
(FPCore (x) :precision binary64 (sqrt (+ (pow x 2.0) (pow x 2.0))))
double code(double x) {
return sqrt((pow(x, 2.0) + pow(x, 2.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt(((x ** 2.0d0) + (x ** 2.0d0)))
end function
public static double code(double x) {
return Math.sqrt((Math.pow(x, 2.0) + Math.pow(x, 2.0)));
}
def code(x): return math.sqrt((math.pow(x, 2.0) + math.pow(x, 2.0)))
function code(x) return sqrt(Float64((x ^ 2.0) + (x ^ 2.0))) end
function tmp = code(x) tmp = sqrt(((x ^ 2.0) + (x ^ 2.0))); end
code[x_] := N[Sqrt[N[(N[Power[x, 2.0], $MachinePrecision] + N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{{x}^{2} + {x}^{2}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (sqrt (+ (pow x 2.0) (pow x 2.0))))
double code(double x) {
return sqrt((pow(x, 2.0) + pow(x, 2.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt(((x ** 2.0d0) + (x ** 2.0d0)))
end function
public static double code(double x) {
return Math.sqrt((Math.pow(x, 2.0) + Math.pow(x, 2.0)));
}
def code(x): return math.sqrt((math.pow(x, 2.0) + math.pow(x, 2.0)))
function code(x) return sqrt(Float64((x ^ 2.0) + (x ^ 2.0))) end
function tmp = code(x) tmp = sqrt(((x ^ 2.0) + (x ^ 2.0))); end
code[x_] := N[Sqrt[N[(N[Power[x, 2.0], $MachinePrecision] + N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{{x}^{2} + {x}^{2}}
\end{array}
(FPCore (x) :precision binary64 (hypot x x))
double code(double x) {
return hypot(x, x);
}
public static double code(double x) {
return Math.hypot(x, x);
}
def code(x): return math.hypot(x, x)
function code(x) return hypot(x, x) end
function tmp = code(x) tmp = hypot(x, x); end
code[x_] := N[Sqrt[x ^ 2 + x ^ 2], $MachinePrecision]
\begin{array}{l}
\\
\mathsf{hypot}\left(x, x\right)
\end{array}
Initial program 53.2%
lift-sqrt.f64N/A
lift-+.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
lower-hypot.f64100.0
Applied rewrites100.0%
(FPCore (x) :precision binary64 (let* ((t_0 (* x (sqrt 2.0)))) (if (<= x -5e-310) (- t_0) t_0)))
double code(double x) {
double t_0 = x * sqrt(2.0);
double tmp;
if (x <= -5e-310) {
tmp = -t_0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = x * sqrt(2.0d0)
if (x <= (-5d-310)) then
tmp = -t_0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = x * Math.sqrt(2.0);
double tmp;
if (x <= -5e-310) {
tmp = -t_0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = x * math.sqrt(2.0) tmp = 0 if x <= -5e-310: tmp = -t_0 else: tmp = t_0 return tmp
function code(x) t_0 = Float64(x * sqrt(2.0)) tmp = 0.0 if (x <= -5e-310) tmp = Float64(-t_0); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = x * sqrt(2.0); tmp = 0.0; if (x <= -5e-310) tmp = -t_0; else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(x * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -5e-310], (-t$95$0), t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \sqrt{2}\\
\mathbf{if}\;x \leq -5 \cdot 10^{-310}:\\
\;\;\;\;-t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -4.999999999999985e-310Initial program 54.7%
Taylor expanded in x around -inf
mul-1-negN/A
lower-neg.f64N/A
lower-*.f64N/A
lower-sqrt.f6499.3
Applied rewrites99.3%
if -4.999999999999985e-310 < x Initial program 53.2%
Taylor expanded in x around 0
lower-*.f64N/A
lower-sqrt.f6499.3
Applied rewrites99.3%
herbie shell --seed 2024227
(FPCore (x)
:name "sqrt E (should all be same)"
:precision binary64
(sqrt (+ (pow x 2.0) (pow x 2.0))))