
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 20 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
b_m = (fabs.f64 b)
a_m = (fabs.f64 a)
(FPCore (a_m b_m angle)
:precision binary64
(if (<= b_m 5.5e+177)
(*
(*
(* (* 2.0 (sin (* PI (* angle 0.005555555555555556)))) (+ b_m a_m))
(- b_m a_m))
(cos (* PI (/ angle 180.0))))
(*
(fma (sqrt a_m) (sqrt a_m) b_m)
(*
(- b_m a_m)
(sin
(*
(* angle (* (* (sqrt PI) (cbrt PI)) (cbrt (sqrt PI))))
0.011111111111111112))))))b_m = fabs(b);
a_m = fabs(a);
double code(double a_m, double b_m, double angle) {
double tmp;
if (b_m <= 5.5e+177) {
tmp = (((2.0 * sin((((double) M_PI) * (angle * 0.005555555555555556)))) * (b_m + a_m)) * (b_m - a_m)) * cos((((double) M_PI) * (angle / 180.0)));
} else {
tmp = fma(sqrt(a_m), sqrt(a_m), b_m) * ((b_m - a_m) * sin(((angle * ((sqrt(((double) M_PI)) * cbrt(((double) M_PI))) * cbrt(sqrt(((double) M_PI))))) * 0.011111111111111112)));
}
return tmp;
}
b_m = abs(b) a_m = abs(a) function code(a_m, b_m, angle) tmp = 0.0 if (b_m <= 5.5e+177) tmp = Float64(Float64(Float64(Float64(2.0 * sin(Float64(pi * Float64(angle * 0.005555555555555556)))) * Float64(b_m + a_m)) * Float64(b_m - a_m)) * cos(Float64(pi * Float64(angle / 180.0)))); else tmp = Float64(fma(sqrt(a_m), sqrt(a_m), b_m) * Float64(Float64(b_m - a_m) * sin(Float64(Float64(angle * Float64(Float64(sqrt(pi) * cbrt(pi)) * cbrt(sqrt(pi)))) * 0.011111111111111112)))); end return tmp end
b_m = N[Abs[b], $MachinePrecision] a_m = N[Abs[a], $MachinePrecision] code[a$95$m_, b$95$m_, angle_] := If[LessEqual[b$95$m, 5.5e+177], N[(N[(N[(N[(2.0 * N[Sin[N[(Pi * N[(angle * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(b$95$m + a$95$m), $MachinePrecision]), $MachinePrecision] * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision] * N[Cos[N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[a$95$m], $MachinePrecision] * N[Sqrt[a$95$m], $MachinePrecision] + b$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[Sin[N[(N[(angle * N[(N[(N[Sqrt[Pi], $MachinePrecision] * N[Power[Pi, 1/3], $MachinePrecision]), $MachinePrecision] * N[Power[N[Sqrt[Pi], $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
b_m = \left|b\right|
\\
a_m = \left|a\right|
\\
\begin{array}{l}
\mathbf{if}\;b\_m \leq 5.5 \cdot 10^{+177}:\\
\;\;\;\;\left(\left(\left(2 \cdot \sin \left(\pi \cdot \left(angle \cdot 0.005555555555555556\right)\right)\right) \cdot \left(b\_m + a\_m\right)\right) \cdot \left(b\_m - a\_m\right)\right) \cdot \cos \left(\pi \cdot \frac{angle}{180}\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\sqrt{a\_m}, \sqrt{a\_m}, b\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \sin \left(\left(angle \cdot \left(\left(\sqrt{\pi} \cdot \sqrt[3]{\pi}\right) \cdot \sqrt[3]{\sqrt{\pi}}\right)\right) \cdot 0.011111111111111112\right)\right)\\
\end{array}
\end{array}
if b < 5.49999999999999993e177Initial program 58.6%
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*r*N/A
lower-*.f64N/A
Applied rewrites67.1%
if 5.49999999999999993e177 < b Initial program 51.5%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites68.3%
lift-PI.f64N/A
add-cbrt-cubeN/A
pow1/3N/A
add-sqr-sqrtN/A
associate-*r*N/A
unpow-prod-downN/A
pow1/3N/A
lower-*.f64N/A
lower-pow.f64N/A
lower-*.f64N/A
lift-PI.f64N/A
lift-PI.f64N/A
lower-*.f64N/A
lift-PI.f64N/A
lower-sqrt.f64N/A
lower-cbrt.f64N/A
lift-PI.f64N/A
lower-sqrt.f6482.8
Applied rewrites82.8%
lift-+.f64N/A
+-commutativeN/A
unpow1N/A
sqr-powN/A
lower-fma.f64N/A
metadata-evalN/A
unpow1/2N/A
lower-sqrt.f64N/A
metadata-evalN/A
unpow1/2N/A
lower-sqrt.f6443.7
Applied rewrites43.7%
lift-pow.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-PI.f64N/A
lift-PI.f64N/A
lift-sqrt.f64N/A
lift-PI.f64N/A
lift-PI.f64N/A
lift-PI.f64N/A
lift-PI.f64N/A
lift-sqrt.f64N/A
associate-*l*N/A
*-commutativeN/A
unpow-prod-downN/A
Applied rewrites43.7%
Final simplification63.4%
b_m = (fabs.f64 b)
a_m = (fabs.f64 a)
(FPCore (a_m b_m angle)
:precision binary64
(let* ((t_0 (* PI (/ angle 180.0)))
(t_1 (* PI (* angle 0.011111111111111112))))
(if (<=
(* (cos t_0) (* (* 2.0 (- (pow b_m 2.0) (pow a_m 2.0))) (sin t_0)))
2e-59)
(* (* (+ b_m a_m) (- b_m a_m)) t_1)
(* (- b_m a_m) (* (- b_m a_m) t_1)))))b_m = fabs(b);
a_m = fabs(a);
double code(double a_m, double b_m, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
double t_1 = ((double) M_PI) * (angle * 0.011111111111111112);
double tmp;
if ((cos(t_0) * ((2.0 * (pow(b_m, 2.0) - pow(a_m, 2.0))) * sin(t_0))) <= 2e-59) {
tmp = ((b_m + a_m) * (b_m - a_m)) * t_1;
} else {
tmp = (b_m - a_m) * ((b_m - a_m) * t_1);
}
return tmp;
}
b_m = Math.abs(b);
a_m = Math.abs(a);
public static double code(double a_m, double b_m, double angle) {
double t_0 = Math.PI * (angle / 180.0);
double t_1 = Math.PI * (angle * 0.011111111111111112);
double tmp;
if ((Math.cos(t_0) * ((2.0 * (Math.pow(b_m, 2.0) - Math.pow(a_m, 2.0))) * Math.sin(t_0))) <= 2e-59) {
tmp = ((b_m + a_m) * (b_m - a_m)) * t_1;
} else {
tmp = (b_m - a_m) * ((b_m - a_m) * t_1);
}
return tmp;
}
b_m = math.fabs(b) a_m = math.fabs(a) def code(a_m, b_m, angle): t_0 = math.pi * (angle / 180.0) t_1 = math.pi * (angle * 0.011111111111111112) tmp = 0 if (math.cos(t_0) * ((2.0 * (math.pow(b_m, 2.0) - math.pow(a_m, 2.0))) * math.sin(t_0))) <= 2e-59: tmp = ((b_m + a_m) * (b_m - a_m)) * t_1 else: tmp = (b_m - a_m) * ((b_m - a_m) * t_1) return tmp
b_m = abs(b) a_m = abs(a) function code(a_m, b_m, angle) t_0 = Float64(pi * Float64(angle / 180.0)) t_1 = Float64(pi * Float64(angle * 0.011111111111111112)) tmp = 0.0 if (Float64(cos(t_0) * Float64(Float64(2.0 * Float64((b_m ^ 2.0) - (a_m ^ 2.0))) * sin(t_0))) <= 2e-59) tmp = Float64(Float64(Float64(b_m + a_m) * Float64(b_m - a_m)) * t_1); else tmp = Float64(Float64(b_m - a_m) * Float64(Float64(b_m - a_m) * t_1)); end return tmp end
b_m = abs(b); a_m = abs(a); function tmp_2 = code(a_m, b_m, angle) t_0 = pi * (angle / 180.0); t_1 = pi * (angle * 0.011111111111111112); tmp = 0.0; if ((cos(t_0) * ((2.0 * ((b_m ^ 2.0) - (a_m ^ 2.0))) * sin(t_0))) <= 2e-59) tmp = ((b_m + a_m) * (b_m - a_m)) * t_1; else tmp = (b_m - a_m) * ((b_m - a_m) * t_1); end tmp_2 = tmp; end
b_m = N[Abs[b], $MachinePrecision]
a_m = N[Abs[a], $MachinePrecision]
code[a$95$m_, b$95$m_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(Pi * N[(angle * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Cos[t$95$0], $MachinePrecision] * N[(N[(2.0 * N[(N[Power[b$95$m, 2.0], $MachinePrecision] - N[Power[a$95$m, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2e-59], N[(N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision], N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
b_m = \left|b\right|
\\
a_m = \left|a\right|
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
t_1 := \pi \cdot \left(angle \cdot 0.011111111111111112\right)\\
\mathbf{if}\;\cos t\_0 \cdot \left(\left(2 \cdot \left({b\_m}^{2} - {a\_m}^{2}\right)\right) \cdot \sin t\_0\right) \leq 2 \cdot 10^{-59}:\\
\;\;\;\;\left(\left(b\_m + a\_m\right) \cdot \left(b\_m - a\_m\right)\right) \cdot t\_1\\
\mathbf{else}:\\
\;\;\;\;\left(b\_m - a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot t\_1\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) < 2.0000000000000001e-59Initial program 63.6%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6462.0
Applied rewrites62.0%
Applied rewrites62.0%
if 2.0000000000000001e-59 < (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) Initial program 49.7%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6449.1
Applied rewrites49.1%
Applied rewrites6.3%
Applied rewrites43.4%
Final simplification53.8%
b_m = (fabs.f64 b)
a_m = (fabs.f64 a)
(FPCore (a_m b_m angle)
:precision binary64
(let* ((t_0 (* PI (/ angle 180.0)))
(t_1 (* PI (* angle 0.011111111111111112))))
(if (<=
(* (cos t_0) (* (* 2.0 (- (pow b_m 2.0) (pow a_m 2.0))) (sin t_0)))
2e-59)
(* (* (+ b_m a_m) (- b_m a_m)) t_1)
(* (+ b_m a_m) (* (+ b_m a_m) t_1)))))b_m = fabs(b);
a_m = fabs(a);
double code(double a_m, double b_m, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
double t_1 = ((double) M_PI) * (angle * 0.011111111111111112);
double tmp;
if ((cos(t_0) * ((2.0 * (pow(b_m, 2.0) - pow(a_m, 2.0))) * sin(t_0))) <= 2e-59) {
tmp = ((b_m + a_m) * (b_m - a_m)) * t_1;
} else {
tmp = (b_m + a_m) * ((b_m + a_m) * t_1);
}
return tmp;
}
b_m = Math.abs(b);
a_m = Math.abs(a);
public static double code(double a_m, double b_m, double angle) {
double t_0 = Math.PI * (angle / 180.0);
double t_1 = Math.PI * (angle * 0.011111111111111112);
double tmp;
if ((Math.cos(t_0) * ((2.0 * (Math.pow(b_m, 2.0) - Math.pow(a_m, 2.0))) * Math.sin(t_0))) <= 2e-59) {
tmp = ((b_m + a_m) * (b_m - a_m)) * t_1;
} else {
tmp = (b_m + a_m) * ((b_m + a_m) * t_1);
}
return tmp;
}
b_m = math.fabs(b) a_m = math.fabs(a) def code(a_m, b_m, angle): t_0 = math.pi * (angle / 180.0) t_1 = math.pi * (angle * 0.011111111111111112) tmp = 0 if (math.cos(t_0) * ((2.0 * (math.pow(b_m, 2.0) - math.pow(a_m, 2.0))) * math.sin(t_0))) <= 2e-59: tmp = ((b_m + a_m) * (b_m - a_m)) * t_1 else: tmp = (b_m + a_m) * ((b_m + a_m) * t_1) return tmp
b_m = abs(b) a_m = abs(a) function code(a_m, b_m, angle) t_0 = Float64(pi * Float64(angle / 180.0)) t_1 = Float64(pi * Float64(angle * 0.011111111111111112)) tmp = 0.0 if (Float64(cos(t_0) * Float64(Float64(2.0 * Float64((b_m ^ 2.0) - (a_m ^ 2.0))) * sin(t_0))) <= 2e-59) tmp = Float64(Float64(Float64(b_m + a_m) * Float64(b_m - a_m)) * t_1); else tmp = Float64(Float64(b_m + a_m) * Float64(Float64(b_m + a_m) * t_1)); end return tmp end
b_m = abs(b); a_m = abs(a); function tmp_2 = code(a_m, b_m, angle) t_0 = pi * (angle / 180.0); t_1 = pi * (angle * 0.011111111111111112); tmp = 0.0; if ((cos(t_0) * ((2.0 * ((b_m ^ 2.0) - (a_m ^ 2.0))) * sin(t_0))) <= 2e-59) tmp = ((b_m + a_m) * (b_m - a_m)) * t_1; else tmp = (b_m + a_m) * ((b_m + a_m) * t_1); end tmp_2 = tmp; end
b_m = N[Abs[b], $MachinePrecision]
a_m = N[Abs[a], $MachinePrecision]
code[a$95$m_, b$95$m_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(Pi * N[(angle * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Cos[t$95$0], $MachinePrecision] * N[(N[(2.0 * N[(N[Power[b$95$m, 2.0], $MachinePrecision] - N[Power[a$95$m, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2e-59], N[(N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision], N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m + a$95$m), $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
b_m = \left|b\right|
\\
a_m = \left|a\right|
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
t_1 := \pi \cdot \left(angle \cdot 0.011111111111111112\right)\\
\mathbf{if}\;\cos t\_0 \cdot \left(\left(2 \cdot \left({b\_m}^{2} - {a\_m}^{2}\right)\right) \cdot \sin t\_0\right) \leq 2 \cdot 10^{-59}:\\
\;\;\;\;\left(\left(b\_m + a\_m\right) \cdot \left(b\_m - a\_m\right)\right) \cdot t\_1\\
\mathbf{else}:\\
\;\;\;\;\left(b\_m + a\_m\right) \cdot \left(\left(b\_m + a\_m\right) \cdot t\_1\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) < 2.0000000000000001e-59Initial program 63.6%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6462.0
Applied rewrites62.0%
Applied rewrites62.0%
if 2.0000000000000001e-59 < (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) Initial program 49.7%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6449.1
Applied rewrites49.1%
Applied rewrites43.4%
Final simplification53.8%
b_m = (fabs.f64 b)
a_m = (fabs.f64 a)
(FPCore (a_m b_m angle)
:precision binary64
(let* ((t_0 (* PI (/ angle 180.0))))
(if (<=
(* (cos t_0) (* (* 2.0 (- (pow b_m 2.0) (pow a_m 2.0))) (sin t_0)))
2e+55)
(* (* angle 0.011111111111111112) (* PI (* b_m b_m)))
(* (* b_m angle) (* 0.011111111111111112 (* b_m PI))))))b_m = fabs(b);
a_m = fabs(a);
double code(double a_m, double b_m, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
double tmp;
if ((cos(t_0) * ((2.0 * (pow(b_m, 2.0) - pow(a_m, 2.0))) * sin(t_0))) <= 2e+55) {
tmp = (angle * 0.011111111111111112) * (((double) M_PI) * (b_m * b_m));
} else {
tmp = (b_m * angle) * (0.011111111111111112 * (b_m * ((double) M_PI)));
}
return tmp;
}
b_m = Math.abs(b);
a_m = Math.abs(a);
public static double code(double a_m, double b_m, double angle) {
double t_0 = Math.PI * (angle / 180.0);
double tmp;
if ((Math.cos(t_0) * ((2.0 * (Math.pow(b_m, 2.0) - Math.pow(a_m, 2.0))) * Math.sin(t_0))) <= 2e+55) {
tmp = (angle * 0.011111111111111112) * (Math.PI * (b_m * b_m));
} else {
tmp = (b_m * angle) * (0.011111111111111112 * (b_m * Math.PI));
}
return tmp;
}
b_m = math.fabs(b) a_m = math.fabs(a) def code(a_m, b_m, angle): t_0 = math.pi * (angle / 180.0) tmp = 0 if (math.cos(t_0) * ((2.0 * (math.pow(b_m, 2.0) - math.pow(a_m, 2.0))) * math.sin(t_0))) <= 2e+55: tmp = (angle * 0.011111111111111112) * (math.pi * (b_m * b_m)) else: tmp = (b_m * angle) * (0.011111111111111112 * (b_m * math.pi)) return tmp
b_m = abs(b) a_m = abs(a) function code(a_m, b_m, angle) t_0 = Float64(pi * Float64(angle / 180.0)) tmp = 0.0 if (Float64(cos(t_0) * Float64(Float64(2.0 * Float64((b_m ^ 2.0) - (a_m ^ 2.0))) * sin(t_0))) <= 2e+55) tmp = Float64(Float64(angle * 0.011111111111111112) * Float64(pi * Float64(b_m * b_m))); else tmp = Float64(Float64(b_m * angle) * Float64(0.011111111111111112 * Float64(b_m * pi))); end return tmp end
b_m = abs(b); a_m = abs(a); function tmp_2 = code(a_m, b_m, angle) t_0 = pi * (angle / 180.0); tmp = 0.0; if ((cos(t_0) * ((2.0 * ((b_m ^ 2.0) - (a_m ^ 2.0))) * sin(t_0))) <= 2e+55) tmp = (angle * 0.011111111111111112) * (pi * (b_m * b_m)); else tmp = (b_m * angle) * (0.011111111111111112 * (b_m * pi)); end tmp_2 = tmp; end
b_m = N[Abs[b], $MachinePrecision]
a_m = N[Abs[a], $MachinePrecision]
code[a$95$m_, b$95$m_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Cos[t$95$0], $MachinePrecision] * N[(N[(2.0 * N[(N[Power[b$95$m, 2.0], $MachinePrecision] - N[Power[a$95$m, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2e+55], N[(N[(angle * 0.011111111111111112), $MachinePrecision] * N[(Pi * N[(b$95$m * b$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b$95$m * angle), $MachinePrecision] * N[(0.011111111111111112 * N[(b$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
b_m = \left|b\right|
\\
a_m = \left|a\right|
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\mathbf{if}\;\cos t\_0 \cdot \left(\left(2 \cdot \left({b\_m}^{2} - {a\_m}^{2}\right)\right) \cdot \sin t\_0\right) \leq 2 \cdot 10^{+55}:\\
\;\;\;\;\left(angle \cdot 0.011111111111111112\right) \cdot \left(\pi \cdot \left(b\_m \cdot b\_m\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b\_m \cdot angle\right) \cdot \left(0.011111111111111112 \cdot \left(b\_m \cdot \pi\right)\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) < 2.00000000000000002e55Initial program 65.4%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6463.3
Applied rewrites63.3%
Taylor expanded in b around inf
Applied rewrites44.3%
if 2.00000000000000002e55 < (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) Initial program 45.1%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6445.5
Applied rewrites45.5%
Taylor expanded in b around inf
Applied rewrites29.7%
Applied rewrites33.4%
Applied rewrites33.5%
Final simplification40.1%
b_m = (fabs.f64 b)
a_m = (fabs.f64 a)
(FPCore (a_m b_m angle)
:precision binary64
(if (<= b_m 5.5e+177)
(*
(*
(* (* 2.0 (sin (* PI (* angle 0.005555555555555556)))) (+ b_m a_m))
(- b_m a_m))
(cos (* PI (/ angle 180.0))))
(*
(+ b_m a_m)
(*
(- b_m a_m)
(sin
(*
(* angle (* (* (sqrt PI) (cbrt PI)) (cbrt (sqrt PI))))
0.011111111111111112))))))b_m = fabs(b);
a_m = fabs(a);
double code(double a_m, double b_m, double angle) {
double tmp;
if (b_m <= 5.5e+177) {
tmp = (((2.0 * sin((((double) M_PI) * (angle * 0.005555555555555556)))) * (b_m + a_m)) * (b_m - a_m)) * cos((((double) M_PI) * (angle / 180.0)));
} else {
tmp = (b_m + a_m) * ((b_m - a_m) * sin(((angle * ((sqrt(((double) M_PI)) * cbrt(((double) M_PI))) * cbrt(sqrt(((double) M_PI))))) * 0.011111111111111112)));
}
return tmp;
}
b_m = Math.abs(b);
a_m = Math.abs(a);
public static double code(double a_m, double b_m, double angle) {
double tmp;
if (b_m <= 5.5e+177) {
tmp = (((2.0 * Math.sin((Math.PI * (angle * 0.005555555555555556)))) * (b_m + a_m)) * (b_m - a_m)) * Math.cos((Math.PI * (angle / 180.0)));
} else {
tmp = (b_m + a_m) * ((b_m - a_m) * Math.sin(((angle * ((Math.sqrt(Math.PI) * Math.cbrt(Math.PI)) * Math.cbrt(Math.sqrt(Math.PI)))) * 0.011111111111111112)));
}
return tmp;
}
b_m = abs(b) a_m = abs(a) function code(a_m, b_m, angle) tmp = 0.0 if (b_m <= 5.5e+177) tmp = Float64(Float64(Float64(Float64(2.0 * sin(Float64(pi * Float64(angle * 0.005555555555555556)))) * Float64(b_m + a_m)) * Float64(b_m - a_m)) * cos(Float64(pi * Float64(angle / 180.0)))); else tmp = Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * sin(Float64(Float64(angle * Float64(Float64(sqrt(pi) * cbrt(pi)) * cbrt(sqrt(pi)))) * 0.011111111111111112)))); end return tmp end
b_m = N[Abs[b], $MachinePrecision] a_m = N[Abs[a], $MachinePrecision] code[a$95$m_, b$95$m_, angle_] := If[LessEqual[b$95$m, 5.5e+177], N[(N[(N[(N[(2.0 * N[Sin[N[(Pi * N[(angle * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(b$95$m + a$95$m), $MachinePrecision]), $MachinePrecision] * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision] * N[Cos[N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[Sin[N[(N[(angle * N[(N[(N[Sqrt[Pi], $MachinePrecision] * N[Power[Pi, 1/3], $MachinePrecision]), $MachinePrecision] * N[Power[N[Sqrt[Pi], $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
b_m = \left|b\right|
\\
a_m = \left|a\right|
\\
\begin{array}{l}
\mathbf{if}\;b\_m \leq 5.5 \cdot 10^{+177}:\\
\;\;\;\;\left(\left(\left(2 \cdot \sin \left(\pi \cdot \left(angle \cdot 0.005555555555555556\right)\right)\right) \cdot \left(b\_m + a\_m\right)\right) \cdot \left(b\_m - a\_m\right)\right) \cdot \cos \left(\pi \cdot \frac{angle}{180}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \sin \left(\left(angle \cdot \left(\left(\sqrt{\pi} \cdot \sqrt[3]{\pi}\right) \cdot \sqrt[3]{\sqrt{\pi}}\right)\right) \cdot 0.011111111111111112\right)\right)\\
\end{array}
\end{array}
if b < 5.49999999999999993e177Initial program 58.6%
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*r*N/A
lower-*.f64N/A
Applied rewrites67.1%
if 5.49999999999999993e177 < b Initial program 51.5%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites68.3%
lift-PI.f64N/A
add-cbrt-cubeN/A
pow1/3N/A
add-sqr-sqrtN/A
associate-*r*N/A
unpow-prod-downN/A
pow1/3N/A
lower-*.f64N/A
lower-pow.f64N/A
lower-*.f64N/A
lift-PI.f64N/A
lift-PI.f64N/A
lower-*.f64N/A
lift-PI.f64N/A
lower-sqrt.f64N/A
lower-cbrt.f64N/A
lift-PI.f64N/A
lower-sqrt.f6482.8
Applied rewrites82.8%
lift-pow.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
unpow-prod-downN/A
pow1/3N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
pow3N/A
rem-cbrt-cubeN/A
pow1/3N/A
lift-PI.f64N/A
lower-*.f64N/A
lift-PI.f64N/A
lower-cbrt.f6482.8
Applied rewrites82.8%
Final simplification69.6%
b_m = (fabs.f64 b) a_m = (fabs.f64 a) (FPCore (a_m b_m angle) :precision binary64 (if (<= (- (pow b_m 2.0) (pow a_m 2.0)) 0.0) (* (* PI angle) (* (* a_m a_m) -0.011111111111111112)) (* (* b_m angle) (* 0.011111111111111112 (* b_m PI)))))
b_m = fabs(b);
a_m = fabs(a);
double code(double a_m, double b_m, double angle) {
double tmp;
if ((pow(b_m, 2.0) - pow(a_m, 2.0)) <= 0.0) {
tmp = (((double) M_PI) * angle) * ((a_m * a_m) * -0.011111111111111112);
} else {
tmp = (b_m * angle) * (0.011111111111111112 * (b_m * ((double) M_PI)));
}
return tmp;
}
b_m = Math.abs(b);
a_m = Math.abs(a);
public static double code(double a_m, double b_m, double angle) {
double tmp;
if ((Math.pow(b_m, 2.0) - Math.pow(a_m, 2.0)) <= 0.0) {
tmp = (Math.PI * angle) * ((a_m * a_m) * -0.011111111111111112);
} else {
tmp = (b_m * angle) * (0.011111111111111112 * (b_m * Math.PI));
}
return tmp;
}
b_m = math.fabs(b) a_m = math.fabs(a) def code(a_m, b_m, angle): tmp = 0 if (math.pow(b_m, 2.0) - math.pow(a_m, 2.0)) <= 0.0: tmp = (math.pi * angle) * ((a_m * a_m) * -0.011111111111111112) else: tmp = (b_m * angle) * (0.011111111111111112 * (b_m * math.pi)) return tmp
b_m = abs(b) a_m = abs(a) function code(a_m, b_m, angle) tmp = 0.0 if (Float64((b_m ^ 2.0) - (a_m ^ 2.0)) <= 0.0) tmp = Float64(Float64(pi * angle) * Float64(Float64(a_m * a_m) * -0.011111111111111112)); else tmp = Float64(Float64(b_m * angle) * Float64(0.011111111111111112 * Float64(b_m * pi))); end return tmp end
b_m = abs(b); a_m = abs(a); function tmp_2 = code(a_m, b_m, angle) tmp = 0.0; if (((b_m ^ 2.0) - (a_m ^ 2.0)) <= 0.0) tmp = (pi * angle) * ((a_m * a_m) * -0.011111111111111112); else tmp = (b_m * angle) * (0.011111111111111112 * (b_m * pi)); end tmp_2 = tmp; end
b_m = N[Abs[b], $MachinePrecision] a_m = N[Abs[a], $MachinePrecision] code[a$95$m_, b$95$m_, angle_] := If[LessEqual[N[(N[Power[b$95$m, 2.0], $MachinePrecision] - N[Power[a$95$m, 2.0], $MachinePrecision]), $MachinePrecision], 0.0], N[(N[(Pi * angle), $MachinePrecision] * N[(N[(a$95$m * a$95$m), $MachinePrecision] * -0.011111111111111112), $MachinePrecision]), $MachinePrecision], N[(N[(b$95$m * angle), $MachinePrecision] * N[(0.011111111111111112 * N[(b$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
b_m = \left|b\right|
\\
a_m = \left|a\right|
\\
\begin{array}{l}
\mathbf{if}\;{b\_m}^{2} - {a\_m}^{2} \leq 0:\\
\;\;\;\;\left(\pi \cdot angle\right) \cdot \left(\left(a\_m \cdot a\_m\right) \cdot -0.011111111111111112\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b\_m \cdot angle\right) \cdot \left(0.011111111111111112 \cdot \left(b\_m \cdot \pi\right)\right)\\
\end{array}
\end{array}
if (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < 0.0Initial program 63.6%
Taylor expanded in b around 0
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
Applied rewrites59.5%
Taylor expanded in angle around 0
Applied rewrites55.6%
if 0.0 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) Initial program 51.5%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6456.1
Applied rewrites56.1%
Taylor expanded in b around inf
Applied rewrites54.4%
Applied rewrites60.8%
Applied rewrites60.9%
Final simplification58.3%
b_m = (fabs.f64 b) a_m = (fabs.f64 a) (FPCore (a_m b_m angle) :precision binary64 (if (<= (- (pow b_m 2.0) (pow a_m 2.0)) 0.0) (* (* PI angle) (* 0.011111111111111112 (* a_m a_m))) (* (* b_m angle) (* 0.011111111111111112 (* b_m PI)))))
b_m = fabs(b);
a_m = fabs(a);
double code(double a_m, double b_m, double angle) {
double tmp;
if ((pow(b_m, 2.0) - pow(a_m, 2.0)) <= 0.0) {
tmp = (((double) M_PI) * angle) * (0.011111111111111112 * (a_m * a_m));
} else {
tmp = (b_m * angle) * (0.011111111111111112 * (b_m * ((double) M_PI)));
}
return tmp;
}
b_m = Math.abs(b);
a_m = Math.abs(a);
public static double code(double a_m, double b_m, double angle) {
double tmp;
if ((Math.pow(b_m, 2.0) - Math.pow(a_m, 2.0)) <= 0.0) {
tmp = (Math.PI * angle) * (0.011111111111111112 * (a_m * a_m));
} else {
tmp = (b_m * angle) * (0.011111111111111112 * (b_m * Math.PI));
}
return tmp;
}
b_m = math.fabs(b) a_m = math.fabs(a) def code(a_m, b_m, angle): tmp = 0 if (math.pow(b_m, 2.0) - math.pow(a_m, 2.0)) <= 0.0: tmp = (math.pi * angle) * (0.011111111111111112 * (a_m * a_m)) else: tmp = (b_m * angle) * (0.011111111111111112 * (b_m * math.pi)) return tmp
b_m = abs(b) a_m = abs(a) function code(a_m, b_m, angle) tmp = 0.0 if (Float64((b_m ^ 2.0) - (a_m ^ 2.0)) <= 0.0) tmp = Float64(Float64(pi * angle) * Float64(0.011111111111111112 * Float64(a_m * a_m))); else tmp = Float64(Float64(b_m * angle) * Float64(0.011111111111111112 * Float64(b_m * pi))); end return tmp end
b_m = abs(b); a_m = abs(a); function tmp_2 = code(a_m, b_m, angle) tmp = 0.0; if (((b_m ^ 2.0) - (a_m ^ 2.0)) <= 0.0) tmp = (pi * angle) * (0.011111111111111112 * (a_m * a_m)); else tmp = (b_m * angle) * (0.011111111111111112 * (b_m * pi)); end tmp_2 = tmp; end
b_m = N[Abs[b], $MachinePrecision] a_m = N[Abs[a], $MachinePrecision] code[a$95$m_, b$95$m_, angle_] := If[LessEqual[N[(N[Power[b$95$m, 2.0], $MachinePrecision] - N[Power[a$95$m, 2.0], $MachinePrecision]), $MachinePrecision], 0.0], N[(N[(Pi * angle), $MachinePrecision] * N[(0.011111111111111112 * N[(a$95$m * a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b$95$m * angle), $MachinePrecision] * N[(0.011111111111111112 * N[(b$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
b_m = \left|b\right|
\\
a_m = \left|a\right|
\\
\begin{array}{l}
\mathbf{if}\;{b\_m}^{2} - {a\_m}^{2} \leq 0:\\
\;\;\;\;\left(\pi \cdot angle\right) \cdot \left(0.011111111111111112 \cdot \left(a\_m \cdot a\_m\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b\_m \cdot angle\right) \cdot \left(0.011111111111111112 \cdot \left(b\_m \cdot \pi\right)\right)\\
\end{array}
\end{array}
if (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < 0.0Initial program 63.6%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6456.5
Applied rewrites56.5%
Applied rewrites4.0%
Taylor expanded in b around 0
Applied rewrites32.5%
if 0.0 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) Initial program 51.5%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6456.1
Applied rewrites56.1%
Taylor expanded in b around inf
Applied rewrites54.4%
Applied rewrites60.8%
Applied rewrites60.9%
Final simplification46.9%
b_m = (fabs.f64 b)
a_m = (fabs.f64 a)
(FPCore (a_m b_m angle)
:precision binary64
(if (<= (/ angle 180.0) 5e+207)
(*
(+ b_m a_m)
(*
(- b_m a_m)
(sin
(fma
(/ (sqrt PI) 180.0)
(/ (sqrt PI) (/ 1.0 angle))
(* (- (sqrt PI)) (* (sqrt PI) (* angle -0.005555555555555556)))))))
(*
(+ b_m a_m)
(*
(/ 1.0 (+ b_m a_m))
(*
(+ b_m a_m)
(* (+ b_m a_m) (sin (* angle (* PI 0.011111111111111112)))))))))b_m = fabs(b);
a_m = fabs(a);
double code(double a_m, double b_m, double angle) {
double tmp;
if ((angle / 180.0) <= 5e+207) {
tmp = (b_m + a_m) * ((b_m - a_m) * sin(fma((sqrt(((double) M_PI)) / 180.0), (sqrt(((double) M_PI)) / (1.0 / angle)), (-sqrt(((double) M_PI)) * (sqrt(((double) M_PI)) * (angle * -0.005555555555555556))))));
} else {
tmp = (b_m + a_m) * ((1.0 / (b_m + a_m)) * ((b_m + a_m) * ((b_m + a_m) * sin((angle * (((double) M_PI) * 0.011111111111111112))))));
}
return tmp;
}
b_m = abs(b) a_m = abs(a) function code(a_m, b_m, angle) tmp = 0.0 if (Float64(angle / 180.0) <= 5e+207) tmp = Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * sin(fma(Float64(sqrt(pi) / 180.0), Float64(sqrt(pi) / Float64(1.0 / angle)), Float64(Float64(-sqrt(pi)) * Float64(sqrt(pi) * Float64(angle * -0.005555555555555556))))))); else tmp = Float64(Float64(b_m + a_m) * Float64(Float64(1.0 / Float64(b_m + a_m)) * Float64(Float64(b_m + a_m) * Float64(Float64(b_m + a_m) * sin(Float64(angle * Float64(pi * 0.011111111111111112))))))); end return tmp end
b_m = N[Abs[b], $MachinePrecision] a_m = N[Abs[a], $MachinePrecision] code[a$95$m_, b$95$m_, angle_] := If[LessEqual[N[(angle / 180.0), $MachinePrecision], 5e+207], N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[Sin[N[(N[(N[Sqrt[Pi], $MachinePrecision] / 180.0), $MachinePrecision] * N[(N[Sqrt[Pi], $MachinePrecision] / N[(1.0 / angle), $MachinePrecision]), $MachinePrecision] + N[((-N[Sqrt[Pi], $MachinePrecision]) * N[(N[Sqrt[Pi], $MachinePrecision] * N[(angle * -0.005555555555555556), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(1.0 / N[(b$95$m + a$95$m), $MachinePrecision]), $MachinePrecision] * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[Sin[N[(angle * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
b_m = \left|b\right|
\\
a_m = \left|a\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{angle}{180} \leq 5 \cdot 10^{+207}:\\
\;\;\;\;\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \sin \left(\mathsf{fma}\left(\frac{\sqrt{\pi}}{180}, \frac{\sqrt{\pi}}{\frac{1}{angle}}, \left(-\sqrt{\pi}\right) \cdot \left(\sqrt{\pi} \cdot \left(angle \cdot -0.005555555555555556\right)\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b\_m + a\_m\right) \cdot \left(\frac{1}{b\_m + a\_m} \cdot \left(\left(b\_m + a\_m\right) \cdot \left(\left(b\_m + a\_m\right) \cdot \sin \left(angle \cdot \left(\pi \cdot 0.011111111111111112\right)\right)\right)\right)\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 4.9999999999999999e207Initial program 59.0%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites69.1%
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
metadata-evalN/A
distribute-lft-out--N/A
metadata-evalN/A
div-invN/A
lift-*.f64N/A
*-commutativeN/A
associate-*r/N/A
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
lift-*.f64N/A
lift-PI.f64N/A
add-sqr-sqrtN/A
associate-*l*N/A
cancel-sign-sub-invN/A
lift-*.f64N/A
Applied rewrites72.3%
if 4.9999999999999999e207 < (/.f64 angle #s(literal 180 binary64)) Initial program 41.7%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites40.5%
Applied rewrites34.0%
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
lift-*.f64N/A
lower-*.f6443.7
Applied rewrites43.7%
Final simplification69.7%
b_m = (fabs.f64 b)
a_m = (fabs.f64 a)
(FPCore (a_m b_m angle)
:precision binary64
(if (<= (/ angle 180.0) 5e+207)
(*
(+ b_m a_m)
(*
(- b_m a_m)
(sin (* 0.011111111111111112 (* angle (* (sqrt PI) (sqrt PI)))))))
(*
(+ b_m a_m)
(*
(/ 1.0 (+ b_m a_m))
(*
(+ b_m a_m)
(* (+ b_m a_m) (sin (* angle (* PI 0.011111111111111112)))))))))b_m = fabs(b);
a_m = fabs(a);
double code(double a_m, double b_m, double angle) {
double tmp;
if ((angle / 180.0) <= 5e+207) {
tmp = (b_m + a_m) * ((b_m - a_m) * sin((0.011111111111111112 * (angle * (sqrt(((double) M_PI)) * sqrt(((double) M_PI)))))));
} else {
tmp = (b_m + a_m) * ((1.0 / (b_m + a_m)) * ((b_m + a_m) * ((b_m + a_m) * sin((angle * (((double) M_PI) * 0.011111111111111112))))));
}
return tmp;
}
b_m = Math.abs(b);
a_m = Math.abs(a);
public static double code(double a_m, double b_m, double angle) {
double tmp;
if ((angle / 180.0) <= 5e+207) {
tmp = (b_m + a_m) * ((b_m - a_m) * Math.sin((0.011111111111111112 * (angle * (Math.sqrt(Math.PI) * Math.sqrt(Math.PI))))));
} else {
tmp = (b_m + a_m) * ((1.0 / (b_m + a_m)) * ((b_m + a_m) * ((b_m + a_m) * Math.sin((angle * (Math.PI * 0.011111111111111112))))));
}
return tmp;
}
b_m = math.fabs(b) a_m = math.fabs(a) def code(a_m, b_m, angle): tmp = 0 if (angle / 180.0) <= 5e+207: tmp = (b_m + a_m) * ((b_m - a_m) * math.sin((0.011111111111111112 * (angle * (math.sqrt(math.pi) * math.sqrt(math.pi)))))) else: tmp = (b_m + a_m) * ((1.0 / (b_m + a_m)) * ((b_m + a_m) * ((b_m + a_m) * math.sin((angle * (math.pi * 0.011111111111111112)))))) return tmp
b_m = abs(b) a_m = abs(a) function code(a_m, b_m, angle) tmp = 0.0 if (Float64(angle / 180.0) <= 5e+207) tmp = Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * sin(Float64(0.011111111111111112 * Float64(angle * Float64(sqrt(pi) * sqrt(pi))))))); else tmp = Float64(Float64(b_m + a_m) * Float64(Float64(1.0 / Float64(b_m + a_m)) * Float64(Float64(b_m + a_m) * Float64(Float64(b_m + a_m) * sin(Float64(angle * Float64(pi * 0.011111111111111112))))))); end return tmp end
b_m = abs(b); a_m = abs(a); function tmp_2 = code(a_m, b_m, angle) tmp = 0.0; if ((angle / 180.0) <= 5e+207) tmp = (b_m + a_m) * ((b_m - a_m) * sin((0.011111111111111112 * (angle * (sqrt(pi) * sqrt(pi)))))); else tmp = (b_m + a_m) * ((1.0 / (b_m + a_m)) * ((b_m + a_m) * ((b_m + a_m) * sin((angle * (pi * 0.011111111111111112)))))); end tmp_2 = tmp; end
b_m = N[Abs[b], $MachinePrecision] a_m = N[Abs[a], $MachinePrecision] code[a$95$m_, b$95$m_, angle_] := If[LessEqual[N[(angle / 180.0), $MachinePrecision], 5e+207], N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[Sin[N[(0.011111111111111112 * N[(angle * N[(N[Sqrt[Pi], $MachinePrecision] * N[Sqrt[Pi], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(1.0 / N[(b$95$m + a$95$m), $MachinePrecision]), $MachinePrecision] * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[Sin[N[(angle * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
b_m = \left|b\right|
\\
a_m = \left|a\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{angle}{180} \leq 5 \cdot 10^{+207}:\\
\;\;\;\;\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \sin \left(0.011111111111111112 \cdot \left(angle \cdot \left(\sqrt{\pi} \cdot \sqrt{\pi}\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b\_m + a\_m\right) \cdot \left(\frac{1}{b\_m + a\_m} \cdot \left(\left(b\_m + a\_m\right) \cdot \left(\left(b\_m + a\_m\right) \cdot \sin \left(angle \cdot \left(\pi \cdot 0.011111111111111112\right)\right)\right)\right)\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 4.9999999999999999e207Initial program 59.0%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites69.1%
lift-PI.f64N/A
add-sqr-sqrtN/A
lower-*.f64N/A
lift-PI.f64N/A
lower-sqrt.f64N/A
lift-PI.f64N/A
lower-sqrt.f6472.4
Applied rewrites72.4%
if 4.9999999999999999e207 < (/.f64 angle #s(literal 180 binary64)) Initial program 41.7%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites40.5%
Applied rewrites34.0%
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
lift-*.f64N/A
lower-*.f6443.7
Applied rewrites43.7%
Final simplification69.8%
b_m = (fabs.f64 b)
a_m = (fabs.f64 a)
(FPCore (a_m b_m angle)
:precision binary64
(if (<= (/ angle 180.0) 5e+207)
(*
(+ b_m a_m)
(*
(- b_m a_m)
(sin (* 0.011111111111111112 (* angle (* (sqrt PI) (sqrt PI)))))))
(*
(+ b_m a_m)
(* (+ b_m a_m) (sin (* angle (* PI 0.011111111111111112)))))))b_m = fabs(b);
a_m = fabs(a);
double code(double a_m, double b_m, double angle) {
double tmp;
if ((angle / 180.0) <= 5e+207) {
tmp = (b_m + a_m) * ((b_m - a_m) * sin((0.011111111111111112 * (angle * (sqrt(((double) M_PI)) * sqrt(((double) M_PI)))))));
} else {
tmp = (b_m + a_m) * ((b_m + a_m) * sin((angle * (((double) M_PI) * 0.011111111111111112))));
}
return tmp;
}
b_m = Math.abs(b);
a_m = Math.abs(a);
public static double code(double a_m, double b_m, double angle) {
double tmp;
if ((angle / 180.0) <= 5e+207) {
tmp = (b_m + a_m) * ((b_m - a_m) * Math.sin((0.011111111111111112 * (angle * (Math.sqrt(Math.PI) * Math.sqrt(Math.PI))))));
} else {
tmp = (b_m + a_m) * ((b_m + a_m) * Math.sin((angle * (Math.PI * 0.011111111111111112))));
}
return tmp;
}
b_m = math.fabs(b) a_m = math.fabs(a) def code(a_m, b_m, angle): tmp = 0 if (angle / 180.0) <= 5e+207: tmp = (b_m + a_m) * ((b_m - a_m) * math.sin((0.011111111111111112 * (angle * (math.sqrt(math.pi) * math.sqrt(math.pi)))))) else: tmp = (b_m + a_m) * ((b_m + a_m) * math.sin((angle * (math.pi * 0.011111111111111112)))) return tmp
b_m = abs(b) a_m = abs(a) function code(a_m, b_m, angle) tmp = 0.0 if (Float64(angle / 180.0) <= 5e+207) tmp = Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * sin(Float64(0.011111111111111112 * Float64(angle * Float64(sqrt(pi) * sqrt(pi))))))); else tmp = Float64(Float64(b_m + a_m) * Float64(Float64(b_m + a_m) * sin(Float64(angle * Float64(pi * 0.011111111111111112))))); end return tmp end
b_m = abs(b); a_m = abs(a); function tmp_2 = code(a_m, b_m, angle) tmp = 0.0; if ((angle / 180.0) <= 5e+207) tmp = (b_m + a_m) * ((b_m - a_m) * sin((0.011111111111111112 * (angle * (sqrt(pi) * sqrt(pi)))))); else tmp = (b_m + a_m) * ((b_m + a_m) * sin((angle * (pi * 0.011111111111111112)))); end tmp_2 = tmp; end
b_m = N[Abs[b], $MachinePrecision] a_m = N[Abs[a], $MachinePrecision] code[a$95$m_, b$95$m_, angle_] := If[LessEqual[N[(angle / 180.0), $MachinePrecision], 5e+207], N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[Sin[N[(0.011111111111111112 * N[(angle * N[(N[Sqrt[Pi], $MachinePrecision] * N[Sqrt[Pi], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[Sin[N[(angle * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
b_m = \left|b\right|
\\
a_m = \left|a\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{angle}{180} \leq 5 \cdot 10^{+207}:\\
\;\;\;\;\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \sin \left(0.011111111111111112 \cdot \left(angle \cdot \left(\sqrt{\pi} \cdot \sqrt{\pi}\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b\_m + a\_m\right) \cdot \left(\left(b\_m + a\_m\right) \cdot \sin \left(angle \cdot \left(\pi \cdot 0.011111111111111112\right)\right)\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 4.9999999999999999e207Initial program 59.0%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites69.1%
lift-PI.f64N/A
add-sqr-sqrtN/A
lower-*.f64N/A
lift-PI.f64N/A
lower-sqrt.f64N/A
lift-PI.f64N/A
lower-sqrt.f6472.4
Applied rewrites72.4%
if 4.9999999999999999e207 < (/.f64 angle #s(literal 180 binary64)) Initial program 41.7%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites40.5%
Applied rewrites34.0%
/-rgt-identityN/A
clear-numN/A
inv-powN/A
pow-to-expN/A
rec-expN/A
lower-exp.f64N/A
lower-neg.f64N/A
lower-*.f64N/A
lower-log.f6414.6
Applied rewrites14.6%
lift-*.f64N/A
lift-*.f64N/A
associate-*r*N/A
lift-/.f64N/A
lft-mult-inverseN/A
metadata-evalN/A
lift-*.f64N/A
*-commutativeN/A
lift-exp.f64N/A
lift-neg.f64N/A
rec-expN/A
lift-*.f64N/A
lift-log.f64N/A
pow-to-expN/A
inv-powN/A
lift-/.f64N/A
Applied rewrites43.7%
Final simplification69.8%
b_m = (fabs.f64 b)
a_m = (fabs.f64 a)
(FPCore (a_m b_m angle)
:precision binary64
(let* ((t_0 (* angle (* PI 0.011111111111111112))))
(if (<= (/ angle 180.0) 4e+64)
(* (+ b_m a_m) (* (- b_m a_m) (* 0.011111111111111112 (* PI angle))))
(if (<= (/ angle 180.0) 2e+242)
(* t_0 (* (- b_m a_m) (- b_m a_m)))
(* (+ b_m a_m) (* (+ b_m a_m) (sin t_0)))))))b_m = fabs(b);
a_m = fabs(a);
double code(double a_m, double b_m, double angle) {
double t_0 = angle * (((double) M_PI) * 0.011111111111111112);
double tmp;
if ((angle / 180.0) <= 4e+64) {
tmp = (b_m + a_m) * ((b_m - a_m) * (0.011111111111111112 * (((double) M_PI) * angle)));
} else if ((angle / 180.0) <= 2e+242) {
tmp = t_0 * ((b_m - a_m) * (b_m - a_m));
} else {
tmp = (b_m + a_m) * ((b_m + a_m) * sin(t_0));
}
return tmp;
}
b_m = Math.abs(b);
a_m = Math.abs(a);
public static double code(double a_m, double b_m, double angle) {
double t_0 = angle * (Math.PI * 0.011111111111111112);
double tmp;
if ((angle / 180.0) <= 4e+64) {
tmp = (b_m + a_m) * ((b_m - a_m) * (0.011111111111111112 * (Math.PI * angle)));
} else if ((angle / 180.0) <= 2e+242) {
tmp = t_0 * ((b_m - a_m) * (b_m - a_m));
} else {
tmp = (b_m + a_m) * ((b_m + a_m) * Math.sin(t_0));
}
return tmp;
}
b_m = math.fabs(b) a_m = math.fabs(a) def code(a_m, b_m, angle): t_0 = angle * (math.pi * 0.011111111111111112) tmp = 0 if (angle / 180.0) <= 4e+64: tmp = (b_m + a_m) * ((b_m - a_m) * (0.011111111111111112 * (math.pi * angle))) elif (angle / 180.0) <= 2e+242: tmp = t_0 * ((b_m - a_m) * (b_m - a_m)) else: tmp = (b_m + a_m) * ((b_m + a_m) * math.sin(t_0)) return tmp
b_m = abs(b) a_m = abs(a) function code(a_m, b_m, angle) t_0 = Float64(angle * Float64(pi * 0.011111111111111112)) tmp = 0.0 if (Float64(angle / 180.0) <= 4e+64) tmp = Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * Float64(0.011111111111111112 * Float64(pi * angle)))); elseif (Float64(angle / 180.0) <= 2e+242) tmp = Float64(t_0 * Float64(Float64(b_m - a_m) * Float64(b_m - a_m))); else tmp = Float64(Float64(b_m + a_m) * Float64(Float64(b_m + a_m) * sin(t_0))); end return tmp end
b_m = abs(b); a_m = abs(a); function tmp_2 = code(a_m, b_m, angle) t_0 = angle * (pi * 0.011111111111111112); tmp = 0.0; if ((angle / 180.0) <= 4e+64) tmp = (b_m + a_m) * ((b_m - a_m) * (0.011111111111111112 * (pi * angle))); elseif ((angle / 180.0) <= 2e+242) tmp = t_0 * ((b_m - a_m) * (b_m - a_m)); else tmp = (b_m + a_m) * ((b_m + a_m) * sin(t_0)); end tmp_2 = tmp; end
b_m = N[Abs[b], $MachinePrecision]
a_m = N[Abs[a], $MachinePrecision]
code[a$95$m_, b$95$m_, angle_] := Block[{t$95$0 = N[(angle * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(angle / 180.0), $MachinePrecision], 4e+64], N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(0.011111111111111112 * N[(Pi * angle), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(angle / 180.0), $MachinePrecision], 2e+242], N[(t$95$0 * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
b_m = \left|b\right|
\\
a_m = \left|a\right|
\\
\begin{array}{l}
t_0 := angle \cdot \left(\pi \cdot 0.011111111111111112\right)\\
\mathbf{if}\;\frac{angle}{180} \leq 4 \cdot 10^{+64}:\\
\;\;\;\;\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \left(0.011111111111111112 \cdot \left(\pi \cdot angle\right)\right)\right)\\
\mathbf{elif}\;\frac{angle}{180} \leq 2 \cdot 10^{+242}:\\
\;\;\;\;t\_0 \cdot \left(\left(b\_m - a\_m\right) \cdot \left(b\_m - a\_m\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b\_m + a\_m\right) \cdot \left(\left(b\_m + a\_m\right) \cdot \sin t\_0\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 4.00000000000000009e64Initial program 61.2%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites74.3%
Taylor expanded in angle around 0
lower-*.f64N/A
lower-*.f64N/A
lower-PI.f6473.2
Applied rewrites73.2%
if 4.00000000000000009e64 < (/.f64 angle #s(literal 180 binary64)) < 2.0000000000000001e242Initial program 44.7%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6428.3
Applied rewrites28.3%
Applied rewrites45.5%
if 2.0000000000000001e242 < (/.f64 angle #s(literal 180 binary64)) Initial program 41.3%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites39.3%
Applied rewrites37.7%
/-rgt-identityN/A
clear-numN/A
inv-powN/A
pow-to-expN/A
rec-expN/A
lower-exp.f64N/A
lower-neg.f64N/A
lower-*.f64N/A
lower-log.f6414.4
Applied rewrites14.4%
lift-*.f64N/A
lift-*.f64N/A
associate-*r*N/A
lift-/.f64N/A
lft-mult-inverseN/A
metadata-evalN/A
lift-*.f64N/A
*-commutativeN/A
lift-exp.f64N/A
lift-neg.f64N/A
rec-expN/A
lift-*.f64N/A
lift-log.f64N/A
pow-to-expN/A
inv-powN/A
lift-/.f64N/A
Applied rewrites52.3%
Final simplification67.6%
b_m = (fabs.f64 b) a_m = (fabs.f64 a) (FPCore (a_m b_m angle) :precision binary64 (* (+ b_m a_m) (* (- b_m a_m) (sin (* (sqrt PI) (* (sqrt PI) (* angle 0.011111111111111112)))))))
b_m = fabs(b);
a_m = fabs(a);
double code(double a_m, double b_m, double angle) {
return (b_m + a_m) * ((b_m - a_m) * sin((sqrt(((double) M_PI)) * (sqrt(((double) M_PI)) * (angle * 0.011111111111111112)))));
}
b_m = Math.abs(b);
a_m = Math.abs(a);
public static double code(double a_m, double b_m, double angle) {
return (b_m + a_m) * ((b_m - a_m) * Math.sin((Math.sqrt(Math.PI) * (Math.sqrt(Math.PI) * (angle * 0.011111111111111112)))));
}
b_m = math.fabs(b) a_m = math.fabs(a) def code(a_m, b_m, angle): return (b_m + a_m) * ((b_m - a_m) * math.sin((math.sqrt(math.pi) * (math.sqrt(math.pi) * (angle * 0.011111111111111112)))))
b_m = abs(b) a_m = abs(a) function code(a_m, b_m, angle) return Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * sin(Float64(sqrt(pi) * Float64(sqrt(pi) * Float64(angle * 0.011111111111111112)))))) end
b_m = abs(b); a_m = abs(a); function tmp = code(a_m, b_m, angle) tmp = (b_m + a_m) * ((b_m - a_m) * sin((sqrt(pi) * (sqrt(pi) * (angle * 0.011111111111111112))))); end
b_m = N[Abs[b], $MachinePrecision] a_m = N[Abs[a], $MachinePrecision] code[a$95$m_, b$95$m_, angle_] := N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[Sin[N[(N[Sqrt[Pi], $MachinePrecision] * N[(N[Sqrt[Pi], $MachinePrecision] * N[(angle * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
a_m = \left|a\right|
\\
\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \sin \left(\sqrt{\pi} \cdot \left(\sqrt{\pi} \cdot \left(angle \cdot 0.011111111111111112\right)\right)\right)\right)
\end{array}
Initial program 57.5%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites66.6%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-PI.f64N/A
add-sqr-sqrtN/A
associate-*l*N/A
lower-*.f64N/A
lift-PI.f64N/A
lower-sqrt.f64N/A
lower-*.f64N/A
lift-PI.f64N/A
lower-sqrt.f64N/A
lower-*.f6468.7
Applied rewrites68.7%
b_m = (fabs.f64 b)
a_m = (fabs.f64 a)
(FPCore (a_m b_m angle)
:precision binary64
(if (<= a_m 8.2e+159)
(* (+ b_m a_m) (* (- b_m a_m) (sin (* 0.011111111111111112 (* PI angle)))))
(*
(+ b_m a_m)
(*
(- b_m a_m)
(*
angle
(fma
-2.2862368541380886e-7
(* (* angle angle) (* PI (* PI PI)))
(* PI 0.011111111111111112)))))))b_m = fabs(b);
a_m = fabs(a);
double code(double a_m, double b_m, double angle) {
double tmp;
if (a_m <= 8.2e+159) {
tmp = (b_m + a_m) * ((b_m - a_m) * sin((0.011111111111111112 * (((double) M_PI) * angle))));
} else {
tmp = (b_m + a_m) * ((b_m - a_m) * (angle * fma(-2.2862368541380886e-7, ((angle * angle) * (((double) M_PI) * (((double) M_PI) * ((double) M_PI)))), (((double) M_PI) * 0.011111111111111112))));
}
return tmp;
}
b_m = abs(b) a_m = abs(a) function code(a_m, b_m, angle) tmp = 0.0 if (a_m <= 8.2e+159) tmp = Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * sin(Float64(0.011111111111111112 * Float64(pi * angle))))); else tmp = Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * Float64(angle * fma(-2.2862368541380886e-7, Float64(Float64(angle * angle) * Float64(pi * Float64(pi * pi))), Float64(pi * 0.011111111111111112))))); end return tmp end
b_m = N[Abs[b], $MachinePrecision] a_m = N[Abs[a], $MachinePrecision] code[a$95$m_, b$95$m_, angle_] := If[LessEqual[a$95$m, 8.2e+159], N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[Sin[N[(0.011111111111111112 * N[(Pi * angle), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(angle * N[(-2.2862368541380886e-7 * N[(N[(angle * angle), $MachinePrecision] * N[(Pi * N[(Pi * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
b_m = \left|b\right|
\\
a_m = \left|a\right|
\\
\begin{array}{l}
\mathbf{if}\;a\_m \leq 8.2 \cdot 10^{+159}:\\
\;\;\;\;\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \sin \left(0.011111111111111112 \cdot \left(\pi \cdot angle\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \left(angle \cdot \mathsf{fma}\left(-2.2862368541380886 \cdot 10^{-7}, \left(angle \cdot angle\right) \cdot \left(\pi \cdot \left(\pi \cdot \pi\right)\right), \pi \cdot 0.011111111111111112\right)\right)\right)\\
\end{array}
\end{array}
if a < 8.20000000000000027e159Initial program 58.0%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites65.1%
if 8.20000000000000027e159 < a Initial program 52.9%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites79.8%
Taylor expanded in angle around 0
lower-*.f64N/A
lower-fma.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
cube-multN/A
unpow2N/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
lower-*.f64N/A
lower-PI.f64N/A
lower-PI.f64N/A
lower-*.f64N/A
lower-PI.f6487.9
Applied rewrites87.9%
Final simplification67.4%
b_m = (fabs.f64 b)
a_m = (fabs.f64 a)
(FPCore (a_m b_m angle)
:precision binary64
(if (<= (/ angle 180.0) 4e+64)
(* (+ b_m a_m) (* (- b_m a_m) (* 0.011111111111111112 (* PI angle))))
(if (<= (/ angle 180.0) 5e+236)
(* (* angle (* PI 0.011111111111111112)) (* (- b_m a_m) (- b_m a_m)))
(*
(* a_m a_m)
(fma
0.011111111111111112
(* PI angle)
(* (* angle (* b_m PI)) (/ -0.022222222222222223 a_m)))))))b_m = fabs(b);
a_m = fabs(a);
double code(double a_m, double b_m, double angle) {
double tmp;
if ((angle / 180.0) <= 4e+64) {
tmp = (b_m + a_m) * ((b_m - a_m) * (0.011111111111111112 * (((double) M_PI) * angle)));
} else if ((angle / 180.0) <= 5e+236) {
tmp = (angle * (((double) M_PI) * 0.011111111111111112)) * ((b_m - a_m) * (b_m - a_m));
} else {
tmp = (a_m * a_m) * fma(0.011111111111111112, (((double) M_PI) * angle), ((angle * (b_m * ((double) M_PI))) * (-0.022222222222222223 / a_m)));
}
return tmp;
}
b_m = abs(b) a_m = abs(a) function code(a_m, b_m, angle) tmp = 0.0 if (Float64(angle / 180.0) <= 4e+64) tmp = Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * Float64(0.011111111111111112 * Float64(pi * angle)))); elseif (Float64(angle / 180.0) <= 5e+236) tmp = Float64(Float64(angle * Float64(pi * 0.011111111111111112)) * Float64(Float64(b_m - a_m) * Float64(b_m - a_m))); else tmp = Float64(Float64(a_m * a_m) * fma(0.011111111111111112, Float64(pi * angle), Float64(Float64(angle * Float64(b_m * pi)) * Float64(-0.022222222222222223 / a_m)))); end return tmp end
b_m = N[Abs[b], $MachinePrecision] a_m = N[Abs[a], $MachinePrecision] code[a$95$m_, b$95$m_, angle_] := If[LessEqual[N[(angle / 180.0), $MachinePrecision], 4e+64], N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(0.011111111111111112 * N[(Pi * angle), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(angle / 180.0), $MachinePrecision], 5e+236], N[(N[(angle * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(a$95$m * a$95$m), $MachinePrecision] * N[(0.011111111111111112 * N[(Pi * angle), $MachinePrecision] + N[(N[(angle * N[(b$95$m * Pi), $MachinePrecision]), $MachinePrecision] * N[(-0.022222222222222223 / a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
b_m = \left|b\right|
\\
a_m = \left|a\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{angle}{180} \leq 4 \cdot 10^{+64}:\\
\;\;\;\;\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \left(0.011111111111111112 \cdot \left(\pi \cdot angle\right)\right)\right)\\
\mathbf{elif}\;\frac{angle}{180} \leq 5 \cdot 10^{+236}:\\
\;\;\;\;\left(angle \cdot \left(\pi \cdot 0.011111111111111112\right)\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \left(b\_m - a\_m\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(a\_m \cdot a\_m\right) \cdot \mathsf{fma}\left(0.011111111111111112, \pi \cdot angle, \left(angle \cdot \left(b\_m \cdot \pi\right)\right) \cdot \frac{-0.022222222222222223}{a\_m}\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 4.00000000000000009e64Initial program 61.2%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites74.3%
Taylor expanded in angle around 0
lower-*.f64N/A
lower-*.f64N/A
lower-PI.f6473.2
Applied rewrites73.2%
if 4.00000000000000009e64 < (/.f64 angle #s(literal 180 binary64)) < 4.9999999999999997e236Initial program 43.3%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6429.0
Applied rewrites29.0%
Applied rewrites44.1%
if 4.9999999999999997e236 < (/.f64 angle #s(literal 180 binary64)) Initial program 45.2%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6414.5
Applied rewrites14.5%
Applied rewrites1.3%
Taylor expanded in a around inf
Applied rewrites47.3%
Final simplification67.1%
b_m = (fabs.f64 b)
a_m = (fabs.f64 a)
(FPCore (a_m b_m angle)
:precision binary64
(let* ((t_0 (* angle (* PI 0.011111111111111112))))
(if (<= (/ angle 180.0) 4e+64)
(* (+ b_m a_m) (* (- b_m a_m) (* 0.011111111111111112 (* PI angle))))
(if (<= (/ angle 180.0) 2e+242)
(* t_0 (* (- b_m a_m) (- b_m a_m)))
(* t_0 (* (+ b_m a_m) (- a_m)))))))b_m = fabs(b);
a_m = fabs(a);
double code(double a_m, double b_m, double angle) {
double t_0 = angle * (((double) M_PI) * 0.011111111111111112);
double tmp;
if ((angle / 180.0) <= 4e+64) {
tmp = (b_m + a_m) * ((b_m - a_m) * (0.011111111111111112 * (((double) M_PI) * angle)));
} else if ((angle / 180.0) <= 2e+242) {
tmp = t_0 * ((b_m - a_m) * (b_m - a_m));
} else {
tmp = t_0 * ((b_m + a_m) * -a_m);
}
return tmp;
}
b_m = Math.abs(b);
a_m = Math.abs(a);
public static double code(double a_m, double b_m, double angle) {
double t_0 = angle * (Math.PI * 0.011111111111111112);
double tmp;
if ((angle / 180.0) <= 4e+64) {
tmp = (b_m + a_m) * ((b_m - a_m) * (0.011111111111111112 * (Math.PI * angle)));
} else if ((angle / 180.0) <= 2e+242) {
tmp = t_0 * ((b_m - a_m) * (b_m - a_m));
} else {
tmp = t_0 * ((b_m + a_m) * -a_m);
}
return tmp;
}
b_m = math.fabs(b) a_m = math.fabs(a) def code(a_m, b_m, angle): t_0 = angle * (math.pi * 0.011111111111111112) tmp = 0 if (angle / 180.0) <= 4e+64: tmp = (b_m + a_m) * ((b_m - a_m) * (0.011111111111111112 * (math.pi * angle))) elif (angle / 180.0) <= 2e+242: tmp = t_0 * ((b_m - a_m) * (b_m - a_m)) else: tmp = t_0 * ((b_m + a_m) * -a_m) return tmp
b_m = abs(b) a_m = abs(a) function code(a_m, b_m, angle) t_0 = Float64(angle * Float64(pi * 0.011111111111111112)) tmp = 0.0 if (Float64(angle / 180.0) <= 4e+64) tmp = Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * Float64(0.011111111111111112 * Float64(pi * angle)))); elseif (Float64(angle / 180.0) <= 2e+242) tmp = Float64(t_0 * Float64(Float64(b_m - a_m) * Float64(b_m - a_m))); else tmp = Float64(t_0 * Float64(Float64(b_m + a_m) * Float64(-a_m))); end return tmp end
b_m = abs(b); a_m = abs(a); function tmp_2 = code(a_m, b_m, angle) t_0 = angle * (pi * 0.011111111111111112); tmp = 0.0; if ((angle / 180.0) <= 4e+64) tmp = (b_m + a_m) * ((b_m - a_m) * (0.011111111111111112 * (pi * angle))); elseif ((angle / 180.0) <= 2e+242) tmp = t_0 * ((b_m - a_m) * (b_m - a_m)); else tmp = t_0 * ((b_m + a_m) * -a_m); end tmp_2 = tmp; end
b_m = N[Abs[b], $MachinePrecision]
a_m = N[Abs[a], $MachinePrecision]
code[a$95$m_, b$95$m_, angle_] := Block[{t$95$0 = N[(angle * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(angle / 180.0), $MachinePrecision], 4e+64], N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(0.011111111111111112 * N[(Pi * angle), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(angle / 180.0), $MachinePrecision], 2e+242], N[(t$95$0 * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$0 * N[(N[(b$95$m + a$95$m), $MachinePrecision] * (-a$95$m)), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
b_m = \left|b\right|
\\
a_m = \left|a\right|
\\
\begin{array}{l}
t_0 := angle \cdot \left(\pi \cdot 0.011111111111111112\right)\\
\mathbf{if}\;\frac{angle}{180} \leq 4 \cdot 10^{+64}:\\
\;\;\;\;\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \left(0.011111111111111112 \cdot \left(\pi \cdot angle\right)\right)\right)\\
\mathbf{elif}\;\frac{angle}{180} \leq 2 \cdot 10^{+242}:\\
\;\;\;\;t\_0 \cdot \left(\left(b\_m - a\_m\right) \cdot \left(b\_m - a\_m\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0 \cdot \left(\left(b\_m + a\_m\right) \cdot \left(-a\_m\right)\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 4.00000000000000009e64Initial program 61.2%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites74.3%
Taylor expanded in angle around 0
lower-*.f64N/A
lower-*.f64N/A
lower-PI.f6473.2
Applied rewrites73.2%
if 4.00000000000000009e64 < (/.f64 angle #s(literal 180 binary64)) < 2.0000000000000001e242Initial program 44.7%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6428.3
Applied rewrites28.3%
Applied rewrites45.5%
if 2.0000000000000001e242 < (/.f64 angle #s(literal 180 binary64)) Initial program 41.3%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6415.5
Applied rewrites15.5%
Taylor expanded in b around 0
Applied rewrites37.1%
Final simplification66.8%
b_m = (fabs.f64 b)
a_m = (fabs.f64 a)
(FPCore (a_m b_m angle)
:precision binary64
(let* ((t_0 (* angle (* PI 0.011111111111111112))))
(if (<= (/ angle 180.0) 4e+64)
(* (+ b_m a_m) (* 0.011111111111111112 (* angle (* PI (- b_m a_m)))))
(if (<= (/ angle 180.0) 2e+242)
(* t_0 (* (- b_m a_m) (- b_m a_m)))
(* t_0 (* (+ b_m a_m) (- a_m)))))))b_m = fabs(b);
a_m = fabs(a);
double code(double a_m, double b_m, double angle) {
double t_0 = angle * (((double) M_PI) * 0.011111111111111112);
double tmp;
if ((angle / 180.0) <= 4e+64) {
tmp = (b_m + a_m) * (0.011111111111111112 * (angle * (((double) M_PI) * (b_m - a_m))));
} else if ((angle / 180.0) <= 2e+242) {
tmp = t_0 * ((b_m - a_m) * (b_m - a_m));
} else {
tmp = t_0 * ((b_m + a_m) * -a_m);
}
return tmp;
}
b_m = Math.abs(b);
a_m = Math.abs(a);
public static double code(double a_m, double b_m, double angle) {
double t_0 = angle * (Math.PI * 0.011111111111111112);
double tmp;
if ((angle / 180.0) <= 4e+64) {
tmp = (b_m + a_m) * (0.011111111111111112 * (angle * (Math.PI * (b_m - a_m))));
} else if ((angle / 180.0) <= 2e+242) {
tmp = t_0 * ((b_m - a_m) * (b_m - a_m));
} else {
tmp = t_0 * ((b_m + a_m) * -a_m);
}
return tmp;
}
b_m = math.fabs(b) a_m = math.fabs(a) def code(a_m, b_m, angle): t_0 = angle * (math.pi * 0.011111111111111112) tmp = 0 if (angle / 180.0) <= 4e+64: tmp = (b_m + a_m) * (0.011111111111111112 * (angle * (math.pi * (b_m - a_m)))) elif (angle / 180.0) <= 2e+242: tmp = t_0 * ((b_m - a_m) * (b_m - a_m)) else: tmp = t_0 * ((b_m + a_m) * -a_m) return tmp
b_m = abs(b) a_m = abs(a) function code(a_m, b_m, angle) t_0 = Float64(angle * Float64(pi * 0.011111111111111112)) tmp = 0.0 if (Float64(angle / 180.0) <= 4e+64) tmp = Float64(Float64(b_m + a_m) * Float64(0.011111111111111112 * Float64(angle * Float64(pi * Float64(b_m - a_m))))); elseif (Float64(angle / 180.0) <= 2e+242) tmp = Float64(t_0 * Float64(Float64(b_m - a_m) * Float64(b_m - a_m))); else tmp = Float64(t_0 * Float64(Float64(b_m + a_m) * Float64(-a_m))); end return tmp end
b_m = abs(b); a_m = abs(a); function tmp_2 = code(a_m, b_m, angle) t_0 = angle * (pi * 0.011111111111111112); tmp = 0.0; if ((angle / 180.0) <= 4e+64) tmp = (b_m + a_m) * (0.011111111111111112 * (angle * (pi * (b_m - a_m)))); elseif ((angle / 180.0) <= 2e+242) tmp = t_0 * ((b_m - a_m) * (b_m - a_m)); else tmp = t_0 * ((b_m + a_m) * -a_m); end tmp_2 = tmp; end
b_m = N[Abs[b], $MachinePrecision]
a_m = N[Abs[a], $MachinePrecision]
code[a$95$m_, b$95$m_, angle_] := Block[{t$95$0 = N[(angle * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(angle / 180.0), $MachinePrecision], 4e+64], N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(0.011111111111111112 * N[(angle * N[(Pi * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(angle / 180.0), $MachinePrecision], 2e+242], N[(t$95$0 * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$0 * N[(N[(b$95$m + a$95$m), $MachinePrecision] * (-a$95$m)), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
b_m = \left|b\right|
\\
a_m = \left|a\right|
\\
\begin{array}{l}
t_0 := angle \cdot \left(\pi \cdot 0.011111111111111112\right)\\
\mathbf{if}\;\frac{angle}{180} \leq 4 \cdot 10^{+64}:\\
\;\;\;\;\left(b\_m + a\_m\right) \cdot \left(0.011111111111111112 \cdot \left(angle \cdot \left(\pi \cdot \left(b\_m - a\_m\right)\right)\right)\right)\\
\mathbf{elif}\;\frac{angle}{180} \leq 2 \cdot 10^{+242}:\\
\;\;\;\;t\_0 \cdot \left(\left(b\_m - a\_m\right) \cdot \left(b\_m - a\_m\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0 \cdot \left(\left(b\_m + a\_m\right) \cdot \left(-a\_m\right)\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 4.00000000000000009e64Initial program 61.2%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites74.3%
Taylor expanded in angle around 0
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-PI.f64N/A
lower--.f6473.1
Applied rewrites73.1%
if 4.00000000000000009e64 < (/.f64 angle #s(literal 180 binary64)) < 2.0000000000000001e242Initial program 44.7%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6428.3
Applied rewrites28.3%
Applied rewrites45.5%
if 2.0000000000000001e242 < (/.f64 angle #s(literal 180 binary64)) Initial program 41.3%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6415.5
Applied rewrites15.5%
Taylor expanded in b around 0
Applied rewrites37.1%
b_m = (fabs.f64 b)
a_m = (fabs.f64 a)
(FPCore (a_m b_m angle)
:precision binary64
(let* ((t_0 (* angle (* PI 0.011111111111111112))))
(if (<= (/ angle 180.0) 4e+64)
(* (* (+ b_m a_m) (- b_m a_m)) (* PI (* angle 0.011111111111111112)))
(if (<= (/ angle 180.0) 2e+242)
(* t_0 (* (- b_m a_m) (- b_m a_m)))
(* t_0 (* (+ b_m a_m) (- a_m)))))))b_m = fabs(b);
a_m = fabs(a);
double code(double a_m, double b_m, double angle) {
double t_0 = angle * (((double) M_PI) * 0.011111111111111112);
double tmp;
if ((angle / 180.0) <= 4e+64) {
tmp = ((b_m + a_m) * (b_m - a_m)) * (((double) M_PI) * (angle * 0.011111111111111112));
} else if ((angle / 180.0) <= 2e+242) {
tmp = t_0 * ((b_m - a_m) * (b_m - a_m));
} else {
tmp = t_0 * ((b_m + a_m) * -a_m);
}
return tmp;
}
b_m = Math.abs(b);
a_m = Math.abs(a);
public static double code(double a_m, double b_m, double angle) {
double t_0 = angle * (Math.PI * 0.011111111111111112);
double tmp;
if ((angle / 180.0) <= 4e+64) {
tmp = ((b_m + a_m) * (b_m - a_m)) * (Math.PI * (angle * 0.011111111111111112));
} else if ((angle / 180.0) <= 2e+242) {
tmp = t_0 * ((b_m - a_m) * (b_m - a_m));
} else {
tmp = t_0 * ((b_m + a_m) * -a_m);
}
return tmp;
}
b_m = math.fabs(b) a_m = math.fabs(a) def code(a_m, b_m, angle): t_0 = angle * (math.pi * 0.011111111111111112) tmp = 0 if (angle / 180.0) <= 4e+64: tmp = ((b_m + a_m) * (b_m - a_m)) * (math.pi * (angle * 0.011111111111111112)) elif (angle / 180.0) <= 2e+242: tmp = t_0 * ((b_m - a_m) * (b_m - a_m)) else: tmp = t_0 * ((b_m + a_m) * -a_m) return tmp
b_m = abs(b) a_m = abs(a) function code(a_m, b_m, angle) t_0 = Float64(angle * Float64(pi * 0.011111111111111112)) tmp = 0.0 if (Float64(angle / 180.0) <= 4e+64) tmp = Float64(Float64(Float64(b_m + a_m) * Float64(b_m - a_m)) * Float64(pi * Float64(angle * 0.011111111111111112))); elseif (Float64(angle / 180.0) <= 2e+242) tmp = Float64(t_0 * Float64(Float64(b_m - a_m) * Float64(b_m - a_m))); else tmp = Float64(t_0 * Float64(Float64(b_m + a_m) * Float64(-a_m))); end return tmp end
b_m = abs(b); a_m = abs(a); function tmp_2 = code(a_m, b_m, angle) t_0 = angle * (pi * 0.011111111111111112); tmp = 0.0; if ((angle / 180.0) <= 4e+64) tmp = ((b_m + a_m) * (b_m - a_m)) * (pi * (angle * 0.011111111111111112)); elseif ((angle / 180.0) <= 2e+242) tmp = t_0 * ((b_m - a_m) * (b_m - a_m)); else tmp = t_0 * ((b_m + a_m) * -a_m); end tmp_2 = tmp; end
b_m = N[Abs[b], $MachinePrecision]
a_m = N[Abs[a], $MachinePrecision]
code[a$95$m_, b$95$m_, angle_] := Block[{t$95$0 = N[(angle * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(angle / 180.0), $MachinePrecision], 4e+64], N[(N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision] * N[(Pi * N[(angle * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(angle / 180.0), $MachinePrecision], 2e+242], N[(t$95$0 * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$0 * N[(N[(b$95$m + a$95$m), $MachinePrecision] * (-a$95$m)), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
b_m = \left|b\right|
\\
a_m = \left|a\right|
\\
\begin{array}{l}
t_0 := angle \cdot \left(\pi \cdot 0.011111111111111112\right)\\
\mathbf{if}\;\frac{angle}{180} \leq 4 \cdot 10^{+64}:\\
\;\;\;\;\left(\left(b\_m + a\_m\right) \cdot \left(b\_m - a\_m\right)\right) \cdot \left(\pi \cdot \left(angle \cdot 0.011111111111111112\right)\right)\\
\mathbf{elif}\;\frac{angle}{180} \leq 2 \cdot 10^{+242}:\\
\;\;\;\;t\_0 \cdot \left(\left(b\_m - a\_m\right) \cdot \left(b\_m - a\_m\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0 \cdot \left(\left(b\_m + a\_m\right) \cdot \left(-a\_m\right)\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 4.00000000000000009e64Initial program 61.2%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6464.9
Applied rewrites64.9%
Applied rewrites64.9%
if 4.00000000000000009e64 < (/.f64 angle #s(literal 180 binary64)) < 2.0000000000000001e242Initial program 44.7%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6428.3
Applied rewrites28.3%
Applied rewrites45.5%
if 2.0000000000000001e242 < (/.f64 angle #s(literal 180 binary64)) Initial program 41.3%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6415.5
Applied rewrites15.5%
Taylor expanded in b around 0
Applied rewrites37.1%
Final simplification60.3%
b_m = (fabs.f64 b)
a_m = (fabs.f64 a)
(FPCore (a_m b_m angle)
:precision binary64
(let* ((t_0 (* angle (* PI 0.011111111111111112))))
(if (<= (/ angle 180.0) 4e+64)
(* t_0 (* (+ b_m a_m) (- b_m a_m)))
(if (<= (/ angle 180.0) 2e+242)
(* t_0 (* (- b_m a_m) (- b_m a_m)))
(* t_0 (* (+ b_m a_m) (- a_m)))))))b_m = fabs(b);
a_m = fabs(a);
double code(double a_m, double b_m, double angle) {
double t_0 = angle * (((double) M_PI) * 0.011111111111111112);
double tmp;
if ((angle / 180.0) <= 4e+64) {
tmp = t_0 * ((b_m + a_m) * (b_m - a_m));
} else if ((angle / 180.0) <= 2e+242) {
tmp = t_0 * ((b_m - a_m) * (b_m - a_m));
} else {
tmp = t_0 * ((b_m + a_m) * -a_m);
}
return tmp;
}
b_m = Math.abs(b);
a_m = Math.abs(a);
public static double code(double a_m, double b_m, double angle) {
double t_0 = angle * (Math.PI * 0.011111111111111112);
double tmp;
if ((angle / 180.0) <= 4e+64) {
tmp = t_0 * ((b_m + a_m) * (b_m - a_m));
} else if ((angle / 180.0) <= 2e+242) {
tmp = t_0 * ((b_m - a_m) * (b_m - a_m));
} else {
tmp = t_0 * ((b_m + a_m) * -a_m);
}
return tmp;
}
b_m = math.fabs(b) a_m = math.fabs(a) def code(a_m, b_m, angle): t_0 = angle * (math.pi * 0.011111111111111112) tmp = 0 if (angle / 180.0) <= 4e+64: tmp = t_0 * ((b_m + a_m) * (b_m - a_m)) elif (angle / 180.0) <= 2e+242: tmp = t_0 * ((b_m - a_m) * (b_m - a_m)) else: tmp = t_0 * ((b_m + a_m) * -a_m) return tmp
b_m = abs(b) a_m = abs(a) function code(a_m, b_m, angle) t_0 = Float64(angle * Float64(pi * 0.011111111111111112)) tmp = 0.0 if (Float64(angle / 180.0) <= 4e+64) tmp = Float64(t_0 * Float64(Float64(b_m + a_m) * Float64(b_m - a_m))); elseif (Float64(angle / 180.0) <= 2e+242) tmp = Float64(t_0 * Float64(Float64(b_m - a_m) * Float64(b_m - a_m))); else tmp = Float64(t_0 * Float64(Float64(b_m + a_m) * Float64(-a_m))); end return tmp end
b_m = abs(b); a_m = abs(a); function tmp_2 = code(a_m, b_m, angle) t_0 = angle * (pi * 0.011111111111111112); tmp = 0.0; if ((angle / 180.0) <= 4e+64) tmp = t_0 * ((b_m + a_m) * (b_m - a_m)); elseif ((angle / 180.0) <= 2e+242) tmp = t_0 * ((b_m - a_m) * (b_m - a_m)); else tmp = t_0 * ((b_m + a_m) * -a_m); end tmp_2 = tmp; end
b_m = N[Abs[b], $MachinePrecision]
a_m = N[Abs[a], $MachinePrecision]
code[a$95$m_, b$95$m_, angle_] := Block[{t$95$0 = N[(angle * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(angle / 180.0), $MachinePrecision], 4e+64], N[(t$95$0 * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(angle / 180.0), $MachinePrecision], 2e+242], N[(t$95$0 * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$0 * N[(N[(b$95$m + a$95$m), $MachinePrecision] * (-a$95$m)), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
b_m = \left|b\right|
\\
a_m = \left|a\right|
\\
\begin{array}{l}
t_0 := angle \cdot \left(\pi \cdot 0.011111111111111112\right)\\
\mathbf{if}\;\frac{angle}{180} \leq 4 \cdot 10^{+64}:\\
\;\;\;\;t\_0 \cdot \left(\left(b\_m + a\_m\right) \cdot \left(b\_m - a\_m\right)\right)\\
\mathbf{elif}\;\frac{angle}{180} \leq 2 \cdot 10^{+242}:\\
\;\;\;\;t\_0 \cdot \left(\left(b\_m - a\_m\right) \cdot \left(b\_m - a\_m\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0 \cdot \left(\left(b\_m + a\_m\right) \cdot \left(-a\_m\right)\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 4.00000000000000009e64Initial program 61.2%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6464.9
Applied rewrites64.9%
if 4.00000000000000009e64 < (/.f64 angle #s(literal 180 binary64)) < 2.0000000000000001e242Initial program 44.7%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6428.3
Applied rewrites28.3%
Applied rewrites45.5%
if 2.0000000000000001e242 < (/.f64 angle #s(literal 180 binary64)) Initial program 41.3%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6415.5
Applied rewrites15.5%
Taylor expanded in b around 0
Applied rewrites37.1%
b_m = (fabs.f64 b) a_m = (fabs.f64 a) (FPCore (a_m b_m angle) :precision binary64 (if (<= b_m 8.4e+157) (* (* angle (* PI 0.011111111111111112)) (* (+ b_m a_m) (- b_m a_m))) (* (* b_m angle) (* 0.011111111111111112 (* b_m PI)))))
b_m = fabs(b);
a_m = fabs(a);
double code(double a_m, double b_m, double angle) {
double tmp;
if (b_m <= 8.4e+157) {
tmp = (angle * (((double) M_PI) * 0.011111111111111112)) * ((b_m + a_m) * (b_m - a_m));
} else {
tmp = (b_m * angle) * (0.011111111111111112 * (b_m * ((double) M_PI)));
}
return tmp;
}
b_m = Math.abs(b);
a_m = Math.abs(a);
public static double code(double a_m, double b_m, double angle) {
double tmp;
if (b_m <= 8.4e+157) {
tmp = (angle * (Math.PI * 0.011111111111111112)) * ((b_m + a_m) * (b_m - a_m));
} else {
tmp = (b_m * angle) * (0.011111111111111112 * (b_m * Math.PI));
}
return tmp;
}
b_m = math.fabs(b) a_m = math.fabs(a) def code(a_m, b_m, angle): tmp = 0 if b_m <= 8.4e+157: tmp = (angle * (math.pi * 0.011111111111111112)) * ((b_m + a_m) * (b_m - a_m)) else: tmp = (b_m * angle) * (0.011111111111111112 * (b_m * math.pi)) return tmp
b_m = abs(b) a_m = abs(a) function code(a_m, b_m, angle) tmp = 0.0 if (b_m <= 8.4e+157) tmp = Float64(Float64(angle * Float64(pi * 0.011111111111111112)) * Float64(Float64(b_m + a_m) * Float64(b_m - a_m))); else tmp = Float64(Float64(b_m * angle) * Float64(0.011111111111111112 * Float64(b_m * pi))); end return tmp end
b_m = abs(b); a_m = abs(a); function tmp_2 = code(a_m, b_m, angle) tmp = 0.0; if (b_m <= 8.4e+157) tmp = (angle * (pi * 0.011111111111111112)) * ((b_m + a_m) * (b_m - a_m)); else tmp = (b_m * angle) * (0.011111111111111112 * (b_m * pi)); end tmp_2 = tmp; end
b_m = N[Abs[b], $MachinePrecision] a_m = N[Abs[a], $MachinePrecision] code[a$95$m_, b$95$m_, angle_] := If[LessEqual[b$95$m, 8.4e+157], N[(N[(angle * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision] * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b$95$m * angle), $MachinePrecision] * N[(0.011111111111111112 * N[(b$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
b_m = \left|b\right|
\\
a_m = \left|a\right|
\\
\begin{array}{l}
\mathbf{if}\;b\_m \leq 8.4 \cdot 10^{+157}:\\
\;\;\;\;\left(angle \cdot \left(\pi \cdot 0.011111111111111112\right)\right) \cdot \left(\left(b\_m + a\_m\right) \cdot \left(b\_m - a\_m\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b\_m \cdot angle\right) \cdot \left(0.011111111111111112 \cdot \left(b\_m \cdot \pi\right)\right)\\
\end{array}
\end{array}
if b < 8.4e157Initial program 58.9%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6455.1
Applied rewrites55.1%
if 8.4e157 < b Initial program 50.4%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6462.5
Applied rewrites62.5%
Taylor expanded in b around inf
Applied rewrites52.7%
Applied rewrites59.5%
Applied rewrites59.5%
b_m = (fabs.f64 b) a_m = (fabs.f64 a) (FPCore (a_m b_m angle) :precision binary64 (* (* angle 0.011111111111111112) (* PI (* b_m b_m))))
b_m = fabs(b);
a_m = fabs(a);
double code(double a_m, double b_m, double angle) {
return (angle * 0.011111111111111112) * (((double) M_PI) * (b_m * b_m));
}
b_m = Math.abs(b);
a_m = Math.abs(a);
public static double code(double a_m, double b_m, double angle) {
return (angle * 0.011111111111111112) * (Math.PI * (b_m * b_m));
}
b_m = math.fabs(b) a_m = math.fabs(a) def code(a_m, b_m, angle): return (angle * 0.011111111111111112) * (math.pi * (b_m * b_m))
b_m = abs(b) a_m = abs(a) function code(a_m, b_m, angle) return Float64(Float64(angle * 0.011111111111111112) * Float64(pi * Float64(b_m * b_m))) end
b_m = abs(b); a_m = abs(a); function tmp = code(a_m, b_m, angle) tmp = (angle * 0.011111111111111112) * (pi * (b_m * b_m)); end
b_m = N[Abs[b], $MachinePrecision] a_m = N[Abs[a], $MachinePrecision] code[a$95$m_, b$95$m_, angle_] := N[(N[(angle * 0.011111111111111112), $MachinePrecision] * N[(Pi * N[(b$95$m * b$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
a_m = \left|a\right|
\\
\left(angle \cdot 0.011111111111111112\right) \cdot \left(\pi \cdot \left(b\_m \cdot b\_m\right)\right)
\end{array}
Initial program 57.5%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6456.3
Applied rewrites56.3%
Taylor expanded in b around inf
Applied rewrites38.6%
Final simplification38.6%
herbie shell --seed 2024227
(FPCore (a b angle)
:name "ab-angle->ABCF B"
:precision binary64
(* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* PI (/ angle 180.0)))) (cos (* PI (/ angle 180.0)))))