
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* (/ angle 180.0) PI))) (+ (pow (* a (sin t_0)) 2.0) (pow (* b (cos t_0)) 2.0))))
double code(double a, double b, double angle) {
double t_0 = (angle / 180.0) * ((double) M_PI);
return pow((a * sin(t_0)), 2.0) + pow((b * cos(t_0)), 2.0);
}
public static double code(double a, double b, double angle) {
double t_0 = (angle / 180.0) * Math.PI;
return Math.pow((a * Math.sin(t_0)), 2.0) + Math.pow((b * Math.cos(t_0)), 2.0);
}
def code(a, b, angle): t_0 = (angle / 180.0) * math.pi return math.pow((a * math.sin(t_0)), 2.0) + math.pow((b * math.cos(t_0)), 2.0)
function code(a, b, angle) t_0 = Float64(Float64(angle / 180.0) * pi) return Float64((Float64(a * sin(t_0)) ^ 2.0) + (Float64(b * cos(t_0)) ^ 2.0)) end
function tmp = code(a, b, angle) t_0 = (angle / 180.0) * pi; tmp = ((a * sin(t_0)) ^ 2.0) + ((b * cos(t_0)) ^ 2.0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(N[(angle / 180.0), $MachinePrecision] * Pi), $MachinePrecision]}, N[(N[Power[N[(a * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{angle}{180} \cdot \pi\\
{\left(a \cdot \sin t\_0\right)}^{2} + {\left(b \cdot \cos t\_0\right)}^{2}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* (/ angle 180.0) PI))) (+ (pow (* a (sin t_0)) 2.0) (pow (* b (cos t_0)) 2.0))))
double code(double a, double b, double angle) {
double t_0 = (angle / 180.0) * ((double) M_PI);
return pow((a * sin(t_0)), 2.0) + pow((b * cos(t_0)), 2.0);
}
public static double code(double a, double b, double angle) {
double t_0 = (angle / 180.0) * Math.PI;
return Math.pow((a * Math.sin(t_0)), 2.0) + Math.pow((b * Math.cos(t_0)), 2.0);
}
def code(a, b, angle): t_0 = (angle / 180.0) * math.pi return math.pow((a * math.sin(t_0)), 2.0) + math.pow((b * math.cos(t_0)), 2.0)
function code(a, b, angle) t_0 = Float64(Float64(angle / 180.0) * pi) return Float64((Float64(a * sin(t_0)) ^ 2.0) + (Float64(b * cos(t_0)) ^ 2.0)) end
function tmp = code(a, b, angle) t_0 = (angle / 180.0) * pi; tmp = ((a * sin(t_0)) ^ 2.0) + ((b * cos(t_0)) ^ 2.0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(N[(angle / 180.0), $MachinePrecision] * Pi), $MachinePrecision]}, N[(N[Power[N[(a * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{angle}{180} \cdot \pi\\
{\left(a \cdot \sin t\_0\right)}^{2} + {\left(b \cdot \cos t\_0\right)}^{2}
\end{array}
\end{array}
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow (* a (sin (pow (* (sqrt (* angle_m PI)) (sqrt 0.005555555555555556)) 2.0))) 2.0) (pow (* b (cos (* PI (/ angle_m 180.0)))) 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow((a * sin(pow((sqrt((angle_m * ((double) M_PI))) * sqrt(0.005555555555555556)), 2.0))), 2.0) + pow((b * cos((((double) M_PI) * (angle_m / 180.0)))), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow((a * Math.sin(Math.pow((Math.sqrt((angle_m * Math.PI)) * Math.sqrt(0.005555555555555556)), 2.0))), 2.0) + Math.pow((b * Math.cos((Math.PI * (angle_m / 180.0)))), 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow((a * math.sin(math.pow((math.sqrt((angle_m * math.pi)) * math.sqrt(0.005555555555555556)), 2.0))), 2.0) + math.pow((b * math.cos((math.pi * (angle_m / 180.0)))), 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((Float64(a * sin((Float64(sqrt(Float64(angle_m * pi)) * sqrt(0.005555555555555556)) ^ 2.0))) ^ 2.0) + (Float64(b * cos(Float64(pi * Float64(angle_m / 180.0)))) ^ 2.0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = ((a * sin(((sqrt((angle_m * pi)) * sqrt(0.005555555555555556)) ^ 2.0))) ^ 2.0) + ((b * cos((pi * (angle_m / 180.0)))) ^ 2.0); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[N[(a * N[Sin[N[Power[N[(N[Sqrt[N[(angle$95$m * Pi), $MachinePrecision]], $MachinePrecision] * N[Sqrt[0.005555555555555556], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Cos[N[(Pi * N[(angle$95$m / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{\left(a \cdot \sin \left({\left(\sqrt{angle\_m \cdot \pi} \cdot \sqrt{0.005555555555555556}\right)}^{2}\right)\right)}^{2} + {\left(b \cdot \cos \left(\pi \cdot \frac{angle\_m}{180}\right)\right)}^{2}
\end{array}
Initial program 80.9%
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
clear-numN/A
lower-/.f64N/A
lower-/.f64N/A
lower-*.f6480.9
Applied rewrites80.9%
lift-/.f64N/A
inv-powN/A
sqr-powN/A
pow2N/A
lower-pow.f64N/A
Applied rewrites41.6%
lift-pow.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*r*N/A
pow-prod-downN/A
pow1/2N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-*.f64N/A
pow1/2N/A
lower-sqrt.f6441.6
Applied rewrites41.6%
Final simplification41.6%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow (* b (cos (* PI (/ angle_m 180.0)))) 2.0) (pow (* a (sin (pow (* (sqrt (* angle_m 0.005555555555555556)) (sqrt PI)) 2.0))) 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow((b * cos((((double) M_PI) * (angle_m / 180.0)))), 2.0) + pow((a * sin(pow((sqrt((angle_m * 0.005555555555555556)) * sqrt(((double) M_PI))), 2.0))), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow((b * Math.cos((Math.PI * (angle_m / 180.0)))), 2.0) + Math.pow((a * Math.sin(Math.pow((Math.sqrt((angle_m * 0.005555555555555556)) * Math.sqrt(Math.PI)), 2.0))), 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow((b * math.cos((math.pi * (angle_m / 180.0)))), 2.0) + math.pow((a * math.sin(math.pow((math.sqrt((angle_m * 0.005555555555555556)) * math.sqrt(math.pi)), 2.0))), 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((Float64(b * cos(Float64(pi * Float64(angle_m / 180.0)))) ^ 2.0) + (Float64(a * sin((Float64(sqrt(Float64(angle_m * 0.005555555555555556)) * sqrt(pi)) ^ 2.0))) ^ 2.0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = ((b * cos((pi * (angle_m / 180.0)))) ^ 2.0) + ((a * sin(((sqrt((angle_m * 0.005555555555555556)) * sqrt(pi)) ^ 2.0))) ^ 2.0); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[N[(b * N[Cos[N[(Pi * N[(angle$95$m / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(a * N[Sin[N[Power[N[(N[Sqrt[N[(angle$95$m * 0.005555555555555556), $MachinePrecision]], $MachinePrecision] * N[Sqrt[Pi], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{\left(b \cdot \cos \left(\pi \cdot \frac{angle\_m}{180}\right)\right)}^{2} + {\left(a \cdot \sin \left({\left(\sqrt{angle\_m \cdot 0.005555555555555556} \cdot \sqrt{\pi}\right)}^{2}\right)\right)}^{2}
\end{array}
Initial program 80.9%
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
clear-numN/A
lower-/.f64N/A
lower-/.f64N/A
lower-*.f6480.9
Applied rewrites80.9%
lift-/.f64N/A
inv-powN/A
sqr-powN/A
pow2N/A
lower-pow.f64N/A
Applied rewrites41.6%
lift-pow.f64N/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift-*.f64N/A
unpow-prod-downN/A
pow1/2N/A
lift-sqrt.f64N/A
lower-*.f64N/A
pow1/2N/A
lower-sqrt.f6441.6
Applied rewrites41.6%
Final simplification41.6%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow (* b (cos (* PI (/ angle_m 180.0)))) 2.0) (pow (* a (sin (/ 1.0 (/ 180.0 (* angle_m PI))))) 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow((b * cos((((double) M_PI) * (angle_m / 180.0)))), 2.0) + pow((a * sin((1.0 / (180.0 / (angle_m * ((double) M_PI)))))), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow((b * Math.cos((Math.PI * (angle_m / 180.0)))), 2.0) + Math.pow((a * Math.sin((1.0 / (180.0 / (angle_m * Math.PI))))), 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow((b * math.cos((math.pi * (angle_m / 180.0)))), 2.0) + math.pow((a * math.sin((1.0 / (180.0 / (angle_m * math.pi))))), 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((Float64(b * cos(Float64(pi * Float64(angle_m / 180.0)))) ^ 2.0) + (Float64(a * sin(Float64(1.0 / Float64(180.0 / Float64(angle_m * pi))))) ^ 2.0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = ((b * cos((pi * (angle_m / 180.0)))) ^ 2.0) + ((a * sin((1.0 / (180.0 / (angle_m * pi))))) ^ 2.0); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[N[(b * N[Cos[N[(Pi * N[(angle$95$m / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(a * N[Sin[N[(1.0 / N[(180.0 / N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{\left(b \cdot \cos \left(\pi \cdot \frac{angle\_m}{180}\right)\right)}^{2} + {\left(a \cdot \sin \left(\frac{1}{\frac{180}{angle\_m \cdot \pi}}\right)\right)}^{2}
\end{array}
Initial program 80.9%
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
clear-numN/A
lower-/.f64N/A
lower-/.f64N/A
lower-*.f6480.9
Applied rewrites80.9%
Final simplification80.9%
angle_m = (fabs.f64 angle)
(FPCore (a b angle_m)
:precision binary64
(let* ((t_0 (* a (sin (* PI (* angle_m 0.005555555555555556))))))
(fma
t_0
t_0
(*
(* b b)
(+
0.5
(*
0.5
(cos (* 2.0 (/ 0.005555555555555556 (/ 1.0 (* angle_m PI)))))))))))angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
double t_0 = a * sin((((double) M_PI) * (angle_m * 0.005555555555555556)));
return fma(t_0, t_0, ((b * b) * (0.5 + (0.5 * cos((2.0 * (0.005555555555555556 / (1.0 / (angle_m * ((double) M_PI))))))))));
}
angle_m = abs(angle) function code(a, b, angle_m) t_0 = Float64(a * sin(Float64(pi * Float64(angle_m * 0.005555555555555556)))) return fma(t_0, t_0, Float64(Float64(b * b) * Float64(0.5 + Float64(0.5 * cos(Float64(2.0 * Float64(0.005555555555555556 / Float64(1.0 / Float64(angle_m * pi))))))))) end
angle_m = N[Abs[angle], $MachinePrecision]
code[a_, b_, angle$95$m_] := Block[{t$95$0 = N[(a * N[Sin[N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, N[(t$95$0 * t$95$0 + N[(N[(b * b), $MachinePrecision] * N[(0.5 + N[(0.5 * N[Cos[N[(2.0 * N[(0.005555555555555556 / N[(1.0 / N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
angle_m = \left|angle\right|
\\
\begin{array}{l}
t_0 := a \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\right)\\
\mathsf{fma}\left(t\_0, t\_0, \left(b \cdot b\right) \cdot \left(0.5 + 0.5 \cdot \cos \left(2 \cdot \frac{0.005555555555555556}{\frac{1}{angle\_m \cdot \pi}}\right)\right)\right)
\end{array}
\end{array}
Initial program 80.9%
lift-+.f64N/A
lift-pow.f64N/A
unpow2N/A
lower-fma.f6480.9
lift-/.f64N/A
div-invN/A
lower-*.f64N/A
metadata-eval80.4
lift-/.f64N/A
div-invN/A
lower-*.f64N/A
metadata-eval80.9
Applied rewrites80.9%
lift-*.f64N/A
lift-*.f64N/A
metadata-evalN/A
div-invN/A
associate-*l/N/A
lift-*.f64N/A
clear-numN/A
div-invN/A
associate-/r*N/A
metadata-evalN/A
lower-/.f64N/A
lower-/.f6480.9
Applied rewrites80.9%
Final simplification80.9%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (let* ((t_0 (* PI (* angle_m 0.005555555555555556))) (t_1 (* a (sin t_0)))) (fma t_1 t_1 (* (* b b) (+ 0.5 (* 0.5 (cos (* 2.0 t_0))))))))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
double t_0 = ((double) M_PI) * (angle_m * 0.005555555555555556);
double t_1 = a * sin(t_0);
return fma(t_1, t_1, ((b * b) * (0.5 + (0.5 * cos((2.0 * t_0))))));
}
angle_m = abs(angle) function code(a, b, angle_m) t_0 = Float64(pi * Float64(angle_m * 0.005555555555555556)) t_1 = Float64(a * sin(t_0)) return fma(t_1, t_1, Float64(Float64(b * b) * Float64(0.5 + Float64(0.5 * cos(Float64(2.0 * t_0)))))) end
angle_m = N[Abs[angle], $MachinePrecision]
code[a_, b_, angle$95$m_] := Block[{t$95$0 = N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(a * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]}, N[(t$95$1 * t$95$1 + N[(N[(b * b), $MachinePrecision] * N[(0.5 + N[(0.5 * N[Cos[N[(2.0 * t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
angle_m = \left|angle\right|
\\
\begin{array}{l}
t_0 := \pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\\
t_1 := a \cdot \sin t\_0\\
\mathsf{fma}\left(t\_1, t\_1, \left(b \cdot b\right) \cdot \left(0.5 + 0.5 \cdot \cos \left(2 \cdot t\_0\right)\right)\right)
\end{array}
\end{array}
Initial program 80.9%
lift-+.f64N/A
lift-pow.f64N/A
unpow2N/A
lower-fma.f6480.9
lift-/.f64N/A
div-invN/A
lower-*.f64N/A
metadata-eval80.4
lift-/.f64N/A
div-invN/A
lower-*.f64N/A
metadata-eval80.9
Applied rewrites80.9%
Final simplification80.9%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow (* a (sin (/ 1.0 (/ 180.0 (* angle_m PI))))) 2.0) (pow (* b 1.0) 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow((a * sin((1.0 / (180.0 / (angle_m * ((double) M_PI)))))), 2.0) + pow((b * 1.0), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow((a * Math.sin((1.0 / (180.0 / (angle_m * Math.PI))))), 2.0) + Math.pow((b * 1.0), 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow((a * math.sin((1.0 / (180.0 / (angle_m * math.pi))))), 2.0) + math.pow((b * 1.0), 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((Float64(a * sin(Float64(1.0 / Float64(180.0 / Float64(angle_m * pi))))) ^ 2.0) + (Float64(b * 1.0) ^ 2.0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = ((a * sin((1.0 / (180.0 / (angle_m * pi))))) ^ 2.0) + ((b * 1.0) ^ 2.0); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[N[(a * N[Sin[N[(1.0 / N[(180.0 / N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * 1.0), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{\left(a \cdot \sin \left(\frac{1}{\frac{180}{angle\_m \cdot \pi}}\right)\right)}^{2} + {\left(b \cdot 1\right)}^{2}
\end{array}
Initial program 80.9%
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
clear-numN/A
lower-/.f64N/A
lower-/.f64N/A
lower-*.f6480.9
Applied rewrites80.9%
Taylor expanded in angle around 0
Applied rewrites80.8%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (let* ((t_0 (* a (sin (* PI (* angle_m 0.005555555555555556)))))) (fma t_0 t_0 (* (* b b) 1.0))))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
double t_0 = a * sin((((double) M_PI) * (angle_m * 0.005555555555555556)));
return fma(t_0, t_0, ((b * b) * 1.0));
}
angle_m = abs(angle) function code(a, b, angle_m) t_0 = Float64(a * sin(Float64(pi * Float64(angle_m * 0.005555555555555556)))) return fma(t_0, t_0, Float64(Float64(b * b) * 1.0)) end
angle_m = N[Abs[angle], $MachinePrecision]
code[a_, b_, angle$95$m_] := Block[{t$95$0 = N[(a * N[Sin[N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, N[(t$95$0 * t$95$0 + N[(N[(b * b), $MachinePrecision] * 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
angle_m = \left|angle\right|
\\
\begin{array}{l}
t_0 := a \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\right)\\
\mathsf{fma}\left(t\_0, t\_0, \left(b \cdot b\right) \cdot 1\right)
\end{array}
\end{array}
Initial program 80.9%
lift-+.f64N/A
lift-pow.f64N/A
unpow2N/A
lower-fma.f6480.9
lift-/.f64N/A
div-invN/A
lower-*.f64N/A
metadata-eval80.4
lift-/.f64N/A
div-invN/A
lower-*.f64N/A
metadata-eval80.9
Applied rewrites80.9%
Taylor expanded in angle around 0
Applied rewrites80.7%
Final simplification80.7%
angle_m = (fabs.f64 angle)
(FPCore (a b angle_m)
:precision binary64
(if (<= b 2.5e+147)
(fma
(*
(* PI PI)
(*
angle_m
(fma a (* a 3.08641975308642e-5) (* (* b b) -3.08641975308642e-5))))
angle_m
(* b b))
(* (* b b) (fma 0.5 (cos (* angle_m (* PI 0.011111111111111112))) 0.5))))angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
double tmp;
if (b <= 2.5e+147) {
tmp = fma(((((double) M_PI) * ((double) M_PI)) * (angle_m * fma(a, (a * 3.08641975308642e-5), ((b * b) * -3.08641975308642e-5)))), angle_m, (b * b));
} else {
tmp = (b * b) * fma(0.5, cos((angle_m * (((double) M_PI) * 0.011111111111111112))), 0.5);
}
return tmp;
}
angle_m = abs(angle) function code(a, b, angle_m) tmp = 0.0 if (b <= 2.5e+147) tmp = fma(Float64(Float64(pi * pi) * Float64(angle_m * fma(a, Float64(a * 3.08641975308642e-5), Float64(Float64(b * b) * -3.08641975308642e-5)))), angle_m, Float64(b * b)); else tmp = Float64(Float64(b * b) * fma(0.5, cos(Float64(angle_m * Float64(pi * 0.011111111111111112))), 0.5)); end return tmp end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := If[LessEqual[b, 2.5e+147], N[(N[(N[(Pi * Pi), $MachinePrecision] * N[(angle$95$m * N[(a * N[(a * 3.08641975308642e-5), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * -3.08641975308642e-5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * angle$95$m + N[(b * b), $MachinePrecision]), $MachinePrecision], N[(N[(b * b), $MachinePrecision] * N[(0.5 * N[Cos[N[(angle$95$m * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + 0.5), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
angle_m = \left|angle\right|
\\
\begin{array}{l}
\mathbf{if}\;b \leq 2.5 \cdot 10^{+147}:\\
\;\;\;\;\mathsf{fma}\left(\left(\pi \cdot \pi\right) \cdot \left(angle\_m \cdot \mathsf{fma}\left(a, a \cdot 3.08641975308642 \cdot 10^{-5}, \left(b \cdot b\right) \cdot -3.08641975308642 \cdot 10^{-5}\right)\right), angle\_m, b \cdot b\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b \cdot b\right) \cdot \mathsf{fma}\left(0.5, \cos \left(angle\_m \cdot \left(\pi \cdot 0.011111111111111112\right)\right), 0.5\right)\\
\end{array}
\end{array}
if b < 2.5000000000000001e147Initial program 76.8%
Taylor expanded in angle around 0
distribute-rgt-inN/A
+-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*l*N/A
*-commutativeN/A
distribute-rgt-outN/A
Applied rewrites51.4%
Applied rewrites55.1%
if 2.5000000000000001e147 < b Initial program 100.0%
lift-+.f64N/A
lift-pow.f64N/A
unpow2N/A
lower-fma.f64100.0
lift-/.f64N/A
div-invN/A
lower-*.f64N/A
metadata-eval100.0
lift-/.f64N/A
div-invN/A
lower-*.f64N/A
metadata-eval100.0
Applied rewrites100.0%
Taylor expanded in a around 0
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower-cos.f64N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-PI.f64100.0
Applied rewrites100.0%
angle_m = (fabs.f64 angle)
(FPCore (a b angle_m)
:precision binary64
(if (<= b 2.5e+147)
(fma
(*
(* PI PI)
(*
angle_m
(fma a (* a 3.08641975308642e-5) (* (* b b) -3.08641975308642e-5))))
angle_m
(* b b))
(* b b)))angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
double tmp;
if (b <= 2.5e+147) {
tmp = fma(((((double) M_PI) * ((double) M_PI)) * (angle_m * fma(a, (a * 3.08641975308642e-5), ((b * b) * -3.08641975308642e-5)))), angle_m, (b * b));
} else {
tmp = b * b;
}
return tmp;
}
angle_m = abs(angle) function code(a, b, angle_m) tmp = 0.0 if (b <= 2.5e+147) tmp = fma(Float64(Float64(pi * pi) * Float64(angle_m * fma(a, Float64(a * 3.08641975308642e-5), Float64(Float64(b * b) * -3.08641975308642e-5)))), angle_m, Float64(b * b)); else tmp = Float64(b * b); end return tmp end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := If[LessEqual[b, 2.5e+147], N[(N[(N[(Pi * Pi), $MachinePrecision] * N[(angle$95$m * N[(a * N[(a * 3.08641975308642e-5), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * -3.08641975308642e-5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * angle$95$m + N[(b * b), $MachinePrecision]), $MachinePrecision], N[(b * b), $MachinePrecision]]
\begin{array}{l}
angle_m = \left|angle\right|
\\
\begin{array}{l}
\mathbf{if}\;b \leq 2.5 \cdot 10^{+147}:\\
\;\;\;\;\mathsf{fma}\left(\left(\pi \cdot \pi\right) \cdot \left(angle\_m \cdot \mathsf{fma}\left(a, a \cdot 3.08641975308642 \cdot 10^{-5}, \left(b \cdot b\right) \cdot -3.08641975308642 \cdot 10^{-5}\right)\right), angle\_m, b \cdot b\right)\\
\mathbf{else}:\\
\;\;\;\;b \cdot b\\
\end{array}
\end{array}
if b < 2.5000000000000001e147Initial program 76.8%
Taylor expanded in angle around 0
distribute-rgt-inN/A
+-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*l*N/A
*-commutativeN/A
distribute-rgt-outN/A
Applied rewrites51.4%
Applied rewrites55.1%
if 2.5000000000000001e147 < b Initial program 100.0%
Taylor expanded in angle around 0
unpow2N/A
lower-*.f64100.0
Applied rewrites100.0%
angle_m = (fabs.f64 angle)
(FPCore (a b angle_m)
:precision binary64
(let* ((t_0 (* angle_m (* PI PI))))
(if (<= a 2.7e-43)
(* b b)
(if (<= a 8.8e+147)
(fma (* angle_m t_0) (* a (* a 3.08641975308642e-5)) (* b b))
(* t_0 (* angle_m (* 3.08641975308642e-5 (* a a))))))))angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
double t_0 = angle_m * (((double) M_PI) * ((double) M_PI));
double tmp;
if (a <= 2.7e-43) {
tmp = b * b;
} else if (a <= 8.8e+147) {
tmp = fma((angle_m * t_0), (a * (a * 3.08641975308642e-5)), (b * b));
} else {
tmp = t_0 * (angle_m * (3.08641975308642e-5 * (a * a)));
}
return tmp;
}
angle_m = abs(angle) function code(a, b, angle_m) t_0 = Float64(angle_m * Float64(pi * pi)) tmp = 0.0 if (a <= 2.7e-43) tmp = Float64(b * b); elseif (a <= 8.8e+147) tmp = fma(Float64(angle_m * t_0), Float64(a * Float64(a * 3.08641975308642e-5)), Float64(b * b)); else tmp = Float64(t_0 * Float64(angle_m * Float64(3.08641975308642e-5 * Float64(a * a)))); end return tmp end
angle_m = N[Abs[angle], $MachinePrecision]
code[a_, b_, angle$95$m_] := Block[{t$95$0 = N[(angle$95$m * N[(Pi * Pi), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, 2.7e-43], N[(b * b), $MachinePrecision], If[LessEqual[a, 8.8e+147], N[(N[(angle$95$m * t$95$0), $MachinePrecision] * N[(a * N[(a * 3.08641975308642e-5), $MachinePrecision]), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], N[(t$95$0 * N[(angle$95$m * N[(3.08641975308642e-5 * N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
angle_m = \left|angle\right|
\\
\begin{array}{l}
t_0 := angle\_m \cdot \left(\pi \cdot \pi\right)\\
\mathbf{if}\;a \leq 2.7 \cdot 10^{-43}:\\
\;\;\;\;b \cdot b\\
\mathbf{elif}\;a \leq 8.8 \cdot 10^{+147}:\\
\;\;\;\;\mathsf{fma}\left(angle\_m \cdot t\_0, a \cdot \left(a \cdot 3.08641975308642 \cdot 10^{-5}\right), b \cdot b\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0 \cdot \left(angle\_m \cdot \left(3.08641975308642 \cdot 10^{-5} \cdot \left(a \cdot a\right)\right)\right)\\
\end{array}
\end{array}
if a < 2.69999999999999991e-43Initial program 80.0%
Taylor expanded in angle around 0
unpow2N/A
lower-*.f6463.3
Applied rewrites63.3%
if 2.69999999999999991e-43 < a < 8.8000000000000007e147Initial program 73.4%
Taylor expanded in angle around 0
distribute-rgt-inN/A
+-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*l*N/A
*-commutativeN/A
distribute-rgt-outN/A
Applied rewrites29.3%
Taylor expanded in b around 0
Applied rewrites69.0%
if 8.8000000000000007e147 < a Initial program 99.7%
Taylor expanded in angle around 0
distribute-rgt-inN/A
+-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*l*N/A
*-commutativeN/A
distribute-rgt-outN/A
Applied rewrites54.1%
Taylor expanded in b around 0
Applied rewrites59.0%
Applied rewrites74.4%
Final simplification65.4%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (if (<= a 1.25e+128) (* b b) (* (* angle_m (* PI PI)) (* angle_m (* 3.08641975308642e-5 (* a a))))))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
double tmp;
if (a <= 1.25e+128) {
tmp = b * b;
} else {
tmp = (angle_m * (((double) M_PI) * ((double) M_PI))) * (angle_m * (3.08641975308642e-5 * (a * a)));
}
return tmp;
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
double tmp;
if (a <= 1.25e+128) {
tmp = b * b;
} else {
tmp = (angle_m * (Math.PI * Math.PI)) * (angle_m * (3.08641975308642e-5 * (a * a)));
}
return tmp;
}
angle_m = math.fabs(angle) def code(a, b, angle_m): tmp = 0 if a <= 1.25e+128: tmp = b * b else: tmp = (angle_m * (math.pi * math.pi)) * (angle_m * (3.08641975308642e-5 * (a * a))) return tmp
angle_m = abs(angle) function code(a, b, angle_m) tmp = 0.0 if (a <= 1.25e+128) tmp = Float64(b * b); else tmp = Float64(Float64(angle_m * Float64(pi * pi)) * Float64(angle_m * Float64(3.08641975308642e-5 * Float64(a * a)))); end return tmp end
angle_m = abs(angle); function tmp_2 = code(a, b, angle_m) tmp = 0.0; if (a <= 1.25e+128) tmp = b * b; else tmp = (angle_m * (pi * pi)) * (angle_m * (3.08641975308642e-5 * (a * a))); end tmp_2 = tmp; end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := If[LessEqual[a, 1.25e+128], N[(b * b), $MachinePrecision], N[(N[(angle$95$m * N[(Pi * Pi), $MachinePrecision]), $MachinePrecision] * N[(angle$95$m * N[(3.08641975308642e-5 * N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
angle_m = \left|angle\right|
\\
\begin{array}{l}
\mathbf{if}\;a \leq 1.25 \cdot 10^{+128}:\\
\;\;\;\;b \cdot b\\
\mathbf{else}:\\
\;\;\;\;\left(angle\_m \cdot \left(\pi \cdot \pi\right)\right) \cdot \left(angle\_m \cdot \left(3.08641975308642 \cdot 10^{-5} \cdot \left(a \cdot a\right)\right)\right)\\
\end{array}
\end{array}
if a < 1.25e128Initial program 78.9%
Taylor expanded in angle around 0
unpow2N/A
lower-*.f6463.3
Applied rewrites63.3%
if 1.25e128 < a Initial program 96.9%
Taylor expanded in angle around 0
distribute-rgt-inN/A
+-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*l*N/A
*-commutativeN/A
distribute-rgt-outN/A
Applied rewrites54.0%
Taylor expanded in b around 0
Applied rewrites58.6%
Applied rewrites72.8%
Final simplification64.4%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (if (<= a 1.25e+128) (* b b) (* 3.08641975308642e-5 (* a (* angle_m (* a (* angle_m (* PI PI))))))))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
double tmp;
if (a <= 1.25e+128) {
tmp = b * b;
} else {
tmp = 3.08641975308642e-5 * (a * (angle_m * (a * (angle_m * (((double) M_PI) * ((double) M_PI))))));
}
return tmp;
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
double tmp;
if (a <= 1.25e+128) {
tmp = b * b;
} else {
tmp = 3.08641975308642e-5 * (a * (angle_m * (a * (angle_m * (Math.PI * Math.PI)))));
}
return tmp;
}
angle_m = math.fabs(angle) def code(a, b, angle_m): tmp = 0 if a <= 1.25e+128: tmp = b * b else: tmp = 3.08641975308642e-5 * (a * (angle_m * (a * (angle_m * (math.pi * math.pi))))) return tmp
angle_m = abs(angle) function code(a, b, angle_m) tmp = 0.0 if (a <= 1.25e+128) tmp = Float64(b * b); else tmp = Float64(3.08641975308642e-5 * Float64(a * Float64(angle_m * Float64(a * Float64(angle_m * Float64(pi * pi)))))); end return tmp end
angle_m = abs(angle); function tmp_2 = code(a, b, angle_m) tmp = 0.0; if (a <= 1.25e+128) tmp = b * b; else tmp = 3.08641975308642e-5 * (a * (angle_m * (a * (angle_m * (pi * pi))))); end tmp_2 = tmp; end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := If[LessEqual[a, 1.25e+128], N[(b * b), $MachinePrecision], N[(3.08641975308642e-5 * N[(a * N[(angle$95$m * N[(a * N[(angle$95$m * N[(Pi * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
angle_m = \left|angle\right|
\\
\begin{array}{l}
\mathbf{if}\;a \leq 1.25 \cdot 10^{+128}:\\
\;\;\;\;b \cdot b\\
\mathbf{else}:\\
\;\;\;\;3.08641975308642 \cdot 10^{-5} \cdot \left(a \cdot \left(angle\_m \cdot \left(a \cdot \left(angle\_m \cdot \left(\pi \cdot \pi\right)\right)\right)\right)\right)\\
\end{array}
\end{array}
if a < 1.25e128Initial program 78.9%
Taylor expanded in angle around 0
unpow2N/A
lower-*.f6463.3
Applied rewrites63.3%
if 1.25e128 < a Initial program 96.9%
Taylor expanded in angle around 0
distribute-rgt-inN/A
+-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*l*N/A
*-commutativeN/A
distribute-rgt-outN/A
Applied rewrites54.0%
Taylor expanded in b around 0
Applied rewrites58.6%
Applied rewrites66.3%
Final simplification63.7%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (if (<= a 1.3e+128) (* b b) (* 3.08641975308642e-5 (* a (* a (* PI (* PI (* angle_m angle_m))))))))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
double tmp;
if (a <= 1.3e+128) {
tmp = b * b;
} else {
tmp = 3.08641975308642e-5 * (a * (a * (((double) M_PI) * (((double) M_PI) * (angle_m * angle_m)))));
}
return tmp;
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
double tmp;
if (a <= 1.3e+128) {
tmp = b * b;
} else {
tmp = 3.08641975308642e-5 * (a * (a * (Math.PI * (Math.PI * (angle_m * angle_m)))));
}
return tmp;
}
angle_m = math.fabs(angle) def code(a, b, angle_m): tmp = 0 if a <= 1.3e+128: tmp = b * b else: tmp = 3.08641975308642e-5 * (a * (a * (math.pi * (math.pi * (angle_m * angle_m))))) return tmp
angle_m = abs(angle) function code(a, b, angle_m) tmp = 0.0 if (a <= 1.3e+128) tmp = Float64(b * b); else tmp = Float64(3.08641975308642e-5 * Float64(a * Float64(a * Float64(pi * Float64(pi * Float64(angle_m * angle_m)))))); end return tmp end
angle_m = abs(angle); function tmp_2 = code(a, b, angle_m) tmp = 0.0; if (a <= 1.3e+128) tmp = b * b; else tmp = 3.08641975308642e-5 * (a * (a * (pi * (pi * (angle_m * angle_m))))); end tmp_2 = tmp; end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := If[LessEqual[a, 1.3e+128], N[(b * b), $MachinePrecision], N[(3.08641975308642e-5 * N[(a * N[(a * N[(Pi * N[(Pi * N[(angle$95$m * angle$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
angle_m = \left|angle\right|
\\
\begin{array}{l}
\mathbf{if}\;a \leq 1.3 \cdot 10^{+128}:\\
\;\;\;\;b \cdot b\\
\mathbf{else}:\\
\;\;\;\;3.08641975308642 \cdot 10^{-5} \cdot \left(a \cdot \left(a \cdot \left(\pi \cdot \left(\pi \cdot \left(angle\_m \cdot angle\_m\right)\right)\right)\right)\right)\\
\end{array}
\end{array}
if a < 1.3e128Initial program 78.9%
Taylor expanded in angle around 0
unpow2N/A
lower-*.f6463.3
Applied rewrites63.3%
if 1.3e128 < a Initial program 96.9%
Taylor expanded in angle around 0
distribute-rgt-inN/A
+-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*l*N/A
*-commutativeN/A
distribute-rgt-outN/A
Applied rewrites54.0%
Taylor expanded in b around 0
Applied rewrites58.6%
Final simplification62.8%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (* b b))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return b * b;
}
angle_m = abs(angle)
real(8) function code(a, b, angle_m)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: angle_m
code = b * b
end function
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return b * b;
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return b * b
angle_m = abs(angle) function code(a, b, angle_m) return Float64(b * b) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = b * b; end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(b * b), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
b \cdot b
\end{array}
Initial program 80.9%
Taylor expanded in angle around 0
unpow2N/A
lower-*.f6460.2
Applied rewrites60.2%
herbie shell --seed 2024227
(FPCore (a b angle)
:name "ab-angle->ABCF A"
:precision binary64
(+ (pow (* a (sin (* (/ angle 180.0) PI))) 2.0) (pow (* b (cos (* (/ angle 180.0) PI))) 2.0)))