
(FPCore (lo hi x) :precision binary64 (/ (- x lo) (- hi lo)))
double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / (hi - lo)
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
def code(lo, hi, x): return (x - lo) / (hi - lo)
function code(lo, hi, x) return Float64(Float64(x - lo) / Float64(hi - lo)) end
function tmp = code(lo, hi, x) tmp = (x - lo) / (hi - lo); end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / N[(hi - lo), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - lo}{hi - lo}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (lo hi x) :precision binary64 (/ (- x lo) (- hi lo)))
double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / (hi - lo)
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
def code(lo, hi, x): return (x - lo) / (hi - lo)
function code(lo, hi, x) return Float64(Float64(x - lo) / Float64(hi - lo)) end
function tmp = code(lo, hi, x) tmp = (x - lo) / (hi - lo); end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / N[(hi - lo), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - lo}{hi - lo}
\end{array}
(FPCore (lo hi x) :precision binary64 (fma (/ -1.0 (+ -1.0 (/ hi lo))) (/ (- hi x) lo) 1.0))
double code(double lo, double hi, double x) {
return fma((-1.0 / (-1.0 + (hi / lo))), ((hi - x) / lo), 1.0);
}
function code(lo, hi, x) return fma(Float64(-1.0 / Float64(-1.0 + Float64(hi / lo))), Float64(Float64(hi - x) / lo), 1.0) end
code[lo_, hi_, x_] := N[(N[(-1.0 / N[(-1.0 + N[(hi / lo), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(hi - x), $MachinePrecision] / lo), $MachinePrecision] + 1.0), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{-1}{-1 + \frac{hi}{lo}}, \frac{hi - x}{lo}, 1\right)
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf
Applied rewrites18.9%
Applied rewrites99.3%
Taylor expanded in hi around 0
Applied rewrites99.3%
Final simplification99.3%
(FPCore (lo hi x) :precision binary64 (fma (+ 1.0 (/ hi lo)) (/ hi lo) 1.0))
double code(double lo, double hi, double x) {
return fma((1.0 + (hi / lo)), (hi / lo), 1.0);
}
function code(lo, hi, x) return fma(Float64(1.0 + Float64(hi / lo)), Float64(hi / lo), 1.0) end
code[lo_, hi_, x_] := N[(N[(1.0 + N[(hi / lo), $MachinePrecision]), $MachinePrecision] * N[(hi / lo), $MachinePrecision] + 1.0), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(1 + \frac{hi}{lo}, \frac{hi}{lo}, 1\right)
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf
Applied rewrites18.9%
Taylor expanded in hi around inf
Applied rewrites18.9%
herbie shell --seed 2024227
(FPCore (lo hi x)
:name "xlohi (overflows)"
:precision binary64
:pre (and (< lo -1e+308) (> hi 1e+308))
(/ (- x lo) (- hi lo)))