
(FPCore (g h a) :precision binary64 (let* ((t_0 (/ 1.0 (* 2.0 a))) (t_1 (sqrt (- (* g g) (* h h))))) (+ (cbrt (* t_0 (+ (- g) t_1))) (cbrt (* t_0 (- (- g) t_1))))))
double code(double g, double h, double a) {
double t_0 = 1.0 / (2.0 * a);
double t_1 = sqrt(((g * g) - (h * h)));
return cbrt((t_0 * (-g + t_1))) + cbrt((t_0 * (-g - t_1)));
}
public static double code(double g, double h, double a) {
double t_0 = 1.0 / (2.0 * a);
double t_1 = Math.sqrt(((g * g) - (h * h)));
return Math.cbrt((t_0 * (-g + t_1))) + Math.cbrt((t_0 * (-g - t_1)));
}
function code(g, h, a) t_0 = Float64(1.0 / Float64(2.0 * a)) t_1 = sqrt(Float64(Float64(g * g) - Float64(h * h))) return Float64(cbrt(Float64(t_0 * Float64(Float64(-g) + t_1))) + cbrt(Float64(t_0 * Float64(Float64(-g) - t_1)))) end
code[g_, h_, a_] := Block[{t$95$0 = N[(1.0 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(g * g), $MachinePrecision] - N[(h * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, N[(N[Power[N[(t$95$0 * N[((-g) + t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[(t$95$0 * N[((-g) - t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{2 \cdot a}\\
t_1 := \sqrt{g \cdot g - h \cdot h}\\
\sqrt[3]{t\_0 \cdot \left(\left(-g\right) + t\_1\right)} + \sqrt[3]{t\_0 \cdot \left(\left(-g\right) - t\_1\right)}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (g h a) :precision binary64 (let* ((t_0 (/ 1.0 (* 2.0 a))) (t_1 (sqrt (- (* g g) (* h h))))) (+ (cbrt (* t_0 (+ (- g) t_1))) (cbrt (* t_0 (- (- g) t_1))))))
double code(double g, double h, double a) {
double t_0 = 1.0 / (2.0 * a);
double t_1 = sqrt(((g * g) - (h * h)));
return cbrt((t_0 * (-g + t_1))) + cbrt((t_0 * (-g - t_1)));
}
public static double code(double g, double h, double a) {
double t_0 = 1.0 / (2.0 * a);
double t_1 = Math.sqrt(((g * g) - (h * h)));
return Math.cbrt((t_0 * (-g + t_1))) + Math.cbrt((t_0 * (-g - t_1)));
}
function code(g, h, a) t_0 = Float64(1.0 / Float64(2.0 * a)) t_1 = sqrt(Float64(Float64(g * g) - Float64(h * h))) return Float64(cbrt(Float64(t_0 * Float64(Float64(-g) + t_1))) + cbrt(Float64(t_0 * Float64(Float64(-g) - t_1)))) end
code[g_, h_, a_] := Block[{t$95$0 = N[(1.0 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(g * g), $MachinePrecision] - N[(h * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, N[(N[Power[N[(t$95$0 * N[((-g) + t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[(t$95$0 * N[((-g) - t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{2 \cdot a}\\
t_1 := \sqrt{g \cdot g - h \cdot h}\\
\sqrt[3]{t\_0 \cdot \left(\left(-g\right) + t\_1\right)} + \sqrt[3]{t\_0 \cdot \left(\left(-g\right) - t\_1\right)}
\end{array}
\end{array}
(FPCore (g h a) :precision binary64 (/ (* (/ (cbrt g) (cbrt a)) (cbrt 2.0)) (cbrt -2.0)))
double code(double g, double h, double a) {
return ((cbrt(g) / cbrt(a)) * cbrt(2.0)) / cbrt(-2.0);
}
public static double code(double g, double h, double a) {
return ((Math.cbrt(g) / Math.cbrt(a)) * Math.cbrt(2.0)) / Math.cbrt(-2.0);
}
function code(g, h, a) return Float64(Float64(Float64(cbrt(g) / cbrt(a)) * cbrt(2.0)) / cbrt(-2.0)) end
code[g_, h_, a_] := N[(N[(N[(N[Power[g, 1/3], $MachinePrecision] / N[Power[a, 1/3], $MachinePrecision]), $MachinePrecision] * N[Power[2.0, 1/3], $MachinePrecision]), $MachinePrecision] / N[Power[-2.0, 1/3], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\sqrt[3]{g}}{\sqrt[3]{a}} \cdot \sqrt[3]{2}}{\sqrt[3]{-2}}
\end{array}
Initial program 44.5%
Applied rewrites48.6%
Taylor expanded in g around inf
associate-*r/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-cbrt.f64N/A
lower-/.f64N/A
lower-cbrt.f64N/A
lower-cbrt.f6467.0
Applied rewrites67.0%
Applied rewrites96.1%
(FPCore (g h a) :precision binary64 (if (<= (* 2.0 a) -2e-307) (* (cbrt g) (pow (- a) -0.3333333333333333)) (* (cbrt (- g)) (pow a -0.3333333333333333))))
double code(double g, double h, double a) {
double tmp;
if ((2.0 * a) <= -2e-307) {
tmp = cbrt(g) * pow(-a, -0.3333333333333333);
} else {
tmp = cbrt(-g) * pow(a, -0.3333333333333333);
}
return tmp;
}
public static double code(double g, double h, double a) {
double tmp;
if ((2.0 * a) <= -2e-307) {
tmp = Math.cbrt(g) * Math.pow(-a, -0.3333333333333333);
} else {
tmp = Math.cbrt(-g) * Math.pow(a, -0.3333333333333333);
}
return tmp;
}
function code(g, h, a) tmp = 0.0 if (Float64(2.0 * a) <= -2e-307) tmp = Float64(cbrt(g) * (Float64(-a) ^ -0.3333333333333333)); else tmp = Float64(cbrt(Float64(-g)) * (a ^ -0.3333333333333333)); end return tmp end
code[g_, h_, a_] := If[LessEqual[N[(2.0 * a), $MachinePrecision], -2e-307], N[(N[Power[g, 1/3], $MachinePrecision] * N[Power[(-a), -0.3333333333333333], $MachinePrecision]), $MachinePrecision], N[(N[Power[(-g), 1/3], $MachinePrecision] * N[Power[a, -0.3333333333333333], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;2 \cdot a \leq -2 \cdot 10^{-307}:\\
\;\;\;\;\sqrt[3]{g} \cdot {\left(-a\right)}^{-0.3333333333333333}\\
\mathbf{else}:\\
\;\;\;\;\sqrt[3]{-g} \cdot {a}^{-0.3333333333333333}\\
\end{array}
\end{array}
if (*.f64 #s(literal 2 binary64) a) < -1.99999999999999982e-307Initial program 44.0%
Applied rewrites46.7%
Taylor expanded in g around inf
associate-*r/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-cbrt.f64N/A
lower-/.f64N/A
lower-cbrt.f64N/A
lower-cbrt.f6473.8
Applied rewrites73.8%
Applied rewrites95.8%
Applied rewrites89.6%
if -1.99999999999999982e-307 < (*.f64 #s(literal 2 binary64) a) Initial program 43.5%
Applied rewrites46.6%
Taylor expanded in g around inf
associate-*r/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-cbrt.f64N/A
lower-/.f64N/A
lower-cbrt.f64N/A
lower-cbrt.f6473.4
Applied rewrites73.4%
Applied rewrites95.7%
Applied rewrites89.4%
Final simplification89.5%
herbie shell --seed 2024226
(FPCore (g h a)
:name "2-ancestry mixing, positive discriminant"
:precision binary64
(+ (cbrt (* (/ 1.0 (* 2.0 a)) (+ (- g) (sqrt (- (* g g) (* h h)))))) (cbrt (* (/ 1.0 (* 2.0 a)) (- (- g) (sqrt (- (* g g) (* h h))))))))