f32 normAngle (cos.f32 normAngle))
normAngle
(cos.f32 normAngle)
(neg.f32 (sin.f32 normAngle))
(sin.f32 normAngle)
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(/.f32 n1_i (sin.f32 normAngle))
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
n0_i
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
(*.f32 u n1_i)
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle))
(fma.f32 u (neg.f32 normAngle) normAngle)
u
(neg.f32 normAngle)
normAngle
(/.f32 n0_i (sin.f32 normAngle))
n0_i
(sin.f32 normAngle)
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))) u))))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(fma.f32 u (neg.f32 normAngle) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)
(*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))) u)))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))) u))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)
(fma.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))) u)
(*.f32 normAngle normAngle)
(*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)))
(*.f32 u (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))
(fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))
(fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))
(*.f32 u u)
#s(literal -1/6 binary32)
#s(literal 1/6 binary32)
n1_i
(fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(/.f32 (fma.f32 n1_i (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)))) (sin.f32 normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
u
normAngle
(sin.f32 normAngle)
n1_i
(/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)
(*.f32 n0_i (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle))
(fma.f32 normAngle (neg.f32 u) normAngle)
(fma.f32 u (neg.f32 normAngle) normAngle)
(neg.f32 u)
n0_i

localize223.0ms (1.6%)

Memory
-0.4MiB live, 154.2MiB allocated
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy0.0625
(fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
accuracy0.08984375
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)
accuracy1.7267233872680348
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
accuracy11.100964141712732
(/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))
accuracy0.16472626953688402
(fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))
accuracy0.27379017692234026
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u))
accuracy0.2890625
(*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)))
accuracy0.5286713120148886
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy0.01171875
(/.f32 n0_i (sin.f32 normAngle))
accuracy0.01953125
(sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle))
accuracy0.35679628907376804
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
accuracy14.247850507291774
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
accuracy0
(-.f32 #s(literal 1 binary32) u)
accuracy0
(*.f32 u n1_i)
accuracy0.13671875
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
accuracy0.4238530024617576
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
accuracy0.029628759768442016
(/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))
accuracy0.03515625
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
accuracy0.04248939114657499
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i))
accuracy0.140625
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
Samples
102.0ms244×0valid
8.0ms12×1valid
Compiler

Compiled 414 to 56 computations (86.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 88.0ms
ival-mult: 47.0ms (53.3% of total)
ival-add: 10.0ms (11.3% of total)
ival-div: 9.0ms (10.2% of total)
ival-sin: 9.0ms (10.2% of total)
const: 6.0ms (6.8% of total)
ival-neg: 3.0ms (3.4% of total)
ival-cos: 2.0ms (2.3% of total)
adjust: 1.0ms (1.1% of total)
ival-sub: 1.0ms (1.1% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series107.0ms (0.8%)

Memory
23.4MiB live, 137.9MiB allocated
Counts
27 → 816
Calls
Call 1
Inputs
#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)) #<representation binary32>) () ())
#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())
#s(alt (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (patch (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) (patch (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))) #<representation binary32>) () ())
#s(alt (-.f32 #s(literal 1 binary32) u) (patch (-.f32 #s(literal 1 binary32) u) #<representation binary32>) () ())
#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))) #<representation binary32>) () ())
#s(alt (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (patch (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) #<representation binary32>) () ())
#s(alt (fma.f32 u (neg.f32 normAngle) normAngle) (patch (fma.f32 u (neg.f32 normAngle) normAngle) #<representation binary32>) () ())
#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) #<representation binary32>) () ())
#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())
#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())
#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) #<representation binary32>) () ())
#s(alt (sin.f32 (*.f32 u normAngle)) (patch (sin.f32 (*.f32 u normAngle)) #<representation binary32>) () ())
#s(alt (*.f32 u normAngle) (patch (*.f32 u normAngle) #<representation binary32>) () ())
#s(alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (/.f32 n0_i (sin.f32 normAngle)) (patch (/.f32 n0_i (sin.f32 normAngle)) #<representation binary32>) () ())
#s(alt (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) (patch (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) #<representation binary32>) () ())
#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) #<representation binary32>) () ())
#s(alt (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)) (patch (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)) #<representation binary32>) () ())
#s(alt (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (patch (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #<representation binary32>) () ())
#s(alt (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (patch (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #<representation binary32>) () ())
Outputs
#s(alt (/ (* n1_i normAngle) (sin normAngle)) (taylor 0 n0_i) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (taylor inf n0_i) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (taylor -inf n0_i) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (taylor -inf n0_i) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (taylor -inf n0_i) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))) (taylor -inf n0_i) (#s(alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) (patch (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
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#s(alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle))))) (taylor inf u) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle))))) (taylor inf u) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (taylor -inf u) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))))) (taylor -inf u) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))))) (taylor -inf u) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))))) (taylor -inf u) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (* normAngle u)) (sin normAngle)) (taylor 0 n0_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) (taylor 0 n0_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (taylor inf n0_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) (taylor inf n0_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) (taylor inf n0_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) (taylor inf n0_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 normAngle) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i)))))) (taylor 0 normAngle) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))) (taylor 0 normAngle) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))))))) (taylor 0 normAngle) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* normAngle (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))) (taylor inf normAngle) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle))) (taylor inf normAngle) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle))) (taylor inf normAngle) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle))) (taylor inf normAngle) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))) (taylor -inf normAngle) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))) (taylor -inf normAngle) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))) (taylor -inf normAngle) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))) (taylor -inf normAngle) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) (taylor 0 n1_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) (patch (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) #<representation binary32>) () ())) ())
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#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) #<representation binary32>) () ())) ())
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#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) (taylor 0 u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u)))))) (taylor 0 u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle)))))))) (taylor 0 u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (taylor -inf u) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (sin normAngle) (taylor 0 u) (#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle))))) (taylor 0 u) (#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle))))))) (taylor 0 u) (#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle))))))))) (taylor 0 u) (#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle (- 1 u))) (taylor inf u) (#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle (- 1 u))) (taylor inf u) (#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle (- 1 u))) (taylor inf u) (#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle (- 1 u))) (taylor inf u) (#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle (+ 1 (* -1 u)))) (taylor -inf u) (#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle (+ 1 (* -1 u)))) (taylor -inf u) (#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle (+ 1 (* -1 u)))) (taylor -inf u) (#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle (+ 1 (* -1 u)))) (taylor -inf u) (#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u)) (taylor 0 normAngle) (#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u)) (taylor 0 normAngle) (#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u)) (taylor 0 normAngle) (#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle (- 1 u))) (taylor inf normAngle) (#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle (- 1 u))) (taylor inf normAngle) (#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle (- 1 u))) (taylor inf normAngle) (#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle (- 1 u))) (taylor inf normAngle) (#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle (- 1 u))) (taylor -inf normAngle) (#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle (- 1 u))) (taylor -inf normAngle) (#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle (- 1 u))) (taylor -inf normAngle) (#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle (- 1 u))) (taylor -inf normAngle) (#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* -1 u))) (* n1_i u)) (taylor 0 normAngle) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* -1 u))) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (+ 1 (* -1 u)))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* -1 u))) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (+ 1 (* -1 u)))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (+ 1 (* -1 u)))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* -1 u))) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (+ 1 (* -1 u)) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u))))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (+ 1 (* -1 u)))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (+ 1 (* -1 u)))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (+ 1 (* -1 u)))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (taylor 0 n1_i) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
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#s(alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (taylor inf n0_i) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) (patch (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
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#s(alt (/ (* normAngle u) (sin normAngle)) (taylor 0 u) (#s(alt (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle)))) (taylor 0 u) (#s(alt (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle)))) (taylor 0 u) (#s(alt (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
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#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf u) (#s(alt (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf u) (#s(alt (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf u) (#s(alt (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf u) (#s(alt (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf u) (#s(alt (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf u) (#s(alt (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf u) (#s(alt (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf u) (#s(alt (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt u (taylor 0 normAngle) (#s(alt (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (patch (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
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#s(alt (+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (+ 1 (* -1 u)) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u))))))) (+ (* -1/5040 (* n0_i (+ 1 (* -1 u)))) (* 1/120 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u)))))))) (* -1/6 (* n0_i (+ 1 (* -1 u))))))) (taylor 0 normAngle) (#s(alt (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (patch (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (patch (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (patch (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (patch (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (patch (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (patch (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (patch (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (patch (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (patch (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (patch (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) (taylor 0 u) (#s(alt (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (patch (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u)))))) (taylor 0 u) (#s(alt (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (patch (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle)))))))) (taylor 0 u) (#s(alt (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (patch (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (taylor inf u) (#s(alt (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (patch (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (taylor inf u) (#s(alt (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (patch (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (taylor inf u) (#s(alt (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (patch (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (taylor inf u) (#s(alt (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (patch (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (taylor -inf u) (#s(alt (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (patch (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (taylor -inf u) (#s(alt (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (patch (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (taylor -inf u) (#s(alt (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (patch (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (taylor -inf u) (#s(alt (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (patch (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (patch (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (patch (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (patch (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (patch (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (taylor inf n0_i) (#s(alt (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (patch (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (taylor inf n0_i) (#s(alt (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (patch (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (taylor inf n0_i) (#s(alt (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (patch (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (taylor inf n0_i) (#s(alt (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (patch (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (patch (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (patch (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (patch (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (taylor -inf n0_i) (#s(alt (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (patch (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (* normAngle (+ 1 (* -1 u)))) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (patch (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* -1/6 (* n0_i (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 3)))) (* n0_i (+ 1 (* -1 u))))) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (patch (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* 1/120 (* n0_i (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 5)))))))) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (patch (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 7)))) (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))))))))) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (patch (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (patch (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (patch (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (patch (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (patch (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (patch (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (patch (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (patch (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (patch (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (sin normAngle)) (taylor 0 u) (#s(alt (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (patch (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* -1 (* n0_i (* normAngle (* u (cos normAngle))))) (* n0_i (sin normAngle))) (taylor 0 u) (#s(alt (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (patch (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* -1/2 (* n0_i (* (pow normAngle 2) (* u (sin normAngle)))))))) (taylor 0 u) (#s(alt (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (patch (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (sin normAngle)))) (* 1/6 (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))))))))) (taylor 0 u) (#s(alt (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (patch (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (taylor inf u) (#s(alt (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (patch (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (taylor inf u) (#s(alt (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (patch (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (taylor inf u) (#s(alt (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (patch (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (taylor inf u) (#s(alt (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (patch (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (taylor -inf u) (#s(alt (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (patch (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (taylor -inf u) (#s(alt (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (patch (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (taylor -inf u) (#s(alt (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (patch (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (taylor -inf u) (#s(alt (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (patch (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (taylor 0 n0_i) (#s(alt (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (patch (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (taylor 0 n0_i) (#s(alt (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (patch (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (taylor 0 n0_i) (#s(alt (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (patch (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (taylor 0 n0_i) (#s(alt (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (patch (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (taylor inf n0_i) (#s(alt (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (patch (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (taylor inf n0_i) (#s(alt (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (patch (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (taylor inf n0_i) (#s(alt (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (patch (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (taylor inf n0_i) (#s(alt (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (patch (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (taylor -inf n0_i) (#s(alt (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (patch (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (taylor -inf n0_i) (#s(alt (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (patch (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (taylor -inf n0_i) (#s(alt (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (patch (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (taylor -inf n0_i) (#s(alt (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (patch (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #<representation binary32>) () ())) ())
Calls

204 calls:

TimeVariablePointExpression
21.0ms
u
@0
(sin (+ (* u (neg normAngle)) normAngle))
7.0ms
normAngle
@inf
(/ (* normAngle (cos normAngle)) (neg (sin normAngle)))
2.0ms
normAngle
@inf
(+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))
2.0ms
normAngle
@-inf
(+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))
2.0ms
n0_i
@0
(* (sin (+ (* u (neg normAngle)) normAngle)) (/ n0_i (sin normAngle)))

simplify372.0ms (2.7%)

Memory
38.4MiB live, 502.1MiB allocated
Algorithm
egg-herbie
Rules
14 036×lower-fma.f64
14 036×lower-fma.f32
7 364×lower-*.f64
7 364×lower-*.f32
4 624×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
080113877
1278513178
0835012571
Stop Event
iter limit
node limit
Counts
816 → 802
Calls
Call 1
Inputs
(/ (* n1_i normAngle) (sin normAngle))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(+ n1_i (* -1 n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i)))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (+ (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (* (pow normAngle 2) (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(/ (* n1_i normAngle) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(* normAngle (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* -1 (* normAngle (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
-1
(- (* 1/3 (pow normAngle 2)) 1)
(- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1)
(- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* n1_i u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* n0_i (- 1 u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- 1 u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(* u (+ n1_i (* -1 n0_i)))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* n1_i u)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
1
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(* -1 u)
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* -1 u)
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(* n0_i (+ 1 (* -1 u)))
(+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))
(+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u)))))))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))
(+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (+ 1 (* -1 u)) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u))))))) (+ (* -1/5040 (* n0_i (+ 1 (* -1 u)))) (* 1/120 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u)))))))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(sin normAngle)
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 3))))))
(* normAngle (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* 1/120 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 5))))))))
(* normAngle (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 7))) (* 1/120 (pow (+ 1 (* -1 u)) 5)))))))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(* -1 (* normAngle u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* -1 (* normAngle u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (* -1 u)))
(* -1 (* normAngle (- u 1)))
(* -1 (* normAngle (- u 1)))
(* -1 (* normAngle (- u 1)))
(* -1 (* normAngle (- u 1)))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(sin normAngle)
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(* normAngle (- 1 u))
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))
(+ (* n0_i (+ 1 (* -1 u))) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (+ 1 (* -1 u)))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (+ 1 (* -1 u))) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (+ 1 (* -1 u)))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (+ 1 (* -1 u)))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (+ 1 (* -1 u))) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (+ 1 (* -1 u)) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u))))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (+ 1 (* -1 u)))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (+ 1 (* -1 u)))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (+ 1 (* -1 u)))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (* n1_i (sin normAngle)))))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(* n0_i (+ (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* normAngle u) (sin normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(* normAngle u)
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5))))))))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(* normAngle u)
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
n1_i
(+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))
(+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
(+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i normAngle)
(/ (+ n0_i (* 1/6 (* n0_i (pow normAngle 2)))) normAngle)
(/ (+ n0_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n0_i) (* 1/120 n0_i)))) (* -1/6 n0_i)))) normAngle)
(/ (+ n0_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n0_i) (+ (* 1/720 n0_i) (* 1/6 (+ (* -1/36 n0_i) (* 1/120 n0_i))))))) (+ (* -1/36 n0_i) (* 1/120 n0_i)))) (* -1/6 n0_i)))) normAngle)
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(* 1/6 u)
(* u (+ 1/6 (* -1/6 (pow u 2))))
(* u (+ 1/6 (* -1/6 (pow u 2))))
(* u (+ 1/6 (* -1/6 (pow u 2))))
(* -1/6 (pow u 3))
(* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* -1/6 (pow u 3))
(* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))
(* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))
(* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))
(/ (* normAngle u) (sin normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
1/6
(+ 1/6 (* -1/6 (pow u 2)))
(+ 1/6 (* -1/6 (pow u 2)))
(+ 1/6 (* -1/6 (pow u 2)))
(* -1/6 (pow u 2))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* -1/6 (pow u 2))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* n0_i (+ 1 (* -1 u)))
(+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))
(+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u)))))))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))
(+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (+ 1 (* -1 u)) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u))))))) (+ (* -1/5040 (* n0_i (+ 1 (* -1 u)))) (* 1/120 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u)))))))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(* n0_i (* normAngle (+ 1 (* -1 u))))
(* normAngle (+ (* -1/6 (* n0_i (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 3)))) (* n0_i (+ 1 (* -1 u)))))
(* normAngle (+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* 1/120 (* n0_i (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 5))))))))
(* normAngle (+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 7)))) (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5)))))))))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle))))
(* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle))))
(* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle))))
(* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle))))
(* n0_i (sin normAngle))
(+ (* -1 (* n0_i (* normAngle (* u (cos normAngle))))) (* n0_i (sin normAngle)))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* -1/2 (* n0_i (* (pow normAngle 2) (* u (sin normAngle))))))))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (sin normAngle)))) (* 1/6 (* n0_i (* (pow normAngle 3) (* u (cos normAngle))))))))))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
Outputs
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(neg.f32 (/.f32 (*.f32 normAngle (*.f32 n0_i (cos.f32 normAngle))) (sin.f32 normAngle)))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (*.f32 (sin.f32 normAngle) n0_i))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (*.f32 (sin.f32 normAngle) n0_i))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (*.f32 (sin.f32 normAngle) n0_i))))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(neg.f32 (/.f32 (*.f32 normAngle (*.f32 n0_i (cos.f32 normAngle))) (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 (neg.f32 n1_i) (/.f32 normAngle (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))) (neg.f32 n0_i))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 (neg.f32 n1_i) (/.f32 normAngle (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))) (neg.f32 n0_i))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 (neg.f32 n1_i) (/.f32 normAngle (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))) (neg.f32 n0_i))
(+ n1_i (* -1 n0_i))
(-.f32 n1_i n0_i)
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i)))))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (+ (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (* (pow normAngle 2) (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32))))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (neg.f32 (/.f32 n1_i (sin.f32 normAngle)))) (neg.f32 normAngle))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (neg.f32 (/.f32 n1_i (sin.f32 normAngle)))) (neg.f32 normAngle))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (neg.f32 (/.f32 n1_i (sin.f32 normAngle)))) (neg.f32 normAngle))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (neg.f32 (/.f32 n1_i (sin.f32 normAngle)))) (neg.f32 normAngle))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(neg.f32 (/.f32 (*.f32 normAngle (*.f32 n0_i (cos.f32 normAngle))) (sin.f32 normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(*.f32 (-.f32 (/.f32 (*.f32 normAngle (*.f32 n0_i (cos.f32 normAngle))) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(*.f32 (-.f32 (/.f32 (*.f32 normAngle (*.f32 n0_i (cos.f32 normAngle))) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(*.f32 (-.f32 (/.f32 (*.f32 normAngle (*.f32 n0_i (cos.f32 normAngle))) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))) (neg.f32 n1_i))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 u (fma.f32 u (fma.f32 n1_i (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 (cos.f32 normAngle) (*.f32 normAngle (*.f32 normAngle normAngle)))) (sin.f32 normAngle))) (*.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)))) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))) n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (*.f32 u (*.f32 u u)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (neg.f32 (fma.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))))))))) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (neg.f32 (fma.f32 n0_i (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32)) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))))))) (-.f32 (*.f32 n1_i (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u)))))))) (neg.f32 (fma.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))))))))) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))) u n0_i)
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))) u)
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n0_i u))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n0_i u))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n0_i u))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))) u)
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(neg.f32 (*.f32 (neg.f32 u) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(neg.f32 (*.f32 (neg.f32 u) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(neg.f32 (*.f32 (neg.f32 u) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n0_i u)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (*.f32 (cos.f32 normAngle) u)) (sin.f32 normAngle)) n0_i))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (*.f32 (cos.f32 normAngle) u)) (sin.f32 normAngle)) n0_i))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (*.f32 (cos.f32 normAngle) u)) (sin.f32 normAngle)) n0_i))
(* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))))
(fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (*.f32 (cos.f32 normAngle) u)) (sin.f32 normAngle)) n0_i)
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
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(* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1)))
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(fma.f32 (-.f32 n1_i n0_i) u n0_i)
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(/ (* n1_i (* normAngle u)) (sin normAngle))
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-1
#s(literal -1 binary32)
(- (* 1/3 (pow normAngle 2)) 1)
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(fma.f32 u (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 u (fma.f32 u (fma.f32 n1_i (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 (cos.f32 normAngle) (*.f32 normAngle (*.f32 normAngle normAngle)))) (sin.f32 normAngle))) (*.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)))) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))) n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (*.f32 u (*.f32 u u)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (neg.f32 (fma.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))))))))) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (neg.f32 (fma.f32 n0_i (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32)) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))))))) (-.f32 (*.f32 n1_i (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u)))))))) (neg.f32 (fma.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))))))))) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
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(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))))
1
#s(literal 1 binary32)
(+ 1 (* -1 u))
(-.f32 #s(literal 1 binary32) u)
(+ 1 (* -1 u))
(-.f32 #s(literal 1 binary32) u)
(+ 1 (* -1 u))
(-.f32 #s(literal 1 binary32) u)
(* -1 u)
(neg.f32 u)
(* u (- (/ 1 u) 1))
(fma.f32 u (/.f32 #s(literal 1 binary32) u) (neg.f32 u))
(* u (- (/ 1 u) 1))
(fma.f32 u (/.f32 #s(literal 1 binary32) u) (neg.f32 u))
(* u (- (/ 1 u) 1))
(fma.f32 u (/.f32 #s(literal 1 binary32) u) (neg.f32 u))
(* -1 u)
(neg.f32 u)
(* -1 (* u (- 1 (/ 1 u))))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 #s(literal -1 binary32) u)) (neg.f32 u))
(* -1 (* u (- 1 (/ 1 u))))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 #s(literal -1 binary32) u)) (neg.f32 u))
(* -1 (* u (- 1 (/ 1 u))))
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 #s(literal -1 binary32) u)) (neg.f32 u))
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 u (fma.f32 u (fma.f32 n1_i (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 (cos.f32 normAngle) (*.f32 normAngle (*.f32 normAngle normAngle)))) (sin.f32 normAngle))) (*.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)))) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))) n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (*.f32 u (*.f32 u u)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (neg.f32 (fma.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))))))))) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (neg.f32 (fma.f32 n0_i (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32)) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))))))) (-.f32 (*.f32 n1_i (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u)))))))) (neg.f32 (fma.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))))))))) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (*.f32 (cos.f32 normAngle) u)) (sin.f32 normAngle)) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(fma.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) u)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(fma.f32 u (fma.f32 n0_i (neg.f32 (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))) (*.f32 u (fma.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (/.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (cos.f32 normAngle) u)) (sin.f32 normAngle)) (*.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)))))) n0_i)
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(* n0_i (+ 1 (* -1 u)))
(fma.f32 n0_i (neg.f32 u) n0_i)
(+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))
(fma.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u)))))))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (neg.f32 (fma.f32 n0_i (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32)) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))))))) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))))) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (+ 1 (* -1 u)) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u))))))) (+ (* -1/5040 (* n0_i (+ 1 (* -1 u)))) (* 1/120 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u)))))))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (neg.f32 (fma.f32 n0_i (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32)) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))))))) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)))))) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (neg.f32 (fma.f32 n0_i (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32)) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))))))))) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (fma.f32 n0_i (neg.f32 u) n0_i))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(sin normAngle)
(sin.f32 normAngle)
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(fma.f32 normAngle (neg.f32 (*.f32 (cos.f32 normAngle) u)) (sin.f32 normAngle))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(fma.f32 u (fma.f32 (cos.f32 normAngle) (neg.f32 normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/2 binary32) (*.f32 (sin.f32 normAngle) u)))) (sin.f32 normAngle))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(fma.f32 u (fma.f32 u (fma.f32 (sin.f32 normAngle) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 (cos.f32 normAngle) u) #s(literal 1/6 binary32)))) (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))) (sin.f32 normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(* normAngle (+ 1 (* -1 u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 3))))))
(*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)))
(* normAngle (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* 1/120 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 5))))))))
(fma.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))) (neg.f32 u)) normAngle)
(* normAngle (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 7))) (* 1/120 (pow (+ 1 (* -1 u)) 5)))))))))
(fma.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (neg.f32 u)) normAngle)
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* -1 (* normAngle u))
(*.f32 normAngle (neg.f32 u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* -1 (* normAngle u))
(*.f32 normAngle (neg.f32 u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(neg.f32 (*.f32 u (-.f32 normAngle (/.f32 normAngle u))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(neg.f32 (*.f32 u (-.f32 normAngle (/.f32 normAngle u))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(neg.f32 (*.f32 u (-.f32 normAngle (/.f32 normAngle u))))
(* normAngle (+ 1 (* -1 u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (+ 1 (* -1 u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (+ 1 (* -1 u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (+ 1 (* -1 u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (+ 1 (* -1 u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (+ 1 (* -1 u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (+ 1 (* -1 u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (+ 1 (* -1 u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* -1 (* normAngle (- u 1)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* -1 (* normAngle (- u 1)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* -1 (* normAngle (- u 1)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* -1 (* normAngle (- u 1)))
(fma.f32 normAngle (neg.f32 u) normAngle)
1
#s(literal 1 binary32)
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(fma.f32 (neg.f32 normAngle) (/.f32 (*.f32 (cos.f32 normAngle) u) (sin.f32 normAngle)) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(fma.f32 u (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(fma.f32 u (fma.f32 u (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (cos.f32 normAngle) u)) (sin.f32 normAngle)) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32))) (neg.f32 (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))) #s(literal 1 binary32))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (-.f32 #s(literal 1 binary32) u))
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))))) (fma.f32 #s(literal -1/720 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal -1/5040 binary32) (neg.f32 u) #s(literal -1/5040 binary32))))) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (-.f32 #s(literal 1 binary32) u))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 u (fma.f32 u (fma.f32 n1_i (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 (cos.f32 normAngle) (*.f32 normAngle (*.f32 normAngle normAngle)))) (sin.f32 normAngle))) (*.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)))) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))) n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (*.f32 u (*.f32 u u)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (neg.f32 (fma.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))))))))) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (neg.f32 (fma.f32 n0_i (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32)) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))))))) (-.f32 (*.f32 n1_i (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u)))))))) (neg.f32 (fma.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))))))))) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (*.f32 (cos.f32 normAngle) u)) (sin.f32 normAngle)) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(fma.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) u)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(fma.f32 u (fma.f32 n0_i (neg.f32 (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))) (*.f32 u (fma.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (/.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (cos.f32 normAngle) u)) (sin.f32 normAngle)) (*.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)))))) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(* n0_i (- 1 u))
(fma.f32 n0_i (neg.f32 u) n0_i)
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (neg.f32 (fma.f32 n0_i (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32)) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))))))) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))))) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (neg.f32 (fma.f32 n0_i (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32)) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))))))) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)))))) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (neg.f32 (fma.f32 n0_i (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32)) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))))))))) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (fma.f32 n0_i (neg.f32 u) n0_i))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(sin normAngle)
(sin.f32 normAngle)
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(fma.f32 normAngle (neg.f32 (*.f32 (cos.f32 normAngle) u)) (sin.f32 normAngle))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(fma.f32 u (fma.f32 (cos.f32 normAngle) (neg.f32 normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/2 binary32) (*.f32 (sin.f32 normAngle) u)))) (sin.f32 normAngle))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(fma.f32 u (fma.f32 u (fma.f32 (sin.f32 normAngle) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 (cos.f32 normAngle) u) #s(literal 1/6 binary32)))) (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))) (sin.f32 normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(* normAngle (- 1 u))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
(*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))
(fma.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))) (neg.f32 u)) normAngle)
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))
(fma.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (neg.f32 u)) normAngle)
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 u (fma.f32 u (fma.f32 n1_i (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 (cos.f32 normAngle) (*.f32 normAngle (*.f32 normAngle normAngle)))) (sin.f32 normAngle))) (*.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)))) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))) n0_i)
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (+ 1 (* -1 u))) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (+ 1 (* -1 u)))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (*.f32 u (*.f32 u u)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (+ 1 (* -1 u))) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (+ 1 (* -1 u)))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (+ 1 (* -1 u)))) (* -1/6 (* n1_i u)))))))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (neg.f32 (fma.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))))))))) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (+ 1 (* -1 u))) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (+ 1 (* -1 u)) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u))))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (+ 1 (* -1 u)))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (+ 1 (* -1 u)))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (+ 1 (* -1 u)))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (neg.f32 (fma.f32 n0_i (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32)) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))))))) (-.f32 (*.f32 n1_i (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u)))))))) (neg.f32 (fma.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))))))))) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(* n0_i (+ (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(/ (* normAngle u) (sin normAngle))
(/.f32 (*.f32 normAngle u) (sin.f32 normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) u) u) (sin.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 u u) (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32)))) (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 u u) (fma.f32 #s(literal 1/120 binary32) (/.f32 (pow.f32 normAngle #s(literal 5 binary32)) (sin.f32 normAngle)) (*.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 7 binary32))) (/.f32 (*.f32 u u) (sin.f32 normAngle)))) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
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(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) u (*.f32 #s(literal 1/36 binary32) (fma.f32 u (*.f32 u u) (neg.f32 u))))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) u (*.f32 #s(literal 1/36 binary32) (fma.f32 u (*.f32 u u) (neg.f32 u))))) (fma.f32 #s(literal -1/720 binary32) (fma.f32 u (*.f32 u u) (neg.f32 u)) (*.f32 #s(literal -1/5040 binary32) u)))) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) u (*.f32 #s(literal 1/36 binary32) (fma.f32 u (*.f32 u u) (neg.f32 u)))))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) u)
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(* normAngle u)
(*.f32 normAngle u)
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))
(*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) u) u) normAngle))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32))))) normAngle))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5))))))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 u u) (fma.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32)) (*.f32 #s(literal -1/5040 binary32) (*.f32 u (*.f32 u (pow.f32 normAngle #s(literal 7 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle)))) normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(* normAngle u)
(*.f32 normAngle u)
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))
(*.f32 normAngle (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) u))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))
(*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u)))) u))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))
(*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u)))) u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
n1_i
(+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))
(fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i)
(+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) n1_i)
(+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) (neg.f32 (*.f32 normAngle normAngle)) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i)
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i normAngle)
(/.f32 n0_i normAngle)
(/ (+ n0_i (* 1/6 (* n0_i (pow normAngle 2)))) normAngle)
(/.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal 1/6 binary32)) n0_i) normAngle)
(/ (+ n0_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n0_i) (* 1/120 n0_i)))) (* -1/6 n0_i)))) normAngle)
(/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal 7/360 binary32)) (*.f32 n0_i #s(literal 1/6 binary32))) n0_i) normAngle)
(/ (+ n0_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n0_i) (+ (* 1/720 n0_i) (* 1/6 (+ (* -1/36 n0_i) (* 1/120 n0_i))))))) (+ (* -1/36 n0_i) (* 1/120 n0_i)))) (* -1/6 n0_i)))) normAngle)
(/.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/840 binary32) (*.f32 n0_i #s(literal -7/2160 binary32))) (*.f32 n0_i #s(literal -7/360 binary32)))) (*.f32 n0_i #s(literal 1/6 binary32)))) n0_i) normAngle)
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(* 1/6 u)
(*.f32 #s(literal 1/6 binary32) u)
(* u (+ 1/6 (* -1/6 (pow u 2))))
(*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))
(* u (+ 1/6 (* -1/6 (pow u 2))))
(*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))
(* u (+ 1/6 (* -1/6 (pow u 2))))
(*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))
(* -1/6 (pow u 3))
(*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u)))
(* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(*.f32 u (*.f32 (*.f32 (+.f32 (/.f32 #s(literal 1/6 binary32) (*.f32 u u)) #s(literal -1/6 binary32)) u) u))
(* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(*.f32 u (*.f32 (*.f32 (+.f32 (/.f32 #s(literal 1/6 binary32) (*.f32 u u)) #s(literal -1/6 binary32)) u) u))
(* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(*.f32 u (*.f32 (*.f32 (+.f32 (/.f32 #s(literal 1/6 binary32) (*.f32 u u)) #s(literal -1/6 binary32)) u) u))
(* -1/6 (pow u 3))
(*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u)))
(* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))
(*.f32 (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1/6 binary32) (*.f32 u u))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))
(*.f32 (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1/6 binary32) (*.f32 u u))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))
(*.f32 (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1/6 binary32) (*.f32 u u))) (neg.f32 (*.f32 u (*.f32 u u))))
(/ (* normAngle u) (sin normAngle))
(/.f32 (*.f32 normAngle u) (sin.f32 normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) u) u) (sin.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 u u) (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32)))) (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 u u) (fma.f32 #s(literal 1/120 binary32) (/.f32 (pow.f32 normAngle #s(literal 5 binary32)) (sin.f32 normAngle)) (*.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 7 binary32))) (/.f32 (*.f32 u u) (sin.f32 normAngle)))) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) u (*.f32 #s(literal 1/36 binary32) (fma.f32 u (*.f32 u u) (neg.f32 u))))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) u (*.f32 #s(literal 1/36 binary32) (fma.f32 u (*.f32 u u) (neg.f32 u))))) (fma.f32 #s(literal -1/720 binary32) (fma.f32 u (*.f32 u u) (neg.f32 u)) (*.f32 #s(literal -1/5040 binary32) u)))) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) u (*.f32 #s(literal 1/36 binary32) (fma.f32 u (*.f32 u u) (neg.f32 u)))))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) u)
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
1/6
#s(literal 1/6 binary32)
(+ 1/6 (* -1/6 (pow u 2)))
(fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))
(+ 1/6 (* -1/6 (pow u 2)))
(fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))
(+ 1/6 (* -1/6 (pow u 2)))
(fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))
(* -1/6 (pow u 2))
(*.f32 #s(literal -1/6 binary32) (*.f32 u u))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(*.f32 (*.f32 (+.f32 (/.f32 #s(literal 1/6 binary32) (*.f32 u u)) #s(literal -1/6 binary32)) u) u)
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(*.f32 (*.f32 (+.f32 (/.f32 #s(literal 1/6 binary32) (*.f32 u u)) #s(literal -1/6 binary32)) u) u)
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(*.f32 (*.f32 (+.f32 (/.f32 #s(literal 1/6 binary32) (*.f32 u u)) #s(literal -1/6 binary32)) u) u)
(* -1/6 (pow u 2))
(*.f32 #s(literal -1/6 binary32) (*.f32 u u))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(*.f32 (*.f32 (+.f32 (/.f32 #s(literal 1/6 binary32) (*.f32 u u)) #s(literal -1/6 binary32)) u) u)
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(*.f32 (*.f32 (+.f32 (/.f32 #s(literal 1/6 binary32) (*.f32 u u)) #s(literal -1/6 binary32)) u) u)
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(*.f32 (*.f32 (+.f32 (/.f32 #s(literal 1/6 binary32) (*.f32 u u)) #s(literal -1/6 binary32)) u) u)
(* n0_i (+ 1 (* -1 u)))
(fma.f32 n0_i (neg.f32 u) n0_i)
(+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))
(fma.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u)))))))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (neg.f32 (fma.f32 n0_i (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32)) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))))))) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))))) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (+ 1 (* -1 u)) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u))))))) (+ (* -1/5040 (* n0_i (+ 1 (* -1 u)))) (* 1/120 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u)))))))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (neg.f32 (fma.f32 n0_i (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32)) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))))))) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)))))) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (neg.f32 (fma.f32 n0_i (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32)) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))))))))) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (fma.f32 n0_i (neg.f32 u) n0_i))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (*.f32 (cos.f32 normAngle) u)) (sin.f32 normAngle)) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(fma.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) u)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(fma.f32 u (fma.f32 n0_i (neg.f32 (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))) (*.f32 u (fma.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (/.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (cos.f32 normAngle) u)) (sin.f32 normAngle)) (*.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)))))) n0_i)
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(* n0_i (* normAngle (+ 1 (* -1 u))))
(*.f32 normAngle (fma.f32 n0_i (neg.f32 u) n0_i))
(* normAngle (+ (* -1/6 (* n0_i (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 3)))) (* n0_i (+ 1 (* -1 u)))))
(*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n0_i (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (fma.f32 n0_i (neg.f32 u) n0_i)))
(* normAngle (+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* 1/120 (* n0_i (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 5))))))))
(*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))))))
(* normAngle (+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 7)))) (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5)))))))))
(*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32))) (*.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (*.f32 (*.f32 n0_i (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))))))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))
(* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle))))
(*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))
(* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle))))
(*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))
(* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle))))
(*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))
(* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle))))
(*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))
(* n0_i (sin normAngle))
(*.f32 (sin.f32 normAngle) n0_i)
(+ (* -1 (* n0_i (* normAngle (* u (cos normAngle))))) (* n0_i (sin normAngle)))
(fma.f32 (sin.f32 normAngle) n0_i (neg.f32 (*.f32 (*.f32 normAngle (*.f32 n0_i (cos.f32 normAngle))) u)))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* -1/2 (* n0_i (* (pow normAngle 2) (* u (sin normAngle))))))))
(fma.f32 u (fma.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) (*.f32 (*.f32 n0_i #s(literal -1/2 binary32)) (*.f32 normAngle (*.f32 normAngle (*.f32 (sin.f32 normAngle) u))))) (*.f32 (sin.f32 normAngle) n0_i))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (sin normAngle)))) (* 1/6 (* n0_i (* (pow normAngle 3) (* u (cos normAngle))))))))))
(fma.f32 (sin.f32 normAngle) n0_i (*.f32 u (fma.f32 u (fma.f32 n0_i (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32))) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (cos.f32 normAngle) u)) (*.f32 n0_i #s(literal 1/6 binary32)))) (neg.f32 (*.f32 normAngle (*.f32 n0_i (cos.f32 normAngle)))))))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))
(* n0_i (sin (+ normAngle (* -1 (* normAngle u)))))
(*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))

rewrite358.0ms (2.6%)

Memory
-8.2MiB live, 704.5MiB allocated
Rules
5 428×lower-*.f64
5 402×lower-*.f32
4 862×lower-fma.f64
4 846×lower-fma.f32
4 252×lower-/.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
061364
0108343
1377339
22568336
09002332
Stop Event
iter limit
node limit
iter limit
Counts
27 → 764
Calls
Call 1
Inputs
(fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i))
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
(-.f32 #s(literal 1 binary32) u)
(*.f32 u n1_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle))
(fma.f32 u (neg.f32 normAngle) normAngle)
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(/.f32 n0_i (sin.f32 normAngle))
(*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u))
(fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))
(/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)
Outputs
(+.f32 (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(+.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
(pow.f32 (/.f32 (fma.f32 (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (-.f32 (*.f32 normAngle n1_i) (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))) (sin.f32 normAngle)) (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32)))) (+.f32 (pow.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (/.f32 (-.f32 (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (*.f32 normAngle n1_i)) (sin.f32 normAngle)) (-.f32 (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32))) (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) #s(literal -1 binary32))
(fma.f32 n0_i (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(fma.f32 normAngle (*.f32 (/.f32 (cos.f32 normAngle) (neg.f32 (sin.f32 normAngle))) n0_i) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) n0_i) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) n0_i (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 n1_i (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) normAngle) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(fma.f32 (/.f32 n1_i (sin.f32 normAngle)) normAngle (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(fma.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (*.f32 normAngle n1_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(fma.f32 (/.f32 n0_i #s(literal -1 binary32)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (*.f32 n0_i normAngle) (/.f32 (cos.f32 normAngle) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
(-.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32))) (/.f32 (-.f32 (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (*.f32 normAngle n1_i)) (sin.f32 normAngle))) (/.f32 (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (-.f32 (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (*.f32 normAngle n1_i)) (sin.f32 normAngle))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (-.f32 (*.f32 normAngle n1_i) (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))) (sin.f32 normAngle)) (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32)))) (+.f32 (pow.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (-.f32 (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (*.f32 normAngle n1_i)) (sin.f32 normAngle)) (-.f32 (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32))) (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))
(/.f32 (+.f32 (pow.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))) (fma.f32 (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (-.f32 (*.f32 normAngle n1_i) (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))) (sin.f32 normAngle)) (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32)))))
(/.f32 (+.f32 (pow.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))) (+.f32 (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (-.f32 (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32))) (*.f32 (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32))) (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (*.f32 normAngle n1_i)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 normAngle n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 normAngle n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (neg.f32 (+.f32 (pow.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))) (neg.f32 (fma.f32 (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (-.f32 (*.f32 normAngle n1_i) (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))) (sin.f32 normAngle)) (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32))))))
(/.f32 (neg.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32))) (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (neg.f32 (/.f32 (-.f32 (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (*.f32 normAngle n1_i)) (sin.f32 normAngle))))
(/.f32 (-.f32 (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32)))) (/.f32 (-.f32 (*.f32 normAngle n1_i) (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))) (sin.f32 normAngle)))
(/.f32 (fma.f32 normAngle (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) n0_i)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(/.f32 (fma.f32 normAngle (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) #s(literal 1 binary32))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))))
(/.f32 (fma.f32 normAngle (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 normAngle (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (sin.f32 normAngle)))
(/.f32 (fma.f32 normAngle (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 n0_i #s(literal 1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(/.f32 (fma.f32 normAngle (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 #s(literal 1 binary32) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(/.f32 (fma.f32 normAngle (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (sin.f32 normAngle)))
(/.f32 (fma.f32 normAngle (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (sin.f32 normAngle)))
(/.f32 (fma.f32 normAngle (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) #s(literal -1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (sin.f32 normAngle)))
(/.f32 (fma.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) n0_i)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(/.f32 (fma.f32 #s(literal 1 binary32) (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) #s(literal 1 binary32))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))))
(/.f32 (fma.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (+.f32 (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (sin.f32 normAngle)))
(/.f32 (fma.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (*.f32 n0_i #s(literal 1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(/.f32 (fma.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (*.f32 #s(literal 1 binary32) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(/.f32 (+.f32 (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (sin.f32 normAngle)))
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(/.f32 normAngle (/.f32 (sin.f32 normAngle) n1_i))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)))
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(/.f32 (*.f32 u (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)) #s(literal -1/36 binary32))) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32)))
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(/.f32 (*.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)) #s(literal -1/36 binary32)) u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32)))
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(*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) u)
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 normAngle (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) u))
(+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))
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(pow.f32 (/.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)) #s(literal -1/36 binary32))) #s(literal -1 binary32))
(fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))
(fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))
(fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))
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(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)) (-.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) #s(literal -1/36 binary32)))) (fma.f32 (*.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u))) #s(literal -1/216 binary32) #s(literal 1/216 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)) #s(literal -1/36 binary32))))
(/.f32 (fma.f32 (*.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u))) #s(literal -1/216 binary32) #s(literal 1/216 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)) (-.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) #s(literal -1/36 binary32)))))
(/.f32 (fma.f32 (*.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u))) #s(literal -1/216 binary32) #s(literal 1/216 binary32)) (+.f32 #s(literal 1/36 binary32) (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u))) (*.f32 (*.f32 u u) #s(literal -1/36 binary32)))))
(/.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)) #s(literal -1/36 binary32)) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32)))
(/.f32 (neg.f32 (fma.f32 (*.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u))) #s(literal -1/216 binary32) #s(literal 1/216 binary32))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)) (-.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) #s(literal -1/36 binary32))))))
(/.f32 (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)) #s(literal -1/36 binary32))) (neg.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32))))
(/.f32 (-.f32 #s(literal 1/36 binary32) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)))) (-.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 u u) #s(literal -1/6 binary32))))
(/.f32 (-.f32 (*.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u))) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32)) #s(literal 1/36 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32))))
(*.f32 (fma.f32 (*.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u))) #s(literal -1/216 binary32) #s(literal 1/216 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)) (-.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) #s(literal -1/36 binary32))))))
(*.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)) #s(literal -1/36 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32))))
(neg.f32 (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (neg.f32 (sin.f32 normAngle))))
(neg.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 n0_i)) (sin.f32 normAngle)))
(exp.f32 (*.f32 (log.f32 (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))) #s(literal -1 binary32)))
(+.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u))))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u)))))
(+.f32 (*.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) (/.f32 n0_i (sin.f32 normAngle))))
(pow.f32 (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) #s(literal 1 binary32)) #s(literal -1 binary32))
(fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u)))))
(fma.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) (/.f32 n0_i (sin.f32 normAngle))))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
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(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))))
(/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 n0_i)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) #s(literal 1 binary32)) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 n0_i))) (sin.f32 normAngle))
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(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (pow.f32 (/.f32 #s(literal 1 binary32) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) #s(literal -1 binary32)))
(*.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) n0_i)
(*.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 n0_i)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(+.f32 (*.f32 n0_i (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u))))) (*.f32 n0_i (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u)))))
(+.f32 (*.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) n0_i) (*.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) n0_i))
(fma.f32 n0_i (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) (*.f32 n0_i (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u)))))
(fma.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) n0_i (*.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) n0_i))
(*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)

eval302.0ms (2.2%)

Memory
-19.4MiB live, 382.1MiB allocated
Compiler

Compiled 46 158 to 3 035 computations (93.4% saved)

prune310.0ms (2.3%)

Memory
10.7MiB live, 366.3MiB allocated
Pruning

17 alts after pruning (16 fresh and 1 done)

PrunedKeptTotal
New1 584151 599
Fresh718
Picked415
Done000
Total1 595171 612
Accuracy
100.0%
Counts
1 612 → 17
Alt Table
Click to see full alt table
StatusAccuracyProgram
98.6%
#s(approx (+ (* (/ (sin (* u normAngle)) (sin normAngle)) n1_i) (/ (* (sin (+ (* normAngle (neg u)) normAngle)) n0_i) (sin normAngle))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
99.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))))
99.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32))))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
99.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
99.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
74.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))) n0_i))
98.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
98.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
83.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 u n1_i)))
45.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
99.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i))))
34.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))))
55.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)))
97.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))))
45.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
97.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 1 binary32) u)))))
55.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (+ (* u (neg normAngle)) normAngle)) (/ n0_i (sin normAngle))) (fma.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (fma.f32 n0_i (neg.f32 u) n0_i))))
Compiler

Compiled 759 to 414 computations (45.5% saved)

simplify272.0ms (2%)

Memory
-0.5MiB live, 387.8MiB allocated
Algorithm
egg-herbie
Localize:

Found 19 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f32 n1_i (*.f32 normAngle u))
cost-diff0
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
cost-diff0
#s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle)))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))))
cost-diff0
(-.f32 n1_i n0_i)
cost-diff0
#s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i))))
cost-diff160
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i))
cost-diff0
(-.f32 #s(literal 1 binary32) u)
cost-diff0
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
cost-diff160
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
cost-diff0
(*.f32 n1_i u)
cost-diff0
#s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
cost-diff192
(fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))
cost-diff256
(-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32)))))
cost-diff256
(-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))
cost-diff352
(fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32))))
Rules
14 988×lower-fma.f64
14 964×lower-fma.f32
4 616×lower-+.f64
4 612×lower-+.f32
3 126×lower-*.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0861063
0133935
1276825
2805750
33623668
08409642
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32))))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
(fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32))))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i)
u
#s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32))))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32))))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(*.f32 normAngle normAngle)
normAngle
(fma.f32 (*.f32 normAngle normAngle) (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32))))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32))))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32))))
(neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))))
(-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))
(*.f32 n0_i #s(literal 1/24 binary32))
n0_i
#s(literal 1/24 binary32)
(fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))
#s(literal 1/120 binary32)
(*.f32 n0_i #s(literal 1/18 binary32))
#s(literal 1/18 binary32)
(fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32))))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))
(neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32))))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))))
(+.f32 (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32))))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))
(-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32)))))
(*.f32 n0_i #s(literal -1/720 binary32))
#s(literal -1/720 binary32)
(fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32))))
#s(literal -1/6 binary32)
(fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32)))
#s(literal -1/5040 binary32)
(*.f32 n0_i #s(literal -1/360 binary32))
#s(literal -1/360 binary32)
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))
n1_i
#s(literal 1/840 binary32)
(*.f32 n1_i #s(literal -7/2160 binary32))
#s(literal -7/2160 binary32)
(*.f32 n1_i #s(literal 7/360 binary32))
#s(literal 7/360 binary32)
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
#s(literal 1/3 binary32)
(*.f32 n1_i #s(literal 1/6 binary32))
#s(literal 1/6 binary32)
(-.f32 n1_i n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u))
(*.f32 n1_i u)
n1_i
u
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
u
n1_i
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
n0_i
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i))))
#s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i))
(-.f32 n1_i n0_i)
n1_i
n0_i
u
(fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
#s(literal 1/3 binary32)
(*.f32 n1_i #s(literal 1/6 binary32))
#s(literal 1/6 binary32)
(*.f32 (*.f32 normAngle normAngle) u)
(*.f32 normAngle normAngle)
normAngle
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))))
#s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle)))
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
(*.f32 n1_i (*.f32 normAngle u))
n1_i
(*.f32 normAngle u)
normAngle
u
(sin.f32 normAngle)
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32))))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (neg.f32 (*.f32 normAngle (fma.f32 n0_i #s(literal -2/945 binary32) (*.f32 n1_i #s(literal -31/15120 binary32))))) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
(fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32))))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i)
(fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (neg.f32 (*.f32 normAngle (fma.f32 n0_i #s(literal -2/945 binary32) (*.f32 n1_i #s(literal -31/15120 binary32))))) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i)
u
#s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32))))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)))
#s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (neg.f32 (*.f32 normAngle (fma.f32 n0_i #s(literal -2/945 binary32) (*.f32 n1_i #s(literal -31/15120 binary32))))) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32))))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (neg.f32 (*.f32 normAngle (fma.f32 n0_i #s(literal -2/945 binary32) (*.f32 n1_i #s(literal -31/15120 binary32))))) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(*.f32 normAngle normAngle)
normAngle
(fma.f32 (*.f32 normAngle normAngle) (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32))))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (neg.f32 (*.f32 normAngle (fma.f32 n0_i #s(literal -2/945 binary32) (*.f32 n1_i #s(literal -31/15120 binary32))))) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32))))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32))))
(fma.f32 normAngle (neg.f32 (*.f32 normAngle (fma.f32 n0_i #s(literal -2/945 binary32) (*.f32 n1_i #s(literal -31/15120 binary32))))) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32))))
(neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))))
(*.f32 n0_i #s(literal 1/45 binary32))
(-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))
(*.f32 n0_i #s(literal -1/45 binary32))
(*.f32 n0_i #s(literal 1/24 binary32))
n0_i
#s(literal 1/24 binary32)
(fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))
(*.f32 n0_i #s(literal 23/360 binary32))
#s(literal 1/120 binary32)
(*.f32 n0_i #s(literal 1/18 binary32))
#s(literal 1/18 binary32)
(fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32))))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))
(fma.f32 normAngle (neg.f32 (*.f32 normAngle (fma.f32 n0_i #s(literal -2/945 binary32) (*.f32 n1_i #s(literal -31/15120 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))
(neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32))))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))))
(neg.f32 (fma.f32 n0_i #s(literal -2/945 binary32) (*.f32 n1_i #s(literal -31/15120 binary32))))
(+.f32 (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32))))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))
(fma.f32 n0_i #s(literal -2/945 binary32) (*.f32 n1_i #s(literal -31/15120 binary32)))
(-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32)))))
(*.f32 n0_i #s(literal -2/945 binary32))
(*.f32 n0_i #s(literal -1/720 binary32))
#s(literal -1/720 binary32)
(fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32))))
(*.f32 n0_i #s(literal 11/15120 binary32))
#s(literal -1/6 binary32)
(fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32)))
(*.f32 n0_i #s(literal -1/336 binary32))
#s(literal -1/5040 binary32)
(*.f32 n0_i #s(literal -1/360 binary32))
#s(literal -1/360 binary32)
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))
(*.f32 n1_i #s(literal -31/15120 binary32))
n1_i
#s(literal 1/840 binary32)
(*.f32 n1_i #s(literal -7/2160 binary32))
#s(literal -7/2160 binary32)
(*.f32 n1_i #s(literal 7/360 binary32))
#s(literal 7/360 binary32)
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
#s(literal 1/3 binary32)
(*.f32 n1_i #s(literal 1/6 binary32))
#s(literal 1/6 binary32)
(-.f32 n1_i n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u))
#s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u n1_i))
(*.f32 n1_i u)
(*.f32 u n1_i)
n1_i
u
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
u
n1_i
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(fma.f32 u (neg.f32 n0_i) n0_i)
n0_i
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)))
#s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)))
#s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
(-.f32 n1_i n0_i)
n1_i
n0_i
u
(fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) n0_i)
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
#s(literal 1/3 binary32)
(*.f32 n1_i #s(literal 1/6 binary32))
#s(literal 1/6 binary32)
(*.f32 (*.f32 normAngle normAngle) u)
(*.f32 u (*.f32 normAngle normAngle))
(*.f32 normAngle normAngle)
normAngle
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (*.f32 normAngle (*.f32 n1_i (/.f32 u (sin.f32 normAngle))))))
#s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle)))
#s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (*.f32 normAngle (*.f32 n1_i (/.f32 u (sin.f32 normAngle)))))
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
(*.f32 normAngle (*.f32 n1_i (/.f32 u (sin.f32 normAngle))))
(*.f32 n1_i (*.f32 normAngle u))
(*.f32 normAngle (*.f32 u n1_i))
n1_i
(*.f32 normAngle u)
(*.f32 u normAngle)
normAngle
u
(sin.f32 normAngle)

localize298.0ms (2.2%)

Memory
-28.0MiB live, 452.7MiB allocated
Localize:

Found 19 expressions of interest:

NewMetricScoreProgram
accuracy0.04248939114657499
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))))
accuracy0.0703125
(*.f32 n1_i (*.f32 normAngle u))
accuracy12.614662803412115
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
accuracy17.433579483106055
#s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle)))
accuracy0.1015625
(*.f32 (*.f32 normAngle normAngle) u)
accuracy0.1299705531675791
#s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)))
accuracy0.217128759768442
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
accuracy0.32421875
(*.f32 n1_i #s(literal 1/6 binary32))
accuracy0
(-.f32 #s(literal 1 binary32) u)
accuracy0.046875
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
accuracy0.14453125
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
accuracy0.4238530024617576
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
accuracy0
(*.f32 n1_i u)
accuracy0.4238530024617576
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
accuracy17.441421609644223
#s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u))
accuracy0.4140625
(*.f32 n1_i #s(literal 7/360 binary32))
accuracy0.4824600586106521
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))
accuracy0.7574541993483332
(-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))
accuracy1.3017052786918617
(fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32))))
Samples
179.0ms250×0valid
5.0ms1valid
4.0ms5exit
Compiler

Compiled 772 to 85 computations (89% saved)

Precisions
Click to see histograms. Total time spent on operations: 158.0ms
ival-mult: 68.0ms (43.1% of total)
ival-add: 33.0ms (20.9% of total)
const: 32.0ms (20.3% of total)
ival-div: 6.0ms (3.8% of total)
ival-sin: 6.0ms (3.8% of total)
ival-sub: 5.0ms (3.2% of total)
ival-neg: 3.0ms (1.9% of total)
adjust: 2.0ms (1.3% of total)
ival-cos: 2.0ms (1.3% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series78.0ms (0.6%)

Memory
8.3MiB live, 166.9MiB allocated
Counts
24 → 696
Calls
Call 1
Inputs
#s(alt (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32)))) (patch (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32)))) #<representation binary32>) () ())
#s(alt (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (patch (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) #<representation binary32>) () ())
#s(alt (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32))))) (patch (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32))))) #<representation binary32>) () ())
#s(alt (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (patch (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)) (patch #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)) #<representation binary32>) () ())
#s(alt (*.f32 n1_i u) (patch (*.f32 n1_i u) #<representation binary32>) () ())
#s(alt (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (patch (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())
#s(alt (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (patch (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())
#s(alt (-.f32 #s(literal 1 binary32) u) (patch (-.f32 #s(literal 1 binary32) u) #<representation binary32>) () ())
#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i))) #<representation binary32>) () ())
#s(alt (-.f32 n1_i n0_i) (patch (-.f32 n1_i n0_i) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle)))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle)) (patch (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle)) #<representation binary32>) () ())
#s(alt (*.f32 n1_i (*.f32 normAngle u)) (patch (*.f32 n1_i (*.f32 normAngle u)) #<representation binary32>) () ())
#s(alt (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) (patch (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) #<representation binary32>) () ())
#s(alt (*.f32 n1_i #s(literal 7/360 binary32)) (patch (*.f32 n1_i #s(literal 7/360 binary32)) #<representation binary32>) () ())
#s(alt (*.f32 n1_i #s(literal 1/6 binary32)) (patch (*.f32 n1_i #s(literal 1/6 binary32)) #<representation binary32>) () ())
#s(alt (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (patch (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) #<representation binary32>) () ())
#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())
Outputs
#s(alt (* 11/15120 n0_i) (taylor 0 n0_i) (#s(alt (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32)))) (patch (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* 11/15120 n0_i) (taylor 0 n0_i) (#s(alt (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32)))) (patch (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* 11/15120 n0_i) (taylor 0 n0_i) (#s(alt (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32)))) (patch (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* 11/15120 n0_i) (taylor 0 n0_i) (#s(alt (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32)))) (patch (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* 11/15120 n0_i) (taylor inf n0_i) (#s(alt (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32)))) (patch (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* 11/15120 n0_i) (taylor inf n0_i) (#s(alt (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32)))) (patch (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* 11/15120 n0_i) (taylor inf n0_i) (#s(alt (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32)))) (patch (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* 11/15120 n0_i) (taylor inf n0_i) (#s(alt (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32)))) (patch (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32)))) #<representation binary32>) () ())) ())
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#s(alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* 1/6 (* (pow normAngle 2) u)) (+ (* 1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (/ n0_i n1_i)))))) (taylor inf n1_i) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* 1/6 (* (pow normAngle 2) u)) (+ (* 1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (/ n0_i n1_i)))))) (taylor inf n1_i) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (* -1/6 (* (pow normAngle 2) u))))) (taylor -inf n1_i) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u))))) n1_i)) (* -1/6 (* (pow normAngle 2) u)))))) (taylor -inf n1_i) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u))))) n1_i)) (* -1/6 (* (pow normAngle 2) u)))))) (taylor -inf n1_i) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u))))) n1_i)) (* -1/6 (* (pow normAngle 2) u)))))) (taylor -inf n1_i) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) (taylor 0 n0_i) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (+ (* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u))))) (* n1_i u))) (taylor 0 n0_i) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (+ (* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u))))) (* n1_i u))) (taylor 0 n0_i) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (+ (* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u))))) (* n1_i u))) (taylor 0 n0_i) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u))))) (taylor inf n0_i) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* -1 u) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/3 (* (pow normAngle 2) u)) (/ (* n1_i u) n0_i)))))) (taylor inf n0_i) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* -1 u) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/3 (* (pow normAngle 2) u)) (/ (* n1_i u) n0_i)))))) (taylor inf n0_i) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* -1 u) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/3 (* (pow normAngle 2) u)) (/ (* n1_i u) n0_i)))))) (taylor inf n0_i) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ u (* -1/3 (* (pow normAngle 2) u))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i)) (* -1/3 (* (pow normAngle 2) u)))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i)) (* -1/3 (* (pow normAngle 2) u)))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i)) (* -1/3 (* (pow normAngle 2) u)))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i))) (taylor 0 u) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i))) (taylor 0 u) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i))) (taylor 0 u) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)) (taylor inf u) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i)) (taylor inf u) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i)) (taylor inf u) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i)) (taylor inf u) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (* -1 (- n1_i n0_i))))) (taylor -inf u) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))) (taylor -inf u) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))) (taylor -inf u) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))) (taylor -inf u) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) #<representation binary32>) () ())) ())
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#s(alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))))) (taylor 0 normAngle) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (taylor inf normAngle) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) (taylor inf normAngle) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) (taylor inf normAngle) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) (taylor inf normAngle) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (taylor -inf normAngle) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) (taylor -inf normAngle) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) (taylor -inf normAngle) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) (taylor -inf normAngle) (#s(alt (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) (patch (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)) #<representation binary32>) () ())) ())
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#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)))) #<representation binary32>) () ())) ())
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#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)))) #<representation binary32>) () ())) ())
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#s(alt (* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i)))) (taylor inf n0_i) (#s(alt (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (patch (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i)))) (taylor inf n0_i) (#s(alt (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (patch (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i)))) (taylor inf n0_i) (#s(alt (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (patch (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* 1/3 n0_i) (taylor -inf n0_i) (#s(alt (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (patch (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3))) (taylor -inf n0_i) (#s(alt (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (patch (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3))) (taylor -inf n0_i) (#s(alt (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (patch (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3))) (taylor -inf n0_i) (#s(alt (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (patch (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* 1/3 n0_i) (taylor 0 n1_i) (#s(alt (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (patch (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* 1/6 n1_i) (* 1/3 n0_i)) (taylor 0 n1_i) (#s(alt (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (patch (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* 1/6 n1_i) (* 1/3 n0_i)) (taylor 0 n1_i) (#s(alt (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (patch (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* 1/6 n1_i) (* 1/3 n0_i)) (taylor 0 n1_i) (#s(alt (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (patch (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* 1/6 n1_i) (taylor inf n1_i) (#s(alt (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (patch (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i)))) (taylor inf n1_i) (#s(alt (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (patch (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i)))) (taylor inf n1_i) (#s(alt (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (patch (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i)))) (taylor inf n1_i) (#s(alt (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (patch (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* 1/6 n1_i) (taylor -inf n1_i) (#s(alt (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (patch (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6))) (taylor -inf n1_i) (#s(alt (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (patch (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6))) (taylor -inf n1_i) (#s(alt (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (patch (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6))) (taylor -inf n1_i) (#s(alt (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (patch (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor 0 u) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor 0 u) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor 0 u) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor 0 u) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor inf u) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor inf u) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor inf u) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor inf u) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor -inf u) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor -inf u) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor -inf u) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) u) (taylor -inf u) (#s(alt (*.f32 (*.f32 normAngle normAngle) u) (patch (*.f32 (*.f32 normAngle normAngle) u) #<representation binary32>) () ())) ())
Calls

174 calls:

TimeVariablePointExpression
16.0ms
n1_i
@0
(+ (* n1_i 1/840) (* n1_i -7/2160))
3.0ms
n0_i
@inf
(+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i)
1.0ms
n0_i
@0
(+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))
1.0ms
n1_i
@0
(+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i))
1.0ms
n0_i
@inf
(+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))

simplify330.0ms (2.4%)

Memory
24.4MiB live, 457.7MiB allocated
Algorithm
egg-herbie
Rules
13 590×lower-fma.f64
13 590×lower-fma.f32
7 120×lower-*.f64
7 120×lower-*.f32
3 068×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
047610533
1157810050
2564110002
084679406
Stop Event
iter limit
node limit
Counts
696 → 683
Calls
Call 1
Inputs
(* 11/15120 n0_i)
(* 11/15120 n0_i)
(* 11/15120 n0_i)
(* 11/15120 n0_i)
(* 11/15120 n0_i)
(* 11/15120 n0_i)
(* 11/15120 n0_i)
(* 11/15120 n0_i)
(* 11/15120 n0_i)
(* 11/15120 n0_i)
(* 11/15120 n0_i)
(* 11/15120 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -2/945 n0_i)
(* -2/945 n0_i)
(* -2/945 n0_i)
(* -2/945 n0_i)
(* -2/945 n0_i)
(* -2/945 n0_i)
(* -2/945 n0_i)
(* -2/945 n0_i)
(* -2/945 n0_i)
(* -2/945 n0_i)
(* -2/945 n0_i)
(* -2/945 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* n1_i u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* n0_i (- 1 u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- 1 u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
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(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
n0_i
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(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(* u (+ n1_i (* -1 n0_i)))
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(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* -1 (* u (+ n0_i (* -1 n1_i))))
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(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
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(+ (* n0_i (- 1 u)) (* n1_i u))
(* n1_i u)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(* u (+ n1_i (* -1 n0_i)))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
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(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* n1_i u)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* n1_i u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* n0_i (- 1 u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- 1 u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
n0_i
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (* -1 (* n0_i u)))
(* -1 (* n0_i u))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(* -1 (* n0_i u))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
1
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(* -1 u)
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* -1 u)
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u)))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* 1/3 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u)))))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* 1/3 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u)))))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* 1/3 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u)))))))
(* n1_i (+ u (* 1/6 (* (pow normAngle 2) u))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* 1/6 (* (pow normAngle 2) u)) (+ (* 1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (/ n0_i n1_i))))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* 1/6 (* (pow normAngle 2) u)) (+ (* 1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (/ n0_i n1_i))))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* 1/6 (* (pow normAngle 2) u)) (+ (* 1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (/ n0_i n1_i))))))
(* -1 (* n1_i (+ (* -1 u) (* -1/6 (* (pow normAngle 2) u)))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u))))) n1_i)) (* -1/6 (* (pow normAngle 2) u))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u))))) n1_i)) (* -1/6 (* (pow normAngle 2) u))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u))))) n1_i)) (* -1/6 (* (pow normAngle 2) u))))))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (+ (* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u))))) (* n1_i u)))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (+ (* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u))))) (* n1_i u)))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (+ (* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u))))) (* n1_i u)))
(* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u)))))
(* n0_i (+ 1 (+ (* -1 u) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/3 (* (pow normAngle 2) u)) (/ (* n1_i u) n0_i))))))
(* n0_i (+ 1 (+ (* -1 u) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/3 (* (pow normAngle 2) u)) (/ (* n1_i u) n0_i))))))
(* n0_i (+ 1 (+ (* -1 u) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/3 (* (pow normAngle 2) u)) (/ (* n1_i u) n0_i))))))
(* -1 (* n0_i (- (+ u (* -1/3 (* (pow normAngle 2) u))) 1)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i)) (* -1/3 (* (pow normAngle 2) u)))) 1)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i)) (* -1/3 (* (pow normAngle 2) u)))) 1)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i)) (* -1/3 (* (pow normAngle 2) u)))) 1)))
n0_i
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)))
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)))
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)))
(* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i))
(* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (* -1 (- n1_i n0_i)))))
(* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))))
(* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))))
(* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))))
(+ n0_i (* u (- n1_i n0_i)))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(* normAngle (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* -1 (* normAngle (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(* -1 n0_i)
(- n1_i n0_i)
(- n1_i n0_i)
(- n1_i n0_i)
n1_i
(* n1_i (+ 1 (* -1 (/ n0_i n1_i))))
(* n1_i (+ 1 (* -1 (/ n0_i n1_i))))
(* n1_i (+ 1 (* -1 (/ n0_i n1_i))))
n1_i
(* -1 (* n1_i (- (/ n0_i n1_i) 1)))
(* -1 (* n1_i (- (/ n0_i n1_i) 1)))
(* -1 (* n1_i (- (/ n0_i n1_i) 1)))
n1_i
(+ n1_i (* -1 n0_i))
(+ n1_i (* -1 n0_i))
(+ n1_i (* -1 n0_i))
(* -1 n0_i)
(* n0_i (- (/ n1_i n0_i) 1))
(* n0_i (- (/ n1_i n0_i) 1))
(* n0_i (- (/ n1_i n0_i) 1))
(* -1 n0_i)
(* -1 (* n0_i (+ 1 (* -1 (/ n1_i n0_i)))))
(* -1 (* n0_i (+ 1 (* -1 (/ n1_i n0_i)))))
(* -1 (* n0_i (+ 1 (* -1 (/ n1_i n0_i)))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(* normAngle (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* -1 (* normAngle (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i u)
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u))
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 (* n1_i u)) (+ (* 1/720 (* n1_i u)) (* 1/6 (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u)))))))) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(* 1/3 n0_i)
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(* 1/3 n0_i)
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(* 1/3 n0_i)
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(* 1/6 n1_i)
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(* 1/6 n1_i)
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
Outputs
(* 11/15120 n0_i)
(*.f32 #s(literal 11/15120 binary32) n0_i)
(* 11/15120 n0_i)
(*.f32 #s(literal 11/15120 binary32) n0_i)
(* 11/15120 n0_i)
(*.f32 #s(literal 11/15120 binary32) n0_i)
(* 11/15120 n0_i)
(*.f32 #s(literal 11/15120 binary32) n0_i)
(* 11/15120 n0_i)
(*.f32 #s(literal 11/15120 binary32) n0_i)
(* 11/15120 n0_i)
(*.f32 #s(literal 11/15120 binary32) n0_i)
(* 11/15120 n0_i)
(*.f32 #s(literal 11/15120 binary32) n0_i)
(* 11/15120 n0_i)
(*.f32 #s(literal 11/15120 binary32) n0_i)
(* 11/15120 n0_i)
(*.f32 #s(literal 11/15120 binary32) n0_i)
(* 11/15120 n0_i)
(*.f32 #s(literal 11/15120 binary32) n0_i)
(* 11/15120 n0_i)
(*.f32 #s(literal 11/15120 binary32) n0_i)
(* 11/15120 n0_i)
(*.f32 #s(literal 11/15120 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 n0_i #s(literal -1/45 binary32))
(* -1/45 n0_i)
(*.f32 n0_i #s(literal -1/45 binary32))
(* -1/45 n0_i)
(*.f32 n0_i #s(literal -1/45 binary32))
(* -1/45 n0_i)
(*.f32 n0_i #s(literal -1/45 binary32))
(* -1/45 n0_i)
(*.f32 n0_i #s(literal -1/45 binary32))
(* -1/45 n0_i)
(*.f32 n0_i #s(literal -1/45 binary32))
(* -1/45 n0_i)
(*.f32 n0_i #s(literal -1/45 binary32))
(* -1/45 n0_i)
(*.f32 n0_i #s(literal -1/45 binary32))
(* -1/45 n0_i)
(*.f32 n0_i #s(literal -1/45 binary32))
(* -1/45 n0_i)
(*.f32 n0_i #s(literal -1/45 binary32))
(* -1/45 n0_i)
(*.f32 n0_i #s(literal -1/45 binary32))
(* -1/45 n0_i)
(*.f32 n0_i #s(literal -1/45 binary32))
(* -2/945 n0_i)
(*.f32 n0_i #s(literal -2/945 binary32))
(* -2/945 n0_i)
(*.f32 n0_i #s(literal -2/945 binary32))
(* -2/945 n0_i)
(*.f32 n0_i #s(literal -2/945 binary32))
(* -2/945 n0_i)
(*.f32 n0_i #s(literal -2/945 binary32))
(* -2/945 n0_i)
(*.f32 n0_i #s(literal -2/945 binary32))
(* -2/945 n0_i)
(*.f32 n0_i #s(literal -2/945 binary32))
(* -2/945 n0_i)
(*.f32 n0_i #s(literal -2/945 binary32))
(* -2/945 n0_i)
(*.f32 n0_i #s(literal -2/945 binary32))
(* -2/945 n0_i)
(*.f32 n0_i #s(literal -2/945 binary32))
(* -2/945 n0_i)
(*.f32 n0_i #s(literal -2/945 binary32))
(* -2/945 n0_i)
(*.f32 n0_i #s(literal -2/945 binary32))
(* -2/945 n0_i)
(*.f32 n0_i #s(literal -2/945 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (fma.f32 u (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 normAngle (*.f32 n1_i (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 (cos.f32 normAngle) (*.f32 normAngle (*.f32 normAngle normAngle)))) (sin.f32 normAngle))))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))) n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 u (*.f32 (*.f32 u u) n1_i))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 u #s(literal -1 binary32))) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) #s(literal -1/120 binary32)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 u (*.f32 (*.f32 u u) n1_i)))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 u (*.f32 (*.f32 u u) n1_i))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32)))) (fma.f32 #s(literal 1/6 binary32) (+.f32 (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal -1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 u #s(literal -1 binary32)))) (*.f32 (fma.f32 u (neg.f32 n0_i) n0_i) #s(literal -1/120 binary32)))) (fma.f32 n1_i (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 u (*.f32 n1_i #s(literal -1/120 binary32)) (*.f32 #s(literal -1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))))))) (neg.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 u #s(literal -1 binary32))) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i)))))) (fma.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 u #s(literal -1 binary32))) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) #s(literal -1/120 binary32))))) (*.f32 #s(literal 1/6 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
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(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
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(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
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(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
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(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
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(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
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(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
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(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
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(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i u)
(*.f32 u n1_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(* n0_i (- 1 u))
(fma.f32 u (neg.f32 n0_i) n0_i)
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
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(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
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(* n0_i (- 1 u))
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(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
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(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
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(*.f32 n0_i (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)))
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
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(+ n0_i (* u (+ n1_i (* -1 n0_i))))
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(* u (+ n1_i (* -1 n0_i)))
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(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
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(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
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(* -1 (* u (+ n0_i (* -1 n1_i))))
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(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
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(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
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(* n0_i (- 1 u))
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(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 u (*.f32 (*.f32 u u) n1_i))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32)))) (fma.f32 #s(literal 1/6 binary32) (+.f32 (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal -1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 u #s(literal -1 binary32)))) (*.f32 (fma.f32 u (neg.f32 n0_i) n0_i) #s(literal -1/120 binary32)))) (fma.f32 n1_i (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 u (*.f32 n1_i #s(literal -1/120 binary32)) (*.f32 #s(literal -1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))))))) (neg.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 u #s(literal -1 binary32))) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i)))))) (fma.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 u #s(literal -1 binary32))) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) #s(literal -1/120 binary32))))) (*.f32 #s(literal 1/6 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
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(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
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(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
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(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
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(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
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(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
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(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
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(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i))
(*.f32 u (+.f32 n1_i (-.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (/.f32 n0_i u)) n0_i)))
(* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (* -1 (- n1_i n0_i)))))
(*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)))
(* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))))
(*.f32 (neg.f32 u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -1/3 binary32) (*.f32 n1_i #s(literal -1/6 binary32))) (-.f32 n0_i (+.f32 n1_i (/.f32 n0_i u)))))
(* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))))
(*.f32 (neg.f32 u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -1/3 binary32) (*.f32 n1_i #s(literal -1/6 binary32))) (-.f32 n0_i (+.f32 n1_i (/.f32 n0_i u)))))
(* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))))
(*.f32 (neg.f32 u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -1/3 binary32) (*.f32 n1_i #s(literal -1/6 binary32))) (-.f32 n0_i (+.f32 n1_i (/.f32 n0_i u)))))
(+ n0_i (* u (- n1_i n0_i)))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (fma.f32 (-.f32 n1_i n0_i) (/.f32 u (*.f32 normAngle normAngle)) (/.f32 n0_i (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (fma.f32 (-.f32 n1_i n0_i) (/.f32 u (*.f32 normAngle normAngle)) (/.f32 n0_i (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (fma.f32 (-.f32 n1_i n0_i) (/.f32 u (*.f32 normAngle normAngle)) (/.f32 n0_i (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (fma.f32 (-.f32 n1_i n0_i) (/.f32 u (*.f32 normAngle normAngle)) (/.f32 n0_i (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (fma.f32 (-.f32 n1_i n0_i) (/.f32 u (*.f32 normAngle normAngle)) (/.f32 n0_i (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (fma.f32 (-.f32 n1_i n0_i) (/.f32 u (*.f32 normAngle normAngle)) (/.f32 n0_i (*.f32 normAngle normAngle)))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (fma.f32 u (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 normAngle (*.f32 n1_i (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 (cos.f32 normAngle) (*.f32 normAngle (*.f32 normAngle normAngle)))) (sin.f32 normAngle))))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))) n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 u (*.f32 (*.f32 u u) n1_i))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 u #s(literal -1 binary32))) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) #s(literal -1/120 binary32)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 u (*.f32 (*.f32 u u) n1_i)))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 u (*.f32 (*.f32 u u) n1_i))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32)))) (fma.f32 #s(literal 1/6 binary32) (+.f32 (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal -1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 u #s(literal -1 binary32)))) (*.f32 (fma.f32 u (neg.f32 n0_i) n0_i) #s(literal -1/120 binary32)))) (fma.f32 n1_i (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 u (*.f32 n1_i #s(literal -1/120 binary32)) (*.f32 #s(literal -1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))))))) (neg.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 u #s(literal -1 binary32))) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i)))))) (fma.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 u #s(literal -1 binary32))) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) #s(literal -1/120 binary32))))) (*.f32 #s(literal 1/6 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))) n0_i)
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 u (fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i u))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i u))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i u))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 u (fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(*.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i u))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(*.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i u))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(*.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i u))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 u (*.f32 normAngle n1_i)) (sin.f32 normAngle))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 u (fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))) n0_i)
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 u (fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))) n0_i)
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 u (fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))) n0_i)
(* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))))
(fma.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (neg.f32 u) n0_i)
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(fma.f32 n0_i (fma.f32 (neg.f32 normAngle) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 u (*.f32 normAngle n1_i)) (*.f32 n0_i (sin.f32 normAngle)))) n0_i)
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(fma.f32 n0_i (fma.f32 (neg.f32 normAngle) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 u (*.f32 normAngle n1_i)) (*.f32 n0_i (sin.f32 normAngle)))) n0_i)
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(fma.f32 n0_i (fma.f32 (neg.f32 normAngle) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 u (*.f32 normAngle n1_i)) (*.f32 n0_i (sin.f32 normAngle)))) n0_i)
(* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1)))
(fma.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (neg.f32 u) n0_i)
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(fma.f32 (fma.f32 (*.f32 u normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (*.f32 u (*.f32 normAngle n1_i)) (*.f32 (sin.f32 normAngle) (neg.f32 n0_i)))) (neg.f32 n0_i) n0_i)
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(fma.f32 (fma.f32 (*.f32 u normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (*.f32 u (*.f32 normAngle n1_i)) (*.f32 (sin.f32 normAngle) (neg.f32 n0_i)))) (neg.f32 n0_i) n0_i)
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(fma.f32 (fma.f32 (*.f32 u normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (*.f32 u (*.f32 normAngle n1_i)) (*.f32 (sin.f32 normAngle) (neg.f32 n0_i)))) (neg.f32 n0_i) n0_i)
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))))))
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (fma.f32 n0_i #s(literal -1/24 binary32) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))))) (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 (fma.f32 n0_i #s(literal 1/720 binary32) (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal -1/120 binary32) (*.f32 n0_i #s(literal -1/18 binary32)))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32))))) (fma.f32 n1_i #s(literal -1/840 binary32) (*.f32 n1_i #s(literal 7/2160 binary32))))) (*.f32 u (fma.f32 n1_i #s(literal 7/360 binary32) (fma.f32 n0_i #s(literal -1/24 binary32) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(* normAngle (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))))
(*.f32 (*.f32 u normAngle) (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(*.f32 normAngle (fma.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(*.f32 normAngle (fma.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(*.f32 normAngle (fma.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 n0_i normAngle)))
(* -1 (* normAngle (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))
(*.f32 (fma.f32 (cos.f32 normAngle) (/.f32 n0_i (sin.f32 normAngle)) (/.f32 (neg.f32 n1_i) (sin.f32 normAngle))) (*.f32 u (neg.f32 normAngle)))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(*.f32 (fma.f32 u (fma.f32 (cos.f32 normAngle) (/.f32 n0_i (sin.f32 normAngle)) (/.f32 (neg.f32 n1_i) (sin.f32 normAngle))) (/.f32 n0_i (neg.f32 normAngle))) (neg.f32 normAngle))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(*.f32 (fma.f32 u (fma.f32 (cos.f32 normAngle) (/.f32 n0_i (sin.f32 normAngle)) (/.f32 (neg.f32 n1_i) (sin.f32 normAngle))) (/.f32 n0_i (neg.f32 normAngle))) (neg.f32 normAngle))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(*.f32 (fma.f32 u (fma.f32 (cos.f32 normAngle) (/.f32 n0_i (sin.f32 normAngle)) (/.f32 (neg.f32 n1_i) (sin.f32 normAngle))) (/.f32 n0_i (neg.f32 normAngle))) (neg.f32 normAngle))
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(fma.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (neg.f32 u) n0_i)
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 u (fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))) n0_i)
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 u (fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))) n0_i)
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 u (fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))) n0_i)
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 u (*.f32 normAngle n1_i)) (sin.f32 normAngle))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 n1_i (fma.f32 u (/.f32 normAngle (sin.f32 normAngle)) (/.f32 (fma.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (neg.f32 u) n0_i) n1_i)))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 n1_i (fma.f32 u (/.f32 normAngle (sin.f32 normAngle)) (/.f32 (fma.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (neg.f32 u) n0_i) n1_i)))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 n1_i (fma.f32 u (/.f32 normAngle (sin.f32 normAngle)) (/.f32 (fma.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (neg.f32 u) n0_i) n1_i)))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 u (*.f32 normAngle n1_i)) (sin.f32 normAngle))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(*.f32 n1_i (fma.f32 u (/.f32 normAngle (sin.f32 normAngle)) (/.f32 (fma.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (neg.f32 u) n0_i) n1_i)))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(*.f32 n1_i (fma.f32 u (/.f32 normAngle (sin.f32 normAngle)) (/.f32 (fma.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (neg.f32 u) n0_i) n1_i)))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(*.f32 n1_i (fma.f32 u (/.f32 normAngle (sin.f32 normAngle)) (/.f32 (fma.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (neg.f32 u) n0_i) n1_i)))
(* -1 n0_i)
(neg.f32 n0_i)
(- n1_i n0_i)
(-.f32 n1_i n0_i)
(- n1_i n0_i)
(-.f32 n1_i n0_i)
(- n1_i n0_i)
(-.f32 n1_i n0_i)
n1_i
(* n1_i (+ 1 (* -1 (/ n0_i n1_i))))
(fma.f32 n1_i (/.f32 n0_i (neg.f32 n1_i)) n1_i)
(* n1_i (+ 1 (* -1 (/ n0_i n1_i))))
(fma.f32 n1_i (/.f32 n0_i (neg.f32 n1_i)) n1_i)
(* n1_i (+ 1 (* -1 (/ n0_i n1_i))))
(fma.f32 n1_i (/.f32 n0_i (neg.f32 n1_i)) n1_i)
n1_i
(* -1 (* n1_i (- (/ n0_i n1_i) 1)))
(neg.f32 (fma.f32 n1_i (/.f32 n0_i n1_i) (neg.f32 n1_i)))
(* -1 (* n1_i (- (/ n0_i n1_i) 1)))
(neg.f32 (fma.f32 n1_i (/.f32 n0_i n1_i) (neg.f32 n1_i)))
(* -1 (* n1_i (- (/ n0_i n1_i) 1)))
(neg.f32 (fma.f32 n1_i (/.f32 n0_i n1_i) (neg.f32 n1_i)))
n1_i
(+ n1_i (* -1 n0_i))
(-.f32 n1_i n0_i)
(+ n1_i (* -1 n0_i))
(-.f32 n1_i n0_i)
(+ n1_i (* -1 n0_i))
(-.f32 n1_i n0_i)
(* -1 n0_i)
(neg.f32 n0_i)
(* n0_i (- (/ n1_i n0_i) 1))
(fma.f32 n0_i (/.f32 n1_i n0_i) (neg.f32 n0_i))
(* n0_i (- (/ n1_i n0_i) 1))
(fma.f32 n0_i (/.f32 n1_i n0_i) (neg.f32 n0_i))
(* n0_i (- (/ n1_i n0_i) 1))
(fma.f32 n0_i (/.f32 n1_i n0_i) (neg.f32 n0_i))
(* -1 n0_i)
(neg.f32 n0_i)
(* -1 (* n0_i (+ 1 (* -1 (/ n1_i n0_i)))))
(fma.f32 n0_i (/.f32 n1_i n0_i) (neg.f32 n0_i))
(* -1 (* n0_i (+ 1 (* -1 (/ n1_i n0_i)))))
(fma.f32 n0_i (/.f32 n1_i n0_i) (neg.f32 n0_i))
(* -1 (* n0_i (+ 1 (* -1 (/ n1_i n0_i)))))
(fma.f32 n0_i (/.f32 n1_i n0_i) (neg.f32 n0_i))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (fma.f32 u (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 normAngle (*.f32 n1_i (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 (cos.f32 normAngle) (*.f32 normAngle (*.f32 normAngle normAngle)))) (sin.f32 normAngle))))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))) n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 u (*.f32 (*.f32 u u) n1_i))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 u #s(literal -1 binary32))) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) #s(literal -1/120 binary32)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 u (*.f32 (*.f32 u u) n1_i)))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 u (*.f32 (*.f32 u u) n1_i))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32)))) (fma.f32 #s(literal 1/6 binary32) (+.f32 (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal -1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 u #s(literal -1 binary32)))) (*.f32 (fma.f32 u (neg.f32 n0_i) n0_i) #s(literal -1/120 binary32)))) (fma.f32 n1_i (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 u (*.f32 n1_i #s(literal -1/120 binary32)) (*.f32 #s(literal -1/36 binary32) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))))))) (neg.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 u #s(literal -1 binary32))) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i)))))) (fma.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 u #s(literal -1 binary32))) (*.f32 n1_i (fma.f32 u (*.f32 u u) (neg.f32 u))))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) #s(literal -1/120 binary32))))) (*.f32 #s(literal 1/6 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))) n0_i)
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 u (fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i u))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i u))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i u))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 u (fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(*.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i u))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(*.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i u))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(*.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i u))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 u (*.f32 normAngle n1_i)) (sin.f32 normAngle))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 u (fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))) n0_i)
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 u (fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))) n0_i)
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 u (fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))) n0_i)
(* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))))
(fma.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (neg.f32 u) n0_i)
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(fma.f32 n0_i (fma.f32 (neg.f32 normAngle) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 u (*.f32 normAngle n1_i)) (*.f32 n0_i (sin.f32 normAngle)))) n0_i)
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(fma.f32 n0_i (fma.f32 (neg.f32 normAngle) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 u (*.f32 normAngle n1_i)) (*.f32 n0_i (sin.f32 normAngle)))) n0_i)
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(fma.f32 n0_i (fma.f32 (neg.f32 normAngle) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 u (*.f32 normAngle n1_i)) (*.f32 n0_i (sin.f32 normAngle)))) n0_i)
(* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1)))
(fma.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (neg.f32 u) n0_i)
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(fma.f32 (fma.f32 (*.f32 u normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (*.f32 u (*.f32 normAngle n1_i)) (*.f32 (sin.f32 normAngle) (neg.f32 n0_i)))) (neg.f32 n0_i) n0_i)
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(fma.f32 (fma.f32 (*.f32 u normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (*.f32 u (*.f32 normAngle n1_i)) (*.f32 (sin.f32 normAngle) (neg.f32 n0_i)))) (neg.f32 n0_i) n0_i)
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(fma.f32 (fma.f32 (*.f32 u normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (*.f32 u (*.f32 normAngle n1_i)) (*.f32 (sin.f32 normAngle) (neg.f32 n0_i)))) (neg.f32 n0_i) n0_i)
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))))))
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (fma.f32 n0_i #s(literal -1/24 binary32) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))))) (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 (fma.f32 n0_i #s(literal 1/720 binary32) (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal -1/120 binary32) (*.f32 n0_i #s(literal -1/18 binary32)))) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 n0_i #s(literal -1/5040 binary32))))) (fma.f32 n1_i #s(literal -1/840 binary32) (*.f32 n1_i #s(literal 7/2160 binary32))))) (*.f32 u (fma.f32 n1_i #s(literal 7/360 binary32) (fma.f32 n0_i #s(literal -1/24 binary32) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(* normAngle (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))))
(*.f32 (*.f32 u normAngle) (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(*.f32 normAngle (fma.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(*.f32 normAngle (fma.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(*.f32 normAngle (fma.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 n0_i normAngle)))
(* -1 (* normAngle (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))
(*.f32 (fma.f32 (cos.f32 normAngle) (/.f32 n0_i (sin.f32 normAngle)) (/.f32 (neg.f32 n1_i) (sin.f32 normAngle))) (*.f32 u (neg.f32 normAngle)))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(*.f32 (fma.f32 u (fma.f32 (cos.f32 normAngle) (/.f32 n0_i (sin.f32 normAngle)) (/.f32 (neg.f32 n1_i) (sin.f32 normAngle))) (/.f32 n0_i (neg.f32 normAngle))) (neg.f32 normAngle))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(*.f32 (fma.f32 u (fma.f32 (cos.f32 normAngle) (/.f32 n0_i (sin.f32 normAngle)) (/.f32 (neg.f32 n1_i) (sin.f32 normAngle))) (/.f32 n0_i (neg.f32 normAngle))) (neg.f32 normAngle))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(*.f32 (fma.f32 u (fma.f32 (cos.f32 normAngle) (/.f32 n0_i (sin.f32 normAngle)) (/.f32 (neg.f32 n1_i) (sin.f32 normAngle))) (/.f32 n0_i (neg.f32 normAngle))) (neg.f32 normAngle))
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(fma.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (neg.f32 u) n0_i)
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 u (fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))) n0_i)
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 u (fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))) n0_i)
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 u (fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))) n0_i)
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 u (*.f32 normAngle n1_i)) (sin.f32 normAngle))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 n1_i (fma.f32 u (/.f32 normAngle (sin.f32 normAngle)) (/.f32 (fma.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (neg.f32 u) n0_i) n1_i)))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 n1_i (fma.f32 u (/.f32 normAngle (sin.f32 normAngle)) (/.f32 (fma.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (neg.f32 u) n0_i) n1_i)))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 n1_i (fma.f32 u (/.f32 normAngle (sin.f32 normAngle)) (/.f32 (fma.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (neg.f32 u) n0_i) n1_i)))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 u (*.f32 normAngle n1_i)) (sin.f32 normAngle))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(*.f32 n1_i (fma.f32 u (/.f32 normAngle (sin.f32 normAngle)) (/.f32 (fma.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (neg.f32 u) n0_i) n1_i)))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(*.f32 n1_i (fma.f32 u (/.f32 normAngle (sin.f32 normAngle)) (/.f32 (fma.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (neg.f32 u) n0_i) n1_i)))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(*.f32 n1_i (fma.f32 u (/.f32 normAngle (sin.f32 normAngle)) (/.f32 (fma.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (neg.f32 u) n0_i) n1_i)))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 u (*.f32 normAngle n1_i)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 u (*.f32 normAngle n1_i)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 u (*.f32 normAngle n1_i)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 u (*.f32 normAngle n1_i)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 u (*.f32 normAngle n1_i)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 u (*.f32 normAngle n1_i)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 u (*.f32 normAngle n1_i)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 u (*.f32 normAngle n1_i)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 u (*.f32 normAngle n1_i)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 u (*.f32 normAngle n1_i)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 u (*.f32 normAngle n1_i)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 u (*.f32 normAngle n1_i)) (sin.f32 normAngle))
(* n1_i u)
(*.f32 u n1_i)
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u))
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u)))))
(fma.f32 (*.f32 (fma.f32 u (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (*.f32 normAngle normAngle))) #s(literal 7/360 binary32))) normAngle) normAngle (*.f32 u n1_i))
(+ (* n1_i u) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 (* n1_i u)) (+ (* 1/720 (* n1_i u)) (* 1/6 (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u)))))))) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 (fma.f32 u (*.f32 n1_i #s(literal 1/840 binary32)) (*.f32 (*.f32 u n1_i) #s(literal -7/2160 binary32))) (*.f32 normAngle (neg.f32 normAngle)))))) (*.f32 u n1_i))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 u (*.f32 normAngle n1_i)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 u (*.f32 normAngle n1_i)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 u (*.f32 normAngle n1_i)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 u (*.f32 normAngle n1_i)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 u (*.f32 normAngle n1_i)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 u (*.f32 normAngle n1_i)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 u (*.f32 normAngle n1_i)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 u (*.f32 normAngle n1_i)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 u (*.f32 normAngle n1_i)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 u (*.f32 normAngle n1_i)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 u (*.f32 normAngle n1_i)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 u (*.f32 normAngle n1_i)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 u (*.f32 normAngle n1_i)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 u (*.f32 normAngle n1_i)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 u (*.f32 normAngle n1_i)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 u (*.f32 normAngle n1_i)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 u (*.f32 normAngle n1_i)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 u (*.f32 normAngle n1_i)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 u (*.f32 normAngle n1_i)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 u (*.f32 normAngle n1_i)) (sin.f32 normAngle))
(* n1_i (* normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
(* n1_i (* normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
(* n1_i (* normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
(* n1_i (* normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
(* n1_i (* normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
(* n1_i (* normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
(* n1_i (* normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
(* n1_i (* normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
(* n1_i (* normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
(* n1_i (* normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
(* n1_i (* normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
(* n1_i (* normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
(* n1_i (* normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
(* n1_i (* normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
(* n1_i (* normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
(* n1_i (* normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
(* n1_i (* normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
(* n1_i (* normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
(* n1_i (* normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
(* n1_i (* normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
(* n1_i (* normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
(* n1_i (* normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
(* n1_i (* normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
(* n1_i (* normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
(* n1_i (* normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
(* n1_i (* normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
(* n1_i (* normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
(* n1_i (* normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
(* n1_i (* normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
(* n1_i (* normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
(* n1_i (* normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
(* n1_i (* normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
(* n1_i (* normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
(* n1_i (* normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
(* n1_i (* normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
(* n1_i (* normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
(* -31/15120 n1_i)
(*.f32 n1_i #s(literal -31/15120 binary32))
(* -31/15120 n1_i)
(*.f32 n1_i #s(literal -31/15120 binary32))
(* -31/15120 n1_i)
(*.f32 n1_i #s(literal -31/15120 binary32))
(* -31/15120 n1_i)
(*.f32 n1_i #s(literal -31/15120 binary32))
(* -31/15120 n1_i)
(*.f32 n1_i #s(literal -31/15120 binary32))
(* -31/15120 n1_i)
(*.f32 n1_i #s(literal -31/15120 binary32))
(* -31/15120 n1_i)
(*.f32 n1_i #s(literal -31/15120 binary32))
(* -31/15120 n1_i)
(*.f32 n1_i #s(literal -31/15120 binary32))
(* -31/15120 n1_i)
(*.f32 n1_i #s(literal -31/15120 binary32))
(* -31/15120 n1_i)
(*.f32 n1_i #s(literal -31/15120 binary32))
(* -31/15120 n1_i)
(*.f32 n1_i #s(literal -31/15120 binary32))
(* -31/15120 n1_i)
(*.f32 n1_i #s(literal -31/15120 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 #s(literal 1/6 binary32) n0_i) #s(literal 1/3 binary32)))
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 #s(literal 1/6 binary32) n0_i) #s(literal 1/3 binary32)))
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 #s(literal 1/6 binary32) n0_i) #s(literal 1/3 binary32)))
(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(neg.f32 (*.f32 n0_i (fma.f32 n1_i (/.f32 #s(literal -1/6 binary32) n0_i) #s(literal -1/3 binary32))))
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(neg.f32 (*.f32 n0_i (fma.f32 n1_i (/.f32 #s(literal -1/6 binary32) n0_i) #s(literal -1/3 binary32))))
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(neg.f32 (*.f32 n0_i (fma.f32 n1_i (/.f32 #s(literal -1/6 binary32) n0_i) #s(literal -1/3 binary32))))
(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 #s(literal 1/3 binary32) n1_i) #s(literal 1/6 binary32)))
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 #s(literal 1/3 binary32) n1_i) #s(literal 1/6 binary32)))
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 #s(literal 1/3 binary32) n1_i) #s(literal 1/6 binary32)))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(*.f32 (neg.f32 n1_i) (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/3 binary32) #s(literal -1/6 binary32)))
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(*.f32 (neg.f32 n1_i) (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/3 binary32) #s(literal -1/6 binary32)))
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(*.f32 (neg.f32 n1_i) (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/3 binary32) #s(literal -1/6 binary32)))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))

rewrite336.0ms (2.5%)

Memory
19.3MiB live, 399.2MiB allocated
Rules
6 150×lower-*.f64
6 124×lower-*.f32
5 116×lower-fma.f64
5 100×lower-fma.f32
2 970×lower-/.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
076410
0111371
1421359
23456351
08908336
Stop Event
iter limit
node limit
iter limit
Counts
24 → 443
Calls
Call 1
Inputs
(fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32))))
(-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))
(-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32)))))
(fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u))
(*.f32 n1_i u)
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(-.f32 #s(literal 1 binary32) u)
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i))))
#s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i)))
(-.f32 n1_i n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))))
#s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle)))
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
(*.f32 n1_i (*.f32 normAngle u))
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))
(*.f32 n1_i #s(literal 7/360 binary32))
(*.f32 n1_i #s(literal 1/6 binary32))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
(*.f32 (*.f32 normAngle normAngle) u)
Outputs
(+.f32 (*.f32 n0_i #s(literal -1/360 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/45 binary32)) (*.f32 n0_i #s(literal -1/5040 binary32))))
(+.f32 (*.f32 n0_i #s(literal -1/336 binary32)) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/45 binary32))))
(+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/45 binary32))) (*.f32 n0_i #s(literal -1/336 binary32)))
(+.f32 (*.f32 n0_i #s(literal -1/5040 binary32)) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/45 binary32)))))
(+.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/45 binary32)) (*.f32 n0_i #s(literal -1/5040 binary32))) (*.f32 n0_i #s(literal -1/360 binary32)))
(+.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/45 binary32)) (*.f32 n0_i #s(literal -1/360 binary32))) (*.f32 n0_i #s(literal -1/5040 binary32)))
(pow.f32 (/.f32 (fma.f32 (*.f32 n0_i #s(literal -1/336 binary32)) (-.f32 (*.f32 n0_i #s(literal -1/336 binary32)) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/45 binary32)))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 n0_i #s(literal -1/45 binary32)) (*.f32 n0_i #s(literal -1/45 binary32))))) (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/91125 binary32)) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/37933056 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/45 binary32)) (*.f32 (neg.f32 n0_i) #s(literal -1/336 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 n0_i #s(literal -1/45 binary32)) (*.f32 n0_i #s(literal -1/45 binary32))) (neg.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/112896 binary32))))) #s(literal -1 binary32))
(fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/45 binary32)) (*.f32 n0_i #s(literal -1/336 binary32)))
(fma.f32 n0_i #s(literal -1/5040 binary32) (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/45 binary32)))))
(fma.f32 n0_i #s(literal -1/360 binary32) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/45 binary32)) (*.f32 n0_i #s(literal -1/5040 binary32))))
(fma.f32 n0_i #s(literal -1/336 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/45 binary32))))
(fma.f32 (*.f32 n0_i #s(literal -1/45 binary32)) #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/336 binary32)))
(fma.f32 #s(literal -1/5040 binary32) n0_i (fma.f32 n0_i #s(literal -1/360 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/45 binary32)))))
(fma.f32 #s(literal -1/360 binary32) n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/45 binary32)) (*.f32 n0_i #s(literal -1/5040 binary32))))
(fma.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/128024064000 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/46656000 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 n0_i #s(literal -1/360 binary32)) (-.f32 (*.f32 n0_i #s(literal -1/360 binary32)) (*.f32 n0_i #s(literal -1/5040 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/25401600 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/45 binary32))))
(fma.f32 (*.f32 (*.f32 n0_i #s(literal -1/336 binary32)) (*.f32 n0_i #s(literal 13/5040 binary32))) (/.f32 #s(literal 1 binary32) (*.f32 n0_i #s(literal 13/5040 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/45 binary32))))
(fma.f32 #s(literal -1/336 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/45 binary32))))
(-.f32 (/.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 n0_i #s(literal -1/45 binary32)) (*.f32 n0_i #s(literal -1/45 binary32)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/45 binary32)) (*.f32 (neg.f32 n0_i) #s(literal -1/336 binary32)))) (/.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/112896 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/45 binary32)) (*.f32 (neg.f32 n0_i) #s(literal -1/336 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 n0_i #s(literal -1/336 binary32)) (-.f32 (*.f32 n0_i #s(literal -1/336 binary32)) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/45 binary32)))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 n0_i #s(literal -1/45 binary32)) (*.f32 n0_i #s(literal -1/45 binary32))))) (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/91125 binary32)) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/37933056 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/45 binary32)) (*.f32 (neg.f32 n0_i) #s(literal -1/336 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 n0_i #s(literal -1/45 binary32)) (*.f32 n0_i #s(literal -1/45 binary32))) (neg.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/112896 binary32))))))
(/.f32 (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/91125 binary32)) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/37933056 binary32))) (fma.f32 (*.f32 n0_i #s(literal -1/336 binary32)) (-.f32 (*.f32 n0_i #s(literal -1/336 binary32)) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/45 binary32)))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 n0_i #s(literal -1/45 binary32)) (*.f32 n0_i #s(literal -1/45 binary32))))))
(/.f32 (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/91125 binary32)) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/37933056 binary32))) (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/112896 binary32) (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 n0_i #s(literal -1/45 binary32)) (*.f32 n0_i #s(literal -1/45 binary32)))) (*.f32 (*.f32 n0_i #s(literal -1/45 binary32)) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/336 binary32)))))))
(/.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 n0_i #s(literal -1/45 binary32)) (*.f32 n0_i #s(literal -1/45 binary32))) (neg.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/112896 binary32)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/45 binary32)) (*.f32 (neg.f32 n0_i) #s(literal -1/336 binary32))))
(/.f32 (neg.f32 (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/91125 binary32)) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/37933056 binary32)))) (neg.f32 (fma.f32 (*.f32 n0_i #s(literal -1/336 binary32)) (-.f32 (*.f32 n0_i #s(literal -1/336 binary32)) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/45 binary32)))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 n0_i #s(literal -1/45 binary32)) (*.f32 n0_i #s(literal -1/45 binary32)))))))
(/.f32 (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 n0_i #s(literal -1/45 binary32)) (*.f32 n0_i #s(literal -1/45 binary32))) (neg.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/112896 binary32))))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/45 binary32)) (*.f32 (neg.f32 n0_i) #s(literal -1/336 binary32)))))
(/.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/45 binary32)) (*.f32 n0_i #s(literal -1/5040 binary32))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/45 binary32)) (*.f32 n0_i #s(literal -1/5040 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/45 binary32)) (*.f32 n0_i #s(literal -1/5040 binary32)))) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/46656000 binary32))) (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/45 binary32)) (*.f32 n0_i #s(literal -1/5040 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/45 binary32)) (*.f32 n0_i #s(literal -1/5040 binary32))) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/129600 binary32)) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/45 binary32)) (*.f32 n0_i #s(literal -1/5040 binary32))) (*.f32 n0_i #s(literal -1/360 binary32))))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/112896 binary32)) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 n0_i #s(literal -1/45 binary32)) (*.f32 n0_i #s(literal -1/45 binary32))))) (-.f32 (*.f32 n0_i #s(literal -1/336 binary32)) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/45 binary32)))))
(/.f32 (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/45 binary32)) (*.f32 n0_i #s(literal -1/5040 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/45 binary32)) (*.f32 n0_i #s(literal -1/5040 binary32)))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/129600 binary32))) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/45 binary32)) (*.f32 n0_i #s(literal -1/5040 binary32))) (*.f32 n0_i #s(literal -1/360 binary32))))
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32))) (*.f32 (/.f32 (fma.f32 (*.f32 n0_i #s(literal -1/360 binary32)) (-.f32 (*.f32 n0_i #s(literal -1/360 binary32)) (*.f32 n0_i #s(literal -1/5040 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/25401600 binary32))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/128024064000 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/46656000 binary32)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -12167/46656000 binary32)))))) (*.f32 (/.f32 (fma.f32 (*.f32 n0_i #s(literal -1/360 binary32)) (-.f32 (*.f32 n0_i #s(literal -1/360 binary32)) (*.f32 n0_i #s(literal -1/5040 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/25401600 binary32))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/128024064000 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/46656000 binary32)))) (fma.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)))))
(/.f32 (fma.f32 #s(literal 1 binary32) (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (/.f32 (fma.f32 (*.f32 n0_i #s(literal -1/360 binary32)) (-.f32 (*.f32 n0_i #s(literal -1/360 binary32)) (*.f32 n0_i #s(literal -1/5040 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/25401600 binary32))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/128024064000 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/46656000 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 n0_i #s(literal -1/45 binary32)))))) (*.f32 (/.f32 (fma.f32 (*.f32 n0_i #s(literal -1/360 binary32)) (-.f32 (*.f32 n0_i #s(literal -1/360 binary32)) (*.f32 n0_i #s(literal -1/5040 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/25401600 binary32))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/128024064000 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/46656000 binary32)))) (*.f32 n0_i #s(literal 19/180 binary32))))
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32))) (*.f32 (/.f32 (fma.f32 (*.f32 n0_i #s(literal -1/360 binary32)) (-.f32 (*.f32 n0_i #s(literal -1/360 binary32)) (*.f32 n0_i #s(literal -1/5040 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/25401600 binary32))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/128024064000 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/46656000 binary32)))) (*.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -12167/46656000 binary32))) #s(literal -1/6 binary32)))) (*.f32 (/.f32 (fma.f32 (*.f32 n0_i #s(literal -1/360 binary32)) (-.f32 (*.f32 n0_i #s(literal -1/360 binary32)) (*.f32 n0_i #s(literal -1/5040 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/25401600 binary32))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/128024064000 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/46656000 binary32)))) (fma.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)))))
(/.f32 (fma.f32 #s(literal 1 binary32) (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (/.f32 (fma.f32 (*.f32 n0_i #s(literal -1/360 binary32)) (-.f32 (*.f32 n0_i #s(literal -1/360 binary32)) (*.f32 n0_i #s(literal -1/5040 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/25401600 binary32))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/128024064000 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/46656000 binary32)))) (*.f32 (*.f32 (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 n0_i #s(literal -1/45 binary32))) #s(literal -1/6 binary32)))) (*.f32 (/.f32 (fma.f32 (*.f32 n0_i #s(literal -1/360 binary32)) (-.f32 (*.f32 n0_i #s(literal -1/360 binary32)) (*.f32 n0_i #s(literal -1/5040 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/25401600 binary32))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/128024064000 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/46656000 binary32)))) (*.f32 n0_i #s(literal 19/180 binary32))))
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(pow.f32 (/.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i)) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)) (*.f32 (*.f32 n1_i n1_i) #s(literal 1/36 binary32)))) #s(literal -1 binary32))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
(fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))
(fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 n1_i #s(literal 1/6 binary32)))
(fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 n0_i #s(literal 1/3 binary32)))
(-.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i))) (/.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 1/36 binary32)) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (-.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/27 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 1/216 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i)) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)) (*.f32 (*.f32 n1_i n1_i) #s(literal 1/36 binary32)))))
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/27 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 1/216 binary32))) (fma.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (-.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32))))
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/27 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 1/216 binary32))) (fma.f32 (*.f32 n1_i n1_i) #s(literal 1/36 binary32) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)) (*.f32 n0_i (*.f32 #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)) (*.f32 (*.f32 n1_i n1_i) #s(literal 1/36 binary32))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i)))
(/.f32 (neg.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/27 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 1/216 binary32)))) (neg.f32 (fma.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (-.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)))))
(/.f32 (neg.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)) (*.f32 (*.f32 n1_i n1_i) #s(literal 1/36 binary32)))) (neg.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i))))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 1/36 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32))) (-.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))))
(*.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/27 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 1/216 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (-.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)))))
(*.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)) (*.f32 (*.f32 n1_i n1_i) #s(literal 1/36 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i))))
(*.f32 u (*.f32 normAngle normAngle))
(*.f32 normAngle (*.f32 u normAngle))
(*.f32 (*.f32 normAngle normAngle) u)
(*.f32 (*.f32 u normAngle) normAngle)

eval193.0ms (1.4%)

Memory
-19.0MiB live, 334.8MiB allocated
Compiler

Compiled 61 768 to 3 562 computations (94.2% saved)

prune220.0ms (1.6%)

Memory
25.5MiB live, 335.1MiB allocated
Pruning

22 alts after pruning (18 fresh and 4 done)

PrunedKeptTotal
New1 290101 300
Fresh3811
Picked235
Done011
Total1 295221 317
Accuracy
100.0%
Counts
1 317 → 22
Alt Table
Click to see full alt table
StatusAccuracyProgram
98.6%
#s(approx (+ (* (/ (sin (* u normAngle)) (sin normAngle)) n1_i) (/ (* (sin (+ (* normAngle (neg u)) normAngle)) n0_i) (sin normAngle))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
99.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))))
99.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
99.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
99.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
74.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))) n0_i))
98.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
98.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
83.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 u n1_i)))
45.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
99.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i))))
98.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i))))
34.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))))
99.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)))
45.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (/ (* n1_i (* normAngle u)) (sin normAngle)) (fma.f32 (*.f32 (fma.f32 u (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (*.f32 normAngle normAngle))) #s(literal 7/360 binary32))) normAngle) normAngle (*.f32 u n1_i)))))
45.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (/ (* n1_i (* normAngle u)) (sin normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 (fma.f32 u (*.f32 n1_i #s(literal 1/840 binary32)) (*.f32 (*.f32 u n1_i) #s(literal -7/2160 binary32))) (*.f32 normAngle (neg.f32 normAngle)))))) (*.f32 u n1_i)))))
45.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (/ (* n1_i (* normAngle u)) (sin normAngle)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u)))))
55.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))))
99.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (*.f32 (neg.f32 n1_i) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32) #s(literal -1 binary32)) (/.f32 (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) (neg.f32 n1_i)))))))
55.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) (fma.f32 u (neg.f32 n0_i) n0_i)))
45.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
55.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (+ (* u (neg normAngle)) normAngle)) (/ n0_i (sin normAngle))) (fma.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (fma.f32 n0_i (neg.f32 u) n0_i))))
Compiler

Compiled 987 to 533 computations (46% saved)

simplify255.0ms (1.9%)

Memory
1.5MiB live, 405.2MiB allocated
Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff64
(+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))
cost-diff64
(neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32))))
cost-diff192
(fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))
cost-diff256
(-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))
cost-diff0
#s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)))
cost-diff64
(+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))
cost-diff64
(+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)
cost-diff0
(fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)
cost-diff0
#s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))
cost-diff0
#s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))))
cost-diff0
(neg.f32 n0_i)
cost-diff0
(fma.f32 u (neg.f32 n0_i) n0_i)
cost-diff0
#s(approx (+ (* u n1_i) (* n0_i (- 1 u))) (fma.f32 u (neg.f32 n0_i) n0_i))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) (fma.f32 u (neg.f32 n0_i) n0_i)))
cost-diff64
(+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32))))
cost-diff192
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))
cost-diff192
(fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))
cost-diff256
(-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))
Rules
12 550×lower-fma.f64
12 524×lower-fma.f32
3 854×lower--.f64
3 850×lower--.f32
3 724×lower-*.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01141479
01601333
13591185
210191089
341861005
08376966
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
(fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i)
u
#s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(*.f32 normAngle normAngle)
normAngle
(fma.f32 (*.f32 normAngle normAngle) (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32))))
(neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))))
(-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))
(*.f32 n0_i #s(literal 1/24 binary32))
n0_i
#s(literal 1/24 binary32)
(fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))
#s(literal 1/120 binary32)
(*.f32 n0_i #s(literal 1/18 binary32))
#s(literal 1/18 binary32)
(fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))
(neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))))
(+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))
#s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32)))
(*.f32 n0_i #s(literal -2/945 binary32))
#s(literal -2/945 binary32)
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))
n1_i
#s(literal 1/840 binary32)
(*.f32 n1_i #s(literal -7/2160 binary32))
#s(literal -7/2160 binary32)
(*.f32 n1_i #s(literal 7/360 binary32))
#s(literal 7/360 binary32)
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
#s(literal 1/3 binary32)
(*.f32 n1_i #s(literal 1/6 binary32))
#s(literal 1/6 binary32)
(-.f32 n1_i n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) (fma.f32 u (neg.f32 n0_i) n0_i)))
#s(approx (+ (* u n1_i) (* n0_i (- 1 u))) (fma.f32 u (neg.f32 n0_i) n0_i))
(fma.f32 u (neg.f32 n0_i) n0_i)
u
(neg.f32 n0_i)
n0_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))))
#s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)))
#s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))
(fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)
n0_i
(*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))
u
(fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))
(*.f32 normAngle normAngle)
normAngle
#s(literal 1/3 binary32)
#s(literal -1 binary32)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)))
#s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i))
(+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)
(*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))))
u
(+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))
(-.f32 n1_i n0_i)
n1_i
n0_i
(*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
#s(literal 1/3 binary32)
(*.f32 n1_i #s(literal 1/6 binary32))
#s(literal 1/6 binary32)
(*.f32 normAngle normAngle)
normAngle
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
(fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i)
u
#s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(*.f32 normAngle normAngle)
normAngle
(fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32))))
(+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))
(-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))
(*.f32 n0_i #s(literal 1/24 binary32))
n0_i
#s(literal 1/24 binary32)
(fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))
#s(literal 1/120 binary32)
(*.f32 n0_i #s(literal 1/18 binary32))
#s(literal 1/18 binary32)
(*.f32 n1_i #s(literal -7/360 binary32))
n1_i
#s(literal -7/360 binary32)
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
#s(literal 1/3 binary32)
(*.f32 n1_i #s(literal 1/6 binary32))
#s(literal 1/6 binary32)
(-.f32 n1_i n0_i)
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 31/15120 binary32)) #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32)))) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32))))))) (-.f32 n1_i n0_i))) n0_i))
(fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i)
(fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 31/15120 binary32)) #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32)))) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32))))))) (-.f32 n1_i n0_i))) n0_i)
u
#s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)))
#s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 31/15120 binary32)) #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32)))) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32))))))) (-.f32 n1_i n0_i)))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 31/15120 binary32)) #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32)))) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32))))))) (-.f32 n1_i n0_i))
(*.f32 normAngle normAngle)
normAngle
(fma.f32 (*.f32 normAngle normAngle) (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 31/15120 binary32)) #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32)))) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))))))
(+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32))))
(fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i #s(literal 31/15120 binary32)) #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32)))) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32))))
(neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))))
(*.f32 n0_i #s(literal 1/45 binary32))
(-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))
(*.f32 n0_i #s(literal -1/45 binary32))
(*.f32 n0_i #s(literal 1/24 binary32))
n0_i
#s(literal 1/24 binary32)
(fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))
(*.f32 n0_i #s(literal 23/360 binary32))
#s(literal 1/120 binary32)
(*.f32 n0_i #s(literal 1/18 binary32))
#s(literal 1/18 binary32)
(fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))
(neg.f32 (fma.f32 n1_i #s(literal -7/360 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal -31/15120 binary32) #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32)))))))
(neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))))
(-.f32 (*.f32 n1_i #s(literal 31/15120 binary32)) #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))))
(+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))
(fma.f32 n1_i #s(literal -31/15120 binary32) #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))))
#s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32)))
(*.f32 n0_i #s(literal -2/945 binary32))
#s(literal -2/945 binary32)
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))
(*.f32 n1_i #s(literal -31/15120 binary32))
n1_i
#s(literal 1/840 binary32)
(*.f32 n1_i #s(literal -7/2160 binary32))
#s(literal -7/2160 binary32)
(*.f32 n1_i #s(literal 7/360 binary32))
#s(literal 7/360 binary32)
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
#s(literal 1/3 binary32)
(*.f32 n1_i #s(literal 1/6 binary32))
#s(literal 1/6 binary32)
(-.f32 n1_i n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) (fma.f32 u (neg.f32 n0_i) n0_i)))
#s(approx (+ (* u n1_i) (* n0_i (- 1 u))) (fma.f32 u (neg.f32 n0_i) n0_i))
(fma.f32 u (neg.f32 n0_i) n0_i)
u
(neg.f32 n0_i)
n0_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))))
#s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)))
#s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))
(fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)
n0_i
(*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))
u
(fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))
(*.f32 normAngle normAngle)
normAngle
#s(literal 1/3 binary32)
#s(literal -1 binary32)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)))
#s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i))
#s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i))
(+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
(*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))))
(*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)))
u
(+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i))
(-.f32 n1_i n0_i)
n1_i
n0_i
(*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
#s(literal 1/3 binary32)
(*.f32 n1_i #s(literal 1/6 binary32))
#s(literal 1/6 binary32)
(*.f32 normAngle normAngle)
normAngle
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
(fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i)
(fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i)
u
#s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)))
#s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(*.f32 normAngle normAngle)
normAngle
(fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32))))
(fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))
(+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))
(fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32)))
(-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))
(*.f32 n0_i #s(literal -1/45 binary32))
(*.f32 n0_i #s(literal 1/24 binary32))
n0_i
#s(literal 1/24 binary32)
(fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))
(*.f32 n0_i #s(literal 23/360 binary32))
#s(literal 1/120 binary32)
(*.f32 n0_i #s(literal 1/18 binary32))
#s(literal 1/18 binary32)
(*.f32 n1_i #s(literal -7/360 binary32))
n1_i
#s(literal -7/360 binary32)
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
#s(literal 1/3 binary32)
(*.f32 n1_i #s(literal 1/6 binary32))
#s(literal 1/6 binary32)
(-.f32 n1_i n0_i)

localize604.0ms (4.4%)

Memory
-21.6MiB live, 468.7MiB allocated
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy0.32421875
(*.f32 n1_i #s(literal 1/6 binary32))
accuracy0.37890625
(*.f32 n0_i #s(literal 1/24 binary32))
accuracy0.4140625
(*.f32 n1_i #s(literal -7/360 binary32))
accuracy0.757454199348332
(-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))
accuracy0.10775375976844201
(*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))
accuracy0.1299705531675791
#s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i))
accuracy0.21712875976844204
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
accuracy0.32421875
(*.f32 n1_i #s(literal 1/6 binary32))
accuracy0.015625
(*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))
accuracy0.04248939114657499
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))))
accuracy0.1299705531675791
#s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)))
accuracy14.022183545670368
#s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))
accuracy0
(fma.f32 u (neg.f32 n0_i) n0_i)
accuracy0
(neg.f32 n0_i)
accuracy0.4238530024617576
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) (fma.f32 u (neg.f32 n0_i) n0_i)))
accuracy14.020804660969997
#s(approx (+ (* u n1_i) (* n0_i (- 1 u))) (fma.f32 u (neg.f32 n0_i) n0_i))
accuracy0.37890625
(*.f32 n0_i #s(literal 1/24 binary32))
accuracy0.4140625
(*.f32 n1_i #s(literal 7/360 binary32))
accuracy0.4824600586106521
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))
accuracy0.757454199348332
(-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))
Samples
302.0ms250×0valid
39.0ms5exit
5.0ms1valid
Compiler

Compiled 966 to 103 computations (89.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 316.0ms
ival-mult: 127.0ms (40.2% of total)
const: 70.0ms (22.1% of total)
ival-neg: 58.0ms (18.3% of total)
ival-add: 24.0ms (7.6% of total)
ival-div: 22.0ms (7% of total)
ival-sin: 6.0ms (1.9% of total)
ival-sub: 4.0ms (1.3% of total)
adjust: 2.0ms (0.6% of total)
ival-cos: 2.0ms (0.6% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series91.0ms (0.7%)

Memory
-8.8MiB live, 107.9MiB allocated
Counts
25 → 732
Calls
Call 1
Inputs
#s(alt (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (patch (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) #<representation binary32>) () ())
#s(alt (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (patch (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) #<representation binary32>) () ())
#s(alt (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) (patch (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) #<representation binary32>) () ())
#s(alt (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (patch (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) (fma.f32 u (neg.f32 n0_i) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) (fma.f32 u (neg.f32 n0_i) n0_i))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) (fma.f32 u (neg.f32 n0_i) n0_i)) (patch #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) (fma.f32 u (neg.f32 n0_i) n0_i)) #<representation binary32>) () ())
#s(alt (fma.f32 u (neg.f32 n0_i) n0_i) (patch (fma.f32 u (neg.f32 n0_i) n0_i) #<representation binary32>) () ())
#s(alt (neg.f32 n0_i) (patch (neg.f32 n0_i) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)) #<representation binary32>) () ())
#s(alt (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) (patch (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) #<representation binary32>) () ())
#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())
#s(alt (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) (patch (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)) #<representation binary32>) () ())
#s(alt (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) (patch (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) #<representation binary32>) () ())
#s(alt (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32))) (patch (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32))) #<representation binary32>) () ())
#s(alt (*.f32 n1_i #s(literal 7/360 binary32)) (patch (*.f32 n1_i #s(literal 7/360 binary32)) #<representation binary32>) () ())
#s(alt (*.f32 n0_i #s(literal 1/24 binary32)) (patch (*.f32 n0_i #s(literal 1/24 binary32)) #<representation binary32>) () ())
#s(alt (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) (patch (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) #<representation binary32>) () ())
#s(alt (*.f32 n1_i #s(literal 1/6 binary32)) (patch (*.f32 n1_i #s(literal 1/6 binary32)) #<representation binary32>) () ())
#s(alt (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (patch (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) #<representation binary32>) () ())
#s(alt (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) (patch (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) #<representation binary32>) () ())
#s(alt (*.f32 n1_i #s(literal -7/360 binary32)) (patch (*.f32 n1_i #s(literal -7/360 binary32)) #<representation binary32>) () ())
Outputs
#s(alt (* -1/45 n0_i) (taylor 0 n0_i) (#s(alt (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (patch (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -1/45 n0_i) (taylor 0 n0_i) (#s(alt (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (patch (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -1/45 n0_i) (taylor 0 n0_i) (#s(alt (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (patch (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -1/45 n0_i) (taylor 0 n0_i) (#s(alt (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (patch (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -1/45 n0_i) (taylor inf n0_i) (#s(alt (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (patch (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -1/45 n0_i) (taylor inf n0_i) (#s(alt (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (patch (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -1/45 n0_i) (taylor inf n0_i) (#s(alt (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (patch (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -1/45 n0_i) (taylor inf n0_i) (#s(alt (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (patch (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -1/45 n0_i) (taylor -inf n0_i) (#s(alt (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (patch (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) #<representation binary32>) () ())) ())
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#s(alt (* n0_i (+ 1/45 (+ (* -1 (/ (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i))) n0_i)) (+ (* 2/945 (pow normAngle 2)) (* 7/360 (/ n1_i n0_i)))))) (taylor inf n0_i) (#s(alt (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (patch (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (* -2/945 (pow normAngle 2)) 1/45))) (taylor -inf n0_i) (#s(alt (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (patch (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (/ (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)) n0_i)) (* -2/945 (pow normAngle 2))) 1/45))) (taylor -inf n0_i) (#s(alt (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (patch (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (/ (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)) n0_i)) (* -2/945 (pow normAngle 2))) 1/45))) (taylor -inf n0_i) (#s(alt (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (patch (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (/ (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)) n0_i)) (* -2/945 (pow normAngle 2))) 1/45))) (taylor -inf n0_i) (#s(alt (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (patch (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) #<representation binary32>) () ())) ())
#s(alt (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)) (taylor 0 normAngle) (#s(alt (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (patch (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) #<representation binary32>) () ())) ())
#s(alt (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (+ (* -7/2160 n1_i) (+ (* -1/720 n0_i) (* 1/840 n1_i)))))))) (* 1/24 n0_i)) (taylor 0 normAngle) (#s(alt (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (patch (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) #<representation binary32>) () ())) ())
#s(alt (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (+ (* -7/2160 n1_i) (+ (* -1/720 n0_i) (* 1/840 n1_i)))))))) (* 1/24 n0_i)) (taylor 0 normAngle) (#s(alt (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (patch (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) #<representation binary32>) () ())) ())
#s(alt (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (+ (* -7/2160 n1_i) (+ (* -1/720 n0_i) (* 1/840 n1_i)))))))) (* 1/24 n0_i)) (taylor 0 normAngle) (#s(alt (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (patch (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (+ (* -7/2160 n1_i) (+ (* -1/720 n0_i) (* 1/840 n1_i))))) (taylor inf normAngle) (#s(alt (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (patch (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (+ (* -1/5040 n0_i) (+ (* 1/120 (/ n0_i (pow normAngle 2))) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/18 (/ n0_i (pow normAngle 2)))))))) (+ (* -7/2160 n1_i) (+ (* -1/720 n0_i) (+ (* 1/840 n1_i) (* 1/24 (/ n0_i (pow normAngle 2)))))))) (taylor inf normAngle) (#s(alt (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (patch (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (+ (* -1/5040 n0_i) (+ (* 1/120 (/ n0_i (pow normAngle 2))) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/18 (/ n0_i (pow normAngle 2)))))))) (+ (* -7/2160 n1_i) (+ (* -1/720 n0_i) (+ (* 1/840 n1_i) (* 1/24 (/ n0_i (pow normAngle 2)))))))) (taylor inf normAngle) (#s(alt (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (patch (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (+ (* -1/5040 n0_i) (+ (* 1/120 (/ n0_i (pow normAngle 2))) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/18 (/ n0_i (pow normAngle 2)))))))) (+ (* -7/2160 n1_i) (+ (* -1/720 n0_i) (+ (* 1/840 n1_i) (* 1/24 (/ n0_i (pow normAngle 2)))))))) (taylor inf normAngle) (#s(alt (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (patch (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (+ (* -7/2160 n1_i) (+ (* -1/720 n0_i) (* 1/840 n1_i))))) (taylor -inf normAngle) (#s(alt (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (patch (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (+ (* -1/5040 n0_i) (+ (* 1/120 (/ n0_i (pow normAngle 2))) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/18 (/ n0_i (pow normAngle 2)))))))) (+ (* -7/2160 n1_i) (+ (* -1/720 n0_i) (+ (* 1/840 n1_i) (* 1/24 (/ n0_i (pow normAngle 2)))))))) (taylor -inf normAngle) (#s(alt (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (patch (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (+ (* -1/5040 n0_i) (+ (* 1/120 (/ n0_i (pow normAngle 2))) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/18 (/ n0_i (pow normAngle 2)))))))) (+ (* -7/2160 n1_i) (+ (* -1/720 n0_i) (+ (* 1/840 n1_i) (* 1/24 (/ n0_i (pow normAngle 2)))))))) (taylor -inf normAngle) (#s(alt (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (patch (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (+ (* -1/5040 n0_i) (+ (* 1/120 (/ n0_i (pow normAngle 2))) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/18 (/ n0_i (pow normAngle 2)))))))) (+ (* -7/2160 n1_i) (+ (* -1/720 n0_i) (+ (* 1/840 n1_i) (* 1/24 (/ n0_i (pow normAngle 2)))))))) (taylor -inf normAngle) (#s(alt (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (patch (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) #<representation binary32>) () ())) ())
#s(alt (- (+ (* 1/120 n0_i) (+ (* 1/18 n0_i) (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (* -1/720 n0_i))))) (* 1/24 n0_i)) (taylor 0 n1_i) (#s(alt (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (patch (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) #<representation binary32>) () ())) ())
#s(alt (- (+ (* 1/120 n0_i) (+ (* 1/18 n0_i) (+ (* n1_i (+ 7/360 (* 31/15120 (pow normAngle 2)))) (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (* -1/720 n0_i)))))) (* 1/24 n0_i)) (taylor 0 n1_i) (#s(alt (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (patch (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) #<representation binary32>) () ())) ())
#s(alt (- (+ (* 1/120 n0_i) (+ (* 1/18 n0_i) (+ (* n1_i (+ 7/360 (* 31/15120 (pow normAngle 2)))) (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (* -1/720 n0_i)))))) (* 1/24 n0_i)) (taylor 0 n1_i) (#s(alt (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (patch (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) #<representation binary32>) () ())) ())
#s(alt (- (+ (* 1/120 n0_i) (+ (* 1/18 n0_i) (+ (* n1_i (+ 7/360 (* 31/15120 (pow normAngle 2)))) (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (* -1/720 n0_i)))))) (* 1/24 n0_i)) (taylor 0 n1_i) (#s(alt (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (patch (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ 7/360 (* 31/15120 (pow normAngle 2)))) (taylor inf n1_i) (#s(alt (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (patch (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (- (+ 7/360 (+ (* 31/15120 (pow normAngle 2)) (+ (* 1/120 (/ n0_i n1_i)) (+ (* 1/18 (/ n0_i n1_i)) (/ (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (* -1/720 n0_i))) n1_i))))) (* 1/24 (/ n0_i n1_i)))) (taylor inf n1_i) (#s(alt (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (patch (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (- (+ 7/360 (+ (* 31/15120 (pow normAngle 2)) (+ (* 1/120 (/ n0_i n1_i)) (+ (* 1/18 (/ n0_i n1_i)) (/ (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (* -1/720 n0_i))) n1_i))))) (* 1/24 (/ n0_i n1_i)))) (taylor inf n1_i) (#s(alt (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (patch (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (- (+ 7/360 (+ (* 31/15120 (pow normAngle 2)) (+ (* 1/120 (/ n0_i n1_i)) (+ (* 1/18 (/ n0_i n1_i)) (/ (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (* -1/720 n0_i))) n1_i))))) (* 1/24 (/ n0_i n1_i)))) (taylor inf n1_i) (#s(alt (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (patch (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* -31/15120 (pow normAngle 2)) 7/360))) (taylor -inf n1_i) (#s(alt (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (patch (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (+ (* -1 (/ (- (+ (* 1/120 n0_i) (+ (* 1/18 n0_i) (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (* -1/720 n0_i))))) (* 1/24 n0_i)) n1_i)) (* -31/15120 (pow normAngle 2))) 7/360))) (taylor -inf n1_i) (#s(alt (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (patch (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (+ (* -1 (/ (- (+ (* 1/120 n0_i) (+ (* 1/18 n0_i) (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (* -1/720 n0_i))))) (* 1/24 n0_i)) n1_i)) (* -31/15120 (pow normAngle 2))) 7/360))) (taylor -inf n1_i) (#s(alt (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (patch (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (+ (* -1 (/ (- (+ (* 1/120 n0_i) (+ (* 1/18 n0_i) (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (* -1/720 n0_i))))) (* 1/24 n0_i)) n1_i)) (* -31/15120 (pow normAngle 2))) 7/360))) (taylor -inf n1_i) (#s(alt (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (patch (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) #<representation binary32>) () ())) ())
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#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)))) #<representation binary32>) () ())) ())
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#s(alt (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1))) (taylor -inf n0_i) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ n1_i (* -1 n0_i)))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i)))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))) #<representation binary32>) () ())) ())
#s(alt (* normAngle (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))) (taylor inf normAngle) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))) #<representation binary32>) () ())) ())
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#s(alt (* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i)) (taylor inf u) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)) #<representation binary32>) () ())) ())
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#s(alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)) #<representation binary32>) () ())) ())
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#s(alt (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)) (patch #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (taylor 0 n0_i) (#s(alt (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) (patch (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (taylor 0 n0_i) (#s(alt (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) (patch (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (taylor 0 n0_i) (#s(alt (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) (patch (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (taylor 0 n0_i) (#s(alt (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) (patch (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) #<representation binary32>) () ())) ())
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#s(alt (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (taylor inf n0_i) (#s(alt (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) (patch (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (taylor inf n0_i) (#s(alt (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) (patch (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (taylor inf n0_i) (#s(alt (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) (patch (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (* -1 (* u (- (* 1/3 (pow normAngle 2)) 1))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) (patch (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (* -1 (* u (- (* 1/3 (pow normAngle 2)) 1))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) (patch (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (* -1 (* u (- (* 1/3 (pow normAngle 2)) 1))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) (patch (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (* -1 (* u (- (* 1/3 (pow normAngle 2)) 1))) 1))) (taylor -inf n0_i) (#s(alt (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) (patch (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) (patch (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1)))) (taylor 0 u) (#s(alt (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) (patch (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1)))) (taylor 0 u) (#s(alt (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) (patch (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1)))) (taylor 0 u) (#s(alt (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) (patch (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) (taylor inf u) (#s(alt (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) (patch (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ n0_i u))) (taylor inf u) (#s(alt (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) (patch (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ n0_i u))) (taylor inf u) (#s(alt (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) (patch (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ n0_i u))) (taylor inf u) (#s(alt (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) (patch (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) (taylor -inf u) (#s(alt (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) (patch (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (* n0_i (- (* 1/3 (pow normAngle 2)) 1))) (* -1 (/ n0_i u))))) (taylor -inf u) (#s(alt (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) (patch (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (* n0_i (- (* 1/3 (pow normAngle 2)) 1))) (* -1 (/ n0_i u))))) (taylor -inf u) (#s(alt (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) (patch (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (* n0_i (- (* 1/3 (pow normAngle 2)) 1))) (* -1 (/ n0_i u))))) (taylor -inf u) (#s(alt (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) (patch (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* -1 (* n0_i u))) (taylor 0 normAngle) (#s(alt (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) (patch (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u))))) (taylor 0 normAngle) (#s(alt (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) (patch (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) #<representation binary32>) () ())) ())
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#s(alt (+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i))) (taylor 0 u) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i))) (taylor 0 u) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i))) (taylor 0 u) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)) (taylor inf u) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i)) (taylor inf u) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i)) (taylor inf u) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i)) (taylor inf u) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)) (taylor -inf u) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)) (* -1 (/ n0_i u))))) (taylor -inf u) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)) (* -1 (/ n0_i u))))) (taylor -inf u) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* u (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)) (* -1 (/ n0_i u))))) (taylor -inf u) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i))) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i)))) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i)))) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i)))) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (taylor inf n1_i) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* u (+ 1 (* 1/6 (pow normAngle 2)))) (+ (/ n0_i n1_i) (/ (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i)) n1_i)))) (taylor inf n1_i) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* u (+ 1 (* 1/6 (pow normAngle 2)))) (+ (/ n0_i n1_i) (/ (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i)) n1_i)))) (taylor inf n1_i) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* u (+ 1 (* 1/6 (pow normAngle 2)))) (+ (/ n0_i n1_i) (/ (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i)) n1_i)))) (taylor inf n1_i) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (* u (- (* -1/6 (pow normAngle 2)) 1)))) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i))) n1_i)) (* u (- (* -1/6 (pow normAngle 2)) 1))))) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i))) n1_i)) (* u (- (* -1/6 (pow normAngle 2)) 1))))) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i))) n1_i)) (* u (- (* -1/6 (pow normAngle 2)) 1))))) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (* u (+ 1 (* -1/3 (pow normAngle 2)))) 1))) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (* u (+ 1 (* -1/3 (pow normAngle 2))))) 1))) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (* u (+ 1 (* -1/3 (pow normAngle 2))))) 1))) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (* u (+ 1 (* -1/3 (pow normAngle 2))))) 1))) (taylor -inf n0_i) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (- n1_i n0_i))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) (patch (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) (taylor 0 n1_i) (#s(alt (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) (patch (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) #<representation binary32>) () ())) ())
#s(alt (- (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))) n0_i) (taylor 0 n1_i) (#s(alt (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) (patch (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) #<representation binary32>) () ())) ())
#s(alt (- (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))) n0_i) (taylor 0 n1_i) (#s(alt (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) (patch (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) #<representation binary32>) () ())) ())
#s(alt (- (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))) n0_i) (taylor 0 n1_i) (#s(alt (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) (patch (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (taylor inf n1_i) (#s(alt (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) (patch (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (- (+ 1 (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))) (/ n0_i n1_i))) (taylor inf n1_i) (#s(alt (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) (patch (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (- (+ 1 (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))) (/ n0_i n1_i))) (taylor inf n1_i) (#s(alt (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) (patch (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) #<representation binary32>) () ())) ())
#s(alt (* n1_i (- (+ 1 (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))) (/ n0_i n1_i))) (taylor inf n1_i) (#s(alt (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) (patch (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (* -1/6 (pow normAngle 2)) 1))) (taylor -inf n1_i) (#s(alt (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) (patch (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (+ (* -1 (/ (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) n1_i)) (* -1/6 (pow normAngle 2))) 1))) (taylor -inf n1_i) (#s(alt (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) (patch (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (+ (* -1 (/ (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) n1_i)) (* -1/6 (pow normAngle 2))) 1))) (taylor -inf n1_i) (#s(alt (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) (patch (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (- (+ (* -1 (/ (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) n1_i)) (* -1/6 (pow normAngle 2))) 1))) (taylor -inf n1_i) (#s(alt (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) (patch (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) (taylor 0 n0_i) (#s(alt (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) (patch (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1)))) (taylor 0 n0_i) (#s(alt (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) (patch (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1)))) (taylor 0 n0_i) (#s(alt (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) (patch (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ n1_i (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1)))) (taylor 0 n0_i) (#s(alt (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) (patch (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (taylor inf n0_i) (#s(alt (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) (patch (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/3 (pow normAngle 2)) (/ n1_i n0_i))) 1)) (taylor inf n0_i) (#s(alt (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) (patch (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/3 (pow normAngle 2)) (/ n1_i n0_i))) 1)) (taylor inf n0_i) (#s(alt (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) (patch (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/3 (pow normAngle 2)) (/ n1_i n0_i))) 1)) (taylor inf n0_i) (#s(alt (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) (patch (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ 1 (* -1/3 (pow normAngle 2))))) (taylor -inf n0_i) (#s(alt (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) (patch (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)) (* -1/3 (pow normAngle 2)))))) (taylor -inf n0_i) (#s(alt (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) (patch (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)) (* -1/3 (pow normAngle 2)))))) (taylor -inf n0_i) (#s(alt (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) (patch (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)) (* -1/3 (pow normAngle 2)))))) (taylor -inf n0_i) (#s(alt (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) (patch (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) #<representation binary32>) () ())) ())
#s(alt (- n1_i n0_i) (taylor 0 normAngle) (#s(alt (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) (patch (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i) (taylor 0 normAngle) (#s(alt (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) (patch (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i) (taylor 0 normAngle) (#s(alt (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) (patch (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) #<representation binary32>) () ())) ())
#s(alt (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i) (taylor 0 normAngle) (#s(alt (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) (patch (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (taylor inf normAngle) (#s(alt (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) (patch (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2)))) (taylor inf normAngle) (#s(alt (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) (patch (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2)))) (taylor inf normAngle) (#s(alt (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) (patch (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2)))) (taylor inf normAngle) (#s(alt (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) (patch (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (taylor -inf normAngle) (#s(alt (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) (patch (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2)))) (taylor -inf normAngle) (#s(alt (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) (patch (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2)))) (taylor -inf normAngle) (#s(alt (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) (patch (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2)))) (taylor -inf normAngle) (#s(alt (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) (patch (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))) #<representation binary32>) () ())) ())
#s(alt n0_i (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) (taylor 0 u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i))) #<representation binary32>) () ())) ())
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#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i))) #<representation binary32>) () ())) ())
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#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf u) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i))) #<representation binary32>) () ())) ())
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#s(alt (* normAngle (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))) (taylor inf normAngle) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) (taylor 0 n1_i) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (* normAngle u)) (sin normAngle)) (taylor inf n1_i) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))) (taylor inf n1_i) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (* normAngle u)) (sin normAngle)) (taylor -inf n1_i) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i))))) (taylor -inf n1_i) (#s(alt #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)) (patch #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)) #<representation binary32>) () ())) ())
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#s(alt (* n1_i (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))) (taylor inf n1_i) (#s(alt (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) (patch (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) #<representation binary32>) () ())) ())
#s(alt (* 1/6 (* n1_i (pow normAngle 2))) (taylor -inf n1_i) (#s(alt (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) (patch (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1/3 (/ (* n0_i (pow normAngle 2)) n1_i)) (* -1/6 (pow normAngle 2))))) (taylor -inf n1_i) (#s(alt (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) (patch (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1/3 (/ (* n0_i (pow normAngle 2)) n1_i)) (* -1/6 (pow normAngle 2))))) (taylor -inf n1_i) (#s(alt (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) (patch (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1/3 (/ (* n0_i (pow normAngle 2)) n1_i)) (* -1/6 (pow normAngle 2))))) (taylor -inf n1_i) (#s(alt (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) (patch (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (taylor 0 normAngle) (#s(alt (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) (patch (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (taylor 0 normAngle) (#s(alt (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) (patch (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (taylor 0 normAngle) (#s(alt (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) (patch (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (taylor 0 normAngle) (#s(alt (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) (patch (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (taylor inf normAngle) (#s(alt (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) (patch (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (taylor inf normAngle) (#s(alt (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) (patch (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (taylor inf normAngle) (#s(alt (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) (patch (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (taylor inf normAngle) (#s(alt (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) (patch (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (taylor -inf normAngle) (#s(alt (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) (patch (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (taylor -inf normAngle) (#s(alt (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) (patch (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (taylor -inf normAngle) (#s(alt (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) (patch (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (taylor -inf normAngle) (#s(alt (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) (patch (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) #<representation binary32>) () ())) ())
#s(alt (* -7/360 n1_i) (taylor 0 n1_i) (#s(alt (*.f32 n1_i #s(literal -7/360 binary32)) (patch (*.f32 n1_i #s(literal -7/360 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -7/360 n1_i) (taylor 0 n1_i) (#s(alt (*.f32 n1_i #s(literal -7/360 binary32)) (patch (*.f32 n1_i #s(literal -7/360 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -7/360 n1_i) (taylor 0 n1_i) (#s(alt (*.f32 n1_i #s(literal -7/360 binary32)) (patch (*.f32 n1_i #s(literal -7/360 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -7/360 n1_i) (taylor 0 n1_i) (#s(alt (*.f32 n1_i #s(literal -7/360 binary32)) (patch (*.f32 n1_i #s(literal -7/360 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -7/360 n1_i) (taylor inf n1_i) (#s(alt (*.f32 n1_i #s(literal -7/360 binary32)) (patch (*.f32 n1_i #s(literal -7/360 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -7/360 n1_i) (taylor inf n1_i) (#s(alt (*.f32 n1_i #s(literal -7/360 binary32)) (patch (*.f32 n1_i #s(literal -7/360 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -7/360 n1_i) (taylor inf n1_i) (#s(alt (*.f32 n1_i #s(literal -7/360 binary32)) (patch (*.f32 n1_i #s(literal -7/360 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -7/360 n1_i) (taylor inf n1_i) (#s(alt (*.f32 n1_i #s(literal -7/360 binary32)) (patch (*.f32 n1_i #s(literal -7/360 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -7/360 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 n1_i #s(literal -7/360 binary32)) (patch (*.f32 n1_i #s(literal -7/360 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -7/360 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 n1_i #s(literal -7/360 binary32)) (patch (*.f32 n1_i #s(literal -7/360 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -7/360 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 n1_i #s(literal -7/360 binary32)) (patch (*.f32 n1_i #s(literal -7/360 binary32)) #<representation binary32>) () ())) ())
#s(alt (* -7/360 n1_i) (taylor -inf n1_i) (#s(alt (*.f32 n1_i #s(literal -7/360 binary32)) (patch (*.f32 n1_i #s(literal -7/360 binary32)) #<representation binary32>) () ())) ())
Calls

183 calls:

TimeVariablePointExpression
6.0ms
u
@0
(+ (* n0_i (* u (+ (* (* normAngle normAngle) 1/3) -1))) n0_i)
2.0ms
n0_i
@-inf
(+ (neg (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* (* normAngle normAngle) (neg (+ (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (+ (* n1_i 1/840) (* n1_i -7/2160))))) (* n1_i 7/360)))
1.0ms
normAngle
@0
(+ (neg (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* (* normAngle normAngle) (neg (+ (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (+ (* n1_i 1/840) (* n1_i -7/2160))))) (* n1_i 7/360)))
1.0ms
normAngle
@inf
(+ (neg (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* (* normAngle normAngle) (neg (+ (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (+ (* n1_i 1/840) (* n1_i -7/2160))))) (* n1_i 7/360)))
1.0ms
n1_i
@0
(+ (neg (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* (* normAngle normAngle) (neg (+ (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (+ (* n1_i 1/840) (* n1_i -7/2160))))) (* n1_i 7/360)))

simplify451.0ms (3.3%)

Memory
31.1MiB live, 344.7MiB allocated
Algorithm
egg-herbie
Rules
12 074×lower-fma.f64
12 074×lower-fma.f32
6 200×lower-*.f64
6 200×lower-*.f32
5 122×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
069812981
1231311993
0812011112
Stop Event
iter limit
node limit
Counts
732 → 722
Calls
Call 1
Inputs
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))
(+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (+ (* 7/360 n1_i) (* n0_i (+ 1/45 (* 2/945 (pow normAngle 2))))))
(+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (+ (* 7/360 n1_i) (* n0_i (+ 1/45 (* 2/945 (pow normAngle 2))))))
(+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (+ (* 7/360 n1_i) (* n0_i (+ 1/45 (* 2/945 (pow normAngle 2))))))
(* n0_i (+ 1/45 (* 2/945 (pow normAngle 2))))
(* n0_i (+ 1/45 (+ (* -1 (/ (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i))) n0_i)) (+ (* 2/945 (pow normAngle 2)) (* 7/360 (/ n1_i n0_i))))))
(* n0_i (+ 1/45 (+ (* -1 (/ (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i))) n0_i)) (+ (* 2/945 (pow normAngle 2)) (* 7/360 (/ n1_i n0_i))))))
(* n0_i (+ 1/45 (+ (* -1 (/ (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i))) n0_i)) (+ (* 2/945 (pow normAngle 2)) (* 7/360 (/ n1_i n0_i))))))
(* -1 (* n0_i (- (* -2/945 (pow normAngle 2)) 1/45)))
(* -1 (* n0_i (- (+ (* -1 (/ (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)) n0_i)) (* -2/945 (pow normAngle 2))) 1/45)))
(* -1 (* n0_i (- (+ (* -1 (/ (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)) n0_i)) (* -2/945 (pow normAngle 2))) 1/45)))
(* -1 (* n0_i (- (+ (* -1 (/ (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)) n0_i)) (* -2/945 (pow normAngle 2))) 1/45)))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (+ (* -7/2160 n1_i) (+ (* -1/720 n0_i) (* 1/840 n1_i)))))))) (* 1/24 n0_i))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (+ (* -7/2160 n1_i) (+ (* -1/720 n0_i) (* 1/840 n1_i)))))))) (* 1/24 n0_i))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (+ (* -7/2160 n1_i) (+ (* -1/720 n0_i) (* 1/840 n1_i)))))))) (* 1/24 n0_i))
(* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (+ (* -7/2160 n1_i) (+ (* -1/720 n0_i) (* 1/840 n1_i)))))
(* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (+ (* -1/5040 n0_i) (+ (* 1/120 (/ n0_i (pow normAngle 2))) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/18 (/ n0_i (pow normAngle 2)))))))) (+ (* -7/2160 n1_i) (+ (* -1/720 n0_i) (+ (* 1/840 n1_i) (* 1/24 (/ n0_i (pow normAngle 2))))))))
(* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (+ (* -1/5040 n0_i) (+ (* 1/120 (/ n0_i (pow normAngle 2))) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/18 (/ n0_i (pow normAngle 2)))))))) (+ (* -7/2160 n1_i) (+ (* -1/720 n0_i) (+ (* 1/840 n1_i) (* 1/24 (/ n0_i (pow normAngle 2))))))))
(* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (+ (* -1/5040 n0_i) (+ (* 1/120 (/ n0_i (pow normAngle 2))) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/18 (/ n0_i (pow normAngle 2)))))))) (+ (* -7/2160 n1_i) (+ (* -1/720 n0_i) (+ (* 1/840 n1_i) (* 1/24 (/ n0_i (pow normAngle 2))))))))
(* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (+ (* -7/2160 n1_i) (+ (* -1/720 n0_i) (* 1/840 n1_i)))))
(* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (+ (* -1/5040 n0_i) (+ (* 1/120 (/ n0_i (pow normAngle 2))) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/18 (/ n0_i (pow normAngle 2)))))))) (+ (* -7/2160 n1_i) (+ (* -1/720 n0_i) (+ (* 1/840 n1_i) (* 1/24 (/ n0_i (pow normAngle 2))))))))
(* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (+ (* -1/5040 n0_i) (+ (* 1/120 (/ n0_i (pow normAngle 2))) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/18 (/ n0_i (pow normAngle 2)))))))) (+ (* -7/2160 n1_i) (+ (* -1/720 n0_i) (+ (* 1/840 n1_i) (* 1/24 (/ n0_i (pow normAngle 2))))))))
(* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (+ (* -1/5040 n0_i) (+ (* 1/120 (/ n0_i (pow normAngle 2))) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/18 (/ n0_i (pow normAngle 2)))))))) (+ (* -7/2160 n1_i) (+ (* -1/720 n0_i) (+ (* 1/840 n1_i) (* 1/24 (/ n0_i (pow normAngle 2))))))))
(- (+ (* 1/120 n0_i) (+ (* 1/18 n0_i) (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (* -1/720 n0_i))))) (* 1/24 n0_i))
(- (+ (* 1/120 n0_i) (+ (* 1/18 n0_i) (+ (* n1_i (+ 7/360 (* 31/15120 (pow normAngle 2)))) (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (* -1/720 n0_i)))))) (* 1/24 n0_i))
(- (+ (* 1/120 n0_i) (+ (* 1/18 n0_i) (+ (* n1_i (+ 7/360 (* 31/15120 (pow normAngle 2)))) (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (* -1/720 n0_i)))))) (* 1/24 n0_i))
(- (+ (* 1/120 n0_i) (+ (* 1/18 n0_i) (+ (* n1_i (+ 7/360 (* 31/15120 (pow normAngle 2)))) (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (* -1/720 n0_i)))))) (* 1/24 n0_i))
(* n1_i (+ 7/360 (* 31/15120 (pow normAngle 2))))
(* n1_i (- (+ 7/360 (+ (* 31/15120 (pow normAngle 2)) (+ (* 1/120 (/ n0_i n1_i)) (+ (* 1/18 (/ n0_i n1_i)) (/ (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (* -1/720 n0_i))) n1_i))))) (* 1/24 (/ n0_i n1_i))))
(* n1_i (- (+ 7/360 (+ (* 31/15120 (pow normAngle 2)) (+ (* 1/120 (/ n0_i n1_i)) (+ (* 1/18 (/ n0_i n1_i)) (/ (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (* -1/720 n0_i))) n1_i))))) (* 1/24 (/ n0_i n1_i))))
(* n1_i (- (+ 7/360 (+ (* 31/15120 (pow normAngle 2)) (+ (* 1/120 (/ n0_i n1_i)) (+ (* 1/18 (/ n0_i n1_i)) (/ (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (* -1/720 n0_i))) n1_i))))) (* 1/24 (/ n0_i n1_i))))
(* -1 (* n1_i (- (* -31/15120 (pow normAngle 2)) 7/360)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (+ (* 1/120 n0_i) (+ (* 1/18 n0_i) (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (* -1/720 n0_i))))) (* 1/24 n0_i)) n1_i)) (* -31/15120 (pow normAngle 2))) 7/360)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (+ (* 1/120 n0_i) (+ (* 1/18 n0_i) (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (* -1/720 n0_i))))) (* 1/24 n0_i)) n1_i)) (* -31/15120 (pow normAngle 2))) 7/360)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (+ (* 1/120 n0_i) (+ (* 1/18 n0_i) (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (* -1/720 n0_i))))) (* 1/24 n0_i)) n1_i)) (* -31/15120 (pow normAngle 2))) 7/360)))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(* u (+ n1_i (* -1 n0_i)))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* n1_i u)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* n1_i u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* n0_i (- 1 u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- 1 u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
n0_i
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (* -1 (* n0_i u)))
(* -1 (* n0_i u))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(* -1 (* n0_i u))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(* n0_i (+ 1 (* -1 u)))
(* n0_i (+ 1 (* -1 u)))
(* n0_i (+ 1 (* -1 u)))
(* n0_i (+ 1 (* -1 u)))
(* n0_i (+ 1 (* -1 u)))
(* n0_i (+ 1 (* -1 u)))
(* n0_i (+ 1 (* -1 u)))
(* n0_i (+ 1 (* -1 u)))
(* -1 (* n0_i (- u 1)))
(* -1 (* n0_i (- u 1)))
(* -1 (* n0_i (- u 1)))
(* -1 (* n0_i (- u 1)))
(* -1 n0_i)
(* -1 n0_i)
(* -1 n0_i)
(* -1 n0_i)
(* -1 n0_i)
(* -1 n0_i)
(* -1 n0_i)
(* -1 n0_i)
(* -1 n0_i)
(* -1 n0_i)
(* -1 n0_i)
(* -1 n0_i)
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(* normAngle (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* -1 (* normAngle (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u)))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* 1/3 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u)))))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* 1/3 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u)))))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* 1/3 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u)))))))
(* n1_i (+ u (* 1/6 (* (pow normAngle 2) u))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* 1/6 (* (pow normAngle 2) u)) (+ (* 1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (/ n0_i n1_i))))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* 1/6 (* (pow normAngle 2) u)) (+ (* 1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (/ n0_i n1_i))))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* 1/6 (* (pow normAngle 2) u)) (+ (* 1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (/ n0_i n1_i))))))
(* -1 (* n1_i (+ (* -1 u) (* -1/6 (* (pow normAngle 2) u)))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u))))) n1_i)) (* -1/6 (* (pow normAngle 2) u))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u))))) n1_i)) (* -1/6 (* (pow normAngle 2) u))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u))))) n1_i)) (* -1/6 (* (pow normAngle 2) u))))))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (+ (* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u))))) (* n1_i u)))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (+ (* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u))))) (* n1_i u)))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (+ (* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u))))) (* n1_i u)))
(* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u)))))
(* n0_i (+ 1 (+ (* -1 u) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/3 (* (pow normAngle 2) u)) (/ (* n1_i u) n0_i))))))
(* n0_i (+ 1 (+ (* -1 u) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/3 (* (pow normAngle 2) u)) (/ (* n1_i u) n0_i))))))
(* n0_i (+ 1 (+ (* -1 u) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/3 (* (pow normAngle 2) u)) (/ (* n1_i u) n0_i))))))
(* -1 (* n0_i (- (+ u (* -1/3 (* (pow normAngle 2) u))) 1)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i)) (* -1/3 (* (pow normAngle 2) u)))) 1)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i)) (* -1/3 (* (pow normAngle 2) u)))) 1)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i)) (* -1/3 (* (pow normAngle 2) u)))) 1)))
n0_i
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)))
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)))
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)))
(* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i))
(* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (* -1 (- n1_i n0_i)))))
(* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))))
(* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))))
(* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))))
(+ n0_i (* u (- n1_i n0_i)))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1))))
(* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1))))
(* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1))))
(* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1))))
(* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1))))
(* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1))))
(* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1))))
(* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1))))
(* -1 (* n0_i (- (* -1 (* u (- (* 1/3 (pow normAngle 2)) 1))) 1)))
(* -1 (* n0_i (- (* -1 (* u (- (* 1/3 (pow normAngle 2)) 1))) 1)))
(* -1 (* n0_i (- (* -1 (* u (- (* 1/3 (pow normAngle 2)) 1))) 1)))
(* -1 (* n0_i (- (* -1 (* u (- (* 1/3 (pow normAngle 2)) 1))) 1)))
n0_i
(+ n0_i (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))))
(+ n0_i (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))))
(+ n0_i (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))))
(* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1)))
(* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ n0_i u)))
(* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ n0_i u)))
(* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ n0_i u)))
(* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1)))
(* -1 (* u (+ (* -1 (* n0_i (- (* 1/3 (pow normAngle 2)) 1))) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (* n0_i (- (* 1/3 (pow normAngle 2)) 1))) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (* n0_i (- (* 1/3 (pow normAngle 2)) 1))) (* -1 (/ n0_i u)))))
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u)))))
(+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u)))))
(+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u)))))
(* 1/3 (* n0_i (* (pow normAngle 2) u)))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* 1/3 (* n0_i u)) (/ n0_i (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* 1/3 (* n0_i u)) (/ n0_i (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* 1/3 (* n0_i u)) (/ n0_i (pow normAngle 2)))))
(* 1/3 (* n0_i (* (pow normAngle 2) u)))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* 1/3 (* n0_i u)) (/ n0_i (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* 1/3 (* n0_i u)) (/ n0_i (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* 1/3 (* n0_i u)) (/ n0_i (pow normAngle 2)))))
n0_i
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)))
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)))
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)))
(* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i))
(* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i))
(* -1 (* u (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)) (* -1 (/ n0_i u)))))
(+ n0_i (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i)))
(+ n0_i (+ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i))))
(+ n0_i (+ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i))))
(+ n0_i (+ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i))))
(* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2)))))
(* n1_i (+ (* u (+ 1 (* 1/6 (pow normAngle 2)))) (+ (/ n0_i n1_i) (/ (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i)) n1_i))))
(* n1_i (+ (* u (+ 1 (* 1/6 (pow normAngle 2)))) (+ (/ n0_i n1_i) (/ (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i)) n1_i))))
(* n1_i (+ (* u (+ 1 (* 1/6 (pow normAngle 2)))) (+ (/ n0_i n1_i) (/ (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i)) n1_i))))
(* -1 (* n1_i (* u (- (* -1/6 (pow normAngle 2)) 1))))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i))) n1_i)) (* u (- (* -1/6 (pow normAngle 2)) 1)))))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i))) n1_i)) (* u (- (* -1/6 (pow normAngle 2)) 1)))))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i))) n1_i)) (* u (- (* -1/6 (pow normAngle 2)) 1)))))
(* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))))
(+ (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))))
(+ (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))))
(+ (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))))
(* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1))))
(* n0_i (+ 1 (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i))))
(* n0_i (+ 1 (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i))))
(* n0_i (+ 1 (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i))))
(* -1 (* n0_i (- (* u (+ 1 (* -1/3 (pow normAngle 2)))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (* u (+ 1 (* -1/3 (pow normAngle 2))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (* u (+ 1 (* -1/3 (pow normAngle 2))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (* u (+ 1 (* -1/3 (pow normAngle 2))))) 1)))
(+ n0_i (* u (- n1_i n0_i)))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(- (* 1/3 (* n0_i (pow normAngle 2))) n0_i)
(- (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))) n0_i)
(- (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))) n0_i)
(- (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))) n0_i)
(* n1_i (+ 1 (* 1/6 (pow normAngle 2))))
(* n1_i (- (+ 1 (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))) (/ n0_i n1_i)))
(* n1_i (- (+ 1 (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))) (/ n0_i n1_i)))
(* n1_i (- (+ 1 (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))) (/ n0_i n1_i)))
(* -1 (* n1_i (- (* -1/6 (pow normAngle 2)) 1)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) n1_i)) (* -1/6 (pow normAngle 2))) 1)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) n1_i)) (* -1/6 (pow normAngle 2))) 1)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) n1_i)) (* -1/6 (pow normAngle 2))) 1)))
(+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))
(+ n1_i (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1))))
(+ n1_i (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1))))
(+ n1_i (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1))))
(* n0_i (- (* 1/3 (pow normAngle 2)) 1))
(* n0_i (- (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/3 (pow normAngle 2)) (/ n1_i n0_i))) 1))
(* n0_i (- (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/3 (pow normAngle 2)) (/ n1_i n0_i))) 1))
(* n0_i (- (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/3 (pow normAngle 2)) (/ n1_i n0_i))) 1))
(* -1 (* n0_i (+ 1 (* -1/3 (pow normAngle 2)))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)) (* -1/3 (pow normAngle 2))))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)) (* -1/3 (pow normAngle 2))))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)) (* -1/3 (pow normAngle 2))))))
(- n1_i n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)
(* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* (pow normAngle 2) (- (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))
(* (pow normAngle 2) (- (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))
(* (pow normAngle 2) (- (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))
(* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* (pow normAngle 2) (- (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))
(* (pow normAngle 2) (- (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))
(* (pow normAngle 2) (- (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(* normAngle (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* -1 (* normAngle (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(* 7/360 n1_i)
(- (* 1/45 n0_i) (* -7/360 n1_i))
(- (* 1/45 n0_i) (* -7/360 n1_i))
(- (* 1/45 n0_i) (* -7/360 n1_i))
(* 1/45 n0_i)
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(* 1/45 n0_i)
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))
(* 7/360 n1_i)
(* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))
(* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))
(* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))
(* 7/360 n1_i)
(* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))
(* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))
(* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))
(* -7/360 n1_i)
(+ (* -1/45 n0_i) (* -7/360 n1_i))
(+ (* -1/45 n0_i) (* -7/360 n1_i))
(+ (* -1/45 n0_i) (* -7/360 n1_i))
(* -1/45 n0_i)
(* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45))
(* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45))
(* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45))
(* -1/45 n0_i)
(* -1 (* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i)))))
(* -1 (* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i)))))
(* -1 (* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i)))))
(- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))
(- (+ (* -7/360 n1_i) (* 1/24 n0_i)) (+ (* 1/120 n0_i) (* 1/18 n0_i)))
(- (+ (* -7/360 n1_i) (* 1/24 n0_i)) (+ (* 1/120 n0_i) (* 1/18 n0_i)))
(- (+ (* -7/360 n1_i) (* 1/24 n0_i)) (+ (* 1/120 n0_i) (* 1/18 n0_i)))
(* -7/360 n1_i)
(* n1_i (- (* 1/24 (/ n0_i n1_i)) (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i))))))
(* n1_i (- (* 1/24 (/ n0_i n1_i)) (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i))))))
(* n1_i (- (* 1/24 (/ n0_i n1_i)) (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i))))))
(* -7/360 n1_i)
(* -1 (* n1_i (+ 7/360 (* -1 (/ (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i))) n1_i)))))
(* -1 (* n1_i (+ 7/360 (* -1 (/ (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i))) n1_i)))))
(* -1 (* n1_i (+ 7/360 (* -1 (/ (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i))) n1_i)))))
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 1/24 n0_i)
(* 1/24 n0_i)
(* 1/24 n0_i)
(* 1/24 n0_i)
(* 1/24 n0_i)
(* 1/24 n0_i)
(* 1/24 n0_i)
(* 1/24 n0_i)
(* 1/24 n0_i)
(* 1/24 n0_i)
(* 1/24 n0_i)
(* 1/24 n0_i)
(* u (- (* 1/3 (pow normAngle 2)) 1))
(* u (- (* 1/3 (pow normAngle 2)) 1))
(* u (- (* 1/3 (pow normAngle 2)) 1))
(* u (- (* 1/3 (pow normAngle 2)) 1))
(* u (- (* 1/3 (pow normAngle 2)) 1))
(* u (- (* 1/3 (pow normAngle 2)) 1))
(* u (- (* 1/3 (pow normAngle 2)) 1))
(* u (- (* 1/3 (pow normAngle 2)) 1))
(* u (- (* 1/3 (pow normAngle 2)) 1))
(* u (- (* 1/3 (pow normAngle 2)) 1))
(* u (- (* 1/3 (pow normAngle 2)) 1))
(* u (- (* 1/3 (pow normAngle 2)) 1))
(* -1 u)
(+ (* -1 u) (* 1/3 (* (pow normAngle 2) u)))
(+ (* -1 u) (* 1/3 (* (pow normAngle 2) u)))
(+ (* -1 u) (* 1/3 (* (pow normAngle 2) u)))
(* 1/3 (* (pow normAngle 2) u))
(* (pow normAngle 2) (+ (* -1 (/ u (pow normAngle 2))) (* 1/3 u)))
(* (pow normAngle 2) (+ (* -1 (/ u (pow normAngle 2))) (* 1/3 u)))
(* (pow normAngle 2) (+ (* -1 (/ u (pow normAngle 2))) (* 1/3 u)))
(* 1/3 (* (pow normAngle 2) u))
(* (pow normAngle 2) (+ (* -1 (/ u (pow normAngle 2))) (* 1/3 u)))
(* (pow normAngle 2) (+ (* -1 (/ u (pow normAngle 2))) (* 1/3 u)))
(* (pow normAngle 2) (+ (* -1 (/ u (pow normAngle 2))) (* 1/3 u)))
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(* 1/3 n0_i)
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(* 1/3 n0_i)
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(* 1/3 n0_i)
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(* 1/6 n1_i)
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(* 1/6 n1_i)
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(* 1/6 (* n1_i (pow normAngle 2)))
(+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/3 (* n0_i (pow normAngle 2))))
(+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/3 (* n0_i (pow normAngle 2))))
(+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/3 (* n0_i (pow normAngle 2))))
(* 1/3 (* n0_i (pow normAngle 2)))
(* n0_i (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/3 (pow normAngle 2))))
(* n0_i (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/3 (pow normAngle 2))))
(* n0_i (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/3 (pow normAngle 2))))
(* 1/3 (* n0_i (pow normAngle 2)))
(* -1 (* n0_i (+ (* -1/3 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))
(* -1 (* n0_i (+ (* -1/3 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))
(* -1 (* n0_i (+ (* -1/3 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))
(* 1/3 (* n0_i (pow normAngle 2)))
(+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/3 (* n0_i (pow normAngle 2))))
(+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/3 (* n0_i (pow normAngle 2))))
(+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/3 (* n0_i (pow normAngle 2))))
(* 1/6 (* n1_i (pow normAngle 2)))
(* n1_i (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))))
(* n1_i (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))))
(* n1_i (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))))
(* 1/6 (* n1_i (pow normAngle 2)))
(* -1 (* n1_i (+ (* -1/3 (/ (* n0_i (pow normAngle 2)) n1_i)) (* -1/6 (pow normAngle 2)))))
(* -1 (* n1_i (+ (* -1/3 (/ (* n0_i (pow normAngle 2)) n1_i)) (* -1/6 (pow normAngle 2)))))
(* -1 (* n1_i (+ (* -1/3 (/ (* n0_i (pow normAngle 2)) n1_i)) (* -1/6 (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* -7/360 n1_i)
(* -7/360 n1_i)
(* -7/360 n1_i)
(* -7/360 n1_i)
(* -7/360 n1_i)
(* -7/360 n1_i)
(* -7/360 n1_i)
(* -7/360 n1_i)
(* -7/360 n1_i)
(* -7/360 n1_i)
(* -7/360 n1_i)
(* -7/360 n1_i)
Outputs
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))
(-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 #s(literal -31/15120 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))))
(+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (+ (* 7/360 n1_i) (* n0_i (+ 1/45 (* 2/945 (pow normAngle 2))))))
(fma.f32 n0_i (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 #s(literal -31/15120 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))))
(+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (+ (* 7/360 n1_i) (* n0_i (+ 1/45 (* 2/945 (pow normAngle 2))))))
(fma.f32 n0_i (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 #s(literal -31/15120 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))))
(+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (+ (* 7/360 n1_i) (* n0_i (+ 1/45 (* 2/945 (pow normAngle 2))))))
(fma.f32 n0_i (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 #s(literal -31/15120 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))))
(* n0_i (+ 1/45 (* 2/945 (pow normAngle 2))))
(*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)))
(* n0_i (+ 1/45 (+ (* -1 (/ (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i))) n0_i)) (+ (* 2/945 (pow normAngle 2)) (* 7/360 (/ n1_i n0_i))))))
(*.f32 n0_i (+.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) (/.f32 (*.f32 n1_i #s(literal 7/360 binary32)) n0_i)) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (/.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) n0_i)) #s(literal 1/45 binary32))))
(* n0_i (+ 1/45 (+ (* -1 (/ (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i))) n0_i)) (+ (* 2/945 (pow normAngle 2)) (* 7/360 (/ n1_i n0_i))))))
(*.f32 n0_i (+.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) (/.f32 (*.f32 n1_i #s(literal 7/360 binary32)) n0_i)) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (/.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) n0_i)) #s(literal 1/45 binary32))))
(* n0_i (+ 1/45 (+ (* -1 (/ (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i))) n0_i)) (+ (* 2/945 (pow normAngle 2)) (* 7/360 (/ n1_i n0_i))))))
(*.f32 n0_i (+.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) (/.f32 (*.f32 n1_i #s(literal 7/360 binary32)) n0_i)) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (/.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) n0_i)) #s(literal 1/45 binary32))))
(* -1 (* n0_i (- (* -2/945 (pow normAngle 2)) 1/45)))
(neg.f32 (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal -2/945 binary32) #s(literal -1/45 binary32))))
(* -1 (* n0_i (- (+ (* -1 (/ (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)) n0_i)) (* -2/945 (pow normAngle 2))) 1/45)))
(*.f32 (+.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal -2/945 binary32) #s(literal -1/45 binary32)) (/.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 #s(literal -31/15120 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) (neg.f32 n0_i))) (neg.f32 n0_i))
(* -1 (* n0_i (- (+ (* -1 (/ (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)) n0_i)) (* -2/945 (pow normAngle 2))) 1/45)))
(*.f32 (+.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal -2/945 binary32) #s(literal -1/45 binary32)) (/.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 #s(literal -31/15120 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) (neg.f32 n0_i))) (neg.f32 n0_i))
(* -1 (* n0_i (- (+ (* -1 (/ (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)) n0_i)) (* -2/945 (pow normAngle 2))) 1/45)))
(*.f32 (+.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal -2/945 binary32) #s(literal -1/45 binary32)) (/.f32 (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 #s(literal -31/15120 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) (neg.f32 n0_i))) (neg.f32 n0_i))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))
(fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/72 binary32))))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (+ (* -7/2160 n1_i) (+ (* -1/720 n0_i) (* 1/840 n1_i)))))))) (* 1/24 n0_i))
(fma.f32 n0_i #s(literal -1/24 binary32) (+.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 n0_i #s(literal -1/336 binary32) (*.f32 (*.f32 #s(literal -1/45 binary32) n0_i) #s(literal -1/6 binary32))) (fma.f32 n0_i #s(literal -1/720 binary32) (*.f32 #s(literal -31/15120 binary32) n1_i))))))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (+ (* -7/2160 n1_i) (+ (* -1/720 n0_i) (* 1/840 n1_i)))))))) (* 1/24 n0_i))
(fma.f32 n0_i #s(literal -1/24 binary32) (+.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 n0_i #s(literal -1/336 binary32) (*.f32 (*.f32 #s(literal -1/45 binary32) n0_i) #s(literal -1/6 binary32))) (fma.f32 n0_i #s(literal -1/720 binary32) (*.f32 #s(literal -31/15120 binary32) n1_i))))))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (+ (* 1/18 n0_i) (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (+ (* -7/2160 n1_i) (+ (* -1/720 n0_i) (* 1/840 n1_i)))))))) (* 1/24 n0_i))
(fma.f32 n0_i #s(literal -1/24 binary32) (+.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 n0_i #s(literal -1/336 binary32) (*.f32 (*.f32 #s(literal -1/45 binary32) n0_i) #s(literal -1/6 binary32))) (fma.f32 n0_i #s(literal -1/720 binary32) (*.f32 #s(literal -31/15120 binary32) n1_i))))))
(* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (+ (* -7/2160 n1_i) (+ (* -1/720 n0_i) (* 1/840 n1_i)))))
(*.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 n0_i #s(literal -1/336 binary32) (*.f32 (*.f32 #s(literal -1/45 binary32) n0_i) #s(literal -1/6 binary32))) (fma.f32 n0_i #s(literal -1/720 binary32) (*.f32 #s(literal -31/15120 binary32) n1_i))))
(* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (+ (* -1/5040 n0_i) (+ (* 1/120 (/ n0_i (pow normAngle 2))) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/18 (/ n0_i (pow normAngle 2)))))))) (+ (* -7/2160 n1_i) (+ (* -1/720 n0_i) (+ (* 1/840 n1_i) (* 1/24 (/ n0_i (pow normAngle 2))))))))
(*.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 (*.f32 #s(literal -1/45 binary32) n0_i) #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -1/336 binary32) (fma.f32 n0_i (/.f32 #s(literal 1/18 binary32) (*.f32 normAngle normAngle)) (fma.f32 n1_i (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 n0_i (*.f32 normAngle normAngle))))))) (+.f32 (fma.f32 n0_i #s(literal -1/720 binary32) (*.f32 #s(literal -31/15120 binary32) n1_i)) (*.f32 #s(literal 1/24 binary32) (/.f32 n0_i (*.f32 normAngle normAngle))))))
(* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (+ (* -1/5040 n0_i) (+ (* 1/120 (/ n0_i (pow normAngle 2))) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/18 (/ n0_i (pow normAngle 2)))))))) (+ (* -7/2160 n1_i) (+ (* -1/720 n0_i) (+ (* 1/840 n1_i) (* 1/24 (/ n0_i (pow normAngle 2))))))))
(*.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 (*.f32 #s(literal -1/45 binary32) n0_i) #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -1/336 binary32) (fma.f32 n0_i (/.f32 #s(literal 1/18 binary32) (*.f32 normAngle normAngle)) (fma.f32 n1_i (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 n0_i (*.f32 normAngle normAngle))))))) (+.f32 (fma.f32 n0_i #s(literal -1/720 binary32) (*.f32 #s(literal -31/15120 binary32) n1_i)) (*.f32 #s(literal 1/24 binary32) (/.f32 n0_i (*.f32 normAngle normAngle))))))
(* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (+ (* -1/5040 n0_i) (+ (* 1/120 (/ n0_i (pow normAngle 2))) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/18 (/ n0_i (pow normAngle 2)))))))) (+ (* -7/2160 n1_i) (+ (* -1/720 n0_i) (+ (* 1/840 n1_i) (* 1/24 (/ n0_i (pow normAngle 2))))))))
(*.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 (*.f32 #s(literal -1/45 binary32) n0_i) #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -1/336 binary32) (fma.f32 n0_i (/.f32 #s(literal 1/18 binary32) (*.f32 normAngle normAngle)) (fma.f32 n1_i (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 n0_i (*.f32 normAngle normAngle))))))) (+.f32 (fma.f32 n0_i #s(literal -1/720 binary32) (*.f32 #s(literal -31/15120 binary32) n1_i)) (*.f32 #s(literal 1/24 binary32) (/.f32 n0_i (*.f32 normAngle normAngle))))))
(* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (+ (* -7/2160 n1_i) (+ (* -1/720 n0_i) (* 1/840 n1_i)))))
(*.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 n0_i #s(literal -1/336 binary32) (*.f32 (*.f32 #s(literal -1/45 binary32) n0_i) #s(literal -1/6 binary32))) (fma.f32 n0_i #s(literal -1/720 binary32) (*.f32 #s(literal -31/15120 binary32) n1_i))))
(* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (+ (* -1/5040 n0_i) (+ (* 1/120 (/ n0_i (pow normAngle 2))) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/18 (/ n0_i (pow normAngle 2)))))))) (+ (* -7/2160 n1_i) (+ (* -1/720 n0_i) (+ (* 1/840 n1_i) (* 1/24 (/ n0_i (pow normAngle 2))))))))
(*.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 (*.f32 #s(literal -1/45 binary32) n0_i) #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -1/336 binary32) (fma.f32 n0_i (/.f32 #s(literal 1/18 binary32) (*.f32 normAngle normAngle)) (fma.f32 n1_i (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 n0_i (*.f32 normAngle normAngle))))))) (+.f32 (fma.f32 n0_i #s(literal -1/720 binary32) (*.f32 #s(literal -31/15120 binary32) n1_i)) (*.f32 #s(literal 1/24 binary32) (/.f32 n0_i (*.f32 normAngle normAngle))))))
(* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (+ (* -1/5040 n0_i) (+ (* 1/120 (/ n0_i (pow normAngle 2))) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/18 (/ n0_i (pow normAngle 2)))))))) (+ (* -7/2160 n1_i) (+ (* -1/720 n0_i) (+ (* 1/840 n1_i) (* 1/24 (/ n0_i (pow normAngle 2))))))))
(*.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 (*.f32 #s(literal -1/45 binary32) n0_i) #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -1/336 binary32) (fma.f32 n0_i (/.f32 #s(literal 1/18 binary32) (*.f32 normAngle normAngle)) (fma.f32 n1_i (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 n0_i (*.f32 normAngle normAngle))))))) (+.f32 (fma.f32 n0_i #s(literal -1/720 binary32) (*.f32 #s(literal -31/15120 binary32) n1_i)) (*.f32 #s(literal 1/24 binary32) (/.f32 n0_i (*.f32 normAngle normAngle))))))
(* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (+ (* -1/5040 n0_i) (+ (* 1/120 (/ n0_i (pow normAngle 2))) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/18 (/ n0_i (pow normAngle 2)))))))) (+ (* -7/2160 n1_i) (+ (* -1/720 n0_i) (+ (* 1/840 n1_i) (* 1/24 (/ n0_i (pow normAngle 2))))))))
(*.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 (*.f32 #s(literal -1/45 binary32) n0_i) #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -1/336 binary32) (fma.f32 n0_i (/.f32 #s(literal 1/18 binary32) (*.f32 normAngle normAngle)) (fma.f32 n1_i (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 n0_i (*.f32 normAngle normAngle))))))) (+.f32 (fma.f32 n0_i #s(literal -1/720 binary32) (*.f32 #s(literal -31/15120 binary32) n1_i)) (*.f32 #s(literal 1/24 binary32) (/.f32 n0_i (*.f32 normAngle normAngle))))))
(- (+ (* 1/120 n0_i) (+ (* 1/18 n0_i) (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (* -1/720 n0_i))))) (* 1/24 n0_i))
(fma.f32 n0_i #s(literal 23/360 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -1/630 binary32) (*.f32 (*.f32 #s(literal -1/45 binary32) n0_i) #s(literal -1/6 binary32))) (*.f32 n0_i #s(literal -1/24 binary32))))
(- (+ (* 1/120 n0_i) (+ (* 1/18 n0_i) (+ (* n1_i (+ 7/360 (* 31/15120 (pow normAngle 2)))) (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (* -1/720 n0_i)))))) (* 1/24 n0_i))
(fma.f32 n0_i #s(literal -1/24 binary32) (fma.f32 n0_i #s(literal 23/360 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -1/630 binary32) (*.f32 (*.f32 #s(literal -1/45 binary32) n0_i) #s(literal -1/6 binary32))) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))))))
(- (+ (* 1/120 n0_i) (+ (* 1/18 n0_i) (+ (* n1_i (+ 7/360 (* 31/15120 (pow normAngle 2)))) (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (* -1/720 n0_i)))))) (* 1/24 n0_i))
(fma.f32 n0_i #s(literal -1/24 binary32) (fma.f32 n0_i #s(literal 23/360 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -1/630 binary32) (*.f32 (*.f32 #s(literal -1/45 binary32) n0_i) #s(literal -1/6 binary32))) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))))))
(- (+ (* 1/120 n0_i) (+ (* 1/18 n0_i) (+ (* n1_i (+ 7/360 (* 31/15120 (pow normAngle 2)))) (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (* -1/720 n0_i)))))) (* 1/24 n0_i))
(fma.f32 n0_i #s(literal -1/24 binary32) (fma.f32 n0_i #s(literal 23/360 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -1/630 binary32) (*.f32 (*.f32 #s(literal -1/45 binary32) n0_i) #s(literal -1/6 binary32))) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))))))
(* n1_i (+ 7/360 (* 31/15120 (pow normAngle 2))))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)))
(* n1_i (- (+ 7/360 (+ (* 31/15120 (pow normAngle 2)) (+ (* 1/120 (/ n0_i n1_i)) (+ (* 1/18 (/ n0_i n1_i)) (/ (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (* -1/720 n0_i))) n1_i))))) (* 1/24 (/ n0_i n1_i))))
(*.f32 n1_i (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/24 binary32) (+.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) (fma.f32 (fma.f32 n0_i #s(literal -1/630 binary32) (*.f32 (*.f32 #s(literal -1/45 binary32) n0_i) #s(literal -1/6 binary32))) (/.f32 (*.f32 normAngle normAngle) n1_i) (*.f32 #s(literal 23/360 binary32) (/.f32 n0_i n1_i))))))
(* n1_i (- (+ 7/360 (+ (* 31/15120 (pow normAngle 2)) (+ (* 1/120 (/ n0_i n1_i)) (+ (* 1/18 (/ n0_i n1_i)) (/ (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (* -1/720 n0_i))) n1_i))))) (* 1/24 (/ n0_i n1_i))))
(*.f32 n1_i (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/24 binary32) (+.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) (fma.f32 (fma.f32 n0_i #s(literal -1/630 binary32) (*.f32 (*.f32 #s(literal -1/45 binary32) n0_i) #s(literal -1/6 binary32))) (/.f32 (*.f32 normAngle normAngle) n1_i) (*.f32 #s(literal 23/360 binary32) (/.f32 n0_i n1_i))))))
(* n1_i (- (+ 7/360 (+ (* 31/15120 (pow normAngle 2)) (+ (* 1/120 (/ n0_i n1_i)) (+ (* 1/18 (/ n0_i n1_i)) (/ (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (* -1/720 n0_i))) n1_i))))) (* 1/24 (/ n0_i n1_i))))
(*.f32 n1_i (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/24 binary32) (+.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) (fma.f32 (fma.f32 n0_i #s(literal -1/630 binary32) (*.f32 (*.f32 #s(literal -1/45 binary32) n0_i) #s(literal -1/6 binary32))) (/.f32 (*.f32 normAngle normAngle) n1_i) (*.f32 #s(literal 23/360 binary32) (/.f32 n0_i n1_i))))))
(* -1 (* n1_i (- (* -31/15120 (pow normAngle 2)) 7/360)))
(neg.f32 (*.f32 n1_i (fma.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle) #s(literal -7/360 binary32))))
(* -1 (* n1_i (- (+ (* -1 (/ (- (+ (* 1/120 n0_i) (+ (* 1/18 n0_i) (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (* -1/720 n0_i))))) (* 1/24 n0_i)) n1_i)) (* -31/15120 (pow normAngle 2))) 7/360)))
(neg.f32 (*.f32 n1_i (+.f32 (fma.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle) #s(literal -7/360 binary32)) (/.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -1/630 binary32) (*.f32 (*.f32 #s(literal -1/45 binary32) n0_i) #s(literal -1/6 binary32))) (*.f32 n0_i #s(literal -1/24 binary32)))) (neg.f32 n1_i)))))
(* -1 (* n1_i (- (+ (* -1 (/ (- (+ (* 1/120 n0_i) (+ (* 1/18 n0_i) (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (* -1/720 n0_i))))) (* 1/24 n0_i)) n1_i)) (* -31/15120 (pow normAngle 2))) 7/360)))
(neg.f32 (*.f32 n1_i (+.f32 (fma.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle) #s(literal -7/360 binary32)) (/.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -1/630 binary32) (*.f32 (*.f32 #s(literal -1/45 binary32) n0_i) #s(literal -1/6 binary32))) (*.f32 n0_i #s(literal -1/24 binary32)))) (neg.f32 n1_i)))))
(* -1 (* n1_i (- (+ (* -1 (/ (- (+ (* 1/120 n0_i) (+ (* 1/18 n0_i) (* (pow normAngle 2) (- (+ (* -1/6 (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))) (+ (* -1/360 n0_i) (* -1/5040 n0_i))) (* -1/720 n0_i))))) (* 1/24 n0_i)) n1_i)) (* -31/15120 (pow normAngle 2))) 7/360)))
(neg.f32 (*.f32 n1_i (+.f32 (fma.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle) #s(literal -7/360 binary32)) (/.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -1/630 binary32) (*.f32 (*.f32 #s(literal -1/45 binary32) n0_i) #s(literal -1/6 binary32))) (*.f32 n0_i #s(literal -1/24 binary32)))) (neg.f32 n1_i)))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 n0_i (neg.f32 (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))) (fma.f32 u (fma.f32 u (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (cos.f32 normAngle))) (/.f32 n0_i (sin.f32 normAngle))) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 normAngle (*.f32 normAngle normAngle)))) (sin.f32 normAngle))) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (*.f32 u (*.f32 u u)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (*.f32 u (*.f32 u u)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/120 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u))))))) (*.f32 #s(literal 1/6 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (*.f32 u (*.f32 u u)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) (*.f32 n1_i #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))) (fma.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i))))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/120 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)))))))) (*.f32 #s(literal 1/6 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
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(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
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(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
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(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
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(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
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(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
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(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
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(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
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n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
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(+ n0_i (* u (+ n1_i (* -1 n0_i))))
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(+ n0_i (* u (+ n1_i (* -1 n0_i))))
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(* u (+ n1_i (* -1 n0_i)))
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(* n0_i (- 1 u))
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(+ (* n0_i (- 1 u)) (* n1_i u))
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(* n1_i u)
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(* n1_i u)
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(* n1_i u)
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(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) n0_i)
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n0_i u))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n0_i u))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n0_i u))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(neg.f32 (*.f32 (neg.f32 u) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(neg.f32 (*.f32 (neg.f32 u) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(neg.f32 (*.f32 (neg.f32 u) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n0_i u)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 normAngle (*.f32 n1_i u)) (sin.f32 normAngle))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle))) (fma.f32 n1_i (*.f32 u (/.f32 normAngle (sin.f32 normAngle))) n0_i))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle))) (fma.f32 n1_i (*.f32 u (/.f32 normAngle (sin.f32 normAngle))) n0_i))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle))) (fma.f32 n1_i (*.f32 u (/.f32 normAngle (sin.f32 normAngle))) n0_i))
(* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))))
(fma.f32 (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle)) (neg.f32 n0_i) n0_i)
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(fma.f32 n0_i (fma.f32 (*.f32 n1_i normAngle) (/.f32 u (*.f32 n0_i (sin.f32 normAngle))) (*.f32 (neg.f32 normAngle) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle)))) n0_i)
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(fma.f32 n0_i (fma.f32 (*.f32 n1_i normAngle) (/.f32 u (*.f32 n0_i (sin.f32 normAngle))) (*.f32 (neg.f32 normAngle) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle)))) n0_i)
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(fma.f32 n0_i (fma.f32 (*.f32 n1_i normAngle) (/.f32 u (*.f32 n0_i (sin.f32 normAngle))) (*.f32 (neg.f32 normAngle) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle)))) n0_i)
(* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1)))
(*.f32 (fma.f32 (*.f32 u (cos.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle)) #s(literal -1 binary32)) (neg.f32 n0_i))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(neg.f32 (*.f32 n0_i (fma.f32 (neg.f32 n1_i) (/.f32 (*.f32 normAngle u) (*.f32 n0_i (sin.f32 normAngle))) (fma.f32 (*.f32 u (cos.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle)) #s(literal -1 binary32)))))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(neg.f32 (*.f32 n0_i (fma.f32 (neg.f32 n1_i) (/.f32 (*.f32 normAngle u) (*.f32 n0_i (sin.f32 normAngle))) (fma.f32 (*.f32 u (cos.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle)) #s(literal -1 binary32)))))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(neg.f32 (*.f32 n0_i (fma.f32 (neg.f32 n1_i) (/.f32 (*.f32 normAngle u) (*.f32 n0_i (sin.f32 normAngle))) (fma.f32 (*.f32 u (cos.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle)) #s(literal -1 binary32)))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (neg.f32 (fma.f32 #s(literal -1/45 binary32) n0_i (*.f32 n1_i #s(literal -7/360 binary32)))) (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 n0_i #s(literal -1/336 binary32) (*.f32 (*.f32 #s(literal -1/45 binary32) n0_i) #s(literal -1/6 binary32)))) (*.f32 #s(literal -31/15120 binary32) n1_i)))) (*.f32 u (neg.f32 (fma.f32 #s(literal -1/45 binary32) n0_i (*.f32 n1_i #s(literal -7/360 binary32))))))) (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(* normAngle (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))))
(*.f32 (*.f32 normAngle u) (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(*.f32 normAngle (fma.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(*.f32 normAngle (fma.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(*.f32 normAngle (fma.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 n0_i normAngle)))
(* -1 (* normAngle (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))
(*.f32 (*.f32 normAngle (neg.f32 u)) (fma.f32 (cos.f32 normAngle) (/.f32 n0_i (sin.f32 normAngle)) (neg.f32 (/.f32 n1_i (sin.f32 normAngle)))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(*.f32 (fma.f32 u (fma.f32 (cos.f32 normAngle) (/.f32 n0_i (sin.f32 normAngle)) (neg.f32 (/.f32 n1_i (sin.f32 normAngle)))) (/.f32 (neg.f32 n0_i) normAngle)) (neg.f32 normAngle))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(*.f32 (fma.f32 u (fma.f32 (cos.f32 normAngle) (/.f32 n0_i (sin.f32 normAngle)) (neg.f32 (/.f32 n1_i (sin.f32 normAngle)))) (/.f32 (neg.f32 n0_i) normAngle)) (neg.f32 normAngle))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(*.f32 (fma.f32 u (fma.f32 (cos.f32 normAngle) (/.f32 n0_i (sin.f32 normAngle)) (neg.f32 (/.f32 n1_i (sin.f32 normAngle)))) (/.f32 (neg.f32 n0_i) normAngle)) (neg.f32 normAngle))
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(fma.f32 (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle)) (neg.f32 n0_i) n0_i)
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle))) (fma.f32 n1_i (*.f32 u (/.f32 normAngle (sin.f32 normAngle))) n0_i))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle))) (fma.f32 n1_i (*.f32 u (/.f32 normAngle (sin.f32 normAngle))) n0_i))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle))) (fma.f32 n1_i (*.f32 u (/.f32 normAngle (sin.f32 normAngle))) n0_i))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 normAngle (*.f32 n1_i u)) (sin.f32 normAngle))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 n1_i (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 n0_i n1_i))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 n1_i (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 n0_i n1_i))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 n1_i (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 n0_i n1_i))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 normAngle (*.f32 n1_i u)) (sin.f32 normAngle))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (fma.f32 (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle)) (neg.f32 n0_i) n0_i) n1_i))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (fma.f32 (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle)) (neg.f32 n0_i) n0_i) n1_i))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (fma.f32 (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle)) (neg.f32 n0_i) n0_i) n1_i))))
(+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u)))))
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(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
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(- (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))) n0_i)
(fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(- (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))) n0_i)
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(- (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))) n0_i)
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(* n1_i (+ 1 (* 1/6 (pow normAngle 2))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) n1_i)
(* n1_i (- (+ 1 (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))) (/ n0_i n1_i)))
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(*.f32 n1_i (+.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 normAngle #s(literal 1/6 binary32)) (/.f32 (*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle #s(literal 1/3 binary32)) #s(literal -1 binary32))) n1_i))))
(* -1 (* n1_i (- (* -1/6 (pow normAngle 2)) 1)))
(neg.f32 (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32) #s(literal -1 binary32))))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) n1_i)) (* -1/6 (pow normAngle 2))) 1)))
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(+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) n1_i)
(+ n1_i (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1))))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(+ n1_i (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1))))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(+ n1_i (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1))))
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(* n0_i (- (* 1/3 (pow normAngle 2)) 1))
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(* n0_i (- (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/3 (pow normAngle 2)) (/ n1_i n0_i))) 1))
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(* n0_i (- (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/3 (pow normAngle 2)) (/ n1_i n0_i))) 1))
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(* -1 (* n0_i (+ 1 (* -1/3 (pow normAngle 2)))))
(neg.f32 (fma.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32)) n0_i))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)) (* -1/3 (pow normAngle 2))))))
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(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)) (* -1/3 (pow normAngle 2))))))
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(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)) (* -1/3 (pow normAngle 2))))))
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(- n1_i n0_i)
(-.f32 n1_i n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)
(fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)
(fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)
(fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
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(* (pow normAngle 2) (- (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))
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(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/6 binary32) (fma.f32 n0_i #s(literal 1/3 binary32) (/.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle)))))
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(* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(*.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))
(* (pow normAngle 2) (- (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))
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n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 n0_i (neg.f32 (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))) (fma.f32 u (fma.f32 u (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (cos.f32 normAngle))) (/.f32 n0_i (sin.f32 normAngle))) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 normAngle (*.f32 normAngle normAngle)))) (sin.f32 normAngle))) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (*.f32 u (*.f32 u u)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (*.f32 u (*.f32 u u)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/120 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u))))))) (*.f32 #s(literal 1/6 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (*.f32 u (*.f32 u u)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) (*.f32 n1_i #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))) (fma.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i))))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/120 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)))))))) (*.f32 #s(literal 1/6 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) n0_i)
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n0_i u))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n0_i u))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n0_i u))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(neg.f32 (*.f32 (neg.f32 u) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(neg.f32 (*.f32 (neg.f32 u) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(neg.f32 (*.f32 (neg.f32 u) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n0_i u)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 normAngle (*.f32 n1_i u)) (sin.f32 normAngle))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle))) (fma.f32 n1_i (*.f32 u (/.f32 normAngle (sin.f32 normAngle))) n0_i))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle))) (fma.f32 n1_i (*.f32 u (/.f32 normAngle (sin.f32 normAngle))) n0_i))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 n0_i (*.f32 (neg.f32 normAngle) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle))) (fma.f32 n1_i (*.f32 u (/.f32 normAngle (sin.f32 normAngle))) n0_i))
(* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))))
(fma.f32 (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle)) (neg.f32 n0_i) n0_i)
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(fma.f32 n0_i (fma.f32 (*.f32 n1_i normAngle) (/.f32 u (*.f32 n0_i (sin.f32 normAngle))) (*.f32 (neg.f32 normAngle) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle)))) n0_i)
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
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(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
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(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 1/24 n0_i)
(*.f32 n0_i #s(literal 1/24 binary32))
(* 1/24 n0_i)
(*.f32 n0_i #s(literal 1/24 binary32))
(* 1/24 n0_i)
(*.f32 n0_i #s(literal 1/24 binary32))
(* 1/24 n0_i)
(*.f32 n0_i #s(literal 1/24 binary32))
(* 1/24 n0_i)
(*.f32 n0_i #s(literal 1/24 binary32))
(* 1/24 n0_i)
(*.f32 n0_i #s(literal 1/24 binary32))
(* 1/24 n0_i)
(*.f32 n0_i #s(literal 1/24 binary32))
(* 1/24 n0_i)
(*.f32 n0_i #s(literal 1/24 binary32))
(* 1/24 n0_i)
(*.f32 n0_i #s(literal 1/24 binary32))
(* 1/24 n0_i)
(*.f32 n0_i #s(literal 1/24 binary32))
(* 1/24 n0_i)
(*.f32 n0_i #s(literal 1/24 binary32))
(* 1/24 n0_i)
(*.f32 n0_i #s(literal 1/24 binary32))
(* u (- (* 1/3 (pow normAngle 2)) 1))
(*.f32 u (fma.f32 normAngle (*.f32 normAngle #s(literal 1/3 binary32)) #s(literal -1 binary32)))
(* u (- (* 1/3 (pow normAngle 2)) 1))
(*.f32 u (fma.f32 normAngle (*.f32 normAngle #s(literal 1/3 binary32)) #s(literal -1 binary32)))
(* u (- (* 1/3 (pow normAngle 2)) 1))
(*.f32 u (fma.f32 normAngle (*.f32 normAngle #s(literal 1/3 binary32)) #s(literal -1 binary32)))
(* u (- (* 1/3 (pow normAngle 2)) 1))
(*.f32 u (fma.f32 normAngle (*.f32 normAngle #s(literal 1/3 binary32)) #s(literal -1 binary32)))
(* u (- (* 1/3 (pow normAngle 2)) 1))
(*.f32 u (fma.f32 normAngle (*.f32 normAngle #s(literal 1/3 binary32)) #s(literal -1 binary32)))
(* u (- (* 1/3 (pow normAngle 2)) 1))
(*.f32 u (fma.f32 normAngle (*.f32 normAngle #s(literal 1/3 binary32)) #s(literal -1 binary32)))
(* u (- (* 1/3 (pow normAngle 2)) 1))
(*.f32 u (fma.f32 normAngle (*.f32 normAngle #s(literal 1/3 binary32)) #s(literal -1 binary32)))
(* u (- (* 1/3 (pow normAngle 2)) 1))
(*.f32 u (fma.f32 normAngle (*.f32 normAngle #s(literal 1/3 binary32)) #s(literal -1 binary32)))
(* u (- (* 1/3 (pow normAngle 2)) 1))
(*.f32 u (fma.f32 normAngle (*.f32 normAngle #s(literal 1/3 binary32)) #s(literal -1 binary32)))
(* u (- (* 1/3 (pow normAngle 2)) 1))
(*.f32 u (fma.f32 normAngle (*.f32 normAngle #s(literal 1/3 binary32)) #s(literal -1 binary32)))
(* u (- (* 1/3 (pow normAngle 2)) 1))
(*.f32 u (fma.f32 normAngle (*.f32 normAngle #s(literal 1/3 binary32)) #s(literal -1 binary32)))
(* u (- (* 1/3 (pow normAngle 2)) 1))
(*.f32 u (fma.f32 normAngle (*.f32 normAngle #s(literal 1/3 binary32)) #s(literal -1 binary32)))
(* -1 u)
(neg.f32 u)
(+ (* -1 u) (* 1/3 (* (pow normAngle 2) u)))
(*.f32 u (fma.f32 normAngle (*.f32 normAngle #s(literal 1/3 binary32)) #s(literal -1 binary32)))
(+ (* -1 u) (* 1/3 (* (pow normAngle 2) u)))
(*.f32 u (fma.f32 normAngle (*.f32 normAngle #s(literal 1/3 binary32)) #s(literal -1 binary32)))
(+ (* -1 u) (* 1/3 (* (pow normAngle 2) u)))
(*.f32 u (fma.f32 normAngle (*.f32 normAngle #s(literal 1/3 binary32)) #s(literal -1 binary32)))
(* 1/3 (* (pow normAngle 2) u))
(*.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)))
(* (pow normAngle 2) (+ (* -1 (/ u (pow normAngle 2))) (* 1/3 u)))
(*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u #s(literal 1/3 binary32)) (/.f32 u (*.f32 normAngle normAngle))))
(* (pow normAngle 2) (+ (* -1 (/ u (pow normAngle 2))) (* 1/3 u)))
(*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u #s(literal 1/3 binary32)) (/.f32 u (*.f32 normAngle normAngle))))
(* (pow normAngle 2) (+ (* -1 (/ u (pow normAngle 2))) (* 1/3 u)))
(*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u #s(literal 1/3 binary32)) (/.f32 u (*.f32 normAngle normAngle))))
(* 1/3 (* (pow normAngle 2) u))
(*.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)))
(* (pow normAngle 2) (+ (* -1 (/ u (pow normAngle 2))) (* 1/3 u)))
(*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u #s(literal 1/3 binary32)) (/.f32 u (*.f32 normAngle normAngle))))
(* (pow normAngle 2) (+ (* -1 (/ u (pow normAngle 2))) (* 1/3 u)))
(*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u #s(literal 1/3 binary32)) (/.f32 u (*.f32 normAngle normAngle))))
(* (pow normAngle 2) (+ (* -1 (/ u (pow normAngle 2))) (* 1/3 u)))
(*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u #s(literal 1/3 binary32)) (/.f32 u (*.f32 normAngle normAngle))))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 #s(literal 1/6 binary32) n0_i) #s(literal 1/3 binary32)))
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 #s(literal 1/6 binary32) n0_i) #s(literal 1/3 binary32)))
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 #s(literal 1/6 binary32) n0_i) #s(literal 1/3 binary32)))
(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(neg.f32 (*.f32 n0_i (fma.f32 (/.f32 n1_i n0_i) #s(literal -1/6 binary32) #s(literal -1/3 binary32))))
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(neg.f32 (*.f32 n0_i (fma.f32 (/.f32 n1_i n0_i) #s(literal -1/6 binary32) #s(literal -1/3 binary32))))
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(neg.f32 (*.f32 n0_i (fma.f32 (/.f32 n1_i n0_i) #s(literal -1/6 binary32) #s(literal -1/3 binary32))))
(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 #s(literal 1/3 binary32) n1_i) #s(literal 1/6 binary32)))
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 #s(literal 1/3 binary32) n1_i) #s(literal 1/6 binary32)))
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 #s(literal 1/3 binary32) n1_i) #s(literal 1/6 binary32)))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(neg.f32 (*.f32 n1_i (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/3 binary32) #s(literal -1/6 binary32))))
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(neg.f32 (*.f32 n1_i (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/3 binary32) #s(literal -1/6 binary32))))
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(neg.f32 (*.f32 n1_i (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/3 binary32) #s(literal -1/6 binary32))))
(* 1/6 (* n1_i (pow normAngle 2)))
(*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))
(+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/3 (* n0_i (pow normAngle 2))))
(*.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))
(+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/3 (* n0_i (pow normAngle 2))))
(*.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))
(+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/3 (* n0_i (pow normAngle 2))))
(*.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))
(* 1/3 (* n0_i (pow normAngle 2)))
(*.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)))
(* n0_i (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/3 (pow normAngle 2))))
(*.f32 n0_i (fma.f32 n1_i (*.f32 (/.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32))))
(* n0_i (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/3 (pow normAngle 2))))
(*.f32 n0_i (fma.f32 n1_i (*.f32 (/.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32))))
(* n0_i (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/3 (pow normAngle 2))))
(*.f32 n0_i (fma.f32 n1_i (*.f32 (/.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32))))
(* 1/3 (* n0_i (pow normAngle 2)))
(*.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)))
(* -1 (* n0_i (+ (* -1/3 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))
(neg.f32 (*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle #s(literal -1/3 binary32)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i)))))
(* -1 (* n0_i (+ (* -1/3 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))
(neg.f32 (*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle #s(literal -1/3 binary32)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i)))))
(* -1 (* n0_i (+ (* -1/3 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))
(neg.f32 (*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle #s(literal -1/3 binary32)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i)))))
(* 1/3 (* n0_i (pow normAngle 2)))
(*.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)))
(+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/3 (* n0_i (pow normAngle 2))))
(*.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))
(+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/3 (* n0_i (pow normAngle 2))))
(*.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))
(+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/3 (* n0_i (pow normAngle 2))))
(*.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))
(* 1/6 (* n1_i (pow normAngle 2)))
(*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))
(* n1_i (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))))
(*.f32 n1_i (fma.f32 n0_i (*.f32 (/.f32 (*.f32 normAngle normAngle) n1_i) #s(literal 1/3 binary32)) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32))))
(* n1_i (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))))
(*.f32 n1_i (fma.f32 n0_i (*.f32 (/.f32 (*.f32 normAngle normAngle) n1_i) #s(literal 1/3 binary32)) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32))))
(* n1_i (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))))
(*.f32 n1_i (fma.f32 n0_i (*.f32 (/.f32 (*.f32 normAngle normAngle) n1_i) #s(literal 1/3 binary32)) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32))))
(* 1/6 (* n1_i (pow normAngle 2)))
(*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))
(* -1 (* n1_i (+ (* -1/3 (/ (* n0_i (pow normAngle 2)) n1_i)) (* -1/6 (pow normAngle 2)))))
(neg.f32 (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32) (/.f32 (*.f32 #s(literal -1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) n1_i))))
(* -1 (* n1_i (+ (* -1/3 (/ (* n0_i (pow normAngle 2)) n1_i)) (* -1/6 (pow normAngle 2)))))
(neg.f32 (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32) (/.f32 (*.f32 #s(literal -1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) n1_i))))
(* -1 (* n1_i (+ (* -1/3 (/ (* n0_i (pow normAngle 2)) n1_i)) (* -1/6 (pow normAngle 2)))))
(neg.f32 (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32) (/.f32 (*.f32 #s(literal -1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) n1_i))))
(* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(*.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))
(* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(*.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))
(* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(*.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))
(* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(*.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))
(* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(*.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))
(* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(*.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))
(* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(*.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))
(* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(*.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))
(* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(*.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))
(* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(*.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))
(* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(*.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))
(* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(*.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))
(* -7/360 n1_i)
(*.f32 n1_i #s(literal -7/360 binary32))
(* -7/360 n1_i)
(*.f32 n1_i #s(literal -7/360 binary32))
(* -7/360 n1_i)
(*.f32 n1_i #s(literal -7/360 binary32))
(* -7/360 n1_i)
(*.f32 n1_i #s(literal -7/360 binary32))
(* -7/360 n1_i)
(*.f32 n1_i #s(literal -7/360 binary32))
(* -7/360 n1_i)
(*.f32 n1_i #s(literal -7/360 binary32))
(* -7/360 n1_i)
(*.f32 n1_i #s(literal -7/360 binary32))
(* -7/360 n1_i)
(*.f32 n1_i #s(literal -7/360 binary32))
(* -7/360 n1_i)
(*.f32 n1_i #s(literal -7/360 binary32))
(* -7/360 n1_i)
(*.f32 n1_i #s(literal -7/360 binary32))
(* -7/360 n1_i)
(*.f32 n1_i #s(literal -7/360 binary32))
(* -7/360 n1_i)
(*.f32 n1_i #s(literal -7/360 binary32))

rewrite484.0ms (3.6%)

Memory
-11.1MiB live, 375.2MiB allocated
Rules
6 012×lower-*.f64
5 990×lower-*.f32
5 908×lower-fma.f64
5 894×lower-fma.f32
2 568×lower-pow.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0104520
0138474
1592451
25277443
08872414
Stop Event
iter limit
node limit
iter limit
Counts
25 → 385
Calls
Call 1
Inputs
(-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))
(fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))
(+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) (fma.f32 u (neg.f32 n0_i) n0_i)))
#s(approx (+ (* u n1_i) (* n0_i (- 1 u))) (fma.f32 u (neg.f32 n0_i) n0_i))
(fma.f32 u (neg.f32 n0_i) n0_i)
(neg.f32 n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))))
#s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)))
#s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))
(fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)
(+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)
(+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)))
#s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i))
(neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32))))
(+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))
(*.f32 n1_i #s(literal 7/360 binary32))
(*.f32 n0_i #s(literal 1/24 binary32))
(*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))
(*.f32 n1_i #s(literal 1/6 binary32))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
(*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))
(*.f32 n1_i #s(literal -7/360 binary32))
Outputs
(+.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (*.f32 n0_i #s(literal -23/360 binary32)))
(+.f32 (*.f32 n0_i #s(literal -23/360 binary32)) (*.f32 n0_i #s(literal 1/24 binary32)))
(+.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (neg.f32 (*.f32 n0_i #s(literal 1/18 binary32))))
(+.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 (neg.f32 n0_i) #s(literal 1/18 binary32)))
(+.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 #s(literal -1/18 binary32) n0_i))
(pow.f32 (/.f32 (fma.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32))) (-.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32)) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 12167/46656000 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 n0_i #s(literal -1/45 binary32)))) #s(literal -1 binary32))
(fma.f32 n0_i #s(literal 1/24 binary32) (*.f32 n0_i #s(literal -23/360 binary32)))
(fma.f32 n0_i #s(literal -23/360 binary32) (*.f32 n0_i #s(literal 1/24 binary32)))
(fma.f32 n0_i #s(literal 1/30 binary32) (neg.f32 (*.f32 n0_i #s(literal 1/18 binary32))))
(fma.f32 n0_i #s(literal 1/30 binary32) (*.f32 (neg.f32 n0_i) #s(literal 1/18 binary32)))
(fma.f32 n0_i #s(literal 1/30 binary32) (*.f32 #s(literal -1/18 binary32) n0_i))
(fma.f32 #s(literal 1/24 binary32) n0_i (*.f32 n0_i #s(literal -23/360 binary32)))
(fma.f32 (neg.f32 n0_i) #s(literal 23/360 binary32) (*.f32 n0_i #s(literal 1/24 binary32)))
(fma.f32 #s(literal -1 binary32) (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 1/24 binary32)))
(-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (*.f32 n0_i #s(literal 23/360 binary32)))
(-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32)))
(-.f32 (/.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32)) (fma.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)))) (/.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 12167/46656000 binary32)) (fma.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)))))
(-.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)) (*.f32 n0_i #s(literal 19/180 binary32))) (/.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 529/129600 binary32)) (*.f32 n0_i #s(literal 19/180 binary32))))
(-.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))) (*.f32 n0_i #s(literal 1/120 binary32)))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32))) (-.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32)) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 12167/46656000 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 n0_i #s(literal -1/45 binary32)))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32)) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 12167/46656000 binary32))) (fma.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32))))
(/.f32 (*.f32 (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 n0_i #s(literal -1/45 binary32))) (*.f32 n0_i #s(literal 19/180 binary32)))
(/.f32 (neg.f32 (-.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32)) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 12167/46656000 binary32)))) (neg.f32 (fma.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)))))
(/.f32 (neg.f32 (*.f32 (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 n0_i #s(literal -1/45 binary32)))) (neg.f32 (*.f32 n0_i #s(literal 19/180 binary32))))
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -12167/46656000 binary32))) (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32) (-.f32 (*.f32 (*.f32 n0_i #s(literal -23/360 binary32)) (*.f32 n0_i #s(literal -23/360 binary32))) (*.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (*.f32 n0_i #s(literal -23/360 binary32))))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/27000 binary32)) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/5832 binary32))) (fma.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/30 binary32)) (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/324 binary32) (*.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)) (*.f32 (*.f32 n0_i #s(literal -23/360 binary32)) (*.f32 n0_i #s(literal -23/360 binary32)))) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (*.f32 n0_i #s(literal -23/360 binary32))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/30 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/324 binary32))) (fma.f32 n0_i #s(literal 1/30 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))
(*.f32 n0_i #s(literal -1/45 binary32))
(*.f32 (-.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32)) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 12167/46656000 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)))))
(*.f32 (*.f32 (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 n0_i #s(literal -1/45 binary32))) (/.f32 #s(literal 1 binary32) (*.f32 n0_i #s(literal 19/180 binary32))))
(+.f32 (*.f32 n0_i #s(literal 1/18 binary32)) (*.f32 n0_i #s(literal 1/120 binary32)))
(+.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (*.f32 n0_i #s(literal 1/18 binary32)))
(pow.f32 (/.f32 (fma.f32 (*.f32 n0_i #s(literal 1/18 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/18 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/5832 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/1728000 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (*.f32 n0_i #s(literal -17/360 binary32)) (*.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal -17/360 binary32)))) #s(literal -1 binary32))
(fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))
(fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))
(fma.f32 #s(literal 1/120 binary32) n0_i (*.f32 n0_i #s(literal 1/18 binary32)))
(fma.f32 #s(literal 1/18 binary32) n0_i (*.f32 n0_i #s(literal 1/120 binary32)))
(-.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32)) (*.f32 n0_i #s(literal -17/360 binary32))) (/.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/324 binary32)) (*.f32 n0_i #s(literal -17/360 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 n0_i #s(literal 1/18 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/18 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/5832 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/1728000 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (*.f32 n0_i #s(literal -17/360 binary32)) (*.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal -17/360 binary32)))))
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/5832 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/1728000 binary32))) (fma.f32 (*.f32 n0_i #s(literal 1/18 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/18 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32))))
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/5832 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/1728000 binary32))) (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/324 binary32) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32)) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (*.f32 n0_i #s(literal 1/18 binary32)))))))
(/.f32 (*.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal -17/360 binary32))) (*.f32 n0_i #s(literal -17/360 binary32)))
(/.f32 (neg.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/5832 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/1728000 binary32)))) (neg.f32 (fma.f32 (*.f32 n0_i #s(literal 1/18 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/18 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32)))))
(/.f32 (neg.f32 (*.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal -17/360 binary32)))) (neg.f32 (*.f32 n0_i #s(literal -17/360 binary32))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/324 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32))) (-.f32 (*.f32 n0_i #s(literal 1/18 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))))
(*.f32 n0_i #s(literal 23/360 binary32))
(*.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/5832 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/1728000 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 n0_i #s(literal 1/18 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/18 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32)))))
(*.f32 (*.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal -17/360 binary32))) (/.f32 #s(literal 1 binary32) (*.f32 n0_i #s(literal -17/360 binary32))))
(*.f32 #s(literal 23/360 binary32) n0_i)
(+.f32 (*.f32 n1_i #s(literal -7/2160 binary32)) (*.f32 n1_i #s(literal 1/840 binary32)))
(+.f32 (*.f32 n1_i #s(literal 1/840 binary32)) (*.f32 n1_i #s(literal -7/2160 binary32)))
(pow.f32 (/.f32 (fma.f32 (*.f32 n1_i #s(literal -7/2160 binary32)) (-.f32 (*.f32 n1_i #s(literal -7/2160 binary32)) (*.f32 n1_i #s(literal 1/840 binary32))) (*.f32 (*.f32 n1_i n1_i) #s(literal 1/705600 binary32))) (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 1/592704000 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal -343/10077696000 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (*.f32 n1_i #s(literal 67/15120 binary32)) (*.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) (*.f32 n1_i #s(literal 67/15120 binary32)))) #s(literal -1 binary32))
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))
(fma.f32 n1_i #s(literal -7/2160 binary32) (*.f32 n1_i #s(literal 1/840 binary32)))
(fma.f32 #s(literal 1/840 binary32) n1_i (*.f32 n1_i #s(literal -7/2160 binary32)))
(fma.f32 #s(literal -7/2160 binary32) n1_i (*.f32 n1_i #s(literal 1/840 binary32)))
(-.f32 (/.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 1/705600 binary32)) (*.f32 n1_i #s(literal 67/15120 binary32))) (/.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 49/4665600 binary32)) (*.f32 n1_i #s(literal 67/15120 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 n1_i #s(literal -7/2160 binary32)) (-.f32 (*.f32 n1_i #s(literal -7/2160 binary32)) (*.f32 n1_i #s(literal 1/840 binary32))) (*.f32 (*.f32 n1_i n1_i) #s(literal 1/705600 binary32))) (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 1/592704000 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal -343/10077696000 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (*.f32 n1_i #s(literal 67/15120 binary32)) (*.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) (*.f32 n1_i #s(literal 67/15120 binary32)))))
(/.f32 (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 1/592704000 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal -343/10077696000 binary32))) (fma.f32 (*.f32 n1_i #s(literal -7/2160 binary32)) (-.f32 (*.f32 n1_i #s(literal -7/2160 binary32)) (*.f32 n1_i #s(literal 1/840 binary32))) (*.f32 (*.f32 n1_i n1_i) #s(literal 1/705600 binary32))))
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(/.f32 (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 1/216 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/27 binary32))) (fma.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (-.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32))))
(/.f32 (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 1/216 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/27 binary32))) (fma.f32 (*.f32 n1_i n1_i) #s(literal 1/36 binary32) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)) (*.f32 n0_i (*.f32 #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)) (*.f32 (*.f32 n1_i n1_i) #s(literal 1/36 binary32))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i)))
(/.f32 (neg.f32 (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 1/216 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/27 binary32)))) (neg.f32 (fma.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (-.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)))))
(/.f32 (neg.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)) (*.f32 (*.f32 n1_i n1_i) #s(literal 1/36 binary32)))) (neg.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i))))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 1/36 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32))) (-.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))))
(*.f32 (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 1/216 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/27 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (-.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)))))
(*.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)) (*.f32 (*.f32 n1_i n1_i) #s(literal 1/36 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i))))
(+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32))))
(+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal 1/3 binary32))))
(+.f32 (*.f32 (*.f32 n0_i #s(literal 1/3 binary32)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 normAngle normAngle)))
(+.f32 (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 n0_i #s(literal 1/3 binary32)) (*.f32 normAngle normAngle)))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal 1/3 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal 1/3 binary32))))
(fma.f32 (*.f32 n0_i #s(literal 1/3 binary32)) (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 normAngle normAngle)))
(fma.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) (*.f32 (*.f32 n0_i #s(literal 1/3 binary32)) (*.f32 normAngle normAngle)))
(/.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 1/216 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/27 binary32)))) (fma.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (-.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32))))
(/.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)) (*.f32 (*.f32 n1_i n1_i) #s(literal 1/36 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i)))
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 1/216 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/27 binary32))) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (-.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32))))
(/.f32 (*.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)) (*.f32 (*.f32 n1_i n1_i) #s(literal 1/36 binary32))) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i)))
(*.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))
(*.f32 (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) normAngle)
(*.f32 n1_i #s(literal -7/360 binary32))
(*.f32 #s(literal -7/360 binary32) n1_i)

eval305.0ms (2.2%)

Memory
35.3MiB live, 277.1MiB allocated
Compiler

Compiled 45 998 to 2 884 computations (93.7% saved)

prune304.0ms (2.2%)

Memory
4.0MiB live, 512.6MiB allocated
Pruning

28 alts after pruning (22 fresh and 6 done)

PrunedKeptTotal
New1 301121 313
Fresh31013
Picked325
Done044
Total1 307281 335
Accuracy
100.0%
Counts
1 335 → 28
Alt Table
Click to see full alt table
StatusAccuracyProgram
98.6%
#s(approx (+ (* (/ (sin (* u normAngle)) (sin normAngle)) n1_i) (/ (* (sin (+ (* normAngle (neg u)) normAngle)) n0_i) (sin normAngle))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
99.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))))
99.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (neg.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal -31/15120 binary32) #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))))))))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
99.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (+ (neg (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* (* normAngle normAngle) (neg (+ (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (+ (* n1_i 1/840) (* n1_i -7/2160))))) (* n1_i 7/360))) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
99.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (neg (+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18))) (* n1_i -7/360))) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
99.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (neg (+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18))) (* n1_i -7/360))) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
99.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
74.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))) n0_i))
98.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
98.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
83.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 u n1_i)))
45.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
34.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))))
99.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) n0_i)))
99.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)))
98.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle normAngle)))) n0_i)))
98.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u #s(approx (+ (- n1_i n0_i) (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* normAngle normAngle))) (-.f32 n1_i n0_i))) n0_i)))
45.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (/ (* n1_i (* normAngle u)) (sin normAngle)) (fma.f32 (*.f32 (fma.f32 u (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (*.f32 normAngle normAngle))) #s(literal 7/360 binary32))) normAngle) normAngle (*.f32 u n1_i)))))
45.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (/ (* n1_i (* normAngle u)) (sin normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 (fma.f32 u (*.f32 n1_i #s(literal 1/840 binary32)) (*.f32 (*.f32 u n1_i) #s(literal -7/2160 binary32))) (*.f32 normAngle (neg.f32 normAngle)))))) (*.f32 u n1_i)))))
55.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))))
99.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (*.f32 (neg.f32 n1_i) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32) #s(literal -1 binary32)) (/.f32 (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) (neg.f32 n1_i)))))))
45.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) n1_i)))))
55.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) #s(approx (+ (* n0_i (* u (+ (* (* normAngle normAngle) 1/3) -1))) n0_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))
55.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) (fma.f32 u (neg.f32 n0_i) n0_i)))
98.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) (*.f32 n1_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u))))
7.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) #s(approx (+ (* u (neg n0_i)) n0_i) (*.f32 n0_i (neg.f32 u)))))
45.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
55.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (+ (* u (neg normAngle)) normAngle)) (/ n0_i (sin normAngle))) (fma.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (fma.f32 n0_i (neg.f32 u) n0_i))))
Compiler

Compiled 1 651 to 565 computations (65.8% saved)

regimes80.0ms (0.6%)

Memory
-28.6MiB live, 171.2MiB allocated
Counts
51 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) #s(approx (+ (* u (neg n0_i)) n0_i) (*.f32 n0_i (neg.f32 u)))))
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(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i))
(fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i))
Calls

5 calls:

18.0ms
n1_i
17.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
14.0ms
n0_i
14.0ms
u
13.0ms
normAngle
Results
AccuracySegmentsBranch
99.6%1normAngle
99.6%1u
99.6%1n0_i
99.6%1n1_i
99.6%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes90.0ms (0.7%)

Memory
-5.0MiB live, 142.1MiB allocated
Counts
46 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) #s(approx (+ (* u (neg n0_i)) n0_i) (*.f32 n0_i (neg.f32 u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) (fma.f32 u (neg.f32 n0_i) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) #s(approx (+ (* n0_i (* u (+ (* (* normAngle normAngle) 1/3) -1))) n0_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))
#s(approx (+ (* (/ (sin (* u normAngle)) (sin normAngle)) n1_i) (/ (* (sin (+ (* normAngle (neg u)) normAngle)) n0_i) (sin normAngle))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u #s(approx (+ (- n1_i n0_i) (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* normAngle normAngle))) (-.f32 n1_i n0_i))) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) n1_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (/ (* n1_i (* normAngle u)) (sin normAngle)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 1 binary32) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) (*.f32 n1_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle normAngle)))) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (/ (* n1_i (* normAngle u)) (sin normAngle)) (fma.f32 (*.f32 (fma.f32 u (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (*.f32 normAngle normAngle))) #s(literal 7/360 binary32))) normAngle) normAngle (*.f32 u n1_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (neg (+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18))) (* n1_i -7/360))) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (neg (+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18))) (* n1_i -7/360))) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (+ (* u (neg normAngle)) normAngle)) (/ n0_i (sin normAngle))) (fma.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (fma.f32 n0_i (neg.f32 u) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (+ (neg (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* (* normAngle normAngle) (neg (+ (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (+ (* n1_i 1/840) (* n1_i -7/2160))))) (* n1_i 7/360))) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (*.f32 (neg.f32 n1_i) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32) #s(literal -1 binary32)) (/.f32 (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) (neg.f32 n1_i)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (neg.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal -31/15120 binary32) #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))))))))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (/ (* n1_i (* normAngle u)) (sin normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 (fma.f32 u (*.f32 n1_i #s(literal 1/840 binary32)) (*.f32 (*.f32 u n1_i) #s(literal -7/2160 binary32))) (*.f32 normAngle (neg.f32 normAngle)))))) (*.f32 u n1_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32))))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 #s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (neg.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal -31/15120 binary32) #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))))))))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
Calls

5 calls:

25.0ms
n0_i
25.0ms
n1_i
12.0ms
normAngle
12.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
12.0ms
u
Results
AccuracySegmentsBranch
99.6%1normAngle
99.6%1u
99.6%1n0_i
99.6%1n1_i
99.6%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes49.0ms (0.4%)

Memory
-5.0MiB live, 114.9MiB allocated
Counts
32 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) #s(approx (+ (* u (neg n0_i)) n0_i) (*.f32 n0_i (neg.f32 u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) (fma.f32 u (neg.f32 n0_i) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) #s(approx (+ (* n0_i (* u (+ (* (* normAngle normAngle) 1/3) -1))) n0_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))
#s(approx (+ (* (/ (sin (* u normAngle)) (sin normAngle)) n1_i) (/ (* (sin (+ (* normAngle (neg u)) normAngle)) n0_i) (sin normAngle))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u #s(approx (+ (- n1_i n0_i) (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* normAngle normAngle))) (-.f32 n1_i n0_i))) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) n1_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (/ (* n1_i (* normAngle u)) (sin normAngle)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 1 binary32) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) (*.f32 n1_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle normAngle)))) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (/ (* n1_i (* normAngle u)) (sin normAngle)) (fma.f32 (*.f32 (fma.f32 u (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (*.f32 normAngle normAngle))) #s(literal 7/360 binary32))) normAngle) normAngle (*.f32 u n1_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (neg (+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18))) (* n1_i -7/360))) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (neg (+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18))) (* n1_i -7/360))) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (+ (* u (neg normAngle)) normAngle)) (/ n0_i (sin normAngle))) (fma.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (fma.f32 n0_i (neg.f32 u) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (+ (neg (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* (* normAngle normAngle) (neg (+ (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (+ (* n1_i 1/840) (* n1_i -7/2160))))) (* n1_i 7/360))) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (*.f32 (neg.f32 n1_i) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32) #s(literal -1 binary32)) (/.f32 (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) (neg.f32 n1_i)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (+ (neg (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* (* normAngle normAngle) (neg (+ (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (+ (* n1_i 1/840) (* n1_i -7/2160))))) (* n1_i 7/360))) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
Calls

5 calls:

10.0ms
n0_i
10.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
9.0ms
normAngle
9.0ms
u
9.0ms
n1_i
Results
AccuracySegmentsBranch
99.5%1normAngle
99.5%1u
99.5%1n0_i
99.5%1n1_i
99.5%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes67.0ms (0.5%)

Memory
-2.4MiB live, 74.7MiB allocated
Counts
28 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) #s(approx (+ (* u (neg n0_i)) n0_i) (*.f32 n0_i (neg.f32 u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) (fma.f32 u (neg.f32 n0_i) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) #s(approx (+ (* n0_i (* u (+ (* (* normAngle normAngle) 1/3) -1))) n0_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))
#s(approx (+ (* (/ (sin (* u normAngle)) (sin normAngle)) n1_i) (/ (* (sin (+ (* normAngle (neg u)) normAngle)) n0_i) (sin normAngle))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u #s(approx (+ (- n1_i n0_i) (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* normAngle normAngle))) (-.f32 n1_i n0_i))) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) n1_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (/ (* n1_i (* normAngle u)) (sin normAngle)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 1 binary32) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) (*.f32 n1_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle normAngle)))) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (/ (* n1_i (* normAngle u)) (sin normAngle)) (fma.f32 (*.f32 (fma.f32 u (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (*.f32 normAngle normAngle))) #s(literal 7/360 binary32))) normAngle) normAngle (*.f32 u n1_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (neg (+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18))) (* n1_i -7/360))) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (neg (+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18))) (* n1_i -7/360))) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (+ (* u (neg normAngle)) normAngle)) (/ n0_i (sin normAngle))) (fma.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (fma.f32 n0_i (neg.f32 u) n0_i))))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (neg (+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18))) (* n1_i -7/360))) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
Calls

5 calls:

32.0ms
u
10.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
8.0ms
n1_i
8.0ms
n0_i
8.0ms
normAngle
Results
AccuracySegmentsBranch
99.5%1normAngle
99.5%1u
99.5%1n0_i
99.5%1n1_i
99.5%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes51.0ms (0.4%)

Memory
25.3MiB live, 65.6MiB allocated
Counts
26 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) #s(approx (+ (* u (neg n0_i)) n0_i) (*.f32 n0_i (neg.f32 u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) (fma.f32 u (neg.f32 n0_i) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) #s(approx (+ (* n0_i (* u (+ (* (* normAngle normAngle) 1/3) -1))) n0_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))
#s(approx (+ (* (/ (sin (* u normAngle)) (sin normAngle)) n1_i) (/ (* (sin (+ (* normAngle (neg u)) normAngle)) n0_i) (sin normAngle))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u #s(approx (+ (- n1_i n0_i) (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* normAngle normAngle))) (-.f32 n1_i n0_i))) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) n1_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (/ (* n1_i (* normAngle u)) (sin normAngle)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 1 binary32) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) (*.f32 n1_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle normAngle)))) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (/ (* n1_i (* normAngle u)) (sin normAngle)) (fma.f32 (*.f32 (fma.f32 u (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (*.f32 normAngle normAngle))) #s(literal 7/360 binary32))) normAngle) normAngle (*.f32 u n1_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (neg (+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18))) (* n1_i -7/360))) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (neg (+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18))) (* n1_i -7/360))) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
Calls

5 calls:

19.0ms
n0_i
8.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
8.0ms
u
7.0ms
n1_i
7.0ms
normAngle
Results
AccuracySegmentsBranch
99.5%1normAngle
99.5%1u
99.5%1n0_i
99.5%1n1_i
99.5%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes41.0ms (0.3%)

Memory
-17.5MiB live, 96.7MiB allocated
Counts
25 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) #s(approx (+ (* u (neg n0_i)) n0_i) (*.f32 n0_i (neg.f32 u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) (fma.f32 u (neg.f32 n0_i) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) #s(approx (+ (* n0_i (* u (+ (* (* normAngle normAngle) 1/3) -1))) n0_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))
#s(approx (+ (* (/ (sin (* u normAngle)) (sin normAngle)) n1_i) (/ (* (sin (+ (* normAngle (neg u)) normAngle)) n0_i) (sin normAngle))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u #s(approx (+ (- n1_i n0_i) (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* normAngle normAngle))) (-.f32 n1_i n0_i))) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) n1_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (/ (* n1_i (* normAngle u)) (sin normAngle)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 1 binary32) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) (*.f32 n1_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle normAngle)))) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (/ (* n1_i (* normAngle u)) (sin normAngle)) (fma.f32 (*.f32 (fma.f32 u (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (*.f32 normAngle normAngle))) #s(literal 7/360 binary32))) normAngle) normAngle (*.f32 u n1_i)))))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
Calls

5 calls:

8.0ms
n0_i
8.0ms
normAngle
7.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
7.0ms
n1_i
7.0ms
u
Results
AccuracySegmentsBranch
99.4%1normAngle
99.4%1u
99.4%1n0_i
99.4%1n1_i
99.4%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes88.0ms (0.6%)

Memory
-11.5MiB live, 68.1MiB allocated
Counts
20 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) #s(approx (+ (* u (neg n0_i)) n0_i) (*.f32 n0_i (neg.f32 u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) (fma.f32 u (neg.f32 n0_i) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) #s(approx (+ (* n0_i (* u (+ (* (* normAngle normAngle) 1/3) -1))) n0_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))
#s(approx (+ (* (/ (sin (* u normAngle)) (sin normAngle)) n1_i) (/ (* (sin (+ (* normAngle (neg u)) normAngle)) n0_i) (sin normAngle))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u #s(approx (+ (- n1_i n0_i) (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* normAngle normAngle))) (-.f32 n1_i n0_i))) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) n1_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (/ (* n1_i (* normAngle u)) (sin normAngle)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 1 binary32) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) (*.f32 n1_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle normAngle)))) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i))))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i))))
Calls

5 calls:

35.0ms
normAngle
33.0ms
n1_i
6.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
6.0ms
u
6.0ms
n0_i
Results
AccuracySegmentsBranch
99.2%1normAngle
99.2%1u
99.2%1n0_i
99.2%1n1_i
99.2%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes33.0ms (0.2%)

Memory
7.8MiB live, 84.1MiB allocated
Counts
19 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) #s(approx (+ (* u (neg n0_i)) n0_i) (*.f32 n0_i (neg.f32 u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) (fma.f32 u (neg.f32 n0_i) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) #s(approx (+ (* n0_i (* u (+ (* (* normAngle normAngle) 1/3) -1))) n0_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))
#s(approx (+ (* (/ (sin (* u normAngle)) (sin normAngle)) n1_i) (/ (* (sin (+ (* normAngle (neg u)) normAngle)) n0_i) (sin normAngle))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u #s(approx (+ (- n1_i n0_i) (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* normAngle normAngle))) (-.f32 n1_i n0_i))) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) n1_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (/ (* n1_i (* normAngle u)) (sin normAngle)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 1 binary32) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) (*.f32 n1_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle normAngle)))) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i))))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)))
Calls

5 calls:

7.0ms
n0_i
7.0ms
normAngle
6.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
6.0ms
n1_i
6.0ms
u
Results
AccuracySegmentsBranch
99.0%1normAngle
99.0%1u
99.0%1n0_i
99.0%1n1_i
99.0%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes36.0ms (0.3%)

Memory
-8.8MiB live, 78.3MiB allocated
Counts
17 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) #s(approx (+ (* u (neg n0_i)) n0_i) (*.f32 n0_i (neg.f32 u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) (fma.f32 u (neg.f32 n0_i) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) #s(approx (+ (* n0_i (* u (+ (* (* normAngle normAngle) 1/3) -1))) n0_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))
#s(approx (+ (* (/ (sin (* u normAngle)) (sin normAngle)) n1_i) (/ (* (sin (+ (* normAngle (neg u)) normAngle)) n0_i) (sin normAngle))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u #s(approx (+ (- n1_i n0_i) (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* normAngle normAngle))) (-.f32 n1_i n0_i))) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) n1_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (/ (* n1_i (* normAngle u)) (sin normAngle)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 1 binary32) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) (*.f32 n1_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle normAngle)))) n0_i)))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle normAngle)))) n0_i)))
Calls

5 calls:

12.0ms
n0_i
6.0ms
normAngle
5.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
5.0ms
u
5.0ms
n1_i
Results
AccuracySegmentsBranch
98.6%1normAngle
98.6%1u
98.6%1n0_i
98.6%1n1_i
98.6%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes29.0ms (0.2%)

Memory
-0.2MiB live, 76.5MiB allocated
Counts
16 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) #s(approx (+ (* u (neg n0_i)) n0_i) (*.f32 n0_i (neg.f32 u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) (fma.f32 u (neg.f32 n0_i) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) #s(approx (+ (* n0_i (* u (+ (* (* normAngle normAngle) 1/3) -1))) n0_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))
#s(approx (+ (* (/ (sin (* u normAngle)) (sin normAngle)) n1_i) (/ (* (sin (+ (* normAngle (neg u)) normAngle)) n0_i) (sin normAngle))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u #s(approx (+ (- n1_i n0_i) (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* normAngle normAngle))) (-.f32 n1_i n0_i))) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32)) n1_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (/ (* n1_i (* normAngle u)) (sin normAngle)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 1 binary32) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) (*.f32 n1_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u))))
Outputs
#s(approx (+ (* (/ (sin (* u normAngle)) (sin normAngle)) n1_i) (/ (* (sin (+ (* normAngle (neg u)) normAngle)) n0_i) (sin normAngle))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
Calls

5 calls:

7.0ms
normAngle
6.0ms
n1_i
5.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
5.0ms
u
5.0ms
n0_i
Results
AccuracySegmentsBranch
98.6%1normAngle
98.6%1u
98.6%1n0_i
98.6%1n1_i
98.6%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes12.0ms (0.1%)

Memory
34.6MiB live, 34.6MiB allocated
Counts
5 → 3
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) #s(approx (+ (* u (neg n0_i)) n0_i) (*.f32 n0_i (neg.f32 u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) (fma.f32 u (neg.f32 n0_i) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) #s(approx (+ (* (- n1_i n0_i) u) (+ (* (+ (* n0_i 1/3) (* n1_i 1/6)) (* (* normAngle normAngle) u)) n0_i)) #s(approx (+ (* n0_i (* u (+ (* (* normAngle normAngle) 1/3) -1))) n0_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)))
Calls

5 calls:

2.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
2.0ms
n0_i
2.0ms
normAngle
2.0ms
u
2.0ms
n1_i
Results
AccuracySegmentsBranch
55.3%1normAngle
55.3%1u
76.5%3n0_i
74.4%3n1_i
55.3%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes13.0ms (0.1%)

Memory
-13.8MiB live, 26.0MiB allocated
Accuracy

Total -11.9b remaining (-67.8%)

Threshold costs -11.9b (-67.8%)

Counts
2 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (* n0_i (- 1 u))) #s(approx (+ (* u (neg n0_i)) n0_i) (*.f32 n0_i (neg.f32 u)))))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
Calls

5 calls:

6.0ms
n0_i
2.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
1.0ms
n1_i
1.0ms
u
1.0ms
normAngle
Results
AccuracySegmentsBranch
45.0%1u
45.0%1normAngle
45.0%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
45.0%1n1_i
45.0%1n0_i
Compiler

Compiled 49 to 33 computations (32.7% saved)

bsearch0.0ms (0%)

Memory
1.0MiB live, 1.0MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
0.0ms
2.0398156978622138e-25
5.843276135132498e-25
0.0ms
-6.740101411589054e-23
-6.486824680649002e-23
Compiler

Compiled 32 to 24 computations (25% saved)

simplify20.0ms (0.1%)

Memory
-5.1MiB live, 30.7MiB allocated
Algorithm
egg-herbie
Rules
48×*-commutative_binary32
26×+-commutative_binary32
18×sub-neg_binary32
16×neg-sub0_binary32
16×neg-mul-1_binary32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0175921
1209921
2222921
3237921
4245921
5250921
6252921
Stop Event
saturated
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (neg.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal -31/15120 binary32) #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))))))))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (+ (neg (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* (* normAngle normAngle) (neg (+ (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (+ (* n1_i 1/840) (* n1_i -7/2160))))) (* n1_i 7/360))) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (neg (+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18))) (* n1_i -7/360))) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (neg (+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18))) (* n1_i -7/360))) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle normAngle)))) n0_i)))
#s(approx (+ (* (/ (sin (* u normAngle)) (sin normAngle)) n1_i) (/ (* (sin (+ (* normAngle (neg u)) normAngle)) n0_i) (sin normAngle))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(if (<=.f32 n0_i #s(literal -10299661/158456325028528675187087900672 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i))) (if (<=.f32 n0_i #s(literal 2028241/5070602400912917605986812821504 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 7/360 binary32) (neg.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal -31/15120 binary32) #s(approx (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (*.f32 n0_i #s(literal -2/945 binary32))))))))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (+ (neg (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* (* normAngle normAngle) (neg (+ (- (* n0_i -1/720) (+ (* -1/6 (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18)))) (+ (* n0_i -1/5040) (* n0_i -1/360)))) (+ (* n1_i 1/840) (* n1_i -7/2160))))) (* n1_i 7/360))) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (neg (+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18))) (* n1_i -7/360))) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(approx (neg (+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* n0_i 1/18))) (* n1_i -7/360))) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u #s(approx (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle)))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 u (*.f32 normAngle normAngle)) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 n0_i (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n1_i #s(literal 1/6 binary32)))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle normAngle)))) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u (+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) (+.f32 n0_i (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) #s(approx (+ (* n0_i 1/3) (* n1_i 1/6)) (*.f32 n0_i #s(literal 1/3 binary32)))))))))
#s(approx (+ (* (/ (sin (* u normAngle)) (sin normAngle)) n1_i) (/ (* (sin (+ (* normAngle (neg u)) normAngle)) n0_i) (sin normAngle))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(if (<=.f32 n0_i #s(literal -10299661/158456325028528675187087900672 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i))) (if (<=.f32 n0_i #s(literal 2028241/5070602400912917605986812821504 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)))))
(if (<=.f32 n0_i #s(literal -10299661/158456325028528675187087900672 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i))) (if (<=.f32 n0_i #s(literal 2028241/5070602400912917605986812821504 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u n1_i))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* u n1_i)) (*.f32 u n1_i)))

soundness1.5s (11.2%)

Memory
7.5MiB live, 1 477.5MiB allocated
Rules
14 036×lower-fma.f64
14 036×lower-fma.f32
13 590×lower-fma.f64
13 590×lower-fma.f32
12 074×lower-fma.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
080113877
1278513178
0835012571
01763
02953
18353
246952
3484552
0848951
069812981
1231311993
0812011112
047610533
1157810050
2564110002
084679406
076410
0111371
1421359
23456351
08908336
0104520
0138474
1592451
25277443
08872414
03212830
19872714
233852654
081242540
Stop Event
fuel
iter limit
node limit
iter limit
node limit
iter limit
iter limit
node limit
iter limit
iter limit
node limit
iter limit
node limit
iter limit
node limit
iter limit
iter limit
node limit
Compiler

Compiled 583 to 278 computations (52.3% saved)

preprocess66.0ms (0.5%)

Memory
17.5MiB live, 134.0MiB allocated
Remove

(abs normAngle)

Compiler

Compiled 820 to 310 computations (62.2% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated

Profiling

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