
(FPCore (x y z t) :precision binary64 (+ (* x y) (* z t)))
double code(double x, double y, double z, double t) {
return (x * y) + (z * t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * y) + (z * t)
end function
public static double code(double x, double y, double z, double t) {
return (x * y) + (z * t);
}
def code(x, y, z, t): return (x * y) + (z * t)
function code(x, y, z, t) return Float64(Float64(x * y) + Float64(z * t)) end
function tmp = code(x, y, z, t) tmp = (x * y) + (z * t); end
code[x_, y_, z_, t_] := N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + z \cdot t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (* x y) (* z t)))
double code(double x, double y, double z, double t) {
return (x * y) + (z * t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * y) + (z * t)
end function
public static double code(double x, double y, double z, double t) {
return (x * y) + (z * t);
}
def code(x, y, z, t): return (x * y) + (z * t)
function code(x, y, z, t) return Float64(Float64(x * y) + Float64(z * t)) end
function tmp = code(x, y, z, t) tmp = (x * y) + (z * t); end
code[x_, y_, z_, t_] := N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + z \cdot t
\end{array}
(FPCore (x y z t) :precision binary64 (fma y x (* z t)))
double code(double x, double y, double z, double t) {
return fma(y, x, (z * t));
}
function code(x, y, z, t) return fma(y, x, Float64(z * t)) end
code[x_, y_, z_, t_] := N[(y * x + N[(z * t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, x, z \cdot t\right)
\end{array}
Initial program 99.2%
lift-+.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6499.6
Applied rewrites99.6%
(FPCore (x y z t) :precision binary64 (if (<= (* z t) -50000.0) (* z t) (if (<= (* z t) 1e-28) (* y x) (* z t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -50000.0) {
tmp = z * t;
} else if ((z * t) <= 1e-28) {
tmp = y * x;
} else {
tmp = z * t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= (-50000.0d0)) then
tmp = z * t
else if ((z * t) <= 1d-28) then
tmp = y * x
else
tmp = z * t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -50000.0) {
tmp = z * t;
} else if ((z * t) <= 1e-28) {
tmp = y * x;
} else {
tmp = z * t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z * t) <= -50000.0: tmp = z * t elif (z * t) <= 1e-28: tmp = y * x else: tmp = z * t return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= -50000.0) tmp = Float64(z * t); elseif (Float64(z * t) <= 1e-28) tmp = Float64(y * x); else tmp = Float64(z * t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z * t) <= -50000.0) tmp = z * t; elseif ((z * t) <= 1e-28) tmp = y * x; else tmp = z * t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], -50000.0], N[(z * t), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 1e-28], N[(y * x), $MachinePrecision], N[(z * t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -50000:\\
\;\;\;\;z \cdot t\\
\mathbf{elif}\;z \cdot t \leq 10^{-28}:\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;z \cdot t\\
\end{array}
\end{array}
if (*.f64 z t) < -5e4 or 9.99999999999999971e-29 < (*.f64 z t) Initial program 98.6%
Taylor expanded in t around inf
lower-*.f6478.0
Applied rewrites78.0%
if -5e4 < (*.f64 z t) < 9.99999999999999971e-29Initial program 100.0%
Taylor expanded in t around 0
lower-*.f6481.6
Applied rewrites81.6%
Final simplification79.6%
(FPCore (x y z t) :precision binary64 (* z t))
double code(double x, double y, double z, double t) {
return z * t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = z * t
end function
public static double code(double x, double y, double z, double t) {
return z * t;
}
def code(x, y, z, t): return z * t
function code(x, y, z, t) return Float64(z * t) end
function tmp = code(x, y, z, t) tmp = z * t; end
code[x_, y_, z_, t_] := N[(z * t), $MachinePrecision]
\begin{array}{l}
\\
z \cdot t
\end{array}
Initial program 99.2%
Taylor expanded in t around inf
lower-*.f6454.2
Applied rewrites54.2%
Final simplification54.2%
herbie shell --seed 2024228
(FPCore (x y z t)
:name "Linear.V2:$cdot from linear-1.19.1.3, A"
:precision binary64
(+ (* x y) (* z t)))