
(FPCore (x y z t) :precision binary64 (* (* (- (* x 0.5) y) (sqrt (* z 2.0))) (exp (/ (* t t) 2.0))))
double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * sqrt((z * 2.0))) * exp(((t * t) / 2.0));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * 0.5d0) - y) * sqrt((z * 2.0d0))) * exp(((t * t) / 2.0d0))
end function
public static double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * Math.sqrt((z * 2.0))) * Math.exp(((t * t) / 2.0));
}
def code(x, y, z, t): return (((x * 0.5) - y) * math.sqrt((z * 2.0))) * math.exp(((t * t) / 2.0))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * 0.5) - y) * sqrt(Float64(z * 2.0))) * exp(Float64(Float64(t * t) / 2.0))) end
function tmp = code(x, y, z, t) tmp = (((x * 0.5) - y) * sqrt((z * 2.0))) * exp(((t * t) / 2.0)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Exp[N[(N[(t * t), $MachinePrecision] / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot e^{\frac{t \cdot t}{2}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (* (* (- (* x 0.5) y) (sqrt (* z 2.0))) (exp (/ (* t t) 2.0))))
double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * sqrt((z * 2.0))) * exp(((t * t) / 2.0));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * 0.5d0) - y) * sqrt((z * 2.0d0))) * exp(((t * t) / 2.0d0))
end function
public static double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * Math.sqrt((z * 2.0))) * Math.exp(((t * t) / 2.0));
}
def code(x, y, z, t): return (((x * 0.5) - y) * math.sqrt((z * 2.0))) * math.exp(((t * t) / 2.0))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * 0.5) - y) * sqrt(Float64(z * 2.0))) * exp(Float64(Float64(t * t) / 2.0))) end
function tmp = code(x, y, z, t) tmp = (((x * 0.5) - y) * sqrt((z * 2.0))) * exp(((t * t) / 2.0)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Exp[N[(N[(t * t), $MachinePrecision] / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot e^{\frac{t \cdot t}{2}}
\end{array}
(FPCore (x y z t) :precision binary64 (* (- (* x 0.5) y) (* (sqrt (* 2.0 z)) (exp (* 0.5 (* t t))))))
double code(double x, double y, double z, double t) {
return ((x * 0.5) - y) * (sqrt((2.0 * z)) * exp((0.5 * (t * t))));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * 0.5d0) - y) * (sqrt((2.0d0 * z)) * exp((0.5d0 * (t * t))))
end function
public static double code(double x, double y, double z, double t) {
return ((x * 0.5) - y) * (Math.sqrt((2.0 * z)) * Math.exp((0.5 * (t * t))));
}
def code(x, y, z, t): return ((x * 0.5) - y) * (math.sqrt((2.0 * z)) * math.exp((0.5 * (t * t))))
function code(x, y, z, t) return Float64(Float64(Float64(x * 0.5) - y) * Float64(sqrt(Float64(2.0 * z)) * exp(Float64(0.5 * Float64(t * t))))) end
function tmp = code(x, y, z, t) tmp = ((x * 0.5) - y) * (sqrt((2.0 * z)) * exp((0.5 * (t * t)))); end
code[x_, y_, z_, t_] := N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[(N[Sqrt[N[(2.0 * z), $MachinePrecision]], $MachinePrecision] * N[Exp[N[(0.5 * N[(t * t), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 0.5 - y\right) \cdot \left(\sqrt{2 \cdot z} \cdot e^{0.5 \cdot \left(t \cdot t\right)}\right)
\end{array}
Initial program 98.6%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
lift-sqrt.f64N/A
lift-exp.f64N/A
lift-/.f64N/A
exp-sqrtN/A
sqrt-unprodN/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-exp.f6499.8
Applied rewrites99.8%
lift-sqrt.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*r*N/A
*-commutativeN/A
lift-*.f64N/A
sqrt-prodN/A
lift-sqrt.f64N/A
lift-exp.f64N/A
exp-sqrtN/A
lift-*.f64N/A
lift-*.f64N/A
div-invN/A
metadata-evalN/A
*-commutativeN/A
lift-*.f64N/A
lift-exp.f64N/A
lower-*.f6499.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (* x 0.5) y)) (t_2 (sqrt (* 2.0 z))))
(if (<= (exp (/ (* t t) 2.0)) 2.0)
(* t_2 (* t_1 (fma t (* 0.5 t) 1.0)))
(* t_2 (* t_1 (* (* t t) (* t (* t 0.125))))))))
double code(double x, double y, double z, double t) {
double t_1 = (x * 0.5) - y;
double t_2 = sqrt((2.0 * z));
double tmp;
if (exp(((t * t) / 2.0)) <= 2.0) {
tmp = t_2 * (t_1 * fma(t, (0.5 * t), 1.0));
} else {
tmp = t_2 * (t_1 * ((t * t) * (t * (t * 0.125))));
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x * 0.5) - y) t_2 = sqrt(Float64(2.0 * z)) tmp = 0.0 if (exp(Float64(Float64(t * t) / 2.0)) <= 2.0) tmp = Float64(t_2 * Float64(t_1 * fma(t, Float64(0.5 * t), 1.0))); else tmp = Float64(t_2 * Float64(t_1 * Float64(Float64(t * t) * Float64(t * Float64(t * 0.125))))); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(2.0 * z), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[N[Exp[N[(N[(t * t), $MachinePrecision] / 2.0), $MachinePrecision]], $MachinePrecision], 2.0], N[(t$95$2 * N[(t$95$1 * N[(t * N[(0.5 * t), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$2 * N[(t$95$1 * N[(N[(t * t), $MachinePrecision] * N[(t * N[(t * 0.125), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot 0.5 - y\\
t_2 := \sqrt{2 \cdot z}\\
\mathbf{if}\;e^{\frac{t \cdot t}{2}} \leq 2:\\
\;\;\;\;t\_2 \cdot \left(t\_1 \cdot \mathsf{fma}\left(t, 0.5 \cdot t, 1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2 \cdot \left(t\_1 \cdot \left(\left(t \cdot t\right) \cdot \left(t \cdot \left(t \cdot 0.125\right)\right)\right)\right)\\
\end{array}
\end{array}
if (exp.f64 (/.f64 (*.f64 t t) #s(literal 2 binary64))) < 2Initial program 99.6%
Taylor expanded in t around 0
+-commutativeN/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6499.4
Applied rewrites99.4%
Taylor expanded in t around 0
Applied rewrites99.2%
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f6499.2
lift-*.f64N/A
*-commutativeN/A
lift-*.f6499.2
Applied rewrites99.2%
if 2 < (exp.f64 (/.f64 (*.f64 t t) #s(literal 2 binary64))) Initial program 97.6%
Taylor expanded in t around 0
+-commutativeN/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6485.1
Applied rewrites85.1%
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
Applied rewrites88.1%
Taylor expanded in t around inf
Applied rewrites88.1%
Final simplification93.7%
(FPCore (x y z t) :precision binary64 (* (- (* x 0.5) y) (sqrt (* 2.0 (* z (exp (* t t)))))))
double code(double x, double y, double z, double t) {
return ((x * 0.5) - y) * sqrt((2.0 * (z * exp((t * t)))));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * 0.5d0) - y) * sqrt((2.0d0 * (z * exp((t * t)))))
end function
public static double code(double x, double y, double z, double t) {
return ((x * 0.5) - y) * Math.sqrt((2.0 * (z * Math.exp((t * t)))));
}
def code(x, y, z, t): return ((x * 0.5) - y) * math.sqrt((2.0 * (z * math.exp((t * t)))))
function code(x, y, z, t) return Float64(Float64(Float64(x * 0.5) - y) * sqrt(Float64(2.0 * Float64(z * exp(Float64(t * t)))))) end
function tmp = code(x, y, z, t) tmp = ((x * 0.5) - y) * sqrt((2.0 * (z * exp((t * t))))); end
code[x_, y_, z_, t_] := N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(z * N[Exp[N[(t * t), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 0.5 - y\right) \cdot \sqrt{2 \cdot \left(z \cdot e^{t \cdot t}\right)}
\end{array}
Initial program 98.6%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
lift-sqrt.f64N/A
lift-exp.f64N/A
lift-/.f64N/A
exp-sqrtN/A
sqrt-unprodN/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-exp.f6499.8
Applied rewrites99.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (fma t (* 0.5 t) 1.0))
(t_2 (sqrt (* 2.0 z)))
(t_3 (- (* x 0.5) y)))
(if (<= (* t t) 5e+139)
(* t_2 (* t_3 t_1))
(if (<= (* t t) 1e+254)
(* (- y) (* t_2 (fma (* t t) (fma t (* t 0.125) 0.5) 1.0)))
(* t_3 (* t_2 t_1))))))
double code(double x, double y, double z, double t) {
double t_1 = fma(t, (0.5 * t), 1.0);
double t_2 = sqrt((2.0 * z));
double t_3 = (x * 0.5) - y;
double tmp;
if ((t * t) <= 5e+139) {
tmp = t_2 * (t_3 * t_1);
} else if ((t * t) <= 1e+254) {
tmp = -y * (t_2 * fma((t * t), fma(t, (t * 0.125), 0.5), 1.0));
} else {
tmp = t_3 * (t_2 * t_1);
}
return tmp;
}
function code(x, y, z, t) t_1 = fma(t, Float64(0.5 * t), 1.0) t_2 = sqrt(Float64(2.0 * z)) t_3 = Float64(Float64(x * 0.5) - y) tmp = 0.0 if (Float64(t * t) <= 5e+139) tmp = Float64(t_2 * Float64(t_3 * t_1)); elseif (Float64(t * t) <= 1e+254) tmp = Float64(Float64(-y) * Float64(t_2 * fma(Float64(t * t), fma(t, Float64(t * 0.125), 0.5), 1.0))); else tmp = Float64(t_3 * Float64(t_2 * t_1)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(t * N[(0.5 * t), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(2.0 * z), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision]}, If[LessEqual[N[(t * t), $MachinePrecision], 5e+139], N[(t$95$2 * N[(t$95$3 * t$95$1), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(t * t), $MachinePrecision], 1e+254], N[((-y) * N[(t$95$2 * N[(N[(t * t), $MachinePrecision] * N[(t * N[(t * 0.125), $MachinePrecision] + 0.5), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$3 * N[(t$95$2 * t$95$1), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(t, 0.5 \cdot t, 1\right)\\
t_2 := \sqrt{2 \cdot z}\\
t_3 := x \cdot 0.5 - y\\
\mathbf{if}\;t \cdot t \leq 5 \cdot 10^{+139}:\\
\;\;\;\;t\_2 \cdot \left(t\_3 \cdot t\_1\right)\\
\mathbf{elif}\;t \cdot t \leq 10^{+254}:\\
\;\;\;\;\left(-y\right) \cdot \left(t\_2 \cdot \mathsf{fma}\left(t \cdot t, \mathsf{fma}\left(t, t \cdot 0.125, 0.5\right), 1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_3 \cdot \left(t\_2 \cdot t\_1\right)\\
\end{array}
\end{array}
if (*.f64 t t) < 5.0000000000000003e139Initial program 99.1%
Taylor expanded in t around 0
+-commutativeN/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6488.9
Applied rewrites88.9%
Taylor expanded in t around 0
Applied rewrites85.8%
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f6488.1
lift-*.f64N/A
*-commutativeN/A
lift-*.f6488.1
Applied rewrites88.1%
if 5.0000000000000003e139 < (*.f64 t t) < 9.9999999999999994e253Initial program 90.9%
Taylor expanded in t around 0
+-commutativeN/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6490.9
Applied rewrites90.9%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f64100.0
lift-*.f64N/A
*-commutativeN/A
lower-*.f64100.0
Applied rewrites100.0%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f6486.4
Applied rewrites86.4%
if 9.9999999999999994e253 < (*.f64 t t) Initial program 100.0%
Taylor expanded in t around 0
+-commutativeN/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64100.0
Applied rewrites100.0%
Taylor expanded in t around 0
Applied rewrites98.7%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f64100.0
lift-*.f64N/A
*-commutativeN/A
lift-*.f64100.0
Applied rewrites100.0%
Final simplification91.4%
(FPCore (x y z t)
:precision binary64
(*
(sqrt (* 2.0 z))
(*
(- (* x 0.5) y)
(fma
(* t t)
(fma (* t t) (fma t (* t 0.020833333333333332) 0.125) 0.5)
1.0))))
double code(double x, double y, double z, double t) {
return sqrt((2.0 * z)) * (((x * 0.5) - y) * fma((t * t), fma((t * t), fma(t, (t * 0.020833333333333332), 0.125), 0.5), 1.0));
}
function code(x, y, z, t) return Float64(sqrt(Float64(2.0 * z)) * Float64(Float64(Float64(x * 0.5) - y) * fma(Float64(t * t), fma(Float64(t * t), fma(t, Float64(t * 0.020833333333333332), 0.125), 0.5), 1.0))) end
code[x_, y_, z_, t_] := N[(N[Sqrt[N[(2.0 * z), $MachinePrecision]], $MachinePrecision] * N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[(N[(t * t), $MachinePrecision] * N[(N[(t * t), $MachinePrecision] * N[(t * N[(t * 0.020833333333333332), $MachinePrecision] + 0.125), $MachinePrecision] + 0.5), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2 \cdot z} \cdot \left(\left(x \cdot 0.5 - y\right) \cdot \mathsf{fma}\left(t \cdot t, \mathsf{fma}\left(t \cdot t, \mathsf{fma}\left(t, t \cdot 0.020833333333333332, 0.125\right), 0.5\right), 1\right)\right)
\end{array}
Initial program 98.6%
Taylor expanded in t around 0
Applied rewrites57.6%
Taylor expanded in t around 0
+-commutativeN/A
unpow2N/A
associate-*l*N/A
lower-fma.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6493.5
Applied rewrites93.5%
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
Applied rewrites95.7%
Final simplification95.7%
(FPCore (x y z t) :precision binary64 (* (sqrt (* 2.0 z)) (* (- (* x 0.5) y) (fma (* t t) (fma t (* t 0.125) 0.5) 1.0))))
double code(double x, double y, double z, double t) {
return sqrt((2.0 * z)) * (((x * 0.5) - y) * fma((t * t), fma(t, (t * 0.125), 0.5), 1.0));
}
function code(x, y, z, t) return Float64(sqrt(Float64(2.0 * z)) * Float64(Float64(Float64(x * 0.5) - y) * fma(Float64(t * t), fma(t, Float64(t * 0.125), 0.5), 1.0))) end
code[x_, y_, z_, t_] := N[(N[Sqrt[N[(2.0 * z), $MachinePrecision]], $MachinePrecision] * N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[(N[(t * t), $MachinePrecision] * N[(t * N[(t * 0.125), $MachinePrecision] + 0.5), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2 \cdot z} \cdot \left(\left(x \cdot 0.5 - y\right) \cdot \mathsf{fma}\left(t \cdot t, \mathsf{fma}\left(t, t \cdot 0.125, 0.5\right), 1\right)\right)
\end{array}
Initial program 98.6%
Taylor expanded in t around 0
+-commutativeN/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6492.3
Applied rewrites92.3%
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
Applied rewrites93.8%
Final simplification93.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (* 2.0 z))))
(if (<= (* t t) 1e-8)
(* t_1 (- (* x 0.5) y))
(* (fma t (* 0.5 t) 1.0) (* t_1 (- y))))))
double code(double x, double y, double z, double t) {
double t_1 = sqrt((2.0 * z));
double tmp;
if ((t * t) <= 1e-8) {
tmp = t_1 * ((x * 0.5) - y);
} else {
tmp = fma(t, (0.5 * t), 1.0) * (t_1 * -y);
}
return tmp;
}
function code(x, y, z, t) t_1 = sqrt(Float64(2.0 * z)) tmp = 0.0 if (Float64(t * t) <= 1e-8) tmp = Float64(t_1 * Float64(Float64(x * 0.5) - y)); else tmp = Float64(fma(t, Float64(0.5 * t), 1.0) * Float64(t_1 * Float64(-y))); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(2.0 * z), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[N[(t * t), $MachinePrecision], 1e-8], N[(t$95$1 * N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision], N[(N[(t * N[(0.5 * t), $MachinePrecision] + 1.0), $MachinePrecision] * N[(t$95$1 * (-y)), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \sqrt{2 \cdot z}\\
\mathbf{if}\;t \cdot t \leq 10^{-8}:\\
\;\;\;\;t\_1 \cdot \left(x \cdot 0.5 - y\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(t, 0.5 \cdot t, 1\right) \cdot \left(t\_1 \cdot \left(-y\right)\right)\\
\end{array}
\end{array}
if (*.f64 t t) < 1e-8Initial program 99.6%
Taylor expanded in t around 0
+-commutativeN/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6499.6
Applied rewrites99.6%
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
Applied rewrites99.7%
Taylor expanded in t around 0
lower--.f64N/A
lower-*.f6499.1
Applied rewrites99.1%
if 1e-8 < (*.f64 t t) Initial program 97.7%
Taylor expanded in t around 0
+-commutativeN/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6485.0
Applied rewrites85.0%
Taylor expanded in t around 0
Applied rewrites70.2%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f6446.4
Applied rewrites46.4%
Final simplification72.6%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (sqrt (* 2.0 z))) (t_2 (* t_1 (* x 0.5)))) (if (<= (* x 0.5) -5e+19) t_2 (if (<= (* x 0.5) 2e-13) (* t_1 (- y)) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = sqrt((2.0 * z));
double t_2 = t_1 * (x * 0.5);
double tmp;
if ((x * 0.5) <= -5e+19) {
tmp = t_2;
} else if ((x * 0.5) <= 2e-13) {
tmp = t_1 * -y;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = sqrt((2.0d0 * z))
t_2 = t_1 * (x * 0.5d0)
if ((x * 0.5d0) <= (-5d+19)) then
tmp = t_2
else if ((x * 0.5d0) <= 2d-13) then
tmp = t_1 * -y
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((2.0 * z));
double t_2 = t_1 * (x * 0.5);
double tmp;
if ((x * 0.5) <= -5e+19) {
tmp = t_2;
} else if ((x * 0.5) <= 2e-13) {
tmp = t_1 * -y;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = math.sqrt((2.0 * z)) t_2 = t_1 * (x * 0.5) tmp = 0 if (x * 0.5) <= -5e+19: tmp = t_2 elif (x * 0.5) <= 2e-13: tmp = t_1 * -y else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = sqrt(Float64(2.0 * z)) t_2 = Float64(t_1 * Float64(x * 0.5)) tmp = 0.0 if (Float64(x * 0.5) <= -5e+19) tmp = t_2; elseif (Float64(x * 0.5) <= 2e-13) tmp = Float64(t_1 * Float64(-y)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = sqrt((2.0 * z)); t_2 = t_1 * (x * 0.5); tmp = 0.0; if ((x * 0.5) <= -5e+19) tmp = t_2; elseif ((x * 0.5) <= 2e-13) tmp = t_1 * -y; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(2.0 * z), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 * N[(x * 0.5), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * 0.5), $MachinePrecision], -5e+19], t$95$2, If[LessEqual[N[(x * 0.5), $MachinePrecision], 2e-13], N[(t$95$1 * (-y)), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \sqrt{2 \cdot z}\\
t_2 := t\_1 \cdot \left(x \cdot 0.5\right)\\
\mathbf{if}\;x \cdot 0.5 \leq -5 \cdot 10^{+19}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;x \cdot 0.5 \leq 2 \cdot 10^{-13}:\\
\;\;\;\;t\_1 \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 x #s(literal 1/2 binary64)) < -5e19 or 2.0000000000000001e-13 < (*.f64 x #s(literal 1/2 binary64)) Initial program 99.9%
Taylor expanded in t around 0
+-commutativeN/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6493.9
Applied rewrites93.9%
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
Applied rewrites94.6%
Taylor expanded in t around 0
lower--.f64N/A
lower-*.f6461.5
Applied rewrites61.5%
Taylor expanded in y around 0
Applied rewrites46.9%
if -5e19 < (*.f64 x #s(literal 1/2 binary64)) < 2.0000000000000001e-13Initial program 97.4%
Taylor expanded in t around 0
+-commutativeN/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6490.6
Applied rewrites90.6%
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
Applied rewrites92.9%
Taylor expanded in t around 0
lower--.f64N/A
lower-*.f6453.6
Applied rewrites53.6%
Taylor expanded in y around inf
Applied rewrites43.4%
Final simplification45.2%
(FPCore (x y z t) :precision binary64 (* (sqrt (* 2.0 z)) (* (- (* x 0.5) y) (fma t (* 0.5 t) 1.0))))
double code(double x, double y, double z, double t) {
return sqrt((2.0 * z)) * (((x * 0.5) - y) * fma(t, (0.5 * t), 1.0));
}
function code(x, y, z, t) return Float64(sqrt(Float64(2.0 * z)) * Float64(Float64(Float64(x * 0.5) - y) * fma(t, Float64(0.5 * t), 1.0))) end
code[x_, y_, z_, t_] := N[(N[Sqrt[N[(2.0 * z), $MachinePrecision]], $MachinePrecision] * N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[(t * N[(0.5 * t), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2 \cdot z} \cdot \left(\left(x \cdot 0.5 - y\right) \cdot \mathsf{fma}\left(t, 0.5 \cdot t, 1\right)\right)
\end{array}
Initial program 98.6%
Taylor expanded in t around 0
+-commutativeN/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6492.3
Applied rewrites92.3%
Taylor expanded in t around 0
Applied rewrites84.8%
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f6487.7
lift-*.f64N/A
*-commutativeN/A
lift-*.f6487.7
Applied rewrites87.7%
Final simplification87.7%
(FPCore (x y z t) :precision binary64 (* (- (* x 0.5) y) (sqrt (* 2.0 (fma z (* t t) z)))))
double code(double x, double y, double z, double t) {
return ((x * 0.5) - y) * sqrt((2.0 * fma(z, (t * t), z)));
}
function code(x, y, z, t) return Float64(Float64(Float64(x * 0.5) - y) * sqrt(Float64(2.0 * fma(z, Float64(t * t), z)))) end
code[x_, y_, z_, t_] := N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(z * N[(t * t), $MachinePrecision] + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 0.5 - y\right) \cdot \sqrt{2 \cdot \mathsf{fma}\left(z, t \cdot t, z\right)}
\end{array}
Initial program 98.6%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
lift-sqrt.f64N/A
lift-exp.f64N/A
lift-/.f64N/A
exp-sqrtN/A
sqrt-unprodN/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-exp.f6499.8
Applied rewrites99.8%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6484.0
Applied rewrites84.0%
(FPCore (x y z t) :precision binary64 (* (sqrt (* 2.0 z)) (- (* x 0.5) y)))
double code(double x, double y, double z, double t) {
return sqrt((2.0 * z)) * ((x * 0.5) - y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = sqrt((2.0d0 * z)) * ((x * 0.5d0) - y)
end function
public static double code(double x, double y, double z, double t) {
return Math.sqrt((2.0 * z)) * ((x * 0.5) - y);
}
def code(x, y, z, t): return math.sqrt((2.0 * z)) * ((x * 0.5) - y)
function code(x, y, z, t) return Float64(sqrt(Float64(2.0 * z)) * Float64(Float64(x * 0.5) - y)) end
function tmp = code(x, y, z, t) tmp = sqrt((2.0 * z)) * ((x * 0.5) - y); end
code[x_, y_, z_, t_] := N[(N[Sqrt[N[(2.0 * z), $MachinePrecision]], $MachinePrecision] * N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2 \cdot z} \cdot \left(x \cdot 0.5 - y\right)
\end{array}
Initial program 98.6%
Taylor expanded in t around 0
+-commutativeN/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6492.3
Applied rewrites92.3%
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
Applied rewrites93.8%
Taylor expanded in t around 0
lower--.f64N/A
lower-*.f6457.6
Applied rewrites57.6%
Final simplification57.6%
(FPCore (x y z t) :precision binary64 (* (sqrt (* 2.0 z)) (- y)))
double code(double x, double y, double z, double t) {
return sqrt((2.0 * z)) * -y;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = sqrt((2.0d0 * z)) * -y
end function
public static double code(double x, double y, double z, double t) {
return Math.sqrt((2.0 * z)) * -y;
}
def code(x, y, z, t): return math.sqrt((2.0 * z)) * -y
function code(x, y, z, t) return Float64(sqrt(Float64(2.0 * z)) * Float64(-y)) end
function tmp = code(x, y, z, t) tmp = sqrt((2.0 * z)) * -y; end
code[x_, y_, z_, t_] := N[(N[Sqrt[N[(2.0 * z), $MachinePrecision]], $MachinePrecision] * (-y)), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2 \cdot z} \cdot \left(-y\right)
\end{array}
Initial program 98.6%
Taylor expanded in t around 0
+-commutativeN/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6492.3
Applied rewrites92.3%
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
Applied rewrites93.8%
Taylor expanded in t around 0
lower--.f64N/A
lower-*.f6457.6
Applied rewrites57.6%
Taylor expanded in y around inf
Applied rewrites30.9%
Final simplification30.9%
(FPCore (x y z t) :precision binary64 (* (* (- (* x 0.5) y) (sqrt (* z 2.0))) (pow (exp 1.0) (/ (* t t) 2.0))))
double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * sqrt((z * 2.0))) * pow(exp(1.0), ((t * t) / 2.0));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * 0.5d0) - y) * sqrt((z * 2.0d0))) * (exp(1.0d0) ** ((t * t) / 2.0d0))
end function
public static double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * Math.sqrt((z * 2.0))) * Math.pow(Math.exp(1.0), ((t * t) / 2.0));
}
def code(x, y, z, t): return (((x * 0.5) - y) * math.sqrt((z * 2.0))) * math.pow(math.exp(1.0), ((t * t) / 2.0))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * 0.5) - y) * sqrt(Float64(z * 2.0))) * (exp(1.0) ^ Float64(Float64(t * t) / 2.0))) end
function tmp = code(x, y, z, t) tmp = (((x * 0.5) - y) * sqrt((z * 2.0))) * (exp(1.0) ^ ((t * t) / 2.0)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Power[N[Exp[1.0], $MachinePrecision], N[(N[(t * t), $MachinePrecision] / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot {\left(e^{1}\right)}^{\left(\frac{t \cdot t}{2}\right)}
\end{array}
herbie shell --seed 2024228
(FPCore (x y z t)
:name "Data.Number.Erf:$cinvnormcdf from erf-2.0.0.0, A"
:precision binary64
:alt
(! :herbie-platform default (* (* (- (* x 1/2) y) (sqrt (* z 2))) (pow (exp 1) (/ (* t t) 2))))
(* (* (- (* x 0.5) y) (sqrt (* z 2.0))) (exp (/ (* t t) 2.0))))