Isotropic LOD (LOD)

Time bar (total: 26.4s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated

analyze1.5s (5.6%)

Memory
-35.7MiB live, 2 608.7MiB allocated
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%0%100%0%0%0%0
0%0%0%100%0%0%0%1
0%0%0%100%0%0%0%2
0%0%0%100%0%0%0%3
0%0%0%100%0%0%0%4
0%0%0%100%0%0%0%5
0%0%0%100%0%0%0%6
Compiler

Compiled 145 to 78 computations (46.2% saved)

sample5.2s (19.8%)

Memory
-129.2MiB live, 5 523.4MiB allocated
Samples
3.4s8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 2.8s
ival-mult: 741.0ms (26.2% of total)
ival-<=: 628.0ms (22.2% of total)
ival-floor: 361.0ms (12.8% of total)
ival-fabs: 299.0ms (10.6% of total)
ival-add: 269.0ms (9.5% of total)
const: 197.0ms (7% of total)
ival-and: 107.0ms (3.8% of total)
ival-log2: 104.0ms (3.7% of total)
ival-sqrt: 55.0ms (1.9% of total)
ival-fmax: 43.0ms (1.5% of total)
exact: 18.0ms (0.6% of total)
ival-assert: 3.0ms (0.1% of total)
Bogosity

explain484.0ms (1.8%)

Memory
11.0MiB live, 926.8MiB allocated
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
870-0-(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
00-0-(+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)))
00-0-(*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))
00-0-(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))
00-0-d
00-0-(fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
00-0-(*.f32 (floor.f32 h) dY.v)
00-0-(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
00-0-(*.f32 (floor.f32 w) dY.u)
00-0-(*.f32 (floor.f32 d) dX.w)
00-0-dX.w
00-0-(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
00-0-dX.v
00-0-(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
00-0-dY.u
00-0-(floor.f32 w)
00-0-(floor.f32 d)
00-0-(*.f32 (floor.f32 d) dY.w)
00-0-(*.f32 (floor.f32 w) dX.u)
00-0-dY.w
00-0-(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
00-0-(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)))
00-0-(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))
00-0-(*.f32 (floor.f32 h) dX.v)
00-0-(floor.f32 h)
00-0-(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))
00-0-(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
00-0-w
00-0-dY.v
00-0-dX.u
00-0-h
Explanations
Click to see full explanations table
OperatorSubexpressionExplanationCount
sqrt.f32(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))oflow-rescue870
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))overflow11
(fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))overflow87
(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))overflow26
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))overflow16
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))overflow18
(+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)))overflow33
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))overflow15
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)))overflow49
(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))overflow21
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))overflow46
(*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))overflow16
Confusion
Predicted +Predicted -
+870
-0169
Precision
1.0
Recall
1.0
Confusion?
Predicted +Predicted MaybePredicted -
+8700
-00169
Precision?
1.0
Recall?
1.0
Freqs
test
numberfreq
0169
187
Total Confusion?
Predicted +Predicted MaybePredicted -
+100
-000
Precision?
1.0
Recall?
1.0
Samples
139.0ms498×0valid
5.0ms14×1valid
Compiler

Compiled 812 to 97 computations (88.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 76.0ms
ival-mult: 45.0ms (59.5% of total)
ival-floor: 9.0ms (11.9% of total)
ival-add: 8.0ms (10.6% of total)
ival-log2: 6.0ms (7.9% of total)
ival-fmax: 3.0ms (4% of total)
ival-sqrt: 3.0ms (4% of total)
ival-true: 1.0ms (1.3% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

preprocess72.0ms (0.3%)

Memory
-14.9MiB live, 104.3MiB allocated
Algorithm
egg-herbie
Rules
1 632×unsub-neg
1 066×distribute-rgt-neg-out
1 062×distribute-lft-neg-out
864×distribute-lft-in
840×neg-sub0
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
04583351
112363327
226923327
351963327
03161
05361
110661
219361
320061
020057
Stop Event
iter limit
saturated
iter limit
node limit
Calls
Call 1
Inputs
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
Outputs
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 h) (*.f32 dX.v dX.v)) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 w) (*.f32 dX.u dX.u)) (*.f32 (floor.f32 d) (*.f32 dX.w (*.f32 (floor.f32 d) dX.w))))) (fma.f32 (floor.f32 h) (*.f32 (floor.f32 h) (*.f32 dY.v dY.v)) (fma.f32 (floor.f32 d) (*.f32 (floor.f32 d) (*.f32 dY.w dY.w)) (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)))))))
Symmetry

(abs dY.w)

(abs dY.v)

(abs dY.u)

(abs dX.w)

(abs dX.v)

(abs dX.u)

Compiler

Compiled 70 to 31 computations (55.7% saved)

eval0.0ms (0%)

Memory
0.7MiB live, 0.7MiB allocated
Compiler

Compiled 9 to 9 computations (0% saved)

prune1.0ms (0%)

Memory
2.5MiB live, 2.5MiB allocated
Alt Table
Click to see full alt table
StatusAccuracyProgram
68.2%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
Compiler

Compiled 70 to 31 computations (55.7% saved)

simplify13.0ms (0%)

Memory
-5.1MiB live, 34.4MiB allocated
Algorithm
egg-herbie
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
cost-diff64
(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))
cost-diff64
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))
cost-diff64
(+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)))
cost-diff64
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)))
Rules
252×lower-fma.f64
252×lower-fma.f32
222×lower-*.f64
198×lower-*.f32
90×associate-*r*
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
031369
053369
1106369
2193369
3200369
0200351
Stop Event
iter limit
saturated
iter limit
Calls
Call 1
Inputs
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
(fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)))
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
(*.f32 (floor.f32 w) dX.u)
(floor.f32 w)
w
dX.u
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
(*.f32 (floor.f32 h) dX.v)
(floor.f32 h)
h
dX.v
(*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))
(*.f32 (floor.f32 d) dX.w)
(floor.f32 d)
d
dX.w
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
(*.f32 (floor.f32 w) dY.u)
dY.u
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
(*.f32 (floor.f32 h) dY.v)
dY.v
(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))
(*.f32 (floor.f32 d) dY.w)
dY.w
Outputs
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 h) (*.f32 dX.v dX.v)) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 w) (*.f32 dX.u dX.u)) (*.f32 (floor.f32 d) (*.f32 dX.w (*.f32 (floor.f32 d) dX.w))))) (fma.f32 (floor.f32 h) (*.f32 (floor.f32 h) (*.f32 dY.v dY.v)) (fma.f32 (floor.f32 d) (*.f32 (floor.f32 d) (*.f32 dY.w dY.w)) (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)))))))
(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
(sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 h) (*.f32 dX.v dX.v)) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 w) (*.f32 dX.u dX.u)) (*.f32 (floor.f32 d) (*.f32 dX.w (*.f32 (floor.f32 d) dX.w))))) (fma.f32 (floor.f32 h) (*.f32 (floor.f32 h) (*.f32 dY.v dY.v)) (fma.f32 (floor.f32 d) (*.f32 (floor.f32 d) (*.f32 dY.w dY.w)) (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))))))
(fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
(fmax.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 h) (*.f32 dX.v dX.v)) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 w) (*.f32 dX.u dX.u)) (*.f32 (floor.f32 d) (*.f32 dX.w (*.f32 (floor.f32 d) dX.w))))) (fma.f32 (floor.f32 h) (*.f32 (floor.f32 h) (*.f32 dY.v dY.v)) (fma.f32 (floor.f32 d) (*.f32 (floor.f32 d) (*.f32 dY.w dY.w)) (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)))))
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 h) (*.f32 dX.v dX.v)) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 w) (*.f32 dX.u dX.u)) (*.f32 (floor.f32 d) (*.f32 dX.w (*.f32 (floor.f32 d) dX.w)))))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 w) (*.f32 dX.u dX.u)) (*.f32 (floor.f32 h) (*.f32 (floor.f32 h) (*.f32 dX.v dX.v))))
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 w) (*.f32 dX.u dX.u)))
(*.f32 (floor.f32 w) dX.u)
(floor.f32 w)
w
dX.u
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 h) (*.f32 dX.v dX.v)))
(*.f32 (floor.f32 h) dX.v)
(floor.f32 h)
h
dX.v
(*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))
(*.f32 (floor.f32 d) (*.f32 dX.w (*.f32 (floor.f32 d) dX.w)))
(*.f32 (floor.f32 d) dX.w)
(floor.f32 d)
d
dX.w
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 h) (*.f32 dY.v dY.v)) (fma.f32 (floor.f32 d) (*.f32 (floor.f32 d) (*.f32 dY.w dY.w)) (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 w) (*.f32 dY.u dY.u)) (*.f32 (floor.f32 h) (*.f32 (floor.f32 h) (*.f32 dY.v dY.v))))
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
(*.f32 (floor.f32 w) dY.u)
dY.u
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 h) (*.f32 dY.v dY.v)))
(*.f32 (floor.f32 h) dY.v)
dY.v
(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))
(*.f32 (floor.f32 d) (*.f32 (floor.f32 d) (*.f32 dY.w dY.w)))
(*.f32 (floor.f32 d) dY.w)
dY.w

localize93.0ms (0.4%)

Memory
-57.8MiB live, 190.3MiB allocated
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
accuracy0.387382519536884
(*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))
accuracy0.40853500976844204
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
accuracy0.4254875488422101
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
accuracy9.871933165690539
(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
Samples
59.0ms249×0valid
3.0ms1valid
Compiler

Compiled 371 to 33 computations (91.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 45.0ms
ival-mult: 29.0ms (64% of total)
ival-add: 4.0ms (8.8% of total)
ival-floor: 4.0ms (8.8% of total)
ival-sqrt: 3.0ms (6.6% of total)
ival-log2: 3.0ms (6.6% of total)
ival-fmax: 1.0ms (2.2% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

series66.0ms (0.2%)

Memory
33.9MiB live, 151.3MiB allocated
Counts
8 → 420
Calls
Call 1
Inputs
#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())
#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())
#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())
#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())
#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())
#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())
#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())
#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())
Outputs
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))) (taylor 0 dX.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor inf dX.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2)))) (taylor inf dX.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2)))) (taylor inf dX.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2)))) (taylor inf dX.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor -inf dX.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2)))) (taylor -inf dX.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2)))) (taylor -inf dX.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2)))) (taylor -inf dX.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.w 2) (pow (floor d) 2))) (taylor 0 dX.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf dX.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2)))) (taylor inf dX.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2)))) (taylor inf dX.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2)))) (taylor inf dX.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor -inf dX.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2)))) (taylor -inf dX.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2)))) (taylor -inf dX.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2)))) (taylor -inf dX.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor 0 dX.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf dX.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2)))) (taylor inf dX.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2)))) (taylor inf dX.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2)))) (taylor inf dX.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf dX.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2)))) (taylor -inf dX.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2)))) (taylor -inf dX.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2)))) (taylor -inf dX.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor 0 w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor 0 w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor 0 w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor 0 w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor inf w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor inf w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor inf w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor inf w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor -inf w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor -inf w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor -inf w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
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#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2))) (taylor inf dX.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2))) (taylor inf dX.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2))) (taylor inf dX.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor -inf dX.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2))) (taylor -inf dX.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2))) (taylor -inf dX.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2))) (taylor -inf dX.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor 0 h) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor 0 h) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor 0 h) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor 0 h) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor inf h) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor inf h) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor inf h) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor inf h) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor -inf h) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor -inf h) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor -inf h) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor -inf h) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor 0 dX.v) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor 0 dX.v) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor 0 dX.v) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor 0 dX.v) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf dX.v) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2))) (taylor inf dX.v) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2))) (taylor inf dX.v) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2))) (taylor inf dX.v) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor -inf dX.v) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2))) (taylor -inf dX.v) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2))) (taylor -inf dX.v) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2))) (taylor -inf dX.v) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))) (taylor 0 dY.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 dY.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 dY.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 dY.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (pow (floor w) 2)) (taylor inf dY.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2)))) (taylor inf dY.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2)))) (taylor inf dY.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2)))) (taylor inf dY.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (pow (floor w) 2)) (taylor -inf dY.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2)))) (taylor -inf dY.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2)))) (taylor -inf dY.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2)))) (taylor -inf dY.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.w 2) (pow (floor d) 2))) (taylor 0 dY.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 dY.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 dY.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 dY.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (pow (floor h) 2)) (taylor inf dY.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2)))) (taylor inf dY.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2)))) (taylor inf dY.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2)))) (taylor inf dY.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (pow (floor h) 2)) (taylor -inf dY.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2)))) (taylor -inf dY.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2)))) (taylor -inf dY.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2)))) (taylor -inf dY.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) (taylor 0 dY.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 dY.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 dY.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 dY.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (pow (floor d) 2)) (taylor inf dY.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2)))) (taylor inf dY.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2)))) (taylor inf dY.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2)))) (taylor inf dY.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (pow (floor d) 2)) (taylor -inf dY.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2)))) (taylor -inf dY.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2)))) (taylor -inf dY.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2)))) (taylor -inf dY.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
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#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) (taylor 0 w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) (taylor inf w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) (taylor inf w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) (taylor inf w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) (taylor inf w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) (taylor -inf w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) (taylor -inf w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) (taylor -inf w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) (taylor -inf w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (pow (floor h) 2)) (taylor 0 dY.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) (taylor 0 dY.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) (taylor 0 dY.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) (taylor 0 dY.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (pow (floor w) 2)) (taylor inf dY.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2))) (taylor inf dY.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2))) (taylor inf dY.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2))) (taylor inf dY.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (pow (floor w) 2)) (taylor -inf dY.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2))) (taylor -inf dY.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2))) (taylor -inf dY.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2))) (taylor -inf dY.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) (taylor 0 h) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) (taylor 0 h) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) (taylor 0 h) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) (taylor 0 h) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 h) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 h) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 h) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 h) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf h) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf h) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf h) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf h) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf h) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf h) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf h) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf h) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 d) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 d) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 d) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 d) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf d) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf d) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf d) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf d) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf d) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf d) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf d) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf d) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor -inf dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
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#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor 0 d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor 0 d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor 0 dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor 0 dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor 0 dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor 0 dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
Calls

105 calls:

TimeVariablePointExpression
3.0ms
dY.u
@inf
(sqrt (fmax (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w)))))
3.0ms
dY.v
@-inf
(sqrt (fmax (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w)))))
3.0ms
w
@0
(+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w)))
2.0ms
d
@-inf
(+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w)))
2.0ms
dX.w
@0
(+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w)))

simplify668.0ms (2.5%)

Memory
-14.3MiB live, 1 130.9MiB allocated
Algorithm
egg-herbie
Rules
37 388×lower-fma.f64
37 388×lower-fma.f32
7 226×lower-*.f64
7 226×lower-*.f32
2 836×lower-/.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
07611406
121111406
273311406
3300411406
4507311406
5622311406
0847810632
Stop Event
iter limit
node limit
Counts
420 → 420
Calls
Call 1
Inputs
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(* (pow dX.v 2) (pow (floor h) 2))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
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(* (pow dX.u 2) (pow (floor w) 2))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
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(* (pow dY.v 2) (pow (floor h) 2))
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(* (pow dY.v 2) (pow (floor h) 2))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
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(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
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(* (pow dY.w 2) (pow (floor d) 2))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
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(* (pow dY.v 2) (pow (floor h) 2))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
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(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2)))
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(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2)))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2)))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2)))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2)))
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(* (pow dY.u 2) (pow (floor w) 2))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
Outputs
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(* (pow dX.v 2) (pow (floor h) 2))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(* (pow dX.u 2) (pow (floor w) 2))
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(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
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(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
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(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
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(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(* (pow dX.v 2) (pow (floor h) 2))
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(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2)))
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(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2)))
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(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2)))
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(* (pow dX.v 2) (pow (floor h) 2))
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(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2)))
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(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2)))
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(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2)))
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(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
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(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
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(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
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(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
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(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
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(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.w 2) (pow (floor d) 2)))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
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(* (pow dY.v 2) (pow (floor h) 2))
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(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
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(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
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(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
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(* (pow dY.v 2) (pow (floor h) 2))
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(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
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(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
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(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
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(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(* (pow dY.w 2) (pow (floor d) 2))
(*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(* (pow dY.w 2) (pow (floor d) 2))
(*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2)))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2)))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2)))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2)))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2)))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2)))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))
(* (pow dY.u 2) (pow (floor w) 2))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
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(* (pow dY.v 2) (pow (floor h) 2))
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(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))

rewrite289.0ms (1.1%)

Memory
44.3MiB live, 546.6MiB allocated
Rules
6 452×lower-fma.f64
6 452×lower-fma.f32
6 056×lower-*.f64
6 032×lower-*.f32
3 892×lower-/.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
030183
051126
1162126
21219126
08123126
Stop Event
iter limit
node limit
iter limit
Counts
8 → 335
Calls
Call 1
Inputs
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)))
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))
(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
(*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))
Outputs
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))
(+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))
(+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)))
(+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))
(pow.f32 (/.f32 #s(literal 1 binary32) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))) #s(literal -1 binary32))
(fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 w) dX.u)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 w) (*.f32 dX.u dX.u)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 h) dX.v)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 h) (*.f32 dX.v dX.v)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(fma.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(fma.f32 (floor.f32 d) (*.f32 dX.w (*.f32 (floor.f32 d) dX.w)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))
(fma.f32 (floor.f32 d) (*.f32 (floor.f32 d) (*.f32 dX.w dX.w)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))
(fma.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))
(fma.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))
(fma.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 6 binary32))) (/.f32 #s(literal 1 binary32) (-.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32))) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v)) #s(literal 2 binary32)))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))
(fma.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 6 binary32))) (/.f32 #s(literal 1 binary32) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v)) #s(literal 2 binary32))))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))
(fma.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32))) (/.f32 #s(literal 1 binary32) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))
(fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(fma.f32 (*.f32 dX.w dX.w) (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))
(fma.f32 (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) dX.v (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(fma.f32 (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dX.u (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(fma.f32 (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))) dX.w (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))
(fma.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dX.v)) (floor.f32 h) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(fma.f32 (*.f32 dX.u (*.f32 (floor.f32 w) dX.u)) (floor.f32 w) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(fma.f32 (*.f32 dX.w (*.f32 (floor.f32 d) dX.w)) (floor.f32 d) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))
(fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(fma.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 6 binary32)))) (/.f32 #s(literal 1 binary32) (neg.f32 (-.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32))) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v)) #s(literal 2 binary32))))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))
(fma.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)))) (/.f32 #s(literal 1 binary32) (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))
(fma.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 6 binary32))) (/.f32 #s(literal 1 binary32) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 d) dX.w)) #s(literal 2 binary32))))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)))
(fma.f32 #s(literal 1 binary32) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))
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eval167.0ms (0.6%)

Memory
-9.7MiB live, 196.9MiB allocated
Compiler

Compiled 47 763 to 2 061 computations (95.7% saved)

prune148.0ms (0.6%)

Memory
17.6MiB live, 130.9MiB allocated
Pruning

11 alts after pruning (11 fresh and 0 done)

PrunedKeptTotal
New74411755
Fresh000
Picked101
Done000
Total74511756
Accuracy
75.4%
Counts
756 → 11
Alt Table
Click to see full alt table
StatusAccuracyProgram
68.2%
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
62.3%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))))))
49.2%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
53.8%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
51.5%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u))))))
62.9%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
62.5%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
57.4%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
55.8%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
56.0%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
68.2%
(log2.f32 #s(approx (sqrt (fmax (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))))) (sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))))
Compiler

Compiled 1 194 to 630 computations (47.2% saved)

simplify39.0ms (0.1%)

Memory
-24.1MiB live, 19.3MiB allocated
Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff128
(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))
cost-diff128
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
cost-diff128
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
cost-diff160
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
cost-diff64
(+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)))
cost-diff128
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
cost-diff288
(*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))
cost-diff288
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
cost-diff128
(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))
cost-diff128
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
cost-diff128
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
cost-diff160
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
cost-diff128
(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))
cost-diff128
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
cost-diff128
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
cost-diff160
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
cost-diff64
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))
cost-diff128
(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))
cost-diff128
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
cost-diff128
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
Rules
252×lower-fma.f64
248×lower-fma.f32
222×lower-*.f64
184×lower-*.f32
94×associate-*r*
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0821835
01361607
12091579
22831579
32881579
02881534
Stop Event
iter limit
saturated
iter limit
Calls
Call 1
Inputs
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(pow.f32 (floor.f32 h) #s(literal 2 binary32))
(floor.f32 h)
h
#s(literal 2 binary32)
(*.f32 dX.v dX.v)
dX.v
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dX.u)
(floor.f32 w)
w
dX.u
(pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))
(*.f32 (floor.f32 d) dX.w)
(floor.f32 d)
d
dX.w
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
(*.f32 (floor.f32 w) dY.u)
dY.u
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
(*.f32 (floor.f32 h) dY.v)
dY.v
(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))
(*.f32 (floor.f32 d) dY.w)
dY.w
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
dX.u
(*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(pow.f32 (floor.f32 w) #s(literal 2 binary32))
(floor.f32 w)
w
#s(literal 2 binary32)
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
(*.f32 (floor.f32 w) dY.u)
dY.u
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
(*.f32 (floor.f32 h) dY.v)
(floor.f32 h)
h
dY.v
(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))
(*.f32 (floor.f32 d) dY.w)
(floor.f32 d)
d
dY.w
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
dX.w
(*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))
(pow.f32 (floor.f32 d) #s(literal 2 binary32))
(floor.f32 d)
d
#s(literal 2 binary32)
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
(*.f32 (floor.f32 w) dY.u)
(floor.f32 w)
w
dY.u
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
(*.f32 (floor.f32 h) dY.v)
(floor.f32 h)
h
dY.v
(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))
(*.f32 (floor.f32 d) dY.w)
dY.w
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))))
(fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)))
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
(*.f32 (floor.f32 w) dX.u)
(floor.f32 w)
w
dX.u
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
(*.f32 (floor.f32 h) dX.v)
(floor.f32 h)
h
dX.v
(*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))
(*.f32 (floor.f32 d) dX.w)
(floor.f32 d)
d
dX.w
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))
(*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))
dY.v
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)
(pow.f32 (floor.f32 h) #s(literal 2 binary32))
#s(literal 2 binary32)
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))
dX.u
(*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(pow.f32 (floor.f32 w) #s(literal 2 binary32))
(floor.f32 w)
w
#s(literal 2 binary32)
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
dX.w
(*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))
(pow.f32 (floor.f32 d) #s(literal 2 binary32))
(floor.f32 d)
d
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
(*.f32 (floor.f32 w) dY.u)
dY.u
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
(*.f32 (floor.f32 h) dY.v)
(floor.f32 h)
h
dY.v
(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))
(*.f32 (floor.f32 d) dY.w)
dY.w
Outputs
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w)))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w))))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
(fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w)))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(pow.f32 (floor.f32 h) #s(literal 2 binary32))
(floor.f32 h)
h
#s(literal 2 binary32)
(*.f32 dX.v dX.v)
dX.v
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dX.u)
(floor.f32 w)
w
dX.u
(pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))
(*.f32 (floor.f32 d) dX.w)
(floor.f32 d)
d
dX.w
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w))))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u)))
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(*.f32 (floor.f32 w) dY.u)
dY.u
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))
(*.f32 (floor.f32 h) dY.v)
dY.v
(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))
(*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w))
(*.f32 (floor.f32 d) dY.w)
dY.w
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w)))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w))))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w)))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
dX.u
(*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(pow.f32 (floor.f32 w) #s(literal 2 binary32))
(floor.f32 w)
w
#s(literal 2 binary32)
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w))))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u)))
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(*.f32 (floor.f32 w) dY.u)
dY.u
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))
(*.f32 (floor.f32 h) dY.v)
(floor.f32 h)
h
dY.v
(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))
(*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w))
(*.f32 (floor.f32 d) dY.w)
(floor.f32 d)
d
dY.w
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(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w)))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w))))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w)))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))
dX.w
(*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))
(pow.f32 (floor.f32 d) #s(literal 2 binary32))
(floor.f32 d)
d
#s(literal 2 binary32)
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w))))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u)))
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(*.f32 (floor.f32 w) dY.u)
(floor.f32 w)
w
dY.u
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))
(*.f32 (floor.f32 h) dY.v)
(floor.f32 h)
h
dY.v
(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))
(*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w))
(*.f32 (floor.f32 d) dY.w)
dY.w
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))))
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
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(fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)))
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)))
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dX.u)
(floor.f32 w)
w
dX.u
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))
(*.f32 (floor.f32 h) dX.v)
(floor.f32 h)
h
dX.v
(*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))
(pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))
(*.f32 (floor.f32 d) dX.w)
(floor.f32 d)
d
dX.w
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))
dY.v
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)
(pow.f32 (floor.f32 h) #s(literal 2 binary32))
#s(literal 2 binary32)
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w)))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w))))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w)))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))
dX.u
(*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(pow.f32 (floor.f32 w) #s(literal 2 binary32))
(floor.f32 w)
w
#s(literal 2 binary32)
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))
dX.w
(*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))
(pow.f32 (floor.f32 d) #s(literal 2 binary32))
(floor.f32 d)
d
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w))))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u)))
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(*.f32 (floor.f32 w) dY.u)
dY.u
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))
(*.f32 (floor.f32 h) dY.v)
(floor.f32 h)
h
dY.v
(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))
(*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w))
(*.f32 (floor.f32 d) dY.w)
dY.w

localize427.0ms (1.6%)

Memory
1.2MiB live, 396.2MiB allocated
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy0.3701362793053259
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
accuracy0.3850975097684419
(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))
accuracy9.44572749318852
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
accuracy9.871933165690539
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
accuracy0.40853500976844204
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
accuracy0.4254875488422101
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
accuracy9.871933165690539
(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))))
accuracy20.05152574837875
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))
accuracy0.3701362793053259
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
accuracy0.3850975097684419
(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))
accuracy9.871933165690539
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
accuracy19.699156078844716
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))
accuracy0.3701362793053259
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
accuracy0.3850975097684419
(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))
accuracy9.871933165690539
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
accuracy19.81174292875294
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
accuracy0.3850975097684419
(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))
accuracy0.387382519536884
(pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))
accuracy0.40853500976844204
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
accuracy9.871933165690539
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
Samples
120.0ms249×0valid
5.0ms1valid
Compiler

Compiled 1 666 to 53 computations (96.8% saved)

Precisions
Click to see histograms. Total time spent on operations: 90.0ms
ival-mult: 53.0ms (58.6% of total)
ival-pow2: 12.0ms (13.3% of total)
ival-add: 7.0ms (7.7% of total)
ival-floor: 6.0ms (6.6% of total)
ival-log2: 5.0ms (5.5% of total)
ival-sqrt: 3.0ms (3.3% of total)
ival-fmax: 2.0ms (2.2% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series145.0ms (0.5%)

Memory
2.5MiB live, 189.5MiB allocated
Counts
21 → 1 188
Calls
Call 1
Inputs
#s(alt (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (patch (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) #<representation binary32>) () ())
#s(alt (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) (patch (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) #<representation binary32>) () ())
#s(alt (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) (patch (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) #<representation binary32>) () ())
#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())
#s(alt (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (patch (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #<representation binary32>) () ())
#s(alt (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))) (patch (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))) #<representation binary32>) () ())
#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())
#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())
#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())
#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())
#s(alt (sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())
#s(alt (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (patch (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) #<representation binary32>) () ())
#s(alt (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (patch (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) #<representation binary32>) () ())
#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #<representation binary32>) () ())
#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())
#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #<representation binary32>) () ())
#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())
#s(alt #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))) (patch #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))) #<representation binary32>) () ())
#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())
#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())
#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) #<representation binary32>) () ())
Outputs
#s(alt (* (pow dY.u 2) (pow (floor w) 2)) (taylor 0 w) (#s(alt (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (patch (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (pow (floor w) 2)) (taylor 0 w) (#s(alt (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (patch (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (pow (floor w) 2)) (taylor 0 w) (#s(alt (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (patch (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (pow (floor w) 2)) (taylor 0 w) (#s(alt (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (patch (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (pow (floor w) 2)) (taylor inf w) (#s(alt (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (patch (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (pow (floor w) 2)) (taylor inf w) (#s(alt (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (patch (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (pow (floor w) 2)) (taylor inf w) (#s(alt (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (patch (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (pow (floor w) 2)) (taylor inf w) (#s(alt (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (patch (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) #<representation binary32>) () ())) ())
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#s(alt (* (pow dY.u 2) (pow (floor w) 2)) (taylor -inf w) (#s(alt (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (patch (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) #<representation binary32>) () ())) ())
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#s(alt (* (pow dY.u 2) (pow (floor w) 2)) (taylor 0 dY.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (patch (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (pow (floor w) 2)) (taylor 0 dY.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (patch (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) #<representation binary32>) () ())) ())
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#s(alt (* (pow dY.u 2) (pow (floor w) 2)) (taylor inf dY.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (patch (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (pow (floor w) 2)) (taylor inf dY.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (patch (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (pow (floor w) 2)) (taylor inf dY.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (patch (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (pow (floor w) 2)) (taylor inf dY.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (patch (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (pow (floor w) 2)) (taylor -inf dY.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (patch (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (pow (floor w) 2)) (taylor -inf dY.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (patch (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (pow (floor w) 2)) (taylor -inf dY.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (patch (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (pow (floor w) 2)) (taylor -inf dY.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (patch (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) #<representation binary32>) () ())) ())
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#s(alt (* (pow dY.v 2) (pow (floor h) 2)) (taylor 0 h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) (patch (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) #<representation binary32>) () ())) ())
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#s(alt (* (pow dY.v 2) (pow (floor h) 2)) (taylor inf h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) (patch (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (pow (floor h) 2)) (taylor inf h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) (patch (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (pow (floor h) 2)) (taylor inf h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) (patch (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (pow (floor h) 2)) (taylor -inf h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) (patch (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (pow (floor h) 2)) (taylor -inf h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) (patch (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (pow (floor h) 2)) (taylor -inf h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) (patch (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (pow (floor h) 2)) (taylor -inf h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) (patch (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (pow (floor h) 2)) (taylor 0 dY.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) (patch (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (pow (floor h) 2)) (taylor 0 dY.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) (patch (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (pow (floor h) 2)) (taylor 0 dY.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) (patch (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (pow (floor h) 2)) (taylor 0 dY.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) (patch (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (pow (floor h) 2)) (taylor inf dY.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) (patch (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (pow (floor h) 2)) (taylor inf dY.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) (patch (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (pow (floor h) 2)) (taylor inf dY.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) (patch (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (pow (floor h) 2)) (taylor inf dY.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) (patch (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (pow (floor h) 2)) (taylor -inf dY.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) (patch (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (pow (floor h) 2)) (taylor -inf dY.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) (patch (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (pow (floor h) 2)) (taylor -inf dY.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) (patch (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (pow (floor h) 2)) (taylor -inf dY.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) (patch (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (pow (floor d) 2)) (taylor 0 d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) (patch (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (pow (floor d) 2)) (taylor 0 d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) (patch (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (pow (floor d) 2)) (taylor 0 d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) (patch (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (pow (floor d) 2)) (taylor 0 d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) (patch (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (pow (floor d) 2)) (taylor inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) (patch (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (pow (floor d) 2)) (taylor inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) (patch (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (pow (floor d) 2)) (taylor inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) (patch (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (pow (floor d) 2)) (taylor inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) (patch (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (pow (floor d) 2)) (taylor -inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) (patch (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (pow (floor d) 2)) (taylor -inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) (patch (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (pow (floor d) 2)) (taylor -inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) (patch (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (pow (floor d) 2)) (taylor -inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) (patch (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (pow (floor d) 2)) (taylor 0 dY.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) (patch (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (pow (floor d) 2)) (taylor 0 dY.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) (patch (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (pow (floor d) 2)) (taylor 0 dY.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) (patch (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (pow (floor d) 2)) (taylor 0 dY.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) (patch (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (pow (floor d) 2)) (taylor inf dY.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) (patch (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (pow (floor d) 2)) (taylor inf dY.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) (patch (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (pow (floor d) 2)) (taylor inf dY.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) (patch (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (pow (floor d) 2)) (taylor inf dY.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) (patch (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (pow (floor d) 2)) (taylor -inf dY.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) (patch (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (pow (floor d) 2)) (taylor -inf dY.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) (patch (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (pow (floor d) 2)) (taylor -inf dY.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) (patch (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (pow (floor d) 2)) (taylor -inf dY.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) (patch (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))) (taylor 0 dY.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 dY.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 dY.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 dY.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (pow (floor w) 2)) (taylor inf dY.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2)))) (taylor inf dY.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2)))) (taylor inf dY.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2)))) (taylor inf dY.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (pow (floor w) 2)) (taylor -inf dY.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2)))) (taylor -inf dY.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2)))) (taylor -inf dY.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2)))) (taylor -inf dY.u) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.w 2) (pow (floor d) 2))) (taylor 0 dY.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 dY.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 dY.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 dY.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (pow (floor h) 2)) (taylor inf dY.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2)))) (taylor inf dY.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2)))) (taylor inf dY.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2)))) (taylor inf dY.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (pow (floor h) 2)) (taylor -inf dY.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2)))) (taylor -inf dY.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2)))) (taylor -inf dY.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2)))) (taylor -inf dY.v) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf d) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) (taylor 0 dY.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 dY.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 dY.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 dY.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (pow (floor d) 2)) (taylor inf dY.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2)))) (taylor inf dY.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2)))) (taylor inf dY.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2)))) (taylor inf dY.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.w 2) (pow (floor d) 2)) (taylor -inf dY.w) (#s(alt (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) (patch (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))) #<representation binary32>) () ())) ())
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#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor 0 dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor 0 dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor 0 dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor 0 dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor inf dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor inf dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor inf dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor inf dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor -inf dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor -inf dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor -inf dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor -inf dX.u) (#s(alt (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (patch (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor 0 d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor 0 d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor 0 d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor 0 d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor 0 dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor 0 dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor 0 dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor 0 dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf dX.w) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor 0 h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor 0 h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor 0 h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor 0 h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor -inf h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor -inf h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor -inf h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor -inf h) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor 0 dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor 0 dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor 0 dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor 0 dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor -inf dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor -inf dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor -inf dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor -inf dX.v) (#s(alt (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) (patch (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor 0 w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor 0 w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor 0 w) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
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#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2))) (taylor inf dX.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2))) (taylor inf dX.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor -inf dX.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2))) (taylor -inf dX.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2))) (taylor -inf dX.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2))) (taylor -inf dX.u) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor 0 h) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
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#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor -inf h) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor -inf h) (#s(alt (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (patch (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) #<representation binary32>) () ())) ())
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#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf dX.w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
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#s(alt (* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2)))) (taylor -inf dX.w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 h) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 h) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf h) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf h) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf h) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf h) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf h) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 d) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 d) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf d) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf d) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf d) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf d) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf d) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf d) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf d) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf dX.w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
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#s(alt (* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2)))) (taylor -inf dX.w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2)))) (taylor -inf dX.w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 h) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 h) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 h) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 h) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf h) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf h) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf h) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf h) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 d) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 d) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 d) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf d) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf d) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf d) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf d) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf dX.w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2)))) (taylor inf dX.w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2)))) (taylor inf dX.w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2)))) (taylor inf dX.w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf dX.w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2)))) (taylor -inf dX.w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2)))) (taylor -inf dX.w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2)))) (taylor -inf dX.w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) #<representation binary32>) () ())) ())
Calls

297 calls:

TimeVariablePointExpression
0.0ms
dY.v
@0
(* (* (floor h) dY.v) (* (floor h) dY.v))
0.0ms
dY.u
@0
(* (* (floor w) dY.u) (* (floor w) dY.u))
0.0ms
dY.w
@0
(* (* (floor d) dY.w) (* (floor d) dY.w))
0.0ms
dX.w
@inf
(sqrt (fmax (+ (* (pow (floor h) 2) (* dX.v dX.v)) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w)))))
0.0ms
h
@0
(sqrt (fmax (+ (* (pow (floor h) 2) (* dX.v dX.v)) (+ (pow (* (floor w) dX.u) 2) (pow (* (floor d) dX.w) 2))) (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w)))))

simplify985.0ms (3.7%)

Memory
32.1MiB live, 1 206.3MiB allocated
Algorithm
egg-herbie
Rules
38 516×lower-fma.f64
38 516×lower-fma.f32
7 234×lower-*.f64
7 234×lower-*.f32
2 836×lower-/.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
07240527
119740527
271140527
3301140527
4512840527
5629840527
0857337680
Stop Event
iter limit
node limit
Counts
1 188 → 1 188
Calls
Call 1
Inputs
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.w 2) (pow (floor d) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
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(* (pow dY.w 2) (pow (floor d) 2))
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(* (pow dY.w 2) (pow (floor d) 2))
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(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
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(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(* (pow dX.u 2) (pow (floor w) 2))
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(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
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(* (pow dX.u 2) (pow (floor w) 2))
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(* (pow dX.w 2) (pow (floor d) 2))
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(* (pow dX.u 2) (pow (floor w) 2))
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(* (pow dX.u 2) (pow (floor w) 2))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
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(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
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(* (pow dX.w 2) (pow (floor d) 2))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(* (pow dX.v 2) (pow (floor h) 2))
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(* (pow dX.w 2) (pow (floor d) 2))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
Outputs
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dY.w 2) (pow (floor d) 2))
(*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dY.w 2) (pow (floor d) 2))
(*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dY.w 2) (pow (floor d) 2))
(*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dY.w 2) (pow (floor d) 2))
(*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dY.w 2) (pow (floor d) 2))
(*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dY.w 2) (pow (floor d) 2))
(*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dY.w 2) (pow (floor d) 2))
(*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dY.w 2) (pow (floor d) 2))
(*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dY.w 2) (pow (floor d) 2))
(*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dY.w 2) (pow (floor d) 2))
(*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dY.w 2) (pow (floor d) 2))
(*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
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(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(* (pow dX.u 2) (pow (floor w) 2))
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(* (pow dX.u 2) (pow (floor w) 2))
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(* (pow dX.u 2) (pow (floor w) 2))
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(* (pow dX.u 2) (pow (floor w) 2))
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(* (pow dX.u 2) (pow (floor w) 2))
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(* (pow dX.u 2) (pow (floor w) 2))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))
(fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.w 2) (pow (floor d) 2)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.w 2) (pow (floor d) 2))
(*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.w 2) (pow (floor d) 2))
(*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))

rewrite361.0ms (1.4%)

Memory
38.4MiB live, 625.9MiB allocated
Rules
8 944×lower-fma.f64
8 940×lower-fma.f32
4 436×lower-*.f64
4 398×lower-*.f32
3 078×lower-/.f64
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
077626
0126483
1327453
21916453
08335453
Stop Event
iter limit
node limit
iter limit
Counts
21 → 318
Calls
Call 1
Inputs
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
(*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
(pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))
(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
Outputs
(exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dY.u))))
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))
(pow.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) #s(literal 1 binary32))
(pow.f32 (exp.f32 (log.f32 (*.f32 (floor.f32 w) dY.u))) #s(literal 2 binary32))
(*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 w) dY.u)))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 w) (*.f32 dY.u dY.u)))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(*.f32 (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dY.u)
(*.f32 (*.f32 dY.u (*.f32 (floor.f32 w) dY.u)) (floor.f32 w))
(*.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) dY.u)
(*.f32 (exp.f32 (log.f32 (*.f32 (floor.f32 w) dY.u))) (exp.f32 (log.f32 (*.f32 (floor.f32 w) dY.u))))
(exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
(pow.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) #s(literal 1 binary32))
(pow.f32 (exp.f32 (log.f32 (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))
(*.f32 (floor.f32 h) (*.f32 (*.f32 dY.v dY.v) (floor.f32 h)))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 h) (*.f32 dY.v dY.v)))
(*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))
(*.f32 (*.f32 dY.v dY.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))
(*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) dY.v)
(*.f32 (*.f32 (*.f32 dY.v dY.v) (floor.f32 h)) (floor.f32 h))
(*.f32 (exp.f32 (log.f32 (*.f32 (floor.f32 h) dY.v))) (exp.f32 (log.f32 (*.f32 (floor.f32 h) dY.v))))
(exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))
(pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))
(pow.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) #s(literal 1 binary32))
(pow.f32 (exp.f32 (log.f32 (*.f32 (floor.f32 d) dY.w))) #s(literal 2 binary32))
(*.f32 (floor.f32 d) (*.f32 dY.w (*.f32 (floor.f32 d) dY.w)))
(*.f32 (floor.f32 d) (*.f32 (floor.f32 d) (*.f32 dY.w dY.w)))
(*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))
(*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w))
(*.f32 (*.f32 dY.w dY.w) (pow.f32 (floor.f32 d) #s(literal 2 binary32)))
(*.f32 (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))) dY.w)
(*.f32 (*.f32 dY.w (*.f32 (floor.f32 d) dY.w)) (floor.f32 d))
(*.f32 (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w) dY.w)
(*.f32 (exp.f32 (log.f32 (*.f32 (floor.f32 d) dY.w))) (exp.f32 (log.f32 (*.f32 (floor.f32 d) dY.w))))
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))
(+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))
(+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(pow.f32 (/.f32 #s(literal 1 binary32) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal -1 binary32))
(fma.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 w) dY.u)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 w) (*.f32 dY.u dY.u)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 (floor.f32 h) (*.f32 (*.f32 dY.v dY.v) (floor.f32 h)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 h) (*.f32 dY.v dY.v)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 (floor.f32 d) (*.f32 dY.w (*.f32 (floor.f32 d) dY.w)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(fma.f32 (floor.f32 d) (*.f32 (floor.f32 d) (*.f32 dY.w dY.w)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(fma.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(fma.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 6 binary32))) (/.f32 #s(literal 1 binary32) (-.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32))) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 h) dY.v)) #s(literal 2 binary32)))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))
(fma.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32))) (/.f32 #s(literal 1 binary32) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))
(fma.f32 (*.f32 dY.w dY.w) (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(fma.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 (*.f32 dY.v dY.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))) dY.w (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(fma.f32 (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dY.u (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) dY.v (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 (*.f32 dY.w (*.f32 (floor.f32 d) dY.w)) (floor.f32 d) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(fma.f32 (*.f32 dY.u (*.f32 (floor.f32 w) dY.u)) (floor.f32 w) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 (*.f32 (*.f32 dY.v dY.v) (floor.f32 h)) (floor.f32 h) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w) dY.w (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(fma.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) dY.u (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 (exp.f32 (log.f32 (*.f32 (floor.f32 d) dY.w))) (exp.f32 (log.f32 (*.f32 (floor.f32 d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(fma.f32 (exp.f32 (log.f32 (*.f32 (floor.f32 h) dY.v))) (exp.f32 (log.f32 (*.f32 (floor.f32 h) dY.v))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 (exp.f32 (log.f32 (*.f32 (floor.f32 w) dY.u))) (exp.f32 (log.f32 (*.f32 (floor.f32 w) dY.u))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
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(pow.f32 (exp.f32 (log.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 1/2 binary32))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(*.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32)))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))))

eval604.0ms (2.3%)

Memory
-110.2MiB live, 522.6MiB allocated
Compiler

Compiled 113 831 to 2 829 computations (97.5% saved)

prune317.0ms (1.2%)

Memory
-7.7MiB live, 545.9MiB allocated
Pruning

27 alts after pruning (27 fresh and 0 done)

PrunedKeptTotal
New2 286272 313
Fresh606
Picked505
Done000
Total2 297272 324
Accuracy
75.9%
Counts
2 324 → 27
Alt Table
Click to see full alt table
StatusAccuracyProgram
57.3%
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
49.2%
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
53.8%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (fma.f32 (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dX.u (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
53.8%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
53.8%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dX.w))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
53.8%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
53.7%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u)))) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
46.8%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
47.2%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
41.9%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
56.0%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
57.4%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
57.4%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
57.2%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dY.u)))) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
50.6%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))
33.8%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
38.9%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
37.5%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
55.9%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))))
55.9%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
46.0%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))))
44.3%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))))
33.2%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
37.5%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
35.6%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
57.3%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dX.w))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
53.5%
(log2.f32 (exp.f32 (*.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/2 binary32))))
Compiler

Compiled 2 178 to 1 370 computations (37.1% saved)

simplify27.0ms (0.1%)

Memory
-11.8MiB live, 43.3MiB allocated
Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff160
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
cost-diff288
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
cost-diff288
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
cost-diff3328
(exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))
cost-diff0
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)))
cost-diff0
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
cost-diff0
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
cost-diff0
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
cost-diff0
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))))
cost-diff96
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))
cost-diff160
(*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
cost-diff160
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
cost-diff0
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))
cost-diff0
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
cost-diff160
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
cost-diff160
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
cost-diff0
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))
cost-diff0
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))
cost-diff0
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
cost-diff96
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
Rules
252×lower-fma.f64
248×lower-fma.f32
226×lower-*.f64
194×lower-*.f32
90×associate-*r*
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0841740
01381509
12291461
22961461
33021461
43021461
03021421
Stop Event
iter limit
saturated
iter limit
Calls
Call 1
Inputs
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
dX.w
(*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))
(pow.f32 (floor.f32 d) #s(literal 2 binary32))
(floor.f32 d)
d
#s(literal 2 binary32)
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(pow.f32 (floor.f32 h) #s(literal 2 binary32))
(floor.f32 h)
h
(*.f32 dY.v dY.v)
dY.v
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dY.u)
(floor.f32 w)
w
dY.u
(pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))
(*.f32 (floor.f32 d) dY.w)
dY.w
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
dX.u
(*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(pow.f32 (floor.f32 w) #s(literal 2 binary32))
(floor.f32 w)
w
#s(literal 2 binary32)
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
dY.u
(*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
dX.u
(*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(pow.f32 (floor.f32 w) #s(literal 2 binary32))
(floor.f32 w)
w
#s(literal 2 binary32)
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))
dY.u
(*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
dY.w
(*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))
(pow.f32 (floor.f32 d) #s(literal 2 binary32))
(floor.f32 d)
d
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dX.u)
(floor.f32 w)
w
dX.u
#s(literal 2 binary32)
(+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))
(*.f32 (floor.f32 d) dY.w)
(floor.f32 d)
d
dY.w
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dY.u)
dY.u
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
(*.f32 (floor.f32 h) dY.v)
(floor.f32 h)
h
dY.v
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w)))))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
dX.u
(*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(pow.f32 (floor.f32 w) #s(literal 2 binary32))
(floor.f32 w)
w
#s(literal 2 binary32)
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w)))))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
(*.f32 (floor.f32 w) dY.u)
dY.u
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
(*.f32 (floor.f32 h) dY.v)
(floor.f32 h)
h
dY.v
(exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))
(*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w)))
(log.f32 (*.f32 (floor.f32 d) dY.w))
(*.f32 (floor.f32 d) dY.w)
(floor.f32 d)
d
dY.w
Outputs
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))
(*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))
dX.w
(*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))
(pow.f32 (floor.f32 d) #s(literal 2 binary32))
(floor.f32 d)
d
#s(literal 2 binary32)
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(pow.f32 (floor.f32 h) #s(literal 2 binary32))
(floor.f32 h)
h
(*.f32 dY.v dY.v)
dY.v
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dY.u)
(floor.f32 w)
w
dY.u
(pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))
(*.f32 (floor.f32 d) dY.w)
dY.w
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))
dX.u
(*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(pow.f32 (floor.f32 w) #s(literal 2 binary32))
(floor.f32 w)
w
#s(literal 2 binary32)
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))
dY.u
(*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))
dX.u
(*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(pow.f32 (floor.f32 w) #s(literal 2 binary32))
(floor.f32 w)
w
#s(literal 2 binary32)
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))
dY.u
(*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))
dY.w
(*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))
(*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)
(pow.f32 (floor.f32 d) #s(literal 2 binary32))
(floor.f32 d)
d
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
(pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dX.u)
(*.f32 dX.u (floor.f32 w))
(floor.f32 w)
w
dX.u
#s(literal 2 binary32)
(+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))
(*.f32 (floor.f32 d) dY.w)
(floor.f32 d)
d
dY.w
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dY.u)
dY.u
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
(*.f32 (floor.f32 h) dY.v)
(floor.f32 h)
h
dY.v
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w)))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))
dX.u
(*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(pow.f32 (floor.f32 w) #s(literal 2 binary32))
(floor.f32 w)
w
#s(literal 2 binary32)
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w)))))
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dY.u)
dY.u
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
(*.f32 (floor.f32 h) dY.v)
(floor.f32 h)
h
dY.v
(exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))
(pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))
(*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w)))
(log.f32 (*.f32 (floor.f32 d) dY.w))
(*.f32 (floor.f32 d) dY.w)
(floor.f32 d)
d
dY.w

localize474.0ms (1.8%)

Memory
2.9MiB live, 587.0MiB allocated
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy0.3701362793053261
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
accuracy2.7989685429476383
(exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))
accuracy9.871933165690539
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w)))))))
accuracy19.81174292875294
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
accuracy0.38900375976844204
(pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))
accuracy0.40853500976844204
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
accuracy9.871933165690539
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
accuracy19.81174292875294
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)))
accuracy0.25
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
accuracy9.871933165690539
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
accuracy10.27943350650377
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
accuracy19.81174292875294
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
accuracy0.25
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
accuracy9.871933165690539
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))
accuracy19.7692675401839
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
accuracy19.81174292875294
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
accuracy0.36851503907376815
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))
accuracy0.38900375976844204
(pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))
accuracy9.871933165690539
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))
accuracy19.699156078844716
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))
Samples
202.0ms249×0valid
10.0ms1valid
Compiler

Compiled 1 471 to 69 computations (95.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 94.0ms
ival-mult: 34.0ms (36.2% of total)
ival-pow2: 16.0ms (17% of total)
ival-log2: 10.0ms (10.6% of total)
ival-add: 10.0ms (10.6% of total)
ival-sqrt: 7.0ms (7.4% of total)
ival-fmax: 5.0ms (5.3% of total)
ival-floor: 4.0ms (4.3% of total)
ival-exp: 3.0ms (3.2% of total)
ival-log: 3.0ms (3.2% of total)
adjust: 1.0ms (1.1% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series375.0ms (1.4%)

Memory
1.2MiB live, 802.4MiB allocated
Counts
27 → 1 884
Calls
Call 1
Inputs
#s(alt (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) (patch (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #<representation binary32>) () ())
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Outputs
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#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor -inf dX.u) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))) #<representation binary32>) () ())) ())
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#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor 0 dY.u) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))) #<representation binary32>) () ())) ())
#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor 0 dY.u) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))) #<representation binary32>) () ())) ())
#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor 0 dY.u) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))) #<representation binary32>) () ())) ())
#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor inf dY.u) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))) #<representation binary32>) () ())) ())
#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor inf dY.u) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))) #<representation binary32>) () ())) ())
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#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor 0 dY.w) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))) #<representation binary32>) () ())) ())
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#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor inf dY.w) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))) #<representation binary32>) () ())) ())
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#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dY.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dY.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dY.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dY.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
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#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dY.w) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dY.w) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dY.w) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dY.w) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
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#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor -inf dX.w) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))) #<representation binary32>) () ())) ())
#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor -inf dX.w) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))) #<representation binary32>) () ())) ())
#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor -inf dX.w) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))) #<representation binary32>) () ())) ())
#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor -inf dX.w) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))) #<representation binary32>) () ())) ())
#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor 0 dY.u) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))) #<representation binary32>) () ())) ())
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#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor inf dY.u) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))) #<representation binary32>) () ())) ())
#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor -inf dY.u) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))) #<representation binary32>) () ())) ())
#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor -inf dY.u) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))) #<representation binary32>) () ())) ())
#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor -inf dY.u) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))) #<representation binary32>) () ())) ())
#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor -inf dY.u) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) #<representation binary32>) () ())) ())
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#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor inf dX.u) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))) #<representation binary32>) () ())) ())
#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor inf dX.u) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))) #<representation binary32>) () ())) ())
#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor -inf dX.u) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))) #<representation binary32>) () ())) ())
#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor -inf dX.u) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))) #<representation binary32>) () ())) ())
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#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor -inf dX.w) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))) #<representation binary32>) () ())) ())
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#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor inf dY.u) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))) #<representation binary32>) () ())) ())
#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor inf dY.u) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))) #<representation binary32>) () ())) ())
#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor inf dY.u) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))) #<representation binary32>) () ())) ())
#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor inf dY.u) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))) #<representation binary32>) () ())) ())
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#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf dY.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf dY.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf dY.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
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#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf dY.v) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf dY.v) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf dY.v) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
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#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
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#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))) (taylor 0 dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor inf dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2)))) (taylor inf dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
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#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2)))) (taylor -inf dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
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#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
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#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.w 2) (pow (floor d) 2))) (taylor 0 dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
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#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2)))) (taylor inf dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2)))) (taylor inf dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
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#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor -inf dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
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#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
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#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
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#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))) #<representation binary32>) () ())) ())
Calls

471 calls:

TimeVariablePointExpression
1.0ms
dX.v
@inf
(sqrt (fmax (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (exp (* 2 (log (* (floor d) dY.w)))))))
0.0ms
h
@0
(+ (* (pow (floor h) 2) (* dY.v dY.v)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor d) dY.w) 2)))
0.0ms
dX.v
@-inf
(sqrt (fmax (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w)))))
0.0ms
w
@0
(log2 (sqrt (fmax (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+ (* (pow (floor h) 2) (* dY.v dY.v)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor d) dY.w) 2))))))
0.0ms
w
@0
(sqrt (fmax (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w)))))

simplify1.1s (4%)

Memory
35.6MiB live, 1 768.2MiB allocated
Algorithm
egg-herbie
Rules
37 090×lower-fma.f64
37 090×lower-fma.f32
7 444×lower-*.f64
7 444×lower-*.f32
2 920×lower-/.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
07277280
119777280
272177280
3312577280
4537877280
5661377280
0881771712
Stop Event
iter limit
node limit
Counts
1 884 → 1 884
Calls
Call 1
Inputs
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.w 2) (pow (floor d) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(* (pow dY.v 2) (pow (floor h) 2))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.w 2) (pow (floor d) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
Outputs
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.w 2) (pow (floor d) 2)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))
(fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
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(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
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(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
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(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
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(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
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(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
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(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
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(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (*.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
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(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
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(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (*.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
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(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
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(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
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(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
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(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
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(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
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(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
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(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
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(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
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(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
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(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
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(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
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(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))
(fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.w 2) (pow (floor d) 2)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.w 2) (pow (floor d) 2))
(*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.w 2) (pow (floor d) 2))
(*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))
(fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
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(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
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(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
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(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.w 2) (pow (floor d) 2)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
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(* (pow dY.w 2) (pow (floor d) 2))
(*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
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(* (pow dY.w 2) (pow (floor d) 2))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (fma.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))

rewrite397.0ms (1.5%)

Memory
14.1MiB live, 613.2MiB allocated
Rules
5 540×lower-fma.f64
5 536×lower-fma.f32
4 554×lower-*.f64
4 522×lower-*.f32
2 638×lower-/.f64
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
0831056
0136862
1403812
22327812
08387812
Stop Event
iter limit
node limit
iter limit
Counts
27 → 396
Calls
Call 1
Inputs
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))
(*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)))
(exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))
(pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w)))))))
Outputs
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))
(+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))
(pow.f32 (/.f32 (fma.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (pow.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))) #s(literal 2 binary32))) (+.f32 (pow.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 6 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32))) (+.f32 (pow.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 6 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) (pow.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) #s(literal 2 binary32))) (+.f32 (pow.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 6 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) (-.f32 (pow.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 4 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (pow.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) #s(literal 2 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (-.f32 (pow.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)))) #s(literal -1 binary32))
(fma.f32 (floor.f32 h) (*.f32 dY.v (*.f32 (floor.f32 h) dY.v)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 h) (*.f32 dY.v dY.v)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 (floor.f32 h) (pow.f32 (*.f32 dY.v (*.f32 (floor.f32 h) dY.v)) #s(literal 1 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 (floor.f32 h) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dY.v dY.v)) #s(literal 1 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 (*.f32 dY.v dY.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 (floor.f32 w) (*.f32 (*.f32 dY.u dY.u) (floor.f32 w)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 w) (*.f32 dY.u dY.u)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(fma.f32 (floor.f32 w) (pow.f32 (*.f32 (*.f32 dY.u dY.u) (floor.f32 w)) #s(literal 1 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(fma.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u dY.u)) #s(literal 1 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(fma.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(fma.f32 (floor.f32 d) (*.f32 (*.f32 dY.w dY.w) (floor.f32 d)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(fma.f32 (floor.f32 d) (*.f32 (floor.f32 d) (*.f32 dY.w dY.w)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(fma.f32 (floor.f32 d) (pow.f32 (*.f32 (*.f32 dY.w dY.w) (floor.f32 d)) #s(literal 1 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(fma.f32 (floor.f32 d) (pow.f32 (*.f32 (floor.f32 d) (*.f32 dY.w dY.w)) #s(literal 1 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(fma.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(fma.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (pow.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 dY.w))) #s(literal 1 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(fma.f32 (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dY.u (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(fma.f32 (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))) dY.w (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(fma.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
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eval309.0ms (1.2%)

Memory
1.3MiB live, 540.0MiB allocated
Compiler

Compiled 116 472 to 2 291 computations (98% saved)

prune380.0ms (1.4%)

Memory
4.1MiB live, 693.0MiB allocated
Pruning

41 alts after pruning (40 fresh and 1 done)

PrunedKeptTotal
New2 578232 601
Fresh51722
Picked415
Done000
Total2 587412 628
Accuracy
75.9%
Counts
2 628 → 41
Alt Table
Click to see full alt table
StatusAccuracyProgram
35.5%
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
57.3%
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
49.2%
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
53.8%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (fma.f32 (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dX.u (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
53.8%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
53.8%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dX.w))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
53.8%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
53.7%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u)))) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
47.2%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
44.9%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
43.6%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (*.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
41.9%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
56.0%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
56.0%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
55.9%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w)))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
35.6%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
44.3%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
35.6%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
57.4%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
35.5%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dX.u)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
34.9%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
57.3%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 d) dY.w))))))))
57.2%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dY.u)))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
57.3%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
50.6%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))
33.8%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
38.9%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
55.9%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
44.3%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))))
46.0%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))))
44.3%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 d) dY.w))))))))
44.2%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w)))))))))
35.6%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
35.4%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dY.u)))))))
33.2%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
37.5%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
35.4%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (exp.f32 (fma.f32 (log.f32 dY.u) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 w)))))))))
35.4%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dY.u))))))))
35.5%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
57.3%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dX.w))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
53.5%
(log2.f32 (exp.f32 (*.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/2 binary32))))
Compiler

Compiled 3 039 to 1 970 computations (35.2% saved)

simplify37.0ms (0.1%)

Memory
-11.1MiB live, 27.6MiB allocated
Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff160
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
cost-diff288
(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))
cost-diff288
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
cost-diff3328
(exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))
cost-diff0
(sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))))
cost-diff0
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
cost-diff160
(*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))
cost-diff288
(*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))
cost-diff0
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))
cost-diff0
(pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32))
cost-diff0
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
cost-diff6144
(pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32))
cost-diff0
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)))
cost-diff0
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))
cost-diff0
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))
cost-diff0
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
cost-diff0
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))
cost-diff0
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))
cost-diff0
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
cost-diff96
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
Rules
266×lower-fma.f64
264×lower-fma.f32
228×lower-*.f64
196×lower-*.f32
90×associate-*r*
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0831780
01341478
12221464
23071434
33161434
43161434
03161412
Stop Event
iter limit
saturated
iter limit
Calls
Call 1
Inputs
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))
(*.f32 (floor.f32 d) dX.w)
(floor.f32 d)
d
dX.w
#s(literal 2 binary32)
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(pow.f32 (floor.f32 h) #s(literal 2 binary32))
(floor.f32 h)
h
(*.f32 dY.v dY.v)
dY.v
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dY.u)
(floor.f32 w)
w
dY.u
(pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))
(*.f32 (floor.f32 d) dY.w)
dY.w
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dX.u)
(floor.f32 w)
w
dX.u
#s(literal 2 binary32)
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dY.u)
dY.u
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32))
(pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dX.u)
(floor.f32 w)
w
dX.u
#s(literal 2 binary32)
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dY.u)
dY.u
#s(literal 1/4 binary32)
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))))
(fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))
(+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)))
#s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))
(pow.f32 (floor.f32 h) #s(literal 2 binary32))
(floor.f32 h)
h
#s(literal 2 binary32)
(*.f32 dX.v dX.v)
dX.v
(*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))
(*.f32 (floor.f32 d) dX.w)
(floor.f32 d)
d
dX.w
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))
(*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))
dY.v
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
dX.u
(*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(pow.f32 (floor.f32 w) #s(literal 2 binary32))
(floor.f32 w)
w
#s(literal 2 binary32)
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v)))))
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
(*.f32 (floor.f32 w) dY.u)
dY.u
(exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))
(*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v)))
(log.f32 (*.f32 (floor.f32 h) dY.v))
(*.f32 (floor.f32 h) dY.v)
(floor.f32 h)
h
dY.v
(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))
(*.f32 (floor.f32 d) dY.w)
(floor.f32 d)
d
dY.w
Outputs
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))
(pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))
(*.f32 (floor.f32 d) dX.w)
(*.f32 dX.w (floor.f32 d))
(floor.f32 d)
d
dX.w
#s(literal 2 binary32)
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(pow.f32 (floor.f32 h) #s(literal 2 binary32))
(floor.f32 h)
h
(*.f32 dY.v dY.v)
dY.v
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dY.u)
(floor.f32 w)
w
dY.u
(pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))
(*.f32 (floor.f32 d) dY.w)
dY.w
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
(pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dX.u)
(*.f32 dX.u (floor.f32 w))
(floor.f32 w)
w
dX.u
#s(literal 2 binary32)
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dY.u)
dY.u
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))
(pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32))
(pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
(pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dX.u)
(*.f32 dX.u (floor.f32 w))
(floor.f32 w)
w
dX.u
#s(literal 2 binary32)
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dY.u)
dY.u
#s(literal 1/4 binary32)
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))))
(sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))
(fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)))
(+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32)))
#s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))
#s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(pow.f32 (floor.f32 h) #s(literal 2 binary32))
(floor.f32 h)
h
#s(literal 2 binary32)
(*.f32 dX.v dX.v)
dX.v
(*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))
(pow.f32 (*.f32 dX.w (floor.f32 d)) #s(literal 2 binary32))
(*.f32 (floor.f32 d) dX.w)
(*.f32 dX.w (floor.f32 d))
(floor.f32 d)
d
dX.w
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
dY.v
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))
dX.u
(*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(pow.f32 (floor.f32 w) #s(literal 2 binary32))
(floor.f32 w)
w
#s(literal 2 binary32)
(+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v)))))
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))
(*.f32 (floor.f32 w) dY.u)
dY.u
(exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
(*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v)))
(log.f32 (*.f32 (floor.f32 h) dY.v))
(*.f32 (floor.f32 h) dY.v)
(floor.f32 h)
h
dY.v
(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))
(pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))
(*.f32 (floor.f32 d) dY.w)
(floor.f32 d)
d
dY.w

localize264.0ms (1%)

Memory
25.2MiB live, 498.1MiB allocated
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy0.38509750976844204
(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))
accuracy3.0897181477941156
(exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))
accuracy9.871933165690539
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
accuracy19.81174292875294
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
accuracy0.387382519536884
(*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))
accuracy9.871933165690539
(sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))))
accuracy16.06000017538538
#s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))
accuracy20.05152574837875
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))
accuracy0.541347509768442
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accuracy10.090585987194643
(pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32))
accuracy19.769267540183886
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))
accuracy19.81174292875292
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)))
accuracy0.40853500976844204
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
accuracy9.871933165690539
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))
accuracy19.769267540183886
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))
accuracy19.81174292875292
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)))
accuracy0.387382519536884
(pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))
accuracy0.38900375976844204
(pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))
accuracy9.871933165690539
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))
accuracy19.699156078844716
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))
Samples
124.0ms247×0valid
9.0ms1valid
Compiler

Compiled 1 515 to 65 computations (95.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 102.0ms
ival-mult: 30.0ms (29.5% of total)
ival-pow2: 25.0ms (24.6% of total)
ival-log2: 10.0ms (9.8% of total)
ival-add: 8.0ms (7.9% of total)
ival-fmax: 6.0ms (5.9% of total)
ival-sqrt: 5.0ms (4.9% of total)
ival-pow: 5.0ms (4.9% of total)
ival-floor: 4.0ms (3.9% of total)
ival-exp: 3.0ms (3% of total)
ival-log: 3.0ms (3% of total)
adjust: 1.0ms (1% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series1.3s (4.8%)

Memory
32.5MiB live, 1 384.2MiB allocated
Counts
28 → 1 992
Calls
Call 1
Inputs
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#s(alt (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) (patch (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)) #<representation binary32>) () ())
#s(alt (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (patch (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #<representation binary32>) () ())
#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())
#s(alt (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (patch (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) #<representation binary32>) () ())
#s(alt (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (patch (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) #<representation binary32>) () ())
#s(alt #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) #<representation binary32>) () ())
#s(alt (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (patch (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) #<representation binary32>) () ())
#s(alt #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))) (patch #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (patch #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) #<representation binary32>) () ())
#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #<representation binary32>) () ())
#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())
Outputs
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 h) (#s(alt (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) (patch (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 h) (#s(alt (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) (patch (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 h) (#s(alt (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) (patch (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 h) (#s(alt (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) (patch (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) (patch (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) (patch (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) (patch (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) (patch (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) (patch (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) (patch (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) (patch (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) (patch (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.w 2) (pow (floor d) 2))) (taylor 0 dY.v) (#s(alt (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) (patch (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 dY.v) (#s(alt (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) (patch (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 dY.v) (#s(alt (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) (patch (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))) (taylor 0 dY.v) (#s(alt (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) (patch (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (pow (floor h) 2)) (taylor inf dY.v) (#s(alt (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) (patch (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2)))) (taylor inf dY.v) (#s(alt (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) (patch (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2)))) (taylor inf dY.v) (#s(alt (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) (patch (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2)))) (taylor inf dY.v) (#s(alt (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) (patch (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (* (pow dY.v 2) (pow (floor h) 2)) (taylor -inf dY.v) (#s(alt (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) (patch (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
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#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor inf dX.u) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) #<representation binary32>) () ())) ())
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#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor -inf dX.u) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) #<representation binary32>) () ())) ())
#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor -inf dX.u) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) #<representation binary32>) () ())) ())
#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor -inf dX.u) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) #<representation binary32>) () ())) ())
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#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor inf dX.v) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) #<representation binary32>) () ())) ())
#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor inf dX.v) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) #<representation binary32>) () ())) ())
#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor inf dX.v) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) #<representation binary32>) () ())) ())
#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor -inf dX.v) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) #<representation binary32>) () ())) ())
#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor -inf dX.v) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) #<representation binary32>) () ())) ())
#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor -inf dX.v) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) #<representation binary32>) () ())) ())
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#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor -inf dX.w) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) #<representation binary32>) () ())) ())
#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor -inf dX.w) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) #<representation binary32>) () ())) ())
#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor -inf dX.w) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) #<representation binary32>) () ())) ())
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#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor inf dY.u) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) #<representation binary32>) () ())) ())
#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor inf dY.u) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) #<representation binary32>) () ())) ())
#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor inf dY.u) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) #<representation binary32>) () ())) ())
#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor -inf dY.u) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) #<representation binary32>) () ())) ())
#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor -inf dY.u) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) #<representation binary32>) () ())) ())
#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor -inf dY.u) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #<representation binary32>) () ())) ())
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#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor -inf w) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor -inf w) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor -inf w) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor -inf w) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dX.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dX.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dX.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dX.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf dX.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf dX.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf dX.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf dX.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor -inf dX.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor -inf dX.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor -inf dX.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor -inf dX.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 h) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 h) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 h) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 h) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf h) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf h) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf h) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf h) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor -inf h) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor -inf h) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor -inf h) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor -inf h) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dX.v) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dX.v) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dX.v) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dX.v) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf dX.v) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf dX.v) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf dX.v) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf dX.v) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor -inf dX.v) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor -inf dX.v) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor -inf dX.v) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor -inf dX.v) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 d) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 d) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 d) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 d) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf d) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf d) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf d) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf d) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor -inf d) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor -inf d) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor -inf d) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor -inf d) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dX.w) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dX.w) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dX.w) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dX.w) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf dX.w) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf dX.w) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf dX.w) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf dX.w) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor -inf dX.w) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor -inf dX.w) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor -inf dX.w) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor -inf dX.w) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dY.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dY.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dY.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dY.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf dY.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf dY.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf dY.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf dY.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor -inf dY.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor -inf dY.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor -inf dY.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor -inf dY.u) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dY.v) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dY.v) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dY.v) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dY.v) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf dY.v) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf dY.v) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf dY.v) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf dY.v) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor -inf dY.v) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor -inf dY.v) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor -inf dY.v) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor -inf dY.v) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dY.w) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dY.w) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dY.w) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor 0 dY.w) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf dY.w) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf dY.w) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf dY.w) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor inf dY.w) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor -inf dY.w) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor -inf dY.w) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor -inf dY.w) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))) (taylor -inf dY.w) (#s(alt (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (patch (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))) (taylor 0 dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor inf dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2)))) (taylor inf dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2)))) (taylor inf dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2)))) (taylor inf dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor -inf dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2)))) (taylor -inf dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2)))) (taylor -inf dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2)))) (taylor -inf dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.w 2) (pow (floor d) 2))) (taylor 0 dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2)))) (taylor inf dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2)))) (taylor inf dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2)))) (taylor inf dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor -inf dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2)))) (taylor -inf dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2)))) (taylor -inf dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2)))) (taylor -inf dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (taylor 0 dX.w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf dX.w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
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#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 w) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf w) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf w) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf w) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf w) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf w) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf w) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf w) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf w) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 dX.u) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 dX.u) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 dX.u) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 dX.u) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf dX.u) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf dX.u) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf dX.u) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf dX.u) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf dX.u) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf dX.u) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf dX.u) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf dX.u) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 h) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 h) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 h) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 h) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf h) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf h) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf h) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf h) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf h) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf h) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf h) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf h) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 dX.v) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 dX.v) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 dX.v) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 dX.v) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf dX.v) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf dX.v) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf dX.v) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf dX.v) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf dX.v) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf dX.v) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf dX.v) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf dX.v) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 d) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 d) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 d) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 d) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf d) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf d) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf d) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf d) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf d) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf d) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf d) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf d) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 dX.w) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 dX.w) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 dX.w) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 dX.w) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf dX.w) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf dX.w) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf dX.w) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf dX.w) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf dX.w) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf dX.w) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf dX.w) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf dX.w) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 dY.u) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 dY.u) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 dY.u) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 dY.u) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf dY.u) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf dY.u) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf dY.u) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf dY.u) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf dY.u) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf dY.u) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf dY.u) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf dY.u) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 dY.v) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 dY.v) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 dY.v) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 dY.v) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf dY.v) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf dY.v) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf dY.v) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf dY.v) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf dY.v) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf dY.v) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf dY.v) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf dY.v) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 dY.w) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 dY.w) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor 0 dY.w) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
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#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf dY.w) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf dY.w) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf dY.w) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor inf dY.w) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf dY.w) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf dY.w) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf dY.w) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4) (taylor -inf dY.w) (#s(alt (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (patch (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor 0 d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor 0 d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor 0 d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor 0 d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.w 2) (pow (floor d) 2)) (taylor -inf d) (#s(alt (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (patch (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) #<representation binary32>) () ())) ())
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#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor inf dY.u) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))))) #<representation binary32>) () ())) ())
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#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor -inf dY.u) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))))) #<representation binary32>) () ())) ())
#s(alt (log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))) (taylor -inf dY.u) (#s(alt (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))))) (patch (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) (patch (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))) #<representation binary32>) () ())) ())
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#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf w) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))) (taylor 0 dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor inf dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2)))) (taylor inf dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2)))) (taylor inf dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2)))) (taylor inf dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (pow (floor w) 2)) (taylor -inf dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2)))) (taylor -inf dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2)))) (taylor -inf dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2)))) (taylor -inf dX.u) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf h) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.w 2) (pow (floor d) 2))) (taylor 0 dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor inf dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2)))) (taylor inf dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2)))) (taylor inf dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2)))) (taylor inf dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (pow (floor h) 2)) (taylor -inf dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2)))) (taylor -inf dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2)))) (taylor -inf dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2)))) (taylor -inf dX.v) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor 0 d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor inf d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
#s(alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (taylor -inf d) (#s(alt #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (patch #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf h) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 d) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 d) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 d) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
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#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dX.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.u) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.v) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor 0 dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
#s(alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) (taylor -inf dY.w) (#s(alt (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) (patch (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))) #<representation binary32>) () ())) ())
Calls

498 calls:

TimeVariablePointExpression
124.0ms
d
@-inf
(pow (fmax (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w)))) 1/4)
121.0ms
dY.v
@inf
(pow (fmax (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w)))) 1/4)
96.0ms
h
@inf
(pow (fmax (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w)))) 1/4)
71.0ms
dX.u
@inf
(pow (fmax (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w)))) 1/4)
66.0ms
w
@0
(pow (fmax (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w)))) 1/4)

simplify1.5s (5.6%)

Memory
31.3MiB live, 1 422.9MiB allocated
Algorithm
egg-herbie
Rules
38 516×lower-fma.f64
38 516×lower-fma.f32
7 238×lower-*.f64
7 238×lower-*.f32
2 836×lower-/.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
07783220
120683220
272383220
3301383220
4511083220
5627283220
0856677220
Stop Event
iter limit
node limit
Counts
1 992 → 1 992
Calls
Call 1
Inputs
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.w 2) (pow (floor d) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
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(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
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(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (pow (floor h) 2))
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(* (pow dY.v 2) (pow (floor h) 2))
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(* (pow dY.v 2) (pow (floor h) 2))
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(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
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(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
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(* (pow dY.w 2) (pow (floor d) 2))
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(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(* (pow dX.w 2) (pow (floor d) 2))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.w 2) (pow (floor d) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
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(* (pow dY.u 2) (pow (floor w) 2))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
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(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
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(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
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(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(* (pow dY.w 2) (pow (floor d) 2))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(* (pow dX.v 2) (pow (floor h) 2))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(* (pow dX.u 2) (pow (floor w) 2))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2)))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2)))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2)))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2)))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2)))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
Outputs
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.w 2) (pow (floor d) 2)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))
(fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.w 2) (pow (floor d) 2))
(*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.w 2) (pow (floor d) 2))
(*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))
(fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(* (pow dX.w 2) (pow (floor d) 2))
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(* (pow dX.w 2) (pow (floor d) 2))
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(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))))
(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
(pow.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))) #s(literal 1/4 binary32))
(pow (* 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))) 1/4)
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(log2 (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2)))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
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(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.u 2)) (pow (floor w) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.w 2) (pow (floor d) 2)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.w 2) (pow (floor d) 2))
(*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.w 2) (pow (floor d) 2))
(*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (+ (/ (* (pow dY.w 2) (pow (floor d) 2)) (pow dY.v 2)) (pow (floor h) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.w 2) (pow (floor d) 2))
(*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.w 2) (pow (floor d) 2))
(*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(* (pow dY.w 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.w 2)) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.w 2)) (pow (floor d) 2))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
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(* (pow dX.u 2) (pow (floor w) 2))
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(* (pow dX.u 2) (pow (floor w) 2))
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(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
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(* (pow dX.u 2) (pow (floor w) 2))
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(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.u 2)) (pow (floor w) 2))))
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(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.w 2) (pow (floor d) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (+ (/ (* (pow dX.w 2) (pow (floor d) 2)) (pow dX.v 2)) (pow (floor h) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.w 2) (pow (floor d) 2))
(*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(* (pow dX.w 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.w 2)) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.w 2)) (pow (floor d) 2))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
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(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (+ (* (pow dX.v 2) (pow (floor h) 2)) (* (pow dX.w 2) (pow (floor d) 2)))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (+ (* (pow dY.v 2) (pow (floor h) 2)) (* (pow dY.w 2) (pow (floor d) 2))))))
(sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))

rewrite463.0ms (1.8%)

Memory
2.5MiB live, 667.7MiB allocated
Rules
8 536×lower-fma.f64
8 534×lower-fma.f32
4 632×lower-*.f64
4 600×lower-*.f32
2 556×lower-/.f64
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
0821156
0132884
1382876
22312876
08826876
Stop Event
iter limit
node limit
iter limit
Counts
28 → 365
Calls
Call 1
Inputs
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))
(fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)))
(pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32))
(*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))
(*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))))
(exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
(*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))
(pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))
#s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
Outputs
(+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))
(+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))
(pow.f32 (/.f32 (fma.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (pow.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 6 binary32)) (pow.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) #s(literal 3 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (-.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 6 binary32)) (pow.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) #s(literal 3 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) (-.f32 (pow.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 4 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (-.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (pow.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))) #s(literal 2 binary32)))) #s(literal -1 binary32))
(fma.f32 (floor.f32 h) (*.f32 dY.v (*.f32 (floor.f32 h) dY.v)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 h) (*.f32 dY.v dY.v)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 dY.v))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 (*.f32 dY.v dY.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 w) dY.u)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 w) (*.f32 dY.u dY.u)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 (floor.f32 w) (pow.f32 (*.f32 dY.u (*.f32 (floor.f32 w) dY.u)) #s(literal 1 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u dY.u)) #s(literal 1 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 (floor.f32 d) (*.f32 (*.f32 dY.w dY.w) (floor.f32 d)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))
(fma.f32 (floor.f32 d) (*.f32 (floor.f32 d) (*.f32 dY.w dY.w)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))
(fma.f32 (floor.f32 d) (pow.f32 (*.f32 (*.f32 dY.w dY.w) (floor.f32 d)) #s(literal 1 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))
(fma.f32 (floor.f32 d) (pow.f32 (*.f32 (floor.f32 d) (*.f32 dY.w dY.w)) #s(literal 1 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))
(fma.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))
(fma.f32 dY.w (pow.f32 (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))) #s(literal 1 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))
(fma.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))
(fma.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) dY.v (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dY.w dY.w) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))
(fma.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 (*.f32 dY.w dY.w) (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))
(fma.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 6 binary32))) (/.f32 #s(literal 1 binary32) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 d) dY.w)) #s(literal 2 binary32))))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(fma.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 6 binary32))) (/.f32 #s(literal 1 binary32) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 h) dY.v)) #s(literal 2 binary32))))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))
(fma.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 4 binary32))) (/.f32 #s(literal 1 binary32) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(fma.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32))) (/.f32 #s(literal 1 binary32) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))
(fma.f32 (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))) dY.w (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))
(fma.f32 (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dY.u (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 (*.f32 (*.f32 dY.w dY.w) (floor.f32 d)) (floor.f32 d) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))
(fma.f32 (*.f32 dY.u (*.f32 (floor.f32 w) dY.u)) (floor.f32 w) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
(fma.f32 (*.f32 dY.v (*.f32 (floor.f32 h) dY.v)) (floor.f32 h) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))
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(exp.f32 (*.f32 (log.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 2 binary32))) #s(literal 1/4 binary32)))
(exp.f32 (*.f32 (*.f32 (log.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #s(literal 1/2 binary32)) #s(literal 1 binary32)))
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(pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/2 binary32))
(pow.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #s(literal 1 binary32))
(pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32))
(pow.f32 (exp.f32 #s(literal 2 binary32)) (*.f32 #s(literal 1/4 binary32) (log.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))))
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(pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 2 binary32)) #s(literal 1/4 binary32))
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(exp.f32 (log.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)))
(exp.f32 (*.f32 (log.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #s(literal 1/2 binary32)))
(exp.f32 (*.f32 #s(literal 2 binary32) (*.f32 #s(literal 1/4 binary32) (log.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))))
(exp.f32 (log.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))))
(exp.f32 (*.f32 (log.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) #s(literal 1 binary32)))
(exp.f32 (*.f32 (log.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 2 binary32))) #s(literal 1/4 binary32)))
(exp.f32 (*.f32 (*.f32 (log.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #s(literal 1/2 binary32)) #s(literal 1 binary32)))
(exp.f32 (*.f32 (*.f32 #s(literal 2 binary32) (*.f32 #s(literal 1/4 binary32) (log.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))) #s(literal 1 binary32)))
(pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/2 binary32))
(pow.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #s(literal 1 binary32))
(pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32))
(pow.f32 (exp.f32 #s(literal 2 binary32)) (*.f32 #s(literal 1/4 binary32) (log.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))))
(pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/8 binary32)) #s(literal 4 binary32))
(pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 2 binary32)) #s(literal 1/4 binary32))
(pow.f32 (*.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 2 binary32)) (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 2 binary32))) #s(literal 1/8 binary32))
(sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))
(*.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)))
(*.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/8 binary32)) (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 3/8 binary32)))
(*.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/8 binary32)) (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 3/8 binary32)) #s(literal 1 binary32)))
(*.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 3/8 binary32)) (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/8 binary32)))
(*.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 3/8 binary32)) #s(literal 1 binary32)) (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/8 binary32)))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(exp.f32 (*.f32 #s(literal 1/4 binary32) (log.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))))
(exp.f32 (*.f32 (log.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 2 binary32))) #s(literal 1/8 binary32)))
(exp.f32 (*.f32 (*.f32 (log.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #s(literal 1/8 binary32)) #s(literal 2 binary32)))
(pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32))
(pow.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))) #s(literal 1/2 binary32))
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#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))
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#s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
#s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))
#s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)))
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(*.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))) #s(literal 1/4 binary32)))

eval584.0ms (2.2%)

Memory
-176.5MiB live, 636.9MiB allocated
Compiler

Compiled 120 878 to 1 817 computations (98.5% saved)

prune343.0ms (1.3%)

Memory
-1.6MiB live, 754.0MiB allocated
Pruning

42 alts after pruning (39 fresh and 3 done)

PrunedKeptTotal
New2 633222 655
Fresh181735
Picked325
Done011
Total2 654422 696
Accuracy
75.9%
Counts
2 696 → 42
Alt Table
Click to see full alt table
StatusAccuracyProgram
35.5%
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
37.4%
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
35.2%
(log2.f32 (pow.f32 (pow.f32 (exp.f32 #s(literal 1/4 binary32)) (log.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) #s(literal 2 binary32)))
49.2%
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
53.8%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (fma.f32 (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dX.u (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
53.8%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
47.2%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
53.8%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
53.7%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u)))) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
47.2%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
47.0%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))))))
47.1%
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dX.w))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
43.6%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
44.6%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
41.9%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
56.0%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
55.9%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w)))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
46.0%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))))
35.6%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
44.3%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
33.2%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
37.5%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
57.4%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
57.3%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 d) dY.w))))))))
50.6%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #s(approx (+ (* (pow (floor h) 2) (* dY.v dY.v)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor d) dY.w) 2))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))
33.8%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #s(approx (+ (* (pow (floor h) 2) (* dY.v dY.v)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor d) dY.w) 2))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
38.9%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #s(approx (+ (* (pow (floor h) 2) (* dY.v dY.v)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor d) dY.w) 2))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
35.5%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dX.u)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
34.9%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
35.6%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dX.u)) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
57.2%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dY.u)))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
57.3%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
55.9%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
44.3%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))))
44.3%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 d) dY.w))))))))
44.2%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w)))))))))
35.4%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dY.u)))))))
37.5%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
35.4%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (exp.f32 (fma.f32 (log.f32 dY.u) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 w)))))))))
35.4%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dY.u))))))))
35.5%
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
46.9%
(log2.f32 (exp.f32 (*.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/2 binary32))))
Compiler

Compiled 4 067 to 1 406 computations (65.4% saved)

regimes403.0ms (1.5%)

Memory
8.5MiB live, 653.2MiB allocated
Counts
84 → 2
Calls
Call 1
Inputs
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dX.u)) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #s(approx (+ (* (pow (floor h) 2) (* dY.v dY.v)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor d) dY.w) 2))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #s(approx (+ (* (pow (floor h) 2) (* dY.v dY.v)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor d) dY.w) 2))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dY.u))))))))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dX.u)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dY.u)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dX.u)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (exp.f32 (fma.f32 (log.f32 dY.u) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 w)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #s(approx (+ (* (pow (floor h) 2) (* dY.v dY.v)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor d) dY.w) 2))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (*.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dX.w))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))))))
(log2.f32 (pow.f32 (pow.f32 (exp.f32 #s(literal 1/4 binary32)) (log.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) #s(literal 2 binary32)))
(log2.f32 (exp.f32 (*.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/2 binary32))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 d) dY.w))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (fma.f32 (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dX.u (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w)))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dY.u)))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dY.u)))) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u)))) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dX.w))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dX.w))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (exp.f32 (*.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/2 binary32))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 d) dY.w))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 d) dY.w))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))))))
(log2.f32 #s(approx (sqrt (fmax (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))))) (sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
Outputs
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
Calls

15 calls:

44.0ms
h
36.0ms
(floor.f32 h)
33.0ms
w
32.0ms
(fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
25.0ms
dX.v
Results
AccuracySegmentsBranch
68.2%1w
68.2%1h
68.2%1d
68.2%1dX.u
68.2%1dX.v
68.2%1dX.w
68.2%1dY.u
68.2%1dY.v
68.2%1dY.w
72.0%2(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
72.0%2(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
72.0%2(fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
68.2%1(floor.f32 w)
68.2%1(floor.f32 h)
68.2%1(floor.f32 d)
Compiler

Compiled 330 to 201 computations (39.1% saved)

regimes88.0ms (0.3%)

Memory
29.6MiB live, 105.0MiB allocated
Counts
82 → 2
Calls
Call 1
Inputs
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(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dX.u)) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #s(approx (+ (* (pow (floor h) 2) (* dY.v dY.v)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor d) dY.w) 2))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #s(approx (+ (* (pow (floor h) 2) (* dY.v dY.v)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor d) dY.w) 2))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dY.u))))))))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dX.u)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dY.u)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dX.u)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
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(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (*.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dX.w))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))))))
(log2.f32 (pow.f32 (pow.f32 (exp.f32 #s(literal 1/4 binary32)) (log.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) #s(literal 2 binary32)))
(log2.f32 (exp.f32 (*.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/2 binary32))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 d) dY.w))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (fma.f32 (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dX.u (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w)))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dY.u)))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dY.u)))) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u)))) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dX.w))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dX.w))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (exp.f32 (*.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/2 binary32))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 d) dY.w))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 d) dY.w))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))))))
(log2.f32 #s(approx (sqrt (fmax (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))))) (sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))))
Outputs
(log2.f32 #s(approx (sqrt (fmax (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))))) (sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
Calls

3 calls:

35.0ms
(fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
26.0ms
(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
21.0ms
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
Results
AccuracySegmentsBranch
72.0%2(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
72.0%2(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
72.0%2(fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
Compiler

Compiled 207 to 90 computations (56.5% saved)

regimes414.0ms (1.6%)

Memory
-17.2MiB live, 529.7MiB allocated
Counts
81 → 2
Calls
Call 1
Inputs
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dX.u)) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #s(approx (+ (* (pow (floor h) 2) (* dY.v dY.v)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor d) dY.w) 2))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
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(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dX.w))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))))))
(log2.f32 (pow.f32 (pow.f32 (exp.f32 #s(literal 1/4 binary32)) (log.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) #s(literal 2 binary32)))
(log2.f32 (exp.f32 (*.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/2 binary32))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 d) dY.w))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (fma.f32 (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dX.u (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w)))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dY.u)))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dY.u)))) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u)))) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dX.w))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dX.w))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (exp.f32 (*.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/2 binary32))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 d) dY.w))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 d) dY.w))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))))))
Outputs
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
Calls

15 calls:

50.0ms
h
37.0ms
dY.w
29.0ms
d
26.0ms
(floor.f32 h)
26.0ms
(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
Results
AccuracySegmentsBranch
62.9%1w
62.9%1(floor.f32 w)
67.1%2dX.u
62.9%1dX.w
62.9%1d
67.6%2dX.v
62.9%1dY.u
62.9%1(floor.f32 d)
62.9%1h
62.9%1dY.v
67.5%2dY.w
62.9%1(floor.f32 h)
66.4%2(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
66.4%2(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
66.4%2(fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
Compiler

Compiled 330 to 201 computations (39.1% saved)

regimes71.0ms (0.3%)

Memory
21.6MiB live, 137.2MiB allocated
Counts
79 → 2
Calls
Call 1
Inputs
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dX.u)) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #s(approx (+ (* (pow (floor h) 2) (* dY.v dY.v)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor d) dY.w) 2))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #s(approx (+ (* (pow (floor h) 2) (* dY.v dY.v)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor d) dY.w) 2))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
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(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dX.u)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dY.u)))))))
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(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
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(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
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(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dX.w))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))))))
(log2.f32 (pow.f32 (pow.f32 (exp.f32 #s(literal 1/4 binary32)) (log.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) #s(literal 2 binary32)))
(log2.f32 (exp.f32 (*.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/2 binary32))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 d) dY.w))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (fma.f32 (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dX.u (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w)))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dY.u)))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dY.u)))) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u)))) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dX.w))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dX.w))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (exp.f32 (*.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/2 binary32))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 d) dY.w))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 d) dY.w))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
Outputs
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (fma.f32 (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dX.u (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
Calls

3 calls:

22.0ms
dY.w
22.0ms
dX.u
21.0ms
dX.v
Results
AccuracySegmentsBranch
62.5%1dX.u
62.5%1dY.w
66.6%2dX.v
Compiler

Compiled 30 to 27 computations (10% saved)

regimes364.0ms (1.4%)

Memory
16.9MiB live, 695.3MiB allocated
Counts
78 → 2
Calls
Call 1
Inputs
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dX.u)) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #s(approx (+ (* (pow (floor h) 2) (* dY.v dY.v)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor d) dY.w) 2))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #s(approx (+ (* (pow (floor h) 2) (* dY.v dY.v)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor d) dY.w) 2))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dY.u))))))))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dX.u)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dY.u)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dX.u)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (exp.f32 (fma.f32 (log.f32 dY.u) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 w)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #s(approx (+ (* (pow (floor h) 2) (* dY.v dY.v)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor d) dY.w) 2))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (*.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dX.w))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))))))
(log2.f32 (pow.f32 (pow.f32 (exp.f32 #s(literal 1/4 binary32)) (log.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) #s(literal 2 binary32)))
(log2.f32 (exp.f32 (*.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/2 binary32))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 d) dY.w))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (fma.f32 (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dX.u (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w)))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dY.u)))) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (+.f32 (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dY.u)))) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u)))) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dX.w))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dX.w))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (exp.f32 (*.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/2 binary32))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 d) dY.w))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 d) dY.w))))))))
Outputs
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (fma.f32 (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dX.u (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
Calls

15 calls:

42.0ms
(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
28.0ms
(floor.f32 d)
27.0ms
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
24.0ms
dX.u
24.0ms
d
Results
AccuracySegmentsBranch
62.5%2dX.u
57.4%1dY.w
62.7%2dX.w
57.4%1h
57.4%1d
61.2%2dY.v
57.4%1(floor.f32 h)
57.4%1(floor.f32 d)
57.4%1w
57.4%1dY.u
57.4%1(floor.f32 w)
57.4%1(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
57.4%1(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
57.4%1(fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
62.9%2dX.v
Compiler

Compiled 330 to 201 computations (39.1% saved)

regimes22.0ms (0.1%)

Memory
-26.6MiB live, 48.4MiB allocated
Counts
55 → 2
Calls
Call 1
Inputs
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
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(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dX.u)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
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(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (*.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dX.w))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))))))
(log2.f32 (pow.f32 (pow.f32 (exp.f32 #s(literal 1/4 binary32)) (log.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) #s(literal 2 binary32)))
(log2.f32 (exp.f32 (*.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/2 binary32))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 d) dY.w))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
Outputs
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
Calls

1 calls:

16.0ms
dX.v
Results
AccuracySegmentsBranch
62.9%2dX.v
Compiler

Compiled 10 to 9 computations (10% saved)

regimes19.0ms (0.1%)

Memory
7.7MiB live, 45.2MiB allocated
Counts
51 → 2
Calls
Call 1
Inputs
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dX.u)) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #s(approx (+ (* (pow (floor h) 2) (* dY.v dY.v)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor d) dY.w) 2))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #s(approx (+ (* (pow (floor h) 2) (* dY.v dY.v)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor d) dY.w) 2))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
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(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dX.w))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))))))
(log2.f32 (pow.f32 (pow.f32 (exp.f32 #s(literal 1/4 binary32)) (log.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) #s(literal 2 binary32)))
(log2.f32 (exp.f32 (*.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/2 binary32))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 d) dY.w))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
Outputs
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
Calls

1 calls:

15.0ms
dX.v
Results
AccuracySegmentsBranch
62.9%2dX.v
Compiler

Compiled 10 to 9 computations (10% saved)

regimes50.0ms (0.2%)

Memory
19.1MiB live, 95.4MiB allocated
Counts
48 → 2
Calls
Call 1
Inputs
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dX.u)) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #s(approx (+ (* (pow (floor h) 2) (* dY.v dY.v)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor d) dY.w) 2))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #s(approx (+ (* (pow (floor h) 2) (* dY.v dY.v)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor d) dY.w) 2))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dY.u))))))))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dX.u)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dY.u)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dX.u)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (exp.f32 (fma.f32 (log.f32 dY.u) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 w)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #s(approx (+ (* (pow (floor h) 2) (* dY.v dY.v)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor d) dY.w) 2))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (*.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dX.w))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))))))
(log2.f32 (pow.f32 (pow.f32 (exp.f32 #s(literal 1/4 binary32)) (log.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) #s(literal 2 binary32)))
(log2.f32 (exp.f32 (*.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/2 binary32))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 d) dY.w))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
Outputs
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
Calls

3 calls:

18.0ms
dX.v
16.0ms
dX.u
13.0ms
dX.w
Results
AccuracySegmentsBranch
56.0%1dX.u
62.4%2dX.w
62.2%2dX.v
Compiler

Compiled 30 to 27 computations (10% saved)

regimes234.0ms (0.9%)

Memory
2.4MiB live, 387.9MiB allocated
Counts
47 → 2
Calls
Call 1
Inputs
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dX.u)) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #s(approx (+ (* (pow (floor h) 2) (* dY.v dY.v)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor d) dY.w) 2))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #s(approx (+ (* (pow (floor h) 2) (* dY.v dY.v)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor d) dY.w) 2))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dY.u))))))))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dX.u)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dY.u)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dX.u)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (exp.f32 (fma.f32 (log.f32 dY.u) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 w)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #s(approx (+ (* (pow (floor h) 2) (* dY.v dY.v)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor d) dY.w) 2))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (*.f32 dX.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dX.v) (*.f32 dX.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dX.w)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dY.w)))))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 d) dX.w))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dY.v))))))))
(log2.f32 (pow.f32 (pow.f32 (exp.f32 #s(literal 1/4 binary32)) (log.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) #s(literal 2 binary32)))
(log2.f32 (exp.f32 (*.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/2 binary32))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 d) dY.w))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (fma.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))))
Outputs
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
Calls

15 calls:

24.0ms
dY.w
21.0ms
(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
17.0ms
(floor.f32 w)
16.0ms
d
15.0ms
dX.w
Results
AccuracySegmentsBranch
55.6%2dX.u
54.9%2dY.u
50.6%1h
50.6%1d
50.6%1(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
50.6%1(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
50.6%1(fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
50.6%1(floor.f32 h)
50.6%1(floor.f32 d)
50.6%1w
50.6%1(floor.f32 w)
54.2%2dY.w
57.8%2dY.v
55.5%2dX.v
57.9%3dX.w
Compiler

Compiled 330 to 201 computations (39.1% saved)

regimes43.0ms (0.2%)

Memory
-17.8MiB live, 104.4MiB allocated
Counts
25 → 2
Calls
Call 1
Inputs
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dX.u)) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #s(approx (+ (* (pow (floor h) 2) (* dY.v dY.v)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor d) dY.w) 2))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #s(approx (+ (* (pow (floor h) 2) (* dY.v dY.v)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor d) dY.w) 2))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dY.u))))))))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dX.u)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dY.u)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dX.u)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
Outputs
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
Calls

5 calls:

10.0ms
dX.u
8.0ms
dY.u
7.0ms
dX.v
7.0ms
dX.w
7.0ms
dY.v
Results
AccuracySegmentsBranch
53.2%2dX.w
50.8%2dY.u
49.0%2dX.v
44.3%1dX.u
54.3%2dY.v
Compiler

Compiled 50 to 45 computations (10% saved)

regimes96.0ms (0.4%)

Memory
30.1MiB live, 188.1MiB allocated
Counts
24 → 2
Calls
Call 1
Inputs
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dX.u)) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #s(approx (+ (* (pow (floor h) 2) (* dY.v dY.v)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor d) dY.w) 2))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #s(approx (+ (* (pow (floor h) 2) (* dY.v dY.v)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor d) dY.w) 2))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dY.u))))))))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (pow.f32 (pow.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) (*.f32 dX.w dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32)))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dX.u)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dY.u)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dX.u)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
Outputs
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
Calls

13 calls:

9.0ms
(fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
8.0ms
d
8.0ms
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
7.0ms
(floor.f32 w)
7.0ms
dY.w
Results
AccuracySegmentsBranch
48.0%2dY.u
51.1%3dX.w
38.9%1d
38.9%1(floor.f32 d)
42.4%2h
38.9%1(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
38.9%1(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
38.9%1(fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
42.1%2(floor.f32 h)
38.9%1w
38.9%1(floor.f32 w)
47.9%3dY.w
49.7%2dY.v
Compiler

Compiled 310 to 183 computations (41% saved)

regimes5.0ms (0%)

Memory
8.4MiB live, 8.4MiB allocated
Counts
13 → 2
Calls
Call 1
Inputs
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dX.u)) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #s(approx (+ (* (pow (floor h) 2) (* dY.v dY.v)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor d) dY.w) 2))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #s(approx (+ (* (pow (floor h) 2) (* dY.v dY.v)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor d) dY.w) 2))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
Outputs
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #s(approx (+ (* (pow (floor h) 2) (* dY.v dY.v)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor d) dY.w) 2))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
Calls

1 calls:

4.0ms
dY.v
Results
AccuracySegmentsBranch
49.7%2dY.v
Compiler

Compiled 10 to 9 computations (10% saved)

regimes14.0ms (0.1%)

Memory
-15.3MiB live, 23.0MiB allocated
Counts
4 → 2
Calls
Call 1
Inputs
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dX.u)) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
Outputs
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
Calls

6 calls:

3.0ms
dY.v
2.0ms
dY.w
2.0ms
dX.u
2.0ms
dX.v
2.0ms
dY.u
Results
AccuracySegmentsBranch
35.6%1dY.w
41.3%2dX.u
35.6%1dX.w
35.6%1dY.u
42.6%2dX.v
35.6%1dY.v
Compiler

Compiled 60 to 54 computations (10% saved)

regimes27.0ms (0.1%)

Memory
-17.0MiB live, 38.2MiB allocated
Counts
3 → 1
Calls
Call 1
Inputs
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dX.u)) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
Outputs
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
Calls

11 calls:

8.0ms
d
2.0ms
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
2.0ms
(fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
2.0ms
(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
2.0ms
w
Results
AccuracySegmentsBranch
35.6%1dX.u
35.6%1(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
35.6%1(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
35.6%1(fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
35.6%1d
35.6%1(floor.f32 d)
35.6%1w
35.6%1(floor.f32 w)
35.6%1(floor.f32 h)
35.6%1h
35.6%1dX.v
Compiler

Compiled 290 to 165 computations (43.1% saved)

regimes22.0ms (0.1%)

Memory
3.1MiB live, 41.7MiB allocated
Accuracy

Total 0.0b remaining (0%)

Threshold costs 0b (0%)

Counts
1 → 1
Calls
Call 1
Inputs
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
Outputs
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
Calls

15 calls:

2.0ms
w
2.0ms
(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
2.0ms
(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
2.0ms
(fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
1.0ms
dY.v
Results
AccuracySegmentsBranch
35.6%1dY.w
35.6%1dX.u
35.6%1dY.u
35.6%1d
35.6%1h
35.6%1(floor.f32 h)
35.6%1(floor.f32 d)
35.6%1w
35.6%1dX.v
35.6%1dX.w
35.6%1(floor.f32 w)
35.6%1dY.v
35.6%1(log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))))
35.6%1(sqrt.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))
35.6%1(fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w))))
Compiler

Compiled 330 to 201 computations (39.1% saved)

bsearch2.0ms (0%)

Memory
2.2MiB live, 2.2MiB allocated
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
2.932456336332059e+38
+inf
Compiler

Compiled 73 to 43 computations (41.1% saved)

bsearch1.0ms (0%)

Memory
2.1MiB live, 2.1MiB allocated
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
2.932456336332059e+38
+inf
Compiler

Compiled 73 to 43 computations (41.1% saved)

bsearch1.0ms (0%)

Memory
1.2MiB live, 1.2MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
0.0ms
0.014305248856544495
0.03035244718194008
Compiler

Compiled 73 to 43 computations (41.1% saved)

bsearch1.0ms (0%)

Memory
1.2MiB live, 1.2MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
0.0ms
13503176.0
16789264.0
Compiler

Compiled 73 to 43 computations (41.1% saved)

bsearch1.0ms (0%)

Memory
1.3MiB live, 1.3MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
0.0ms
0.12047304958105087
0.24281194806098938
Compiler

Compiled 73 to 43 computations (41.1% saved)

bsearch1.0ms (0%)

Memory
0.9MiB live, 0.9MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
0.0ms
0.12047304958105087
0.24281194806098938
Compiler

Compiled 73 to 43 computations (41.1% saved)

bsearch1.0ms (0%)

Memory
0.9MiB live, 0.9MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
0.0ms
0.12047304958105087
0.24281194806098938
Compiler

Compiled 73 to 43 computations (41.1% saved)

bsearch1.0ms (0%)

Memory
0.8MiB live, 0.8MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
0.0ms
3956444160.0
10060850176.0
Compiler

Compiled 73 to 43 computations (41.1% saved)

bsearch1.0ms (0%)

Memory
0.8MiB live, 0.8MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
0.0ms
1.0476646821189206e-6
2.9093441753502702e-6
Compiler

Compiled 73 to 43 computations (41.1% saved)

bsearch1.0ms (0%)

Memory
0.7MiB live, 0.7MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
0.0ms
0.021122904494404793
0.02758517488837242
Compiler

Compiled 73 to 43 computations (41.1% saved)

bsearch0.0ms (0%)

Memory
0.6MiB live, 0.6MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
0.0ms
8.057170634856448e-5
9.318740922026336e-5
Compiler

Compiled 73 to 43 computations (41.1% saved)

bsearch0.0ms (0%)

Memory
0.4MiB live, 0.4MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
0.0ms
8.057170634856448e-5
9.318740922026336e-5
Compiler

Compiled 73 to 43 computations (41.1% saved)

bsearch0.0ms (0%)

Memory
0.3MiB live, 0.3MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
0.0ms
0.035960011184215546
0.03926708549261093
Compiler

Compiled 73 to 43 computations (41.1% saved)

simplify18.0ms (0.1%)

Memory
-15.2MiB live, 23.3MiB allocated
Algorithm
egg-herbie
Rules
34×*-commutative_binary32
26×+-commutative_binary32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01932199
12242199
Stop Event
saturated
Calls
Call 1
Inputs
(if (<=.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))) #s(literal +inf.0 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))
(if (<=.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))) #s(literal +inf.0 binary32)) (log2.f32 #s(approx (sqrt (fmax (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))))) (sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))))) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))
(if (<=.f32 dX.v #s(literal 5368709/268435456 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))))
(if (<=.f32 dX.v #s(literal 15000000 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))) (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (fma.f32 (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dX.u (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))))))
(if (<=.f32 dX.v #s(literal 13421773/67108864 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (fma.f32 (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dX.u (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))))))
(if (<=.f32 dX.v #s(literal 13421773/67108864 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(if (<=.f32 dX.v #s(literal 13421773/67108864 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(if (<=.f32 dX.w #s(literal 5000000000 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(if (<=.f32 dY.v #s(literal 8796093/4398046511104 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))) (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(if (<=.f32 dY.v #s(literal 13421773/536870912 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))
(if (<=.f32 dY.v #s(literal 6184753/68719476736 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))
(if (<=.f32 dY.v #s(literal 6184753/68719476736 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #s(approx (+ (* (pow (floor h) 2) (* dY.v dY.v)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor d) dY.w) 2))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))
(if (<=.f32 dX.v #s(literal 2415919/67108864 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
Outputs
(if (<=.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))) #s(literal +inf.0 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))
(if (<=.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))) #s(literal +inf.0 binary32)) (log2.f32 #s(approx (sqrt (fmax (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))))) (sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v) (*.f32 dY.w (*.f32 (pow.f32 (floor.f32 d) #s(literal 2 binary32)) dY.w)))))))) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))
(if (<=.f32 (fmax.f32 (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))) #s(literal +inf.0 binary32)) (log2.f32 #s(approx (sqrt (fmax (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))))) (sqrt.f32 (fmax.f32 (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.w (*.f32 dY.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))))))) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))
(if (<=.f32 dX.v #s(literal 5368709/268435456 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))))
(if (<=.f32 dX.v #s(literal 15000000 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))) (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (fma.f32 (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dX.u (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))))))
(if (<=.f32 dX.v #s(literal 15000000 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32)))))) (+.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 d) dY.w) (*.f32 (floor.f32 d) dY.w)))))) (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (fma.f32 (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dX.u (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))
(if (<=.f32 dX.v #s(literal 13421773/67108864 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (fma.f32 (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dX.u (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) dY.v)))))))
(if (<=.f32 dX.v #s(literal 13421773/67108864 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 d) dX.w) (*.f32 (floor.f32 d) dX.w)) (fma.f32 (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dX.u (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))
(if (<=.f32 dX.v #s(literal 13421773/67108864 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(if (<=.f32 dX.v #s(literal 13421773/67108864 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(if (<=.f32 dX.v #s(literal 13421773/67108864 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))) (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(if (<=.f32 dX.w #s(literal 5000000000 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(if (<=.f32 dX.w #s(literal 5000000000 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))) (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(if (<=.f32 dY.v #s(literal 8796093/4398046511104 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))) (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(if (<=.f32 dY.v #s(literal 8796093/4398046511104 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))) (log2.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32)) #s(approx (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(if (<=.f32 dY.v #s(literal 13421773/536870912 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32))))))) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))
(if (<=.f32 dY.v #s(literal 13421773/536870912 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (+.f32 (pow.f32 (*.f32 (floor.f32 d) dY.w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))
(if (<=.f32 dY.v #s(literal 6184753/68719476736 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.w (*.f32 dX.w (pow.f32 (floor.f32 d) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))
(if (<=.f32 dY.v #s(literal 6184753/68719476736 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 d) dX.w) #s(literal 2 binary32))) #s(approx (+ (* (pow (floor h) 2) (* dY.v dY.v)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor d) dY.w) 2))) (*.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))
(if (<=.f32 dX.v #s(literal 2415919/67108864 binary32)) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))) (log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))
(log2.f32 (sqrt.f32 (fmax.f32 #s(approx (+ (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (* (* (floor d) dX.w) (* (floor d) dX.w))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) #s(approx (+ (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (* (* (floor d) dY.w) (* (floor d) dY.w))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))))

soundness5.3s (19.9%)

Memory
11.5MiB live, 1 721.5MiB allocated
Rules
38 516×lower-fma.f64
38 516×lower-fma.f32
38 516×lower-fma.f64
38 516×lower-fma.f32
37 388×lower-fma.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0821156
0132884
1382876
22312876
08826876
07783220
120683220
272383220
3301383220
4511083220
5627283220
0856677220
07240527
119740527
271140527
3301140527
4512840527
5629840527
0857337680
077626
0126483
1327453
21916453
08335453
0831056
0136862
1403812
22327812
08387812
07611406
121111406
273311406
3300411406
4507311406
5622311406
0847810632
030183
051126
1162126
21219126
08123126
Stop Event
fuel
iter limit
node limit
iter limit
iter limit
node limit
iter limit
node limit
iter limit
iter limit
node limit
iter limit
iter limit
node limit
iter limit
node limit
iter limit
node limit
iter limit
Compiler

Compiled 3 952 to 1 788 computations (54.8% saved)

preprocess227.0ms (0.9%)

Memory
-11.7MiB live, 271.9MiB allocated
Remove

(abs dX.u)

(abs dX.v)

(abs dX.w)

(abs dY.u)

(abs dY.v)

(abs dY.w)

Compiler

Compiled 3 828 to 918 computations (76% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated

Profiling

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