
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c) :precision binary64 (let* ((t_0 (* c (* a -3.0)))) (/ t_0 (* (+ b (sqrt (fma b b t_0))) (* a 3.0)))))
double code(double a, double b, double c) {
double t_0 = c * (a * -3.0);
return t_0 / ((b + sqrt(fma(b, b, t_0))) * (a * 3.0));
}
function code(a, b, c) t_0 = Float64(c * Float64(a * -3.0)) return Float64(t_0 / Float64(Float64(b + sqrt(fma(b, b, t_0))) * Float64(a * 3.0))) end
code[a_, b_, c_] := Block[{t$95$0 = N[(c * N[(a * -3.0), $MachinePrecision]), $MachinePrecision]}, N[(t$95$0 / N[(N[(b + N[Sqrt[N[(b * b + t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := c \cdot \left(a \cdot -3\right)\\
\frac{t\_0}{\left(b + \sqrt{\mathsf{fma}\left(b, b, t\_0\right)}\right) \cdot \left(a \cdot 3\right)}
\end{array}
\end{array}
Initial program 53.8%
Applied rewrites53.8%
Applied rewrites55.0%
lift--.f64N/A
lift-fma.f64N/A
+-commutativeN/A
associate--r+N/A
lower--.f64N/A
lower--.f64N/A
lower-*.f6499.4
Applied rewrites99.4%
Applied rewrites99.4%
Final simplification99.4%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -0.004) (/ (- (sqrt (+ (* c (* a -3.0)) (* b b))) b) (* a 3.0)) (fma -0.5 (/ c b) (/ (* -0.375 (* a (* c c))) (* b (* b b))))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.004) {
tmp = (sqrt(((c * (a * -3.0)) + (b * b))) - b) / (a * 3.0);
} else {
tmp = fma(-0.5, (c / b), ((-0.375 * (a * (c * c))) / (b * (b * b))));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -0.004) tmp = Float64(Float64(sqrt(Float64(Float64(c * Float64(a * -3.0)) + Float64(b * b))) - b) / Float64(a * 3.0)); else tmp = fma(-0.5, Float64(c / b), Float64(Float64(-0.375 * Float64(a * Float64(c * c))) / Float64(b * Float64(b * b)))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -0.004], N[(N[(N[Sqrt[N[(N[(c * N[(a * -3.0), $MachinePrecision]), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(-0.5 * N[(c / b), $MachinePrecision] + N[(N[(-0.375 * N[(a * N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(b * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -0.004:\\
\;\;\;\;\frac{\sqrt{c \cdot \left(a \cdot -3\right) + b \cdot b} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-0.5, \frac{c}{b}, \frac{-0.375 \cdot \left(a \cdot \left(c \cdot c\right)\right)}{b \cdot \left(b \cdot b\right)}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -0.0040000000000000001Initial program 77.3%
Applied rewrites77.3%
Applied rewrites77.4%
Applied rewrites77.3%
if -0.0040000000000000001 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 46.1%
Applied rewrites46.1%
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites46.1%
Taylor expanded in a around 0
lower-fma.f64N/A
lower-/.f64N/A
associate-*r/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
cube-multN/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6488.5
Applied rewrites88.5%
Final simplification85.1%
herbie shell --seed 2024226
(FPCore (a b c)
:name "Cubic critical, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))