
(FPCore (w0 M D h l d) :precision binary64 (* w0 (sqrt (- 1.0 (* (pow (/ (* M D) (* 2.0 d)) 2.0) (/ h l))))))
double code(double w0, double M, double D, double h, double l, double d) {
return w0 * sqrt((1.0 - (pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
real(8) function code(w0, m, d, h, l, d_1)
real(8), intent (in) :: w0
real(8), intent (in) :: m
real(8), intent (in) :: d
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_1
code = w0 * sqrt((1.0d0 - ((((m * d) / (2.0d0 * d_1)) ** 2.0d0) * (h / l))))
end function
public static double code(double w0, double M, double D, double h, double l, double d) {
return w0 * Math.sqrt((1.0 - (Math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
def code(w0, M, D, h, l, d): return w0 * math.sqrt((1.0 - (math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))))
function code(w0, M, D, h, l, d) return Float64(w0 * sqrt(Float64(1.0 - Float64((Float64(Float64(M * D) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l))))) end
function tmp = code(w0, M, D, h, l, d) tmp = w0 * sqrt((1.0 - ((((M * D) / (2.0 * d)) ^ 2.0) * (h / l)))); end
code[w0_, M_, D_, h_, l_, d_] := N[(w0 * N[Sqrt[N[(1.0 - N[(N[Power[N[(N[(M * D), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
w0 \cdot \sqrt{1 - {\left(\frac{M \cdot D}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w0 M D h l d) :precision binary64 (* w0 (sqrt (- 1.0 (* (pow (/ (* M D) (* 2.0 d)) 2.0) (/ h l))))))
double code(double w0, double M, double D, double h, double l, double d) {
return w0 * sqrt((1.0 - (pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
real(8) function code(w0, m, d, h, l, d_1)
real(8), intent (in) :: w0
real(8), intent (in) :: m
real(8), intent (in) :: d
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_1
code = w0 * sqrt((1.0d0 - ((((m * d) / (2.0d0 * d_1)) ** 2.0d0) * (h / l))))
end function
public static double code(double w0, double M, double D, double h, double l, double d) {
return w0 * Math.sqrt((1.0 - (Math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
def code(w0, M, D, h, l, d): return w0 * math.sqrt((1.0 - (math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))))
function code(w0, M, D, h, l, d) return Float64(w0 * sqrt(Float64(1.0 - Float64((Float64(Float64(M * D) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l))))) end
function tmp = code(w0, M, D, h, l, d) tmp = w0 * sqrt((1.0 - ((((M * D) / (2.0 * d)) ^ 2.0) * (h / l)))); end
code[w0_, M_, D_, h_, l_, d_] := N[(w0 * N[Sqrt[N[(1.0 - N[(N[Power[N[(N[(M * D), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
w0 \cdot \sqrt{1 - {\left(\frac{M \cdot D}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell}}
\end{array}
(FPCore (w0 M D h l d)
:precision binary64
(*
w0
(sqrt
(fma
(/ (/ (* M D) (* d -2.0)) l)
(/ (/ (* M D) (* d 2.0)) (/ 1.0 h))
1.0))))
double code(double w0, double M, double D, double h, double l, double d) {
return w0 * sqrt(fma((((M * D) / (d * -2.0)) / l), (((M * D) / (d * 2.0)) / (1.0 / h)), 1.0));
}
function code(w0, M, D, h, l, d) return Float64(w0 * sqrt(fma(Float64(Float64(Float64(M * D) / Float64(d * -2.0)) / l), Float64(Float64(Float64(M * D) / Float64(d * 2.0)) / Float64(1.0 / h)), 1.0))) end
code[w0_, M_, D_, h_, l_, d_] := N[(w0 * N[Sqrt[N[(N[(N[(N[(M * D), $MachinePrecision] / N[(d * -2.0), $MachinePrecision]), $MachinePrecision] / l), $MachinePrecision] * N[(N[(N[(M * D), $MachinePrecision] / N[(d * 2.0), $MachinePrecision]), $MachinePrecision] / N[(1.0 / h), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
w0 \cdot \sqrt{\mathsf{fma}\left(\frac{\frac{M \cdot D}{d \cdot -2}}{\ell}, \frac{\frac{M \cdot D}{d \cdot 2}}{\frac{1}{h}}, 1\right)}
\end{array}
Initial program 79.5%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lift-pow.f64N/A
unpow2N/A
distribute-lft-neg-inN/A
div-invN/A
times-fracN/A
lower-fma.f64N/A
Applied rewrites88.8%
Final simplification88.8%
(FPCore (w0 M D h l d) :precision binary64 (if (<= (* (/ h l) (pow (/ (* M D) (* d 2.0)) 2.0)) -1e+45) (* w0 (sqrt (* (* D -0.25) (* D (/ (* M (* M h)) (* d (* d l))))))) (* w0 1.0)))
double code(double w0, double M, double D, double h, double l, double d) {
double tmp;
if (((h / l) * pow(((M * D) / (d * 2.0)), 2.0)) <= -1e+45) {
tmp = w0 * sqrt(((D * -0.25) * (D * ((M * (M * h)) / (d * (d * l))))));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
real(8) function code(w0, m, d, h, l, d_1)
real(8), intent (in) :: w0
real(8), intent (in) :: m
real(8), intent (in) :: d
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_1
real(8) :: tmp
if (((h / l) * (((m * d) / (d_1 * 2.0d0)) ** 2.0d0)) <= (-1d+45)) then
tmp = w0 * sqrt(((d * (-0.25d0)) * (d * ((m * (m * h)) / (d_1 * (d_1 * l))))))
else
tmp = w0 * 1.0d0
end if
code = tmp
end function
public static double code(double w0, double M, double D, double h, double l, double d) {
double tmp;
if (((h / l) * Math.pow(((M * D) / (d * 2.0)), 2.0)) <= -1e+45) {
tmp = w0 * Math.sqrt(((D * -0.25) * (D * ((M * (M * h)) / (d * (d * l))))));
} else {
tmp = w0 * 1.0;
}
return tmp;
}
def code(w0, M, D, h, l, d): tmp = 0 if ((h / l) * math.pow(((M * D) / (d * 2.0)), 2.0)) <= -1e+45: tmp = w0 * math.sqrt(((D * -0.25) * (D * ((M * (M * h)) / (d * (d * l)))))) else: tmp = w0 * 1.0 return tmp
function code(w0, M, D, h, l, d) tmp = 0.0 if (Float64(Float64(h / l) * (Float64(Float64(M * D) / Float64(d * 2.0)) ^ 2.0)) <= -1e+45) tmp = Float64(w0 * sqrt(Float64(Float64(D * -0.25) * Float64(D * Float64(Float64(M * Float64(M * h)) / Float64(d * Float64(d * l))))))); else tmp = Float64(w0 * 1.0); end return tmp end
function tmp_2 = code(w0, M, D, h, l, d) tmp = 0.0; if (((h / l) * (((M * D) / (d * 2.0)) ^ 2.0)) <= -1e+45) tmp = w0 * sqrt(((D * -0.25) * (D * ((M * (M * h)) / (d * (d * l)))))); else tmp = w0 * 1.0; end tmp_2 = tmp; end
code[w0_, M_, D_, h_, l_, d_] := If[LessEqual[N[(N[(h / l), $MachinePrecision] * N[Power[N[(N[(M * D), $MachinePrecision] / N[(d * 2.0), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision], -1e+45], N[(w0 * N[Sqrt[N[(N[(D * -0.25), $MachinePrecision] * N[(D * N[(N[(M * N[(M * h), $MachinePrecision]), $MachinePrecision] / N[(d * N[(d * l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(w0 * 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{h}{\ell} \cdot {\left(\frac{M \cdot D}{d \cdot 2}\right)}^{2} \leq -1 \cdot 10^{+45}:\\
\;\;\;\;w0 \cdot \sqrt{\left(D \cdot -0.25\right) \cdot \left(D \cdot \frac{M \cdot \left(M \cdot h\right)}{d \cdot \left(d \cdot \ell\right)}\right)}\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot 1\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -9.9999999999999993e44Initial program 63.8%
Taylor expanded in M around inf
associate-*r/N/A
lower-/.f64N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6438.7
Applied rewrites38.7%
Applied rewrites48.3%
if -9.9999999999999993e44 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 88.2%
Taylor expanded in M around 0
Applied rewrites94.6%
Final simplification81.0%
herbie shell --seed 2024226
(FPCore (w0 M D h l d)
:name "Henrywood and Agarwal, Equation (9a)"
:precision binary64
(* w0 (sqrt (- 1.0 (* (pow (/ (* M D) (* 2.0 d)) 2.0) (/ h l))))))