
(FPCore (a b c) :precision binary64 (/ (- (- b) (sqrt (- (* b b) (* 4.0 (* a c))))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b - sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b - sqrt(((b * b) - (4.0d0 * (a * c))))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b - Math.sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a);
}
def code(a, b, c): return (-b - math.sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) - sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c))))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b - sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) - N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) - \sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (- (- b) (sqrt (- (* b b) (* 4.0 (* a c))))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b - sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b - sqrt(((b * b) - (4.0d0 * (a * c))))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b - Math.sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a);
}
def code(a, b, c): return (-b - math.sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) - sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c))))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b - sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) - N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) - \sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(if (<= b -8.2e-79)
(/ c (- b))
(if (<= b 4.2e+110)
(/ (- (- b) (sqrt (fma (* c -4.0) a (* b b)))) (* a 2.0))
(/ b (- a)))))
double code(double a, double b, double c) {
double tmp;
if (b <= -8.2e-79) {
tmp = c / -b;
} else if (b <= 4.2e+110) {
tmp = (-b - sqrt(fma((c * -4.0), a, (b * b)))) / (a * 2.0);
} else {
tmp = b / -a;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= -8.2e-79) tmp = Float64(c / Float64(-b)); elseif (b <= 4.2e+110) tmp = Float64(Float64(Float64(-b) - sqrt(fma(Float64(c * -4.0), a, Float64(b * b)))) / Float64(a * 2.0)); else tmp = Float64(b / Float64(-a)); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, -8.2e-79], N[(c / (-b)), $MachinePrecision], If[LessEqual[b, 4.2e+110], N[(N[((-b) - N[Sqrt[N[(N[(c * -4.0), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(b / (-a)), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -8.2 \cdot 10^{-79}:\\
\;\;\;\;\frac{c}{-b}\\
\mathbf{elif}\;b \leq 4.2 \cdot 10^{+110}:\\
\;\;\;\;\frac{\left(-b\right) - \sqrt{\mathsf{fma}\left(c \cdot -4, a, b \cdot b\right)}}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{-a}\\
\end{array}
\end{array}
if b < -8.19999999999999987e-79Initial program 21.7%
Taylor expanded in b around -inf
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6488.1
Applied rewrites88.1%
if -8.19999999999999987e-79 < b < 4.2000000000000003e110Initial program 81.6%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
metadata-eval81.6
Applied rewrites81.6%
if 4.2000000000000003e110 < b Initial program 54.9%
Taylor expanded in b around inf
mul-1-negN/A
lower-neg.f64N/A
lower-/.f6498.6
Applied rewrites98.6%
Final simplification88.0%
(FPCore (a b c)
:precision binary64
(if (<= b -8.2e-79)
(/ c (- b))
(if (<= b 4.2e+110)
(* (/ -0.5 a) (+ b (sqrt (fma (* c -4.0) a (* b b)))))
(/ b (- a)))))
double code(double a, double b, double c) {
double tmp;
if (b <= -8.2e-79) {
tmp = c / -b;
} else if (b <= 4.2e+110) {
tmp = (-0.5 / a) * (b + sqrt(fma((c * -4.0), a, (b * b))));
} else {
tmp = b / -a;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= -8.2e-79) tmp = Float64(c / Float64(-b)); elseif (b <= 4.2e+110) tmp = Float64(Float64(-0.5 / a) * Float64(b + sqrt(fma(Float64(c * -4.0), a, Float64(b * b))))); else tmp = Float64(b / Float64(-a)); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, -8.2e-79], N[(c / (-b)), $MachinePrecision], If[LessEqual[b, 4.2e+110], N[(N[(-0.5 / a), $MachinePrecision] * N[(b + N[Sqrt[N[(N[(c * -4.0), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(b / (-a)), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -8.2 \cdot 10^{-79}:\\
\;\;\;\;\frac{c}{-b}\\
\mathbf{elif}\;b \leq 4.2 \cdot 10^{+110}:\\
\;\;\;\;\frac{-0.5}{a} \cdot \left(b + \sqrt{\mathsf{fma}\left(c \cdot -4, a, b \cdot b\right)}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{-a}\\
\end{array}
\end{array}
if b < -8.19999999999999987e-79Initial program 18.3%
Taylor expanded in b around -inf
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6486.1
Applied rewrites86.1%
if -8.19999999999999987e-79 < b < 4.2000000000000003e110Initial program 80.8%
Applied rewrites80.7%
lift-fma.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift-*.f64N/A
+-commutativeN/A
lift-fma.f6480.6
Applied rewrites80.6%
if 4.2000000000000003e110 < b Initial program 54.3%
Taylor expanded in b around inf
mul-1-negN/A
lower-neg.f64N/A
lower-/.f6496.3
Applied rewrites96.3%
Final simplification85.9%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* 4.0 (* a c))))))
(if (< b 0.0)
(/ c (* a (/ (+ (- b) t_0) (* 2.0 a))))
(/ (- (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (4.0 * (a * c))));
double tmp;
if (b < 0.0) {
tmp = c / (a * ((-b + t_0) / (2.0 * a)));
} else {
tmp = (-b - t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - (4.0d0 * (a * c))))
if (b < 0.0d0) then
tmp = c / (a * ((-b + t_0) / (2.0d0 * a)))
else
tmp = (-b - t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (4.0 * (a * c))));
double tmp;
if (b < 0.0) {
tmp = c / (a * ((-b + t_0) / (2.0 * a)));
} else {
tmp = (-b - t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (4.0 * (a * c)))) tmp = 0 if b < 0.0: tmp = c / (a * ((-b + t_0) / (2.0 * a))) else: tmp = (-b - t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c)))) tmp = 0.0 if (b < 0.0) tmp = Float64(c / Float64(a * Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)))); else tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - (4.0 * (a * c)))); tmp = 0.0; if (b < 0.0) tmp = c / (a * ((-b + t_0) / (2.0 * a))); else tmp = (-b - t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[Less[b, 0.0], N[(c / N[(a * N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)}\\
\mathbf{if}\;b < 0:\\
\;\;\;\;\frac{c}{a \cdot \frac{\left(-b\right) + t\_0}{2 \cdot a}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\end{array}
\end{array}
herbie shell --seed 2024227
(FPCore (a b c)
:name "The quadratic formula (r2)"
:precision binary64
:alt
(! :herbie-platform default (let ((d (sqrt (- (* b b) (* 4 (* a c)))))) (let ((r1 (/ (+ (- b) d) (* 2 a)))) (let ((r2 (/ (- (- b) d) (* 2 a)))) (if (< b 0) (/ c (* a r1)) r2)))))
(/ (- (- b) (sqrt (- (* b b) (* 4.0 (* a c))))) (* 2.0 a)))