
(FPCore (x y z t) :precision binary64 (+ x (* (- y z) (- t x))))
double code(double x, double y, double z, double t) {
return x + ((y - z) * (t - x));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - z) * (t - x))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - z) * (t - x));
}
def code(x, y, z, t): return x + ((y - z) * (t - x))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - z) * Float64(t - x))) end
function tmp = code(x, y, z, t) tmp = x + ((y - z) * (t - x)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - z), $MachinePrecision] * N[(t - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - z\right) \cdot \left(t - x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ x (* (- y z) (- t x))))
double code(double x, double y, double z, double t) {
return x + ((y - z) * (t - x));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - z) * (t - x))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - z) * (t - x));
}
def code(x, y, z, t): return x + ((y - z) * (t - x))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - z) * Float64(t - x))) end
function tmp = code(x, y, z, t) tmp = x + ((y - z) * (t - x)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - z), $MachinePrecision] * N[(t - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - z\right) \cdot \left(t - x\right)
\end{array}
(FPCore (x y z t) :precision binary64 (+ x (* (- y z) (- t x))))
double code(double x, double y, double z, double t) {
return x + ((y - z) * (t - x));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - z) * (t - x))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - z) * (t - x));
}
def code(x, y, z, t): return x + ((y - z) * (t - x))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - z) * Float64(t - x))) end
function tmp = code(x, y, z, t) tmp = x + ((y - z) * (t - x)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - z), $MachinePrecision] * N[(t - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - z\right) \cdot \left(t - x\right)
\end{array}
Initial program 100.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* y (- t x))))
(if (<= y -4.2e+43)
t_1
(if (<= y -2.6e-36)
(* (- y z) t)
(if (<= y 2.8e-182)
(fma x z x)
(if (<= y 4800000.0) (* z (- x t)) t_1))))))
double code(double x, double y, double z, double t) {
double t_1 = y * (t - x);
double tmp;
if (y <= -4.2e+43) {
tmp = t_1;
} else if (y <= -2.6e-36) {
tmp = (y - z) * t;
} else if (y <= 2.8e-182) {
tmp = fma(x, z, x);
} else if (y <= 4800000.0) {
tmp = z * (x - t);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(y * Float64(t - x)) tmp = 0.0 if (y <= -4.2e+43) tmp = t_1; elseif (y <= -2.6e-36) tmp = Float64(Float64(y - z) * t); elseif (y <= 2.8e-182) tmp = fma(x, z, x); elseif (y <= 4800000.0) tmp = Float64(z * Float64(x - t)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(t - x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -4.2e+43], t$95$1, If[LessEqual[y, -2.6e-36], N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision], If[LessEqual[y, 2.8e-182], N[(x * z + x), $MachinePrecision], If[LessEqual[y, 4800000.0], N[(z * N[(x - t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \left(t - x\right)\\
\mathbf{if}\;y \leq -4.2 \cdot 10^{+43}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq -2.6 \cdot 10^{-36}:\\
\;\;\;\;\left(y - z\right) \cdot t\\
\mathbf{elif}\;y \leq 2.8 \cdot 10^{-182}:\\
\;\;\;\;\mathsf{fma}\left(x, z, x\right)\\
\mathbf{elif}\;y \leq 4800000:\\
\;\;\;\;z \cdot \left(x - t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -4.20000000000000003e43 or 4.8e6 < y Initial program 100.0%
Taylor expanded in y around inf
lower-*.f64N/A
lower--.f6480.0
Applied rewrites80.0%
if -4.20000000000000003e43 < y < -2.6e-36Initial program 99.9%
Taylor expanded in x around 0
lower-*.f64N/A
lower--.f6453.6
Applied rewrites53.6%
if -2.6e-36 < y < 2.79999999999999993e-182Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
lower--.f6494.1
Applied rewrites94.1%
Taylor expanded in x around inf
Applied rewrites60.1%
if 2.79999999999999993e-182 < y < 4.8e6Initial program 100.0%
Taylor expanded in z around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
lower--.f6457.6
Applied rewrites57.6%
Final simplification68.4%
(FPCore (x y z t) :precision binary64 (+ x (+ (* t (- y z)) (* (- x) (- y z)))))
double code(double x, double y, double z, double t) {
return x + ((t * (y - z)) + (-x * (y - z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((t * (y - z)) + (-x * (y - z)))
end function
public static double code(double x, double y, double z, double t) {
return x + ((t * (y - z)) + (-x * (y - z)));
}
def code(x, y, z, t): return x + ((t * (y - z)) + (-x * (y - z)))
function code(x, y, z, t) return Float64(x + Float64(Float64(t * Float64(y - z)) + Float64(Float64(-x) * Float64(y - z)))) end
function tmp = code(x, y, z, t) tmp = x + ((t * (y - z)) + (-x * (y - z))); end
code[x_, y_, z_, t_] := N[(x + N[(N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision] + N[((-x) * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(t \cdot \left(y - z\right) + \left(-x\right) \cdot \left(y - z\right)\right)
\end{array}
herbie shell --seed 2024228
(FPCore (x y z t)
:name "Data.Metrics.Snapshot:quantile from metrics-0.3.0.2"
:precision binary64
:alt
(! :herbie-platform default (+ x (+ (* t (- y z)) (* (- x) (- y z)))))
(+ x (* (- y z) (- t x))))