
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (/ (- x) s)))))
float code(float x, float s) {
return 1.0f / (1.0f + expf((-x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp((-x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(Float32(-x) / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp((-x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{\frac{-x}{s}}}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (/ (- x) s)))))
float code(float x, float s) {
return 1.0f / (1.0f + expf((-x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp((-x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(Float32(-x) / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp((-x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{\frac{-x}{s}}}
\end{array}
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (/ x (- s))))))
float code(float x, float s) {
return 1.0f / (1.0f + expf((x / -s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp((x / -s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(x / Float32(-s))))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp((x / -s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{\frac{x}{-s}}}
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x s)
:precision binary32
(if (<= (/ x (- s)) -5.0)
0.5
(/
1.0
(fma
x
(fma (/ (/ x s) s) (fma -0.16666666666666666 (/ x s) 0.5) (/ -1.0 s))
2.0))))
float code(float x, float s) {
float tmp;
if ((x / -s) <= -5.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / fmaf(x, fmaf(((x / s) / s), fmaf(-0.16666666666666666f, (x / s), 0.5f), (-1.0f / s)), 2.0f);
}
return tmp;
}
function code(x, s) tmp = Float32(0.0) if (Float32(x / Float32(-s)) <= Float32(-5.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / fma(x, fma(Float32(Float32(x / s) / s), fma(Float32(-0.16666666666666666), Float32(x / s), Float32(0.5)), Float32(Float32(-1.0) / s)), Float32(2.0))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{-s} \leq -5:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\mathsf{fma}\left(x, \mathsf{fma}\left(\frac{\frac{x}{s}}{s}, \mathsf{fma}\left(-0.16666666666666666, \frac{x}{s}, 0.5\right), \frac{-1}{s}\right), 2\right)}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -5Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites28.1%
if -5 < (/.f32 (neg.f32 x) s) Initial program 99.7%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f32N/A
Applied rewrites87.9%
Applied rewrites93.8%
Final simplification69.5%
(FPCore (x s)
:precision binary32
(if (<= (/ x (- s)) 1.9999999494757503e-5)
0.5
(/
1.0
(fma
x
(fma (/ x (* s s)) (fma -0.16666666666666666 (/ x s) 0.5) (/ -1.0 s))
2.0))))
float code(float x, float s) {
float tmp;
if ((x / -s) <= 1.9999999494757503e-5f) {
tmp = 0.5f;
} else {
tmp = 1.0f / fmaf(x, fmaf((x / (s * s)), fmaf(-0.16666666666666666f, (x / s), 0.5f), (-1.0f / s)), 2.0f);
}
return tmp;
}
function code(x, s) tmp = Float32(0.0) if (Float32(x / Float32(-s)) <= Float32(1.9999999494757503e-5)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / fma(x, fma(Float32(x / Float32(s * s)), fma(Float32(-0.16666666666666666), Float32(x / s), Float32(0.5)), Float32(Float32(-1.0) / s)), Float32(2.0))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{-s} \leq 1.9999999494757503 \cdot 10^{-5}:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\mathsf{fma}\left(x, \mathsf{fma}\left(\frac{x}{s \cdot s}, \mathsf{fma}\left(-0.16666666666666666, \frac{x}{s}, 0.5\right), \frac{-1}{s}\right), 2\right)}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 1.99999995e-5Initial program 99.9%
Taylor expanded in x around 0
Applied rewrites52.0%
if 1.99999995e-5 < (/.f32 (neg.f32 x) s) Initial program 99.8%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f32N/A
Applied rewrites92.4%
Final simplification68.3%
(FPCore (x s)
:precision binary32
(if (<= (/ x (- s)) 1.9999999494757503e-5)
0.5
(/
1.0
(fma
x
(fma (/ x (* s s)) (* x (/ -0.16666666666666666 s)) (/ -1.0 s))
2.0))))
float code(float x, float s) {
float tmp;
if ((x / -s) <= 1.9999999494757503e-5f) {
tmp = 0.5f;
} else {
tmp = 1.0f / fmaf(x, fmaf((x / (s * s)), (x * (-0.16666666666666666f / s)), (-1.0f / s)), 2.0f);
}
return tmp;
}
function code(x, s) tmp = Float32(0.0) if (Float32(x / Float32(-s)) <= Float32(1.9999999494757503e-5)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / fma(x, fma(Float32(x / Float32(s * s)), Float32(x * Float32(Float32(-0.16666666666666666) / s)), Float32(Float32(-1.0) / s)), Float32(2.0))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{-s} \leq 1.9999999494757503 \cdot 10^{-5}:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\mathsf{fma}\left(x, \mathsf{fma}\left(\frac{x}{s \cdot s}, x \cdot \frac{-0.16666666666666666}{s}, \frac{-1}{s}\right), 2\right)}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 1.99999995e-5Initial program 99.9%
Taylor expanded in x around 0
Applied rewrites52.0%
if 1.99999995e-5 < (/.f32 (neg.f32 x) s) Initial program 99.8%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f32N/A
Applied rewrites92.4%
Taylor expanded in x around inf
Applied rewrites91.7%
Final simplification68.0%
(FPCore (x s)
:precision binary32
(if (<= (/ x (- s)) 500000.0)
0.5
(/
1.0
(fma
x
(/
(fma x (fma x -0.16666666666666666 (* s 0.5)) (* s (- s)))
(* s (* s s)))
2.0))))
float code(float x, float s) {
float tmp;
if ((x / -s) <= 500000.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / fmaf(x, (fmaf(x, fmaf(x, -0.16666666666666666f, (s * 0.5f)), (s * -s)) / (s * (s * s))), 2.0f);
}
return tmp;
}
function code(x, s) tmp = Float32(0.0) if (Float32(x / Float32(-s)) <= Float32(500000.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / fma(x, Float32(fma(x, fma(x, Float32(-0.16666666666666666), Float32(s * Float32(0.5))), Float32(s * Float32(-s))) / Float32(s * Float32(s * s))), Float32(2.0))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{-s} \leq 500000:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\mathsf{fma}\left(x, \frac{\mathsf{fma}\left(x, \mathsf{fma}\left(x, -0.16666666666666666, s \cdot 0.5\right), s \cdot \left(-s\right)\right)}{s \cdot \left(s \cdot s\right)}, 2\right)}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 5e5Initial program 99.7%
Taylor expanded in x around 0
Applied rewrites50.4%
if 5e5 < (/.f32 (neg.f32 x) s) Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f32N/A
Applied rewrites97.2%
Taylor expanded in s around 0
Applied rewrites93.8%
Final simplification65.7%
(FPCore (x s)
:precision binary32
(if (<= (/ x (- s)) 500000.0)
0.5
(/
1.0
(fma
x
(/ (* x (fma x -0.16666666666666666 (* s 0.5))) (* s (* s s)))
2.0))))
float code(float x, float s) {
float tmp;
if ((x / -s) <= 500000.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / fmaf(x, ((x * fmaf(x, -0.16666666666666666f, (s * 0.5f))) / (s * (s * s))), 2.0f);
}
return tmp;
}
function code(x, s) tmp = Float32(0.0) if (Float32(x / Float32(-s)) <= Float32(500000.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / fma(x, Float32(Float32(x * fma(x, Float32(-0.16666666666666666), Float32(s * Float32(0.5)))) / Float32(s * Float32(s * s))), Float32(2.0))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{-s} \leq 500000:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\mathsf{fma}\left(x, \frac{x \cdot \mathsf{fma}\left(x, -0.16666666666666666, s \cdot 0.5\right)}{s \cdot \left(s \cdot s\right)}, 2\right)}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 5e5Initial program 99.7%
Taylor expanded in x around 0
Applied rewrites50.4%
if 5e5 < (/.f32 (neg.f32 x) s) Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f32N/A
Applied rewrites97.2%
Taylor expanded in s around 0
Applied rewrites93.8%
Final simplification65.7%
(FPCore (x s) :precision binary32 (if (<= (/ x (- s)) 500000.0) 0.5 (/ 1.0 (fma x (/ (* x (* x -0.16666666666666666)) (* s (* s s))) 2.0))))
float code(float x, float s) {
float tmp;
if ((x / -s) <= 500000.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / fmaf(x, ((x * (x * -0.16666666666666666f)) / (s * (s * s))), 2.0f);
}
return tmp;
}
function code(x, s) tmp = Float32(0.0) if (Float32(x / Float32(-s)) <= Float32(500000.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / fma(x, Float32(Float32(x * Float32(x * Float32(-0.16666666666666666))) / Float32(s * Float32(s * s))), Float32(2.0))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{-s} \leq 500000:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\mathsf{fma}\left(x, \frac{x \cdot \left(x \cdot -0.16666666666666666\right)}{s \cdot \left(s \cdot s\right)}, 2\right)}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 5e5Initial program 99.7%
Taylor expanded in x around 0
Applied rewrites50.4%
if 5e5 < (/.f32 (neg.f32 x) s) Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f32N/A
Applied rewrites97.2%
Taylor expanded in x around inf
Applied rewrites93.8%
Final simplification65.7%
(FPCore (x s) :precision binary32 (if (<= (/ x (- s)) 2.0) 0.5 (/ 1.0 (* 0.5 (* x (/ x (* s s)))))))
float code(float x, float s) {
float tmp;
if ((x / -s) <= 2.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / (0.5f * (x * (x / (s * s))));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((x / -s) <= 2.0e0) then
tmp = 0.5e0
else
tmp = 1.0e0 / (0.5e0 * (x * (x / (s * s))))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(x / Float32(-s)) <= Float32(2.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / Float32(Float32(0.5) * Float32(x * Float32(x / Float32(s * s))))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((x / -s) <= single(2.0)) tmp = single(0.5); else tmp = single(1.0) / (single(0.5) * (x * (x / (s * s)))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{-s} \leq 2:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{0.5 \cdot \left(x \cdot \frac{x}{s \cdot s}\right)}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 2Initial program 99.8%
Taylor expanded in x around 0
Applied rewrites51.9%
if 2 < (/.f32 (neg.f32 x) s) Initial program 99.8%
Taylor expanded in x around 0
+-commutativeN/A
sub-negN/A
distribute-lft-inN/A
associate-*r*N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
times-fracN/A
distribute-neg-fracN/A
metadata-evalN/A
associate-/l*N/A
*-commutativeN/A
associate-*r/N/A
distribute-rgt-outN/A
lower-fma.f32N/A
Applied rewrites73.5%
Taylor expanded in x around inf
Applied rewrites87.6%
Final simplification65.3%
(FPCore (x s) :precision binary32 (if (<= (/ x (- s)) 500000.0) 0.5 (/ 1.0 (/ (- (* x s)) (* s s)))))
float code(float x, float s) {
float tmp;
if ((x / -s) <= 500000.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / (-(x * s) / (s * s));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((x / -s) <= 500000.0e0) then
tmp = 0.5e0
else
tmp = 1.0e0 / (-(x * s) / (s * s))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(x / Float32(-s)) <= Float32(500000.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / Float32(Float32(-Float32(x * s)) / Float32(s * s))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((x / -s) <= single(500000.0)) tmp = single(0.5); else tmp = single(1.0) / (-(x * s) / (s * s)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{-s} \leq 500000:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{-x \cdot s}{s \cdot s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 5e5Initial program 99.7%
Taylor expanded in x around 0
Applied rewrites50.4%
if 5e5 < (/.f32 (neg.f32 x) s) Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
sub-negN/A
distribute-lft-inN/A
associate-*r*N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
times-fracN/A
distribute-neg-fracN/A
metadata-evalN/A
associate-/l*N/A
*-commutativeN/A
associate-*r/N/A
distribute-rgt-outN/A
lower-fma.f32N/A
Applied rewrites77.6%
Taylor expanded in x around inf
Applied rewrites87.2%
Taylor expanded in x around 0
Applied rewrites58.6%
Final simplification53.3%
(FPCore (x s) :precision binary32 (if (<= (/ x (- s)) -1.0) 0.5 (/ 1.0 (- 2.0 (/ x s)))))
float code(float x, float s) {
float tmp;
if ((x / -s) <= -1.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / (2.0f - (x / s));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((x / -s) <= (-1.0e0)) then
tmp = 0.5e0
else
tmp = 1.0e0 / (2.0e0 - (x / s))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(x / Float32(-s)) <= Float32(-1.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / Float32(Float32(2.0) - Float32(x / s))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((x / -s) <= single(-1.0)) tmp = single(0.5); else tmp = single(1.0) / (single(2.0) - (x / s)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{-s} \leq -1:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 - \frac{x}{s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -1Initial program 99.9%
Taylor expanded in x around 0
Applied rewrites28.2%
if -1 < (/.f32 (neg.f32 x) s) Initial program 99.8%
Taylor expanded in x around 0
mul-1-negN/A
unsub-negN/A
lower--.f32N/A
lower-/.f3263.5
Applied rewrites63.5%
Final simplification50.0%
(FPCore (x s) :precision binary32 (let* ((t_0 (/ x (- s)))) (if (<= t_0 2.0) 0.5 (/ 1.0 t_0))))
float code(float x, float s) {
float t_0 = x / -s;
float tmp;
if (t_0 <= 2.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / t_0;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
real(4) :: tmp
t_0 = x / -s
if (t_0 <= 2.0e0) then
tmp = 0.5e0
else
tmp = 1.0e0 / t_0
end if
code = tmp
end function
function code(x, s) t_0 = Float32(x / Float32(-s)) tmp = Float32(0.0) if (t_0 <= Float32(2.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / t_0); end return tmp end
function tmp_2 = code(x, s) t_0 = x / -s; tmp = single(0.0); if (t_0 <= single(2.0)) tmp = single(0.5); else tmp = single(1.0) / t_0; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{-s}\\
\mathbf{if}\;t\_0 \leq 2:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{t\_0}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 2Initial program 99.8%
Taylor expanded in x around 0
Applied rewrites51.9%
if 2 < (/.f32 (neg.f32 x) s) Initial program 99.8%
Taylor expanded in x around 0
mul-1-negN/A
unsub-negN/A
lower--.f32N/A
lower-/.f3242.9
Applied rewrites42.9%
Taylor expanded in x around inf
Applied rewrites42.9%
Final simplification48.5%
(FPCore (x s) :precision binary32 0.5)
float code(float x, float s) {
return 0.5f;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 0.5e0
end function
function code(x, s) return Float32(0.5) end
function tmp = code(x, s) tmp = single(0.5); end
\begin{array}{l}
\\
0.5
\end{array}
Initial program 99.8%
Taylor expanded in x around 0
Applied rewrites34.9%
herbie shell --seed 2024226
(FPCore (x s)
:name "Logistic function"
:precision binary32
:pre (and (<= 0.0 s) (<= s 1.0651631))
(/ 1.0 (+ 1.0 (exp (/ (- x) s)))))